diff options
Diffstat (limited to 'trunk/src/mame/drivers/slotcarn.c')
-rw-r--r-- | trunk/src/mame/drivers/slotcarn.c | 765 |
1 files changed, 765 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/slotcarn.c b/trunk/src/mame/drivers/slotcarn.c new file mode 100644 index 00000000000..276d39f99b5 --- /dev/null +++ b/trunk/src/mame/drivers/slotcarn.c @@ -0,0 +1,765 @@ +/*************************************************************************** + + Slot Carnival, (1985, Wing Co,Ltd) + + Driver by David Haywood & Roberto Fresca. + + + Notes: + + - Very similar to merit.c + - We're using the MC6845 drawing code from merit.c, but it will need + modifications to support the reels and proper colors. + + +****************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "machine/8255ppi.h" +#include "video/mc6845.h" + +#define MASTER_CLOCK (XTAL_10MHz) +#define CPU_CLOCK (MASTER_CLOCK / 4) +#define PIXEL_CLOCK (MASTER_CLOCK / 1) +#define CRTC_CLOCK (MASTER_CLOCK / 8) +#define SND_CLOCK (MASTER_CLOCK / 8) + +#define NUM_PENS (16) +#define RAM_PALETTE_SIZE (1024) + + +class slotcarn_state : public driver_device +{ +public: + slotcarn_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + pen_t m_pens[NUM_PENS]; + UINT8 *m_ram_attr; + UINT8 *m_ram_video; + UINT8 *m_ram_palette; + UINT8 *m_backup_ram; +}; + + +/* + + b800-b803 = PPI (9b) III mode0 all. + ba00-ba03 = PPI (90) IOO mode0 all. + bc00-bc03 = PPI (92) IIO mode0 all. + + 6000 = RW + +*/ + +static READ8_HANDLER( palette_r ) +{ + slotcarn_state *state = space->machine().driver_data<slotcarn_state>(); + int co; + + co = ((state->m_ram_attr[offset] & 0x7F) << 3) | (offset & 0x07); + return state->m_ram_palette[co]; +} + +static WRITE8_HANDLER( palette_w ) +{ + slotcarn_state *state = space->machine().driver_data<slotcarn_state>(); + int co; + + space->machine().primary_screen->update_now(); + data &= 0x0f; + + co = ((state->m_ram_attr[offset] & 0x7F) << 3) | (offset & 0x07); + state->m_ram_palette[co] = data; + +} + + +static MC6845_BEGIN_UPDATE( begin_update ) +{ + slotcarn_state *state = device->machine().driver_data<slotcarn_state>(); + int i; + int dim, bit0, bit1, bit2; + + for (i=0; i < NUM_PENS; i++) + { + dim = BIT(i,3) ? 255 : 127; + bit0 = BIT(i,0); + bit1 = BIT(i,1); + bit2 = BIT(i,2); + state->m_pens[i] = MAKE_RGB(dim*bit0, dim*bit1, dim*bit2); + } + + return state->m_pens; +} + + +static MC6845_UPDATE_ROW( update_row ) +{ + slotcarn_state *state = device->machine().driver_data<slotcarn_state>(); + int extra_video_bank_bit = 0; // not used? + int lscnblk = 0; // not used? + + + UINT8 cx; + pen_t *pens = (pen_t *)param; + UINT8 *gfx[2]; + UINT16 x = 0; + int rlen; + + gfx[0] = device->machine().region("gfx1")->base(); + gfx[1] = device->machine().region("gfx2")->base(); + rlen = device->machine().region("gfx2")->bytes(); + + //ma = ma ^ 0x7ff; + for (cx = 0; cx < x_count; cx++) + { + int i; + int attr = state->m_ram_attr[ma & 0x7ff]; + int region = (attr & 0x40) >> 6; + int addr = ((state->m_ram_video[ma & 0x7ff] | ((attr & 0x80) << 1) | (extra_video_bank_bit)) << 4) | (ra & 0x0f); + int colour = (attr & 0x7f) << 3; + UINT8 *data; + + addr &= (rlen-1); + data = gfx[region]; + + for (i = 7; i>=0; i--) + { + int col = colour; + + col |= (BIT(data[0x0000 | addr],i)<<2); + if (region==0) + { + col |= (BIT(data[rlen | addr],i)<<1); + col |= (BIT(data[rlen<<1 | addr],i)<<0); + } + else + col |= 0x03; + + col = state->m_ram_palette[col & 0x3ff]; + *BITMAP_ADDR32(bitmap, y, x) = pens[col ? col : (lscnblk ? 8 : 0)]; + + x++; + } + ma++; + } +} + + +static WRITE_LINE_DEVICE_HANDLER(hsync_changed) +{ + /* update any video up to the current scanline */ + device->machine().primary_screen->update_now(); +} + +static WRITE_LINE_DEVICE_HANDLER(vsync_changed) +{ + cputag_set_input_line(device->machine(), "maincpu", 0, state ? ASSERT_LINE : CLEAR_LINE); +} + +static const mc6845_interface mc6845_intf = +{ + "screen", /* screen we are acting on */ + 8, /* number of pixels per video memory address */ + begin_update, /* before pixel update callback */ + update_row, /* row update callback */ + NULL, /* after pixel update callback */ + DEVCB_NULL, /* callback for display state changes */ + DEVCB_NULL, /* callback for cursor state changes */ + DEVCB_LINE(hsync_changed), /* HSYNC callback */ + DEVCB_LINE(vsync_changed), /* VSYNC callback */ + NULL /* update address callback */ +}; + + +/******************************* +* Memory Map * +*******************************/ + +static ADDRESS_MAP_START( slotcarn_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_ROM + AM_RANGE(0x6000, 0x67ff) AM_RAM AM_BASE_MEMBER(slotcarn_state, m_backup_ram) + AM_RANGE(0x6800, 0x6fff) AM_RAM // spielbud + AM_RANGE(0x7000, 0xafff) AM_ROM // spielbud + + + AM_RANGE(0xb000, 0xb000) AM_DEVWRITE("aysnd", ay8910_address_w) + AM_RANGE(0xb100, 0xb100) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w) + + AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w) /* Input Ports */ + AM_RANGE(0xba00, 0xba03) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w) /* Input Ports */ + AM_RANGE(0xbc00, 0xbc03) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w) /* Input/Output Ports */ + + AM_RANGE(0xc000, 0xc000) AM_READ_PORT("DSW3") + AM_RANGE(0xc400, 0xc400) AM_READ_PORT("DSW4") + + AM_RANGE(0xd800, 0xd81f) AM_RAM // column scroll for reels? + + AM_RANGE(0xe000, 0xe000) AM_DEVWRITE_MODERN("crtc", mc6845_device, address_w) + AM_RANGE(0xe001, 0xe001) AM_DEVWRITE_MODERN("crtc", mc6845_device, register_w) + + AM_RANGE(0xe800, 0xefff) AM_RAM AM_BASE_MEMBER(slotcarn_state, m_ram_attr) + AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_BASE_MEMBER(slotcarn_state, m_ram_video) + AM_RANGE(0xf800, 0xfbff) AM_READWRITE(palette_r, palette_w) +ADDRESS_MAP_END + +// spielbud - is the ay mirrored, or are there now 2? +static ADDRESS_MAP_START( spielbud_io_map, AS_IO, 8 ) + AM_RANGE(0xb000, 0xb000) AM_DEVWRITE("aysnd", ay8910_address_w) + AM_RANGE(0xb100, 0xb100) AM_DEVWRITE("aysnd", ay8910_data_w) +ADDRESS_MAP_END + +/******************************** +* Input Ports * +********************************/ + +static INPUT_PORTS_START( slotcarn ) + PORT_START("IN0") /* b800 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_Q) PORT_NAME("Key In") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_M) PORT_NAME("Cancel") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Select") + + PORT_START("IN1") /* b801 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) /* Coin A */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) /* Coin B */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Stats") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Settings") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) /* Coin C */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) /* Coin D */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* b802 (ppi8255) */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN3") /* bc00 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Double-Up") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Take Score") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Bet") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_W) PORT_NAME("Payout") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_H) PORT_NAME("Empty Hopper") + + PORT_START("IN4") /* bc01 (ppi8255) */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") /* ba00 (ppi8255) */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:6") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:5") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "D-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:1,2") + PORT_DIPSETTING( 0xc0, "80%" ) + PORT_DIPSETTING( 0x80, "85%" ) + PORT_DIPSETTING( 0x40, "90%" ) + PORT_DIPSETTING( 0x00, "95%" ) + + PORT_START("DSW2") /* ay8910, port B */ + PORT_DIPNAME( 0x01, 0x01, "FIVE LINE Pay Rate" ) PORT_DIPLOCATION("DSW2:8") + PORT_DIPSETTING( 0x01, "75%" ) + PORT_DIPSETTING( 0x00, "85%" ) + PORT_DIPNAME( 0x02, 0x02, "SUPER CONTI Pay Rate" ) PORT_DIPLOCATION("DSW2:7") + PORT_DIPSETTING( 0x02, "75%" ) + PORT_DIPSETTING( 0x00, "85%" ) + PORT_DIPNAME( 0x04, 0x04, "LUCKY BAR Pay Rate" ) PORT_DIPLOCATION("DSW2:6") + PORT_DIPSETTING( 0x04, "75%" ) + PORT_DIPSETTING( 0x00, "85%" ) + PORT_DIPNAME( 0x08, 0x08, "BONUS LINE Pay Rate" ) PORT_DIPLOCATION("DSW2:5") + PORT_DIPSETTING( 0x08, "75%" ) + PORT_DIPSETTING( 0x00, "85%" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:3") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:1") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW3") /* c000 direct */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW4") /* c400 direct */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( spielbud ) + PORT_START("IN0") /* b800 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Discard 1 / Deal (BJ)") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Discard 2") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Discard 3 / Bet 1 / Split (BJ)") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Discard 4 / Stand (BJ)") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Discard 5 / Hit (BJ)") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME("Cancel / Select") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") /* b801 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1) PORT_IMPULSE(2) /* Coin A */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2) PORT_IMPULSE(2) /* Coin B */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3) PORT_IMPULSE(2) /* Coin C */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN4) PORT_IMPULSE(2) /* Coin D */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* b802 (ppi8255) */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN3") /* bc00 (ppi8255) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Tief (Low)") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Hoch (High)") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Double-Up") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Score") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet 2") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN4") /* bc01 (ppi8255) */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") /* ba00 (ppi8255) */ + PORT_DIPNAME( 0x01, 0x01, "Game STRATEGIE" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Game MITTE TRIFFT" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Game KNOBELN" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Game BLACK JACK" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Game CONTINENTAL" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Game 5 LINIEN SPIEL" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet Settings" ) + PORT_DIPSETTING( 0xc0, "Play 1 to 10 bets" ) + PORT_DIPSETTING( 0x80, "Play 1 to 20 bets" ) + PORT_DIPSETTING( 0x40, "Play 1 bet by hand" ) + PORT_DIPSETTING( 0x00, "Play 1 to 50 bets" ) + + PORT_START("DSW2") /* ay8910, port B */ + PORT_DIPNAME( 0x07, 0x07, "Main Game rate" ) + PORT_DIPSETTING( 0x06, "75%" ) + PORT_DIPSETTING( 0x05, "80%" ) + PORT_DIPSETTING( 0x07, "85%" ) + PORT_DIPSETTING( 0x03, "90%" ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Hold Buttons Behaviour" ) + PORT_DIPSETTING( 0x00, "Hold" ) + PORT_DIPSETTING( 0x80, "Discard" ) + + PORT_START("DSW3") /* c000 direct */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW4") /* c400 direct */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +/************************************* +* Graphics Layouts * +*************************************/ + +static const gfx_layout slotcarntiles8x8x3_layout = +{ + 8,8, + RGN_FRAC(1,3), + 3, + { RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 16*8 // the flipped tiles are mixed with normal tiles, so skip a tile each time +}; + +static const gfx_layout slotcarntiles8x8x1_layout = +{ + 8,8, + RGN_FRAC(1,1), + 1, + { 0 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 16*8 // the flipped tiles are mixed with normal tiles, so skip a tile each time +}; + + +/************************************ +* Graphics Decode * +************************************/ + +static GFXDECODE_START( slotcarn ) + GFXDECODE_ENTRY( "gfx1", 0, slotcarntiles8x8x3_layout, 0, 16 ) + GFXDECODE_ENTRY( "gfx1", 8, slotcarntiles8x8x3_layout, 0, 16 ) // flipped + GFXDECODE_ENTRY( "gfx2", 0, slotcarntiles8x8x1_layout, 0, 4 ) + GFXDECODE_ENTRY( "gfx2", 8, slotcarntiles8x8x1_layout, 0, 4 ) // flipped +GFXDECODE_END + + + +static SCREEN_UPDATE( slotcarn ) +{ + mc6845_device *mc6845 = screen->machine().device<mc6845_device>("crtc"); + mc6845->update(bitmap, cliprect); + + return 0; +} + + +static MACHINE_START(merit) +{ + slotcarn_state *state = machine.driver_data<slotcarn_state>(); + state->m_ram_palette = auto_alloc_array(machine, UINT8, RAM_PALETTE_SIZE); + state_save_register_global_pointer(machine, state->m_ram_palette, RAM_PALETTE_SIZE); +} + + +/*************************************** +* PPI 8255 (x3) Interfaces * +***************************************/ + +static const ppi8255_interface scarn_ppi8255_intf[3] = +{ + { /* A, B & C set as input */ + DEVCB_INPUT_PORT("IN0"), /* Port A read */ + DEVCB_INPUT_PORT("IN1"), /* Port B read */ + DEVCB_INPUT_PORT("IN2"), /* Port C read */ + DEVCB_NULL, /* Port A write */ + DEVCB_NULL, /* Port B write */ + DEVCB_NULL /* Port C write */ + }, + { /* A set as input */ + DEVCB_INPUT_PORT("DSW1"), /* Port A read */ + DEVCB_NULL, /* Port B read */ + DEVCB_NULL, /* Port C read */ + DEVCB_NULL, /* Port A write */ + DEVCB_NULL, /* Port B write */ + DEVCB_NULL /* Port C write */ + }, + { /* A & B set as input */ + DEVCB_INPUT_PORT("IN3"), /* Port A read */ + DEVCB_INPUT_PORT("IN4"), /* Port B read */ + DEVCB_NULL, /* Port C read */ + DEVCB_NULL, /* Port A write */ + DEVCB_NULL, /* Port B write */ + DEVCB_NULL /* Port C write */ + } +}; + + +/************************************* +* AY8910 Interface * +*************************************/ + +static const ay8910_interface scarn_ay8910_config = +{ + AY8910_LEGACY_OUTPUT, + AY8910_DEFAULT_LOADS, + DEVCB_NULL, + DEVCB_INPUT_PORT("DSW2"), + DEVCB_NULL, + DEVCB_NULL +}; + + +/*********************************** +* Machine Driver * +***********************************/ + +static MACHINE_CONFIG_START( slotcarn, slotcarn_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK) // 2.5 Mhz? + MCFG_CPU_PROGRAM_MAP(slotcarn_map) + MCFG_CPU_IO_MAP(spielbud_io_map) + + /* 3x 8255 */ + MCFG_PPI8255_ADD( "ppi8255_0", scarn_ppi8255_intf[0] ) + MCFG_PPI8255_ADD( "ppi8255_1", scarn_ppi8255_intf[1] ) + MCFG_PPI8255_ADD( "ppi8255_2", scarn_ppi8255_intf[2] ) + + MCFG_MACHINE_START(merit) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 512, 0, 512, 256, 0, 256) /* temporary, CRTC will configure screen */ + MCFG_SCREEN_UPDATE(slotcarn) + + MCFG_MC6845_ADD("crtc", MC6845, CRTC_CLOCK, mc6845_intf) + + MCFG_GFXDECODE(slotcarn) + MCFG_PALETTE_LENGTH(0x400) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("aysnd",AY8910, SND_CLOCK) + MCFG_SOUND_CONFIG(scarn_ay8910_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +/****************************** +* ROMs Load * +******************************/ +/* + +Slot Carnival (c) WING 1985 + +roms 1 - 3 M5L2764K +roms 4 - 7 HN4827128G-30 +proms 1 X MB7051 + +xtal 1 x 10mhz + +cpus + +1 x NEC D780C-1 (Z80) +3 x NEC D8255AC-5 +1 x AY-3-8910 (SOUND) +1 X HD46505SP-1 (VIDEO?) + +ram + +2x 2114 +3x 58725 +1x 6116 + +sound amp + +HA1366W + +(has 23 pots for volume) + +4 banks of dipswitches 8 switches each +set to + +- off + on + +bank1 +++------ +bank2 ++---++++ +bank3 +-+------ +bank4 +------++ + +board has a ton is transistors on it presumably for driving the coin hopper? +and a battery 3.5v 50ma + +rom3 has mention of coin hopper and coin jam. + +*/ + +ROM_START( slotcarn ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "rom1.e10", 0x0000, 0x2000, CRC(a7ea6420) SHA1(4dd88f1bcaf354da93c3e88979a5e1a026105598) ) + ROM_LOAD( "rom2.e9", 0x2000, 0x2000, CRC(8156a603) SHA1(92618ac2ac908d24adb75eb705dc2f84eef12211) ) + ROM_LOAD( "rom3.e8", 0x4000, 0x2000, CRC(bf74ccad) SHA1(7f5049693de236790671b16dd1e1d0d2ac120e1a) ) + + ROM_REGION( 0xc000, "gfx1", 0 ) + ROM_LOAD( "rom5.a4", 0x0000, 0x4000, CRC(99235fc7) SHA1(e93be11ee139f0845272a63ef2d50962e85e155a) ) + ROM_LOAD( "rom6.a3", 0x4000, 0x4000, CRC(2a86ce1f) SHA1(6dadbed41ae4b6e6e9efdb3a9d9d1f52dc76fe13) ) + ROM_LOAD( "rom7.a2", 0x8000, 0x4000, CRC(c8196687) SHA1(68233c3f039a01e4e25113c929f6a1b8d60af177) ) + + ROM_REGION( 0x04000, "gfx2", 0 ) // 1bpp (both halves identical) + ROM_LOAD( "rom4.a5", 0x0000, 0x4000, CRC(1428c46c) SHA1(ea30eeebcc2cc825f33e1ffeb590b047e3072b9c) ) +ROM_END + +/* + +Lucky - Wing? +-------------- + +CPU: 1x Z80 (NEC D780C) +Video: 1x 6845 (HD46505SP HD6845SP) +Sound: 1x AY-3-8910 +I/O: 3x 8255 (M5L8255AP-5) + +ROM: 6x 2764 (0, 1, 2, 3, 4, 9) + 3x 27128 (6, 7, 8) + +RAM: 1x HM6116LP-3 near ROMs 0 to 4 + 1x M58725P near ROMs 0 to 4 + 2x M58725P near ROMs 6 to 9 + +Xtal: 10 MHz. + +DIP SW: 4x 8 DSW banks. + + +--------------------------------- + +Not from Wing. +It's a multi cards game produced in 1983, called "Spiel Bud" (Play Booth) +Language: german. + +Roms have stickers with only a number, so were renamed from lwing to spielbud. + +*/ + +ROM_START( spielbud ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "spielbud.00", 0x0000, 0x2000, CRC(201c7f19) SHA1(fb902824d1f6cfdf7ba124fca4c680af099ca4e1) ) + ROM_LOAD( "spielbud.01", 0x2000, 0x2000, CRC(16339de8) SHA1(00b14c6bca268b98bfb6ac9840d59b9a64d43b92) ) + ROM_LOAD( "spielbud.02", 0x4000, 0x2000, CRC(c791e75b) SHA1(b0276a82302a194fc1ab2608440a5bf1efe99e64) ) + ROM_LOAD( "spielbud.03", 0x7000, 0x2000, CRC(ddc60075) SHA1(592dc1f9ff00e703ed1c06fd037aa32569b19143) ) + ROM_LOAD( "spielbud.04", 0x9000, 0x2000, CRC(74f1ca60) SHA1(17a67beb00d9c4b3310930ad5c5f566b801634d7) ) + + ROM_REGION( 0xc000, "gfx1", 0 ) + ROM_LOAD( "spielbud.08", 0x0000, 0x4000, CRC(4a4ebe62) SHA1(5d789f2eea61864cd55f20a7697304daaff105c4) ) + ROM_LOAD( "spielbud.07", 0x4000, 0x4000, CRC(33c0064e) SHA1(bb4b80359b36b0b34e0d31ee1f18fd64b92ed342) ) + ROM_LOAD( "spielbud.06", 0x8000, 0x4000, CRC(bb2b6fd3) SHA1(5adb543c1d10aaede08609463f2ce82c5a68aca8) ) + + ROM_REGION( 0x4000, "gfx2", 0 ) + ROM_LOAD( "spielbud.09", 0x0000, 0x2000, CRC(d88c72f2) SHA1(bb015685f4c2cc7723c24880c11cb6d31f71e73f) ) +ROM_END + + +/********************************************* +* Game Drivers * +********************************************** + + YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ +GAME( 1985, slotcarn, 0, slotcarn, slotcarn, 0, ROT0, "Wing Co., Ltd.", "Slot Carnival", GAME_NOT_WORKING ) +GAME( 1985, spielbud, 0, slotcarn, spielbud, 0, ROT0, "ADP", "Spiel Bude (German)", GAME_NOT_WORKING ) |