summaryrefslogtreecommitdiffstatshomepage
path: root/trunk/src/mame/drivers/moo.c
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/src/mame/drivers/moo.c')
-rw-r--r--trunk/src/mame/drivers/moo.c940
1 files changed, 940 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/moo.c b/trunk/src/mame/drivers/moo.c
new file mode 100644
index 00000000000..9dfe4e3e7f5
--- /dev/null
+++ b/trunk/src/mame/drivers/moo.c
@@ -0,0 +1,940 @@
+/***************************************************************************
+
+ Wild West C.O.W.boys of Moo Mesa
+ Bucky O'Hare
+ (c) 1992 Konami
+ Driver by R. Belmont and Acho A. Tang based on xexex.c by Olivier Galibert.
+ Moo Mesa protection information thanks to ElSemi and OG.
+
+ These are the final Xexex hardware games before the pre-GX/Mystic Warriors
+ hardware took over.
+
+Bug Fixes and Outstanding Issues
+--------------------------------
+Moo:
+ - 54338 color blender support. Works fine with Bucky but needs a correct
+ enable/disable bit in Moo. (intro gfx missing and fog blocking view)
+ - Enemies coming out of the jail cells in the last stage have wrong priority.
+ Could be tile priority or the typical "small Z, big pri" sprite masking
+ trick currently not supported by K053247_sprites_draw().
+
+Moo (bootleg):
+ - No sprites appear, and the game never enables '246 interrupts. Of course,
+ they're using some copy of a '246 on FPGAs, so who knows what's going on...
+
+Bucky:
+ - Shadows sometimes have wrong priority. (unsupported priority modes)
+ - Gaps between zoomed sprites. (fraction round-off)
+ - Rogue sprites keep popping on screen after stage 2. They can usually be
+ found near 950000 with sprite code around 5e40 or f400. The GFX viewer
+ only shows blanks at 5e40, however. Are they invalid data from bad
+ sprite ROMs or markers that aren't supposed to be displayed? These
+ artifacts have one thing in common: they all have zero zcode. In fact
+ no other sprites in Bucky seems to have zero zcode.
+
+ Update: More garbages seen in later stages with a great variety.
+ There's enough indication to assume Bucky simply ignores sprites with
+ zero Z. I wonder why nobody reported this.
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "machine/eeprom.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "sound/k054539.h"
+#include "video/konicdev.h"
+#include "machine/k053252.h"
+#include "includes/konamipt.h"
+#include "includes/moo.h"
+
+#define MOO_DEBUG 0
+#define MOO_DMADELAY (100)
+
+
+static const eeprom_interface eeprom_intf =
+{
+ 7, /* address bits */
+ 8, /* data bits */
+ "011000", /* read command */
+ "011100", /* write command */
+ "0100100000000", /* erase command */
+ "0100000000000", /* lock command */
+ "0100110000000" /* unlock command */
+};
+
+static READ16_HANDLER( control2_r )
+{
+ moo_state *state = space->machine().driver_data<moo_state>();
+ return state->m_cur_control2;
+}
+
+static WRITE16_HANDLER( control2_w )
+{
+ /* bit 0 is data */
+ /* bit 1 is cs (active low) */
+ /* bit 2 is clock (active high) */
+ /* bit 5 is enable irq 5 (unconfirmed) */
+ /* bit 8 is enable sprite ROM reading */
+ /* bit 10 is watchdog */
+ /* bit 11 is enable irq 4 (unconfirmed) */
+
+ moo_state *state = space->machine().driver_data<moo_state>();
+ COMBINE_DATA(&state->m_cur_control2);
+
+ input_port_write(space->machine(), "EEPROMOUT", state->m_cur_control2, 0xff);
+
+ if (data & 0x100)
+ k053246_set_objcha_line(state->m_k053246, ASSERT_LINE);
+ else
+ k053246_set_objcha_line(state->m_k053246, CLEAR_LINE);
+}
+
+
+static void moo_objdma( running_machine &machine, int type )
+{
+ moo_state *state = machine.driver_data<moo_state>();
+ int num_inactive;
+ UINT16 *src, *dst, zmask;
+ int counter = k053247_get_dy(state->m_k053246);
+
+ k053247_get_ram(state->m_k053246, &dst);
+ src = state->m_spriteram;
+ num_inactive = counter = 256;
+
+ zmask = (type) ? 0x00ff : 0xffff;
+
+ do {
+ if ((*src & 0x8000) && (*src & zmask))
+ {
+ memcpy(dst, src, 0x10);
+ dst += 8;
+ num_inactive--;
+ }
+ src += 0x80;
+ }
+ while (--counter);
+
+ if (num_inactive) do { *dst = 0; dst += 8; } while (--num_inactive);
+}
+
+static TIMER_CALLBACK( dmaend_callback )
+{
+ moo_state *state = machine.driver_data<moo_state>();
+ if (state->m_cur_control2 & 0x800)
+ device_set_input_line(state->m_maincpu, 4, HOLD_LINE);
+}
+
+static INTERRUPT_GEN( moo_interrupt )
+{
+ moo_state *state = device->machine().driver_data<moo_state>();
+ if (k053246_is_irq_enabled(state->m_k053246))
+ {
+ moo_objdma(device->machine(), state->m_game_type);
