| Commit message (Collapse) | Author | Age | Files | Lines |
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Subject: risky challenge another opcode and unencryted routine
now the game boot with the intro animation
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Subject: Fw: fix for toki060gre
please credits the fix to robiza and Corrado Tomaselli
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Subject: z80gb cpu core patch
Changes:
- Small timing fixes when leaving HALT state.
- Fixed bug in retrieving Z80GB_SPEED pseudo register.
--
From: Wilbert Pol [mailto:wilbert@jdg.info]
Subject: Re: timer_set_global_time patch
This patch for the z80gb cpu core also fixes my problems without the
need to recode a lot of things:
- Split the execution of an instruction into separate fetch and
execute phase.
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two DRIVER_INIT, one for normal boards and one for superboards.
Temporarily disabled AutoHold Cheat but documented addresses for future update.
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ROMs were downloaded from softwarethis.com and uploaded to /roms/current/t
Same program roms, but 20% of questions are different from Genus 1 set 1.
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Subject: other frequencies verified
Corrected Diet gogo h6280 clock so that it behaves correctly with
Charles Macdonald fix to the cpu core.
Verified anc corrected frequencies and pin 7 okim6295 on the following
games:
The new zealand story (3 z80 version), Trio The punch, Vandyke,
paradise.c games, Downtown, Shaolin's Road and Twins.
Updated Xtal.h with 1.056mhz resonator from Trio the punch
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Subject: [patch] Fix C4305 warnings, other MSVC tweaks
Hi mamedev,
This patch is a bit of a potpourri. It is the result of enabling most
of the suppressed warnings when using MSVC compilers and seeing what
issues arose with different compilers (I used 70,71,80,90). Two of
the warnings were judged to be useful to enable and methodically fix.
Some issues spotted by the other warnings were also fixed.
1. Fixed issues flagged by MSVC warning C4305 (type truncation).
Almost all of these are harmless double->float narrowing in
initializers, but one warning spotlighted a bug in segasyse.c, where
code to use a higher sprite number had no effect due to the
insufficient range of UINT8.
2. Removed /wd4550 for VS7/VS71 compilers (expression evaluates to a
function which is missing an argument list). There are no cases of
this warning currently, and if there were they would most certainly be
bugs. This also allowed the warning suppression lists to be remerged
for VS7 and VS2005.
3. Decoupled intrinsic support decisions from PTR64 in eivc.h.
4. Fixed some VS7-specific issues (OPTIMIZE=0 at least compiles now).
That compiler doesn't support "long long" or "ll" (rsp.c/dkong.c).
5. Added a missing case statement in sm8500d.c. Noticed while
reviewing dead code warnings.
6. Replaced a number of static constants with an enum in sidenvel.h.
This is unrelated to the rest of this patch, but it was overdue to be
done.
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argument
- Added that fix the arm7dasm, otherwise I couldn't compile the code
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many places as possible
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the clock multiplier. This is how the real chip works
- Changed the Berzerk driver to set the S14001A clock as per the schematics. This proves that the schematics are correct and the comment suggesting the contrary can be removed.
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Subject: scramble-800fath dip locations
Verified DIP locations from manuals for scramble and 800fath.
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Also moved the pce games into a separate library.
(General rule is 2 or more drivers files warrants its own library.)
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Changes:
- ARM7: Added support for the BLX opcode in THUMB mode.
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for tinymame.mak
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- An hard errors, do fatalerror instead of returning 0
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- Correct colors, perhaps not the background, but probably is
- Added some sound
- Marked it NOT_WORKING, due to the (still) missing 3rd gfx layer that makes it impossible to pass the 2nd level. Don't suppose anybody has a PCB? It would be helpful even if I knew what I was supposed to be seeing
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added info about region bytes & version numbers.
reordered the BIOS list a little, IE:
Export
USA
Japan
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- correct colors -- in places different from the manual's description, but matches the flyer perfectly
- added speech
- fixed AY-8910 sounds
- odds and ends
- for now, broke Demon Eye X, but I wanted to get this out
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* revert a change after sound regression in dkong.
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typo fix.
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Multifish and Rollfruit don't appear to have any 'recent' revisions, so this adds just those. Sets are simply based on public dats.
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Improved linear zoom effect resolution to address gaps in rendering.
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were all of them
- Removed VIDEO_START_CALL(generic_bitmapped) from jpmimpct. By the way, Clueo has a bug where the screen is not cleared properly obscuring instructional text. This happens after the demo mode takes a photo of the 'body'
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it easier to change the signiture of these function
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with n64_* in order to reduce namespace collision potential.
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captures to work. I'm not submitting my changes for PIN64 yet, but leaving it as non-static means one less thing I need to manually merge to get PIN64 working in whenever I update my tree.
- Final pass on single-stepping behavior [SGINut]
- Corrected VRCP element lookup [SGINut]
- Corrected unaligned DMA behavior [Ville Linde] (Ville, do you mind that I submit this?)
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hooked, that it doesn't really make sense to designate any one as "natural"
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- Modified a couple of drivers to use the new handlers
- Added crystals for NYNY and Red Alert
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to invoke timers. Added IE SFR flags in conditional.
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Still waiting for a retest of the NMI frequency.
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intelligent. Basically, it will only print an index for an item if there are multiple of a given type
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- Added 'pull' callback for the SID pin. This is needed by the Red Alert voice board
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- Changed Mouse Trap to use MC3417
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- Cleaned up memory maps
- Renamed files to ninjakun.c
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