Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Small adjustment (nw) | ImJezze | 2016-03-26 | 1 | -2/+2 |
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* | Change vector and gameboy preset (nw) | ImJezze | 2016-03-26 | 4 | -18/+19 |
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* | Added oversampling option | ImJezze | 2016-03-25 | 6 | -33/+28 |
| | | | | - and some cleanup | ||||
* | Fixed direction of vector extension | ImJezze | 2016-03-24 | 1 | -15/+11 |
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* | Improved junction points of vector lines | ImJezze | 2016-03-23 | 1 | -7/+24 |
| | | | | - and fixed size of vector points | ||||
* | Merge pull request #16 from mamedev/master | ImJezze | 2016-03-23 | 881 | -29606/+60179 |
|\ | | | | | Sync to base master | ||||
| * | Fix clang compile error (nw) | Miodrag Milanovic | 2016-03-23 | 1 | -1/+1 |
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| * | Merge bgfx_shader into master, nw | therealmogminer@gmail.com | 2016-03-23 | 307 | -1179/+4873 |
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| | * | Typo fix, nw | therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
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| | * | Fix broken cocktail mode, nw | therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
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| | * | Fix up description of -bgfx_screen_chains, nw | therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
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| | * | Per-screen sliders and some bugfixing, nw | therealmogminer@gmail.com | 2016-03-23 | 11 | -59/+93 |
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| | * | Add screen-specific shader chain support, nw | therealmogminer@gmail.com | 2016-03-23 | 64 | -115/+219 |
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| | * | added missing file (nw) | Miodrag Milanovic | 2016-03-23 | 1 | -0/+1 |
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| | * | Updated makefile to support more building environments and to prevent ↵ | Miodrag Milanovic | 2016-03-23 | 1 | -1/+13 |
| | | | | | | | | | | | | crashing if folders are missing (nw) | ||||
| | * | Fix compile (nw) | Miodrag Milanovic | 2016-03-23 | 1 | -1/+1 |
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| | * | Fix housemnq crash, nw | therealmogminer@gmail.com | 2016-03-22 | 9 | -90/+194 |
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| | * | Fix cocktail mode crash | therealmogminer@gmail.com | 2016-03-21 | 4 | -13/+32 |
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| | * | Merge with master | therealmogminer@gmail.com | 2016-03-21 | 547 | -26096/+37275 |
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| | * | | Make specifying invalid bgfx backends non-fatal, nw | therealmogminer@gmail.com | 2016-03-21 | 1 | -5/+5 |
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| | * | | Fix lots of issues with bgfx | therealmogminer@gmail.com | 2016-03-21 | 67 | -315/+542 |
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| | * | | Make JSON error checking a lot more verbose | therealmogminer@gmail.com | 2016-03-19 | 27 | -173/+246 |
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| | * | | Bugfixes, nw | therealmogminer@gmail.com | 2016-03-18 | 2 | -8/+5 |
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| | * | | Fix screen flipping on opengl targets in bgfx, nw | therealmogminer@gmail.com | 2016-03-18 | 5 | -66/+162 |
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| | * | | Setting a sampler counts as setting a uniform in bgfx, nw | therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+4 |
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| | * | | Hopefully fix crashes on SDL, nw | therealmogminer@gmail.com | 2016-03-18 | 8 | -56/+58 |
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| | * | | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw | therealmogminer@gmail.com | 2016-03-18 | 4 | -5/+39 |
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| | * | | Some bugfixes for BGFX on SDL, nw | therealmogminer@gmail.com | 2016-03-18 | 7 | -9/+76 |
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| | * | | Polishing up BGFX shader system, nw | therealmogminer@gmail.com | 2016-03-18 | 112 | -798/+668 |
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| | * | | Fix scrolling in slider list, nw | therealmogminer@gmail.com | 2016-03-17 | 7 | -17/+6 |
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| | * | | More bgfx HLSL fixups, nw | therealmogminer@gmail.com | 2016-03-16 | 55 | -111/+127 |
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| | * | | Remove -mt, nw | therealmogminer@gmail.com | 2016-03-15 | 6 | -157/+13 |
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| | * | | Add most of the rest of the D3D HLSL chain, nw | therealmogminer@gmail.com | 2016-03-15 | 128 | -110/+1021 |
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| | * | | Fix up NTSC shaders, nw | therealmogminer@gmail.com | 2016-03-13 | 32 | -45/+60 |
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| | * | | Add bgfx command line options, major shakeup of organization, nw | therealmogminer@gmail.com | 2016-03-13 | 184 | -170/+1016 |
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| | * | | Add dynamic skipping of shader chain passes, nw | therealmogminer@gmail.com | 2016-03-13 | 30 | -132/+573 |
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| | * | | Add double-buffered render target support to bgfx shader defs, nw | therealmogminer@gmail.com | 2016-03-13 | 14 | -76/+218 |
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| | * | | Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw | therealmogminer@gmail.com | 2016-03-13 | 18 | -113/+153 |
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| | * | | More work on bgfx data-driven shaders, nw | therealmogminer@gmail.com | 2016-03-13 | 55 | -291/+1145 |
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| * | | | Removing unused functions from winutf8.cpp. Also adding UWP implementations ↵ | Brad Hughes | 2016-03-23 | 2 | -107/+10 |
| | | | | | | | | | | | | | | | | for Set/GetWindowText. | ||||
| * | | | luaengine: add popmessage and logerror for lua (nw) | cracyc | 2016-03-23 | 2 | -1/+25 |
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| * | | | corrected rom names in seganinj set [Mathieu Patard] | David Haywood | 2016-03-23 | 3 | -249/+420 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - also added correct 'rev A' sprite rom (the program roms were rev A, looks like this ROM was missed when it was dumped before) new NOT WORKING clone Sega Ninja (315-5113) [Mathieu Patard] - we don't have a decryption function for this set also added some bootleg decrypted sets that are being used on PCBs. | ||||
| * | | | Merge pull request #735 from rootfather/update-translation | Vas Crabb | 2016-03-24 | 1 | -2/+2 |
| |\ \ \ | | | | | | | | | | | Update German strings.po file | ||||
| | * | | | Update German strings.po | rootfather | 2016-03-23 | 1 | -2/+2 |
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| * | | | | use correct dips (nw) | David Haywood | 2016-03-23 | 1 | -9/+10 |
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| * | | | Allow command-line errors to work in Emscripten (nw) | Justin Kerk | 2016-03-23 | 1 | -1/+1 |
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| * | | | Get max char size from ANSI codepage instead of IsDBCSLeadChar() | Brad Hughes | 2016-03-22 | 1 | -6/+16 |
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| * | | | Merge: Build project for Windows Store | Brad Hughes | 2016-03-22 | 2 | -0/+27 |
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| | * | | | Build project for Windows Store | Brad Hughes | 2016-03-22 | 2 | -0/+27 |
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| * | | | | new clones | David Haywood | 2016-03-22 | 2 | -1/+24 |
| | | | | | | | | | | | | | | | | | | | | Moon Cresta (SegaSA / Sonic) [Roselson (from AUMAP)] |