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diff --git a/trunk/src/mame/drivers/konamigx.c b/trunk/src/mame/drivers/konamigx.c
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+/**************************************************************************
+ *
+ * konamigx.c - Konami System GX
+ * Driver by R. Belmont, Acho A. Tang, and Phil Stroffolino.
+ * ESC protection emulation by Olivier Galibert.
+ *
+ * Basic hardware consists of:
+ * - MC68EC020 main CPU at 24 MHz
+ * - MC68000 sound CPU with 2x K054539 PCM chips plus a TMS57002 DASP for effects
+ *
+ * Tilemaps are handled by the old familiar K054156 with a new partner K056832.
+ * This combination is mostly compatible with the 156/157 combo but now sports
+ * up to 8 bits per pixel as well as larger 128x64 tile planes.
+ *
+ * Sprites are handled by a K053246 combined with a K055673. This combo was
+ * actually used on some 16 bit Konami games as well. It appears identical
+ * to the standard 246/247 combo except with 5-8 bits per pixel.
+ *
+ * Video output is handled by a K055555 mixer/priority encoder. This is a much
+ * more capable beast than the earlier 53251, supporting a background gradient
+ * and flexible priority handling among other features. It's combined with the
+ * 54338 alpha blending engine first seen in Xexex for flexible blending.
+ *
+ * There are actually 4 types of System GX hardware, which are differentiated
+ * by their ROM board. The most common is the "Type 2".
+ *
+ * 68020 memory map for Type 2:
+ * 000000: BIOS ROM (128k)
+ * 200000: game program ROM (1 meg, possibly up to 2)
+ * 400000: data ROMs
+ * c00000: Work RAM (128k)
+ * cc0000: Protection chip
+ * d00000: 054157 ROM readback for memory test
+ * d20000: sprite RAM (4k)
+ * d40000: 054157/056832 tilemap generator (VACSET)
+ * d44000: tile bank selectors (VSCCS)
+ * d48000: 053246/055673 sprite generator (OBJSET1)
+ * d4a000: more readback for sprite generator (OBJSET2)
+ * d4c000: CCU1 registers (CCUS1)
+ * 00: HCH 6M/288 8M/384 12M/576 224 256
+ * 02: HCL HCH 01 01 02 VCH 01 01
+ * 04: HFPH HCL 7f ff ff VCL 07 20
+ * 06: HFPL HFPH 00 00 00 VFP 11 0c
+ * 08: HBPH HFPL 10 19 23 VBP 0e 0e
+ * 0A: HBPL HBPH 00 00 00 VSW 07 05
+ * 10: VCH HBPL 30 3f 4d
+ * 12: VCL HSW 03 04 09
+ * 14: VFP
+ * 16: VBP
+ * 18: VSW/HSW
+ * 1A: INT TIME
+ * 1C: INT1ACK (read VCTH) INT1 = V blank
+ * 1E: INT2ACK (read VCTL) INT2 = H blank
+ * d4e000: CCU2 registers (CCUS2)
+ * d50000: K055555 8-bit-per-pixel priority encoder (PCUCS)
+ * d52000: shared RAM with audio 68000 (SOUNDCS)
+ * d56000: EEPROM comms, bit 7 is watchdog, bit 5 is frame?? (WRPOR1)
+ * d56001: IRQ acknowledge (bits 0->3 = irq 1->4), IRQ enable in hi nibble (bits 4->7 = irq 1->4)
+ * d58000: control register (OBJCHA, 68000 enable/disable, probably more) (WRPOR2)
+ * d5a000: dipswitch bank 1 (RDPORT1)
+ * d5a001: dipswitch bank 2
+ * d5a002: input port (service switch)
+ * d5a003: EEPROM data/ready in bit 0
+ * d5c000: player 1 inputs (RDPORT2)
+ * d5c001: player 2 inputs
+ * d5e000: test switch (RDPORT3)
+ * d80000: K054338 alpha blender registers
+ * d90000: palette RAM for tilemaps
+ * da0000: tilemap RAM (8k window, bankswitched by d40033)
