summaryrefslogtreecommitdiffstatshomepage
path: root/bgfx/effects (follow)
Commit message (Expand)AuthorAgeFilesLines
* Fixed several small issues in HLSL/BGFX Jezze2016-09-282-0/+4
* Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-036-0/+200
* Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-274-0/+136
* Fix up bgfx NTSC shader, nw therealmogminer@gmail.com2016-04-291-4/+4
* bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-2536-129/+1577
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-0/+1
* Fix location of shader effect, nw therealmogminer@gmail.com2016-04-211-2/+2
* Checkpoint 1, nw therealmogminer@gmail.com2016-04-2127-820/+875
* Implemented handling for u_screen_scale and u_screen_offset (nw) ImJezze2016-04-212-18/+18
* Refactored BGFX distortion pass (nw) ImJezze2016-04-191-11/+12
* bgfx: Added SuperEagle shader. [Ryan Holtz] therealmogminer@gmail.com2016-04-192-0/+156
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... therealmogminer@gmail.com2016-04-186-0/+450
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-1612-0/+732
* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-1412-30/+30
* Get bgfx post-processing working with laserdisc games, nw therealmogminer@gmail.com2016-03-2912-50/+51
* Final bgfx fixups for release therealmogminer@gmail.com2016-03-2818-7/+342
* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-2518-61/+297
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-253-3/+28
* Update text (nw) Miodrag Milanovic2016-03-241-2/+2
* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-232-9/+12
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-1812-126/+76
* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-1613-63/+63
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-156-4/+129
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-134-0/+127
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-2/+1
* Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-131-3/+4
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-274-0/+97
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-218-0/+180