diff options
Diffstat (limited to 'trunk/src/mame/drivers/pokechmp.c')
-rw-r--r-- | trunk/src/mame/drivers/pokechmp.c | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/pokechmp.c b/trunk/src/mame/drivers/pokechmp.c new file mode 100644 index 00000000000..0a43e9652a0 --- /dev/null +++ b/trunk/src/mame/drivers/pokechmp.c @@ -0,0 +1,297 @@ +/* Poke Champ */ + +/* This is a Korean hack of Data East's Pocket Gal + + It uses RAM for Palette instead of PROMs + Samples are played by OKIM6295 + Different Banking + More Tiles, 8bpp + Sprites 4bpp? instead of 2bpp + Many code changes + + Todo: + + Fix colours + Fix sound banking + Verify frequencies etc. + +*/ + +/* README + +-The ROMs are labeled as "Unico". +-The CPUs and some other chips are labeled as "SEA HUNTER". +-The chips with the "SEA HUNTER" label all have their + surfaces scratched out, so I don't know what they are + (all 40 -pin chips). + +ROMs 1 to 4 = GFX? +ROMs 5 to 8 = Program? +ROM 9 = Sound CPU code? +ROM 10 = Sound samples? +ROM 11 = Main CPU code? + +-There's a "copyright 1987 data east corp.all rights reserved" + string inside ROM 11 + +-Sound = Yamaha YM2203C + Y3014B + +-Also, there are some GALs on the board (not dumped) a + 8-dips bank and two oscilators (4 MHz and 24 MHz, both near + the sound parts). + +ClawGrip, Jul 2006 + +*/ + +#include "emu.h" +#include "cpu/m6502/m6502.h" +#include "sound/2203intf.h" +#include "sound/3812intf.h" +#include "sound/okim6295.h" +#include "includes/pokechmp.h" + +static WRITE8_HANDLER( pokechmp_bank_w ) +{ + UINT8 *RAM = space->machine().region("maincpu")->base(); + + if (data == 0x00) + { + memory_set_bankptr(space->machine(), "bank1",&RAM[0x10000]); + memory_set_bankptr(space->machine(), "bank2",&RAM[0x12000]); + } + if (data == 0x01) + { + memory_set_bankptr(space->machine(), "bank1",&RAM[0x14000]); + memory_set_bankptr(space->machine(), "bank2",&RAM[0x16000]); + } + if (data == 0x02) + { + memory_set_bankptr(space->machine(), "bank1",&RAM[0x20000]); + memory_set_bankptr(space->machine(), "bank2",&RAM[0x22000]); + } + + if (data == 0x03) + { + memory_set_bankptr(space->machine(), "bank1",&RAM[0x04000]); + memory_set_bankptr(space->machine(), "bank2",&RAM[0x06000]); + } +} + +#ifdef UNUSED_FUNCTION +static WRITE8_HANDLER( pokechmp_sound_bank_w ) +{ + memory_set_bank(space->machine(), "bank3", (data >> 2) & 1); +} +#endif + +static WRITE8_HANDLER( pokechmp_sound_w ) +{ + soundlatch_w(space, 0, data); + cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); +} + + +INLINE void pokechmp_set_color(running_machine &machine, pen_t color, int rshift, int gshift, int bshift, UINT16 data) +{ + palette_set_color_rgb(machine, color, pal5bit(data >> rshift), pal5bit(data >> gshift), pal5bit(data >> bshift)); +} + + +static WRITE8_HANDLER( pokechmp_paletteram_w ) +{ + space->machine().generic.paletteram.u8[offset] = data; + pokechmp_set_color(space->machine(), offset &0x3ff, 0, 5, 10, (space->machine().generic.paletteram.u8[offset&0x3ff]<<8) | ( space->machine().generic.paletteram.u8[ (offset&0x3ff)+0x400 ] ) ); +} + + +static ADDRESS_MAP_START( pokechmp_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_RAM + AM_RANGE(0x0800, 0x0fff) AM_RAM_WRITE(pokechmp_videoram_w) AM_BASE_MEMBER(pokechmp_state, m_videoram) + AM_RANGE(0x1000, 0x11ff) AM_RAM AM_BASE_SIZE_MEMBER(pokechmp_state, m_spriteram, m_spriteram_size) + + AM_RANGE(0x1800, 0x1800) AM_READ_PORT("P1") + AM_RANGE(0x1801, 0x1801) AM_WRITE(pokechmp_flipscreen_w) + /* 1800 - 0x181f are unused BAC-06 registers, see video/dec0.c */ + AM_RANGE(0x1802, 0x181f) AM_WRITENOP + + AM_RANGE(0x1a00, 0x1a00) AM_READ_PORT("P2") AM_WRITE(pokechmp_sound_w) + AM_RANGE(0x1c00, 0x1c00) AM_READ_PORT("DSW") AM_WRITE(pokechmp_bank_w) + + /* Extra on Poke Champ (not on Pocket Gal) */ + AM_RANGE(0x2000, 0x27ff) AM_RAM_WRITE(pokechmp_paletteram_w) AM_BASE_GENERIC(paletteram) + + AM_RANGE(0x4000, 0x5fff) AM_ROMBANK("bank1") + AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank2") + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + + +/***************************************************************************/ + +static ADDRESS_MAP_START( pokechmp_sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_RAM + AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_w) + AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_w) + AM_RANGE(0x1800, 0x1800) AM_WRITENOP /* MSM5205 chip on Pocket Gal, not connected here? */ +// AM_RANGE(0x2000, 0x2000) AM_WRITE(pokechmp_sound_bank_w)/ * might still be sound bank */ + AM_RANGE(0x2800, 0x2800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) // extra + AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r) +// AM_RANGE(0x3400, 0x3400) AM_READ(pokechmp_adpcm_reset_r) /* ? not sure */ + AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank3") + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + + +static INPUT_PORTS_START( pokechmp ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + + PORT_START("DSW") /* Dip switch */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Time" ) + PORT_DIPSETTING( 0x00, "100" ) + PORT_DIPSETTING( 0x20, "120" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x40, "4" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +/* this makes no sense at all! it seems impossible to get the colours to align up in the korean flag ingame and everything else is slightly broken too */ +static const gfx_layout pokechmp_charlayout = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,8), + 8, + { RGN_FRAC(1,8), RGN_FRAC(0,8),RGN_FRAC(3,8),RGN_FRAC(2,8),RGN_FRAC(5,8),RGN_FRAC(4,8),RGN_FRAC(7,8),RGN_FRAC(6,8) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + + +/* should be ok.. */ +static const gfx_layout pokechmp_spritelayout = +{ +16,16, /* 16*16 sprites */ +RGN_FRAC(1,8), /* 1024 sprites */ +4, +{RGN_FRAC(1,8),RGN_FRAC(3,8),RGN_FRAC(5,8),RGN_FRAC(7,8)}, +{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 }, +{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, +32*8 /* every char takes 8 consecutive bytes */ +}; + + +static GFXDECODE_START( pokechmp ) + GFXDECODE_ENTRY( "gfx1", 0x00000, pokechmp_charlayout, 0x100, 32 ) /* chars */ + GFXDECODE_ENTRY( "gfx2", 0x00000, pokechmp_spritelayout, 0, 32 ) /* sprites */ +GFXDECODE_END + + +static MACHINE_CONFIG_START( pokechmp, pokechmp_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M6502, 4000000) + MCFG_CPU_PROGRAM_MAP(pokechmp_map) + MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse) + + MCFG_CPU_ADD("audiocpu", M6502, 4000000) + MCFG_CPU_PROGRAM_MAP(pokechmp_sound_map) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE(pokechmp) + + MCFG_GFXDECODE(pokechmp) + MCFG_PALETTE_LENGTH(0x400) + + MCFG_VIDEO_START(pokechmp) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ym1", YM2203, 1500000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) + + MCFG_SOUND_ADD("ym2", YM3812, 3000000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_OKIM6295_ADD("oki", 4000000/4, OKIM6295_PIN7_HIGH) // ?? unknown frequency + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) /* sound fx */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + +static DRIVER_INIT( pokechmp ) +{ + memory_configure_bank(machine, "bank3", 0, 2, machine.region("audiocpu")->base() + 0x10000, 0x4000); +} + + +ROM_START( pokechmp ) + ROM_REGION( 0x24000, "maincpu", 0 ) /* 64k for code + 16k for banks */ + ROM_LOAD( "pokechamp_11_27010.bin", 0x10000, 0x14000, CRC(9afb6912) SHA1(e45da9524e3bb6f64a68200b70d0f83afe6e4379) ) + ROM_CONTINUE( 0x04000, 0xc000) + + ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */ + ROM_LOAD( "pokechamp_09_27c512.bin", 0x10000, 0x8000, CRC(c78f6483) SHA1(a0d063effd8d1850f674edccb6e7a285b2311d21) ) + ROM_CONTINUE( 0x08000, 0x8000 ) + + ROM_REGION( 0x100000, "gfx1", 0) + /* Seems to be 8bpp */ + ROM_LOAD( "pokechamp_05_27c020.bin", 0x00000, 0x40000, CRC(554cfa42) SHA1(862d0dd83697da7bd52dc640c34926c62691afea) ) + ROM_LOAD( "pokechamp_06_27c020.bin", 0x40000, 0x40000, CRC(00bb9536) SHA1(1a5584297ebb425d6ce331955e0c6a4f467cd1e6) ) + ROM_LOAD( "pokechamp_07_27c020.bin", 0x80000, 0x40000, CRC(4b15ab5e) SHA1(5523134853b9ea1c81fd5aeb58061376d94e9298) ) + ROM_LOAD( "pokechamp_08_27c020.bin", 0xc0000, 0x40000, CRC(e9db54d6) SHA1(ac3b7c06d0f61847bf9bc6147f2f88d712f2b4b3) ) + + ROM_REGION( 0x40000, "gfx2", 0 ) + /* the first half of all these roms is identical. For rom 3 both halves match. Correct decode is to ignore the first half */ + ROM_LOAD( "pokechamp_02_27c512.bin", 0x00000, 0x10000, CRC(1ff44545) SHA1(2eee44484accce7b0ba21babf6e8344b234a4e87) ) + ROM_LOAD( "pokechamp_01_27c512.bin", 0x10000, 0x10000, CRC(338fc412) SHA1(bb8ae99ee6a399a8c67bedb88d0837fd0a4a426c) ) + ROM_LOAD( "pokechamp_04_27c512.bin", 0x20000, 0x10000, CRC(ee6991af) SHA1(8eca3cdfd2eb74257253957a87b245b7f85bd038) ) + ROM_LOAD( "pokechamp_03_27c512.bin", 0x30000, 0x10000, CRC(99f9884a) SHA1(096d6ce70dc51fb9142e80e1ec45d6d7225481f5) ) + + ROM_REGION( 0x80000, "oki", 0 ) + ROM_LOAD( "pokechamp_10_27c040.bin", 0x00000, 0x80000, CRC(b54806ed) SHA1(c6e1485c263ebd9102ff1e8c09b4c4ca5f63c3da) ) +ROM_END + +GAME( 1995, pokechmp, 0, pokechmp, pokechmp, pokechmp, ROT0, "D.G.R.M.", "Poke Champ", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND ) |