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* uniform consolidation, nwGravatarGravatar Ryan Holtz2013-08-291-3/+2
* minor shader cleanup, nwGravatarGravatar Ryan Holtz2013-08-281-6/+3
* MAME Testers bugs fixed: 5201, 5202GravatarGravatar Ryan Holtz2013-05-221-0/+1
* - "And he did give them CRT bloom, and it scorched their eyes so; and they weptGravatarGravatar Ryan Holtz2013-05-191-7/+3
* HLSL Cleanup, no whatsnew:GravatarGravatar Ryan Holtz2011-06-111-29/+10
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere]GravatarGravatar Ryan Holtz2011-06-061-8/+0
* Moved "color floor" functionality to occur after scanlines but before shadow ...GravatarGravatar Ryan Holtz2011-05-301-3/+0
* nwn, HLSL: Fixing an odd texture banding issue reported by John IV. Odd beca...GravatarGravatar Ryan Holtz2011-05-281-3/+3
* No whatnsew: Really, really, really fixed the remaining pixel alignment and U...GravatarGravatar Ryan Holtz2011-05-281-1/+1
* MAMETesters bugs fixed:GravatarGravatar Ryan Holtz2011-05-281-2/+3
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment]GravatarGravatar Ryan Holtz2011-05-271-3/+3
* Internal HLSL cleanup - removed aux texcoords, restored software vertex proce...GravatarGravatar Ryan Holtz2011-05-241-4/+0
* Hopefully fixing the HLSL UV issue once and for all, nwGravatarGravatar Ryan Holtz2011-05-231-1/+1
* Fixing multiscreen games, nwnGravatarGravatar Ryan Holtz2011-05-221-1/+1
* Fixing a duplicated-texel issue in the HLSL shaders, nwGravatarGravatar Ryan Holtz2011-05-201-1/+1
* Fix for -noyiq issues, nwGravatarGravatar Ryan Holtz2011-05-201-8/+3
* HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg]GravatarGravatar Ryan Holtz2011-05-191-74/+16
* Fixed chroma subsampling in color_heavy.fx and color.fx, nwGravatarGravatar Ryan Holtz2011-05-181-15/+14
* HLSL Updates [Ryan Holtz, Bat Country Entertainment]GravatarGravatar Ryan Holtz2011-05-181-0/+219