| Commit message (Expand) | Author | Age | Files | Lines |
* | Add screen-specific shader chain support, nw | therealmogminer@gmail.com | 2016-03-23 | 2 | -9/+12 |
* | Polishing up BGFX shader system, nw | therealmogminer@gmail.com | 2016-03-18 | 12 | -126/+76 |
* | More bgfx HLSL fixups, nw | therealmogminer@gmail.com | 2016-03-16 | 13 | -63/+63 |
* | Add most of the rest of the D3D HLSL chain, nw | therealmogminer@gmail.com | 2016-03-15 | 6 | -4/+129 |
* | Add bgfx command line options, major shakeup of organization, nw | therealmogminer@gmail.com | 2016-03-13 | 4 | -0/+127 |
* | Add dynamic skipping of shader chain passes, nw | therealmogminer@gmail.com | 2016-03-13 | 1 | -2/+1 |
* | Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw | therealmogminer@gmail.com | 2016-03-13 | 1 | -3/+4 |
* | Fix up a few things in chain JSON loading, nw | therealmogminer@gmail.com | 2016-02-27 | 4 | -0/+97 |
* | First take on render API reorg, nw | therealmogminer@gmail.com | 2016-02-21 | 8 | -0/+180 |