+ * dc0000: LANCRAMCS
+ * dd0000: LANCIOCS
+ * dd2000: RS232C-1
+ * dd4000: RS232C-2
+ * dd6000: trackball 1
+ * dd8000: trackball 2
+ * dda000: ADC-WRPORT
+ * ddc000: ADC-RDPORT
+ * dde000: EXT-WRPORT
+ * de0000: EXT_RDPORT
+ * e00000: type3/4: PSAC2 registers
+ * e20000: type3/4: unk. register
+ * e40000: type3/4: unk. register
+ * e60000: type3/4: PSAC2 linecontrol RAM
+ * e80000: type3/4: main monitor's palette
+ * ea0000: type3/4: sub monitor's palette
+ * ec0000: type3/4: frame flag
+ * f00000: 32k of RnG2 additional RAM
+ *
+ * IRQs:
+ * 1: VBL (at 60 Hz)
+ * 2: HBL
+ * 3: Sprite DMA complete
+ * 4: from protection device, indicates command completion for "ESC" chip
+ *
+ */
+
+#include "emu.h"
+#include "deprecat.h"
+
+#include "video/konamiic.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "cpu/tms57002/tms57002.h"
+#include "machine/eeprom.h"
+#include "sound/k054539.h"
+#include "includes/konamigx.h"
+#include "machine/adc083x.h"
+#include "rendlay.h"
+
+#define GX_DEBUG 0
+
+static MACHINE_START(konamigx);
+static MACHINE_RESET(konamigx);
+
+UINT32 *gx_psacram, *gx_subpaletteram32;
+
+static int konamigx_cfgport;
+
+static UINT32 *gx_workram; /* workram pointer for ESC protection fun */
+static UINT16 *gx_sndram;
+static int gx_rdport1_3, gx_syncen;
+
+static emu_timer *dmadelay_timer;
+
+/**********************************************************************************/
+/*
+ Konami ESC (E Security Chip) protection chip found on:
+ - Salamander 2
+ - Sexy Parodius
+ - Twinbee Yahhoo
+ - Dragoon Might
+ - Daisu-Kiss
+
+ The ESC is a custom microcontroller with external SRAM connected
+ to it. It's microprogram is uploaded by the host game. The ESC
+ has complete DMA access to the entire 68020 address space, like
+ most Konami protection devices.
+
+ Most games use the same or a compatible microprogram. This
+ program gathers the sprite information scattered around work RAM
+ and builds a sprite list in sprite RAM which is properly sorted
+ in priority order. The Japanese version of Gokujou Parodius
+ contains a 68020 version of this program at 0x2a285c. The code
+ below is almost a direct translation into C of that routine.
+
+ Salamander 2 uses a different work RAM format and a different
+ ESC program, and Dragoon Might uses a third format and program.
+ These games haven't been reverse-engineered yet and so have
+ no sprites.
+
+ Winning Spike and the Type 4 games use a new protection chip
+ made from a Xilinx FPGA. See type4_prot_w for details.
+
+*/
+
+/* constant names mostly taken from sexy parodius, which includes
+ a debug protection routine with asserts intact! Cracking the ESC
+ would have been much more difficult without it.
+ */
+
+#define ESC_INIT_CONSTANT 0x0108db04
+#define ESC_OBJECT_MAGIC_ID 0xfef724fb
+#define ESTATE_END 2
+#define ESTATE_ERROR 3
+
+// opcode 1
+// dragoonj
+// ESC Opcode 1 : 000000xx 000000xx 00000xx0 00000000
+// tbyahhoo sprites at c00000
+// ESC Opcode 1 : 0000ffff 0000ffff 0000ffff 0000000e
+// sexyparo sprites at c00604
+// ESC Opcode 1 : 00000000 00000000 00d20000 00000000
+// ESC Opcode 1 : 00000000 00000000 00d21000 00000000
