path: root/hlsl/phosphor.fx
Commit message (Expand)AuthorAgeFilesLines
* more HLSL cleanup, part e of pi (nw) Ryan Holtz2013-08-301-4/+2
* minor shader cleanup, nw Ryan Holtz2013-08-281-8/+5
* MAME Testers bugs fixed: 5201, 5202 Ryan Holtz2013-05-221-0/+1
* - "And he did give them CRT bloom, and it scorched their eyes so; and they wept Ryan Holtz2013-05-191-2/+2
* (nw) Fixed sliders and phosphor offset Ryan Holtz2013-02-281-1/+1
* d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] Ryan Holtz2013-01-211-7/+1
* HLSL "Hurricain't Keep A Good Dev Down" Bugfix Extravaganza: [Ryan Holtz, Bat Ryan Holtz2011-08-281-3/+11
* Fix hlsl phosphor decay [nimitz] Jonathan Gevaryahu2011-07-291-4/+2
* No whatsnew Ryan Holtz2011-05-311-2/+2
* Fixed scanlines, nwn. This took much longer to fix than it should have. :[ Ryan Holtz2011-05-311-2/+2
* Fixing some scanline-alignment issues. Ryan Holtz2011-05-311-1/+1
* No whatnsew: Really, really, really fixed the remaining pixel alignment and U... Ryan Holtz2011-05-281-1/+1
* HLSL updates, nwn: Ryan Holtz2011-05-271-6/+6
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-271-6/+6
* Internal HLSL cleanup - removed aux texcoords, restored software vertex proce... Ryan Holtz2011-05-241-1/+0
* NTSC fixes, nw Ryan Holtz2011-05-231-2/+2
* TortoiseSVN indicates these didn't get updated, this should finally nail down... Ryan Holtz2011-05-221-2/+2
* HLSL Improvements: [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-211-3/+1
* Initial shader import (nw) Ryan Holtz2011-05-161-0/+126