diff options
Diffstat (limited to 'trunk/src/mame/drivers/m90.c')
-rw-r--r-- | trunk/src/mame/drivers/m90.c | 1207 |
1 files changed, 1207 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/m90.c b/trunk/src/mame/drivers/m90.c new file mode 100644 index 00000000000..38c14e857d5 --- /dev/null +++ b/trunk/src/mame/drivers/m90.c @@ -0,0 +1,1207 @@ +/***************************************************************************** + + Irem M90/M97 system games: + + Hasamu 1991 M90 + Bomberman / Atomic Punk / Dynablaster 1992 M90 + Bomberman World / New Atomic Punk / New Dyna Blaster 1992 M99 A + Quiz F1 1-2 Finish 1992 M97 + Risky Challenge / Gussun Oyoyo 1993 M97 + Match It II / Shisensho II 1993 M97-A + + + Uses M72 sound hardware. + + Emulation by Bryan McPhail, mish@tendril.co.uk, thanks to Chris Hardy! + +*****************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/nec/nec.h" +#include "includes/iremipt.h" +#include "machine/irem_cpu.h" +#include "audio/m72.h" +#include "sound/dac.h" +#include "sound/2151intf.h" +#include "includes/m90.h" + + +/***************************************************************************/ + +static MACHINE_START( m90 ) +{ + m90_state *state = machine.driver_data<m90_state>(); + state->m_audio = machine.device("m72"); +} + +/***************************************************************************/ + +static WRITE16_HANDLER( m90_coincounter_w ) +{ + if (ACCESSING_BITS_0_7) + { + coin_counter_w(space->machine(), 0, data & 0x01); + coin_counter_w(space->machine(), 1, data & 0x02); + + if (data & 0xfc) logerror("Coin counter %02x\n",data); + } +} + +static WRITE16_HANDLER( quizf1_bankswitch_w ) +{ + if (ACCESSING_BITS_0_7) + memory_set_bank(space->machine(), "bank1", data & 0xf); +} + +static WRITE16_HANDLER( dynablsb_sound_command_w ) +{ + if (ACCESSING_BITS_0_7) + { + soundlatch_w(space, offset, data); + cputag_set_input_line(space->machine(), "soundcpu", INPUT_LINE_NMI, PULSE_LINE); + } +} + +#ifdef UNUSED_FUNCTION +static WRITE16_HANDLER( unknown_w ) +{ + printf("%04x ",data); +} +#endif + +/***************************************************************************/ + +static ADDRESS_MAP_START( m90_main_cpu_map, AS_PROGRAM, 16 ) + AM_RANGE(0x00000, 0x7ffff) AM_ROM + AM_RANGE(0x80000, 0x8ffff) AM_ROMBANK("bank1") /* Quiz F1 only */ + AM_RANGE(0xa0000, 0xa3fff) AM_RAM + AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE_MEMBER(m90_state, m_video_data) + AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0xffff0, 0xfffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dynablsb_main_cpu_map, AS_PROGRAM, 16 ) + AM_RANGE(0x00000, 0x3ffff) AM_ROM + AM_RANGE(0x6000e, 0x60fff) AM_RAM AM_BASE_SIZE_MEMBER(m90_state, m_spriteram, m_spriteram_size) + AM_RANGE(0xa0000, 0xa3fff) AM_RAM + AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE_MEMBER(m90_state, m_video_data) + AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0xffff0, 0xfffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( bomblord_main_cpu_map, AS_PROGRAM, 16 ) + AM_RANGE(0x00000, 0x7ffff) AM_ROM + AM_RANGE(0xa0000, 0xa3fff) AM_RAM + AM_RANGE(0xc000e, 0xc0fff) AM_RAM AM_BASE_SIZE_MEMBER(m90_state, m_spriteram, m_spriteram_size) + AM_RANGE(0xd0000, 0xdffff) AM_RAM_WRITE(m90_video_w) AM_BASE_MEMBER(m90_state, m_video_data) + AM_RANGE(0xe0000, 0xe03ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0xffff0, 0xfffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( m90_main_cpu_io_map, AS_IO, 16 ) + AM_RANGE(0x00, 0x01) AM_DEVWRITE("m72", m72_sound_command_w) + AM_RANGE(0x00, 0x01) AM_READ_PORT("P1_P2") + AM_RANGE(0x02, 0x03) AM_WRITE(m90_coincounter_w) + AM_RANGE(0x02, 0x03) AM_READ_PORT("SYSTEM") + AM_RANGE(0x04, 0x05) AM_READ_PORT("DSW") + AM_RANGE(0x06, 0x07) AM_READ_PORT("P3_P4") + AM_RANGE(0x80, 0x8f) AM_WRITE(m90_video_control_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dynablsb_main_cpu_io_map, AS_IO, 16 ) + AM_RANGE(0x00, 0x01) AM_WRITE(dynablsb_sound_command_w) + AM_RANGE(0x00, 0x01) AM_READ_PORT("P1_P2") + AM_RANGE(0x02, 0x03) AM_WRITE(m90_coincounter_w) + AM_RANGE(0x02, 0x03) AM_READ_PORT("SYSTEM") +// AM_RANGE(0x04, 0x05) AM_WRITE(unknown_w) /* dynablsb: write continuously 0x6000 */ + AM_RANGE(0x04, 0x05) AM_READ_PORT("DSW") + AM_RANGE(0x06, 0x07) AM_READ_PORT("P3_P4") + AM_RANGE(0x80, 0x8f) AM_WRITE(m90_video_control_w) +// AM_RANGE(0x90, 0x91) AM_WRITE(unknown_w) +ADDRESS_MAP_END + +/*****************************************************************************/ + +static ADDRESS_MAP_START( m90_sound_cpu_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xefff) AM_ROM + AM_RANGE(0xf000, 0xffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( m90_sound_cpu_io_map, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) + AM_RANGE(0x80, 0x80) AM_READ(soundlatch_r) + AM_RANGE(0x80, 0x81) AM_DEVWRITE("m72", rtype2_sample_addr_w) + AM_RANGE(0x82, 0x82) AM_DEVWRITE("m72", m72_sample_w) + AM_RANGE(0x83, 0x83) AM_DEVWRITE("m72", m72_sound_irq_ack_w) + AM_RANGE(0x84, 0x84) AM_DEVREAD("m72", m72_sample_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dynablsb_sound_cpu_io_map, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) + AM_RANGE(0x80, 0x80) AM_READ(soundlatch_r) + AM_RANGE(0x82, 0x82) AM_DEVWRITE("dac", dac_signed_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( m99_sound_cpu_io_map, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVWRITE("m72", poundfor_sample_addr_w) + AM_RANGE(0x40, 0x41) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) + AM_RANGE(0x42, 0x42) AM_READ(soundlatch_r) + AM_RANGE(0x42, 0x42) AM_DEVWRITE("m72", m72_sound_irq_ack_w) +ADDRESS_MAP_END + +/*****************************************************************************/ + + +static INPUT_PORTS_START( hasamu ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( dynablst ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, "Dynablaster" ) + PORT_DIPSETTING( 0x0000, "Bomber Man" ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x0400, "2 Player Upright" ) + PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Separate Coin Slots */ + PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ + PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") + IREM_INPUT_PLAYER_3 + IREM_INPUT_PLAYER_4 +INPUT_PORTS_END + +static INPUT_PORTS_START( dynablsb ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(2, 1) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, "Dynablaster" ) + PORT_DIPSETTING( 0x0000, "Bomber Man" ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x0400, "2 Player Upright" ) + PORT_DIPSETTING( 0x0600, "4 Player Upright A" ) /* Separate Coin Slots */ + PORT_DIPSETTING( 0x0200, "4 Player Upright B" ) /* Shared Coin Slots */ + PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* This setting shows screen with offset, no cocktail support :-( */ + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") + IREM_INPUT_PLAYER_3 + IREM_INPUT_PLAYER_4 +INPUT_PORTS_END + + +static INPUT_PORTS_START( atompunk ) + PORT_INCLUDE(dynablst) + + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( bombrman ) /* Does not appear to support 4 players or cocktail mode */ + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) /* Manual says "NOT USE" */ + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) /* Manual says "NOT USE" */ + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) /* Manual says "NOT USE" */ + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( bbmanw ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0010, 0x0010, "Game Title" ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, "Bomber Man World" ) + PORT_DIPSETTING( 0x0000, "New Dyna Blaster Global Quest" ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC ( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x0400, "2 Player" ) + PORT_DIPSETTING( 0x0600, "4 Player Separate Coins" ) /* Each player has a separate Coin Slot */ + PORT_DIPSETTING( 0x0200, "4 Player Shared Coins" ) /* All 4 players Share coin 1&2 */ + PORT_DIPSETTING( 0x0000, "4 Player 1&2 3&4 Share Coins" ) /* Players 1&2 share coin 1&2, Players 3&4 share coin 3&4 */ + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") + IREM_INPUT_PLAYER_3 + IREM_INPUT_PLAYER_4 +INPUT_PORTS_END + +static INPUT_PORTS_START( bbmanwj ) + PORT_INCLUDE(bbmanw) + + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( quizf1 ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_4_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") /* Probably difficulty */ + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x0020, DEF_STR( Joystick ) ) /* for quiz cabinets with buttons connected to the JAMMA "joystick" pins */ + PORT_DIPSETTING( 0x0000, "Buttons" ) /* for non-quiz cabinet conversions */ + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( matchit2 ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_3_BUTTONS(1, 2) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, "China Tiles" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0002, "Mahjong" ) + PORT_DIPSETTING( 0x0000, "Alpha-Numeric" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Title Screen" ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, "Match It II" ) + PORT_DIPSETTING( 0x0000, "Shisensho II" ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0600, 0x0600, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x0600, DEF_STR( English ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( German ) ) + PORT_DIPSETTING( 0x0200, "Korean" ) + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( shisen2 ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_3_BUTTONS(1, 2) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0001, 0x0001, "Girls Mode" ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPNAME( 0x0030, 0x0030, "Timer Speed" ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Easy ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( riskchal ) + PORT_START("P1_P2") + IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2) + + PORT_START("SYSTEM") + IREM_COINS + + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x0002, "2" ) + PORT_DIPSETTING( 0x0003, "3" ) + PORT_DIPSETTING( 0x0001, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2") /* Manual says "NOT USE" */ + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, "Coin Slots" ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, "Common" ) + PORT_DIPSETTING( 0x0000, "Separate" ) + PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x0800, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + /* Coin Mode 1 */ + IREM_COIN_MODE_1_NEW_HIGH + /* Coin Mode 2 */ + IREM_COIN_MODE_2_HIGH + + PORT_START("P3_P4") /* unused */ + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +/*****************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 32*8 +}; + +static GFXDECODE_START( m90 ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 256, 16 ) +GFXDECODE_END + +/*****************************************************************************/ + +static const ym2151_interface ym2151_config = +{ + m72_ym2151_irq_handler +}; + +/* this bootleg polls the YM2151 instead of taking interrupts from it */ +static const ym2151_interface dynablsb_ym2151_config = +{ + NULL +}; + +static INTERRUPT_GEN( fake_nmi ) +{ + m90_state *state = device->machine().driver_data<m90_state>(); + int sample = m72_sample_r(state->m_audio,0); + if (sample) + m72_sample_w(state->m_audio,0,sample); +} + +static INTERRUPT_GEN( bomblord_fake_nmi ) +{ + m90_state *state = device->machine().driver_data<m90_state>(); + int sample = m72_sample_r(state->m_audio,0); + if (sample != 0x80) + m72_sample_w(state->m_audio,0,sample); +} + +static INTERRUPT_GEN( m90_interrupt ) +{ + generic_pulse_irq_line(device, NEC_INPUT_LINE_INTP0); +} + +static INTERRUPT_GEN( dynablsb_interrupt ) +{ + device_set_input_line_and_vector(device, 0, HOLD_LINE, 0x60/4); +} + +static INTERRUPT_GEN( bomblord_interrupt ) +{ + device_set_input_line_and_vector(device, 0, HOLD_LINE, 0x50/4); +} + + +/* Basic hardware -- no decryption table is setup for CPU */ +static MACHINE_CONFIG_START( m90, m90_state ) + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", V35, XTAL_32MHz/2) + MCFG_CPU_PROGRAM_MAP(m90_main_cpu_map) + MCFG_CPU_IO_MAP(m90_main_cpu_io_map) + MCFG_CPU_VBLANK_INT("screen", m90_interrupt) + + MCFG_CPU_ADD("soundcpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(m90_sound_cpu_map) + MCFG_CPU_IO_MAP(m90_sound_cpu_io_map) + MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 128*60) /* clocked by V1? (Vigilante) */ + /* IRQs are generated by main Z80 and YM2151 */ + + MCFG_MACHINE_START(m90) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8, 47*8-1) + MCFG_SCREEN_UPDATE(m90) + + MCFG_GFXDECODE(m90) + MCFG_PALETTE_LENGTH(512) + + MCFG_VIDEO_START(m90) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("m72", M72, 0) + + MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_3_579545MHz) /* verified on pcb */ + MCFG_SOUND_CONFIG(ym2151_config) + MCFG_SOUND_ROUTE(0, "mono", 0.15) + MCFG_SOUND_ROUTE(1, "mono", 0.15) + + MCFG_SOUND_ADD("dac", DAC, 0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) +MACHINE_CONFIG_END + + +static const nec_config hasamu_config ={ gunforce_decryption_table, }; +static MACHINE_CONFIG_DERIVED( hasamu, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(hasamu_config) +MACHINE_CONFIG_END + +static const nec_config quizf1_config ={ lethalth_decryption_table, }; +static MACHINE_CONFIG_DERIVED( quizf1, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(quizf1_config) + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8-8, 47*8-1+8) +MACHINE_CONFIG_END + +static const nec_config matchit2_config ={ matchit2_decryption_table, }; +static MACHINE_CONFIG_DERIVED( matchit2, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(matchit2_config) + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(6*8, 54*8-1, 17*8-8, 47*8-1+8) +MACHINE_CONFIG_END + +static const nec_config riskchal_config ={ gussun_decryption_table, }; +static MACHINE_CONFIG_DERIVED( riskchal, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(riskchal_config) + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) +MACHINE_CONFIG_END + +static const nec_config bomberman_config ={ bomberman_decryption_table, }; +static MACHINE_CONFIG_DERIVED( bombrman, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(bomberman_config) + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) +MACHINE_CONFIG_END + +static const nec_config dynablaster_config ={ dynablaster_decryption_table, }; +static MACHINE_CONFIG_DERIVED( bbmanwj, m90 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_CONFIG(dynablaster_config) + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( bbmanw, bbmanwj ) + MCFG_CPU_MODIFY("soundcpu") + MCFG_CPU_IO_MAP(m99_sound_cpu_io_map) + MCFG_CPU_PERIODIC_INT(fake_nmi, 128*60) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( bomblord, m90 ) + MCFG_CPU_REPLACE("maincpu", V30, 32000000/4) + MCFG_CPU_PROGRAM_MAP(bomblord_main_cpu_map) + MCFG_CPU_IO_MAP(m90_main_cpu_io_map) + MCFG_CPU_VBLANK_INT("screen", bomblord_interrupt) + + MCFG_CPU_MODIFY("soundcpu") + MCFG_CPU_IO_MAP(m99_sound_cpu_io_map) + MCFG_CPU_PERIODIC_INT(bomblord_fake_nmi, 128*60) + + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_VISIBLE_AREA(10*8, 50*8-1, 17*8, 47*8-1) + MCFG_SCREEN_UPDATE(bomblord) + + MCFG_VIDEO_START(bomblord) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( dynablsb, m90 ) + MCFG_CPU_REPLACE("maincpu", V30, 32000000/4) + MCFG_CPU_PROGRAM_MAP(dynablsb_main_cpu_map) + MCFG_CPU_IO_MAP(dynablsb_main_cpu_io_map) + MCFG_CPU_VBLANK_INT("screen", dynablsb_interrupt) + + MCFG_CPU_MODIFY("soundcpu") + MCFG_CPU_IO_MAP(dynablsb_sound_cpu_io_map) + MCFG_CPU_PERIODIC_INT(irq0_line_hold, 64*60) /* half the sample rate of the original */ + + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_SIZE(320, 240) + MCFG_SCREEN_VISIBLE_AREA(0, 319, 0, 239) + MCFG_SCREEN_UPDATE(dynablsb) + + MCFG_VIDEO_START(dynablsb) + + MCFG_DEVICE_REMOVE("m72") + + MCFG_SOUND_MODIFY("ymsnd") + MCFG_SOUND_CONFIG(dynablsb_ym2151_config) +MACHINE_CONFIG_END + + +/***************************************************************************/ + +#define CODE_SIZE 0x100000 + +ROM_START( hasamu ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "hasc-p1.bin", 0x00001, 0x20000, CRC(53df9834) SHA1(2e7e38157a497e3def69c4abcae5803f71a098da) ) + ROM_LOAD16_BYTE( "hasc-p0.bin", 0x00000, 0x20000, CRC(dff0ba6e) SHA1(83e20b3ae10b57c1e58d3d44bfca2ffd5f142056) ) + ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "hasc-sp.bin", 0x0000, 0x10000, CRC(259b1687) SHA1(39c3a89b1d0f5fec2a94a3048cc4639fe96820e2) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "hasc-c0.bin", 0x000000, 0x20000, CRC(dd5a2174) SHA1(c28499419f961d126a838dd1390db74c1475ee02) ) + ROM_LOAD( "hasc-c1.bin", 0x020000, 0x20000, CRC(76b8217c) SHA1(8b21562875d856a1ce4863f325d049090f5716ae) ) + ROM_LOAD( "hasc-c2.bin", 0x040000, 0x20000, CRC(d90f9a68) SHA1(c9eab3e87dd5d3eb88461be493d88f5482c9e257) ) + ROM_LOAD( "hasc-c3.bin", 0x060000, 0x20000, CRC(6cfe0d39) SHA1(104feeacbbc86b168c41cd37fc5797781d9b5a0f) ) + + ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ + /* No samples */ +ROM_END + +ROM_START( dynablst ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm-cp1e.62", 0x00001, 0x20000, CRC(27667681) SHA1(7d5f762026ea01817a65ea13b4b5793640e3e8fd) ) + ROM_LOAD16_BYTE( "bbm-cp0e.65", 0x00000, 0x20000, CRC(95db7a67) SHA1(1a224d73615a60530cbcc54fdbb526e8d5a6c555) ) + ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) + ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) + ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) + ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) + + ROM_REGION( 0x20000, "samples", 0 ) /* samples */ + ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) +ROM_END + +ROM_START( bombrman ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm-p1.62", 0x00001, 0x20000, CRC(982bd166) SHA1(ed67393ec319127616bff5fa3b7f84e8ac8e1d93) ) + ROM_LOAD16_BYTE( "bbm-p0.65", 0x00000, 0x20000, CRC(0a20afcc) SHA1(a42b7458938300b0c84c820c1ea627aed9080f1b) ) + ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) + ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) + ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) + ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) + + ROM_REGION( 0x20000, "samples", 0 ) /* samples */ + ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) +ROM_END + +ROM_START( atompunk ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm-cp0d.65", 0x00001, 0x20000, CRC(860c0479) SHA1(7556d62955d0d7a7100fbd9d9cb7356b96a4df78) ) + ROM_LOAD16_BYTE( "bbm-cp1d.62", 0x00000, 0x20000, CRC(be57bf74) SHA1(cd3f887f7ec8a5721551477ec2d4a7336f422c6f) ) + ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm-sp.23", 0x0000, 0x10000, CRC(251090cd) SHA1(9245072c1afbfa3e4a1d1549942765d58bd78ed3) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) /* Labeled as 9134HD004 */ + ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) /* Labeled as 9134HD001 */ + ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) /* Labeled as 9134HD002 */ + ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) /* Labeled as 9134HD003 */ + + ROM_REGION( 0x20000, "samples", 0 ) /* samples */ + ROM_LOAD( "bbm-v0.20", 0x0000, 0x20000, CRC(0fa803fe) SHA1(d2ac1e624de38bed385442ceae09a76f203fa084) ) /* Labeled as 9132E9001 */ +ROM_END + +ROM_START( dynablstb ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "db2-26.bin", 0x00001, 0x20000, CRC(a78c72f8) SHA1(e3ed1bce0278bada6357b5d0823511fa0241f3cd) ) + ROM_LOAD16_BYTE( "db3-25.bin", 0x00000, 0x20000, CRC(bf3137c3) SHA1(64bbca4b3a509b552ee8a19b3b50fe6638fd90e2) ) + ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "db1-17.bin", 0x0000, 0x10000, CRC(e693c32f) SHA1(b6f228d26318718eedae765de9479706a3e4c38d) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "bbm-c0.66", 0x000000, 0x40000, CRC(695d2019) SHA1(3537e9fb0e7dc13d6113b4af71cba3c73392335a) ) + ROM_LOAD( "bbm-c1.67", 0x040000, 0x40000, CRC(4c7c8bbc) SHA1(31ab5557d96c4184a9c02ed1c309f3070d148e25) ) + ROM_LOAD( "bbm-c2.68", 0x080000, 0x40000, CRC(0700d406) SHA1(0d43a31a726b0de0004beef41307de2508106b69) ) + ROM_LOAD( "bbm-c3.69", 0x0c0000, 0x40000, CRC(3c3613af) SHA1(f9554a73e95102333e449f6e81f2bb817ec00881) ) + + ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ + /* the samples are in the Z80 ROM in this bootleg */ +ROM_END + + +/* +New Dyna Blaster Global Quest +Irem, 1992 + +PCB Layout +---------- + +M99-A-A 05C04369A1 MADE IN JAPAN +License Sticker - 'BOMBER MAN WORLD NEW DYNA BLASTER' +|--------------------------------------------------| +| |----------| | +| YM3014 |IREM | | +|VOL 3.579545MHZ|D9000001A1| PAL2 4364 | +| LM358 |----------| | +| BBM2-V0- 4364 | +| |----------| | +| 4364 |NANAO | BBM2-H0-B| +|J M51953|08J27291A5| | +|A BBM2-SP- |015 | | +|M D70008AC-6 | | BBM2-L0-B| +|M |----------| | +|A 6116 32MHz BBM2-C0- | +| | +| DSW1 6116 26.6666MHz BBM2-C1- | +| | +| PAL1 43256 |-------| BBM2-C2- | +| | NANAO | | +| DSW2 43256 | GA25 | BBM2-C3- | +| |-------| | +|--------------------------------------------------| +Notes: + D70008AC-6 : NEC D70008AC-6 Z80 compatible CPU, clock 3.579545MHz + YM2151 clock: 3.579545MHz + PAL1 : PAL16L8 labelled 'M99 A-4S-' + PAL2 : PAL16L8 labelled 'M99 A-8C-' + HSync : 15.42kHz + VSync : 60Hz +*/ + +ROM_START( bbmanw ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm2-h0-b.77", 0x00001, 0x40000, CRC(567d3709) SHA1(1447fc68798589a8757ee2d133d053b80f052113) ) + ROM_LOAD16_BYTE( "bbm2-l0-b.79", 0x00000, 0x40000, CRC(e762c22b) SHA1(b389a65adf1348e6529a992d9b68178d7503238e) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) + ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) + ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) + ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) + + ROM_REGION( 0x20000, "samples", 0 ) + ROM_LOAD( "bbm2-v0.30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) +ROM_END + +ROM_START( bbmanwj ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm2-h0.77", 0x00001, 0x40000, CRC(e1407b91) SHA1(6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4) ) + ROM_LOAD16_BYTE( "bbm2-l0.79", 0x00000, 0x40000, CRC(20873b49) SHA1(30ae595f7961cd56f2506608ae76973b2d0e73ca) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm2-sp-b.bin", 0x0000, 0x10000, CRC(b8d8108c) SHA1(ef4fb46d843819c273db2083754eb312f5abd44e) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) + ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) + ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) + ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) + + ROM_REGION( 0x20000, "samples", 0 ) /* samples */ + ROM_LOAD( "bbm2-v0-b.30", 0x0000, 0x20000, CRC(0ae655ff) SHA1(78752182662fd8f5b55bbbc2787c9f2b04096ea1) ) +ROM_END + +ROM_START( newapunk ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bbm2-h0-a.77", 0x00001, 0x40000, CRC(7d858682) SHA1(03580e2903becb69766023585c6ecffbb8e0b9c5) ) + ROM_LOAD16_BYTE( "bbm2-l0-a.79", 0x00000, 0x40000, CRC(c7568031) SHA1(ff4d0809260a088f530098a0173eec16fa6396f1) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) ) + ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) ) + ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) ) + ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) ) + + ROM_REGION( 0x20000, "samples", 0 ) /* samples */ + ROM_LOAD( "bbm2-v0.30", 0x0000, 0x20000, CRC(4ad889ed) SHA1(b685892a2348f17f89c6d6ce91216f6cf1e33751) ) +ROM_END + +ROM_START( bomblord ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bomblord.3", 0x00001, 0x40000, CRC(65d5c54a) SHA1(f794a193d5927b5fb838ab2351c176d8cbd37236) ) + ROM_LOAD16_BYTE( "bomblord.4", 0x00000, 0x40000, CRC(cfe65f81) SHA1(8dae94abc67bc53f1c8dbe13243dc08a62fd5d22) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "bbm2-sp.33", 0x0000, 0x10000, CRC(6bc1689e) SHA1(099c275632965e19eb6131863f69d2afa9916e90) ) // bomblord.1 + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "bomblord.5", 0x000000, 0x40000, CRC(3ded3278) SHA1(2fec2f10d875e44d966b6f652e3b09308db9b343) ) + ROM_LOAD( "bomblord.6", 0x080000, 0x40000, CRC(1c489632) SHA1(f4412b138e4933c8d152ec51d05baa02abc7fc00) ) + ROM_LOAD( "bomblord.7", 0x100000, 0x40000, CRC(68935e94) SHA1(6725c7ad49bd0ee6ed1db22193852a11cdf95aaa) ) + ROM_LOAD( "bomblord.8", 0x180000, 0x40000, CRC(6a423b24) SHA1(d30dac90a7dc2a616714eae7450ae0edef566c31) ) + + ROM_REGION( 0x20000, "samples", 0 ) + ROM_LOAD( "bomblord.2", 0x0000, 0x20000, CRC(37d356bd) SHA1(15f187954f94e2b1a4757e4a27ab7be9598972ff) ) +ROM_END + +ROM_START( quizf1 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "qf1-h0-.77", 0x000001, 0x40000, CRC(280e3049) SHA1(3b1f303d803f844fd260ed93e4d12a72876e4dbe) ) + ROM_LOAD16_BYTE( "qf1-l0-.79", 0x000000, 0x40000, CRC(94588a6f) SHA1(ee912739c7719fc2b099da0c63f7473eedcfc718) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION16_LE( 0x100000, "user1", 0 ) /* banked at 80000-8FFFF */ + ROM_LOAD16_BYTE( "qf1-h1-.78", 0x000001, 0x80000, CRC(c6c2eb2b) SHA1(83de08b0c72da8c3e4786063802d83cb1015032a) ) + ROM_LOAD16_BYTE( "qf1-l1-.80", 0x000000, 0x80000, CRC(3132c144) SHA1(de3ae35cdfbb1231cab343142ac700df00f9b77a) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "qf1-sp-.33", 0x0000, 0x10000, CRC(0664fa9f) SHA1(db003beb4f8461bf4411efa8df9f700770fb153b) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "qf1-c0-.81", 0x000000, 0x80000, CRC(c26b521e) SHA1(eb5d33a21d1f82e361e0c0945abcf42562c32f03) ) + ROM_LOAD( "qf1-c1-.82", 0x080000, 0x80000, CRC(db9d7394) SHA1(06b41288c41df8ae0cafb53e77b519d0419cf1d9) ) + ROM_LOAD( "qf1-c2-.83", 0x100000, 0x80000, CRC(0b1460ae) SHA1(c6394e6bb2a4e3722c20d9f291cb6ba7aad5766d) ) + ROM_LOAD( "qf1-c3-.84", 0x180000, 0x80000, CRC(2d32ff37) SHA1(f414f6bad1ffc4396fd757155e602bdefdc99408) ) + + ROM_REGION( 0x40000, "samples", 0 ) /* samples */ + ROM_LOAD( "qf1-v0-.30", 0x0000, 0x40000, CRC(b8d16e7c) SHA1(28a20afb171dc68848f9fe793f53571d4c7502dd) ) +ROM_END + +ROM_START( riskchal ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "rc_h0.ic77", 0x00001, 0x40000, CRC(4c9b5344) SHA1(61e26950a672c6404e2386acdd098536b61b9933) ) + ROM_LOAD16_BYTE( "rc_l0.ic79", 0x00000, 0x40000, CRC(0455895a) SHA1(1072b8d280f7ccc48cd8fbd81323e1f8c8d0db95) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "l4_a-sp.ic33", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "rc_c0.rom", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) + ROM_LOAD( "rc_c1.rom", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) + ROM_LOAD( "rc_c2.rom", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) + ROM_LOAD( "rc_c3.rom", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) + + ROM_REGION( 0x40000, "samples", 0 ) /* samples */ + ROM_LOAD( "rc_v0.rom", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) +ROM_END + +ROM_START( gussun ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "l4_a-h0.ic77", 0x00001, 0x40000, CRC(9d585e61) SHA1(e108a9dc2dc1b75c1439271a2391f943c3a53fe1) ) + ROM_LOAD16_BYTE( "l4_a-l0.ic79", 0x00000, 0x40000, CRC(c7b4c519) SHA1(44887ccf54f5e507d2db4f09a7c2b7b9ea217058) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "l4_a-sp.ic33", 0x0000, 0x10000, CRC(bb80094e) SHA1(1c62e702c395b7ebb666a79af1912b270d5f95aa) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "rc_c0.rom", 0x000000, 0x80000, CRC(84d0b907) SHA1(a686ccd67d068e5e4ba41bb8b73fdc1cad8eb5ee) ) + ROM_LOAD( "rc_c1.rom", 0x080000, 0x80000, CRC(cb3784ef) SHA1(51b8cdc35c8f3b452939ab6023a15f1c7e1a4423) ) + ROM_LOAD( "rc_c2.rom", 0x100000, 0x80000, CRC(687164d7) SHA1(0f0beb0a85ae5ae4434d1e45a27bbe67f5ee378a) ) + ROM_LOAD( "rc_c3.rom", 0x180000, 0x80000, CRC(c86be6af) SHA1(c8a66b8b38a62e3eebb4a0e65a85e20f91182097) ) + + ROM_REGION( 0x40000, "samples", 0 ) /* samples */ + ROM_LOAD( "rc_v0.rom", 0x0000, 0x40000, CRC(cddac360) SHA1(a3b18325991473c6d54b778a02bed86180aad37c) ) +ROM_END + +ROM_START( matchit2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "sis2-h0-b.bin", 0x00001, 0x40000, CRC(9a2556ac) SHA1(3e4d5ac2869c703c5d5b769c2a09e501b5e6462e) ) /* Actually labeled as "SIS2-H0-B" */ + ROM_LOAD16_BYTE( "sis2-l0-b.bin", 0x00000, 0x40000, CRC(d35d948a) SHA1(e4f119fa00fd8ede2533323e14d94ad4d5fabbc5) ) /* Actually labeled as "SIS2-L0-B" */ + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "sis2-sp-.rom", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "ic81.rom", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) + ROM_LOAD( "ic82.rom", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) + ROM_LOAD( "ic83.rom", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) + ROM_LOAD( "ic84.rom", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) + + ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ + /* Does this have a sample rom? */ +ROM_END + +ROM_START( shisen2 ) + ROM_REGION( CODE_SIZE, "maincpu", 0 ) + ROM_LOAD16_BYTE( "sis2-h0-.rom", 0x00001, 0x40000, CRC(6fae0aea) SHA1(7ebecbfdb17e15b8c0ebd293cd42a618c596782e) ) + ROM_LOAD16_BYTE( "sis2-l0-.rom", 0x00000, 0x40000, CRC(2af25182) SHA1(ec6dcc3913e1b7e7a3958b78610e83f51c404e07) ) + ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) + ROM_LOAD( "sis2-sp-.rom", 0x0000, 0x10000, CRC(6fc0ff3a) SHA1(2b8c648c1fb5d516552fc260b8f18ffd56bbe062) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD( "ic81.rom", 0x000000, 0x80000, CRC(5a7cb88f) SHA1(ce3befcd956b803655b261c2ece911f444aa3a13) ) + ROM_LOAD( "ic82.rom", 0x080000, 0x80000, CRC(54a7852c) SHA1(887e7543f09d00323ce1986e72c5613dde1dc6cc) ) + ROM_LOAD( "ic83.rom", 0x100000, 0x80000, CRC(2bd65dc6) SHA1(b50dec707ea5a71972df0a8dc47141d75e8f874e) ) + ROM_LOAD( "ic84.rom", 0x180000, 0x80000, CRC(876d5fdb) SHA1(723c58268be60f4973e914df238b264708d3f1e3) ) + + ROM_REGION( 0x20000, "samples", ROMREGION_ERASE00 ) /* samples */ + /* Does this have a sample rom? */ +ROM_END + + + +static DRIVER_INIT( quizf1 ) +{ + memory_configure_bank(machine, "bank1", 0, 16, machine.region("user1")->base(), 0x10000); + machine.device("maincpu")->memory().space(AS_IO)->install_legacy_write_handler(0x04, 0x05, FUNC(quizf1_bankswitch_w)); +} + + + +static DRIVER_INIT( bomblord ) +{ + UINT16 *ROM = (UINT16 *)(machine.region("maincpu")->base()); + + for (int i = 0; i < 0x100000 / 2; i += 4) + { + ROM[i+0]=BITSWAP16(ROM[i+0],0xc,0x8,0xd,0xe,0xf,0xb,0xa,0x9,0x6,0x4,0x7,0x3,0x1,0x2,0x0,0x5); + ROM[i+1]=BITSWAP16(ROM[i+1],0xc,0xb,0xd,0xa,0xe,0x9,0xf,0x8,0x0,0x6,0x1,0x5,0x3,0x4,0x2,0x7); + ROM[i+2]=BITSWAP16(ROM[i+2],0xd,0x9,0xc,0x8,0xe,0xf,0xa,0xb,0x4,0x7,0x3,0x2,0x5,0x6,0x1,0x0); + ROM[i+3]=BITSWAP16(ROM[i+3],0xe,0xd,0xf,0x8,0xb,0xa,0x9,0xc,0x6,0x3,0x7,0x5,0x0,0x1,0x4,0x2); + } +} + + + +GAME( 1991, hasamu, 0, hasamu, hasamu, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1991, dynablst, 0, bombrman, dynablst, 0, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1991, bombrman, dynablst, bombrman, bombrman, 0, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1991, atompunk, dynablst, bombrman, atompunk, 0, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, 0, ROT0, "bootleg", "Dynablaster / Bomber Man (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1992, bbmanw, 0, bbmanw, bbmanw, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1992, bbmanwj, bbmanw, bbmanwj, bbmanwj, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1992, newapunk, bbmanw, bbmanw, bbmanwj, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1992, quizf1, 0, quizf1, quizf1, quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1993, riskchal, 0, riskchal, riskchal, 0, ROT0, "Irem", "Risky Challenge", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1993, gussun, riskchal, riskchal, riskchal, 0, ROT0, "Irem", "Gussun Oyoyo (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1993, matchit2, 0, matchit2, matchit2, 0, ROT0, "Tamtex", "Match It II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) +GAME( 1993, shisen2, matchit2, matchit2, shisen2, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) + + |