+// salmndr2
+// ESC Opcode 1 : 00c1f7f8 0022002c 00c00060 00010014
+// tokkae
+// ESC Opcode 1 : 00c00000 0000000x 00000023 0000ffff
+// puzldama
+// ESC Opcode 1 : 002xxxxx 00236102 xxxxxx01 xxxxxxxx
+
+// Say hello to gokuparo at 0x2a285c
+
+static struct sprite_entry {
+ int pri;
+ UINT32 adr;
+} sprites[0x100];
+
+static void generate_sprites(address_space *space, UINT32 src, UINT32 spr, int count)
+{
+ int i;
+ int scount;
+ int ecount;
+ scount = 0;
+ ecount = 0;
+
+ for(i=0; i<count; i++) {
+ UINT32 adr = src + 0x100*i;
+ int pri;
+ if(!space->read_word(adr+2))
+ continue;
+ pri = space->read_word(adr+28);
+
+ if(pri < 256) {
+ sprites[ecount].pri = pri;
+ sprites[ecount].adr = adr;
+ ecount++;
+ }
+ }
+ //qsort(sprites, ecount, sizeof(struct sprite_entry), pri_comp);
+
+ for(i=0; i<ecount; i++) {
+ UINT32 adr = sprites[i].adr;
+ if(adr) {
+ UINT32 set =(space->read_word(adr) << 16)|space->read_word(adr+2);
+ UINT16 glob_x = space->read_word(adr+4);
+ UINT16 glob_y = space->read_word(adr+8);
+ UINT16 flip_x = space->read_word(adr+12) ? 0x1000 : 0x0000;
+ UINT16 flip_y = space->read_word(adr+14) ? 0x2000 : 0x0000;
+ UINT16 glob_f = flip_x | (flip_y ^ 0x2000);
+ UINT16 zoom_x = space->read_word(adr+20);
+ UINT16 zoom_y = space->read_word(adr+22);
+ UINT16 color_val = 0x0000;
+ UINT16 color_mask = 0xffff;
+ UINT16 color_set = 0x0000;
+ UINT16 color_rotate = 0x0000;
+ UINT16 v;
+
+ v = space->read_word(adr+24);
+ if(v & 0x8000) {
+ color_mask = 0xf3ff;
+ color_val |= (v & 3) << 10;
+ }
+
+ v = space->read_word(adr+26);
+ if(v & 0x8000) {
+ color_mask &= 0xfcff;
+ color_val |= (v & 3) << 8;
+ }
+
+ v = space->read_word(adr+18);
+ if(v & 0x8000) {
+ color_mask &= 0xff1f;
+ color_val |= v & 0xe0;
+ }
+
+ v = space->read_word(adr+16);
+ if(v & 0x8000)
+ color_set = v & 0x1f;
+ if(v & 0x4000)
+ color_rotate = v & 0x1f;
+
+ if(!zoom_x)
+ zoom_x = 0x40;
+ if(!zoom_y)
+ zoom_y = 0x40;
+
+ if(set >= 0x200000 && set < 0xd00000)
+ {
+ UINT16 count2 = space->read_word(set);
+ set += 2;
+ while(count2) {
+ UINT16 idx = space->read_word(set);
+ UINT16 flip = space->read_word(set+2);
+ UINT16 col = space->read_word(set+4);
+ short y = space->read_word(set+6);
+ short x = space->read_word(set+8);
+
+ if(idx == 0xffff) {
+ set = (flip<<16) | col;
+ if(set >= 0x200000 && set < 0xd00000)
+ continue;
+ else
+ break;
+ }
+
+ if(zoom_y != 0x40)
+ y = y*0x40/zoom_y;
+ if(zoom_x != 0x40)
+ x = x*0x40/zoom_x;
+
+ if(flip_x)
+ x = glob_x - x;
+ else
+ x = glob_x + x;
+ if(x < -256 || x > 512+32)
+ goto next;
+
+ if(flip_y)
+ y = glob_y - y;
+ else
+ y = glob_y + y;
+ if(y < -256 || y > 512)
+ goto next;
+
+ col = (col & color_mask) | color_val;
+ if(color_set)
+ col = (col & 0xffe0) | color_set;
+ if(color_rotate)
+ col = (col & 0xffe0) | ((col + color_rotate) & 0x1f);
+
+ space->write_word(spr , (flip ^ glob_f) | sprites[i].pri);
+ space->write_word(spr+ 2, idx);
+ space->write_word(spr+ 4, y);
+ space->write_word(spr+ 6, x);
+ space->write_word(spr+ 8, zoom_y);
+ space->write_word(spr+10, zoom_x);
+ space->write_word(spr+12, col);
+ spr += 16;
+ scount++;
+ if(scount == 256)
+ return;
+ next:
+ count2--;
+ set += 10;
+ }
+ }
+ }
+ }
