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* move some content for release archive out of build repo into main repoGravatarGravatar Vas Crabb2017-08-148-0/+1
* Added crt-geom and crt-geom-deluxe shaders for bgfx.GravatarGravatar Jeremy Green2016-07-0313-0/+0
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim...GravatarGravatar therealmogminer@gmail.com2016-04-183-0/+0
* Add pillarboxing shaders and layout for bgfx, nwGravatarGravatar therealmogminer@gmail.com2016-04-161-0/+25
* Fixed rotated source tile modeGravatarGravatar ImJezze2016-03-121-0/+0
* Merge pull request #15 from mamedev/masterGravatarGravatar ImJezze2016-03-122-0/+121
| * Missed a few files (nw)GravatarGravatar Miodrag Milanovic2016-03-052-0/+121
* | Fixed merge of remote-tracking branch 'refs/remotes/mamedev/master'GravatarGravatar ImJezze2016-02-213-0/+0
* | Merge remote-tracking branch 'refs/remotes/mamedev/master'GravatarGravatar ImJezze2016-02-213-0/+0
* | Quality and Performance improvementsGravatarGravatar ImJezze2016-02-201-0/+0
* NTSC Refactoring and OptionsGravatarGravatar ImJezze2016-01-253-0/+0
* Extended Shadow Mask and Bloom functionalityGravatarGravatar ImJezze2015-12-251-0/+0
* HLSL shader improvementsGravatarGravatar ImJezze2015-05-034-0/+0
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere]GravatarGravatar Ryan Holtz2011-06-061-0/+0
* The art of destruction. (nw)GravatarGravatar Ryan Holtz2011-05-162-0/+0