diff options
Diffstat (limited to 'trunk/src/mame/drivers/mermaid.c')
-rw-r--r-- | trunk/src/mame/drivers/mermaid.c | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/mermaid.c b/trunk/src/mame/drivers/mermaid.c new file mode 100644 index 00000000000..b5c0a6a7a79 --- /dev/null +++ b/trunk/src/mame/drivers/mermaid.c @@ -0,0 +1,607 @@ +/*************************************************************************** + + Mermaid + Sanritsu + + driver by Zsolt Vasvari + + Games supported: + * Mermaid + * Rougien + + Known issues: + * stars playfield colors and scrolling is wrong in Rougien; + * Dunno where the "alien whistle" sample is supposed to play in Rougien; + * Mermaid has a ROM for sample playback, identify and hook it up; + +Yachtsman +Esco/Sanritsu, 1982 + +PCB Layout +---------- + + +Lower PCB + +C1-0111 +|--------------------------------------------------------------| +| | +| col_a.96 RV1 | +| | +| RV2 | +| 2016 col_b.95 HD10124 HD10124 | +| | +|2114 | +|2114 merv_2.26 2114 mera-0.79 HD10124 HD10124 6116 | +| | +| 2114 mera-2.78 6116 | +| | +| merb-0.77 | +| | +| merb-2.76 | +| | +| | +| 24.576MHz HD10124 HD10124 | +| | +| HD10124 | +| | +|--------------------------------------------------------------| + + + +Top Board + +C2-0149 +|------------------------------------------| +|Z80 mer-10.24 555 RV4 DSW1(8) | +| | +| mer-9.23 | +| | +| mer-8.22 | +| |-| +| 2114 mer-7.21 AY-3-8910 | +| | +| 2114 mer-6.20 | +| | +| 2114 mer-5.19 | +| | +| 2114 mer-4.18 mervce.39 | +| | +| mer-3.17 AY-3-8910 | +| |-| +| mer-2.16 RV3 | +| | +| mer-1.15 | +|------------------------------------------| + +Notes: + RV1/2 : Potentiometers + RV3/4 : Potentiometers + Z80 Clock: 3.072MHz + Vsync: 60Hz + HSync: 15.24kHz + + + +Stephh's notes (based on the games Z80 code and some tests) : + +1) 'mermaid' + + - Player 2 uses 2nd set of inputs ONLY when "Cabinet" Dip Switch is set to "Cokctail". + - Continue Play is determined via DSW bit 3. When it's ON, insert a coin when + the message is displayed on the screen. Beware that there is no visible timer ! + +2) 'yachtmn' + + - Player 2 uses 2nd set of inputs ONLY when "Cabinet" Dip Switch is set to "Cokctail". + - Continue Play is always possible provided that you insert a coin when the + message (much shorter than in 'mermaid') is displayed on the screen (there is + also no timer). Then when you press START, you need to press START again when + "YES" is displayed on screen (display switches 3 times between "YES" and "NO"). + - Setting BOTH DSW bits 2 and 3 to ON gives you infinite credits and lives. + This isn't "Free Play" though as you still need to have one credit first. + This is done by setting "Bonus Life" Dip Switch to "None". + +3) 'rougien' + + - Player 2 ALWAYS uses 2nd set of inputs regardless of "Cabinet" Dip Switch. + - Continue Play is always possible provided that you insert a coin when the + message is displayed on the screen (there is a 6 "seconds" timer to do so). + - Setting BOTH DSW bits 2 and 3 to ON gives you infinite credits and lives. + This isn't "Free Play" though as you still need to have one credit first. + This is done by setting "Bonus Life" Dip Switch to "70k" and "Difficulty" + Dip Switch to "Hard". + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/msm5205.h" +#include "includes/mermaid.h" + +/* Read/Write Handlers */ + +WRITE8_MEMBER(mermaid_state::mermaid_ay8910_write_port_w) +{ + if (m_ay8910_enable[0]) ay8910_data_w(m_ay1, offset, data); + if (m_ay8910_enable[1]) ay8910_data_w(m_ay2, offset, data); +} + +WRITE8_MEMBER(mermaid_state::mermaid_ay8910_control_port_w) +{ + if (m_ay8910_enable[0]) ay8910_address_w(m_ay1, offset, data); + if (m_ay8910_enable[1]) ay8910_address_w(m_ay2, offset, data); +} + + +WRITE8_MEMBER(mermaid_state::nmi_mask_w) +{ + + m_nmi_mask = data & 1; +} + +/* Memory Map */ + +static ADDRESS_MAP_START( mermaid_map, AS_PROGRAM, 8, mermaid_state ) + AM_RANGE(0x0000, 0x9fff) AM_ROM + AM_RANGE(0xc000, 0xc7ff) AM_RAM + AM_RANGE(0xc800, 0xcbff) AM_RAM_WRITE(mermaid_videoram2_w) AM_SHARE("videoram2") + AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(mermaid_videoram_w) AM_SHARE("videoram") + AM_RANGE(0xd800, 0xd81f) AM_RAM_WRITE(mermaid_bg_scroll_w) AM_SHARE("bg_scrollram") + AM_RANGE(0xd840, 0xd85f) AM_RAM_WRITE(mermaid_fg_scroll_w) AM_SHARE("fg_scrollram") + AM_RANGE(0xd880, 0xd8bf) AM_RAM AM_SHARE("spriteram") + AM_RANGE(0xdc00, 0xdfff) AM_RAM_WRITE(mermaid_colorram_w) AM_SHARE("colorram") + AM_RANGE(0xe000, 0xe000) AM_READ_PORT("DSW") + AM_RANGE(0xe000, 0xe001) AM_RAM AM_SHARE("ay8910_enable") + AM_RANGE(0xe002, 0xe004) AM_WRITENOP // ??? + AM_RANGE(0xe005, 0xe005) AM_WRITE(mermaid_flip_screen_x_w) + AM_RANGE(0xe006, 0xe006) AM_WRITE(mermaid_flip_screen_y_w) + AM_RANGE(0xe007, 0xe007) AM_WRITE(nmi_mask_w) + AM_RANGE(0xe800, 0xe800) AM_READ_PORT("P1") AM_WRITENOP // ??? + AM_RANGE(0xe801, 0xe801) AM_WRITENOP // ??? + AM_RANGE(0xe802, 0xe802) AM_WRITENOP // ??? + AM_RANGE(0xe803, 0xe803) AM_WRITENOP // ??? + AM_RANGE(0xe804, 0xe804) AM_WRITE(rougien_gfxbankswitch1_w) + AM_RANGE(0xe805, 0xe805) AM_WRITE(rougien_gfxbankswitch2_w) + AM_RANGE(0xe807, 0xe807) AM_WRITENOP // ??? + AM_RANGE(0xf000, 0xf000) AM_READ_PORT("P2") + AM_RANGE(0xf800, 0xf800) AM_READ(mermaid_collision_r) + AM_RANGE(0xf802, 0xf802) AM_WRITENOP // ??? + AM_RANGE(0xf806, 0xf806) AM_WRITE(mermaid_ay8910_write_port_w) + AM_RANGE(0xf807, 0xf807) AM_WRITE(mermaid_ay8910_control_port_w) +ADDRESS_MAP_END + +WRITE8_MEMBER(mermaid_state::rougien_sample_rom_lo_w) +{ + + m_adpcm_rom_sel = (data & 1) | (m_adpcm_rom_sel & 2); +} + +WRITE8_MEMBER(mermaid_state::rougien_sample_rom_hi_w) +{ + + m_adpcm_rom_sel = ((data & 1)<<1) | (m_adpcm_rom_sel & 1); +} + +WRITE8_MEMBER(mermaid_state::rougien_sample_playback_w) +{ + + if((m_adpcm_play_reg & 1) && ((data & 1) == 0)) + { + m_adpcm_pos = m_adpcm_rom_sel*0x1000; + m_adpcm_end = m_adpcm_pos+0x1000; + m_adpcm_idle = 0; + msm5205_reset_w(machine().device("adpcm"), 0); + } + + m_adpcm_play_reg = data & 1; +} + +static ADDRESS_MAP_START( rougien_map, AS_PROGRAM, 8, mermaid_state ) + AM_RANGE(0xe002, 0xe002) AM_WRITE(rougien_sample_playback_w) + AM_RANGE(0xe802, 0xe802) AM_WRITE(rougien_sample_rom_hi_w) + AM_RANGE(0xe803, 0xe803) AM_WRITE(rougien_sample_rom_lo_w) + AM_IMPORT_FROM( mermaid_map ) +ADDRESS_MAP_END + +/* Input Ports */ + +static INPUT_PORTS_START( mermaid ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "20k" ) + PORT_DIPSETTING( 0x04, "30k" ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x30, "6" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) + + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( yachtmn ) + PORT_INCLUDE( mermaid ) + + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) /* see notes */ + PORT_DIPSETTING( 0x00, "10k" ) + PORT_DIPSETTING( 0x04, "20k" ) + PORT_DIPSETTING( 0x08, "30k" ) + PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) +INPUT_PORTS_END + + +/* I know I could have used PORT_INCLUDE macro, but it's easier to understand ports this way - see notes */ +static INPUT_PORTS_START( rougien ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) /* see notes */ + PORT_DIPSETTING( 0x00, "50k" ) + PORT_DIPSETTING( 0x04, "70k" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) /* see notes */ + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x30, "6" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) + + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) +INPUT_PORTS_END + + +/* Graphics Layouts */ + +static const gfx_layout background_charlayout = +{ + 8, 8, /* 8*8 chars */ + RGN_FRAC(1,1), /* 256 characters */ + 1, /* 1 bit per pixel */ + { 0 }, /* single bitplane */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8}, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout foreground_charlayout = +{ + 8, 8, /* 8*8 chars */ + RGN_FRAC(1,2), /* 1024 characters */ + 2, /* 2 bits per pixel */ + { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8}, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16, 16, /* 16*16 sprites */ + RGN_FRAC(1,2), /* 256 sprites */ + 2, /* 2 bits per pixel */ + { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7, + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, + 32*8 /* every sprite takes 32 consecutive bytes */ +}; + +/* Graphics Decode Information */ + +static GFXDECODE_START( mermaid ) + GFXDECODE_ENTRY( "gfx1", 0, foreground_charlayout, 0, 16 ) + GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0, background_charlayout, 4*16, 2 ) +GFXDECODE_END + +/* Sound Interface */ + +/* Machine Driver */ + +static MACHINE_START( mermaid ) +{ + mermaid_state *state = machine.driver_data<mermaid_state>(); + + state->m_maincpu = machine.device("maincpu"); + state->m_ay1 = machine.device("ay1"); + state->m_ay2 = machine.device("ay2"); + + state->save_item(NAME(state->m_coll_bit0)); + state->save_item(NAME(state->m_coll_bit1)); + state->save_item(NAME(state->m_coll_bit2)); + state->save_item(NAME(state->m_coll_bit3)); + state->save_item(NAME(state->m_coll_bit6)); + state->save_item(NAME(state->m_rougien_gfxbank1)); + state->save_item(NAME(state->m_rougien_gfxbank2)); + + state->save_item(NAME(state->m_adpcm_pos)); + state->save_item(NAME(state->m_adpcm_end)); + state->save_item(NAME(state->m_adpcm_idle)); + state->save_item(NAME(state->m_adpcm_data)); + state->save_item(NAME(state->m_adpcm_trigger)); + state->save_item(NAME(state->m_adpcm_rom_sel)); + state->save_item(NAME(state->m_adpcm_play_reg)); +} + +static MACHINE_RESET( mermaid ) +{ + mermaid_state *state = machine.driver_data<mermaid_state>(); + + state->m_coll_bit0 = 0; + state->m_coll_bit1 = 0; + state->m_coll_bit2 = 0; + state->m_coll_bit3 = 0; + state->m_coll_bit6 = 0; + state->m_rougien_gfxbank1 = 0; + state->m_rougien_gfxbank2 = 0; + + state->m_adpcm_idle = 1; + state->m_adpcm_rom_sel = 0; + state->m_adpcm_play_reg = 0; +} + +/* Similar to Jantotsu, apparently the HW has three ports that controls what kind of sample should be played. Every sample size is 0x1000. */ +static void rougien_adpcm_int( device_t *device ) +{ + mermaid_state *state = device->machine().driver_data<mermaid_state>(); + +// popmessage("%08x",state->m_adpcm_pos); + + if (state->m_adpcm_pos >= state->m_adpcm_end || state->m_adpcm_idle) + { + //state->m_adpcm_idle = 1; + msm5205_reset_w(device, 1); + state->m_adpcm_trigger = 0; + } + else + { + UINT8 *ROM = device->machine().root_device().memregion("adpcm")->base(); + + state->m_adpcm_data = ((state->m_adpcm_trigger ? (ROM[state->m_adpcm_pos] & 0x0f) : (ROM[state->m_adpcm_pos] & 0xf0) >> 4)); + msm5205_data_w(device, state->m_adpcm_data & 0xf); + state->m_adpcm_trigger ^= 1; + if (state->m_adpcm_trigger == 0) + { + state->m_adpcm_pos++; + //if ((ROM[state->m_adpcm_pos] & 0xff) == 0x70) + // state->m_adpcm_idle = 1; + } + } +} + + +static const msm5205_interface msm5205_config = +{ + rougien_adpcm_int, /* interrupt function */ + MSM5205_S96_4B +}; + + +static INTERRUPT_GEN( vblank_irq ) +{ + mermaid_state *state = device->machine().driver_data<mermaid_state>(); + + if(state->m_nmi_mask) + device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); +} + +static MACHINE_CONFIG_START( mermaid, mermaid_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 4000000) // ??? + MCFG_CPU_PROGRAM_MAP(mermaid_map) + MCFG_CPU_VBLANK_INT("screen", vblank_irq) + + MCFG_MACHINE_START(mermaid) + MCFG_MACHINE_RESET(mermaid) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_STATIC(mermaid) + MCFG_SCREEN_VBLANK_STATIC(mermaid) + + MCFG_GFXDECODE(mermaid) + MCFG_PALETTE_LENGTH(4*16+2*2) + + MCFG_PALETTE_INIT(mermaid) + MCFG_VIDEO_START(mermaid) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ay1", AY8910, 