| Commit message (Expand) | Author | Age | Files | Lines |
* | Refactoring of render targes and vector texture coordinates | ImJezze | 2016-03-12 | 1 | -1/+1 |
* | Quality and Performance improvements | ImJezze | 2016-02-20 | 1 | -1/+1 |
* | Cleanup (nw) | ImJezze | 2015-12-31 | 1 | -8/+9 |
* | Refactoring, Fixes and Cleanup | ImJezze | 2015-09-26 | 1 | -6/+8 |
* | Refactoring and Fixes | ImJezze | 2015-08-02 | 1 | -8/+9 |
* | added licenses to hlsl files (nw) | Miodrag Milanovic | 2015-05-12 | 1 | -0/+2 |
* | more HLSL cleanup, part e of pi (nw) | Ryan Holtz | 2013-08-30 | 1 | -4/+2 |
* | minor shader cleanup, nw | Ryan Holtz | 2013-08-28 | 1 | -8/+5 |
* | MAME Testers bugs fixed: 5201, 5202 | Ryan Holtz | 2013-05-22 | 1 | -0/+1 |
* | - "And he did give them CRT bloom, and it scorched their eyes so; and they wept | Ryan Holtz | 2013-05-19 | 1 | -2/+2 |
* | (nw) Fixed sliders and phosphor offset | Ryan Holtz | 2013-02-28 | 1 | -1/+1 |
* | d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] | Ryan Holtz | 2013-01-21 | 1 | -7/+1 |
* | HLSL "Hurricain't Keep A Good Dev Down" Bugfix Extravaganza: [Ryan Holtz, Bat | Ryan Holtz | 2011-08-28 | 1 | -3/+11 |
* | Fix hlsl phosphor decay [nimitz] | Jonathan Gevaryahu | 2011-07-29 | 1 | -4/+2 |
* | No whatsnew | Ryan Holtz | 2011-05-31 | 1 | -2/+2 |
* | Fixed scanlines, nwn. This took much longer to fix than it should have. :[ | Ryan Holtz | 2011-05-31 | 1 | -2/+2 |
* | Fixing some scanline-alignment issues. | Ryan Holtz | 2011-05-31 | 1 | -1/+1 |
* | No whatnsew: Really, really, really fixed the remaining pixel alignment and U... | Ryan Holtz | 2011-05-28 | 1 | -1/+1 |
* | HLSL updates, nwn: | Ryan Holtz | 2011-05-27 | 1 | -6/+6 |
* | HLSL Updates: [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-27 | 1 | -6/+6 |
* | Internal HLSL cleanup - removed aux texcoords, restored software vertex proce... | Ryan Holtz | 2011-05-24 | 1 | -1/+0 |
* | NTSC fixes, nw | Ryan Holtz | 2011-05-23 | 1 | -2/+2 |
* | TortoiseSVN indicates these didn't get updated, this should finally nail down... | Ryan Holtz | 2011-05-22 | 1 | -2/+2 |
* | HLSL Improvements: [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-21 | 1 | -3/+1 |
* | Initial shader import (nw) | Ryan Holtz | 2011-05-16 | 1 | -0/+126 |