diff options
Diffstat (limited to 'trunk/src/mame/drivers/rungun.c')
-rw-r--r-- | trunk/src/mame/drivers/rungun.c | 668 |
1 files changed, 668 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/rungun.c b/trunk/src/mame/drivers/rungun.c new file mode 100644 index 00000000000..79f35e2d3fc --- /dev/null +++ b/trunk/src/mame/drivers/rungun.c @@ -0,0 +1,668 @@ +/************************************************************************* + + Run and Gun / Slam Dunk + (c) 1993 Konami + + Driver by R. Belmont. + + This hardware uses the 55673 sprite chip like PreGX and System GX, but in a 4 bit + per pixel layout. There is also an all-TTL front overlay tilemap and a rotating + scaling background done with the PSAC2 ('936). + + Status: Front tilemap should be complete, sprites are mostly correct, controls + should be fine. + + + Change Log: + + (AT070703) + drivers\rungun.c (this file) + - mem maps, device settings, component communications, I/O's, sound...etc. + + video\rungun.c + - general clean-up, clipping, alignment + + video\konamiic.c + - missing sprites and priority + + Known Issues: + - no dual monitor support is broken + - games seem to think they're in dual-monitor mode when they're not + - speed in some sets is incorrect (for dual monitors I'm guessing it should + output alternate frames to alternate monitors, but due to other bugs it + just causes the game to run twice as fast as it should?) + - synchronization and other oddities (rungunu doesn't show attract mode) + - swapped P12 and P34 controls in 4-player mode team selectet (real puzzler) + - P3 and P4 coin chutes not working in 4-player mode + + + - sprite palettes are not entirely right + +*************************************************************************/ + +#include "emu.h" + +#include "video/konicdev.h" +#include "machine/k053252.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "machine/eeprom.h" +#include "sound/k054539.h" +#include "includes/konamipt.h" +#include "includes/rungun.h" + +#define RNG_DEBUG 0 + + +static const eeprom_interface eeprom_intf = +{ + 7, /* address bits */ + 8, /* data bits */ + "011000", /* read command */ + "011100", /* write command */ + "0100100000000",/* erase command */ + "0100000000000",/* lock command */ + "0100110000000" /* unlock command */ +}; + +static READ16_HANDLER( rng_sysregs_r ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + UINT16 data = 0; + + switch (offset) + { + case 0x00/2: + if (input_port_read(space->machine(), "DSW") & 0x20) + return (input_port_read(space->machine(), "P1") | input_port_read(space->machine(), "P3") << 8); + else + { + data = input_port_read(space->machine(), "P1") & input_port_read(space->machine(), "P3"); + return (data << 8 | data); + } + + case 0x02/2: + if (input_port_read(space->machine(), "DSW") & 0x20) + return (input_port_read(space->machine(), "P2") | input_port_read(space->machine(), "P4") << 8); + else + { + data = input_port_read(space->machine(), "P2") & input_port_read(space->machine(), "P4"); + return (data << 8 | data); + } + + case 0x04/2: + /* + bit0-7: coin mechs and services + bit8 : freeze + bit9 : joysticks layout(auto detect???) + */ + return input_port_read(space->machine(), "SYSTEM"); + + case 0x06/2: + if (ACCESSING_BITS_0_7) + { + data = input_port_read(space->machine(), "DSW"); + } + return ((state->m_sysreg[0x06 / 2] & 0xff00) | data); + } + + return state->m_sysreg[offset]; +} + +static WRITE16_HANDLER( rng_sysregs_w ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + + COMBINE_DATA(state->m_sysreg + offset); + + switch (offset) + { + case 0x08/2: + /* + bit0 : eeprom_write_bit + bit1 : eeprom_set_cs_line + bit2 : eeprom_set_clock_line + bit3 : coin counter? + bit7 : set before massive memory writes + bit10 : IRQ5 ACK + */ + if (ACCESSING_BITS_0_7) + input_port_write(space->machine(), "EEPROMOUT", data, 0xff); + + if (!