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* typo fix (nw) Stiletto2019-08-071-1/+1
| | | typo fix (nw)
* adding the recent to 3rdparty README.md (nw) Stiletto2019-08-071-2/+10
| | | adding the recent to 3rdparty README.md (nw)
* use dual-licensed GPLv2/MIT TAP for Windows header (nw) Vas Crabb2019-08-074-361/+385
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* via6522: Change most mappings into m() [O. Galibert] Olivier Galibert2019-07-071-1/+1
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* Partial support for encrypted audio in k573dio (Konami System 573 Digital ↵ Windy Fairy2019-05-153-0/+2201
| | | | | | | | | | | | | | | | | | I/O) (#5055) * Add support for pcnfrk2m - Percussion Freaks 2nd Mix (GE912 VER. KAA) * WIP audio for k573dio * WIP * Move 3rd party library to 3rdparty folder * Use MAME's BIT and bitswap * Fix regression which caused songs to stutter/lag when they should have been read completely in one shot * Replace gain_to_db switch with equivalent math
* fix non-Apple Clang (nw) arbee2019-03-281-1/+1
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* Fix compiling with Xcode 10.2 on macOS (nw) arbee2019-03-271-1/+7
| | | | This shouldn't affect any other Clang configurations (or any older Xcodes); LMK if problems occur.
* (nw) Clean up the mess on master Vas Crabb2019-03-2615-63/+163
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-2515-163/+63
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* 3rdparty/lua: Fix clang 9 compile. (nw) couriersud2019-02-231-1/+1
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* plugins/console: command history (nw) cracyc2019-02-172-1/+15
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* silence MS-LLVM (nw) Peter Ferrie2019-02-161-1/+1
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* Fix 3rdparty/asio to compile with libc++ 9.0. (nw) couriersud2019-02-131-1/+6
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* enable sub-second snapshot timers (nw) (#4493) Peter Ferrie2019-02-046-54/+135
| | | | | | | | | | | | | | * enable sub-second snapshot timers (nw) * switch to attotime, accept doubles * support LLVM extension in MSVC make vsllvm using extension from here: https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.llvm-toolchain
* fix MSVC (llvm toolset) compile (nw) Peter Ferrie2019-01-064-5/+5
| | | | | | - conditionally uninitialised variables in PortAudio; - floats passed to attotime; - unsigned->signed enums (this one is technically still wrong)
* Android compile fix (#4395) Miodrag Milanović2018-12-111-0/+1
| | | | | | | | | | * Fix compile for Android, set API to 24 * Update Android Studio project to API 24 * Fixed project file to latest Android Studio * fix build with gradle alone
* fixes, gee (nw) Olivier Galibert2018-12-061-1/+2
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* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-052514-97448/+608549
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* GENie: support for macOS Mojave (10.14) [R. Belmont] arbee2018-09-281-12/+12
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* fixed typo (nw) smf-2018-08-292-2/+2
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* default to 64 bit microsoft compiler (nw) smf-2018-08-292-36/+39
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* workround so you can still compile if you install the 15.8 update, as long ↵ smf-2018-08-262-36/+39
| | | | as you install the 14.14.26428 compiler as well (nw)
* taptun: add support for Windows (#3790) Patrick Mackinlay2018-07-303-0/+436
| | | | | | | | | | | | | | | | | | | * taptun: add support for Windows Looking for feedback only at this point, because it's the first time I've attempted any OSD stuff - be gentle. This extends the existing taptun OSD module to support Windows through the TAP-Windows6 driver (https://github.com/OpenVPN/tap-windows6). * TAP-Windows6 is GPLv2, however only the header file is required in MAME, and the driver itself is entirely optional. * I've tried to minimise the size of the diff, rather than completely separate the Windows/non-Windows implementations - not sure which is preferable in this case. * The license file has Mac(?) line-endings - unsure if they should be normalized or used verbatim. * Uncertain about the non-Windows case (or the Windows SDL case) - existing code uses __linux__, but I'm not clear on how that works with OSX, for example? * I can't claim this actually "works" yet, because I don't know enough to configure the tap end of it properly to get networking doing something useful, but I will get there and correct anything necessary in a subsequent real PR. * minor fixes/improvements (nw) * Use Unicode Windows APIs, and UTF-8 for MAME * Deal with unterminated registry string values * Cancel any pending I/O in destructor