+
+ // schedule DMA end interrupt (delay shortened to catch up with V-blank)
+ state->m_dmaend_timer->adjust(attotime::from_usec(MOO_DMADELAY));
+ }
+
+ // trigger V-blank interrupt
+ if (state->m_cur_control2 & 0x20)
+ device_set_input_line(device, 5, HOLD_LINE);
+}
+
+static INTERRUPT_GEN( moobl_interrupt )
+{
+ moo_state *state = device->machine().driver_data<moo_state>();
+ moo_objdma(device->machine(), state->m_game_type);
+
+ // schedule DMA end interrupt (delay shortened to catch up with V-blank)
+ state->m_dmaend_timer->adjust(attotime::from_usec(MOO_DMADELAY));
+
+ // trigger V-blank interrupt
+ device_set_input_line(device, 5, HOLD_LINE);
+}
+
+static WRITE16_HANDLER( sound_cmd1_w )
+{
+ if ((data & 0x00ff0000) == 0)
+ {
+ data &= 0xff;
+ soundlatch_w(space, 0, data);
+ }
+}
+
+static WRITE16_HANDLER( sound_cmd2_w )
+{
+ if ((data & 0x00ff0000) == 0)
+ soundlatch2_w(space, 0, data & 0xff);
+}
+
+static WRITE16_HANDLER( sound_irq_w )
+{
+ moo_state *state = space->machine().driver_data<moo_state>();
+ device_set_input_line(state->m_audiocpu, 0, HOLD_LINE);
+}
+
+static READ16_HANDLER( sound_status_r )
+{
+ return soundlatch3_r(space, 0);
+}
+
+static WRITE8_HANDLER( sound_bankswitch_w )
+{
+ memory_set_bankptr(space->machine(), "bank1", space->machine().region("soundcpu")->base() + 0x10000 + (data&0xf)*0x4000);
+}
+
+
+#if 0 // (for reference; do not remove)
+
+/* the interface with the 053247 is weird. The chip can address only 0x1000 bytes */
+/* of RAM, but they put 0x10000 there. The CPU can access them all. */
+static READ16_HANDLER( K053247_scattered_word_r )
+{
+ moo_state *state = space->machine().driver_data<moo_state>();
+
+ if (offset & 0x0078)
+ return state->m_spriteram[offset];
+ else
+ {
+ offset = (offset & 0x0007) | ((offset & 0x7f80) >> 4);
+ return k053247_word_r(state->m_k053246, offset, mem_mask);
+ }
+}
+
+static WRITE16_HANDLER( K053247_scattered_word_w )
+{
+ moo_state *state = space->machine().driver_data<moo_state>();
+
+ if (offset & 0x0078)
+ COMBINE_DATA(state->m_spriteram + offset);
+ else
+ {
+ offset = (offset & 0x0007) | ((offset & 0x7f80) >> 4);
+
+ k053247_word_w(state->m_k053246, offset, data, mem_mask);
+ }
+}
+
+#endif
+
+
+static WRITE16_HANDLER( moo_prot_w )
+{
+ moo_state *state = space->machine().driver_data<moo_state>();
+ UINT32 src1, src2, dst, length, a, b, res;
+
+ COMBINE_DATA(&state->m_protram[offset]);
+
+ if (offset == 0xc) // trigger operation
+ {
+ src1 = (state->m_protram[1] & 0xff) << 16 | state->m_protram[0];
+ src2 = (state->m_protram[3] & 0xff) << 16 | state->m_protram[2];
+ dst = (state->m_protram[5] & 0xff) << 16 | state->m_protram[4];
+ length = state->m_protram[0xf];
+
+ while (length)
+ {
+ a = space->read_word(src1);
+ b = space->read_word(src2);
+ res = a + 2 * b;
+
+ space->write_word(dst, res);
+
+ src1 += 2;
+ src2 += 2;
+ dst += 2;
+ length--;
+ }
+ }
+}
+
+
+static WRITE16_DEVICE_HANDLER( moobl_oki_bank_w )
+{
+ logerror("%x to OKI bank\n", data);
+
+ downcast<okim6295_device *>(device)->set_bank_base((data & 0x0f) * 0x40000);
+}
+
+static ADDRESS_MAP_START( moo_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_word_w)
+ AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053246_word_w)
+
+ AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053246_word_r)
+ AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_word_w) /* K054338 alpha blending engine */
+ AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_lsb_w)
+ AM_RANGE(0x0ce000, 0x0ce01f) AM_WRITE(moo_prot_w)
+ AM_RANGE(0x0d0000, 0x0d001f) AM_DEVREADWRITE8("k053252",k053252_r,k053252_w,0x00ff) /* CCU regs (ignored) */
+ AM_RANGE(0x0d4000, 0x0d4001) AM_WRITE(sound_irq_w)
+ AM_RANGE(0x0d600c, 0x0d600d) AM_WRITE(sound_cmd1_w)
+ AM_RANGE(0x0d600e, 0x0d600f) AM_WRITE(sound_cmd2_w)
+ AM_RANGE(0x0d6014, 0x0d6015) AM_READ(sound_status_r)
+ AM_RANGE(0x0d6000, 0x0d601f) AM_RAM /* sound regs fall through */
+ AM_RANGE(0x0d8000, 0x0d8007) AM_DEVWRITE("k056832", k056832_b_word_w) /* VSCCS regs */
+ AM_RANGE(0x0da000, 0x0da001) AM_READ_PORT("P1_P3")
+ AM_RANGE(0x0da002, 0x0da003) AM_READ_PORT("P2_P4")
+ AM_RANGE(0x0dc000, 0x0dc001) AM_READ_PORT("IN0")
+ AM_RANGE(0x0dc002, 0x0dc003) AM_READ_PORT("IN1")
+ AM_RANGE(0x0de000, 0x0de001) AM_READWRITE(control2_r, control2_w)
+ AM_RANGE(0x100000, 0x17ffff) AM_ROM
+ AM_RANGE(0x180000, 0x18ffff) AM_RAM AM_BASE_MEMBER(moo_state, m_workram) /* Work RAM */
+ AM_RANGE(0x190000, 0x19ffff) AM_RAM AM_BASE_MEMBER(moo_state, m_spriteram) /* Sprite RAM */
