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Diffstat (limited to 'trunk/src/mame/drivers/rungun.c')
-rw-r--r--trunk/src/mame/drivers/rungun.c668
1 files changed, 668 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/rungun.c b/trunk/src/mame/drivers/rungun.c
new file mode 100644
index 00000000000..79f35e2d3fc
--- /dev/null
+++ b/trunk/src/mame/drivers/rungun.c
@@ -0,0 +1,668 @@
+/*************************************************************************
+
+ Run and Gun / Slam Dunk
+ (c) 1993 Konami
+
+ Driver by R. Belmont.
+
+ This hardware uses the 55673 sprite chip like PreGX and System GX, but in a 4 bit
+ per pixel layout. There is also an all-TTL front overlay tilemap and a rotating
+ scaling background done with the PSAC2 ('936).
+
+ Status: Front tilemap should be complete, sprites are mostly correct, controls
+ should be fine.
+
+
+ Change Log:
+
+ (AT070703)
+ drivers\rungun.c (this file)
+ - mem maps, device settings, component communications, I/O's, sound...etc.
+
+ video\rungun.c
+ - general clean-up, clipping, alignment
+
+ video\konamiic.c
+ - missing sprites and priority
+
+ Known Issues:
+ - no dual monitor support is broken
+ - games seem to think they're in dual-monitor mode when they're not
+ - speed in some sets is incorrect (for dual monitors I'm guessing it should
+ output alternate frames to alternate monitors, but due to other bugs it
+ just causes the game to run twice as fast as it should?)
+ - synchronization and other oddities (rungunu doesn't show attract mode)
+ - swapped P12 and P34 controls in 4-player mode team selectet (real puzzler)
+ - P3 and P4 coin chutes not working in 4-player mode
+
+
+ - sprite palettes are not entirely right
+
+*************************************************************************/
+
+#include "emu.h"
+
+#include "video/konicdev.h"
+#include "machine/k053252.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "machine/eeprom.h"
+#include "sound/k054539.h"
+#include "includes/konamipt.h"
+#include "includes/rungun.h"
+
+#define RNG_DEBUG 0
+
+
+static const eeprom_interface eeprom_intf =
+{
+ 7, /* address bits */
+ 8, /* data bits */
+ "011000", /* read command */
+ "011100", /* write command */
+ "0100100000000",/* erase command */
+ "0100000000000",/* lock command */
+ "0100110000000" /* unlock command */
+};
+
+static READ16_HANDLER( rng_sysregs_r )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+ UINT16 data = 0;
+
+ switch (offset)
+ {
+ case 0x00/2:
+ if (input_port_read(space->machine(), "DSW") & 0x20)
+ return (input_port_read(space->machine(), "P1") | input_port_read(space->machine(), "P3") << 8);
+ else
+ {
+ data = input_port_read(space->machine(), "P1") & input_port_read(space->machine(), "P3");
+ return (data << 8 | data);
+ }
+
+ case 0x02/2:
+ if (input_port_read(space->machine(), "DSW") & 0x20)
+ return (input_port_read(space->machine(), "P2") | input_port_read(space->machine(), "P4") << 8);
+ else
+ {
+ data = input_port_read(space->machine(), "P2") & input_port_read(space->machine(), "P4");
+ return (data << 8 | data);
+ }
+
+ case 0x04/2:
+ /*
+ bit0-7: coin mechs and services
+ bit8 : freeze
+ bit9 : joysticks layout(auto detect???)
+ */
+ return input_port_read(space->machine(), "SYSTEM");
+
+ case 0x06/2:
+ if (ACCESSING_BITS_0_7)
+ {
+ data = input_port_read(space->machine(), "DSW");
+ }
+ return ((state->m_sysreg[0x06 / 2] & 0xff00) | data);
+ }
+
+ return state->m_sysreg[offset];
+}
+
+static WRITE16_HANDLER( rng_sysregs_w )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+
+ COMBINE_DATA(state->m_sysreg + offset);
+
+ switch (offset)
+ {
+ case 0x08/2:
+ /*
+ bit0 : eeprom_write_bit
+ bit1 : eeprom_set_cs_line
+ bit2 : eeprom_set_clock_line
+ bit3 : coin counter?
+ bit7 : set before massive memory writes
+ bit10 : IRQ5 ACK
+ */
+ if (ACCESSING_BITS_0_7)
+ input_port_write(space->machine(), "EEPROMOUT", data, 0xff);
+
+ if (!(data & 0x40))
+ device_set_input_line(state->m_maincpu, M68K_IRQ_5, CLEAR_LINE);
+ break;
+
+ case 0x0c/2:
+ /*
+ bit 0 : also enables IRQ???
+ bit 1 : disable PSAC2 input?
