summaryrefslogtreecommitdiffstatshomepage
path: root/hlsl/bloom.fx (follow)
Commit message (Expand)AuthorAgeFilesLines
* - already fixed scanline issue also applied for swapped orientation (nw) Jezze2016-08-131-7/+4
* Removed hacks for vector screens from shaders (nw) ImJezze2016-04-131-3/+1
* Refactored Bloom ImJezze2016-03-281-125/+199
* Cleanup (nw) ImJezze2016-03-131-2/+2
* Refactoring of render targes and vector texture coordinates ImJezze2016-03-121-1/+1
* Bloom refactoring ImJezze2016-02-251-7/+15
* Refactoring (nw) ImJezze2016-01-031-64/+67
* Cleanup (nw) ImJezze2015-12-311-17/+9
* Cleanup (nw) ImJezze2015-12-261-2/+2
* Extended Shadow Mask and Bloom functionality ImJezze2015-12-251-38/+75
* Bloom Overdrive ImJezze2015-10-101-1/+12
* Refactoring, Fixes and Cleanup ImJezze2015-09-261-21/+51
* Refactoring and Fixes ImJezze2015-08-021-7/+7
* Refactoring ImJezze2015-07-111-25/+9
* update in agreement with ImJezze (nw) Miodrag Milanovic2015-05-241-1/+1
* added licenses to hlsl files (nw) Miodrag Milanovic2015-05-121-0/+2
* HLSL shader improvements ImJezze2015-05-031-26/+59
* - Fixed bloom misalignment with HLSL. [MooglyGuy] Ryan Holtz2014-04-081-14/+35
* This revert (r26927), as requested by author, fixes the regression of missing... Scott Stone2014-01-241-145/+144
* - Fix for pixel gaps between multi-screen games in HLSL mode. [MooglyGuy] Ryan Holtz2014-01-041-144/+145
* more HLSL cleanup, part e of pi (nw) Ryan Holtz2013-08-301-3/+1
* fix composite ntsc shaders, nw Ryan Holtz2013-05-221-35/+14
* MAME Testers bugs fixed: 5201, 5202 Ryan Holtz2013-05-221-0/+1
* fix incorrect bloom functionality in fullscreen mode, nw Ryan Holtz2013-05-201-11/+11
* fix vector bloom, nw Ryan Holtz2013-05-191-21/+21
* - "And he did give them CRT bloom, and it scorched their eyes so; and they wept Ryan Holtz2013-05-191-30/+58
* d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] Ryan Holtz2013-01-211-0/+242