(data & 0x40)) + device_set_input_line(state->m_maincpu, M68K_IRQ_5, CLEAR_LINE); + break; + + case 0x0c/2: + /* + bit 0 : also enables IRQ??? + bit 1 : disable PSAC2 input? + bit 2 : OBJCHA + bit 3 : enable IRQ 5 + */ + k053246_set_objcha_line(state->m_k055673, (data & 0x04) ? ASSERT_LINE : CLEAR_LINE); + break; + } +} + +static WRITE16_HANDLER( sound_cmd1_w ) +{ + if (ACCESSING_BITS_8_15) + soundlatch_w(space, 0, data >> 8); +} + +static WRITE16_HANDLER( sound_cmd2_w ) +{ + if (ACCESSING_BITS_8_15) + soundlatch2_w(space, 0, data >> 8); +} + +static WRITE16_HANDLER( sound_irq_w ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + + if (ACCESSING_BITS_8_15) + device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); +} + +static READ16_HANDLER( sound_status_msb_r ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + + if (ACCESSING_BITS_8_15) + return(state->m_sound_status << 8); + + return 0; +} + +static INTERRUPT_GEN(rng_interrupt) +{ + rungun_state *state = device->machine().driver_data<rungun_state>(); + + if (state->m_sysreg[0x0c / 2] & 0x09) + device_set_input_line(device, M68K_IRQ_5, ASSERT_LINE); +} + +static ADDRESS_MAP_START( rungun_map, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x2fffff) AM_ROM // main program + data + AM_RANGE(0x300000, 0x3007ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x380000, 0x39ffff) AM_RAM // work RAM + AM_RANGE(0x400000, 0x43ffff) AM_READNOP // AM_READ( K053936_0_rom_r ) // '936 ROM readback window + AM_RANGE(0x480000, 0x48001f) AM_READWRITE(rng_sysregs_r, rng_sysregs_w) AM_BASE_MEMBER(rungun_state, m_sysreg) + AM_RANGE(0x4c0000, 0x4c001f) AM_DEVREADWRITE8("k053252", k053252_r, k053252_w,0x00ff) // CCU (for scanline and vblank polling) + AM_RANGE(0x540000, 0x540001) AM_WRITE(sound_irq_w) + AM_RANGE(0x58000c, 0x58000d) AM_WRITE(sound_cmd1_w) + AM_RANGE(0x58000e, 0x58000f) AM_WRITE(sound_cmd2_w) + AM_RANGE(0x580014, 0x580015) AM_READ(sound_status_msb_r) + AM_RANGE(0x580000, 0x58001f) AM_RAM // sound regs read/write fall-through + AM_RANGE(0x5c0000, 0x5c000d) AM_DEVREAD("k055673", k053246_word_r) // 246A ROM readback window + AM_RANGE(0x5c0010, 0x5c001f) AM_DEVWRITE("k055673", k053247_reg_word_w) + AM_RANGE(0x600000, 0x600fff) AM_DEVREADWRITE("k055673", k053247_word_r, k053247_word_w) // OBJ RAM + AM_RANGE(0x601000, 0x601fff) AM_RAM // communication? second monitor buffer? + AM_RANGE(0x640000, 0x640007) AM_DEVWRITE("k055673", k053246_word_w) // '246A registers + AM_RANGE(0x680000, 0x68001f) AM_DEVWRITE("k053936", k053936_ctrl_w) // '936 registers + AM_RANGE(0x6c0000, 0x6cffff) AM_RAM_WRITE(rng_936_videoram_w) AM_BASE_MEMBER(rungun_state, m_936_videoram) // PSAC2 ('936) RAM (34v + 35v) + AM_RANGE(0x700000, 0x7007ff) AM_DEVREADWRITE("k053936", k053936_linectrl_r, k053936_linectrl_w) // PSAC "Line RAM" + AM_RANGE(0x740000, 0x741fff) AM_READWRITE(rng_ttl_ram_r, rng_ttl_ram_w) // text plane RAM + AM_RANGE(0x7c0000, 0x7c0001) AM_WRITENOP // watchdog +#if RNG_DEBUG + AM_RANGE(0x5c0010, 0x5c001f) AM_DEVREAD("k055673", k053247_reg_word_r) + AM_RANGE(0x640000, 0x640007) AM_DEVREAD("k055673", k053246_reg_word_r) +#endif +ADDRESS_MAP_END + + +/**********************************************************************************/ + +static WRITE8_HANDLER( sound_status_w ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + state->m_sound_status = data; +} + +static WRITE8_HANDLER( z80ctrl_w ) +{ + rungun_state *state = space->machine().driver_data<rungun_state>(); + + state->m_z80_control = data; + + memory_set_bank(space->machine(), "bank2", data & 0x07); + + if (data & 0x10) + device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, CLEAR_LINE); +} + +static INTERRUPT_GEN(audio_interrupt) +{ + rungun_state *state = device->machine().driver_data<rungun_state>(); + + if (state->m_z80_control & 0x80) + return; + + device_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE); +} + +/* sound (this should be split into audio/xexex.c or pregx.c or so someday) */ + +static ADDRESS_MAP_START( rungun_sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank2") + AM_RANGE(0xc000, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xe22f) AM_DEVREADWRITE("k054539_1", k054539_r, k054539_w) + AM_RANGE(0xe230, 0xe3ff) AM_RAM + AM_RANGE(0xe400, 0xe62f) AM_DEVREADWRITE("k054539_2", k054539_r, k054539_w) + AM_RANGE(0xe630, 0xe7ff) AM_RAM + AM_RANGE(0xf000, 0xf000) AM_WRITE(sound_status_w) + AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_r) + AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_r) + AM_RANGE(0xf800, 0xf800) AM_WRITE(z80ctrl_w) + AM_RANGE(0xfff0, 0xfff3) AM_WRITENOP +ADDRESS_MAP_END + + +static INPUT_PORTS_START( rng ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) + PORT_DIPNAME( 0x0100, 0x0000, "Freeze" ) + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( On ) ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) /* EEPROM ready (always 1) */ + PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x10, 0x00, "Monitors" ) + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPNAME( 0x20, 0x00, "Number of players" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPNAME( 0x40, 0x00, "Sound Output" ) + PORT_DIPSETTING( 0x40, DEF_STR( Mono ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) ) + PORT_DIPNAME( 0x04, 0x04, "Bit2 (Unknown)" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Bit7 (Unknown)" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START( "EEPROMOUT" ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line) + + PORT_START("P1") + KONAMI8_B123_START(1) + + PORT_START("P2") + KONAMI8_B123_START(2) + + PORT_START("P3") + KONAMI8_B123_START(3) + + PORT_START("P4") + KONAMI8_B123_START(4) +INPUT_PORTS_END + + + +/**********************************************************************************/ + +static const gfx_layout bglayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, + 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static GFXDECODE_START( rungun ) + GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0x0000, 64 ) +GFXDECODE_END + + + +static const k054539_interface k054539_config = +{ + "shared" +}; + + +static const k053936_interface rng_k053936_intf = +{ + 0, 34, 9 +}; + +static const k053247_interface rng_k055673_intf = +{ + "screen", + "gfx2", 1, + K055673_LAYOUT_RNG, + -8, 15, + KONAMI_ROM_DEINTERLEAVE_NONE, // there is some interleave in VIDEO_START... + rng_sprite_callback +}; + +static const k053252_interface rng_k053252_intf = +{ + "screen", + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL, + 9*8, 24 +}; + +static MACHINE_START( rng ) +{ + rungun_state *state = machine.driver_data<rungun_state>(); + UINT8 *ROM = machine.region("soundcpu")->base(); + + memory_configure_bank(machine, "bank2", 