Commit message (Collapse) | Author | Age | Files | Lines | |
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* | HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] | Ryan Holtz | 2011-06-06 | 1 | -0/+0 |
| | | | | | - Reworked default shadow mask settings, eliminating rainbow banding and matching reference shots more closely - Moved color power to occur after shadow mask, as it is intended to simulate nonlinear phosphor response - Added a variable-width notch filter to the Y channel in NTSC post-processing, eliminating luma banding on e.g. CoCo 2 and Apple II | ||||
* | The art of destruction. (nw) | Ryan Holtz | 2011-05-16 | 2 | -0/+0 |
Part II: Artwork. aperture.png: Based on Aaron's aperture_4x6 mask but with more prominent notching to bring out the "brick" pattern that was used on many period colour monitors, including the Commodore 1702 - which was, admittedly, not an arcade monitor, but it looks believable and can be changed. white.png: Default 8x8 255,255,255,255 texture. |