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* (nw) Clean up the mess on masterGravatarGravatar Vas Crabb2019-03-2666-0/+0
* Revert "conflict resolution (nw)"GravatarGravatar andreasnaive2019-03-2566-0/+0
* Transposed transformation matrix to fix bgfx colors (nw)GravatarGravatar Henrik Algestam2019-01-0866-0/+0
* (nw) misc cleanup:GravatarGravatar Vas Crabb2018-11-041-36/+36
* HLSL Color Transforms and 3D LUT (#4043)GravatarGravatar Westley M. Martinez2018-10-0730-62/+228
* Port scanline modification to BGFXGravatarGravatar W. M. Martinez2018-09-1418-19/+68
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh...GravatarGravatar Miodrag Milanovic2017-12-01840-0/+0
* fix some typos (#2772)GravatarGravatar Martin Lindhe2017-11-036-6/+6
* -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz]GravatarGravatar MooglyGuy2017-06-1111-1/+2
* -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv...GravatarGravatar MooglyGuy2017-06-1039-46/+1
* Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be...GravatarGravatar MooglyGuy2017-05-189-0/+0
* update shaders (nw)GravatarGravatar Miodrag Milanovic2017-03-2984-0/+0
* Updates FSF address in a few files. (#2044)GravatarGravatar Luke Jones2017-02-063-6/+9
* Rebuild shaders, only metal is affected (nw)GravatarGravatar Miodrag Milanovic2017-02-05153-0/+0
* Fix for glsl (nw)GravatarGravatar Miodrag Milanovic2016-10-29227-0/+0
* Updated BGFX and BX and recompiled shaders (nw)GravatarGravatar Branimir Karadžić2016-10-29395-0/+0
* Reduced defocus effect to one pass (HLSL/BGFX)GravatarGravatar Jezze2016-10-226-16/+2
* Fixed aspect ratio of rounded corners (nw)GravatarGravatar Jezze2016-09-295-0/+0
* Fixed several small issues in HLSL/BGFXGravatarGravatar Jezze2016-09-2812-0/+4
* Fix GH#1364 [tabbycat12]GravatarGravatar therealmogminer@gmail.com2016-09-102-2/+2
* Update BGFX and BX packages and update MAME code to support new API (nw)GravatarGravatar Miodrag Milanovic2016-09-0310-0/+0
* - already fixed scanline issue also applied for swapped orientation (nw)GravatarGravatar Jezze2016-08-135-0/+0
* - updated shader binaries which have changed after the last BGFX update (nw)GravatarGravatar Jezze2016-08-13166-0/+0
* Added crt-geom and crt-geom-deluxe shaders for bgfx.GravatarGravatar Jeremy Green2016-07-0363-0/+572
* Small shader corrections (nw)GravatarGravatar ImJezze2016-06-2010-0/+0
* Fixed target scale of HQ3x and HQ4x chains (nw)GravatarGravatar ImJezze2016-06-182-2/+2
* Fixed scanlines if the screen output is less than twice the size of the host ...GravatarGravatar ImJezze2016-06-065-0/+0
* Procedural texture for vectors in HLSLGravatarGravatar ImJezze2016-06-055-0/+0
* Fix crash when using pillarbox shaders, nwGravatarGravatar therealmogminer@gmail.com2016-05-2753-4/+140
* Fix debug crash with bgfx screen chainsGravatarGravatar therealmogminer@gmail.com2016-05-261-1/+1
* Equalized options of HLSL and BGFX HLSL chainGravatarGravatar ImJezze2016-05-051-12/+13
* More bgfx settings refinement, nwGravatarGravatar therealmogminer@gmail.com2016-04-291-10/+10
* Fix up bgfx NTSC shader, nwGravatarGravatar therealmogminer@gmail.com2016-04-292-16/+27
* bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]GravatarGravatar therealmogminer@gmail.com2016-04-25535-149/+2426
* Added "selection" parameter to chain input samplerGravatarGravatar ImJezze2016-04-247-5/+11
* Simplified min, max, default and step value handling for chain configurationGravatarGravatar ImJezze2016-04-225-59/+55
* Small fixes (nw)GravatarGravatar ImJezze2016-04-225-0/+0
* Fix location of shader effect, nwGravatarGravatar therealmogminer@gmail.com2016-04-211-2/+2
* Checkpoint 1, nwGravatarGravatar therealmogminer@gmail.com2016-04-21493-841/+1785
* Implemented handling for u_screen_scale and u_screen_offset (nw)GravatarGravatar ImJezze2016-04-218-18/+21
* Refactored BGFX distortion pass (nw)GravatarGravatar ImJezze2016-04-197-41/+51
* bgfx: Added SuperEagle shader. [Ryan Holtz]GravatarGravatar therealmogminer@gmail.com2016-04-1923-0/+200
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim...GravatarGravatar therealmogminer@gmail.com2016-04-1869-0/+630
* Minor fixups to pillarboxing shadersGravatarGravatar therealmogminer@gmail.com2016-04-1724-48/+48
* Add pillarboxing shaders and layout for bgfx, nwGravatarGravatar therealmogminer@gmail.com2016-04-16138-0/+1194
* bgfx: Add data-driven render target clearing [Ryan Holtz]GravatarGravatar therealmogminer@gmail.com2016-04-14149-30/+45
* Fixed typo and updated shaders (nw)GravatarGravatar Miodrag Milanovic2016-04-052-0/+0
* Update generated shaders (nw)GravatarGravatar Miodrag Milanovic2016-04-0558-0/+0
* Reinstate scale param for bgfx texture, nwGravatarGravatar therealmogminer@gmail.com2016-03-301-6/+15
* Get bgfx post-processing working with laserdisc games, nwGravatarGravatar therealmogminer@gmail.com2016-03-2970-74/+60