+ bit 2 : OBJCHA
+ bit 3 : enable IRQ 5
+ */
+ k053246_set_objcha_line(state->m_k055673, (data & 0x04) ? ASSERT_LINE : CLEAR_LINE);
+ break;
+ }
+}
+
+static WRITE16_HANDLER( sound_cmd1_w )
+{
+ if (ACCESSING_BITS_8_15)
+ soundlatch_w(space, 0, data >> 8);
+}
+
+static WRITE16_HANDLER( sound_cmd2_w )
+{
+ if (ACCESSING_BITS_8_15)
+ soundlatch2_w(space, 0, data >> 8);
+}
+
+static WRITE16_HANDLER( sound_irq_w )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+
+ if (ACCESSING_BITS_8_15)
+ device_set_input_line(state->m_audiocpu, 0, HOLD_LINE);
+}
+
+static READ16_HANDLER( sound_status_msb_r )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+
+ if (ACCESSING_BITS_8_15)
+ return(state->m_sound_status << 8);
+
+ return 0;
+}
+
+static INTERRUPT_GEN(rng_interrupt)
+{
+ rungun_state *state = device->machine().driver_data<rungun_state>();
+
+ if (state->m_sysreg[0x0c / 2] & 0x09)
+ device_set_input_line(device, M68K_IRQ_5, ASSERT_LINE);
+}
+
+static ADDRESS_MAP_START( rungun_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x2fffff) AM_ROM // main program + data
+ AM_RANGE(0x300000, 0x3007ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
+ AM_RANGE(0x380000, 0x39ffff) AM_RAM // work RAM
+ AM_RANGE(0x400000, 0x43ffff) AM_READNOP // AM_READ( K053936_0_rom_r ) // '936 ROM readback window
+ AM_RANGE(0x480000, 0x48001f) AM_READWRITE(rng_sysregs_r, rng_sysregs_w) AM_BASE_MEMBER(rungun_state, m_sysreg)
+ AM_RANGE(0x4c0000, 0x4c001f) AM_DEVREADWRITE8("k053252", k053252_r, k053252_w,0x00ff) // CCU (for scanline and vblank polling)
+ AM_RANGE(0x540000, 0x540001) AM_WRITE(sound_irq_w)
+ AM_RANGE(0x58000c, 0x58000d) AM_WRITE(sound_cmd1_w)
+ AM_RANGE(0x58000e, 0x58000f) AM_WRITE(sound_cmd2_w)
+ AM_RANGE(0x580014, 0x580015) AM_READ(sound_status_msb_r)
+ AM_RANGE(0x580000, 0x58001f) AM_RAM // sound regs read/write fall-through
+ AM_RANGE(0x5c0000, 0x5c000d) AM_DEVREAD("k055673", k053246_word_r) // 246A ROM readback window
+ AM_RANGE(0x5c0010, 0x5c001f) AM_DEVWRITE("k055673", k053247_reg_word_w)
+ AM_RANGE(0x600000, 0x600fff) AM_DEVREADWRITE("k055673", k053247_word_r, k053247_word_w) // OBJ RAM
+ AM_RANGE(0x601000, 0x601fff) AM_RAM // communication? second monitor buffer?
+ AM_RANGE(0x640000, 0x640007) AM_DEVWRITE("k055673", k053246_word_w) // '246A registers
+ AM_RANGE(0x680000, 0x68001f) AM_DEVWRITE("k053936", k053936_ctrl_w) // '936 registers
+ AM_RANGE(0x6c0000, 0x6cffff) AM_RAM_WRITE(rng_936_videoram_w) AM_BASE_MEMBER(rungun_state, m_936_videoram) // PSAC2 ('936) RAM (34v + 35v)
+ AM_RANGE(0x700000, 0x7007ff) AM_DEVREADWRITE("k053936", k053936_linectrl_r, k053936_linectrl_w) // PSAC "Line RAM"
+ AM_RANGE(0x740000, 0x741fff) AM_READWRITE(rng_ttl_ram_r, rng_ttl_ram_w) // text plane RAM
+ AM_RANGE(0x7c0000, 0x7c0001) AM_WRITENOP // watchdog
+#if RNG_DEBUG
+ AM_RANGE(0x5c0010, 0x5c001f) AM_DEVREAD("k055673", k053247_reg_word_r)
+ AM_RANGE(0x640000, 0x640007) AM_DEVREAD("k055673", k053246_reg_word_r)
+#endif
+ADDRESS_MAP_END
+
+
+/**********************************************************************************/
+
+static WRITE8_HANDLER( sound_status_w )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+ state->m_sound_status = data;
+}
+
+static WRITE8_HANDLER( z80ctrl_w )
+{
+ rungun_state *state = space->machine().driver_data<rungun_state>();
+
+ state->m_z80_control = data;
+
+ memory_set_bank(space->machine(), "bank2", data & 0x07);
+
+ if (data & 0x10)
+ device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+static INTERRUPT_GEN(audio_interrupt)
+{
+ rungun_state *state = device->machine().driver_data<rungun_state>();
+
+ if (state->m_z80_control & 0x80)
+ return;
+
+ device_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+/* sound (this should be split into audio/xexex.c or pregx.c or so someday) */
+
+static ADDRESS_MAP_START( rungun_sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2")
+ AM_RANGE(0xc000, 0xdfff) AM_RAM
+ AM_RANGE(0xe000, 0xe22f) AM_DEVREADWRITE("k054539_1", k054539_r, k054539_w)
+ AM_RANGE(0xe230, 0xe3ff) AM_RAM
