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* Pushed CUSTOM_INPUT macro to all users.mame0122u6 Aaron Giles2008-01-1768-316/+183
| | | | | | Changed TMS0285 -> TMC0285. Spacing cleanups for 0.122u6. Version bump to 0.122u6.
* Adds Space Fighter Mark II (2 sets) to the Astro Fighter driver. Please ↵ Zsolt Vasvari2008-01-174-93/+368
| | | | | | | | | also credit The Guru as his help was invaluable in understanding what's going on with the background color. Also note that there is no analog sound. Apparently the sound is similar to the regular Space Invaders sounds. The Guru has the board out and hooked up if anyone wants to take a stab at getting the sounds going in this game. Back to fixing some bugs...
* Fixed crosshairs for eggventr/lethalj. Aaron Giles2008-01-171-5/+7
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* From: RansAckeR Aaron Giles2008-01-171-1/+1
| | | | | | | Subject: fix for stadhero0122u3gra.diff "stadhero.c stadhero: 2nd unknown dip is demo sounds on/off."
* (From neoforma) Aaron Giles2008-01-171-0/+2
| | | | | Added targ and spectar to TinyMAME since they're now available for download from mamedev.org.
* Added save state support to atetris.c. (From Svante Gerhard) Aaron Giles2008-01-171-28/+51
| | | | Also fixed up memory maps and clocks according to schematics.
* On-the-DL credit: "SGINut" Ryan Holtz2008-01-171-7/+28
| | | | | | Quite possibly the most useless RSP change I'll ever make, given that no game should ever be affected by these changes. But, eh, accuracy. Apparently only the accumulator registers are initialized to a non-random value on power-on, and apparently the RSP executes exactly one instruction before kicking over into single-step mode when it's set in the status register. - Fixed accumulator state on powerup by testing against real hardware - Fixed single-step behavior by testing against real hardware
* Added : stephh2008-01-174-5/+13
| | | | | | | | | | | | | | | | #define <driver>_DEBUG 0 Changed : #ifdef MAME_DEBUG to : #if <driver>_DEBUG Debug code/keys/comments not removed though ...
* Corrected copy-paste error in comment Zsolt Vasvari2008-01-171-1/+1
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* phoenix and clones: Couriersud2008-01-164-77/+153
| | | | | | | * video timing from schematics * palette from schematics (resnet.h) * no more colortable * added save state
* Adds another question/game rom to the gepoker3 Brian Troha2008-01-161-0/+1
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* Credit: Jim Stolis Brian Troha2008-01-162-22/+51
| | | | | | Added new clone "Player's Edge Plus (XMP00006) Multi-Poker" Increased DUART memory size Minor white space clean up & commented the rom defs with game names.
* First SVN commit ... stephh2008-01-161-5/+7
| | | | | | | | | | | | | | | | | | Added : #define NYCAPTOR_DEBUG 0 Changed : #ifdef MAME_DEBUG to : #if NYCAPTOR_DEBUG Debug code/keys/comments not removed though ...
* Fixed up LAI games to working status. Aaron Giles2008-01-165-214/+265
| | | | Added CUSTOM_INPUT macro for defining input port callbacks.
* Changed the clocks to reflect the actual frequency that is supplied to the ↵ smf-2008-01-168-21/+21
| | | | | | chips, because the clock is divided in the CPU package. I have changed the divide in the CPU core to 4, so apart from system 10 & 12 the speed should remain the same as before.
* tiny documentation update about Twin Eagle II also available as a standard ↵ Brian Troha2008-01-161-1/+1
| | | | rom board or a standalone PCB
* * fix regression on T1 counter mode as reported by Zsolt Couriersud2008-01-161-1/+1
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* This fixes quasar0122u5red. It was something I introduced, so no money. Zsolt Vasvari2008-01-153-21/+22
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* removed (dumb) smart speedups, which were actually breaking the games.. davidhay2008-01-152-25/+6
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* Fix for topsecrt0109gre2 - "topsecrt: At the end of level 2 the background ↵ Bryan McPhail2008-01-151-1/+4
| | | | gets darker and darker until it becomes black in mame. On the pcb it stops when it's dark blue"
* (from Ernesto Corvi / ElSemi) davidhay2008-01-151-2/+2
| | | | fix do_ret() based on comparison of ElSemi's core and the MAME core
* switched to XTAL_101_4912MHz instead of XTAL_100MHz to match what guru says smf-2008-01-151-1/+1
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* First pass at fixing the cpu clock speeds on the playstation based hardware. smf-2008-01-158-21/+21
| | | | | | The system 10 & 12 clock speeds have been raised as they run on an upgraded chipset. All clocks are currently set to divide by 2 externally, I don't know if this is correct. The clock is also divided internally as we have no wait states, incorrect dma timing, no gpu timing, no dma bus stealing and no gte timing.
* Cleaned up Crazy Baloon driver: proper memory maps, crystals, etc. Zsolt Vasvari2008-01-154-341/+468
| | | | Implemented the missing features of the collision detector custom IC, this fixes long standing bug crbaloon36finalgre
* Added clocks to the MCR sound boards and some of the MCR games. Aaron Giles2008-01-1510-16/+62
| | | | | Added TMS5220 variants TMS5200 and TMS0285 as proper chips. Changed MCR squawk & talk to use the TMS5200 as documented.
* Cleaned up leland clocks a little. Aaron Giles2008-01-156-6/+26
| | | | | | Fixed alleymas0119u3gre (with a pointer from RansAckeR) Added missing multipliers to the h8 and i960 cores. Made the i186 divide-by-2 clock internal.
* 9.987MHz crystal for Crazy Balloon Zsolt Vasvari2008-01-151-1/+2
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* Hand fixed Road Runner's corrupted ROM. We are 99.99% sure that the bad ↵ Zsolt Vasvari2008-01-151-2/+2
| | | | bytes are the same as the Desert Gun ones. Set is in /current/r
* Added Dodge City to merit.c (and test svn) Roberto Fresca2008-01-142-0/+21
| | | | | Merit CRT-200 hardware. The game isn't working.
* Fixed HuC6280 low-speed mode so it uses 4 cycles instead of 3. Charles MacDonald2008-01-142-3/+3
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* (From RansAckeR) Aaron Giles2008-01-142-4/+3
| | | | | | | | | | | | | | | | | | | Subject: fix for cocktail0119yel Credit should go to Robbert. "frogger.c, amidar.c, scramble.camidar.c, frogger.c (all sets), galaxian.c (froggs at least), scramble.c (scramble+many sets): When it is player 2's turn and the screen is flipped it is offset so that the scores sit in the middle of the screen." -- Subject: fix for tokisens0122u3gra "system1.c tokisens: demo sounds on/off dip swapped around."
* (From Mamesick) Aaron Giles2008-01-141-1/+2
| | | | | | | Subject: Fixed NMNLND0122u3YEL Hello. Attached diff fixes missing DAC melody in No Man Land game. Bug id is NMNLND0122u3YEL.
* (From Mamesick) Aaron Giles2008-01-141-0/+3
| | | | | | | Subject: Fixed DBREED72 crash in 0.122u5 Hello. This patch fixes the crash of DBREED72 in m72.c driver caused by two lines mistakenly removed during the last 0.122u5 update.
* (From Atari Ace) Aaron Giles2008-01-1427-74/+72
| | | | | Some more static qualifiers for MAME, mostly on recent new/changed code, but also on some arrays declared in functions I noticed.
* (From AtariAce) Aaron Giles2008-01-141-2/+2
| | | | | | | | Subject: [patch] Fix megaplay.c0122u4red This fixes the crash reported as megaplay.c0122u4red. The driver doesn't map the offset into the correct range for the handler. -bios 1 still shows corrupt graphics, but at least it doesn't crash anymore.
* (From RansAckeR) Aaron Giles2008-01-144-15/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | Subject: fix for rollerg0111u5gra "rollerg.c rollerg: coin 3 should be changed to service." -- Subject: fix for bionicc0109ora.diff "bionicc.c About the todo list in bionicc.c: Mame behaves exactly like the pcb, so those are not bugs." Changed comments in source accordingly. -- Subject: fix for lcasino0111ora.diff "ltcasino.c I believe there was no Little Casino 2, but only Little Casino. Digital Controls re-used Little Casino title even though later versions of Little Casino might have appeared differently. It should be Little Casino (older) and Little Casino (newer) to reflect game differences with Little Casino (older) being an older version clone of Little Casino (newer) which would be latest revision." Changed name to Little Casino (older) and Little Casino (newer), also renamed set ltcasin2 to ltcasinn.
* (From RansAckeR) Aaron Giles2008-01-141-3/+3
| | | | | | fix for mhhonban0120u3gra "niyanpai.c mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2."
* (From Atari Ace) Aaron Giles2008-01-141-0/+1
| | | | | This changes the background tilemap positioning back to what it was prior to 0114u5, fixing darkplnt0119u3yel.
* (From Atari Ace) Aaron Giles2008-01-141-1/+1
| | | | Fix nss_smw0115ora
* (From Corrado Tomaselli) Aaron Giles2008-01-1415-84/+85
| | | | | | | | | | | | | | | Verified and changed cpu frequencies and oki m6295 pin 7 on the following pcbs: Asuka&Asuka, Cadash, Equites h/w games and sound board, F1GP, Super Formula, Gladiator, Ping Pong king, Great Swordsman, Irem m52 sound board, Tropical Angel, Explosive Breakers, Magical Crystal, Mad Gear, Roller Aces, Chinese Hero, Simpsons, Golfing Greats, Time Pilot 84. Updated Xtal.h to use new OSC values found on Great swordman, Gladiator h/w and Equites sound board. Updated informations in Equites.c for the sound board
* Some memory map cleanup. Aaron Giles2008-01-1415-305/+157
| | | | Changed seibu sound code to share interfaces.
* cpuintrf_init: use the machine parameter instead of the Machine global variable Laurent Desnogues2008-01-141-2/+2
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* Removed videoram_r, colorram_r, spriteram_r, spriteram16_r and spriteram16_w ↵ Zsolt Vasvari2008-01-1428-198/+66
| | | | from video/generic.c and changed all games to use (possibly shared) RAM
* - Removed dirtybuffer from video/generic.c and all drivers still using it. ↵ Zsolt Vasvari2008-01-1459-1266/+576
| | | | | | | Good riddance... - Removed videoram_w, colorram_w and spriteram_w and changed all drivers using it to access RAM directly. Still kept the _r function as some old style drivers are relying on them for mirroring support. Will investigate and address those next
* (From Corrado Tomaselli) Aaron Giles2008-01-142-0/+36
| | | | Added Heated Barrel (US set 2) [not working]
* (From RansAckeR) Aaron Giles2008-01-141-41/+34
| | | | | Fix mia0106u5gra Also cleaned up clocks for tmnt driver
* Minor clock cleanup in tickee.c. Aaron Giles2008-01-142-6/+10
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* Const-ified tlc34076_get_pens Zsolt Vasvari2008-01-148-10/+10
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* Fixed GCC compile error. R. Belmont2008-01-141-1/+1
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* Fixed collision with Aarons previous update Zsolt Vasvari2008-01-142-3/+3
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