0, 8, &ROM[0x10000], 0x4000); + + state->m_maincpu = machine.device("maincpu"); + state->m_audiocpu = machine.device("soundcpu"); + state->m_k053936 = machine.device("k053936"); + state->m_k055673 = machine.device("k055673"); + state->m_k053252 = machine.device("k053252"); + state->m_k054539_1 = machine.device("k054539_1"); + state->m_k054539_2 = machine.device("k054539_2"); + + state->save_item(NAME(state->m_z80_control)); + state->save_item(NAME(state->m_sound_status)); + state->save_item(NAME(state->m_sysreg)); + state->save_item(NAME(state->m_ttl_vram)); +} + +static MACHINE_RESET( rng ) +{ + rungun_state *state = machine.driver_data<rungun_state>(); + + k054539_init_flags(machine.device("k054539_1"), K054539_REVERSE_STEREO); + + memset(state->m_sysreg, 0, 0x20); + memset(state->m_ttl_vram, 0, 0x1000); + + state->m_z80_control = 0; + state->m_sound_status = 0; +} + +static MACHINE_CONFIG_START( rng, rungun_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 16000000) + MCFG_CPU_PROGRAM_MAP(rungun_map) + MCFG_CPU_VBLANK_INT("screen", rng_interrupt) + + MCFG_CPU_ADD("soundcpu", Z80, 10000000) // 8Mhz (10Mhz is much safer in self-test due to heavy sync) + MCFG_CPU_PROGRAM_MAP(rungun_sound_map) + MCFG_CPU_PERIODIC_INT(audio_interrupt, 480) + + MCFG_QUANTUM_TIME(attotime::from_hz(6000)) // higher if sound stutters + + MCFG_GFXDECODE(rungun) + + MCFG_MACHINE_START(rng) + MCFG_MACHINE_RESET(rng) + + MCFG_EEPROM_ADD("eeprom", eeprom_intf) + + /* video hardware */ + MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_BEFORE_VBLANK) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(88, 88+384-1, 24, 24+224-1) + MCFG_SCREEN_UPDATE(rng) + + MCFG_PALETTE_LENGTH(1024) + + MCFG_VIDEO_START(rng) + + MCFG_K053936_ADD("k053936", rng_k053936_intf) + MCFG_K055673_ADD("k055673", rng_k055673_intf) + MCFG_K053252_ADD("k053252", 16000000/2, rng_k053252_intf) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("k054539_1", K054539, 48000) + MCFG_SOUND_CONFIG(k054539_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) + + MCFG_SOUND_ADD("k054539_2", K054539, 48000) + MCFG_SOUND_CONFIG(k054539_config) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +ROM_START( rungun ) + /* main program Europe Version AA 1993, 10.8 */ + ROM_REGION( 0x300000, "maincpu", 0) + ROM_LOAD16_BYTE( "247eaa03.bin", 0x000000, 0x80000, CRC(f5c91ec0) SHA1(298926ea30472fa8d2c0578dfeaf9a93509747ef) ) + ROM_LOAD16_BYTE( "247eaa04.bin", 0x000001, 0x80000, CRC(0e62471f) SHA1(2861b7a4e78ff371358d318a1b13a6488c0ac364) ) + + /* data (Guru 1 megabyte redump) */ + ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) ) + ROM_CONTINUE( 0x100000, 0x80000) + ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) ) + ROM_CONTINUE( 0x100001, 0x80000) + + /* sound program */ + ROM_REGION( 0x030000, "soundcpu", 0 ) + ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) ) + ROM_RELOAD( 0x010000, 0x20000 ) + + /* '936 tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y + ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u + ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y + ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u + + /* TTL text plane ("fix layer") */ + ROM_REGION( 0x20000, "gfx3", 0) + ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) ) + + /* sound data */ + ROM_REGION( 0x400000, "shared", 0) + ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) ) + ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "rungun.