+ AM_RANGE(0x1a0000, 0x1a1fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes */
+ AM_RANGE(0x1a2000, 0x1a3fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes mirror */
+ AM_RANGE(0x1b0000, 0x1b1fff) AM_DEVREAD("k056832", k056832_rom_word_r) /* Passthrough to tile roms */
+ AM_RANGE(0x1c0000, 0x1c1fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram)
+#if MOO_DEBUG
+ AM_RANGE(0x0c0000, 0x0c003f) AM_DEVREAD("k056832", k056832_word_r)
+ AM_RANGE(0x0c2000, 0x0c2007) AM_DEVREAD("k053246", k053246_reg_word_r)
+ AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVREAD("k054338", k054338_word_r)
+ AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVREAD("k053251", k053251_lsb_r)
+ AM_RANGE(0x0d8000, 0x0d8007) AM_DEVREAD("k056832", k056832_b_word_r)
+#endif
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( moobl_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_word_w)
+ AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053246_word_w)
+ AM_RANGE(0x0c2f00, 0x0c2f01) AM_READNOP /* heck if I know, but it's polled constantly */
+ AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053246_word_r)
+ AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_word_w) /* K054338 alpha blending engine */
+ AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_lsb_w)
+ AM_RANGE(0x0d0000, 0x0d001f) AM_WRITEONLY /* CCU regs (ignored) */
+ AM_RANGE(0x0d6ffc, 0x0d6ffd) AM_DEVWRITE("oki", moobl_oki_bank_w)
+ AM_RANGE(0x0d6ffe, 0x0d6fff) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
+ AM_RANGE(0x0d8000, 0x0d8007) AM_DEVWRITE("k056832", k056832_b_word_w) /* VSCCS regs */
+ AM_RANGE(0x0da000, 0x0da001) AM_READ_PORT("P1_P3")
+ AM_RANGE(0x0da002, 0x0da003) AM_READ_PORT("P2_P4")
+ AM_RANGE(0x0dc000, 0x0dc001) AM_READ_PORT("IN0")
+ AM_RANGE(0x0dc002, 0x0dc003) AM_READ_PORT("IN1")
+ AM_RANGE(0x0de000, 0x0de001) AM_READWRITE(control2_r, control2_w)
+ AM_RANGE(0x100000, 0x17ffff) AM_ROM
+ AM_RANGE(0x180000, 0x18ffff) AM_RAM AM_BASE_MEMBER(moo_state, m_workram) /* Work RAM */
+ AM_RANGE(0x190000, 0x19ffff) AM_RAM AM_BASE_MEMBER(moo_state, m_spriteram) /* Sprite RAM */
+ AM_RANGE(0x1a0000, 0x1a1fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes */
+ AM_RANGE(0x1a2000, 0x1a3fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes mirror */
+ AM_RANGE(0x1b0000, 0x1b1fff) AM_DEVREAD("k056832", k056832_rom_word_r) /* Passthrough to tile roms */
+ AM_RANGE(0x1c0000, 0x1c1fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( bucky_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+ AM_RANGE(0x080000, 0x08ffff) AM_RAM
+ AM_RANGE(0x090000, 0x09ffff) AM_RAM AM_BASE_MEMBER(moo_state, m_spriteram) /* Sprite RAM */
+ AM_RANGE(0x0a0000, 0x0affff) AM_RAM /* extra sprite RAM? */
+ AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_word_w)
+ AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053246_word_w)
+ AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053246_word_r)
+ AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_word_w) /* K054338 alpha blending engine */
+ AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_lsb_w)
+ AM_RANGE(0x0ce000, 0x0ce01f) AM_WRITE(moo_prot_w)
+ AM_RANGE(0x0d0000, 0x0d001f) AM_DEVREADWRITE8("k053252",k053252_r,k053252_w,0x00ff) /* CCU regs (ignored) */
+ AM_RANGE(0x0d2000, 0x0d20ff) AM_DEVREADWRITE("k054000", k054000_lsb_r, k054000_lsb_w)
+ AM_RANGE(0x0d4000, 0x0d4001) AM_WRITE(sound_irq_w)
+ AM_RANGE(0x0d600c, 0x0d600d) AM_WRITE(sound_cmd1_w)
+ AM_RANGE(0x0d600e, 0x0d600f) AM_WRITE(sound_cmd2_w)
+ AM_RANGE(0x0d6014, 0x0d6015) AM_READ(sound_status_r)
+ AM_RANGE(0x0d6000, 0x0d601f) AM_RAM /* sound regs fall through */
+ AM_RANGE(0x0d8000, 0x0d8007) AM_DEVWRITE("k056832", k056832_b_word_w) /* VSCCS regs */
+ AM_RANGE(0x0da000, 0x0da001) AM_READ_PORT("P1_P3")
+ AM_RANGE(0x0da002, 0x0da003) AM_READ_PORT("P2_P4")
+ AM_RANGE(0x0dc000, 0x0dc001) AM_READ_PORT("IN0")
+ AM_RANGE(0x0dc002, 0x0dc003) AM_READ_PORT("IN1")
+ AM_RANGE(0x0de000, 0x0de001) AM_READWRITE(control2_r, control2_w)
+ AM_RANGE(0x180000, 0x181fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes */
+ AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) /* Graphic planes mirror */
+ AM_RANGE(0x184000, 0x187fff) AM_RAM /* extra tile RAM? */
+ AM_RANGE(0x190000, 0x191fff) AM_DEVREAD("k056832", k056832_rom_word_r) /* Passthrough to tile roms */
+ AM_RANGE(0x1b0000, 0x1b3fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram)
+ AM_RANGE(0x200000, 0x23ffff) AM_ROM /* data */
+#if MOO_DEBUG
+ AM_RANGE(0x0c0000, 0x0c003f) AM_DEVREAD("k056832", k056832_word_r)
+ AM_RANGE(0x0c2000, 0x0c2007) AM_DEVREAD("k053246", k053246_reg_word_r)
+ AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVREAD("k054338", k054338_word_r)
+ AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVREAD("k053251", k053251_lsb_r)
+ AM_RANGE(0x0d8000, 0x0d8007) AM_DEVREAD("k056832", k056832_b_word_r)
+#endif
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xc000, 0xdfff) AM_RAM
+ AM_RANGE(0xe000, 0xe22f) AM_DEVREADWRITE("k054539", k054539_r,k054539_w)
+ AM_RANGE(0xec00, 0xec01) AM_DEVREADWRITE("ymsnd", ym2151_r,ym2151_w)
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch3_w)
+ AM_RANGE(0xf002, 0xf002) AM_READ(soundlatch_r)
+ AM_RANGE(0xf003, 0xf003) AM_READ(soundlatch2_r)
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(sound_bankswitch_w)
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( moo )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) /* EEPROM ready (always 1) */
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x08, IP_ACTIVE_LOW)
+ PORT_DIPNAME( 0x10, 0x00, "Sound Output") PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x10, DEF_STR( Mono ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
+ PORT_DIPNAME( 0x20, 0x20, "Coin Mechanism") PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x20, "Common")
+ PORT_DIPSETTING( 0x00, "Independent")
+ PORT_DIPNAME( 0xc0, 0x80, "Number of Players") PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0xc0, "2")
+ PORT_DIPSETTING( 0x40, "3")
+ PORT_DIPSETTING( 0x80, "4")
+
+ PORT_START( "EEPROMOUT" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
+
+ PORT_START("P1_P3")
+ KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_START1 )
+ KONAMI16_MSB( 3, IPT_UNKNOWN, IPT_START3 )
+
+ PORT_START("P2_P4")
+ KONAMI16_LSB( 2, IPT_UNKNOWN, IPT_START2 )
+ KONAMI16_MSB( 4, IPT_UNKNOWN, IPT_START4 )
+INPUT_PORTS_END
+
+/* Same as 'moo', but additional "Button 3" for all players */
+static INPUT_PORTS_START( bucky )
+ PORT_INCLUDE( moo )
+
+ PORT_MODIFY("P1_P3")
+ KONAMI16_LSB( 1, IPT_BUTTON3, IPT_START1 )
+ KONAMI16_MSB( 3, IPT_BUTTON3, IPT_START3 )
+
+ PORT_MODIFY("P2_P4")
+ KONAMI16_LSB( 2, IPT_BUTTON3, IPT_START2 )
+ KONAMI16_MSB( 4, IPT_BUTTON3, IPT_START4 )
+INPUT_PORTS_END
+
+
+static MACHINE_START( moo )
+{
+ moo_state *state = machine.driver_data<moo_state>();
+
+ state->m_maincpu = machine.device("maincpu");
+ state->m_audiocpu = machine.device("soundcpu");
+ state->m_k054539 = machine.device("k054539");
+ state->m_k053246 = machine.device("k053246");
+ state->m_k053251 = machine.device("k053251");
+ state->m_k056832 = machine.device("k056832");
+ state->m_k054338 = machine.device("k054338");
+
+ state->save_item(NAME(state->m_cur_control2));
+ state->save_item(NAME(state->m_alpha_enabled));
+ state->save_item(NAME(state->m_sprite_colorbase));
+ state->save_item(NAME(state->m_layer_colorbase));
+ state->save_item(NAME(state->m_layerpri));
+ state->save_item(NAME(state->m_protram));
+
+ state->m_dmaend_timer = machine.scheduler().timer_alloc(FUNC(dmaend_callback));
+}
+
+static MACHINE_RESET( moo )
+{
+ moo_state *state = machine.driver_data<moo_state>();
+ int i;
+
+ for (i = 0; i < 16; i++)
+ state->m_protram[i] = 0;
+
+ for (i = 0; i < 4; i++)
+ state->m_layer_colorbase[i] = 0;
+
+ for (i = 0; i < 3; i++)
+ state->m_layerpri[i] = 0;
+
+ state->m_cur_control2 = 0;
+ state->m_alpha_enabled = 0;
+ state->m_sprite_colorbase = 0;
+}
+
+static const k056832_interface moo_k056832_intf =
+{
+ "gfx1", 0,
+ K056832_BPP_4,
+ 1, 0,
+ KONAMI_ROM_DEINTERLEAVE_2,
+ moo_tile_callback, "none"
+};
+
+static const k053247_interface moo_k053247_intf =
+{
+ "screen",
+ "gfx2", 1,
+ NORMAL_PLANE_ORDER,
+ -48+1, 23,
+ KONAMI_ROM_DEINTERLEAVE_4,
+ moo_sprite_callback
+};
+
+static const k053247_interface bucky_k053247_intf =
+{
+ "screen",
+ "gfx2", 1,
+ NORMAL_PLANE_ORDER,
+ -48, 23,
+ KONAMI_ROM_DEINTERLEAVE_4,
+ moo_sprite_callback
+};
+
+static const k054338_interface moo_k054338_intf =
+{
+ "screen",
+ 0,
+ "none"
+};
+
+static const k053252_interface moo_k053252_intf =
+{
+ "screen",
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ 40, 16
+};
+
+static MACHINE_CONFIG_START( moo, moo_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000)
+ MCFG_CPU_PROGRAM_MAP(moo_map)
+ MCFG_CPU_VBLANK_INT("screen", moo_interrupt)
+
+ MCFG_CPU_ADD("soundcpu", Z80, 8000000)
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+
+ MCFG_MACHINE_START(moo)
+ MCFG_MACHINE_RESET(moo)
+
+ MCFG_EEPROM_ADD("eeprom", eeprom_intf)
