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Diffstat (limited to 'trunk/src/mame/drivers/punchout.c')
-rw-r--r--trunk/src/mame/drivers/punchout.c1369
1 files changed, 1369 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/punchout.c b/trunk/src/mame/drivers/punchout.c
new file mode 100644
index 00000000000..2f50e93b817
--- /dev/null
+++ b/trunk/src/mame/drivers/punchout.c
@@ -0,0 +1,1369 @@
+/***************************************************************************
+
+Punch Out / Super Punch Out / Arm Wrestling
+
+Arm Wrestling runs on about the same hardware, but the video board is different.
+The most significant changes are that Punchout has a larger bottom tilemap,
+with scrolling, while Arm Wrestling has an additional FG tilemap displayed on
+the bottom screen.
+
+- money bag placement might not be 100% correct in Arm Wrestling, however
+ the more serious part of armwrest35b9yel (unplayable bonus round after rounds
+ 5 and 9) is now fixed.
+
+driver by Nicola Salmoria
+
+TODO:
+- Finish emulation of RP5C01 and RP5H01 for spnchout. The RP5C01 features don't
+ seem to be used at all except for very basic protection e.g. relying on the
+ masking done by the internal registers.
+
+
+main CPU:
+
+0000-bfff ROM
+c000-c3ff NVRAM
+d000-d7ff RAM
+d800-dfff Video RAM (info screen)
+e000-e7ff Video RAM (opponent)
+e800-efff Video RAM (player)
+f000-f03f Background row scroll (low/high couples)
+f000-ffff Video RAM (background)
+
+memory mapped ports:
+write:
+dfe0-dfef ??
+
+dff0 big sprite #1 zoom low 8 bits
+dff1 big sprite #1 zoom high 4 bits
+dff2 big sprite #1 x pos low 8 bits
+dff3 big sprite #1 x pos high 4 bits
+dff4 big sprite #1 y pos low 8 bits
+dff5 big sprite #1 y pos high bit
+dff6 big sprite #1 x flip (bit 0)
+dff7 big sprite #1 bit 0: show on top monitor; bit 1: show on bottom monitor
+
+dff8 big sprite #2 x pos low 8 bits
+dff9 big sprite #2 x pos high bit
+dffa big sprite #2 y pos low 8 bits
+dffb big sprite #2 y pos high bit
+dffc big sprite #2 x flip (bit 0)
+dffd palette bank (bit 0 = bottom monitor bit 1 = top monitor)
+
+I/O
+read:
+00 IN0
+01 IN1
+02 DSW0
+03 DSW1 (bit 4: VLM5030 busy signal)
+
+write:
+00 to 2A03 #1 IN0 (unpopulated)
+01 to 2A03 #1 IN1 (unpopulated)
+02 to 2A03 #2 IN0
+03 to 2A03 #2 IN1
+04 to VLM5030
+08 NMI enable + watchdog reset
+09 watchdog reset
+0a ? latched into Z80 BUS RQ
+0b to 2A03 #1 and #2 RESET
+0c to VLM5030 RESET
+0d to VLM5030 START
+0e to VLM5030 VCU
+0f enable NVRAM ?
+
+sound CPU:
+the sound CPU is a 2A03, which is a modified 6502 with built-in input ports
+and two (analog?) outputs. The input ports are memory mapped at 4016-4017;
+the outputs are more complicated. The only thing I have found is that 4011
+goes straight into a DAC and produces the crowd sounds, but several addresses
+in the range 4000-4017 are written to. There are probably three tone generators.
+
+0000-07ff RAM
+e000-ffff ROM
+
+read:
+4016 IN0
+4017 IN1
+
+write:
+4000 ? is usually ORed with 90 or 50
+4001 ? usually 7f, could be associated with 4000
+4002-4003 ? tone #1 freq? (bit 3 of 4003 is always 1, bits 4-7 always 0)
+4004 ? is usually ORed with 90 or 50
+4005 ? usually 7f, could be associated with 4004
+4006-4007 ? tone #2 freq? (bit 3 of 4007 is always 1, bits 4-7 always 0)
+4008 ? at one point the max value is cut at 38
+400a-400b ? tone #3 freq? (bit 3 of 400b is always 1, bits 4-7 always 0)
+400c ?
+400e-400f ?
+4011 DAC crowd noise
+4015 ?? 00 or 0f
+4017 ?? always c0
+
+***************************************************************************
+
+DIP locations verified for:
+ -punchout (manual)
+ -spnchout (manual)
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m6502/m6502.h"
+#include "sound/vlm5030.h"
+#include "sound/nes_apu.h"
+#include "machine/nvram.h"
+#include "rendlay.h"
+#include "includes/punchout.h"
+
+
+static CUSTOM_INPUT( punchout_vlm5030_busy_r )
+{
+ /* bit 4 of DSW1 is busy pin level */
+ return (vlm5030_bsy(field.machine().device("vlm"))) ? 0x00 : 0x01;
+}
+
+static WRITE8_DEVICE_HANDLER( punchout_speech_reset_w )
+{
+ vlm5030_rst( device, data & 0x01 );
+}
+
+static WRITE8_DEVICE_HANDLER( punchout_speech_st_w )
+{
+ vlm5030_st( device, data & 0x01 );
+}
+
+static WRITE8_DEVICE_HANDLER( punchout_speech_vcu_w )
+{
+ vlm5030_vcu( device, data & 0x01 );
+}
+
+static WRITE8_HANDLER( punchout_2a03_reset_w )
+{
+ if (data & 1)
+ cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, ASSERT_LINE);
+ else
+ cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, CLEAR_LINE);
+}
+
+
+static READ8_HANDLER( spunchout_rp5c01_r )
+{
+ punchout_state *state = space->machine().driver_data<punchout_state>();
+ logerror("%04x: prot_r %x\n", cpu_get_previouspc(&space->device()), offset);
+
+ if (offset <= 0x0c)
+ {
+ switch (state->m_rp5c01_mode_sel & 3)
+ {
+ case 0: // time
+ switch ( offset )
+ {
+ case 0x00: // 1-second counter
+ return state->m_rp5c01_mem[0x00];
+
+ case 0x01: // 10-second counter
+ return state->m_rp5c01_mem[0x01] & 0x7;
+
+ case 0x02: // 1-minute counter
+ return state->m_rp5c01_mem[0x02];
+
+ case 0x03: // 10-minute counter
+ return state->m_rp5c01_mem[0x03] & 0x07;
+
+ case 0x04: // 1-hour counter
+ return state->m_rp5c01_mem[0x04];
+
+ case 0x05: // 10-hour counter
+ return state->m_rp5c01_mem[0x05] & 0x03;
+
+ case 0x06: // day-of-the-week counter
+ return state->m_rp5c01_mem[0x06] & 0x07;
+
+ case 0x07: // 1-day counter
+ return state->m_rp5c01_mem[0x07];
+
+ case 0x08: // 10-day counter
+ return state->m_rp5c01_mem[0x08] & 0x03;
+
+ case 0x09: // 1-month counter
+ return state->m_rp5c01_mem[0x09];
+
+ case 0x0a: // 10-month counter
+ return state->m_rp5c01_mem[0x0a] & 0x01;
+
+ case 0x0b: // 1-year counter
+ return state->m_rp5c01_mem[0x0b];
+
+ case 0x0c: // 10-year counter
+ return state->m_rp5c01_mem[0x0c];
+ }
+ break;
+
+ case 1: // alarm
+ switch ( offset )
+ {
+ case 0x00: // n/a
+ return 0x00;
+
+ case 0x01: // n/a
+ return 0x00;
+
+ case 0x02: // 1-minute alarm register
+ return state->m_rp5c01_mem[0x12];
+
+ case 0x03: // 10-minute alarm register
+ return state->m_rp5c01_mem[0x13] & 0x07;
+
+ case 0x04: // 1-hour alarm register
+ return state->m_rp5c01_mem[0x14];
+
+ case 0x05: // 10-hour alarm register
+ return state->m_rp5c01_mem[0x15] & 0x03;
+
+ case 0x06: // day-of-the-week alarm register
+ return state->m_rp5c01_mem[0x16] & 0x07;
+
+ case 0x07: // 1-day alarm register
+ return state->m_rp5c01_mem[0x17];
+
+ case 0x08: // 10-day alarm register
+ return state->m_rp5c01_mem[0x18] & 0x03;
+
+ case 0x09: // n/a
+ return 0x00;
+
+ case 0x0a: // /12/24 select register
+ return state->m_rp5c01_mem[0x1a] & 0x01;
+
+ case 0x0b: // leap year count
+ return state->m_rp5c01_mem[0x1b] & 0x03;
+
+ case 0x0c: // n/a
+ return 0x00;
+ }
+ break;
+
+ case 2: // RAM BLOCK 10
+ case 3: // RAM BLOCK 11
+ return state->m_rp5c01_mem[0x10 * (state->m_rp5c01_mode_sel & 3) + offset];
+ }
+ }
+ else if (offset == 0x0d)
+ {
+ return state->m_rp5c01_mode_sel;
+ }
+
+ logerror("Read from unknown protection? port %02x ( selector = %02x )\n", offset, state->m_rp5c01_mode_sel );
+ return 0;
+}
+
+static WRITE8_HANDLER( spunchout_rp5c01_w )
+{
+ punchout_state *state = space->machine().driver_data<punchout_state>();
+ data &= 0x0f;
+
+ logerror("%04x: prot_w %x = %02x\n",cpu_get_previouspc(&space->device()),offset,data);
+
+ if (offset <= 0x0c)
+ {
+ state->m_rp5c01_mem[0x10 * (state->m_rp5c01_mode_sel & 3) + offset] = data;
+ }
+ else if (offset == 0x0d)
+ {
+ state->m_rp5c01_mode_sel = data;
+ logerror("MODE: Timer EN = %d Alarm EN = %d MODE %d\n",BIT(data,3),BIT(data,2),data&3);
+ }
+ else if (offset == 0x0e)
+ {
+ logerror("TEST = %d",data);
+ }
+ else if (offset == 0x0f)
+ {
+ logerror("RESET: /1Hz = %d /16Hz = %d Timer = %d Timer = %d\n",BIT(data,3),BIT(data,2),BIT(data,1),BIT(data,0));
+ }
+}
+
+static READ8_HANDLER( spunchout_exp_r )
+{
+ // bit 7 = DATA OUT from RP5H01
+ // bit 6 = COUNTER OUT from RP5H01
+ // bit 5 = /ALARM from RP5C01
+ // bit 4 = n.c.
