Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Disabled clearing of render targets in several passes (HLSL) | Jezze | 2016-10-22 | 1 | -7/+9 |
* | Fixed aspect ratio of rounded corners (nw) | Jezze | 2016-09-29 | 1 | -11/+12 |
* | Fixed several small issues in HLSL/BGFX | Jezze | 2016-09-28 | 1 | -22/+53 |
* | Small shader corrections (nw) | ImJezze | 2016-06-20 | 1 | -2/+2 |
* | Procedural texture for vectors in HLSL | ImJezze | 2016-06-05 | 1 | -11/+10 |
* | Refactored BGFX distortion pass (nw) | ImJezze | 2016-04-19 | 1 | -4/+4 |
* | Refactored distortion pass | ImJezze | 2016-04-19 | 1 | -11/+28 |
* | Removed hacks for vector screens from shaders (nw) | ImJezze | 2016-04-13 | 1 | -36/+9 |
* | Refactoring of render targes and vector texture coordinates | ImJezze | 2016-03-12 | 1 | -49/+48 |
* | Quality and Performance improvements | ImJezze | 2016-02-20 | 1 | -25/+27 |
* | Refactoring | ImJezze | 2015-12-31 | 1 | -7/+0 |
* | Cleanup (nw) | ImJezze | 2015-12-31 | 1 | -3/+7 |
* | Cleanup (nw) | ImJezze | 2015-12-26 | 1 | -4/+2 |
* | Small Fixes | ImJezze | 2015-10-20 | 1 | -3/+3 |
* | Artwork Support | ImJezze | 2015-10-18 | 1 | -1/+1 |
* | Cleanup | ImJezze | 2015-10-18 | 1 | -41/+35 |
* | Smooth Borders | ImJezze | 2015-10-09 | 1 | -3/+3 |
* | Small fixes | ImJezze | 2015-10-04 | 1 | -15/+7 |
* | Refactoring, Fixes and Cleanup | ImJezze | 2015-09-26 | 1 | -0/+330 |