+ AM_RANGE(0xe400, 0xe62f) AM_DEVREADWRITE("k054539_2", k054539_r, k054539_w)
+ AM_RANGE(0xe630, 0xe7ff) AM_RAM
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(sound_status_w)
+ AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_r)
+ AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_r)
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(z80ctrl_w)
+ AM_RANGE(0xfff0, 0xfff3) AM_WRITENOP
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( rng )
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 )
+ PORT_DIPNAME( 0x0100, 0x0000, "Freeze" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) /* EEPROM ready (always 1) */
+ PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x10, 0x00, "Monitors" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPNAME( 0x20, 0x00, "Number of players" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x00, "Sound Output" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Mono ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
+ PORT_DIPNAME( 0x04, 0x04, "Bit2 (Unknown)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Bit7 (Unknown)" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START( "EEPROMOUT" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
+
+ PORT_START("P1")
+ KONAMI8_B123_START(1)
+
+ PORT_START("P2")
+ KONAMI8_B123_START(2)
+
+ PORT_START("P3")
+ KONAMI8_B123_START(3)
+
+ PORT_START("P4")
+ KONAMI8_B123_START(4)
+INPUT_PORTS_END
+
+
+
+/**********************************************************************************/
+
+static const gfx_layout bglayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4,
+ 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 128*8
+};
+
+static GFXDECODE_START( rungun )
+ GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0x0000, 64 )
+GFXDECODE_END
+
+
+
+static const k054539_interface k054539_config =
+{
+ "shared"
+};
+
+
+static const k053936_interface rng_k053936_intf =
+{
+ 0, 34, 9
+};
+
+static const k053247_interface rng_k055673_intf =
+{
+ "screen",
+ "gfx2", 1,
+ K055673_LAYOUT_RNG,
+ -8, 15,
+ KONAMI_ROM_DEINTERLEAVE_NONE, // there is some interleave in VIDEO_START...
+ rng_sprite_callback
+};
+
+static const k053252_interface rng_k053252_intf =
+{
+ "screen",
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ 9*8, 24
+};
+
+static MACHINE_START( rng )
+{
+ rungun_state *state = machine.driver_data<rungun_state>();
+ UINT8 *ROM = machine.region("soundcpu")->base();
+
+ memory_configure_bank(machine, "bank2", 0, 8, &ROM[0x10000], 0x4000);
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_audiocpu = machine.device("soundcpu");
+ state->m_k053936 = machine.device("k053936");
+ state->m_k055673 = machine.device("k055673");
+ state->m_k053252 = machine.device("k053252");
+ state->m_k054539_1 = machine.device("k054539_1");
+ state->m_k054539_2 = machine.device("k054539_2");
+
+ state->save_item(NAME(state->m_z80_control));
+ state->save_item(NAME(state->m_sound_status));
+ state->save_item(NAME(state->m_sysreg));
+ state->save_item(NAME(state->m_ttl_vram));
+}
+
+static MACHINE_RESET( rng )
+{
+ rungun_state *state = machine.driver_data<rungun_state>();
+
+ k054539_init_flags(machine.device("k054539_1"), K054539_REVERSE_STEREO);
+
+ memset(state->m_sysreg, 0, 0x20);
+ memset(state->m_ttl_vram, 0, 0x1000);
+
+ state->m_z80_control = 0;
+ state->m_sound_status = 0;
+}
+
+static MACHINE_CONFIG_START( rng, rungun_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000)
+ MCFG_CPU_PROGRAM_MAP(rungun_map)
+ MCFG_CPU_VBLANK_INT("screen", rng_interrupt)
+
+ MCFG_CPU_ADD("soundcpu", Z80, 10000000) // 8Mhz (10Mhz is much safer in self-test due to heavy sync)
+ MCFG_CPU_PROGRAM_MAP(rungun_sound_map)
+ MCFG_CPU_PERIODIC_INT(audio_interrupt, 480)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(6000)) // higher if sound stutters
+
+ MCFG_GFXDECODE(rungun)
+
+ MCFG_MACHINE_START(rng)
+ MCFG_MACHINE_RESET(rng)
+
+ MCFG_EEPROM_ADD("eeprom", eeprom_intf)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_BEFORE_VBLANK)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(88, 88+384-1, 24, 24+224-1)