+ // bits 3-0 = D3-D0 from RP5C01
+
+ UINT8 ret = spunchout_rp5c01_r( space, offset >> 4 );
+
+ // FIXME hack
+ /* PC = 0x0313 */
+ /* (ret or 0x10) -> (D7DF),(D7A0) - (D7DF),(D7A0) = 0d0h(ret nc) */
+
+ if (cpu_get_previouspc(&space->device()) == 0x0313)
+ ret |= 0xc0;
+
+ return ret;
+}
+
+static WRITE8_HANDLER( spunchout_exp_w )
+{
+ spunchout_rp5c01_w( space, offset >> 4, data );
+}
+
+
+
+static ADDRESS_MAP_START( punchout_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(punchout_bg_top_videoram_w) AM_BASE_MEMBER(punchout_state, m_bg_top_videoram)
+ AM_RANGE(0xdff0, 0xdff7) AM_BASE_MEMBER(punchout_state, m_spr1_ctrlram)
+ AM_RANGE(0xdff8, 0xdffc) AM_BASE_MEMBER(punchout_state, m_spr2_ctrlram)
+ AM_RANGE(0xdffd, 0xdffd) AM_BASE_MEMBER(punchout_state, m_palettebank)
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(punchout_spr1_videoram_w) AM_BASE_MEMBER(punchout_state, m_spr1_videoram)
+ AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(punchout_spr2_videoram_w) AM_BASE_MEMBER(punchout_state, m_spr2_videoram)
+ AM_RANGE(0xf000, 0xffff) AM_RAM_WRITE(punchout_bg_bot_videoram_w) AM_BASE_MEMBER(punchout_state, m_bg_bot_videoram) // also contains scroll RAM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( armwrest_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_ROM
+ AM_RANGE(0xc000, 0xc3ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(armwrest_fg_videoram_w) AM_BASE_MEMBER(punchout_state, m_armwrest_fg_videoram)
+ AM_RANGE(0xdff0, 0xdff7) AM_BASE_MEMBER(punchout_state, m_spr1_ctrlram)
+ AM_RANGE(0xdff8, 0xdffc) AM_BASE_MEMBER(punchout_state, m_spr2_ctrlram)
+ AM_RANGE(0xdffd, 0xdffd) AM_BASE_MEMBER(punchout_state, m_palettebank)
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(punchout_spr1_videoram_w) AM_BASE_MEMBER(punchout_state, m_spr1_videoram)
+ AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(punchout_spr2_videoram_w) AM_BASE_MEMBER(punchout_state, m_spr2_videoram)
+ AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(punchout_bg_bot_videoram_w) AM_BASE_MEMBER(punchout_state, m_bg_bot_videoram)
+ AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(punchout_bg_top_videoram_w) AM_BASE_MEMBER(punchout_state, m_bg_top_videoram)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( punchout_io_map, AS_IO, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0")
+ AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1")
+ AM_RANGE(0x00, 0x01) AM_WRITENOP /* the 2A03 #1 is not present */
+ AM_RANGE(0x02, 0x02) AM_READ_PORT("DSW2") AM_WRITE(soundlatch_w)
+ AM_RANGE(0x03, 0x03) AM_READ_PORT("DSW1") AM_WRITE(soundlatch2_w)
+ AM_RANGE(0x04, 0x04) AM_DEVWRITE("vlm", vlm5030_data_w) /* VLM5030 */
+// AM_RANGE(0x05, 0x05) AM_WRITENOP /* unused */
+// AM_RANGE(0x06, 0x06) AM_WRITENOP
+ AM_RANGE(0x08, 0x08) AM_WRITE(interrupt_enable_w)
+ AM_RANGE(0x09, 0x09) AM_WRITENOP /* watchdog reset, seldom used because 08 clears the watchdog as well */
+ AM_RANGE(0x0a, 0x0a) AM_WRITENOP /* ?? */
+ AM_RANGE(0x0b, 0x0b) AM_WRITE(punchout_2a03_reset_w)
+ AM_RANGE(0x0c, 0x0c) AM_DEVWRITE("vlm", punchout_speech_reset_w) /* VLM5030 */
+ AM_RANGE(0x0d, 0x0d) AM_DEVWRITE("vlm", punchout_speech_st_w) /* VLM5030 */
+ AM_RANGE(0x0e, 0x0e) AM_DEVWRITE("vlm", punchout_speech_vcu_w) /* VLM5030 */
+ AM_RANGE(0x0f, 0x0f) AM_WRITENOP /* enable NVRAM ? */
+
+ /* protection ports - Super Punchout only (move to install handler?) */
+ AM_RANGE(0x07, 0x07) AM_MIRROR(0xf0) AM_MASK(0xf0) AM_READWRITE(spunchout_exp_r, spunchout_exp_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( punchout_sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM
+ AM_RANGE(0x4016, 0x4016) AM_READ(soundlatch_r)
+ AM_RANGE(0x4017, 0x4017) AM_READ(soundlatch2_r)
+ AM_RANGE(0x4000, 0x4017) AM_DEVREADWRITE("nes", nes_psg_r,nes_psg_w)
+ AM_RANGE(0xe000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( punchout )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!1,!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x00, "Time" ) PORT_DIPLOCATION("SW2:!3,!4")
+ PORT_DIPSETTING( 0x00, "Longest" )
+ PORT_DIPSETTING( 0x04, "Long" )
+ PORT_DIPSETTING( 0x08, "Short" )
+ PORT_DIPSETTING( 0x0c, "Shortest" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Rematch At A Discount" ) PORT_DIPLOCATION("SW2:!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:!7" ) /* Listed as "Unused" */
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW2:!8" )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4")
+ PORT_DIPSETTING( 0x0e, DEF_STR( 5C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x0b, DEF_STR( 4C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x08, "1 Coin/2 Credits (2 Credits/1 Play)" ) /* Not documented */
+ PORT_DIPSETTING( 0x0d, "1 Coin/3 Credits (2 Credits/1 Play)" ) /* Not documented */
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+// PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) /* Not documented */
+// PORT_DIPSETTING( 0x09, DEF_STR( 1C_2C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( Free_Play ) )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(punchout_vlm5030_busy_r, NULL) /* VLM5030 busy signal */
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "R18:!1" ) /* Not documented, R18 resistor */
+ PORT_DIPNAME( 0x80, 0x00, "Copyright" ) PORT_DIPLOCATION("R19:!1") /* Not documented, R19 resistor */
+ PORT_DIPSETTING( 0x00, "Nintendo" )
+ PORT_DIPSETTING( 0x80, "Nintendo of America Inc." )
+INPUT_PORTS_END
+
+/* same as punchout with additional duck button */
+static INPUT_PORTS_START( spnchout )
+ PORT_INCLUDE( punchout )
+
+ PORT_MODIFY("IN0")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4")
+ PORT_DIPSETTING( 0x08, DEF_STR( 6C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) ) /* Not documented */
+// PORT_DIPSETTING( 0x09, DEF_STR( 4C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) ) /* Not documented */
+ PORT_DIPSETTING( 0x0d, "1 Coin/3 Credits (2 Credits/1 Play)" ) /* Not documented */
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0b, "1 Coin/2 Credits (3 Credits/1 Play)" ) /* Not documented */
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( Free_Play ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( armwrest )
+ PORT_INCLUDE( punchout )
+
+ PORT_MODIFY("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
+
+ PORT_MODIFY("IN1")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+
+ /* Coinage:
+
+ R18 (Coin Slots setting) determines which table is used.
