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* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-2352-9/+12
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-2125-24/+6
* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-193-8/+2
* Fix screen flipping on opengl targets in bgfx, nw therealmogminer@gmail.com2016-03-182-0/+58
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-1875-289/+165
* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-1645-67/+65
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-1589-14/+293
* Fix up NTSC shaders, nw therealmogminer@gmail.com2016-03-1329-2/+26
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-13116-1/+263
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-132-19/+34
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-10/+7
* Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-132-8/+13
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-22/+22
* bgfx shader chain (nw) Miodrag Milanovic2016-03-052-0/+32
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-275-15/+112
* More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-7/+7
* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+98
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-218-0/+180