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* Cleanup & version bump.mame0140u1 Aaron Giles2010-11-0836-784/+784
* Fix issues with setting condition expressions on break/watchpoints. Aaron Giles2010-11-083-25/+31
* New games added or promoted from NOT_WORKING status Tomasz Slanina2010-11-074-21/+304
* Fix for MT bug #4096 Angelo Salese2010-11-071-3/+2
* Removed deprecat.h usage and rewritten irq routines in DJ Boy [Angelo Salese] Angelo Salese2010-11-072-12/+12
* New games added or promoted from NOT_WORKING status Luca Elia2010-11-063-62/+132
* Incorporate MESS change into MAME core. Scott Stone2010-11-061-2/+2
* Minor documentation update. Added Sega Romboard ID for a Golden Axe set, adde... Brian Troha2010-11-063-8/+9
* Games added as GAME_NOT_WORKING R. Belmont2010-11-063-1/+17
* Added UTF-8 constants for cursor key arrows, and accented characters on the S... Curt Coder2010-11-051-0/+15
* Fix O umlaut like I suggested, hoping this will fix XML parsing for -listxml Aaron Giles2010-11-042-1/+3
* kofxi: Redumped mask ROMs due to error in TSOP70 adaptor [Cah4e3] R. Belmont2010-11-041-7/+7
* Atari Cops'n Robbers Updates [Derrick Renaud] Derrick Renaud2010-11-045-90/+204
* new NOT WORKING Tomasz Slanina2010-11-032-0/+266
* Fix compile error. Aaron Giles2010-11-031-2/+2
* Fixed crash in cubocd32/akiko [Mariusz Wojcieszek] mariuszw12010-11-021-1/+1
* Fixed MSVC compile. (no whatsnew) Curt Coder2010-11-023-6/+6
* OSX compile fix. Tomasz Slanina2010-11-011-0/+1
* Neo Geo Changes: [Johnboy] Scott Stone2010-11-011-443/+444
* Converted the expression engine to C++, did the usual cleanup. Aaron Giles2010-11-0116-2213/+1905
* Atari Cops'n Robbers Updates [Derrick Renaud] Derrick Renaud2010-11-0110-209/+867
* Sync ASC with MESS (no whatsnew) R. Belmont2010-11-012-4/+16
* i286.c: Partially implemented protected mode. Fixed verw, verr, lar, lsl, and... Wilbert Pol2010-10-3110-72/+299
* i80186/i80286: Fixed bound instruction restart when prefixed with a segment. ... Wilbert Pol2010-10-311-1/+1
* PPC: don't crash 601 R. Belmont2010-10-301-2/+21
* M6805: Add extremely preliminary 68HC05EG support. R. Belmont2010-10-292-1/+109
* i286.c: Moved call of i80286_urinit to CPU_INIT. Fixed display of PC in the d... Wilbert Pol2010-10-281-9/+3
* Fix OSX compile. Wilbert Pol2010-10-281-6/+7
* New games added as GAME_NOT_WORKING R. Belmont2010-10-282-1/+19
* Naomi updates: R. Belmont2010-10-281-23/+34
* New games marked as NOT_WORKING mariuszw12010-10-272-0/+9
* C++-ified the cheat engine. Aaron Giles2010-10-276-1547/+1443
* Fixed error that caused us to repeatedly re-render characters Aaron Giles2010-10-271-0/+3
* Discrete Updates [Derrick Renaud] Derrick Renaud2010-10-2712-955/+822
* Fixed and verified with Test Mode the few System 18 bootlegs located in the s... Scott Stone2010-10-271-43/+96
* Replaced the "replaced" char, plus some copyright addition (no whatsnew) Roberto Fresca2010-10-251-2/+2
* Fix compile Angelo Salese2010-10-251-3/+3
* Replaced some previously replaced chars (no whatsnew) Roberto Fresca2010-10-251-4/+4
* New clones added Roberto Fresca2010-10-252-3/+59
* Hard-code a limit to the number of passes in case it doesn't converge Aaron Giles2010-10-251-1/+2
* Added support for original TAB Austria Royal Card. Roberto Fresca2010-10-253-11/+40
* Latest megadriv source Angelo Salese2010-10-251-53/+187
* Fix for previous fix. Aaron Giles2010-10-241-6/+10
* ui_draw_text_box now iterates until its calculations converge. It also Aaron Giles2010-10-241-21/+29
* Use "default" font for artwork elements as well. Aaron Giles2010-10-247-25/+32
* Added support for OSD-generated fonts. The OSD is queried first to see Aaron Giles2010-10-2410-71/+396
* Removes all std::strings from the dsp56k cpu core. (Not worth mentioning) Andrew Gardner2010-10-238-437/+430
* [SDL Debugger] Removed an unnecessary assert and brought focus back to Andrew Gardner2010-10-231-61/+64
* Convert rendfont to C++. Aaron Giles2010-10-238-605/+629
* [Util] Added + and += operators to the astring class. Andrew Gardner2010-10-231-0/+5