+
+ L = number of credits per coin for left coin slot
+ R = number of credits per coin for right coin slot
+ C = number of credits needed for one play
+
+Table 1 (for 2 Coin Slots):
+
+ DSW1 DSW2
+bit 3210 5432 L R C
+
+ 0000 0000 1 1 1
+ 0000 0001 8 1 1
+ 0000 0010 2 1 1
+ 0000 0011 8 3 3
+ 0000 0100 3 1 2
+ 0000 0101 3 12 4
+ 0000 0110 1 2 2
+ 0000 0111 3 24 2
+ 0000 1000 1 3 3
+ 0000 1001 4 1 3
+ 0000 1010 1 4 4
+ 0000 1011 3 3 4
+ 0000 1100 1 5 5
+ 0000 1101 1 1 1
+ 0000 1110 2 3 3
+ 0000 1111 5 5 3
+
+ 0001 0000 1 2 1
+ 0001 0001 1 8 1
+ 0001 0010 2 2 1
+ 0001 0011 3 8 3
+ 0001 0100 3 2 1
+ 0001 0101 12 3 4
+ 0001 0110 1 4 2
+ 0001 0111 24 3 2
+ 0001 1000 1 6 3
+ 0001 1001 1 4 3
+ 0001 1010 1 8 4
+ 0001 1011 3 3 4
+ 0001 1100 1 10 5
+ 0001 1101 1 1 2
+ 0001 1110 2 6 3
+ 0001 1111 5 5 4
+
+ 0010 0000 1 3 1
+ 0010 0001 9 1 1
+ 0010 0010 2 3 1
+ 0010 0011 3 4 4
+ 0010 0100 3 3 1
+ 0010 0101 4 4 1
+ 0010 0110 1 6 2
+ 0010 0111 3 1 2
+ 0010 1000 1 9 3
+ 0010 1001 10 1 3
+ 0010 1010 1 12 4
+ 0010 1011 1 1 6
+ 0010 1100 1 15 5
+ 0010 1101 2 2 1
+ 0010 1110 2 9 3
+ 0010 1111 2 2 5
+
+ 0011 0000 1 4 1
+ 0011 0001 1 9 1
+ 0011 0010 2 4 1
+ 0011 0011 4 3 4
+ 0011 0100 3 4 1
+ 0011 0101 4 4 1
+ 0011 0110 1 8 2
+ 0011 0111 1 3 2
+ 0011 1000 1 12 3
+ 0011 1001 1 10 3
+ 0011 1010 1 16 4
+ 0011 1011 1 1 6
+ 0011 1100 1 20 5
+ 0011 1101 1 1 4
+ 0011 1110 2 12 3
+ 0011 1111 8 8 1
+
+ 0100 0000 1 5 1
+ 0100 0001 10 1 1
+ 0100 0010 2 5 1
+ 0100 0011 2 5 5
+ 0100 0100 3 5 1
+ 0100 0101 4 4 1
+ 0100 0110 1 10 2
+ 0100 0111 10 1 2
+ 0100 1000 1 15 3
+ 0100 1001 20 1 3
+ 0100 1010 1 20 4
+ 0100 1011 16 1 2
+ 0100 1100 1 25 5
+ 0100 1101 1 1 5
+ 0100 1110 2 15 3
+ 0100 1111 8 8 3
+
+ 0101 0000 1 6 1
+ 0101 0001 1 10 1
+ 0101 0010 2 6 1
+ 0101 0011 5 2 5
+ 0101 0100 3 6 1
+ 0101 0101 4 5 1
+ 0101 0110 1 12 2
+ 0101 0111 1 10 2
+ 0101 1000 1 18 3
+ 0101 1001 1 20 3
+ 0101 1010 1 24 4
+ 0101 1011 20 20 0 Not a "Freeplay": you MUST insert a coin!
+ 0101 1100 1 30 5
+ 0101 1101 3 3 3
+ 0101 1110 2 18 1
+ 0101 1111 9 9 1
+
+ 0110 0000 2 1 2
+ 0110 0001 12 1 1
+ 0110 0010 4 1 2
+ 0110 0011 10 2 1
+ 0110 0100 6 1 2
+ 0110 0101 3 8 2
+ 0110 0110 1 1 2
+ 0110 0111 3 2 4
+ 0110 1000 2 3 6
+ 0110 1001 9 4 12
+ 0110 1010 1 2 4
+ 0110 1011 1 1 1
+ 0110 1100 2 5 10
+ 0110 1101 4 4 1
+ 0110 1110 4 3 6
+ 0110 1111 9 9 2
+
+ 0111 0000 3 1 3
+ 0111 0001 1 12 1
+ 0111 0010 6 1 3
+ 0111 0011 2 10 1
+ 0111 0100 9 1 3
+ 0111 0101 8 3 2
+ 0111 0110 3 2 6
+ 0111 0111 2 3 4
+ 0111 1000 1 1 3
+ 0111 1001 4 9 12
+ 0111 1010 3 4 12
+ 0111 1011 1 1 1
+ 0111 1100 3 5 15
+ 0111 1101 6 6 1
+ 0111 1110 2 2 3
+ 0111 1111 10 10 1
+
+ 1000 0000 4 1 4
+ 1000 0001 3 2 2
+ 1000 0010 8 1 4
+ 1000 0011 12 2 1
+ 1000 0100 12 1 4
+ 1000 0101 5 5 1
+ 1000 0110 2 1 4
+ 1000 0111 3 3 2
+ 1000 1000 4 3 12
+ 1000 1001 4 2 3
+ 1000 1010 1 1 4
+ 1000 1011 1 1 1
+ 1000 1100 4 5 20
+ 1000 1101 1 1 6
+ 1000 1110 8 3 12
+ 1000 1111 10 10 3
+
+ 1001 0000 5 1 5
+ 1001 0001 2 3 2
+ 1001 0010 10 1 5
+ 1001 0011 2 12 1
+ 1001 0100 15 1 5
+ 1001 0101 5 5 1
+ 1001 0110 5 2 10
+ 1001 0111 3 3 2
+ 1001 1000 5 3 15
+ 1001 1001 2 4 3
+ 1001 1010 5 4 20
+ 1001 1011 1 1 1
+ 1001 1100 1 1 5
+ 1001 1101 2 2 3
+ 1001 1110 10 3 15
+ 1001 1111 11 11 1
+
+ 1010 0000 3 2 3
+ 1010 0001 5 2 2
+ 1010 0010 6 2 3
+ 1010 0011 3 4 2
+ 1010 0100 9 2 3
+ 1010 0101 6 6 1
+ 1010 0110 3 4 6
+ 1010 0111 4 9 6
+ 1010 1000 1 2 3
+ 1010 1001 10 2 3
+ 1010 1010 3 8 12
+ 1010 1011 1 1 1
+ 1010 1100 2 10 15
+ 1010 1101 5 5 1
+ 1010 1110 2 2 3
+ 1010 1111 11 11 3
+
+ 1011 0000 3 5 3
+ 1011 0001 2 5 2
+ 1011 0010 6 5 3
+ 1011 0011 4 3 2
+ 1011 0100 9 5 3
+ 1011 0101 6 6 1
+ 1011 0110 3 10 6
+ 1011 0111 9 4 6
+ 1011 1000 1 5 3
+ 1011 1001 2 10 3
+ 1011 1010 3 20 12
+ 1011 1011 1 1 1
+ 1011 1100 3 25 15
+ 1011 1101 3 3 2
+ 1011 1110 2 5 3
+ 1011 1111 12 12 1
+
+ 1100 0000 4 5 4
+ 1100 0001 9 2 2
+ 1100 0010 8 5 4
+ 1100 0011 3 8 4
+ 1100 0100 12 5 4
+ 1100 0101 3 12 2
+ 1100 0110 2 5 4
+ 1100 0111 8 9 6
+ 1100 1000 4 15 12
+ 1100 1001 11 2 3
+ 1100 1010 1 5 4
+ 1100 1011 1 1 1
+ 1100 1100 4 25 20
+ 1100 1101 1 1 3
+ 1100 1110 8 15 12
+ 1100 1111 20 20 3
+
+ 1101 0000 4 1 1
+ 1101 0001 2 9 2
+ 1101 0010 4 2 1
+ 1101 0011 8 3 4
+ 1101 0100 4 3 1
+ 1101 0101 12 3 2
+ 1101 0110 8 1 2
+ 1101 0111 9 8 6
+ 1101 1000 12 1 3
+ 1101 1001 2 11 3
+ 1101 1010 12 2 3
+ 1101 1011 1 1 1
+ 1101 1100 20 1 5
+ 1101 1101 5 5 2
+ 1101 1110 18 2 3
+ 1101 1111 3 3 4
+
+ 1110 0000 5 5 1
+ 1110 0001 4 4 3
+ 1110 0010 5 2 1
+ 1110 0011 11 2 1
+ 1110 0100 5 3 1
+ 1110 0101 3 24 4
+ 1110 0110 10 1 2
+ 1110 0111 1 6 4
+ 1110 1000 15 1 3
+ 1110 1001 9 8 12
+ 1110 1010 20 1 4
+ 1110 1011 1 1 1
+ 1110 1100 25 1 5
+ 1110 1101 4 4 3
+ 1110 1110 20 4 4
+ 1110 1111 20 20 0 Not a "Freeplay": you MUST insert a coin!
