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* Moved the bwb originals to their own file, again based on hardware profile (m...GravatarGravatar Scott Stone2012-08-111-0/+1
* Several new files due to splitting up of mpu4.c - From Haze (nw)GravatarGravatar Scott Stone2012-08-101-0/+5
* make expro02.c, jchan.c, galspani3.c independent from kaneko16_state and use ...GravatarGravatar Scott Stone2012-08-101-0/+1
* Follow up - Deleting empty files (nw)GravatarGravatar Scott Stone2012-08-101-2/+0
* mpu4.c: Found out the procedure to make some of the ones which fail self test...GravatarGravatar Scott Stone2012-08-101-0/+2
* Kaneko calc 3 is now a device - From Haze (nw)GravatarGravatar Scott Stone2012-08-101-0/+2
* oh what... you didn't know?!? (nw)GravatarGravatar Scott Stone2012-08-091-0/+1
* MPU4: Starting spliting up some of the more intimidating mpu4 sets, ready to...GravatarGravatar Scott Stone2012-08-091-0/+1
* Kaneko sprites are now a device. This should facilitate cleaning up video re...GravatarGravatar Scott Stone2012-08-081-0/+2
* Convert remaining drivers. Kill off old 8255ppi.GravatarGravatar Aaron Giles2012-08-081-2/+0
* Sega 16-bit cleanup, part 2 (still WIP):GravatarGravatar Aaron Giles2012-08-081-1/+7
* Started moving some of the mpu4 mod4 board games which have a ym soundchip in...GravatarGravatar Scott Stone2012-08-061-0/+1
* Fuck that shit (nw)GravatarGravatar Olivier Galibert2012-08-051-0/+1
* v30mz.c: Converted to c++. [Wilbert Pol]GravatarGravatar Wilbert Pol2012-08-041-4/+0
* Created mpu4mod2sw.c and started moving sets which used the mpu4mod2GravatarGravatar Scott Stone2012-08-041-0/+1
* Sega 16-bit cleanup, part 1 (still more coming):GravatarGravatar Aaron Giles2012-08-041-2/+0
* Gave the dealem expansion board it's own file and derived classGravatarGravatar Scott Stone2012-08-031-0/+3
* Revert r17106 (before spaces changed to _). The following revisions should b...GravatarGravatar Scott Stone2012-08-031-0/+2
* more sorting, more clones, more sets - mpu4.c, maygayep.c, mpu4sw.c - From Ha...GravatarGravatar Scott Stone2012-08-021-0/+1
* More splitting and duplicate fixes for mpu4.c, mpu4hw.c, and maygayep.c - nea...GravatarGravatar Scott Stone2012-08-021-0/+1
* New NOT WORKING gameGravatarGravatar Angelo Salese2012-08-021-0/+1
* continued st0020.c, jclub2.c work, more clone splitting for mpu5.c, astrafr.c...GravatarGravatar Scott Stone2012-08-011-0/+1
* st0020 (seta blitter + zooming sprites) is now a device. [David Haywood]GravatarGravatar Scott Stone2012-08-011-0/+2
* Started the process of converting some Kaneko games to use devices. [David H...GravatarGravatar Scott Stone2012-07-311-0/+2
* v30mz: Removed unneeded header file (nw)GravatarGravatar Wilbert Pol2012-07-291-1/+0
* Split the BFM_BD1 controller into the original, and dot alpha versions, as th...GravatarGravatar James Wallace2012-07-271-0/+2
* Added Jackpot Jokers Sound ROM (Ploggy)GravatarGravatar James Wallace2012-07-261-0/+1
* Added skeleton for JPM SRU - a predecessor to the System 80. Moved over ROMS ...GravatarGravatar James Wallace2012-07-261-0/+1
* updated zlib to 1.2.7 / renamed zconf.in.h to zconf.h.in [Oliver Stöneberg]GravatarGravatar Oliver Stöneberg2012-07-261-2/+6
* Cleanup of no longer used unkpcp.c (nw)GravatarGravatar Scott Stone2012-07-251-1/+0
* Moved TMS9901/9902 from mess/machine into emu/machine subtreeGravatarGravatar Michael Zapf2012-07-231-0/+4
* Ported TC0091LVC into a proper fileGravatarGravatar Angelo Salese2012-07-231-0/+2
* Implemented a generic implementation to model discrete net lists. [Couriersud]GravatarGravatar Couriersud2012-07-221-0/+4
* Rename kongambl.c -> tasman.cGravatarGravatar Angelo Salese2012-07-191-1/+1
* Port from MESS (LED addition for MCD), nwGravatarGravatar Angelo Salese2012-07-191-0/+1
* New games marked as GAME_NOT_WORKINGGravatarGravatar Scott Stone2012-07-141-0/+1
* added simple artwork for dendego gamesGravatarGravatar Michaël Banaan Ananas2012-07-111-0/+1
* Sync with MESS (no whatsnew)GravatarGravatar Miodrag Milanovic2012-07-071-0/+2
* Renamed darkhors.c to jclub2.c, nwGravatarGravatar Angelo Salese2012-07-051-1/+1
* New games added as GAME_NOT_WORKINGGravatarGravatar R. Belmont2012-06-291-0/+1
* Sync with MESS (no whatsnew)GravatarGravatar Miodrag Milanovic2012-06-181-0/+2
* Added cycle-precise implementation of tms9980a; changed tms9900.c to allow fo...GravatarGravatar Michael Zapf2012-06-141-0/+1
* OopsGravatarGravatar Phil Bennett2012-06-121-0/+2
* Preliminary driver for Wild Poker (TAB Austria) [Roberto Fresca]GravatarGravatar Roberto Fresca2012-06-111-0/+1
* New games marked as GAME_NOT_WORKINGGravatarGravatar Couriersud2012-06-101-0/+1
* New TMS9900 and TMS9995 implementation with proper control line handlingGravatarGravatar Michael Zapf2012-06-071-0/+6
* Sync with MESS (nw)GravatarGravatar Miodrag Milanovic2012-06-071-0/+2
* Sync with MESS (no whatsnew)GravatarGravatar Miodrag Milanovic2012-06-021-2/+2
* Added discrete sound to bwidow and gravitar. [Couriersud]GravatarGravatar Couriersud2012-06-011-0/+2
* New NOT WORKING gameGravatarGravatar Angelo Salese2012-05-301-0/+1