diff options
Diffstat (limited to 'trunk/src/mame/drivers/quasar.c')
-rw-r--r-- | trunk/src/mame/drivers/quasar.c | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/quasar.c b/trunk/src/mame/drivers/quasar.c new file mode 100644 index 00000000000..edffe3253b3 --- /dev/null +++ b/trunk/src/mame/drivers/quasar.c @@ -0,0 +1,437 @@ +/************************************************************************ + + Zaccaria S2650 '80s games + + Driver by Mike Coates and Pierpaolo Prazzoli + + TODO: + + Quasar + ------ + - Sound (missing invader effect - still not sure all noise in correct places) + - Phase 3 - seems awfully hard - dip settings ? + - Hook up Coin Counter + - Test/Service Mode - not working? + +************************************************************************ + +Quasar by Zaccaria (1980) + +1K files were 2708 +2K files were 2716 +512 file was an 82S130 (colour and priority PROM) + +2650A CPU + +I8085 Sound Board + +************************************************************************/ + +#include "emu.h" +#include "cpu/s2650/s2650.h" +#include "cpu/mcs48/mcs48.h" +#include "sound/dac.h" +#include "video/s2636.h" +#include "includes/cvs.h" + +/************************************************************************ + + Quasar memory layout + + Paging for screen is controlled by OUT to 0,1,2 or 3 + + Paging for IO ports is controlled by OUT to 8,9,A or B + +************************************************************************/ + +static WRITE8_HANDLER( video_page_select_w ) +{ + quasar_state *state = space->machine().driver_data<quasar_state>(); + state->m_page = offset & 0x03; +} + +static WRITE8_HANDLER( io_page_select_w ) +{ + quasar_state *state = space->machine().driver_data<quasar_state>(); + state->m_io_page = offset & 0x03; +} + +static WRITE8_HANDLER( quasar_video_w ) +{ + quasar_state *state = space->machine().driver_data<quasar_state>(); + + switch (state->m_page) + { + case 0: state->m_video_ram[offset] = data; break; + case 1: state->m_color_ram[offset] = data & 7; break; // 3 bits of ram only - 3 x 2102 + case 2: state->m_effectram[offset] = data; break; + case 3: state->m_effectcontrol = data; break; + } +} + +static READ8_HANDLER( quasar_IO_r ) +{ + quasar_state *state = space->machine().driver_data<quasar_state>(); + UINT8 ans = 0; + + switch (state->m_io_page) + { + case 0: ans = input_port_read(space->machine(), "IN0"); break; + case 1: ans = input_port_read(space->machine(), "IN1"); break; + case 2: ans = input_port_read(space->machine(), "DSW0"); break; + case 3: ans = input_port_read(space->machine(), "DSW1"); break; + } + + return ans; +} + +static WRITE8_HANDLER( quasar_bullet_w ) +{ + quasar_state *state = space->machine().driver_data<quasar_state>(); + state->m_bullet_ram[offset] = (data ^ 0xff); +} + +static WRITE8_HANDLER( quasar_sh_command_w ) +{ + // bit 4 = Sound Invader : Linked to an NE555V