1500000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MCFG_SOUND_ADD("ay2", AY8910, 1500000) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( rougien, mermaid ) + + MCFG_DEVICE_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(rougien_map) + + MCFG_PALETTE_INIT(rougien) + + MCFG_SOUND_ADD("adpcm", MSM5205, 384000) + MCFG_SOUND_CONFIG(msm5205_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) +MACHINE_CONFIG_END + +/* ROMs */ + +ROM_START( mermaid ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + ROM_LOAD( "g960_32.15", 0x0000, 0x1000, CRC(8311f090) SHA1(c59485a712cf1cd384f03874c693b58e972fe4da) ) + ROM_LOAD( "g960_33.16", 0x1000, 0x1000, CRC(9f274fc4) SHA1(4098e98c9d95f7e621de061925374154a23c5d35) ) + ROM_LOAD( "g960_34.17", 0x2000, 0x1000, CRC(5f910179) SHA1(bcf1e24b7584d18f9e85a8b4aec6f03bb1034150) ) + ROM_LOAD( "g960_35.18", 0x3000, 0x1000, CRC(db1868a1) SHA1(f5bb0b9895c5e2facc5ae9db9f1bed44e14d308a) ) + ROM_LOAD( "g960_36.19", 0x4000, 0x1000, CRC(178a3567) SHA1(993479d9fadf1c4d3f44ce030f2d6197ecfceb9d) ) + ROM_LOAD( "g960_37.20", 0x5000, 0x1000, CRC(7d602527) SHA1(1a888bd1829b9f12dd820c49785bea6bc8edab04) ) + ROM_LOAD( "g960_38.21", 0x6000, 0x1000, CRC(bf9f623c) SHA1(48d3aebb01c01c51acaccd1a4582ab21e6ed1104) ) + ROM_LOAD( "g960_39.22", 0x7000, 0x1000, CRC(df0db390) SHA1(b466cf1abbf0703d6fbacc86c65d254ef310ba27) ) + ROM_LOAD( "g960_40.23", 0x8000, 0x1000, CRC(fb7aba3f) SHA1(fe6903c11363ed4c34b29226df58e833150cc525) ) + ROM_LOAD( "g960_41.24", 0x9000, 0x1000, CRC(d022981d) SHA1(ab1659a933af4d49daeacd70072f6c1197181c20) ) + + ROM_REGION( 0x4000, "gfx1", 0 ) + ROM_LOAD( "g960_45.77", 0x0000, 0x1000, CRC(1f6b735e) SHA1(dd7ea4ef674f0495a87fc1929ea14852e8d8d338) ) + ROM_LOAD( "g960_44.76", 0x1000, 0x1000, CRC(fd76074e) SHA1(673a214fc41b923191b4136c0cf39fc5efa970ba) ) + ROM_LOAD( "g960_47.79", 0x2000, 0x1000, CRC(3b7d4ad0) SHA1(722483989c611b6396538dd3b357589262f366e3) ) + ROM_LOAD( "g960_46.78", 0x3000, 0x1000, CRC(50c117cd) SHA1(45b4055497c785218e2aaaffa86d732912555821) ) + + ROM_REGION( 0x1000, "gfx2", 0 ) + ROM_LOAD( "g960_43.26", 0x0000, 0x1000, CRC(6f077417) SHA1(f2c20e03427a2f5a113c6a4cf95875b77a0ec418) ) + + ROM_REGION( 0x40, "proms", 0 ) + ROM_LOAD( "col_a.96", 0x0000, 0x0020, CRC(ef87bcd6) SHA1(00a5888ad028fabeb7369eed33be5cd49b6b7bb0) ) + ROM_LOAD( "col_b.95", 0x0020, 0x0020, CRC(ca48abdd) SHA1(a864612c2c33acddfa9993ed10a1d63d2e3f145d) ) + + ROM_REGION( 0x1000, "adpcm", 0 ) // unknown, ADPCM? + ROM_LOAD( "g960_42.39", 0x0000, 0x1000, CRC(287840bb) SHA1(9a1836f39f328b0c9672976d95a9ece45bb9e89f) ) +ROM_END + +ROM_START( yachtmn ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + ROM_LOAD( "mer-1.15", 0x0000, 