summaryrefslogtreecommitdiffstatshomepage
path: root/bgfx
Commit message (Expand)AuthorAgeFilesLines
* -bgfx: Corrected hlsl.json to apply the intended screen tint. [Ryan Holtz] Ryan Holtz2020-06-201-0/+2
* This wasn't supposed to go in (nw) arbee2020-02-181-3/+3
* apple2: figured out C800 banking on the Applesurance card, it now works 100% ... arbee2020-02-181-4/+4
* -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-245-0/+0
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2462-21/+60
* Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-1289-0/+0
* -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-2167-0/+0
* Add missing spirv shaders (nw) Olivier Galibert2019-10-143-0/+0
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-1319-0/+201
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-13174-0/+0
* (nw) Clean up the mess on master Vas Crabb2019-03-2666-0/+0
* Revert "conflict resolution (nw)" andreasnaive2019-03-2566-0/+0
* Transposed transformation matrix to fix bgfx colors (nw) Henrik Algestam2019-01-0866-0/+0
* (nw) misc cleanup: Vas Crabb2018-11-041-36/+36
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-0730-62/+228
* Port scanline modification to BGFX W. M. Martinez2018-09-1418-19/+68
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-01840-0/+0
* fix some typos (#2772) Martin Lindhe2017-11-036-6/+6
* -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] MooglyGuy2017-06-1111-1/+2
* -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... MooglyGuy2017-06-1039-46/+1
* Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be... MooglyGuy2017-05-189-0/+0
* update shaders (nw) Miodrag Milanovic2017-03-2984-0/+0
* Updates FSF address in a few files. (#2044) Luke Jones2017-02-063-6/+9
* Rebuild shaders, only metal is affected (nw) Miodrag Milanovic2017-02-05153-0/+0
* Fix for glsl (nw) Miodrag Milanovic2016-10-29227-0/+0
* Updated BGFX and BX and recompiled shaders (nw) Branimir Karadžić2016-10-29395-0/+0
* Reduced defocus effect to one pass (HLSL/BGFX) Jezze2016-10-226-16/+2
* Fixed aspect ratio of rounded corners (nw) Jezze2016-09-295-0/+0
* Fixed several small issues in HLSL/BGFX Jezze2016-09-2812-0/+4
* Fix GH#1364 [tabbycat12] therealmogminer@gmail.com2016-09-102-2/+2
* Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-0310-0/+0
* - already fixed scanline issue also applied for swapped orientation (nw) Jezze2016-08-135-0/+0
* - updated shader binaries which have changed after the last BGFX update (nw) Jezze2016-08-13166-0/+0
* Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0363-0/+572
* Small shader corrections (nw) ImJezze2016-06-2010-0/+0
* Fixed target scale of HQ3x and HQ4x chains (nw) ImJezze2016-06-182-2/+2
* Fixed scanlines if the screen output is less than twice the size of the host ... ImJezze2016-06-065-0/+0
* Procedural texture for vectors in HLSL ImJezze2016-06-055-0/+0
* Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-2753-4/+140
* Fix debug crash with bgfx screen chains therealmogminer@gmail.com2016-05-261-1/+1
* Equalized options of HLSL and BGFX HLSL chain ImJezze2016-05-051-12/+13
* More bgfx settings refinement, nw therealmogminer@gmail.com2016-04-291-10/+10
* Fix up bgfx NTSC shader, nw therealmogminer@gmail.com2016-04-292-16/+27
* bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-25535-149/+2426
* Added "selection" parameter to chain input sampler ImJezze2016-04-247-5/+11
* Simplified min, max, default and step value handling for chain configuration ImJezze2016-04-225-59/+55
* Small fixes (nw) ImJezze2016-04-225-0/+0
* Fix location of shader effect, nw therealmogminer@gmail.com2016-04-211-2/+2
* Checkpoint 1, nw therealmogminer@gmail.com2016-04-21493-841/+1785
* Implemented handling for u_screen_scale and u_screen_offset (nw) ImJezze2016-04-218-18/+21