| Commit message (Expand) | Author | Age | Files | Lines |
* | bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] | therealmogminer@gmail.com | 2016-04-25 | 468 | -0/+0 |
* | Added "selection" parameter to chain input sampler | ImJezze | 2016-04-24 | 5 | -0/+0 |
* | Small fixes (nw) | ImJezze | 2016-04-22 | 5 | -0/+0 |
* | Checkpoint 1, nw | therealmogminer@gmail.com | 2016-04-21 | 445 | -0/+0 |
* | Implemented handling for u_screen_scale and u_screen_offset (nw) | ImJezze | 2016-04-21 | 5 | -0/+0 |
* | Refactored BGFX distortion pass (nw) | ImJezze | 2016-04-19 | 5 | -0/+0 |
* | bgfx: Added SuperEagle shader. [Ryan Holtz] | therealmogminer@gmail.com | 2016-04-19 | 20 | -0/+0 |
* | -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... | therealmogminer@gmail.com | 2016-04-18 | 60 | -0/+0 |
* | Minor fixups to pillarboxing shaders | therealmogminer@gmail.com | 2016-04-17 | 20 | -0/+0 |
* | Add pillarboxing shaders and layout for bgfx, nw | therealmogminer@gmail.com | 2016-04-16 | 120 | -0/+0 |
* | bgfx: Add data-driven render target clearing [Ryan Holtz] | therealmogminer@gmail.com | 2016-04-14 | 136 | -0/+0 |
* | Fixed typo and updated shaders (nw) | Miodrag Milanovic | 2016-04-05 | 2 | -0/+0 |
* | Update generated shaders (nw) | Miodrag Milanovic | 2016-04-05 | 58 | -0/+0 |
* | Get bgfx post-processing working with laserdisc games, nw | therealmogminer@gmail.com | 2016-03-29 | 56 | -0/+0 |
* | Get NTSC working in both bgfx and d3d, nw | therealmogminer@gmail.com | 2016-03-29 | 28 | -0/+0 |
* | Final bgfx fixups for release | therealmogminer@gmail.com | 2016-03-28 | 32 | -0/+0 |
* | Cleanup in the bgfx aisle, nw | therealmogminer@gmail.com | 2016-03-25 | 32 | -0/+0 |
* | Huge cleanup of render target handling, nw | therealmogminer@gmail.com | 2016-03-25 | 40 | -0/+0 |
* | Add screen-specific shader chain support, nw | therealmogminer@gmail.com | 2016-03-23 | 50 | -0/+0 |
* | Fix lots of issues with bgfx | therealmogminer@gmail.com | 2016-03-21 | 22 | -0/+0 |
* | Polishing up BGFX shader system, nw | therealmogminer@gmail.com | 2016-03-18 | 59 | -0/+0 |
* | More bgfx HLSL fixups, nw | therealmogminer@gmail.com | 2016-03-16 | 31 | -0/+0 |
* | Add most of the rest of the D3D HLSL chain, nw | therealmogminer@gmail.com | 2016-03-15 | 82 | -0/+0 |
* | Fix up NTSC shaders, nw | therealmogminer@gmail.com | 2016-03-13 | 28 | -0/+0 |
* | Add bgfx command line options, major shakeup of organization, nw | therealmogminer@gmail.com | 2016-03-13 | 110 | -0/+0 |