circuit + // Not handled yet + + // lower nibble = command to I8035 + // not necessarily like this, but it seems to work better than direct mapping + // (although schematics has it as direct - but then the schematics are wrong elsewhere to!) + soundlatch_w(space, 0, (data & 8) + ((data >> 1) & 3) + ((data << 2) & 4)); +} + +static READ8_HANDLER( quasar_sh_command_r ) +{ + return soundlatch_r(space, 0) + (input_port_read(space->machine(), "DSW2") & 0x30); +} + +static READ8_HANDLER( audio_t1_r ) +{ + return (soundlatch_r(space, 0) == 0); +} + +// memory map taken from the manual + +static ADDRESS_MAP_START( quasar, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x13ff) AM_ROM + AM_RANGE(0x1400, 0x14ff) AM_MIRROR(0x6000) AM_READWRITE(cvs_bullet_ram_or_palette_r, quasar_bullet_w) AM_BASE_MEMBER(quasar_state, m_bullet_ram) + AM_RANGE(0x1500, 0x15ff) AM_MIRROR(0x6000) AM_READWRITE(cvs_s2636_0_or_character_ram_r, cvs_s2636_0_or_character_ram_w) + AM_RANGE(0x1600, 0x16ff) AM_MIRROR(0x6000) AM_READWRITE(cvs_s2636_1_or_character_ram_r, cvs_s2636_1_or_character_ram_w) + AM_RANGE(0x1700, 0x17ff) AM_MIRROR(0x6000) AM_READWRITE(cvs_s2636_2_or_character_ram_r, cvs_s2636_2_or_character_ram_w) + AM_RANGE(0x1800, 0x1bff) AM_MIRROR(0x6000) AM_READWRITE(cvs_video_or_color_ram_r, quasar_video_w) AM_BASE_MEMBER(quasar_state, m_video_ram) + AM_RANGE(0x1c00, 0x1fff) AM_MIRROR(0x6000) AM_RAM + AM_RANGE(0x2000, 0x33ff) AM_ROM + AM_RANGE(0x4000, 0x53ff) AM_ROM + AM_RANGE(0x6000, 0x73ff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( quasar_io, AS_IO, 8 ) + AM_RANGE(0x00, 0x03) AM_READWRITE(quasar_IO_r, video_page_select_w) + AM_RANGE(0x08, 0x0b) AM_WRITE(io_page_select_w) + AM_RANGE(S2650_DATA_PORT, S2650_DATA_PORT) AM_READWRITE(cvs_collision_clear, quasar_sh_command_w) + AM_RANGE(S2650_CTRL_PORT, S2650_CTRL_PORT) AM_READ(cvs_collision_r) AM_WRITENOP + AM_RANGE(S2650_SENSE_PORT, S2650_SENSE_PORT) AM_READ_PORT("SENSE") + AM_RANGE(S2650_FO_PORT, S2650_FO_PORT) AM_RAM AM_BASE_MEMBER(quasar_state, m_fo_state) +ADDRESS_MAP_END + +/************************************* + * + * Sound board memory handlers + * + *************************************/ + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 ) + AM_RANGE(0x00, 0x7f) AM_RAM + AM_RANGE(0x80, 0x80) AM_READ(quasar_sh_command_r) + AM_RANGE(MCS48_PORT_T1, MCS48_PORT_T1) AM_READ(audio_t1_r) + AM_RANGE(MCS48_PORT_P1, MCS48_PORT_P1) AM_DEVWRITE("dac", dac_signed_w) +ADDRESS_MAP_END + +/************************************************************************ + + Inputs + +************************************************************************/ + +static INPUT_PORTS_START( quasar ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) /* test switch */ + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* table (from manual) */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* count enable (from manual) */ + + PORT_START("DSW0") + PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coin_A ) ) /* confirmed */ + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) ) /* confirmed */ + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x30, 0x00, "Number of Rockets" ) /* confirmed */ + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x30, "6" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Test Mode" ) /* confirmed */ + PORT_DIPSETTING( 0x00, "Collisions excluded" ) + PORT_DIPSETTING( 0x80, "Collisions included" ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x01, "High Score" ) + PORT_DIPSETTING( 0x00, "No H.S." ) // this option only wants bit 0 OFF + PORT_DIPSETTING( 0x01, "Normal H.S." ) + PORT_DIPSETTING( 0x03, "Low H.S." ) + PORT_DIPSETTING( 0x05, "Medium H.S." ) + PORT_DIPSETTING( 0x07, "High H.S." ) + PORT_DIPNAME( 0x18, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Difficult ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) + PORT_DIPNAME( 0x60, 0x20, "Extended Play" ) + PORT_DIPSETTING( 0x20, "5500" ) /* confirmed */ + PORT_DIPSETTING( 0x40, "7500" ) + PORT_DIPSETTING( 0x60, "9500" ) + PORT_DIPSETTING( 0x00, "17500" ) + PORT_DIPNAME( 0x80, 0x80, "Full Screen Rocket" ) /* confirmed */ + PORT_DIPSETTING( 0x80, "Stop at edge" ) + PORT_DIPSETTING( 0x00, "Wrap Around" ) + + PORT_START("SENSE") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) + + PORT_START("DSW2") +#if 0 + PORT_DIPNAME( 0x0f, 0x00, "Noise to play" ) + PORT_DIPSETTING( 0x00, "00" ) + PORT_DIPSETTING( 0x01, "01" ) + PORT_DIPSETTING( 0x02, "02" ) + PORT_DIPSETTING( 0x03, "03" ) + PORT_DIPSETTING( 0x04, "04" ) + PORT_DIPSETTING( 0x05, "05" ) + PORT_DIPSETTING( 0x06, "06" ) + PORT_DIPSETTING( 0x07, "07" ) + PORT_DIPSETTING( 0x08, "08" ) + PORT_DIPSETTING( 0x09, "09" ) + PORT_DIPSETTING( 0x0a, "0A" ) + PORT_DIPSETTING( 0x0b, "0B" ) + PORT_DIPSETTING( 0x0c, "0C" ) + PORT_DIPSETTING( 0x0d, "0D" ) + PORT_DIPSETTING( 0x0e, "0E" ) + PORT_DIPSETTING( 0x0f, "0F" ) +#endif + PORT_DIPNAME( 0x10, 0x10, "Sound Test" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,3), + 3, + { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +/* S2636 Mappings */ + +static GFXDECODE_START( quasar ) + GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 64+1 ) /* ROM chars */ +GFXDECODE_END + +static INTERRUPT_GEN( quasar_interrupt ) +{ + device_set_input_line_and_vector(device, 0, HOLD_LINE, 0x03); +} + +static const s2636_interface s2636_0_config = +{ + "screen", + 0x100, + CVS_S2636_Y_OFFSET, CVS_S2636_X_OFFSET, + NULL +}; + +static const s2636_interface s2636_1_config = +{ + "screen", + 0x100, + CVS_S2636_Y_OFFSET, CVS_S2636_X_OFFSET, + NULL +}; + +static const s2636_interface s2636_2_config = +{ + "screen", + 0x100, + CVS_S2636_Y_OFFSET, CVS_S2636_X_OFFSET, + NULL +}; + +// **************************************** +// Quasar S2650 Main CPU, I8035 sound board +// **************************************** + +static MACHINE_START( quasar ) +{ + quasar_state *state = machine.driver_data<quasar_state>(); + + MACHINE_START_CALL(cvs); + + /* register state save */ + state->save_item(NAME(state->m_effectcontrol)); + state->save_item(NAME(state->m_page)); + state->save_item(NAME(state->m_io_page)); +} + +static MACHINE_RESET( quasar ) +{ + quasar_state *state = machine.driver_data<quasar_state>(); + + MACHINE_RESET_CALL(cvs); + + state->m_effectcontrol = 0; + state->m_page = 0; + state->m_io_page = 8; +} + +static MACHINE_CONFIG_START( quasar, quasar_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", S2650, 14318000/4) /* 14 mhz crystal divide by 4 on board */ + MCFG_CPU_PROGRAM_MAP(quasar) + MCFG_CPU_IO_MAP(quasar_io) + MCFG_CPU_VBLANK_INT("screen", quasar_interrupt) + + MCFG_CPU_ADD("soundcpu",I8035,6000000) /* 6MHz crystal divide by 15 in CPU */ + MCFG_CPU_PROGRAM_MAP(sound_map) + MCFG_CPU_IO_MAP(sound_portmap) + + MCFG_MACHINE_START(quasar) + MCFG_MACHINE_RESET(quasar) + + MCFG_QUANTUM_TIME(attotime::from_hz(6000)) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(50) /* From dot clock */ + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(256, 256) + MCFG_SCREEN_VISIBLE_AREA(1*8+1, 29*8-1, 2*8, 32*8-1) + MCFG_SCREEN_UPDATE(quasar) + + MCFG_GFXDECODE(quasar) + MCFG_PALETTE_LENGTH((64+1)*8+(4*256)) + + MCFG_S2636_ADD("s2636_0", s2636_0_config) + MCFG_S2636_ADD("s2636_1", s2636_1_config) + MCFG_S2636_ADD("s2636_2", s2636_2_config) + + MCFG_PALETTE_INIT(quasar) + MCFG_VIDEO_START(quasar) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("dac", DAC, 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + +ROM_START( quasar ) + ROM_REGION( 0x8000, "maincpu", 0 ) + ROM_LOAD( "7b_01.bin", 0x0000, 0x0400, CRC(20a7feaf) SHA1(ab89087efca2fcb9568f49ba117755ae2c1bd3a3) ) + ROM_CONTINUE( 0x4000, 0x0400 ) + ROM_LOAD( "6b_02.bin", 0x0400, 0x0400, CRC(c14af4a1) SHA1(ca2d3aff94db43aa7c25d33b345a53f484f679cd) ) + ROM_CONTINUE( 0x4400, 0x0400 ) + ROM_LOAD( "5b_03.bin", 0x0800, 0x0400, CRC(3f051d8b) SHA1(1dd7a5eddfb0d7871705ac9ec1b9c16c2b80ddf0) ) + ROM_CONTINUE( 0x4800, 0x0400 ) + ROM_LOAD( "3b_04.bin", 0x0c00, 0x0400, CRC(e14d04ed) SHA1(3176902e3efd72946468c7e7a221d88fcbf63c97) ) + ROM_CONTINUE( 0x4c00, 0x0400 ) + ROM_LOAD( "2b_05.bin", 0x1000, 0x0400, CRC(f2113222) SHA1(576e0ac92ba076e00eeeae73892246f92fff252a) ) + ROM_CONTINUE( 0x5000, 0x0400 ) + ROM_LOAD( "7c_06.bin", 0x2000, 0x0400, CRC(f7f1267d) SHA1(29c99191b0b6186af6772d04543a5fd235f5eafd) ) + ROM_LOAD( "6c_07.bin", 0x2400, 0x0400, CRC(772004eb) SHA1(bfafb6005a1a0cff39b76ec0ad4ea1f438a2f174) ) + ROM_LOAD( "5c_08.bin", 0x2800, 0x0400, CRC(7a87b6f3) SHA1(213b8ccd7bdd650e19d2746b2d617c1950ba3d2b) ) + ROM_LOAD( "3c_09.bin", 0x2c00, 0x0400, CRC(ef87c2cb) SHA1(1ba10dd3996c047e595c54a37c1abb44df3b63c6) ) + ROM_LOAD( "2c_10.bin", 0x3000, 