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) ) +ROM_END + +ROM_START( runguna ) + /* main program Europe Version AA 1993, 10.4 */ + ROM_REGION( 0x300000, "maincpu", 0) + ROM_LOAD16_BYTE( "247eaa03.rom", 0x000000, 0x80000, CRC(fec3e1d6) SHA1(cd89dc32ad06308134d277f343a7e8b5fe381f69) ) + ROM_LOAD16_BYTE( "247eaa04.rom", 0x000001, 0x80000, CRC(1b556af9) SHA1(c8351ebd595307d561d089c66cd6ed7f6111d996) ) + + /* data (Guru 1 megabyte redump) */ + ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) ) + ROM_CONTINUE( 0x100000, 0x80000) + ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) ) + ROM_CONTINUE( 0x100001, 0x80000) + + /* sound program */ + ROM_REGION( 0x030000, "soundcpu", 0 ) + ROM_LOAD("1.13g", 0x000000, 0x20000, CRC(c0b35df9) SHA1(a0c73d993eb32bd0cd192351b5f86794efd91949) ) + ROM_RELOAD( 0x010000, 0x20000 ) + + /* '936 tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y + ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u + ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y + ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u + + /* TTL text plane ("fix layer") */ + ROM_REGION( 0x20000, "gfx3", 0) + ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) ) + + /* sound data */ + ROM_REGION( 0x400000, "shared", 0) + ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) ) + ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "runguna.nv", 0x0000, 0x080, CRC(7bbf0e3c) SHA1(0fd3c9400e9b97a06517e0c8620f773a383100fd) ) +ROM_END + +ROM_START( rungunu ) + /* main program US Version AB 1993 10.12 */ + ROM_REGION( 0x300000, "maincpu", 0) + ROM_LOAD16_BYTE( "247uab03.bin", 0x000000, 0x80000, CRC(f259fd11) SHA1(60381a3fa7f78022dcb3e2f3d13ea32a10e4e36e) ) + ROM_LOAD16_BYTE( "247uab04.bin", 0x000001, 0x80000, CRC(b918cf5a) SHA1(4314c611ef600ec081f409c78218de1639f8b463) ) + + /* data */ + ROM_LOAD16_BYTE( "247a01", 0x100000, 0x80000, CRC(8341cf7d) SHA1(372c147c4a5d54aed2a16b0ed258247e65dda563) ) + ROM_LOAD16_BYTE( "247a02", 0x100001, 0x80000, CRC(f5ef3f45) SHA1(2e1d8f672c130dbfac4365dc1301b47beee10161) ) + + /* sound program */ + ROM_REGION( 0x030000, "soundcpu", 0 ) + ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) ) + ROM_RELOAD( 0x010000, 0x20000 ) + + /* '936 tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y + ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u + ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y + ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u + + /* TTL text plane ("fix layer") */ + ROM_REGION( 0x20000, "gfx3", 0) + ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) ) + + /* sound data */ + ROM_REGION( 0x400000, "shared", 0) + ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) ) + ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "rungunu.nv", 0x0000, 0x080, CRC(d501f579) SHA1(9e01d9a6a8cdc782dd2a92fbf2295e8df732f892) ) +ROM_END + +ROM_START( rungunua ) + /* main program US Version BA 1993 10.8 */ + ROM_REGION( 0x300000, "maincpu", 0) + ROM_LOAD16_BYTE( "247uba03.bin", 0x000000, 0x80000, CRC(c24d7500) SHA1(38e6ae9fc00bf8f85549be4733992336c46fe1f3) ) + ROM_LOAD16_BYTE( "247uba04.bin", 0x000001, 0x80000, CRC(3f255a4a) SHA1(3a4d50ecec8546933ad8dabe21682ba0951eaad0) ) + + /* data (Guru 1 megabyte redump) */ + ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) ) + ROM_CONTINUE( 0x100000, 0x80000) + ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) ) + ROM_CONTINUE( 0x100001, 0x80000) + + /* sound program */ + ROM_REGION( 0x030000, "soundcpu", 0 ) + ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) ) + ROM_RELOAD( 0x010000, 0x20000 ) + + /* '936 tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD( "247a13", 0x000000, 0x200000, CRC(c5a8ef29) SHA1(23938b8093bc0b9eef91f6d38127ca7acbdc06a6) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y + ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u + ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y + ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u + + /* TTL text plane ("fix layer") */ + ROM_REGION( 0x20000, "gfx3", 0) + ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) ) + + /* sound data */ + ROM_REGION( 0x400000, "shared", 0) + ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) ) + ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "rungunua.nv", 0x0000, 0x080, CRC(9890d304) SHA1(c94a77d1d45e372350456cf8eaa7e7ebd3cdbb84) ) +ROM_END + +ROM_START( slmdunkj ) + /* main program Japan Version AA 1993 10.8 */ + ROM_REGION( 0x300000, "maincpu", 0) + ROM_LOAD16_BYTE( "247jaa03.bin", 0x000000, 0x20000, CRC(87572078) SHA1(cfa784eb40ed8b3bda9d57abb6022bbe92056206) ) + ROM_LOAD16_BYTE( "247jaa04.bin", 0x000001, 0x20000, CRC(aa105e00) SHA1(617ac14535048b6e0da43cc98c4b67c8e306bef1) ) + + /* data (Guru 1 megabyte redump) */ + ROM_LOAD16_BYTE( "247b01.23n", 0x200000, 0x80000, CRC(2d774f27) SHA1(c48de9cb9daba25603b8278e672f269807aa0b20) ) + ROM_CONTINUE( 0x100000, 0x80000) + ROM_LOAD16_BYTE( "247b02.21n", 0x200001, 0x80000, CRC(d088c9de) SHA1(19d7ad4120f7cfed9cae862bb0c799fdad7ab15c) ) + ROM_CONTINUE( 0x100001, 0x80000) + + /* sound program */ + ROM_REGION( 0x030000, "soundcpu", 0 ) + ROM_LOAD("247a05", 0x000000, 0x20000, CRC(64e85430) SHA1(542919c3be257c8f118fc21d3835d7b6426a22ed) ) + ROM_RELOAD( 0x010000, 0x20000 ) + + /* '936 tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD( "247-a13", 0x000000, 0x200000, CRC(cc194089) SHA1(b5af94f5f583d282ac1499b371bbaac8b2fedc03) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "247-a11", 0x000000, 0x200000, CRC(c3f60854) SHA1(cbee7178ab9e5aa6a5aeed0511e370e29001fb01) ) // 5y + ROM_LOAD64_WORD( "247-a08", 0x000002, 0x200000, CRC(3e315eef) SHA1(898bc4d5ad244e5f91cbc87820b5d0be99ef6662) ) // 2u + ROM_LOAD64_WORD( "247-a09", 0x000004, 0x200000, CRC(5ca7bc06) SHA1(83c793c68227399f93bd1ed167dc9ed2aaac4167) ) // 2y + ROM_LOAD64_WORD( "247-a10", 0x000006, 0x200000, CRC(a5ccd243) SHA1(860b88ade1a69f8b6c5b8206424814b386343571) ) // 5u + + /* TTL text plane ("fix layer") */ + ROM_REGION( 0x20000, "gfx3", 0) + ROM_LOAD( "247-a12", 0x000000, 0x20000, CRC(57a8d26e) SHA1(0431d10b76d77c26a1f6f2b55d9dbcfa959e1cd0) ) + + /* sound data */ + ROM_REGION( 0x400000, "shared", 0) + ROM_LOAD( "247-a06", 0x000000, 0x200000, CRC(b8b2a67e) SHA1(a873d32f4b178c714743664fa53c0dca29cb3ce4) ) + ROM_LOAD( "247-a07", 0x200000, 0x200000, CRC(0108142d) SHA1(4dc6a36d976dad9c0da5a5b1f01f2eb3b369c99d) ) + + ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error + ROM_LOAD( "slmdunkj.nv", 0x0000, 0x080, CRC(531d27bd) SHA1(42251272691c66c1f89f99e6e5e2f300c1a7d69d) ) +ROM_END + + +GAME( 1993, rungun, 0, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) +GAME( 1993, runguna, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) +GAME( 1993, rungunu, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UAB 1993 10.12)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! +GAME( 1993, rungunua, rungun, rng, rng, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // runs twice as fast as it should, broken inputs! broken attract! +GAME( 1993, slmdunkj, rungun, rng, rng, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |