diff options
Diffstat (limited to 'trunk/src/mame/drivers/madmotor.c')
-rw-r--r-- | trunk/src/mame/drivers/madmotor.c | 368 |
1 files changed, 368 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/madmotor.c b/trunk/src/mame/drivers/madmotor.c new file mode 100644 index 00000000000..9346efabad1 --- /dev/null +++ b/trunk/src/mame/drivers/madmotor.c @@ -0,0 +1,368 @@ +/*************************************************************************** + + Mad Motor (c) 1989 Mitchell Corporation + + But it's really a Data East game.. Bad Dudes era graphics hardware with + Dark Seal era sound hardware. Maybe a license for a specific territory? + + "This game is developed by Mitchell, but they entrusted PCB design and some + routines to Data East." + + Emulation by Bryan McPhail, mish@tendril.co.uk + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/h6280/h6280.h" +#include "sound/2203intf.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" +#include "includes/madmotor.h" +#include "video/decbac06.h" +#include "video/decmxc06.h" + +/******************************************************************************/ + +static WRITE16_HANDLER( madmotor_sound_w ) +{ + madmotor_state *state = space->machine().driver_data<madmotor_state>(); + + if (ACCESSING_BITS_0_7) + { + soundlatch_w(space, 0, data & 0xff); + device_set_input_line(state->m_audiocpu, 0, HOLD_LINE); + } +} + + +/******************************************************************************/ + + +static ADDRESS_MAP_START( madmotor_map, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + AM_RANGE(0x180000, 0x180007) AM_DEVWRITE("tilegen1", deco_bac06_pf_control_0_w) /* text layer */ + AM_RANGE(0x180010, 0x180017) AM_DEVWRITE("tilegen1", deco_bac06_pf_control_1_w) + AM_RANGE(0x184000, 0x18407f) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_colscroll_r, deco_bac06_pf_colscroll_w) + AM_RANGE(0x184080, 0x1843ff) AM_RAM + AM_RANGE(0x184400, 0x1847ff) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_rowscroll_r, deco_bac06_pf_rowscroll_w) + AM_RANGE(0x188000, 0x189fff) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w) + AM_RANGE(0x18c000, 0x18c001) AM_NOP + AM_RANGE(0x190000, 0x190007) AM_DEVWRITE("tilegen2", deco_bac06_pf_control_0_w) /* text layer */ + AM_RANGE(0x190010, 0x190017) AM_DEVWRITE("tilegen2", deco_bac06_pf_control_1_w) + AM_RANGE(0x198000, 0x1987ff) AM_DEVREADWRITE("tilegen2", deco_bac06_pf_data_r, deco_bac06_pf_data_w) + AM_RANGE(0x19c000, 0x19c001) AM_READNOP + AM_RANGE(0x1a0000, 0x1a0007) AM_DEVWRITE("tilegen3", deco_bac06_pf_control_0_w) /* text layer */ + AM_RANGE(0x1a0010, 0x1a0017) AM_DEVWRITE("tilegen3", deco_bac06_pf_control_1_w) + AM_RANGE(0x1a4000, 0x1a4fff) AM_DEVREADWRITE("tilegen3", deco_bac06_pf_data_r, deco_bac06_pf_data_w) + AM_RANGE(0x3e0000, 0x3e3fff) AM_RAM + AM_RANGE(0x3e8000, 0x3e87ff) AM_RAM AM_BASE_SIZE_MEMBER(madmotor_state, m_spriteram, m_spriteram_size) + AM_RANGE(0x3f0000, 0x3f07ff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x3f8002, 0x3f8003) AM_READ_PORT("P1_P2") + AM_RANGE(0x3f8004, 0x3f8005) AM_READ_PORT("DSW") + AM_RANGE(0x3f8006, 0x3f8007) AM_READ_PORT("SYSTEM") + AM_RANGE(0x3fc004, 0x3fc005) AM_WRITE(madmotor_sound_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +/* Physical memory map (21 bits) */ +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) + AM_RANGE(0x000000, 0x00ffff) AM_ROM + AM_RANGE(0x100000, 0x100001) AM_DEVREADWRITE("ym1", ym2203_r,ym2203_w) + AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ym2", ym2151_r,ym2151_w) + AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE_MODERN("oki1", okim6295_device, read, write) + AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE_MODERN("oki2", okim6295_device, read, write) + AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) + AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") + AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(h6280_timer_w) + AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(h6280_irq_status_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( madmotor ) + PORT_START("P1_P2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0300, "3" ) + PORT_DIPSETTING( 0x0200, "4" ) + PORT_DIPSETTING( 0x0100, "5" ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 chars */ + 4096, + 4, /* 4 bits per pixel */ + { 0x18000*8, 0x8000*8, 0x10000*8, 0x00000*8 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout tilelayout = +{ + 16,16, + 2048, + 4, + { 0x30000*8, 0x10000*8, 0x20000*8, 0x00000*8 }, + { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*16 +}; + +static const gfx_layout tilelayout2 = +{ + 16,16, + 4096, + 4, + { 0x60000*8, 0x20000*8, 0x40000*8, 0x00000*8 }, + { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*16 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + 4096*2, + 4, + { 0xc0000*8, 0x80000*8, 0x40000*8, 0x00000*8 }, + { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*16 +}; + +static GFXDECODE_START( madmotor ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 512, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, tilelayout2, 768, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx4", 0, spritelayout, 256, 16 ) /* Sprites 16x16 */ +GFXDECODE_END + +/******************************************************************************/ + +static void sound_irq(device_t *device, int state) +{ + madmotor_state *driver_state = device->machine().driver_data<madmotor_state>(); + device_set_input_line(driver_state->m_audiocpu, 1, state); /* IRQ 2 */ +} + +static const ym2151_interface ym2151_config = +{ + sound_irq +}; + +static MACHINE_START( madmotor ) +{ + madmotor_state *state = machine.driver_data<madmotor_state>(); + + state->m_maincpu = machine.device("maincpu"); + state->m_audiocpu = machine.device("audiocpu"); + + state->save_item(NAME(state->m_flipscreen)); +} + +static MACHINE_RESET( madmotor ) +{ + madmotor_state *state = machine.driver_data<madmotor_state>(); + + state->m_flipscreen = 0; +} + +static MACHINE_CONFIG_START( madmotor, madmotor_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 12000000) /* Custom chip 59, 24 MHz crystal */ + MCFG_CPU_PROGRAM_MAP(madmotor_map) + MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)/* VBL */ + + MCFG_CPU_ADD("audiocpu", H6280, 8053000/2) /* Custom chip 45, Crystal near CPU is 8.053 MHz */ + MCFG_CPU_PROGRAM_MAP(sound_map) + + MCFG_MACHINE_START(madmotor) + MCFG_MACHINE_RESET(madmotor) + + /* video hardware */ + MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(58) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */ /* frames per second, vblank duration taken from Burger Time */) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE(madmotor) + + MCFG_GFXDECODE(madmotor) + MCFG_PALETTE_LENGTH(1024) + + MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) + deco_bac06_device::set_gfx_region_wide(*device, 0,0,0); + MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) + deco_bac06_device::set_gfx_region_wide(*device, 0,1,0); + MCFG_DEVICE_ADD("tilegen3", DECO_BAC06, 0) + deco_bac06_device::set_gfx_region_wide(*device, 0,2,1); + + MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) + deco_mxc06_device::set_gfx_region(*device, 3); + + + MCFG_VIDEO_START(madmotor) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ym1", YM2203, 21470000/6) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) + + MCFG_SOUND_ADD("ym2", YM2151, 21470000/6) + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "mono", 0.45) + MCFG_SOUND_ROUTE(1, "mono", 0.45) + + MCFG_OKIM6295_ADD("oki1", 1023924, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_OKIM6295_ADD("oki2", 2047848, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_CONFIG_END + +/******************************************************************************/ + +ROM_START( madmotor ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "02", 0x00000, 0x20000, CRC(50b554e0) SHA1(e33d0ab5464ab5ff394dd630536ac83baf0aa2c9) ) + ROM_LOAD16_BYTE( "00", 0x00001, 0x20000, CRC(2d6a1b3f) SHA1(fa7058bf907becac56ed9938c5643aaefdf7a2c0) ) + ROM_LOAD16_BYTE( "03", 0x40000, 0x20000, CRC(442a0a52) SHA1(86bb5470d5653d125481250f778c632371dddad8) ) + ROM_LOAD16_BYTE( "01", 0x40001, 0x20000, CRC(e246876e) SHA1(648dca8bab001cfb42618081bbc1efa14118743e) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "14", 0x00000, 0x10000, CRC(1c28a7e5) SHA1(ed30d0a5a8a079677bd34b6d98ab1b15b934b30f) ) + + ROM_REGION( 0x020000, "gfx1", 0 ) + ROM_LOAD( "04", 0x000000, 0x10000, CRC(833ca3ab) SHA1(7a3e7ebecc1596d2e487595369ad9ba54ced5bfb) ) /* chars */ + ROM_LOAD( "05", 0x010000, 0x10000, CRC(a691fbfe) SHA1(c726a4c15d599feb6883d9b643453e7028fa16d6) ) + + ROM_REGION( 0x040000, "gfx2", 0 ) + ROM_LOAD( "10", 0x000000, 0x20000, CRC(9dbf482b) SHA1(086e9170d577e502604c180f174fbce53a1e20e5) ) /* tiles */ + ROM_LOAD( "11", 0x020000, 0x20000, CRC(593c48a9) SHA1(1158888f6b836253b8ae9db9b8e352f289b2e815) ) + + ROM_REGION( 0x080000, "gfx3", 0 ) + ROM_LOAD( "06", 0x000000, 0x20000, CRC(448850e5) SHA1(6a44a42738cf6a55b4bec807e0a3939a42b36793) ) /* tiles */ + ROM_LOAD( "07", 0x020000, 0x20000, CRC(ede4d141) SHA1(7b847372bac043aa397aa5c274f90b9193de9176) ) + ROM_LOAD( "08", 0x040000, 0x20000, CRC(c380e5e5) SHA1(ec87a94e7948b84c96b1577f5a8caebc56e38a94) ) + ROM_LOAD( "09", 0x060000, 0x20000, CRC(1ee3326a) SHA1(bd03e5c4a2e7689260e6cc67288e71ef13f05a4b) ) + + ROM_REGION( 0x100000, "gfx4", 0 ) + ROM_LOAD( "15", 0x000000, 0x20000, CRC(90ae9f74) SHA1(806f96fd08fca1beeeaefe3c0fac1991410aa9c4) ) /* sprites */ + ROM_LOAD( "16", 0x020000, 0x20000, CRC(e96ac815) SHA1(a2b22a29ad0a4f144bb09299c454dc7a842a5318) ) + ROM_LOAD( "17", 0x040000, 0x20000, CRC(abad9a1b) SHA1(3cec6b4ef925205efe4a8fb28e08eb58e3ba4019) ) + ROM_LOAD( "18", 0x060000, 0x20000, CRC(96d8d64b) SHA1(54ce87fe2b14b574176d2a1d2b86057b9cd10883) ) + ROM_LOAD( "19", 0x080000, 0x20000, CRC(cbd8c9b8) SHA1(5e86c0298b3eea06920121eecb70e5bee705addf) ) + ROM_LOAD( "20", 0x0a0000, 0x20000, CRC(47f706a8) SHA1(bd4fe499710f8905eb4b8d1ca990f2908feb95e1) ) + ROM_LOAD( "21", 0x0c0000, 0x20000, CRC(9c72d364) SHA1(9290e463273fa1f921279f1bab808d91d3aa9648) ) + ROM_LOAD( "22", 0x0e0000, 0x20000, CRC(1e78aa60) SHA1(f5f58ee6f5efe56e72623e57ce27884551e09bd9) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "12", 0x00000, 0x20000, CRC(c202d200) SHA1(8470654923a0e8780dad678f5745f8e3e3be08b2) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "13", 0x00000, 0x20000, CRC(cc4d65e9) SHA1(b9bcaa52c570f94d2f2e5dd84c94773cc4115442) ) +ROM_END + +/******************************************************************************/ + +static DRIVER_INIT( madmotor ) +{ + UINT8 *rom = machine.region("maincpu")->base(); + int i; + + for (i = 0x00000;i < 0x80000;i++) + { + rom[i] = (rom[i] & 0xdb) | ((rom[i] & 0x04) << 3) | ((rom[i] & 0x20) >> 3); + rom[i] = (rom[i] & 0x7e) | ((rom[i] & 0x01) << 7) | ((rom[i] & 0x80) >> 7); + } +} + + + /* The title screen is undated, but it's (c) 1989 Data East at 0xefa0 */ +GAME( 1989, madmotor, 0, madmotor, madmotor, madmotor, ROT0, "Mitchell", "Mad Motor", GAME_SUPPORTS_SAVE ) |