+ MCFG_SCREEN_UPDATE(rng)
+
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(rng)
+
+ MCFG_K053936_ADD("k053936", rng_k053936_intf)
+ MCFG_K055673_ADD("k055673", rng_k055673_intf)
+ MCFG_K053252_ADD("k053252", 16000000/2, rng_k053252_intf)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("k054539_1", K054539, 48000)
+ MCFG_SOUND_CONFIG(k054539_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+
+ MCFG_SOUND_ADD("k054539_2", K054539, 48000)
+ MCFG_SOUND_CONFIG(k054539_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+
+ROM_START( rungun )
+ /* main program Europe Version AA 1993, 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247eaa03.bin", 0x000000, 0x80000, CRC(f5c91ec0) SHA1(298926ea30472fa8d2c0578dfeaf9a93509747ef) )
+ ROM_LOAD16_BYTE( "247eaa04.bin", 0x000001, 0x80000, CRC(0e62471f) SHA1(2861b7a4e78ff371358d318a1b13a6488c0ac364) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ROM_END
+
+ROM_START( runguna )
+ /* main program Europe Version AA 1993, 10.4 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247eaa03.rom", 0x000000, 0x80000, CRC(fec3e1d6) SHA1(cd89dc32ad06308134d277f343a7e8b5fe381f69) )
+ ROM_LOAD16_BYTE( "247eaa04.rom", 0x000001, 0x80000, CRC(1b556af9) SHA1(c8351ebd595307d561d089c66cd6ed7f6111d996) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) )
+ROM_END
+
+ROM_START( rungunu )
+ /* main program US Version AB 1993 10.12 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247uab03.bin", 0x000000, 0x80000, CRC(f259fd11) SHA1(60381a3fa7f78022dcb3e2f3d13ea32a10e4e36e) )
+ ROM_LOAD16_BYTE( "247uab04.bin", 0x000001, 0x80000, CRC(b918cf5a) SHA1(4314c611ef600ec081f409c78218de1639f8b463) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "247a01", 0x100000, 0x80000, CRC(8341cf7d) SHA1(372c147c4a5d54aed2a16b0ed258247e65dda563) )
+ ROM_LOAD16_BYTE( "247a02", 0x100001, 0x80000, CRC(f5ef3f45) SHA1(2e1d8f672c130dbfac4365dc1301b47beee10161) )
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) )
+ROM_END
+
+ROM_START( rungunua )
+ /* main program US Version BA 1993 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247uba03.bin", 0x000000, 0x80000, CRC(c24d7500) SHA1(38e6ae9fc00bf8f85549be4733992336c46fe1f3) )
+ ROM_LOAD16_BYTE( "247uba04.bin", 0x000001, 0x80000, CRC(3f255a4a) SHA1(3a4d50ecec8546933ad8dabe21682ba0951eaad0) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) )
+ROM_END
+
+ROM_START( slmdunkj )
+ /* main program Japan Version AA 1993 10.8 */
+ ROM_REGION( 0x300000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "247jaa03.bin", 0x000000, 0x20000, CRC(87572078) SHA1(cfa784eb40ed8b3bda9d57abb6022bbe92056206) )
+ ROM_LOAD16_BYTE( "247jaa04.bin", 0x000001, 0x20000, CRC(aa105e00) SHA1(617ac14535048b6e0da43cc98c4b67c8e306bef1) )
+
+ /* data (Guru 1 megabyte redump) */
+ ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) )
+ ROM_CONTINUE( 0x100000, 0x80000)
+ ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) )
+ ROM_CONTINUE( 0x100001, 0x80000)
+
+ /* sound program */
+ ROM_REGION( 0x030000, "soundcpu", 0 )
+ ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) )
+ ROM_RELOAD( 0x010000, 0x20000 )
+
+ /* '936 tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y
+ ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u
+ ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y
+ ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u
+
+ /* TTL text plane ("fix layer") */
+ ROM_REGION( 0x20000, "gfx3", 0)
+ ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0)
+ ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) )
+ ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) )
+ROM_END
+
+
+GAME( 1993, rungun, 0, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1993, runguna, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
+GAME( 1993, rungunu, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs!
+GAME( 1993, rungunua, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! broken attract!
+GAME( 1993, slmdunkj, rungun, rng, rng, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )