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* Cleanups and version bump.mame0139u3 Aaron Giles2010-09-1959-468/+468
* Couple more regressions fixed. Aaron Giles2010-09-192-2/+2
* Fix regressions. Aaron Giles2010-09-186-15/+21
* intelfsh: erase small chips faster (fixes saving in GBA games) (no whatsnew) R. Belmont2010-09-181-1/+8
* 04030: All sets in taito_f3.c, taito_z.c, kaneko16.c, konamigq.c, overdriv.c:... Aaron Giles2010-09-188-76/+75
* Added a set volume function for CD-DA [Angelo Salese] Angelo Salese2010-09-172-0/+12
* Added a function to change the MSM5205 frequency dynamically [Angelo Salese] Angelo Salese2010-09-172-0/+11
* Added an integral device_timer_id to device timers. This is a Aaron Giles2010-09-1712-146/+159
* Add skeleton Apple Sound Chip device (no whatsnew) R. Belmont2010-09-175-0/+331
* Triple Punch/Knock Out AY-3-8910 clock speed was incorrect, fixed and verifie... Jonathan Gevaryahu2010-09-172-6/+31
* Fix 04034: All sets in viper.c: [debug] Assert in Debug build Aaron Giles2010-09-161-1/+1
* SDL: fix Linux and Mac builds for recent makefile changes (no whatsnew) R. Belmont2010-09-161-14/+18
* neogeo.c: misc updates [Johnboy] Fabio Priuli2010-09-151-14/+16
* CHDMAN: support for .WAV tracks in bin/cue images [R. Belmont] R. Belmont2010-09-151-68/+219
* ssv: fixed "disable background" register; fixed x tilemap's offset Roberto Zandona2010-09-141-18/+18
* Moved auto-finding code down into the device_t object so it can be more Aaron Giles2010-09-148-627/+1181
* Another compile fix Scott Stone2010-09-141-1/+1
* Compile fix for makedep.c Scott Stone2010-09-141-1/+0
* CHDMAN: fix for extracting bin/cue audio tracks (no whatsnew) R. Belmont2010-09-141-0/+13
* CHDMAN: improved -extractcd bin/cue output, improved error handling. [R. Belm... R. Belmont2010-09-142-36/+39
* Couple more NVRAM handlers gone. Aaron Giles2010-09-142-54/+19
* Removed obsolete code detected by the dependency analyzer. Aaron Giles2010-09-143-286/+0
* New build tool makedep.c, derived from src2html.c (really!). Aaron Giles2010-09-144-14/+609
* Updated Guru readme for Atomiswave (no whatsnew) R. Belmont2010-09-141-3/+3
* New games added as GAME_NOT_WORKING R. Belmont2010-09-142-3/+18
* Removed a misleading warning message, this is already supported by the CPU co... Angelo Salese2010-09-131-2/+1
* New not working game... Roberto Fresca2010-09-132-3/+65
* New driver for Golden Games / C+M Technics AG hardware. [Roberto Fresca, Toma... Roberto Fresca2010-09-134-1/+562
* ssv: fixed background disable condition [Roberto Zandona'] Roberto Zandona2010-09-121-11/+8
* Fix compile. Aaron Giles2010-09-111-0/+2
* ssv: implemented y offset for tilemaps 2-8 (removed kludge for all games axce... Roberto Zandona2010-09-111-16/+21
* Get rid of a bunch of mostly-trivial NVRAM_HANDLERS in favor of Aaron Giles2010-09-1115-292/+98
* Converted intelfsh to a device, updated all users. Aaron Giles2010-09-119-933/+937
* Disambiguate the stub functions for MSVC. Aaron Giles2010-09-111-4/+4
* ssv: fixed bit #a of 7a-7b CRT register [Roberto Zandona'] Roberto Zandona2010-09-111-5/+3
* ssv: removed offset values from the init; the offset now are handled by the C... Roberto Zandona2010-09-113-45/+26
* ssv: Roberto Zandona2010-09-111-22/+45
* ssv: removed kludge for sprite x offset and implemented 1 bit of 7a-7b regist... Roberto Zandona2010-09-113-49/+47
* Added definitions for [DECLARE_]READ_LINE_MEMBER and [DECLARE_]WRITE_LINE_MEMBER Aaron Giles2010-09-1116-215/+136
* Made the mc146818 a proper device, modernized it, and added an NVRAM interface Aaron Giles2010-09-1018-225/+339
* Merged ssgbl.c into megadrvb.c and moved bootleg input definitions Phil Bennett2010-09-107-325/+318
* Replaced largely redundant NVRAM handlers with NVRAM devices Aaron Giles2010-09-1038-754/+601
* new clones added: 2 Touchmaster sets Brian Troha2010-09-102-21/+92
* ssv: Roberto Zandona2010-09-103-143/+175
* Replaced NVRAM_HANDLER in leland with an NVRAM device. Aaron Giles2010-09-103-19/+8
* Regression fixes. Aaron Giles2010-09-1012-53/+59
* fatalerror_exitcode() doesn't need to break into the debugger. Aaron Giles2010-09-101-1/+0
* On Windows, osd_break_into_debugger() will now dump a stack crawl Aaron Giles2010-09-103-5/+68
* Fix incorrect videoram offset in rpunch. Aaron Giles2010-09-101-2/+2
* Align large memory blocks to 4k boundaries. Aaron Giles2010-09-101-5/+26