| Commit message (Collapse) | Author | Age | Files | Lines |
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(MESS) svga_s3/gfxultra: Added vector line drawing and short stroke vectors.
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inputs/outputs/terms. [Curt Coder]
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(MESS) c64: Fixed IDE64 cartridge video corruption. (nw)
(MESS) Added paddles and light pen VCS control devices. [Curt Coder]
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will be a SCSI device. SCSIBus_interface is no longer required and has been removed. [smf]
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doesn't work [Angelo Salese]
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Made some modifications to the jedutil tool to allow the viewing of simple combinatorial jeds (adding support for registered and gals in the future) by taking a jed file and printing out human-readable equations. Changed the command line options of the jedutil tool to know take an initial argument to specify what the tool should do.
For example to convert a jed to bin the command is now:
jedutil –convert <source.jed> <dest.bin>
jedutil –convert <source.bin> <dest.jed>
To view a jed file with human-readable equations the command is
jedutil –view <source.jed> <pal type>
Added a simple regression test for the tool that just verifies that the currently known pals have the row and column fuse location mapped correctly and at the moment this tool runs under windows only.
Under the directory src/regtests/jedutil there is a Windows Script File with the name jedtest.wsf that if run from the command line with the command “cscript jedtest.wsf” will verify that a dump of the jeds in src/regtests/jedutil/jeds matches the good dumps in src/regtests/jedutil/baseline. Reference jed files created using the tool eqn2jed which is included with Opal Jr and these files are in src/regtests/jedutil/eqns.
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ACB4070 devices to do the same thing [smf]
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Added IBM VGA card [Carl]
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and a sparse bitmap for tracking which areas got updated.
This allows sprites to be rendered independently to their own
bitmap and then mixed in a final step. Converted the Sega
sprite device over to this new model, and moved the mixing
steps out of the sprite implementations and into the driver-
specific video updates where it belongs. [Aaron Giles]
Added some further methods and helpers to the bitmap_t and
rectangle classes. [Aaron Giles]
Created a sega_16bit_common_base class which handles the
common Sega palette RAM mappings and open bus reads.
[Aaron Giles]
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Implemented 1530/1531 datassette as slot devices. Converted MOS6581 interface to devcb. [Curt Coder]
(MESS) vic20: Added floating bus read support to VIC and cartridge interface.
(MESS) vic10: Added floating bus read support to VIC-II and cartridge interface.
(MESS) c64: Added floating bus read support to cartridge interface. [Curt Coder]
(MESS) plus4: Added floating bus read support to TED and cartridge interface. Implemented some Diag264 test cartridge loopback connectors. [Curt Coder]
(MESS) c16: Added PAL/NTSC variants. (nw)
(MESS) v364: Fixed speech ROM mapping. (nw)
(MESS) compis: Separated keyboard to its own file. (nw)
(MESS) huebler: Cleanup. (nw)
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duplicated files (nw)
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MESS. (nw)
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Famicom Box [Angelo Salese]
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out of whatsnew: I also hooked up the list to the driver, even if I have no idea to which degree the system works these days (I don't know much about this machine).
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System [Angelo Salese]
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From Haze. (nw)
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tapes do not work, and we need proper dumps of the cassette BASIC. [Fabio Priuli]
out of whatsnew: the disk dumps do not come from original media, but given that no more program disks ever appeared in the past two years and that even the website which originally hosted these disks disappeared, it is definitely worth documenting them before they get lost forever...
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decode data for them.
also mame\includes\multfish.h can/must be removed from source tree coz it is not used by driver. by MetalliC (no whatsnew)
update Megadrive cart module for support "Pier Solar" cart (mapper and "ST M95" eeprom code) by MetalliC (no whatsnew)
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conversions and creations. From Haze (nw)
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code in galpani3 in the process given that it has 3 of the things. Moved some unique looking games to mpu4misc.c. Sifting through the remaining mpu4 sets, sorting by behavior / looking at the roms to try and get better groupings, moved one or two things around and added comments based on this. More dupe killage - From Haze (nw)
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