+
+ MCFG_K053252_ADD("k053252", 16000000/2, moo_k053252_intf)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1200)) // should give IRQ4 sufficient time to update scroll registers
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(40, 40+384-1, 16, 16+224-1)
+ MCFG_SCREEN_UPDATE(moo)
+
+ MCFG_PALETTE_LENGTH(2048)
+
+ MCFG_VIDEO_START(moo)
+
+ MCFG_K053247_ADD("k053246", moo_k053247_intf)
+ MCFG_K056832_ADD("k056832", moo_k056832_intf)
+ MCFG_K053251_ADD("k053251")
+ MCFG_K054338_ADD("k054338", moo_k054338_intf)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2151, 4000000)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
+
+ MCFG_SOUND_ADD("k054539", K054539, 48000)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.75)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.75)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( moobl, moo_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16100000)
+ MCFG_CPU_PROGRAM_MAP(moobl_map)
+ MCFG_CPU_VBLANK_INT("screen", moobl_interrupt)
+
+ MCFG_MACHINE_START(moo)
+ MCFG_MACHINE_RESET(moo)
+
+ MCFG_EEPROM_ADD("eeprom", eeprom_intf)
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1200)) // should give IRQ4 sufficient time to update scroll registers
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(40, 40+384-1, 16, 16+224-1)
+ MCFG_SCREEN_UPDATE(moo)
+
+ MCFG_PALETTE_LENGTH(2048)
+
+ MCFG_VIDEO_START(moo)
+
+ MCFG_K053247_ADD("k053246", moo_k053247_intf)
+ MCFG_K056832_ADD("k056832", moo_k056832_intf)
+ MCFG_K053251_ADD("k053251")
+ MCFG_K054338_ADD("k054338", moo_k054338_intf)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( bucky, moo )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(bucky_map)
+
+ MCFG_K054000_ADD("k054000")
+
+ MCFG_DEVICE_REMOVE("k053246")
+ MCFG_K053247_ADD("k053246", bucky_k053247_intf) // diff x offset
+
+ /* video hardware */
+ MCFG_PALETTE_LENGTH(4096)
+MACHINE_CONFIG_END
+
+
+
+ROM_START( moomesa ) /* Version EA - Euro Ver A */
+ ROM_REGION( 0x180000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "151_b01", 0x000000, 0x40000, CRC(fb2fa298) SHA1(f03b24681a2b329ba797fd2780ac9a3cf862ebcb) )
+ ROM_LOAD16_BYTE( "151_ea_b02", 0x000001, 0x40000, CRC(37b30c01) SHA1(cb91739097a4a36f8f8d92998d822ffc851e1279) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "151a03", 0x100000, 0x40000, CRC(c896d3ea) SHA1(ea83c63e2c3dbc4f1e1d49f1852a78ffc1f0ea4b) )
+ ROM_LOAD16_BYTE( "151a04", 0x100001, 0x40000, CRC(3b24706a) SHA1(c2a77944284e35ff57f0774fa7b67e53d3b63e1f) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD( "151a07", 0x000000, 0x040000, CRC(cde247fc) SHA1(cdee0228db55d53ae43d7cd2d9001dadd20c2c61) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "151a05", 0x000000, 0x100000, CRC(bc616249) SHA1(58c1f1a03ce9bead8f79d12ce4b2d342432b24b5) )
+ ROM_LOAD( "151a06", 0x100000, 0x100000, CRC(38dbcac1) SHA1(c357779733921695b20ac586db5b475f5b2b8f4c) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "151a10", 0x000000, 0x200000, CRC(376c64f1) SHA1(eb69c5a27f9795e28f04a503955132f0a9e4de12) )
+ ROM_LOAD( "151a11", 0x200000, 0x200000, CRC(e7f49225) SHA1(1255b214f29b6507540dad5892c60a7ae2aafc5c) )
+ ROM_LOAD( "151a12", 0x400000, 0x200000, CRC(4978555f) SHA1(d9871f21d0c8a512b408e137e2e80e9392c2bf6f) )
+ ROM_LOAD( "151a13", 0x600000, 0x200000, CRC(4771f525) SHA1(218d86b6230919b5db0304dac00513eb6b27ba9a) )
+
+ ROM_REGION( 0x200000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ROM_END
+
+ROM_START( moomesau ) /* Version UA - USA Ver A */
+ ROM_REGION( 0x180000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "151_c01", 0x000000, 0x40000, CRC(10555732) SHA1(b67cb756c250ddd6f3291683b3f3449e13a2ee83) ) /* Version UAC? */
+ ROM_LOAD16_BYTE( "151_ua_c02", 0x000001, 0x40000, CRC(52ae87b0) SHA1(552d41a2ddd040f92c6a3cfdc07f9d6e751ac9c1) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "151a03", 0x100000, 0x40000, CRC(c896d3ea) SHA1(ea83c63e2c3dbc4f1e1d49f1852a78ffc1f0ea4b) )
+ ROM_LOAD16_BYTE( "151a04", 0x100001, 0x40000, CRC(3b24706a) SHA1(c2a77944284e35ff57f0774fa7b67e53d3b63e1f) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD( "151a07", 0x000000, 0x040000, CRC(cde247fc) SHA1(cdee0228db55d53ae43d7cd2d9001dadd20c2c61) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "151a05", 0x000000, 0x100000, CRC(bc616249) SHA1(58c1f1a03ce9bead8f79d12ce4b2d342432b24b5) )
+ ROM_LOAD( "151a06", 0x100000, 0x100000, CRC(38dbcac1) SHA1(c357779733921695b20ac586db5b475f5b2b8f4c) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "151a10", 0x000000, 0x200000, CRC(376c64f1) SHA1(eb69c5a27f9795e28f04a503955132f0a9e4de12) )