+
+ 1111 0000 6 1 1
+ 1111 0001 3 4 3
+ 1111 0010 6 2 1
+ 1111 0011 2 11 1
+ 1111 0100 6 3 1
+ 1111 0101 24 3 1
+ 1111 0110 12 1 2
+ 1111 0111 6 1 4
+ 1111 1000 18 1 3
+ 1111 1001 8 9 12
+ 1111 1010 24 1 4
+ 1111 1011 1 1 1
+ 1111 1100 15 2 3
+ 1111 1101 3 3 4
+ 1111 1110 "Freeplay"
+ 1111 1111 "Freeplay"
+
+
+Table 2 (for 1 Coin Slot):
+
+ DSW1 DSW2
+bit 3210 5432 L R C
+
+ 0000 0xxx 1 1 1
+ 0000 1xxx 5 5 3
+
+ 0001 0xxx 1 1 2
+ 0001 1xxx 5 5 4
+
+ 0010 0xxx 2 2 1
+ 0010 1xxx 2 2 5
+
+ 0011 0xxx 1 1 4
+ 0011 1xxx 8 8 1
+
+ 0100 0xxx 1 1 5
+ 0100 1xxx 8 8 3
+
+ 0101 0xxx 3 3 1
+ 0101 1xxx 9 9 1
+
+ 0110 0xxx 4 4 1
+ 0110 1xxx 9 9 2
+
+ 0111 0xxx 6 6 1
+ 0111 1xxx 10 10 1
+
+ 1000 0xxx 1 1 6
+ 1000 1xxx 10 10 3
+
+ 1001 0xxx 5 1 5
+ 1001 1xxx 11 11 1
+
+ 1010 0xxx 5 5 1
+ 1010 1xxx 11 11 3
+
+ 1011 0xxx 3 3 2
+ 1011 1xxx 12 12 1
+
+ 1100 0xxx 1 1 3
+ 1100 1xxx 20 20 3
+
+ 1101 0xxx 5 5 2
+ 1101 1xxx 3 3 4
+
+ 1110 0xxx 4 4 3
+ 1110 1xxx 20 20 0 Not a "Freeplay": you MUST insert a coin!
+
+ 1111 xxxx "Freeplay"
+
+ */
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPNAME( 0x3c, 0x00, "Coinage 2" ) PORT_DIPLOCATION("SW2:!3,!4,!5,!6") // K,L,M,N
+ PORT_DIPSETTING( 0x00, "0000" )
+ PORT_DIPSETTING( 0x04, "0001" )
+ PORT_DIPSETTING( 0x08, "0010" )
+ PORT_DIPSETTING( 0x0c, "0011" )
+ PORT_DIPSETTING( 0x10, "0100" )
+ PORT_DIPSETTING( 0x14, "0101" )
+ PORT_DIPSETTING( 0x18, "0110" )
+ PORT_DIPSETTING( 0x1c, "0111" )
+ PORT_DIPSETTING( 0x20, "1000" )
+ PORT_DIPSETTING( 0x24, "1001" )
+ PORT_DIPSETTING( 0x28, "1010" )
+ PORT_DIPSETTING( 0x2c, "1011" )
+ PORT_DIPSETTING( 0x30, "1100" )
+ PORT_DIPSETTING( 0x34, "1101" )
+ PORT_DIPSETTING( 0x38, "1110" )
+ PORT_DIPSETTING( 0x3c, "1111" )
+ PORT_DIPNAME( 0x40, 0x00, "Rematches" ) PORT_DIPLOCATION("SW2:!7")
+ PORT_DIPSETTING( 0x40, "3" )
+ PORT_DIPSETTING( 0x00, "7" )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x0f, 0x00, "Coinage 1" ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4") // A,B,C,D
+ PORT_DIPSETTING( 0x00, "0000" )
+ PORT_DIPSETTING( 0x01, "0001" )
+ PORT_DIPSETTING( 0x02, "0010" )
+ PORT_DIPSETTING( 0x03, "0011" )
+ PORT_DIPSETTING( 0x04, "0100" )
+ PORT_DIPSETTING( 0x05, "0101" )
+ PORT_DIPSETTING( 0x06, "0110" )
+ PORT_DIPSETTING( 0x07, "0111" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x09, "1001" )
+ PORT_DIPSETTING( 0x0a, "1010" )
+ PORT_DIPSETTING( 0x0b, "1011" )
+ PORT_DIPSETTING( 0x0c, "1100" )
+ PORT_DIPSETTING( 0x0d, "1101" )
+ PORT_DIPSETTING( 0x0e, "1110" )
+ PORT_DIPSETTING( 0x0f, "1111" )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(punchout_vlm5030_busy_r, NULL) /* VLM5030 busy signal */
+ PORT_DIPNAME( 0x40, 0x00, "Coin Slots" ) PORT_DIPLOCATION("R18:!1") /* R18 resistor */
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "R19:!1" ) /* R19 resistor */
+INPUT_PORTS_END
+
+
+static const gfx_layout charlayout_2bpp =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 2,
+ { RGN_FRAC(1,2), 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout charlayout_3bpp =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( punchout )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout_2bpp, 0x000, 0x100/4 ) // bg chars (top monitor only)
+ GFXDECODE_ENTRY( "gfx2", 0, charlayout_2bpp, 0x100, 0x100/4 ) // bg chars (bottom monitor only)
+ GFXDECODE_ENTRY( "gfx3", 0, charlayout_3bpp, 0x000, 0x200/8 ) // big sprite #1 (top and bottom monitor)
+ GFXDECODE_ENTRY( "gfx4", 0, charlayout_2bpp, 0x100, 0x100/4 ) // big sprite #2 (bottom monitor only)
+GFXDECODE_END
+
+static GFXDECODE_START( armwrest )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout_2bpp, 0x000, 0x200/4 ) // bg chars (top and bottom monitor)
+ GFXDECODE_ENTRY( "gfx2", 0, charlayout_3bpp, 0x100, 0x100/8 ) // fg chars (bottom monitor only)
+ GFXDECODE_ENTRY( "gfx3", 0, charlayout_3bpp, 0x000, 0x200/8 ) // big sprite #1 (top and bottom monitor)
+ GFXDECODE_ENTRY( "gfx4", 0, charlayout_2bpp, 0x100, 0x100/4 ) // big sprite #2 (bottom monitor only)
+GFXDECODE_END
+
+
+
+static const nes_interface nes_config =
+{
+ "audiocpu"
+};
+
+static MACHINE_RESET( punchout )
+{
+ punchout_state *state = machine.driver_data<punchout_state>();
+ state->m_rp5c01_mode_sel = 0;
+ memset(state->m_rp5c01_mem, 0, sizeof(state->m_rp5c01_mem));
+}
+
+
+static MACHINE_CONFIG_START( punchout, punchout_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 8000000/2) /* 4 MHz */
+ MCFG_CPU_PROGRAM_MAP(punchout_map)
+ MCFG_CPU_IO_MAP(punchout_io_map)
+ MCFG_CPU_VBLANK_INT("top", nmi_line_pulse)
+
+ MCFG_CPU_ADD("audiocpu", N2A03, N2A03_DEFAULTCLOCK)
+ MCFG_CPU_PROGRAM_MAP(punchout_sound_map)
+ MCFG_CPU_VBLANK_INT("top", nmi_line_pulse)
+
+ MCFG_MACHINE_RESET(punchout)
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_GFXDECODE(punchout)
+ MCFG_PALETTE_LENGTH(0x200)
+ MCFG_DEFAULT_LAYOUT(layout_dualhovu)
+
+ MCFG_SCREEN_ADD("top", RASTER)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE(punchout)
+
+ MCFG_SCREEN_ADD("bottom", RASTER)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE(punchout)
+
+ MCFG_VIDEO_START(punchout)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("nes", NES, N2A03_DEFAULTCLOCK)
+ MCFG_SOUND_CONFIG(nes_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_SOUND_ADD("vlm", VLM5030, 3580000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( armwrest, punchout )
+
+ /* basic machine hardware */
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(armwrest_map)
+
+ /* video hardware */
+ MCFG_GFXDECODE(armwrest)
+
+ MCFG_VIDEO_START(armwrest)
+ MCFG_SCREEN_MODIFY("top")
+ MCFG_SCREEN_UPDATE(armwrest)
+ MCFG_SCREEN_MODIFY("bottom")
+ MCFG_SCREEN_UPDATE(armwrest)
+MACHINE_CONFIG_END
+
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( punchout )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "chp1-c.8l", 0x0000, 0x2000, CRC(a4003adc) SHA1(a8026eb39aa883993a0c9cb4400bf1a7e5898a2b) )
+ ROM_LOAD( "chp1-c.8k", 0x2000, 0x2000, CRC(745ecf40) SHA1(430f80b688a515953fab177a3ec2eb31c886df22) )
+ ROM_LOAD( "chp1-c.8j", 0x4000, 0x2000, CRC(7a7f870e) SHA1(76bb9f3ef0a2fd514db63fb77f35bde12c15c29c) )
+ ROM_LOAD( "chp1-c.8h", 0x6000, 0x2000, CRC(5d8123d7) SHA1(04ddfcde969db93ff31e9c8a2af4dde285b82e2e) )
+ ROM_LOAD( "chp1-c.8f", 0x8000, 0x4000, CRC(c8a55ddb) SHA1(f91fb368542c50969a086f01a2e70ecce7f2697b) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "chp1-c.4k", 0xe000, 0x2000, CRC(cb6ef376) SHA1(503dbcc1b18a497311bf129689d5650860bf96c7) )
+
+ ROM_REGION( 0x04000, "gfx1", ROMREGION_ERASEFF | ROMREGION_INVERT )
+ ROM_LOAD( "chp1-b.4c", 0x00000, 0x2000, CRC(e26dc8b3) SHA1(a704d39ef6f5cbad64a478e5c109b18aae427cbc) ) /* chars #1 */
+ ROM_LOAD( "chp1-b.4d", 0x02000, 0x2000, CRC(dd1310ca) SHA1(918d2eda000244b692f1da7ac57d7a0edaef95fb) )
+
+ ROM_REGION( 0x04000, "gfx2", ROMREGION_ERASEFF | ROMREGION_INVERT )
+ ROM_LOAD( "chp1-b.4a", 0x00000, 0x2000, CRC(20fb4829) SHA1(9f0ce9379eb31c19bfacdc514ac6a28aa4217cbb) ) /* chars #2 */
+ ROM_LOAD( "chp1-b.4b", 0x02000, 0x2000, CRC(edc34594) SHA1(fbb4a8b979d60b183dc23bdbb7425100b9325287) )
+
+ ROM_REGION( 0x30000, "gfx3", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-v.2r", 0x00000, 0x4000, CRC(bd1d4b2e) SHA1(492ae301a9890c2603d564c9048b1b67895052dd) ) /* chars #3 */
+ ROM_LOAD( "chp1-v.2t", 0x04000, 0x4000, CRC(dd9a688a) SHA1(fbb98eebfbaab445928da939846a2d07a8046afb) )
+ ROM_LOAD( "chp1-v.2u", 0x08000, 0x2000, CRC(da6a3c4b) SHA1(e03469fb6f552f41a9b7f4b3e51c15a52b61cf84) )
+ /* 0a000-0bfff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.2v", 0x0c000, 0x2000, CRC(8c734a67) SHA1(d59b5a2517e4890e7ca7da52ca2813a6abc484a3) )
+ /* 0e000-0ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.3r", 0x10000, 0x4000, CRC(2e74ad1d) SHA1(538b3f9273699106a50887c927f0251537bf0f42) )
+ ROM_LOAD( "chp1-v.3t", 0x14000, 0x4000, CRC(630ba9fb) SHA1(36cec8658597239385cada3bc947b940ab66954b) )
+ ROM_LOAD( "chp1-v.3u", 0x18000, 0x2000, CRC(6440321d) SHA1(c8c084ad408cb6bf65959ed4db03c4b4cf9b1c1a) )
+ /* 1a000-1bfff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.3v", 0x1c000, 0x2000, CRC(bb7b7198) SHA1(64572668d30e008daf4ccaa5689518ecc41f1091) )
+ /* 1e000-1ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.4r", 0x20000, 0x4000, CRC(4e5b0fe9) SHA1(c5c4fb735cc232b43c49442e62af0ebe99eaab0c) )
+ ROM_LOAD( "chp1-v.4t", 0x24000, 0x4000, CRC(37ffc940) SHA1(d555807a6a1025c81637c5db0184b48306aa01ac) )
+ ROM_LOAD( "chp1-v.4u", 0x28000, 0x2000, CRC(1a7521d4) SHA1(4e8a8298f2ff8257d2058e5133ad295f92c7deb8) )
+ /* 2a000-2bfff empty (space for 16k ROM) */
+ /* 2c000-2ffff empty (4v doesn't exist, it is seen as a 0xff fill) */
+
+ ROM_REGION( 0x10000, "gfx4", ROMREGION_ERASEFF | ROMREGION_INVERT )
+ ROM_LOAD( "chp1-v.6p", 0x00000, 0x2000, CRC(16588f7a) SHA1(1aeaaa5cc2477c3aa4bf80df7d9474cc9ded9f15) ) /* chars #4 */
+ ROM_LOAD( "chp1-v.6n", 0x02000, 0x2000, CRC(dc743674) SHA1(660582c76ee68a7267d5686a2f8ea0fd6c2b25fc) )
+ /* 04000-07fff empty (space for 6l and 6k) */
+ ROM_LOAD( "chp1-v.8p", 0x08000, 0x2000, CRC(c2db5b4e) SHA1(39d009af597fa28d34af31aec111aa6fe09fea39) )
+ ROM_LOAD( "chp1-v.8n", 0x0a000, 0x2000, CRC(e6af390e) SHA1(73984cbdc8fbf667126ada63ab9500609eb25c61) )
+ /* 0c000-0ffff empty (space for 8l and 8k) */
+
+ ROM_REGION( 0x0d00, "proms", 0 )
+ ROM_LOAD( "chp1-b.6e", 0x0000, 0x0200, CRC(e9ca3ac6) SHA1(68d9739d8a0dadc6fe3b3767437526096ca5db98) ) /* R (top monitor) */
+ ROM_LOAD( "chp1-b.6f", 0x0200, 0x0200, CRC(02be56ab) SHA1(a88f332cb26928350ed20ab5f4c04d5324bb516a) ) /* G */
+ ROM_LOAD( "chp1-b.7f", 0x0400, 0x0200, CRC(11de55f1) SHA1(269b82f4bc73fac197e0bb6d9a90a220e77ce478) ) /* B */
+ ROM_LOAD( "chp1-b.7e", 0x0600, 0x0200, CRC(47adf7a2) SHA1(1d37d5207cd37a9c122251c60cc8f43dd680f484) ) /* R (bottom monitor) */
+ ROM_LOAD( "chp1-b.8e", 0x0800, 0x0200, CRC(b0fc15a8) SHA1(a1af09cfea81231240bd94f3b98de1be8235ebe7) ) /* G */
+ ROM_LOAD( "chp1-b.8f", 0x0a00, 0x0200, CRC(1ffd894a) SHA1(9e8c1c28b4c12acf42f814bc109d353729a25652) ) /* B */
+ ROM_LOAD( "chp1-v.2d", 0x0c00, 0x0100, CRC(71dc0d48) SHA1(dd6609f547d74887f520d7e71a1a00317ff181d0) ) /* timing - not used */
+
+ ROM_REGION( 0x4000, "vlm", 0 ) /* 16k for the VLM5030 data */
+ ROM_LOAD( "chp1-c.6p", 0x0000, 0x4000, CRC(ea0bbb31) SHA1(b1da024cb688341d39791a78d1144fe09acb00cf) )
+ROM_END
+
+/* Italian bootleg set from an original board found in Italy,
+ uses new program roms, 2 new gfx roms, and a mix of PunchOut and Super PunchOut graphic roms
+ Service mode is diaabled
+*/
+
+ROM_START( punchita )
+ /* Unique to this set */
+ ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code */
+ ROM_LOAD( "chp1-c.8l", 0x0000, 0x2000, CRC(1d595ce2) SHA1(affd43bef96c68f953e66cfa14ad4e9c304dc022) )
+ ROM_LOAD( "chp1-c.8k", 0x2000, 0x2000, CRC(c062fa5c) SHA1(8ebd6fd76f1fd1b85216a4e21d8a13be8317b9e2) )
+ ROM_LOAD( "chp1-c.8j", 0x4000, 0x2000, CRC(48d453ef) SHA1(145f3ace8bec87e83b64c6472e2b71f1ebea13ea) )
+ ROM_LOAD( "chp1-c.8h", 0x6000, 0x2000, CRC(67f5aedc) SHA1(c63a8b0696eec87bb147d435c18ee7e26d19e2a4) )
+ ROM_LOAD( "chp1-c.8f", 0x8000, 0x4000, CRC(761de4f3) SHA1(66754bc762c14fea620fabf408f85e6e3acb89ad) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "chp1-c.4k", 0xe000, 0x2000, CRC(cb6ef376) SHA1(503dbcc1b18a497311bf129689d5650860bf96c7) )
+
+ /* Unique to this set */
+ ROM_REGION( 0x04000, "gfx1", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-b.4c", 0x00000, 0x0800, CRC(9a9ff1d3) SHA1(d91adf69acb717f238cd5954909701a8748f2185) ) /* chars #1 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-b.4d", 0x02000, 0x0800, CRC(4c23350f) SHA1(70a76002db9209699cdf1f092b2b5ef32d0b7b75) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+
+ /* These match SUPER PunchOut */
+ ROM_REGION( 0x04000, "gfx2", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-b.4a", 0x00000, 0x0800, CRC(c075f831) SHA1(f22d9e415637599420c443ce08e7e70d1eb1c6f5) ) /* chars #2 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-b.4b", 0x02000, 0x0800, CRC(c4cc2b5a) SHA1(7b9d4dcecc67271980c3c44561fc25a6f6c93ee3) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+
+ ROM_REGION( 0x30000, "gfx3", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-v.2r", 0x00000, 0x4000, CRC(bd1d4b2e) SHA1(492ae301a9890c2603d564c9048b1b67895052dd) ) /* chars #3 */
+ ROM_LOAD( "chp1-v.2t", 0x04000, 0x4000, CRC(dd9a688a) SHA1(fbb98eebfbaab445928da939846a2d07a8046afb) )
+ ROM_LOAD( "chp1-v.2u", 0x08000, 0x2000, CRC(da6a3c4b) SHA1(e03469fb6f552f41a9b7f4b3e51c15a52b61cf84) )
+ /* 0a000-0bfff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.2v", 0x0c000, 0x2000, CRC(8c734a67) SHA1(d59b5a2517e4890e7ca7da52ca2813a6abc484a3) )
+ /* 0e000-0ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.3r", 0x10000, 0x4000, CRC(2e74ad1d) SHA1(538b3f9273699106a50887c927f0251537bf0f42) )
+ ROM_LOAD( "chp1-v.3t", 0x14000, 0x4000, CRC(630ba9fb) SHA1(36cec8658597239385cada3bc947b940ab66954b) )
+ ROM_LOAD( "chp1-v.3u", 0x18000, 0x2000, CRC(6440321d) SHA1(c8c084ad408cb6bf65959ed4db03c4b4cf9b1c1a) )
+ /* 1a000-1bfff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.3v", 0x1c000, 0x2000, CRC(bb7b7198) SHA1(64572668d30e008daf4ccaa5689518ecc41f1091) )
+ /* 1e000-1ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chp1-v.4r", 0x20000, 0x4000, CRC(4e5b0fe9) SHA1(c5c4fb735cc232b43c49442e62af0ebe99eaab0c) )
+ ROM_LOAD( "chp1-v.4t", 0x24000, 0x4000, CRC(37ffc940) SHA1(d555807a6a1025c81637c5db0184b48306aa01ac) )
+ ROM_LOAD( "chp1-v.4u", 0x28000, 0x2000, CRC(1a7521d4) SHA1(4e8a8298f2ff8257d2058e5133ad295f92c7deb8) )
+ /* 2a000-2bfff empty (space for 16k ROM) */
+ /* 2c000-2ffff empty (4v doesn't exist, it is seen as a 0xff fill) */
+
+ /* These match SUPER PunchOut */
+ ROM_REGION( 0x10000, "gfx4", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-v.6p", 0x00000, 0x0800, CRC(75be7aae) SHA1(396bc1d301b99e064de4dad699882618b1b9c958) ) /* chars #4 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-v.6n", 0x02000, 0x0800, CRC(daf74de0) SHA1(9373d4527b675b3128a5a830f42e1dc5dcb85307) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+ /* 04000-07fff empty (space for 6l and 6k) */
+ ROM_LOAD( "chp1-v.8p", 0x08000, 0x0800, CRC(4cb7ea82) SHA1(213b7c1431f4c92e5519a8771035bda28b3bab8a) )
+ ROM_CONTINUE( 0x09000, 0x0800 )
+ ROM_CONTINUE( 0x08800, 0x0800 )
+ ROM_CONTINUE( 0x09800, 0x0800 )
+ ROM_LOAD( "chp1-v.8n", 0x0a000, 0x0800, CRC(1c0d09aa) SHA1(3276bae7400453f3612f53d7b47fb199cbe53e6d) )
+ ROM_CONTINUE( 0x0b000, 0x0800 )
+ ROM_CONTINUE( 0x0a800, 0x0800 )
+ ROM_CONTINUE( 0x0b800, 0x0800 )
+ /* 0c000-0ffff empty (space for 8l and 8k) */
+
+ ROM_REGION( 0x0d00, "proms", 0 )
+ ROM_LOAD( "chp1-b.6e", 0x0000, 0x0200, CRC(e9ca3ac6) SHA1(68d9739d8a0dadc6fe3b3767437526096ca5db98) ) /* R (top monitor) */
+ ROM_LOAD( "chp1-b.6f", 0x0200, 0x0200, CRC(02be56ab) SHA1(a88f332cb26928350ed20ab5f4c04d5324bb516a) ) /* G */
+ ROM_LOAD( "chp1-b.7f", 0x0400, 0x0200, CRC(11de55f1) SHA1(269b82f4bc73fac197e0bb6d9a90a220e77ce478) ) /* B */
+ ROM_LOAD( "chp1-b.7e", 0x0600, 0x0200, CRC(47adf7a2) SHA1(1d37d5207cd37a9c122251c60cc8f43dd680f484) ) /* R (bottom monitor) */
+ ROM_LOAD( "chp1-b.8e", 0x0800, 0x0200, CRC(b0fc15a8) SHA1(a1af09cfea81231240bd94f3b98de1be8235ebe7) ) /* G */
+ ROM_LOAD( "chp1-b.8f", 0x0a00, 0x0200, CRC(1ffd894a) SHA1(9e8c1c28b4c12acf42f814bc109d353729a25652) ) /* B */
+ ROM_LOAD( "chp1-v.2d", 0x0c00, 0x0100, CRC(71dc0d48) SHA1(dd6609f547d74887f520d7e71a1a00317ff181d0) ) /* timing - not used */
+
+ ROM_REGION( 0x4000, "vlm", 0 ) /* 16k for the VLM5030 data */
+ ROM_LOAD( "chp1-c.6p", 0x0000, 0x4000, CRC(ea0bbb31) SHA1(b1da024cb688341d39791a78d1144fe09acb00cf) )
+ROM_END
+
+ROM_START( spnchout )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "chs1-c.8l", 0x0000, 0x2000, CRC(703b9780) SHA1(93b2fd8392ef094413330cd2474ac406c3db426e) )
+ ROM_LOAD( "chs1-c.8k", 0x2000, 0x2000, CRC(e13719f6) SHA1(d0f08a0999801dd5d55f2f4ae3e76f25b765b8d6) )
+ ROM_LOAD( "chs1-c.8j", 0x4000, 0x2000, CRC(1fa629e8) SHA1(e0c37883e65c77e9f25e323fb4dc05f7dcdc6347) )
+ ROM_LOAD( "chs1-c.8h", 0x6000, 0x2000, CRC(15a6c068) SHA1(3f42697a6d79c6fd4b638feb366c80e98a7f02e2) )
+ ROM_LOAD( "chs1-c.8f", 0x8000, 0x4000, CRC(4ff3cdd9) SHA1(282edf9a3fa085bc82523249a519f2a3fe04e87e) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "chp1-c.4k", 0xe000, 0x2000, CRC(cb6ef376) SHA1(503dbcc1b18a497311bf129689d5650860bf96c7) )
+
+ ROM_REGION( 0x04000, "gfx1", ROMREGION_ERASEFF )
+ ROM_LOAD( "chs1-b.4c", 0x00000, 0x0800, CRC(9f2ede2d) SHA1(58a0f8c34ff9ec425c846c1eb6c6ccd99c2d0132) ) /* chars #1 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chs1-b.4d", 0x02000, 0x0800, CRC(143ae5c6) SHA1(4c8426ba336941ac3341b1dd65c0d68b9aae56de) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+
+ ROM_REGION( 0x04000, "gfx2", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-b.4a", 0x00000, 0x0800, CRC(c075f831) SHA1(f22d9e415637599420c443ce08e7e70d1eb1c6f5) ) /* chars #2 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-b.4b", 0x02000, 0x0800, CRC(c4cc2b5a) SHA1(7b9d4dcecc67271980c3c44561fc25a6f6c93ee3) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+
+ ROM_REGION( 0x30000, "gfx3", ROMREGION_ERASEFF )
+ ROM_LOAD( "chs1-v.2r", 0x00000, 0x4000, CRC(ff33405d) SHA1(31b892d184d24a0ec05fd6facec61a532ce8535b) ) /* chars #3 */
+ ROM_LOAD( "chs1-v.2t", 0x04000, 0x4000, CRC(f507818b) SHA1(fb99c5c88e829d7e81c53ead21554a614b6fdcf9) )
+ ROM_LOAD( "chs1-v.2u", 0x08000, 0x4000, CRC(0995fc95) SHA1(d056fc61ad2409525622b4db69796668c3145460) )
+ ROM_LOAD( "chs1-v.2v", 0x0c000, 0x2000, CRC(f44d9878) SHA1(327a8bbc8f1a33fcf95ebc75db97406feb6435d9) )
+ /* 0e000-0ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chs1-v.3r", 0x10000, 0x4000, CRC(09570945) SHA1(c3e2a8f76eebacc9042d087db2dfdc8ea267d46a) )
+ ROM_LOAD( "chs1-v.3t", 0x14000, 0x4000, CRC(42c6861c) SHA1(2b160cde3cc3ee7adb276fe719f7919c9295ba38) )
+ ROM_LOAD( "chs1-v.3u", 0x18000, 0x4000, CRC(bf5d02dd) SHA1(f1f4932fc258c087783450e7c964902fa45c4568) )
+ ROM_LOAD( "chs1-v.3v", 0x1c000, 0x2000, CRC(5673f4fc) SHA1(682a81b60494b2c77d1da312c97bc807021eac67) )
+ /* 1e000-1ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chs1-v.4r", 0x20000, 0x4000, CRC(8e155758) SHA1(d21ce2d81b2d47e5ff091e48cf46d41d01ea6314) )
+ ROM_LOAD( "chs1-v.4t", 0x24000, 0x4000, CRC(b4e43448) SHA1(1ed6bf913c15851cf86554713c122b55c18c5d67) )
+ ROM_LOAD( "chs1-v.4u", 0x28000, 0x4000, CRC(74e0d956) SHA1(b172cdcc5d26f3be06a7f0f9e19879957e87f992) )
+ /* 2c000-2ffff empty (4v doesn't exist, it is seen as a 0xff fill) */
+
+ ROM_REGION( 0x10000, "gfx4", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-v.6p", 0x00000, 0x0800, CRC(75be7aae) SHA1(396bc1d301b99e064de4dad699882618b1b9c958) ) /* chars #4 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-v.6n", 0x02000, 0x0800, CRC(daf74de0) SHA1(9373d4527b675b3128a5a830f42e1dc5dcb85307) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+ /* 04000-07fff empty (space for 6l and 6k) */
+ ROM_LOAD( "chp1-v.8p", 0x08000, 0x0800, CRC(4cb7ea82) SHA1(213b7c1431f4c92e5519a8771035bda28b3bab8a) )
+ ROM_CONTINUE( 0x09000, 0x0800 )
+ ROM_CONTINUE( 0x08800, 0x0800 )
+ ROM_CONTINUE( 0x09800, 0x0800 )
+ ROM_LOAD( "chp1-v.8n", 0x0a000, 0x0800, CRC(1c0d09aa) SHA1(3276bae7400453f3612f53d7b47fb199cbe53e6d) )
+ ROM_CONTINUE( 0x0b000, 0x0800 )
+ ROM_CONTINUE( 0x0a800, 0x0800 )
+ ROM_CONTINUE( 0x0b800, 0x0800 )
+ /* 0c000-0ffff empty (space for 8l and 8k) */
+
+ ROM_REGION( 0x0d00, "proms", 0 )
+ ROM_LOAD( "chs1-b.6e", 0x0000, 0x0200, CRC(0ad4d727) SHA1(5fa4247d58d10b4644f0a7492efb22b7a9ce7b62) ) /* R (top monitor) */
+ ROM_LOAD( "chs1-b.6f", 0x0200, 0x0200, CRC(86f5cfdb) SHA1(a2a3a4e9ca15826fe8c86650d50c8ce203d57eae) ) /* G */
+ ROM_LOAD( "chs1-b.7f", 0x0400, 0x0200, CRC(8bd406f8) SHA1(eaf0b62eccf1f47452bf983b3ffc6cacc25d4585) ) /* B */
+ ROM_LOAD( "chs1-b.7e", 0x0600, 0x0200, CRC(9e170f64) SHA1(9548bfec2f5b7d222e91562b5459aef8c107b3ec) ) /* R (bottom monitor) */
+ ROM_LOAD( "chs1-b.8e", 0x0800, 0x0200, CRC(3a2e333b) SHA1(5cf0324cc07ac4af63598c5c6acc61d24215b233) ) /* G */
+ ROM_LOAD( "chs1-b.8f", 0x0a00, 0x0200, CRC(1663eed7) SHA1(90ff876a6b885f8a80c17531cde8b91864f1a6a5) ) /* B */
+ ROM_LOAD( "chs1-v.2d", 0x0c00, 0x0100, CRC(71dc0d48) SHA1(dd6609f547d74887f520d7e71a1a00317ff181d0) ) /* timing - not used */
+
+ ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for the VLM5030 data */
+ ROM_LOAD( "chs1-c.6p", 0x0000, 0x4000, CRC(ad8b64b8) SHA1(0f1232a10faf71b782f9f6653cca8570243c17e0) )
+ROM_END
+
+ROM_START( spnchoutj )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "chs1c8la.bin", 0x0000, 0x2000, CRC(dc2a592b) SHA1(a8a7fc5c836e2723ba6abcb1137f4c4f79e21c87) )
+ ROM_LOAD( "chs1c8ka.bin", 0x2000, 0x2000, CRC(ce687182) SHA1(f07d930d90eda199b089f9023b51fd4456c87bdf) )
+ ROM_LOAD( "chs1-c.8j", 0x4000, 0x2000, CRC(1fa629e8) SHA1(e0c37883e65c77e9f25e323fb4dc05f7dcdc6347) )
+ ROM_LOAD( "chs1-c.8h", 0x6000, 0x2000, CRC(15a6c068) SHA1(3f42697a6d79c6fd4b638feb366c80e98a7f02e2) )
+ ROM_LOAD( "chs1c8fa.bin", 0x8000, 0x4000, CRC(f745b5d5) SHA1(8130b5be011848625ebe6691fbb76dc338979b60) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "chp1-c.4k", 0xe000, 0x2000, CRC(cb6ef376) SHA1(503dbcc1b18a497311bf129689d5650860bf96c7) )
+
+ ROM_REGION( 0x04000, "gfx1", ROMREGION_ERASEFF | ROMREGION_INVERT )
+ ROM_LOAD( "b_4c_01a.bin", 0x00000, 0x2000, CRC(b017e1e9) SHA1(39e98f48bff762a674a2506efa39b3619337a1e0) ) /* chars #1 */
+ ROM_LOAD( "b_4d_01a.bin", 0x02000, 0x2000, CRC(e3de9d18) SHA1(f55b6f522e127e6239197dd7eb1564e6f275df74) )
+
+ ROM_REGION( 0x04000, "gfx2", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-b.4a", 0x00000, 0x0800, CRC(c075f831) SHA1(f22d9e415637599420c443ce08e7e70d1eb1c6f5) ) /* chars #2 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-b.4b", 0x02000, 0x0800, CRC(c4cc2b5a) SHA1(7b9d4dcecc67271980c3c44561fc25a6f6c93ee3) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+
+ ROM_REGION( 0x30000, "gfx3", ROMREGION_ERASEFF )
+ ROM_LOAD( "chs1-v.2r", 0x00000, 0x4000, CRC(ff33405d) SHA1(31b892d184d24a0ec05fd6facec61a532ce8535b) ) /* chars #3 */
+ ROM_LOAD( "chs1-v.2t", 0x04000, 0x4000, CRC(f507818b) SHA1(fb99c5c88e829d7e81c53ead21554a614b6fdcf9) )
+ ROM_LOAD( "chs1-v.2u", 0x08000, 0x4000, CRC(0995fc95) SHA1(d056fc61ad2409525622b4db69796668c3145460) )
+ ROM_LOAD( "chs1-v.2v", 0x0c000, 0x2000, CRC(f44d9878) SHA1(327a8bbc8f1a33fcf95ebc75db97406feb6435d9) )
+ /* 0e000-0ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chs1-v.3r", 0x10000, 0x4000, CRC(09570945) SHA1(c3e2a8f76eebacc9042d087db2dfdc8ea267d46a) )
+ ROM_LOAD( "chs1-v.3t", 0x14000, 0x4000, CRC(42c6861c) SHA1(2b160cde3cc3ee7adb276fe719f7919c9295ba38) )
+ ROM_LOAD( "chs1-v.3u", 0x18000, 0x4000, CRC(bf5d02dd) SHA1(f1f4932fc258c087783450e7c964902fa45c4568) )
+ ROM_LOAD( "chs1-v.3v", 0x1c000, 0x2000, CRC(5673f4fc) SHA1(682a81b60494b2c77d1da312c97bc807021eac67) )
+ /* 1e000-1ffff empty (space for 16k ROM) */
+ ROM_LOAD( "chs1-v.4r", 0x20000, 0x4000, CRC(8e155758) SHA1(d21ce2d81b2d47e5ff091e48cf46d41d01ea6314) )
+ ROM_LOAD( "chs1-v.4t", 0x24000, 0x4000, CRC(b4e43448) SHA1(1ed6bf913c15851cf86554713c122b55c18c5d67) )
+ ROM_LOAD( "chs1-v.4u", 0x28000, 0x4000, CRC(74e0d956) SHA1(b172cdcc5d26f3be06a7f0f9e19879957e87f992) )
+ /* 2c000-2ffff empty (4v doesn't exist, it is seen as a 0xff fill) */
+
+ ROM_REGION( 0x10000, "gfx4", ROMREGION_ERASEFF )
+ ROM_LOAD( "chp1-v.6p", 0x00000, 0x0800, CRC(75be7aae) SHA1(396bc1d301b99e064de4dad699882618b1b9c958) ) /* chars #4 */
+ ROM_CONTINUE( 0x01000, 0x0800 )
+ ROM_CONTINUE( 0x00800, 0x0800 )
+ ROM_CONTINUE( 0x01800, 0x0800 )
+ ROM_LOAD( "chp1-v.6n", 0x02000, 0x0800, CRC(daf74de0) SHA1(9373d4527b675b3128a5a830f42e1dc5dcb85307) )
+ ROM_CONTINUE( 0x03000, 0x0800 )
+ ROM_CONTINUE( 0x02800, 0x0800 )
+ ROM_CONTINUE( 0x03800, 0x0800 )
+ /* 04000-07fff empty (space for 6l and 6k) */
+ ROM_LOAD( "chp1-v.8p", 0x08000, 0x0800, CRC(4cb7ea82) SHA1(213b7c1431f4c92e5519a8771035bda28b3bab8a) )
+ ROM_CONTINUE( 0x09000, 0x0800 )
+ ROM_CONTINUE( 0x08800, 0x0800 )
+ ROM_CONTINUE( 0x09800, 0x0800 )
+ ROM_LOAD( "chp1-v.8n", 0x0a000, 0x0800, CRC(1c0d09aa) SHA1(3276bae7400453f3612f53d7b47fb199cbe53e6d) )
+ ROM_CONTINUE( 0x0b000, 0x0800 )
+ ROM_CONTINUE( 0x0a800, 0x0800 )
+ ROM_CONTINUE( 0x0b800, 0x0800 )
+ /* 0c000-0ffff empty (space for 8l and 8k) */
+
+ ROM_REGION( 0x0d00, "proms", 0 )
+ ROM_LOAD( "chs1b_6e.bpr", 0x0000, 0x0200, CRC(8efd867f) SHA1(d5f2bfe750bb5d472922bdb7e915ee28a3eec9bd) ) /* R (top monitor) */
+ ROM_LOAD( "chs1b_6f.bpr", 0x0200, 0x0200, CRC(279d6cbc) SHA1(aea56970801908b4d51be0c15043c7b315d2637f) ) /* G */
+ ROM_LOAD( "chs1b_7f.bpr", 0x0400, 0x0200, CRC(cad6b7ad) SHA1(62b61d5fa47ca6e2dd15295674dff62e4e69471a) ) /* B */
+ ROM_LOAD( "chs1-b.7e", 0x0600, 0x0200, CRC(9e170f64) SHA1(9548bfec2f5b7d222e91562b5459aef8c107b3ec) ) /* R (bottom monitor) */
+ ROM_LOAD( "chs1-b.8e", 0x0800, 0x0200, CRC(3a2e333b) SHA1(5cf0324cc07ac4af63598c5c6acc61d24215b233) ) /* G */
+ ROM_LOAD( "chs1-b.8f", 0x0a00, 0x0200, CRC(1663eed7) SHA1(90ff876a6b885f8a80c17531cde8b91864f1a6a5) ) /* B */
+ ROM_LOAD( "chs1-v.2d", 0x0c00, 0x0100, CRC(71dc0d48) SHA1(dd6609f547d74887f520d7e71a1a00317ff181d0) ) /* timing - not used */
+
+ ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for the VLM5030 data */
+ ROM_LOAD( "chs1c6pa.bin", 0x0000, 0x4000, CRC(d05fb730) SHA1(9f4c4c7e5113739312558eff4d3d3e42d513aa31) )
+ROM_END
+
+ROM_START( armwrest )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "chv1-c.8l", 0x0000, 0x2000, CRC(b09764c1) SHA1(2f32acd689ef70ec81fe958c7a604855ae39cf5e) )
+ ROM_LOAD( "chv1-c.8k", 0x2000, 0x2000, CRC(0e147ff7) SHA1(7ea8b7b5562d9432c6cace2ee13377f91543975d) )
+ ROM_LOAD( "chv1-c.8j", 0x4000, 0x2000, CRC(e7365289) SHA1(9d4ed5ce73b93c3917b1411ed902974e2a4f3d35) )
+ ROM_LOAD( "chv1-c.8h", 0x6000, 0x2000, CRC(a2118eec) SHA1(93e1b19819352f88888b3caf67ed27cd50f866a9) )
+ ROM_LOAD( "chpv-c.8f", 0x8000, 0x4000, CRC(664a07c4) SHA1(a8a049be5beeab3940079465fb0c80382f3860f0) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
+ ROM_LOAD( "chp1-c.4k", 0xe000, 0x2000, CRC(cb6ef376) SHA1(503dbcc1b18a497311bf129689d5650860bf96c7) ) /* same as Punch Out */
+
+ ROM_REGION( 0x08000, "gfx1", ROMREGION_ERASEFF )
+ ROM_LOAD( "chpv-b.2e", 0x00000, 0x4000, CRC(8b45f365) SHA1(15fadccc9afe26672fbbb8eaeaa7d3ee70bcb056) ) /* chars #1 */
+ ROM_LOAD( "chpv-b.2d", 0x04000, 0x4000, CRC(b1a2850c) SHA1(e3aec428bb52443921fb7ceb5eb21b5f9ee9edcb) )
+
+ ROM_REGION( 0x0c000, "gfx2", ROMREGION_ERASEFF )
+ ROM_LOAD( "chpv-b.2m", 0x00000, 0x4000, CRC(19245b37) SHA1(711e263d487661afca09f731e9333a84eb8d1541) ) /* chars #2 */
+ ROM_LOAD( "chpv-b.2l", 0x04000, 0x4000, CRC(46797941) SHA1(e21fcec8e19702f9765205a4dc89105b4e98dcdd) )
+ ROM_LOAD( "chpv-b.2k", 0x0a000, 0x2000, CRC(de189b00) SHA1(62b38d5f95bb4f0a0d04947c7c2031e07f95cbe4) )
+
+ ROM_REGION( 0x30000, "gfx3", ROMREGION_ERASEFF )
+ ROM_LOAD( "chv1-v.2r", 0x00000, 0x4000, CRC(d86056d9) SHA1(decedf6b54e5990ff14d8049791b2d06c33ae71b) ) /* chars #3 */
+ ROM_LOAD( "chv1-v.2t", 0x04000, 0x4000, CRC(5ad77059) SHA1(05a1c7957982fa695bca62a05dc593c7913ccd7f) )
+ /* 08000-0bfff empty */
+ ROM_LOAD( "chv1-v.2v", 0x0c000, 0x4000, CRC(a0fd7338) SHA1(afd8d78661c3b7149f4c491ba930a8ce66d29977) )
+ ROM_LOAD( "chv1-v.3r", 0x10000, 0x4000, CRC(690e26fb) SHA1(6c20daabf5db633482b288c8020130a80cc939fc) )
+ ROM_LOAD( "chv1-v.3t", 0x14000, 0x4000, CRC(ea5d7759) SHA1(4d72d7b602455349be4a9cbf34127952aa2a99ea) )
+ /* 18000-1bfff empty */
+ ROM_LOAD( "chv1-v.3v", 0x1c000, 0x4000, CRC(ceb37c05) SHA1(9d0e3d52e018901c2f26a9de7aa9858b106487d3) )
+ ROM_LOAD( "chv1-v.4r", 0x20000, 0x4000, CRC(e291cba0) SHA1(a03ff7eea3a7a841000b67a8baeca6e82e8496ef) )
+ ROM_LOAD( "chv1-v.4t", 0x24000, 0x4000, CRC(e01f3b59) SHA1(9f47507094e03735adaf033f3b99e17dd9dfd5d0) )
+ /* 28000-2bfff empty */
+ /* 2c000-2ffff empty (4v doesn't exist, it is seen as a 0xff fill) */
+
+ ROM_REGION( 0x10000, "gfx4", ROMREGION_ERASEFF | ROMREGION_INVERT )
+ ROM_LOAD( "chv1-v.6p", 0x00000, 0x2000, CRC(d834e142) SHA1(e7d654145b695147b744af2284173f90749fbf0e) ) /* chars #4 */
+ /* 02000-03fff empty (space for 16k ROM) */
+ /* 04000-07fff empty (space for 6l and 6k) */
+ ROM_LOAD( "chv1-v.8p", 0x08000, 0x2000, CRC(a2f531db) SHA1(c9be180fbc608135c892e8ee396b138f058edf24) )
+ /* 0a000-0bfff empty (space for 16k ROM) */
+ /* 0c000-0ffff empty (space for 8l and 8k) */
+
+ ROM_REGION( 0x0e00, "proms", 0 )
+ ROM_LOAD( "chpv-b.7b", 0x0000, 0x0200, CRC(df6fdeb3) SHA1(7766d420cb95377104e26d96afddc83b67553c2f) ) /* R (top monitor) */
+ ROM_LOAD( "chpv-b.7c", 0x0200, 0x0200, CRC(b1da5f42) SHA1(55e744da70bbaa855cb1403eef028771a97578a1) ) /* G */
+ ROM_LOAD( "chpv-b.7d", 0x0400, 0x0200, CRC(4ede813e) SHA1(6603465dae7d869c483d66768fab16f282caaa8b) ) /* B */
+ ROM_LOAD( "chpv-b.4b", 0x0600, 0x0200, CRC(9d51416e) SHA1(ae933786c5fc19311144b2094305b4253dc8b75b) ) /* R (bottom monitor) */
+ ROM_LOAD( "chpv-b.4c", 0x0800, 0x0200, CRC(b8a25795) SHA1(8e41baa796fd8f00739a95b2e07066d68193bd76) ) /* G */
+ ROM_LOAD( "chpv-b.4d", 0x0a00, 0x0200, CRC(474fc3b1) SHA1(9cda1d1626285310524d048b60b1cf89e197a26d) ) /* B */
+ ROM_LOAD( "chv1-b.3c", 0x0c00, 0x0100, CRC(c3f92ea2) SHA1(1a82cca1b9a8d9bd4a1d121d8c131a7d0be554bc) ) /* priority encoder - not used */
+ ROM_LOAD( "chpv-v.2d", 0x0d00, 0x0100, CRC(71dc0d48) SHA1(dd6609f547d74887f520d7e71a1a00317ff181d0) ) /* timing - not used */
+
+ ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for the VLM5030 data */
+ ROM_LOAD( "chv1-c.6p", 0x0000, 0x4000, CRC(31b52896) SHA1(395f59ac38b46042f79e9224ac6bc7d3dc299906) )
+ROM_END
+
+
+
+GAME( 1984, punchout, 0, punchout, punchout, punchout, ROT0, "Nintendo", "Punch-Out!!", 0 )
+GAME( 1984, punchita, punchout, punchout, punchout, spnchout, ROT0, "bootleg", "Punch-Out!! (Italian bootleg)", 0 )
+GAME( 1984, spnchout, 0, punchout, spnchout, spnchout, ROT0, "Nintendo", "Super Punch-Out!!", 0 )
+GAME( 1984, spnchoutj,spnchout, punchout, spnchout, spnchotj, ROT0, "Nintendo", "Super Punch-Out!! (Japan)", 0 )
+GAME( 1985, armwrest, 0, armwrest, armwrest, armwrest, ROT0, "Nintendo", "Arm Wrestling", 0 )