* Fix softfloat3 build with MSVC 32-bit. Apparenly it's all-or-nothing with ↵ Vas Crabb2018-05-271-7/+14
| | | | built-in leading zero count. (nw)
* softfloat3: fix msvc build (nw) (#3566) Patrick Mackinlay2018-05-141-1/+10
| | | | | | | | | | | | * softfloat3: fix msvc build (nw) Is this how we do these things? I assume we don't touch the library code itself, and have to "fix" any problems via this header instead? * softfloat3: do we like this better? (nw) * softfloat3: it gets the hose again (nw) * softfloat3: sonofa (nw)
* Initial import of SoftFloat release 3E [R. Belmont] arbee2018-05-13452-0/+47220
| | | | | This is a pre-usage import so everyone can get things in line for various compilers. GCC/Clang should be OK on most targets as-is; MSVC may need to edit 3rdparty/softfloat3/build/MAME/build.h to conform. Please report failure/success with various compilers.
* temp workaround for gcc 7.3 (nw) MetalliC2018-01-271-1/+1
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* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ Miodrag Milanovic2017-12-012442-81012/+162373
| | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
* Fix compile warning under Emscripten (#2552) (submitted to upstream asio) (nw) Justin Kerk2017-10-171-1/+6
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* Changed the clang workround for ↵ smf-2017-09-241-1/+1
| | | | ../../../../../3rdparty/compat/winsdk-override\wrl/internal.h:23:13: error: function declared 'noreturn' should not return [-Werror,-Winvalid-noreturn] to work with clang 5.0 (nw)
* Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle ↵ Miso Kim2017-08-233-12/+718
| | | | 2.2.1) (#2585)
* luaengine: debugger_manager support [Carl] cracyc2017-07-233-1/+42
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* work around older libc (nw) Vas Crabb2017-05-171-1/+4
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* fix for MSVC build (nw) smf-2017-05-161-1/+1
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* linenoise: replace linenoise-ng with a different port that is simpler and ↵ cracyc2017-05-1319-4897/+2355
| | | | | | uses a different UTF8 parser [Carl] plugins/console: better completions [Carl]
* Fix linking order (nw) Miodrag Milanovic2017-04-012-16/+16
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* proper fix (nw) Miodrag Milanovic2017-03-301-7/+0
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* assume LLVM libc++ if __llvm__ is defined but __GLIBC__ is undefined Vas Crabb2017-03-301-1/+1
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* VS fix. (nw) dankan18902017-03-291-0/+4
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* 2nd try (nw) Miodrag Milanovic2017-03-291-0/+3
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* Update GENie (nw) Branimir Karadžić2017-03-2939-1626/+885
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* Update BGFX and BX (nw) Branimir Karadžić2017-03-291041-102816/+133333
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* Update GLM to tip of stable branch (0.9.8.5 pre-release) - fixes build with ↵ Vas Crabb2017-02-251070-99032/+61292
| | | | | | | | MacPorts clang (nw) In future, could people please use stable branches when updating 3rd-party libraries, not unstable development snapshots? It will help with stability.
* portaudio: minimal const-correctness Olivier Galibert2017-02-081-7/+8
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* LUA to 5.3.4 (nw) Miodrag Milanovic2017-02-0535-450/+616
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* Update GLM to latest (nw) Miodrag Milanovic2017-02-051090-77893/+120504
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* Update sol2 (nw) Miodrag Milanovic2017-02-05178-42240/+1616
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* Updated Catch to latest (nw) Miodrag Milanovic2017-02-05141-14289/+11970
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* Update BGFX and BX (nw) Branimir Karadžić2017-02-05394-13078/+28762
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* Update GENie Branimir Karadžić2017-02-057-109/+125
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