+ ROM_LOAD( "151a11", 0x200000, 0x200000, CRC(e7f49225) SHA1(1255b214f29b6507540dad5892c60a7ae2aafc5c) )
+ ROM_LOAD( "151a12", 0x400000, 0x200000, CRC(4978555f) SHA1(d9871f21d0c8a512b408e137e2e80e9392c2bf6f) )
+ ROM_LOAD( "151a13", 0x600000, 0x200000, CRC(4771f525) SHA1(218d86b6230919b5db0304dac00513eb6b27ba9a) )
+
+ ROM_REGION( 0x200000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "moou.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
+ROM_END
+
+ROM_START( moomesaua ) /* Version UA - USA Ver A */
+ ROM_REGION( 0x180000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "151_b01", 0x000000, 0x40000, CRC(fb2fa298) SHA1(f03b24681a2b329ba797fd2780ac9a3cf862ebcb) ) /* Version UAB? */
+ ROM_LOAD16_BYTE( "151_ua_b02", 0x000001, 0x40000, CRC(3d9f4d59) SHA1(db47044bd4935fce94ec659242c9819c30eb6d0f) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "151a03", 0x100000, 0x40000, CRC(c896d3ea) SHA1(ea83c63e2c3dbc4f1e1d49f1852a78ffc1f0ea4b) )
+ ROM_LOAD16_BYTE( "151a04", 0x100001, 0x40000, CRC(3b24706a) SHA1(c2a77944284e35ff57f0774fa7b67e53d3b63e1f) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD( "151a07", 0x000000, 0x040000, CRC(cde247fc) SHA1(cdee0228db55d53ae43d7cd2d9001dadd20c2c61) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "151a05", 0x000000, 0x100000, CRC(bc616249) SHA1(58c1f1a03ce9bead8f79d12ce4b2d342432b24b5) )
+ ROM_LOAD( "151a06", 0x100000, 0x100000, CRC(38dbcac1) SHA1(c357779733921695b20ac586db5b475f5b2b8f4c) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "151a10", 0x000000, 0x200000, CRC(376c64f1) SHA1(eb69c5a27f9795e28f04a503955132f0a9e4de12) )
+ ROM_LOAD( "151a11", 0x200000, 0x200000, CRC(e7f49225) SHA1(1255b214f29b6507540dad5892c60a7ae2aafc5c) )
+ ROM_LOAD( "151a12", 0x400000, 0x200000, CRC(4978555f) SHA1(d9871f21d0c8a512b408e137e2e80e9392c2bf6f) )
+ ROM_LOAD( "151a13", 0x600000, 0x200000, CRC(4771f525) SHA1(218d86b6230919b5db0304dac00513eb6b27ba9a) )
+
+ ROM_REGION( 0x200000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "moou.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
+ROM_END
+
+ROM_START( moomesaa ) /* Version AA - Asia Ver A */
+ ROM_REGION( 0x180000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "151_b01", 0x000000, 0x40000, CRC(fb2fa298) SHA1(f03b24681a2b329ba797fd2780ac9a3cf862ebcb) )
+ ROM_LOAD16_BYTE( "151_ua_b02", 0x000001, 0x40000, CRC(2162d593) SHA1(a6cfe4a57b3f22b2aa0f04f91acefe3b7bea9e76) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "151a03", 0x100000, 0x40000, CRC(c896d3ea) SHA1(ea83c63e2c3dbc4f1e1d49f1852a78ffc1f0ea4b) )
+ ROM_LOAD16_BYTE( "151a04", 0x100001, 0x40000, CRC(3b24706a) SHA1(c2a77944284e35ff57f0774fa7b67e53d3b63e1f) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD( "151a07", 0x000000, 0x040000, CRC(cde247fc) SHA1(cdee0228db55d53ae43d7cd2d9001dadd20c2c61) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "151a05", 0x000000, 0x100000, CRC(bc616249) SHA1(58c1f1a03ce9bead8f79d12ce4b2d342432b24b5) )
+ ROM_LOAD( "151a06", 0x100000, 0x100000, CRC(38dbcac1) SHA1(c357779733921695b20ac586db5b475f5b2b8f4c) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "151a10", 0x000000, 0x200000, CRC(376c64f1) SHA1(eb69c5a27f9795e28f04a503955132f0a9e4de12) )
+ ROM_LOAD( "151a11", 0x200000, 0x200000, CRC(e7f49225) SHA1(1255b214f29b6507540dad5892c60a7ae2aafc5c) )
+ ROM_LOAD( "151a12", 0x400000, 0x200000, CRC(4978555f) SHA1(d9871f21d0c8a512b408e137e2e80e9392c2bf6f) )
+ ROM_LOAD( "151a13", 0x600000, 0x200000, CRC(4771f525) SHA1(218d86b6230919b5db0304dac00513eb6b27ba9a) )
+
+ ROM_REGION( 0x200000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD( "151a08", 0x000000, 0x200000, CRC(962251d7) SHA1(32dccf515d2ca8eeffb45cada3dcc60089991b77) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ROM_END
+
+ROM_START( bucky )
+ ROM_REGION( 0x240000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "173_ea_b01.q5", 0x000000, 0x40000, CRC(7785ac8a) SHA1(ef78d14f54d3a0b724b9702a18c67891e2d366a7) )
+ ROM_LOAD16_BYTE( "173_ea_b02.q6", 0x000001, 0x40000, CRC(9b45f122) SHA1(325af1612e6f90ef9ae9353c43dc645be1f3465c) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "t5", 0x200000, 0x20000, CRC(cd724026) SHA1(525445499604b713da4d8bc0a88e428654ceab95) )
+ ROM_LOAD16_BYTE( "t6", 0x200001, 0x20000, CRC(7dd54d6f) SHA1(b0ee8ec445b92254bca881eefd4449972fed506a) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD("173.a07", 0x000000, 0x40000, CRC(4cdaee71) SHA1(bdc05d4475415f6fac65d7cdbc48df398e57845e) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "173a05.t8", 0x000000, 0x100000, CRC(d14333b4) SHA1(d1a15ead2d156e1fceca0bf202ab3962411caf11) )
+ ROM_LOAD( "173a06.t10", 0x100000, 0x100000, CRC(6541a34f) SHA1(15cf481498e3b7e0b2f7bfe5434121cc3bd65662) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "173a10.b8", 0x000000, 0x200000, CRC(42fb0a0c) SHA1(d68c932cfabdec7896698b433525fe47ef4698d0) )
+ ROM_LOAD( "173a11.a8", 0x200000, 0x200000, CRC(b0d747c4) SHA1(0cf1ee1b9a35ded31a81c321df2a076f7b588971) )
+ ROM_LOAD( "173a12.b10", 0x400000, 0x200000, CRC(0fc2ad24) SHA1(6eda1043ee1266b8ba938a03a90bc7787210a936) )
+ ROM_LOAD( "173a13.a10", 0x600000, 0x200000, CRC(4cf85439) SHA1(8c298bf0e659a830a1830a1180f4ce71215ade45) )
+
+ ROM_REGION( 0x400000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD("173a08.b6", 0x000000, 0x200000, CRC(dcdded95) SHA1(8eeb546a0b60a35a6dce36c5ee872e6c93c577c9) )
+ ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
+ROM_END
+
+ROM_START( buckyua )
+ ROM_REGION( 0x240000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "173_ua_b01.q5", 0x000000, 0x40000, CRC(dcaecca0) SHA1(c41847c9d89cdaf7cfa81ad9cc018c32592a882f) )
+ ROM_LOAD16_BYTE( "173_ua_b02.q6", 0x000001, 0x40000, CRC(e3c856a6) SHA1(33cc8a29643e44b31ee280015c0c994bed72a0e3) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "t5", 0x200000, 0x20000, CRC(cd724026) SHA1(525445499604b713da4d8bc0a88e428654ceab95) )
+ ROM_LOAD16_BYTE( "t6", 0x200001, 0x20000, CRC(7dd54d6f) SHA1(b0ee8ec445b92254bca881eefd4449972fed506a) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD("173.a07", 0x000000, 0x40000, CRC(4cdaee71) SHA1(bdc05d4475415f6fac65d7cdbc48df398e57845e) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "173a05.t8", 0x000000, 0x100000, CRC(d14333b4) SHA1(d1a15ead2d156e1fceca0bf202ab3962411caf11) )
+ ROM_LOAD( "173a06.t10", 0x100000, 0x100000, CRC(6541a34f) SHA1(15cf481498e3b7e0b2f7bfe5434121cc3bd65662) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "173a10.b8", 0x000000, 0x200000, CRC(42fb0a0c) SHA1(d68c932cfabdec7896698b433525fe47ef4698d0) )
+ ROM_LOAD( "173a11.a8", 0x200000, 0x200000, CRC(b0d747c4) SHA1(0cf1ee1b9a35ded31a81c321df2a076f7b588971) )
+ ROM_LOAD( "173a12.b10", 0x400000, 0x200000, CRC(0fc2ad24) SHA1(6eda1043ee1266b8ba938a03a90bc7787210a936) )
+ ROM_LOAD( "173a13.a10", 0x600000, 0x200000, CRC(4cf85439) SHA1(8c298bf0e659a830a1830a1180f4ce71215ade45) )
+
+ ROM_REGION( 0x400000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD("173a08.b6", 0x000000, 0x200000, CRC(dcdded95) SHA1(8eeb546a0b60a35a6dce36c5ee872e6c93c577c9) )
+ ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "buckyu.nv", 0x0000, 0x080, CRC(a5cb137a) SHA1(119df859d6b5c366481305b1433eea0deadc3fa9) )
+ROM_END
+
+ROM_START( buckyaa )
+ ROM_REGION( 0x240000, "maincpu", 0 )
+ /* main program */
+ ROM_LOAD16_BYTE( "173_aa_b01.q5", 0x000000, 0x40000, CRC(9193e89f) SHA1(574d6eb4097cd10c3dea99060ee09f220d41f1dc) )
+ ROM_LOAD16_BYTE( "173_aa_b02.q6", 0x000001, 0x40000, CRC(2567f3eb) SHA1(ccdb2a4b3ad1464f70d1442df8a3a7a7e34f6cd7) )
+
+ /* data */
+ ROM_LOAD16_BYTE( "t5", 0x200000, 0x20000, CRC(cd724026) SHA1(525445499604b713da4d8bc0a88e428654ceab95) )
+ ROM_LOAD16_BYTE( "t6", 0x200001, 0x20000, CRC(7dd54d6f) SHA1(b0ee8ec445b92254bca881eefd4449972fed506a) )
+
+ ROM_REGION( 0x050000, "soundcpu", 0 )
+ /* Z80 sound program */
+ ROM_LOAD("173.a07", 0x000000, 0x40000, CRC(4cdaee71) SHA1(bdc05d4475415f6fac65d7cdbc48df398e57845e) )
+ ROM_RELOAD( 0x010000, 0x040000 )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ /* tilemaps */
+ ROM_LOAD( "173a05.t8", 0x000000, 0x100000, CRC(d14333b4) SHA1(d1a15ead2d156e1fceca0bf202ab3962411caf11) )
+ ROM_LOAD( "173a06.t10", 0x100000, 0x100000, CRC(6541a34f) SHA1(15cf481498e3b7e0b2f7bfe5434121cc3bd65662) )
+
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ /* sprites */
+ ROM_LOAD( "173a10.b8", 0x000000, 0x200000, CRC(42fb0a0c) SHA1(d68c932cfabdec7896698b433525fe47ef4698d0) )
+ ROM_LOAD( "173a11.a8", 0x200000, 0x200000, CRC(b0d747c4) SHA1(0cf1ee1b9a35ded31a81c321df2a076f7b588971) )
+ ROM_LOAD( "173a12.b10", 0x400000, 0x200000, CRC(0fc2ad24) SHA1(6eda1043ee1266b8ba938a03a90bc7787210a936) )
+ ROM_LOAD( "173a13.a10", 0x600000, 0x200000, CRC(4cf85439) SHA1(8c298bf0e659a830a1830a1180f4ce71215ade45) )
+
+ ROM_REGION( 0x400000, "k054539", 0 )
+ /* K054539 samples */
+ ROM_LOAD("173a08.b6", 0x000000, 0x200000, CRC(dcdded95) SHA1(8eeb546a0b60a35a6dce36c5ee872e6c93c577c9) )
+ ROM_LOAD("173a09.a6", 0x200000, 0x200000, CRC(c93697c4) SHA1(0528a604868267a30d281b822c187df118566691) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "bucky.nv", 0x0000, 0x080, CRC(6a5986f3) SHA1(3efddeed261b09031c582e12318f00c2cbb214ea) )
+ROM_END
+
+
+ROM_START( moomesabl )
+ ROM_REGION( 0x180000, "maincpu", 0 )
+ ROM_LOAD16_WORD_SWAP( "moo03.rom", 0x000000, 0x80000, CRC(fed6a1cb) SHA1(be58e266973930d643b5e15dcc974a82e1a3ae35) )
+ ROM_LOAD16_WORD_SWAP( "moo04.rom", 0x100000, 0x80000, CRC(ec45892a) SHA1(594330cbbfbca87e61ddf519e565018b6eaf5a20) )
+
+ ROM_REGION( 0x100000, "user1", 0 )
+ ROM_LOAD16_WORD_SWAP( "moo03.rom", 0x000000, 0x80000, CRC(fed6a1cb) SHA1(be58e266973930d643b5e15dcc974a82e1a3ae35) )
+ ROM_LOAD16_WORD_SWAP( "moo04.rom", 0x080000, 0x80000, CRC(ec45892a) SHA1(594330cbbfbca87e61ddf519e565018b6eaf5a20) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ ROM_LOAD( "moo05.rom", 0x000000, 0x080000, CRC(8c045f9c) SHA1(cde81a722a4bc2efac09a26d7e300664059ec7bb) )
+ ROM_LOAD( "moo06.rom", 0x080000, 0x080000, CRC(1261aa89) SHA1(b600916911bc0d8b6348e2ad4a16ed1a1c528261) )
+ ROM_LOAD( "moo07.rom", 0x100000, 0x080000, CRC(b9e29f50) SHA1(c2af095df0af45064d49210085370425b319b82b) )
+ ROM_LOAD( "moo08.rom", 0x180000, 0x080000, CRC(e6937229) SHA1(089b3d4af33e8d8fbc1f3abb81e047a7a590567c) )
+
+ // sprites from bootleg not included in dump, taken from original game
+ ROM_REGION( 0x800000, "gfx2", 0 )
+ ROM_LOAD( "151a10", 0x000000, 0x200000, CRC(376c64f1) SHA1(eb69c5a27f9795e28f04a503955132f0a9e4de12) )
+ ROM_LOAD( "151a11", 0x200000, 0x200000, CRC(e7f49225) SHA1(1255b214f29b6507540dad5892c60a7ae2aafc5c) )
+ ROM_LOAD( "151a12", 0x400000, 0x200000, CRC(4978555f) SHA1(d9871f21d0c8a512b408e137e2e80e9392c2bf6f) )
+ ROM_LOAD( "151a13", 0x600000, 0x200000, CRC(4771f525) SHA1(218d86b6230919b5db0304dac00513eb6b27ba9a) )
+
+ ROM_REGION( 0x340000, "oki", 0 )
+ ROM_LOAD( "moo01.rom", 0x000000, 0x040000, CRC(3311338a) SHA1(c0b5cd16f0275b5b93a2ea4fc64013c848c5fa43) )//bank 0 lo & hi
+ ROM_CONTINUE( 0x040000+0x30000, 0x010000)//bank 1 hi
+ ROM_CONTINUE( 0x080000+0x30000, 0x010000)//bank 2 hi
+ ROM_CONTINUE( 0x0c0000+0x30000, 0x010000)//bank 3 hi
+ ROM_CONTINUE( 0x100000+0x30000, 0x010000)//bank 4 hi
+ ROM_RELOAD( 0x040000, 0x30000 )//bank 1 lo
+ ROM_RELOAD( 0x080000, 0x30000 )//bank 2 lo
+ ROM_RELOAD( 0x0c0000, 0x30000 )//bank 3 lo
+ ROM_RELOAD( 0x100000, 0x30000 )//bank 4 lo
+ ROM_RELOAD( 0x140000, 0x30000 )//bank 5 lo
+ ROM_RELOAD( 0x180000, 0x30000 )//bank 6 lo
+ ROM_RELOAD( 0x1c0000, 0x30000 )//bank 7 lo
+ ROM_RELOAD( 0x200000, 0x30000 )//bank 8 lo
+ ROM_RELOAD( 0x240000, 0x30000 )//bank 9 lo
+ ROM_RELOAD( 0x280000, 0x30000 )//bank a lo
+ ROM_RELOAD( 0x2c0000, 0x30000 )//bank b lo
+ ROM_RELOAD( 0x300000, 0x30000 )//bank c lo
+
+ ROM_LOAD( "moo02.rom", 0x140000+0x30000, 0x010000, CRC(2cf3a7c6) SHA1(06f495ba8250b34c32569d49c8b84e6edef562d3) )//bank 5 hi
+ ROM_CONTINUE( 0x180000+0x30000, 0x010000)//bank 6 hi
+ ROM_CONTINUE( 0x1c0000+0x30000, 0x010000)//bank 7 hi
+ ROM_CONTINUE( 0x200000+0x30000, 0x010000)//bank 8 hi
+ ROM_CONTINUE( 0x240000+0x30000, 0x010000)//bank 9 hi
+ ROM_CONTINUE( 0x280000+0x30000, 0x010000)//bank a hi
+ ROM_CONTINUE( 0x2c0000+0x30000, 0x010000)//bank b hi
+ ROM_CONTINUE( 0x300000+0x30000, 0x010000)//bank c hi
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "moo.nv", 0x0000, 0x080, CRC(7bd904a8) SHA1(8747c5c62d1832e290be8ace73c61b1f228c0bec) )
+ROM_END
+
+static DRIVER_INIT( moo )
+{
+ moo_state *state = machine.driver_data<moo_state>();
+ state->m_game_type = (!strcmp(machine.system().name, "bucky") || !strcmp(machine.system().name, "buckyua"));
+}
+
+
+GAME( 1992, moomesa, 0, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
+GAME( 1992, moomesau, moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UA, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
+GAME( 1992, moomesaua,moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UA, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
+GAME( 1992, moomesaa, moomesa, moo, moo, moo, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
+GAME( 1992, moomesabl,moomesa, moobl, moo, moo, ROT0, "bootleg", "Wild West C.O.W.-Boys of Moo Mesa (bootleg ver AA)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
+GAME( 1992, bucky, 0, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver EA)", GAME_SUPPORTS_SAVE )
+GAME( 1992, buckyua, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver UA)", GAME_SUPPORTS_SAVE )
+GAME( 1992, buckyaa, bucky, bucky, bucky, moo, ROT0, "Konami", "Bucky O'Hare (ver AA)", GAME_SUPPORTS_SAVE )