0x1000, CRC(a102b180) SHA1(f1f029797d09d89c98ffc96b1e57f3ab8e89f35a) ) + ROM_LOAD( "mer-2.16", 0x1000, 0x1000, CRC(0f2ba7fc) SHA1(5eac8300eb755f5f3a88776dbc5cf7995d2f3c44) ) + ROM_LOAD( "mer-3.17", 0x2000, 0x1000, CRC(46c22b6b) SHA1(3d6293cf99e9263e986a6046a0f08ee0416a2856) ) + ROM_LOAD( "mer-4.18", 0x3000, 0x1000, CRC(0ec84a12) SHA1(4f2d1509785d659b7e66df0525cbbd3a500370e2) ) + ROM_LOAD( "mer-5.19", 0x4000, 0x1000, CRC(315153d5) SHA1(c3fa4c1e59026e291ddbd448aede159af9827714) ) + ROM_LOAD( "g960_37.20", 0x5000, 0x1000, CRC(7d602527) SHA1(1a888bd1829b9f12dd820c49785bea6bc8edab04) ) // mer-6.20 + ROM_LOAD( "mer-7.21", 0x6000, 0x1000, CRC(20d56a6e) SHA1(b9867f073b38cbf6a98697fe6af6c4cb20d7f54b) ) + ROM_LOAD( "g960_39.22", 0x7000, 0x1000, CRC(df0db390) SHA1(b466cf1abbf0703d6fbacc86c65d254ef310ba27) ) // mer-8.22 + ROM_LOAD( "g960_40.23", 0x8000, 0x1000, CRC(fb7aba3f) SHA1(fe6903c11363ed4c34b29226df58e833150cc525) ) // mer-9.23 + ROM_LOAD( "mer-10.24", 0x9000, 0x1000, CRC(04ca4f8c) SHA1(c7a437fabe3dd6968258f13e688bd6ed8500eb8e) ) + + ROM_REGION( 0x4000, "gfx1", 0 ) + ROM_LOAD( "g960_45.77", 0x0000, 0x1000, CRC(1f6b735e) SHA1(dd7ea4ef674f0495a87fc1929ea14852e8d8d338) ) // merb-0.77 + ROM_LOAD( "g960_44.76", 0x1000, 0x1000, CRC(fd76074e) SHA1(673a214fc41b923191b4136c0cf39fc5efa970ba) ) // merb-2.76 + ROM_LOAD( "mera-0.79", 0x2000, 0x1000, CRC(6e3e48c4) SHA1(810e140310e668343bc2052e6c9527c090e0aa3c) ) + ROM_LOAD( "g960_46.78", 0x3000, 0x1000, CRC(50c117cd) SHA1(45b4055497c785218e2aaaffa86d732912555821) ) // mera-2.78 + + ROM_REGION( 0x1000, "gfx2", 0 ) + ROM_LOAD( "g960_43.26", 0x0000, 0x1000, CRC(6f077417) SHA1(f2c20e03427a2f5a113c6a4cf95875b77a0ec418) ) // merv_2.26 + + ROM_REGION( 0x40, "proms", 0 ) + ROM_LOAD( "col_a.96", 0x0000, 0x0020, CRC(ef87bcd6) SHA1(00a5888ad028fabeb7369eed33be5cd49b6b7bb0) ) // col_a.96 + ROM_LOAD( "col_b.95", 0x0020, 0x0020, CRC(ca48abdd) SHA1(a864612c2c33acddfa9993ed10a1d63d2e3f145d) ) // col_b.95 + + ROM_REGION( 0x1000, "adpcm", 0 ) // unknown, ADPCM? + ROM_LOAD( "g960_42.39", 0x0000, 0x1000, CRC(287840bb) SHA1(9a1836f39f328b0c9672976d95a9ece45bb9e89f) ) // mervce.39 +ROM_END + +ROM_START( rougien ) + ROM_REGION( 0x10000, "maincpu", 0 ) // 64k for code + ROM_LOAD( "rou-00.bin", 0x0000, 0x1000, CRC(14cd1108) SHA1(46657fa4d900936e2a71ad43702d2c43fef09efe) ) + ROM_LOAD( "rou-01.bin", 0x1000, 0x1000, CRC(ee40670d) SHA1(7c31c3b693999bc1ae42b9f2de1a9883d3db535d) ) + ROM_LOAD( "rou-02.bin", 0x2000, 0x1000, CRC(5e528f46) SHA1(6bad10bb72eab423b6478e8d5a41e92f0b72793c) ) + ROM_LOAD( "rou-03.bin", 0x3000, 0x1000, CRC(d235a7e8) SHA1(0c0cbf81d3b379dc5d82c3541dd3b32ccad73046) ) + ROM_LOAD( "rou-04.bin", 0x4000, 0x1000, CRC(7352bb66) SHA1(0bc41faf67d5305258909c9523461cdf8d10d9dc) ) + ROM_LOAD( "rou-05.bin", 0x5000, 0x1000, CRC(af77444d) SHA1(d7c2b59fbaa7be813ed5dcd9d7babc19e0fec9fd) ) + ROM_LOAD( "rou-06.bin", 0x6000, 0x1000, CRC(2c16c857) SHA1(f31189cf73635a1542a18193da85ed898c297768) ) + ROM_LOAD( "rou-07.bin", 0x7000, 0x1000, CRC(fbf32f2e) SHA1(ab8a2bc8ee10e308e887b2bef2b92e1669aab888) ) + ROM_LOAD( "rou-08.bin", 0x8000, 0x1000, CRC(bfac531c) SHA1(63e6bdd1ca2709ae733c84311df5833546f08663) ) + ROM_LOAD( "rou-09.bin", 0x9000, 0x1000, CRC(af854340) SHA1(f2d5e1bb6b25d87ee03c21975f9c9976ae3652b1) ) + + ROM_REGION( 0xc000, "gfx1", 0 ) + ROM_LOAD( "rou-21.bin", 0x0000, 0x1000, CRC(36e4ba8c) SHA1(6c39de7d983019b280c54e03d4ca0fe2cef4ea90) ) + ROM_LOAD( "rou-20.bin", 0x1000, 0x1000, CRC(c5dc1258) SHA1(20034c77f205684f9c868747988ab391456a2189) ) + ROM_LOAD( "rou-23.bin", 0x2000, 0x1000, CRC(5974c848) SHA1(a3e5408aaee87afadea521115f78686f84832ab9) ) + ROM_LOAD( "rou-22.bin", 0x3000, 0x1000, CRC(35811443) SHA1(3e0ec254a94730664a3d13dd10d87d2040c9c5e6) ) + ROM_LOAD( "rou-25.bin", 0x4000, 0x1000, CRC(706d9864) SHA1(26d7e803670f791938a7e93bf3b68a94525c0458) ) + ROM_LOAD( "rou-24.bin", 0x5000, 0x1000, CRC(56ceb0be) SHA1(a5475ce7d66e9f97da373d3fb694b536a257e78d) ) + ROM_LOAD( "rou-27.bin", 0x6000, 0x1000, CRC(522fa2e0) SHA1(ce20c5e447f27cb147a62c1dd176d9dfa60f4c33) ) + ROM_LOAD( "rou-26.bin", 0x7000, 0x1000, CRC(fbbc6339) SHA1(a4c7035fe61a267b53372a0504e7932e52ac4119) ) + ROM_LOAD( "rou-29.bin", 0x8000, 0x1000, CRC(bf018a7e) SHA1(e608630ead16f01f9b186f622644ce2567f29057) ) + ROM_LOAD( "rou-28.bin", 0x9000, 0x1000, CRC(33f160dc) SHA1(3fc3a31a37cc724c692080edc2e4fd8678e9a8c9) ) + ROM_LOAD( "rou-31.bin", 0xa000, 0x1000, CRC(b2a6f058) SHA1(faba09b6fd80e1e20e79435b60ce89e7110ec98a) ) + ROM_LOAD( "rou-30.bin", 0xb000, 0x1000, CRC(c75be223) SHA1(ca3fa46d9132a31b46e6e29a8b91acf7a380fd74) ) + + ROM_REGION( 0x1000, "gfx2", 0 ) + ROM_LOAD( "rou-43.bin", 0x0000, 0x1000, CRC(ee4b9de4) SHA1(878a86113435536545353f68864c3a034566c616) ) + + ROM_REGION( 0x40, "proms", 0 ) + ROM_LOAD( "prom_a.bin", 0x0000, 0x0020, CRC(49f619b9) SHA1(c936aaf79822628a2ffff169d236389bc2eef6a5) ) + ROM_LOAD( "prom_b.bin", 0x0020, 0x0020, CRC(41ad4fc8) SHA1(a9d24586130f00cd350459635de5f4f7629e00b4) ) + + ROM_REGION( 0x10000, "adpcm", 0 ) // ADPCM data + ROM_LOAD( "rou-42.bin", 0x0000, 0x1000, CRC(5ce13444) SHA1(e6da83190b26b094159a3a97deffd31d0d20a061) ) // "rougien" speech + ROM_LOAD( "rou-41.bin", 0x1000, 0x1000, CRC(59ed0d88) SHA1(7faf6ab01fa3c1c04c38d2ea27b27c47450876de) ) // laugh + ROM_LOAD( "rou-40.bin", 0x2000, 0x1000, CRC(ab38b942) SHA1(9575f67e002c68d384122e05a12c6c0f21335825) ) // alien whistle +ROM_END + + +/* Game Drivers */ + +GAME( 1982, mermaid, 0, mermaid, mermaid, 0, ROT0, "Sanritsu / Rock-Ola", "Mermaid", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) +GAME( 1982, yachtmn, mermaid, mermaid, yachtmn, 0, ROT0, "Sanritsu / Esco", "Yachtsman", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) +GAME( 1982, rougien, 0, rougien, rougien, 0, ROT0, "Sanritsu", "Rougien", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) |