0x0400, CRC(be6c4f84) SHA1(b3a779457bd0d33ccb23c21a7e7cd4a6fc78bb7f) ) + + ROM_REGION( 0x1000, "soundcpu", 0 ) + ROM_LOAD( "quasar.snd", 0x0000, 0x0800, CRC(9e489768) SHA1(a9f01ef0a6512543bbdfec56037f37a0440b2b94) ) + + ROM_REGION( 0x1800, "gfx1", 0 ) + ROM_LOAD( "6g.bin", 0x0000, 0x0800, CRC(deb2f4a9) SHA1(9a15d07a9b35bef34ce923973fc59fbd911f8111) ) + ROM_LOAD( "7g.bin", 0x0800, 0x0800, CRC(76222f30) SHA1(937286fcb50bd0a61db9e71e04b5eb1a0746e1c0) ) + ROM_LOAD( "9g.bin", 0x1000, 0x0800, CRC(fd0a36e9) SHA1(93f1207a36418b9ab15a25163a092308b9916528) ) + + ROM_REGION( 0x0200, "proms", 0 ) + ROM_LOAD( "12m_q.bin", 0x0000, 0x0200, CRC(1ab8633d) SHA1(3aed29f2326676a8d8a5de6f6bb923b6510896d8) ) +ROM_END + +ROM_START( quasara ) + ROM_REGION( 0x8000, "maincpu", 0 ) + ROM_LOAD( "7b_01.bin", 0x0000, 0x0400, CRC(20a7feaf) SHA1(ab89087efca2fcb9568f49ba117755ae2c1bd3a3) ) + ROM_CONTINUE( 0x4000, 0x0400 ) + ROM_LOAD( "6b_02.bin", 0x0400, 0x0400, CRC(c14af4a1) SHA1(ca2d3aff94db43aa7c25d33b345a53f484f679cd) ) + ROM_CONTINUE( 0x4400, 0x0400 ) + ROM_LOAD( "5b_03.bin", 0x0800, 0x0400, CRC(3f051d8b) SHA1(1dd7a5eddfb0d7871705ac9ec1b9c16c2b80ddf0) ) + ROM_CONTINUE( 0x4800, 0x0400 ) + ROM_LOAD( "3b_04.bin", 0x0c00, 0x0400, CRC(e14d04ed) SHA1(3176902e3efd72946468c7e7a221d88fcbf63c97) ) + ROM_CONTINUE( 0x4c00, 0x0400 ) + ROM_LOAD( "2b_05.bin", 0x1000, 0x0400, CRC(f2113222) SHA1(576e0ac92ba076e00eeeae73892246f92fff252a) ) + ROM_CONTINUE( 0x5000, 0x0400 ) + ROM_LOAD( "7c_06.bin", 0x2000, 0x0400, CRC(f7f1267d) SHA1(29c99191b0b6186af6772d04543a5fd235f5eafd) ) + ROM_LOAD( "6c_07.bin", 0x2400, 0x0400, CRC(772004eb) SHA1(bfafb6005a1a0cff39b76ec0ad4ea1f438a2f174) ) + ROM_LOAD( "5c_08.bin", 0x2800, 0x0400, CRC(7a87b6f3) SHA1(213b8ccd7bdd650e19d2746b2d617c1950ba3d2b) ) + ROM_LOAD( "3c_09.bin", 0x2c00, 0x0400, CRC(ef87c2cb) SHA1(1ba10dd3996c047e595c54a37c1abb44df3b63c6) ) + ROM_LOAD( "2c_10a.bin", 0x3000, 0x0400, CRC(a31c0435) SHA1(48e1c5da455610145310dfe4c6b6e4302b531876) ) // different from quasar set + + ROM_REGION( 0x1000, "soundcpu", 0 ) + ROM_LOAD( "quasar.snd", 0x0000, 0x0800, CRC(9e489768) SHA1(a9f01ef0a6512543bbdfec56037f37a0440b2b94) ) + + ROM_REGION( 0x1800, "gfx1", 0 ) + ROM_LOAD( "6g.bin", 0x0000, 0x0800, CRC(deb2f4a9) SHA1(9a15d07a9b35bef34ce923973fc59fbd911f8111) ) + ROM_LOAD( "7g.bin", 0x0800, 0x0800, CRC(76222f30) SHA1(937286fcb50bd0a61db9e71e04b5eb1a0746e1c0) ) + ROM_LOAD( "9g.bin", 0x1000, 0x0800, CRC(fd0a36e9) SHA1(93f1207a36418b9ab15a25163a092308b9916528) ) + + ROM_REGION( 0x0200, "proms", 0 ) + ROM_LOAD( "12m_q.bin", 0x0000, 0x0200, CRC(1ab8633d) SHA1(3aed29f2326676a8d8a5de6f6bb923b6510896d8) ) +ROM_END + + +GAME( 1980, quasar, 0, quasar, quasar, 0, ROT90, "Zelco / Zaccaria", "Quasar", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) +GAME( 1980, quasara, quasar, quasar, quasar, 0, ROT90, "Zelco / Zaccaria", "Quasar (Alternate)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |