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Diffstat (limited to 'trunk/src/mame/drivers/rockrage.c')
-rw-r--r--trunk/src/mame/drivers/rockrage.c433
1 files changed, 433 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/rockrage.c b/trunk/src/mame/drivers/rockrage.c
new file mode 100644
index 00000000000..c13607befcd
--- /dev/null
+++ b/trunk/src/mame/drivers/rockrage.c
@@ -0,0 +1,433 @@
+/***************************************************************************
+
+Rock'n Rage (GX620) (c) 1986 Konami
+
+Driver by Manuel Abadia <manu@teleline.es>
+
+GX620 PWB302109A
+|------------------------------------------------------|
+| LA4445 VOL1 JP1 LM324 6809 6309 |
+| VOL2 JP2 YM2151 |
+| YM3012 3.579545MHz |
+| |
+| CN1 |
+| LM324 007420 |
+| 6116 620G3.11C 6264 620N2.15C |
+| 620N1.16C|
+|J |
+|A |
+|M 24MHz |
+|M 620D4.6E |
+|A |-------| |
+| VLM5030 |007342 | |
+| DSW3(4) DSW2(8) | | 6264 |
+| DSW1(8) 620D11B.7F | |620D6B.15F |
+| |-----------| 620G10B.8F|-------| 620D5B.16F |
+| | | |
+| | 007327 | 620D9.11G |
+| | | 620G11A.7G 620D8.12G 620D6A.15G |
+| |-----------| 620D10A.8G 620D7.13G 620D5A.16G|
+|------------------------------------------------------|
+
+Notes:
+ 6809 clock 1.500MHz [24/16]
+ 6309 clock 3.000MHz [24/8]
+ VLM5030 clock 3.579545MHz
+ YM2151 clock 3.579545MHz
+ VSync 60Hz
+ HSync 15.16kHz
+ JP1/JP2 - 4-pin jumper to set stereo/mono output
+ CN1 - 4 pin right speaker sound output connector
+ 6116 - 2k x8 SRAM (DIP24)
+ 6264 - 8k x8 SRAM (DIP28)
+ Konami custom ICs -
+ 007342 3905 67 3147B (PGA181)
+ 007420 3916 67 23 52 A (SDIP64)
+ 007327 (custom ceramic wide DIP40)
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6809/m6809.h"
+#include "cpu/hd6309/hd6309.h"
+#include "sound/2151intf.h"
+#include "sound/vlm5030.h"
+#include "video/konicdev.h"
+#include "includes/rockrage.h"
+
+
+static INTERRUPT_GEN( rockrage_interrupt )
+{
+ rockrage_state *state = device->machine().driver_data<rockrage_state>();
+ if (k007342_is_int_enabled(state->m_k007342))
+ device_set_input_line(device, HD6309_IRQ_LINE, HOLD_LINE);
+}
+
+static WRITE8_HANDLER( rockrage_bankswitch_w )
+{
+ /* bits 4-6 = bank number */
+ memory_set_bank(space->machine(), "bank1", (data & 0x70) >> 4);
+
+ /* bits 0 & 1 = coin counters */
+ coin_counter_w(space->machine(), 0,data & 0x01);
+ coin_counter_w(space->machine(), 1,data & 0x02);
+
+ /* other bits unknown */
+}
+
+static WRITE8_HANDLER( rockrage_sh_irqtrigger_w )
+{
+ rockrage_state *state = space->machine().driver_data<rockrage_state>();
+ soundlatch_w(space, offset, data);
+ device_set_input_line(state->m_audiocpu, M6809_IRQ_LINE, HOLD_LINE);
+}
+
+static READ8_DEVICE_HANDLER( rockrage_VLM5030_busy_r )
+{
+ return (vlm5030_bsy(device) ? 1 : 0);
+}
+
+static WRITE8_DEVICE_HANDLER( rockrage_speech_w )
+{
+ /* bit2 = data bus enable */
+ vlm5030_rst(device, (data >> 1) & 0x01);
+ vlm5030_st(device, (data >> 0) & 0x01);
+}
+
+static ADDRESS_MAP_START( rockrage_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_DEVREADWRITE("k007342", k007342_r, k007342_w) /* Color RAM + Video RAM */
+ AM_RANGE(0x2000, 0x21ff) AM_DEVREADWRITE("k007420", k007420_r, k007420_w) /* Sprite RAM */
+ AM_RANGE(0x2200, 0x23ff) AM_DEVREADWRITE("k007342", k007342_scroll_r, k007342_scroll_w) /* Scroll RAM */
+ AM_RANGE(0x2400, 0x247f) AM_RAM AM_BASE_MEMBER(rockrage_state, m_paletteram) /* Palette */
+ AM_RANGE(0x2600, 0x2607) AM_DEVWRITE("k007342", k007342_vreg_w) /* Video Registers */
+ AM_RANGE(0x2e00, 0x2e00) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x2e01, 0x2e01) AM_READ_PORT("P1")
+ AM_RANGE(0x2e02, 0x2e02) AM_READ_PORT("P2")
+ AM_RANGE(0x2e03, 0x2e03) AM_READ_PORT("DSW2")
+ AM_RANGE(0x2e40, 0x2e40) AM_READ_PORT("DSW1")
+ AM_RANGE(0x2e80, 0x2e80) AM_WRITE(rockrage_sh_irqtrigger_w) /* cause interrupt on audio CPU */
+ AM_RANGE(0x2ec0, 0x2ec0) AM_WRITE(watchdog_reset_w) /* watchdog reset */
+ AM_RANGE(0x2f00, 0x2f00) AM_WRITE(rockrage_vreg_w) /* ??? */
+ AM_RANGE(0x2f40, 0x2f40) AM_WRITE(rockrage_bankswitch_w) /* bankswitch control */
+ AM_RANGE(0x4000, 0x5fff) AM_RAM /* RAM */
+ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */
+ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( rockrage_sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x2000, 0x2000) AM_DEVWRITE("vlm", vlm5030_data_w) /* VLM5030 */
+ AM_RANGE(0x3000, 0x3000) AM_DEVREAD("vlm", rockrage_VLM5030_busy_r) /* VLM5030 */
+ AM_RANGE(0x4000, 0x4000) AM_DEVWRITE("vlm", rockrage_speech_w) /* VLM5030 */
+ AM_RANGE(0x5000, 0x5000) AM_READ(soundlatch_r) /* soundlatch_r */
+ AM_RANGE(0x6000, 0x6001) AM_DEVREADWRITE("ymsnd", ym2151_r,ym2151_w) /* YM 2151 */
+ AM_RANGE(0x7000, 0x77ff) AM_RAM /* RAM */
+ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+/***************************************************************************
+
+ Input Ports
+
+***************************************************************************/
+
+static INPUT_PORTS_START( rockrage )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, "Invalid" )
+ /* Invalid = both coin slots disabled */
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "30k and every 70k" )
+ PORT_DIPSETTING( 0x00, "40k and every 80k" )
+ PORT_DIPNAME( 0x10, 0x10, "Freeze Screen" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 0x20000/16, /* 8192 characters */
+ 4, /* 4 bpp */
+ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
+ { 0*4, 1*4, 0x20000*8+0*4, 0x20000*8+1*4, 2*4, 3*4, 0x20000*8+2*4, 0x20000*8+3*4 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8 /* every char takes 16 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 8,8, /* 8*8 sprites */
+ 0x40000/32, /* 8192 sprites */
+ 4, /* 4 bpp */
+ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every sprite takes 32 consecutive bytes */
+};
+
+static GFXDECODE_START( rockrage )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 64, 32 ) /* colors 00..31, but using 2 lookup tables */
+ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 32, 1 ) /* colors 32..63 */
+GFXDECODE_END
+
+/***************************************************************************
+
+ Machine Driver
+
+***************************************************************************/
+
+static const k007342_interface rockrage_k007342_intf =
+{
+ 0, rockrage_tile_callback
+};
+
+static const k007420_interface rockrage_k007420_intf =
+{
+ 0x3ff, rockrage_sprite_callback
+};
+
+
+static MACHINE_START( rockrage )
+{
+ rockrage_state *state = machine.driver_data<rockrage_state>();
+ UINT8 *ROM = machine.region("maincpu")->base();
+
+ memory_configure_bank(machine, "bank1", 0, 8, &ROM[0x10000], 0x2000);
+
+ state->m_audiocpu = machine.device("audiocpu");
+ state->m_k007342 = machine.device("k007342");
+ state->m_k007420 = machine.device("k007420");
+
+ state->save_item(NAME(state->m_vreg));
+ state->save_item(NAME(state->m_layer_colorbase));
+}
+
+static MACHINE_RESET( rockrage )
+{
+ rockrage_state *state = machine.driver_data<rockrage_state>();
+
+ state->m_vreg = 0;
+ state->m_layer_colorbase[0] = 0x00;
+ state->m_layer_colorbase[1] = 0x10;
+}
+
+static MACHINE_CONFIG_START( rockrage, rockrage_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309, 3000000*4) /* 24MHz/8 */
+ MCFG_CPU_PROGRAM_MAP(rockrage_map)
+ MCFG_CPU_VBLANK_INT("screen", rockrage_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", M6809, 1500000) /* 24MHz/16 */
+ MCFG_CPU_PROGRAM_MAP(rockrage_sound_map)
+
+ MCFG_MACHINE_START(rockrage)
+ MCFG_MACHINE_RESET(rockrage)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE(rockrage)
+
+ MCFG_K007342_ADD("k007342", rockrage_k007342_intf)
+ MCFG_K007420_ADD("k007420", rockrage_k007420_intf)
+
+ MCFG_GFXDECODE(rockrage)
+ MCFG_PALETTE_LENGTH(64 + 2*16*16)
+
+ MCFG_PALETTE_INIT(rockrage)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM2151, 3579545)
+ MCFG_SOUND_ROUTE(0, "mono", 0.60)
+ MCFG_SOUND_ROUTE(1, "mono", 0.60)
+
+ MCFG_SOUND_ADD("vlm", VLM5030, 3579545)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+
+ Game ROMs
+
+***************************************************************************/
+
+ROM_START( rockrage )
+ ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "620q01.16c", 0x08000, 0x08000, CRC(0ddb5ef5) SHA1(71b38c9f957858371f0ac95720d3c6d07339e5c5) ) /* fixed ROM */
+ ROM_LOAD( "620q02.15c", 0x10000, 0x10000, CRC(b4f6e346) SHA1(43fded4484836ff315dd6e40991f909dad73f1ed) ) /* banked ROM */
+
+ ROM_REGION( 0x10000 , "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "620k03.11c", 0x08000, 0x08000, CRC(9fbefe82) SHA1(ab42b7e519a0dd08f2249dad0819edea0976f39a) )
+
+ ROM_REGION( 0x040000, "gfx1", 0 )
+ ROM_LOAD( "620k06.rom", 0x000000, 0x20000, CRC(7fa2c57c) SHA1(8c5d85c31dc26cb59a012ebb1ea195c3db80cda8) ) /* tiles */
+ ROM_LOAD( "620k05.rom", 0x020000, 0x20000, CRC(145d387c) SHA1(4fb0c54f9a218d512d8aec09ef995494a06912d6) ) /* Both World & Japan use the same "K" code for these??? */
+
+ ROM_REGION( 0x040000, "gfx2", 0 )
+ ROM_LOAD( "620k11.rom", 0x000000, 0x20000, CRC(70449239) SHA1(07653ea3bfe0063c9d2b2102ac52a1b50fc2971e) ) /* sprites */
+ ROM_LOAD( "620l10.8g", 0x020000, 0x20000, CRC(06d108e0) SHA1(cae8c5f2fc4e84bc7adbf27f71a18a74968c4296) ) /* One "K" & one "L" code version??? */
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "620k09.11g", 0x00000, 0x00100, CRC(9f0e0608) SHA1(c95bdb370e4a91f27afbd5ff3b39b2e0ad87da73) ) /* layer 0 lookup table */
+ ROM_LOAD( "620k08.12g", 0x00100, 0x00100, CRC(b499800c) SHA1(46fa4e071ebceed12027de109be1e16dde5e846e) ) /* layer 1 lookup table */
+ ROM_LOAD( "620k07.13g", 0x00200, 0x00100, CRC(b6135ee0) SHA1(248a978987cff86c2bbad10ef332f63a6abd5bee) ) /* sprite lookup table, but its not used */
+ /* because it's always 0 1 2 ... f */
+ ROM_REGION( 0x08000, "vlm", 0 ) /* VLM3050 data */
+ ROM_LOAD( "620k04.6e", 0x00000, 0x08000, CRC(8be969f3) SHA1(9856b4c13fac77b645aed67a08cb4965b4966492) )
+ROM_END
+
+ROM_START( rockragea )
+ ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "620n01.16c", 0x08000, 0x10000, CRC(f89f56ea) SHA1(64ba2575e09af257b242d913eab69130f7341894) ) /* fixed ROM */
+ ROM_LOAD( "620n02.15c", 0x10000, 0x10000, CRC(5bc1f1cf) SHA1(d5bb9971d778449e0c01495f9888c0da7ac617a7) ) /* banked ROM */
+
+ ROM_REGION( 0x10000 , "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "620k03.11c", 0x08000, 0x08000, CRC(9fbefe82) SHA1(ab42b7e519a0dd08f2249dad0819edea0976f39a) ) /* Same rom but labeled as ver "G" */
+
+ ROM_REGION( 0x040000, "gfx1", 0 )
+ ROM_LOAD( "620d06a.15g", 0x000000, 0x10000, CRC(8cc05d4b) SHA1(0d6fef98bdc4d299229de4e0044241aedee83b85) ) /* tiles */
+ ROM_LOAD( "620d06b.15f", 0x010000, 0x10000, CRC(3892d41d) SHA1(c49f2e61f24a59be4e59e2f3c60e731b8a05ddd3) )
+ ROM_LOAD( "620d05a.16g", 0x020000, 0x10000, CRC(4d53fde9) SHA1(941fb6c94922727516945330b4b738aa052f7734) )
+ ROM_LOAD( "620d05b.16f", 0x030000, 0x10000, CRC(69f4599f) SHA1(664581874d74ed7bf59bde6730799e15f4e0144d) )
+
+ ROM_REGION( 0x040000, "gfx2", 0 )
+ ROM_LOAD( "620g11a.7g", 0x000000, 0x10000, CRC(0ef40c2c) SHA1(2c0b7e611333a072ebcef60c1985211d5936bf66) ) /* sprites */
+ ROM_LOAD( "620d11b.7f", 0x010000, 0x10000, CRC(8f116cbf) SHA1(0400609aadde39c6f02ab954c78bc67a1d23da1d) )
+ ROM_LOAD( "620d10a.8g", 0x020000, 0x10000, CRC(4789ae7b) SHA1(8885ca20bf746fb3ed229486c0e3903ababfacc9) )
+ ROM_LOAD( "620g10b.8f", 0x030000, 0x10000, CRC(1618854a) SHA1(0afb34a9ed97f13c1910acd7767cb8546ea7e6cd) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "620k09.11g", 0x00000, 0x00100, CRC(9f0e0608) SHA1(c95bdb370e4a91f27afbd5ff3b39b2e0ad87da73) ) /* layer 0 lookup table */
+ ROM_LOAD( "620k08.12g", 0x00100, 0x00100, CRC(b499800c) SHA1(46fa4e071ebceed12027de109be1e16dde5e846e) ) /* layer 1 lookup table */
+ ROM_LOAD( "620k07.13g", 0x00200, 0x00100, CRC(b6135ee0) SHA1(248a978987cff86c2bbad10ef332f63a6abd5bee) ) /* sprite lookup table, but its not used */
+ /* because it's always 0 1 2 ... f */
+ ROM_REGION( 0x08000, "vlm", 0 ) /* VLM3050 data */
+ ROM_LOAD( "620k04.6e", 0x00000, 0x08000, CRC(8be969f3) SHA1(9856b4c13fac77b645aed67a08cb4965b4966492) ) /* Same rom but labeled as ver "G" */
+ROM_END
+
+ROM_START( rockragej )
+ ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */
+ ROM_LOAD( "620k01.16c", 0x08000, 0x08000, CRC(4f5171f7) SHA1(5bce9e3f9d01c113c697853763cd891b91297eb2) ) /* fixed ROM */
+ ROM_LOAD( "620k02.15c", 0x10000, 0x10000, CRC(04c4d8f7) SHA1(2a1a024fc38bb934c454092b0aed74d0f1d1c4af) ) /* banked ROM */
+
+ ROM_REGION( 0x10000 , "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "620k03.11c", 0x08000, 0x08000, CRC(9fbefe82) SHA1(ab42b7e519a0dd08f2249dad0819edea0976f39a) )
+
+ ROM_REGION( 0x040000, "gfx1", 0 )
+ ROM_LOAD( "620k06.15g", 0x000000, 0x20000, CRC(c0e2b35c) SHA1(fb37a151188f27f883fed5fdfb0094c3efa9470d) ) /* tiles */
+ ROM_LOAD( "620k05.16g", 0x020000, 0x20000, CRC(ca9d9346) SHA1(fee8d98def802f312c6cd0ec751c67aa18acfacd) ) /* Both World & Japan use the same "K" code for these??? */
+
+ ROM_REGION( 0x040000, "gfx2", 0 )
+ ROM_LOAD( "620k11.7g", 0x000000, 0x20000, CRC(7430f6e9) SHA1(5d488c7b7b0eb4e502b3e566ac102cd3267e8568) ) /* sprites */
+ ROM_LOAD( "620k10.8g", 0x020000, 0x20000, CRC(0d1a95ab) SHA1(be565424f17af31dcd07004c6be03bbb00aef514) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "620k09.11g", 0x00000, 0x00100, CRC(9f0e0608) SHA1(c95bdb370e4a91f27afbd5ff3b39b2e0ad87da73) ) /* layer 0 lookup table */
+ ROM_LOAD( "620k08.12g", 0x00100, 0x00100, CRC(b499800c) SHA1(46fa4e071ebceed12027de109be1e16dde5e846e) ) /* layer 1 lookup table */
+ ROM_LOAD( "620k07.13g", 0x00200, 0x00100, CRC(b6135ee0) SHA1(248a978987cff86c2bbad10ef332f63a6abd5bee) ) /* sprite lookup table, but its not used */
+ /* because it's always 0 1 2 ... f */
+ ROM_REGION( 0x08000, "vlm", 0 ) /* VLM3050 data */
+ ROM_LOAD( "620k04.6e", 0x00000, 0x08000, CRC(8be969f3) SHA1(9856b4c13fac77b645aed67a08cb4965b4966492) )
+ROM_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+GAME( 1986, rockrage, 0, rockrage, rockrage, 0, ROT0, "Konami", "Rock'n Rage (World)", GAME_SUPPORTS_SAVE )
+GAME( 1986, rockragea,rockrage, rockrage, rockrage, 0, ROT0, "Konami", "Rock'n Rage (prototype?)", GAME_SUPPORTS_SAVE )
+GAME( 1986, rockragej,rockrage, rockrage, rockrage, 0, ROT0, "Konami", "Koi no Hotrock (Japan)", GAME_SUPPORTS_SAVE )