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* Missed file from AtariAce.mame0128u2 Aaron Giles2008-11-022-0/+72
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* Oops, not ready for these yet. Aaron Giles2008-11-022-2/+0
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* Cleanups and version bump. Aaron Giles2008-11-0229-485/+485
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* I changed the coinage settings and swapped coin A mech with coin B to Aaron Giles2008-11-021-2/+57
| | | | | match the behaviour of Chelnov (world) pcb [Corrado Tomaselli]
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2008-11-021-20/+8
| | | | | | | | | | | | | | | | | | Sent: Saturday, November 01, 2008 4:14 PM To: submit@mamedev.org Cc: atariace@hotmail.com Subject: [patch] Toaplan2 save state fix Hi mamedev, I realized after sending my toaplan2 save state patch that I had ignored the implications of memory_set_bankptr (grrr). This followup patch fixes the most significant case of that, I'll fix up the remaining ones later. Alternately, you can drop the patches for now and I'll resubmit them later. ~aa
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2008-11-023-136/+144
| | | | | | | | | | | | | | | | | Sent: Saturday, November 01, 2008 11:29 AM To: submit@mamedev.org Cc: atariace@hotmail.com Subject: [patch] State save support for toaplan2 Hi mamedev, Attached is a small patch to add a toaplan2.h include file and save state support for the driver. A number of variables changed from int to specific sizes to support this, and I also fixed a harmless typo in the mem_mask size. ~aa
* From: abcd efgh [mailto:cix_999@yahoo.it] Aaron Giles2008-11-021-101/+102
| | | | | | | | | | | | | | Sent: Sunday, October 26, 2008 3:01 PM To: submit@mamedev.org Subject: expro02 Hi folk! Another work in expro02 drive: - Fixed dips in all galsnew sets and fantasia. - Added dips location. - A little drive clean up. Bye Sonikos
* Here's another MAME tidy patch. This one adds missing const/statics, Aaron Giles2008-11-0253-251/+268
| | | | | | | | | | adds/removes entries in header files, and fixes a few potential multisession issues by explicitly adding initializers. asic65.c has significant changes to accomodate using a struct instead of 16 variables, otherwise the changes in this patch are modest and obvious. [Atari Ace]
* [Pugsy] Aaron Giles2008-11-021-31/+31
| | | | | | | | | | | | | | | There's an issue with the debugger handling of the 6502 instructions as there's a mismatch between the core and what the debugger shows. The changes are detailed in the spreadsheets that I've attached that compares the core to the dasm. Attachments: m6502fix.zip contains the diff file 6502 debugger disassembly changes.zip contains an excel spreadsheet (in both xls and xml formats) detailing the reasons/changes.
* Fix NES APU to work with high sample rates (don't know the bug #) Aaron Giles2008-11-021-1/+2
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* still working on 32x... these require such heavy sync it kills performance :/ davidhay2008-11-021-47/+185
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* current 32x backup - some stuff actually boots now... davidhay2008-11-021-81/+395
| | | (again, no impact on MAME)
* From mamesick: Aaron Giles2008-11-028-262/+279
| | | | | | | | | | | | | | | | | | | | | | * bbusters.diff: - Fixed service mode issues enabling extra RAM that was previously unmapped. - Properly implemented all sound communications. - Fixed ID 00387. (there are no sound issues, the bug in my opinion is no more valid) * nmk16.diff - Fixed ID 00224. (PCB behaviour verified by Corrado Tomaselli) * renegade.diff - Fixed ID 01679. (old code was an hack, cpu_getiloops is more acceptable) * suprnova.diff - Fixed ID 02042. (no other games are broken) * twin16.diff - Cleaned up a bit code to make it more readable. - Reorganized CPUs order in all games. (main, sub, audio) - Fixed ID 02268. (guesswork, a PCB is needed to understand how priorities work)
* Discovered that Virtual Mahjong 2 - My Fair Lady currently works,so changed ↵ Angelo Salese2008-11-011-14/+7
| | | | | | | | | | | | | flags GAME_NOT_WORKING to IMPERFECT_GRAPHICS / IMPERFECT_SOUND and removed an unnecessary hack from the driver.Probably one of Arbee's SCSP changes fixed it. New games added or promoted from NOT_WORKING status --------------------------------------------------- Virtual Mahjong 2 - My Fair Lady (i.e. Do not credit me on this)
* fix mantis 02605 'Wrong colors in Funny Mouse and clone. ' davidhay2008-11-011-1/+1
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* Ruleta RE-900: Roberto Fresca2008-11-014-4/+262
| | | | | | Use pre-defined crystals. Added with notes to xtal.h. Added missing layout file.
* Removed dkongx code Couriersud2008-10-312-181/+2
| | | * Copy of driver file put on ftp
* More changes to timer 0 split mode 3 and how timer 1 operates than Couriersud2008-10-312-39/+331
| | | | * Quotes from the documentation added to the source as well * Started DS5002FP integration
* Fixed Dip Switches for 'gyruss' and clones. stephh2008-10-313-32/+38
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* continued 32x changes. davidhay2008-10-311-43/+108
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* Minor tech notes correction. Roberto Fresca2008-10-311-1/+2
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* Improvements to re900.c driver [Roberto Fresca, Grull Osgo] Roberto Fresca2008-10-313-132/+300
| | | | | | | | | | | | | - Reworked inputs to allow 6 players through a selector. - Hooked all lamps (even the ball simulator array). - Added a internal layout and support for external artwork. - Extended the hardware to support Buena Suerte '94. - Cleaned up the driver. New games added or promoted from NOT_WORKING status --------------------------------------------------- Buena Suerte '94 [Grull Osgo, Roberto Fresca]
* Cleaned up some notes. stephh2008-10-311-4/+4
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* Fixed Dip Switches for 'exprraid' and clones. stephh2008-10-311-27/+188
| | | | | | Enjoy the various notes ! ;)
* Naomi / DC improvements [Samuele Zannoli] davidhay2008-10-304-58/+187
| | | | | | | | Hello, with this patch finally cvs2gd stops looping forever. However with no 3d emulation nothing is shown on the screen. Then i have implemented the naomi RTC and there are a few verbose messages about transfers not implemented yet.
* include correct file in m72.c davidhay2008-10-301-6/+6
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* if we support this we may as well support both sets.. davidhay2008-10-302-7/+39
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* changed magictg to use (hopefully correct) roms. davidhay2008-10-301-28/+30
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* Changed from explicit styles to classes. Aaron Giles2008-10-301-70/+66
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* Modified src2html to use a template source file instead of hard-coding to Aaron Giles2008-10-301-63/+85
| | | | the MAME site.
* Submission from Johnboy for Mame 0.128u1 mainline davidhay2008-10-302-171/+178
| | | | | | | | | | | | | | | | | | Changed drivers: src\mame\drivers\neodrvr.c src\mame\machine\neoboot.c . Updated NeoGeo game pcb infos . Renamed p's in kof2000n to correct chip label . Renamed v's in mahretsu to correct chip label, readded 128k m1 from Mame 0.34b6 / s1 from older dump . breakrev: Renamed c's to correct chip label, added correct c5/c6 . Marked mslug3h MVS AND AES VERSION . Marked mslug4 2nd revision, added mslug4 1st revision missing set comment . Marked trally MVS AND AES VERSION . Marked ncombath MVS AND AES VERSION . Marked sengoku MVS VERSION . Marked superspy MVS AND AES VERSION . Marked mutnat MVS AND AES VERSION
* continuing to look at 32x - M_OK S_OK davidhay2008-10-301-12/+479
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* - Fixed Joker's Wild graphics to 2 bits per pixel. Roberto Fresca2008-10-301-3/+8
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* Rewrite of the Motorola DSP56k CPU core. (Andrew Gardner) Andrew Gardner2008-10-302-8/+94
| | | | * Partially implemented move, asr4, and mpy ops.
* plygonet: Fixed text layer emulation and visible area. FBI logo and color ↵ R. Belmont2008-10-302-2/+7
| | | | test now display properly.
* 02456: wrong sector size at CD_TRACK_MODE2 conversion routine R. Belmont2008-10-301-4/+4
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* Finally move cpu/i8051 to cpu/mcs51, rename files and some constants Couriersud2008-10-2916-97/+104
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* Fixed m72 tilemap group 2 priorities Couriersud2008-10-291-2/+2
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* Fixed INT0 & INT1 interrupt line handling Couriersud2008-10-291-30/+22
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* More NEC V30 changes Couriersud2008-10-292-137/+114
| | | | | | | * improved prefetch timing calculation * prefetch timing now also used by V20 and V33 * moved some static variables into cpu context * nec_reset now explicitly clears context variables * all cpus now share nec_execute
* Fixed sound,hooked-up generic inputs and added some notes in Alien Command ↵ Angelo Salese2008-10-291-128/+173
| | | | (not yet working)
* plygonet improvements R. Belmont2008-10-292-13/+23
| | | | | | | - Turned off network IRQ. Game now boots without "network error" - Hooked up palette RAM - Improved text layer emulation (flip bits still missing)
* plygonet: set visible area to something more reasonable. R. Belmont2008-10-291-1/+1
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* Fix GCC 4.3 "array bounds exceeded" error in disc_flt.c. R. Belmont2008-10-291-0/+2
| | | | | | | | Would whoever checked this in double-check my change? I believe I got the intent of the code (which is not how it was written ;-) but I could be wrong. --This line, and those belo M disc_flt.c
* lohtb2: Improved mcu emulation Couriersud2008-10-291-38/+32
| | | | * The whole startup cycle now works. No more timeouts and erratic behavior. * lohtb2 will however not display the "Warning" screen due to a priority issue. With color/attribute of 0x80 in videoram at 0xd0000 and 0xd8000, videoram at 0xd80000 will be displayed. Some tilemap guru has to look into this.
* Prefetch timing Couriersud2008-10-293-19/+79
| | | | * currently only for V30 * necessary to get lohtb2 working - somebody virtually counted cycles here
* More Discrete module optimizations. Derrick Renaud2008-10-2913-503/+661
| | | | Added optimized custom mixer to Donkey Kong.
* Removed another speed hack and renamed "FETCH" to "FETCH()" Couriersud2008-10-294-100/+92
| | | | | * Macros used as functions should look like functions * Preparation for opcode prefetch timing
* Fixed Dip Switches and inputs for 'dreamwld'. stephh2008-10-281-97/+81
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* new clone: Power Instinct (USA) Brian Troha2008-10-283-10/+53
| | | | | | Credit Jim (or however he wants his name listed ;-) Also specifies the difference between the two Ghox sets (in toaplan2.c). One set is 8-way joystick controls and the parent is a spinner with forward/backward single axis control