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* bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) cgwg2021-02-2114-0/+33
* artwork/chess: change chess symbols to svg hap2021-01-1825-2/+201
* rendlay: render 7seg off-segments and background with alpha, this allows lcd ... hap2019-07-261-1/+1
* reword (nw) hap2019-06-121-4/+1
* artwork: add default (GPL-compatible) chesspiece pngs (nw) hap2019-06-1213-0/+8
* move some content for release archive out of build repo into main repo Vas Crabb2017-08-148-0/+1
* Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0313-0/+0
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... therealmogminer@gmail.com2016-04-183-0/+0
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-0/+25
* Fixed rotated source tile mode ImJezze2016-03-121-0/+0
* Merge pull request #15 from mamedev/master ImJezze2016-03-122-0/+121
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| * Missed a few files (nw) Miodrag Milanovic2016-03-052-0/+121
* | Fixed merge of remote-tracking branch 'refs/remotes/mamedev/master' ImJezze2016-02-213-0/+0
* | Merge remote-tracking branch 'refs/remotes/mamedev/master' ImJezze2016-02-213-0/+0
* | Quality and Performance improvements ImJezze2016-02-201-0/+0
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* NTSC Refactoring and Options ImJezze2016-01-253-0/+0
* Extended Shadow Mask and Bloom functionality ImJezze2015-12-251-0/+0
* HLSL shader improvements ImJezze2015-05-034-0/+0
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] Ryan Holtz2011-06-061-0/+0
* The art of destruction. (nw) Ryan Holtz2011-05-162-0/+0