+ while(scount < 256) {
+ space->write_word(spr, scount);
+ scount++;
+ spr += 16;
+ }
+}
+
+static void tkmmpzdm_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ konamigx_esc_alert(gx_workram, 0x0142, 0x100, 0);
+}
+
+static void dragoonj_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ konamigx_esc_alert(gx_workram, 0x5c00, 0x100, 0);
+}
+
+static void sal2_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ konamigx_esc_alert(gx_workram, 0x1c8c, 0x172, 1);
+}
+
+static void sexyparo_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ // The d20000 should probably be p3
+ generate_sprites(space, 0xc00604, 0xd20000, 0xfc);
+}
+
+static void tbyahhoo_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ generate_sprites(space, 0xc00000, 0xd20000, 0x100);
+}
+
+static void daiskiss_esc(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4)
+{
+ generate_sprites(space, 0xc00000, 0xd20000, 0x100);
+}
+
+static UINT8 esc_program[4096];
+static void (*esc_cb)(address_space *space, UINT32 p1, UINT32 p2, UINT32 p3, UINT32 p4);
+
+static WRITE32_HANDLER( esc_w )
+{
+ UINT32 opcode;
+ UINT32 params;
+
+ /* ignore NULL writes to the ESC (these appear to be "keepalives" on the real hardware) */
+ if (!data)
+ {
+ return;
+ }
+
+ /* ignore out-of-range addresses */
+ if ((data < 0xc00000) || (data > 0xc1ffff))
+ {
+ return;
+ }
+
+ /* the master opcode can be at an unaligned address, so get it "safely" */
+ opcode = (space->read_word(data+2))|(space->read_word(data)<<16);
+
+ /* if there's an OBJECT_MAGIC_ID, that means
+ there is a valid ESC command packet. */
+ if (opcode == ESC_OBJECT_MAGIC_ID)
+ {
+ int i;
+ /* get the subop now */
+ opcode = space->read_byte(data+8);
+ params = (space->read_word(data+12) << 16) | space->read_word(data+14);
+
+ switch(opcode) {
+ case 5: // Reset
+ break;
+ case 2: // Load program
+ for(i=0; i<4096; i++)
+ esc_program[i] = space->read_byte(params+i);
+/*
+ {
+ FILE *f;
+
+ f = fopen("esc.bin", "wb");
+ fwrite(esc_program, 4096, 1, f);
+ fclose(f);
+
+ logerror("Dumping ESC program\n");
+ }
+*/
+ break;
+ case 1: // Run program
+ if(esc_cb) {
+ UINT32 p1 = (space->read_word(params+0)<<16) | space->read_word(params+2);
+ UINT32 p2 = (space->read_word(params+4)<<16) | space->read_word(params+6);
+ UINT32 p3 = (space->read_word(params+8)<<16) | space->read_word(params+10);
+ UINT32 p4 = (space->read_word(params+12)<<16) | space->read_word(params+14);
+ esc_cb(space, p1, p2, p3, p4);
+ }
+ break;
+ default:
+// logerror("Unknown ESC opcode %d\n", opcode);
+ break;
+ }
+ space->write_byte(data+9, ESTATE_END);
+
+ if (konamigx_wrport1_1 & 0x10)
+ {
+ gx_rdport1_3 &= ~8;
+ cputag_set_input_line(space->machine(), "maincpu", 4, HOLD_LINE);
+ }
+ }
+ else
+ {
+ /* INIT_CONSTANT means just for the ESC to initialize itself,
+ there is not normal command parsing here. */
+ if (opcode == ESC_INIT_CONSTANT)
+ {
+// logerror("Got ESC_INIT_CONSTANT, 'booting' ESC\n");
+ return;
+ }
+
+ /* unknown constant (never been seen in any game..) */
+ }
+}
+
+/**********************************************************************************/
+/* EEPROM handlers */
+
+static CUSTOM_INPUT( gx_rdport1_3_r )
+{
+ return (gx_rdport1_3 >> 1);
+}
+
+static WRITE32_HANDLER( eeprom_w )
+{
+ UINT32 odata;
+
+ if (ACCESSING_BITS_24_31)
+ {
+ odata = data >> 24;
+ /*
+ bit 7: afr
+ bit 6: objscan
+ bit 5: background color select: 0 = 338 solid color, 1 = 5^5 gradient
+ bit 4: coin counter 2
+ bit 3: coin counter 1
+ bit 2: eeprom clock
+ bit 1: eeprom chip select
+ bit 0: eeprom data
+ */
+
+ input_port_write(space->machine(), "EEPROMOUT", odata, 0xff);
+
+ konamigx_wrport1_0 = odata;
+ }
+
+ if (ACCESSING_BITS_16_23)
+ {
+ /*
+ bit 7 = mask all IRQ
+ bit 6 = LAN IRQ enable
+ bit 5 = CCU2 IRQ enable
+ bit 4 = ESC IRQ enable
+ bit 3 = EXCPU IRQ enable
+ bit 2 = OBJ IRQ enable
+ bit 1 = CCU1-INT2 enable
+ bit 0 = CCU1-INT1 enable
+ */
+
+ konamigx_wrport1_1 = (data>>16)&0xff;
+// logerror("write %x to IRQ register (PC=%x)\n", konamigx_wrport1_1, cpu_get_pc(&space->device()));
+
+ // gx_syncen is to ensure each IRQ is trigger at least once after being enabled
+ if (konamigx_wrport1_1 & 0x80) gx_syncen |= konamigx_wrport1_1 & 0x1f;
+ }
+}
+
+static WRITE32_HANDLER( control_w )
+{
+ //logerror("write %x to control register (mask=%x)\n", data, mem_mask);
+
+ // known controls:
+ // bit 23 = reset graphics chips
+ // bit 22 = 0 to halt 68000, 1 to let it run (SOUNDRESET)
+ // bit 21 = VRAM-CHARD 0=VRAM, 1=ROM
+ // bit 20 = OBJCHA line for '246
+ // bit 19 = select top 2 sprite priority bits to be 14/15 or 16/17 of the
+ // spritelist "color" word.
+ // bit 18 = if 0, the top 2 sprite priority bits are "11" else use bit 19's
+ // results.
+ // bit 17 = DOTSEL1 : 0 = 6M, 1=8M, 2=12M, 3=16M
+ // bit 16 = DOTSEL0
+ if (ACCESSING_BITS_16_23)
+ {
+ if (data & 0x400000)
+ {
+ // enable 68k
+ // clear the halt condition and reset the 68000
+ cputag_set_input_line(space->machine(), "soundcpu", INPUT_LINE_HALT, CLEAR_LINE);
+ cputag_set_input_line(space->machine(), "soundcpu", INPUT_LINE_RESET, PULSE_LINE);
+ }
+ else
+ {
+ // disable 68k
+ cputag_set_input_line(space->machine(), "soundcpu", INPUT_LINE_HALT, ASSERT_LINE);
+ }
+
+ K053246_set_OBJCHA_line((data&0x100000) ? ASSERT_LINE : CLEAR_LINE);
+
+ konamigx_wrport2 = (data>>16)&0xff;
+ }
+}
+
+
+/**********************************************************************************/
+/* IRQ controllers */
+
+#define ADD_SKIPPER32(PC, BASE, START, END, DATA, MASK){ \
+ waitskip.pc = PC; \
+ waitskip.offs = START/4; \
+ waitskip.data = DATA; \
+ waitskip.mask = MASK; \
+ resume_trigger= 1000; \
+ space->install_legacy_read_handler \
+ ((BASE+START)&~3, (BASE+END)|3, FUNC(waitskip_r));}
+
+static int suspension_active, resume_trigger;
+#ifdef UNUSED_FUNCTION
+static struct { UINT32 offs, pc, mask, data; } waitskip;
+
+static READ32_HANDLER(waitskip_r)
+{
+ UINT32 data = gx_workram[waitskip.offs+offset];
+
+ if (cpu_get_pc(&space->device()) == waitskip.pc && (data & mem_mask) == (waitskip.data & mem_mask))
+ {
+ device_spin_until_trigger(&space->device(), resume_trigger);
+ suspension_active = 1;
+ }
+
+ return(data);
+}
+#endif
+
+
+static READ32_HANDLER( ccu_r )
+{
+ // the routine at 204abe in opengolf polls to see if we're in vblank (it wants values between 0x111 and 0x1df)
+ if (offset == 0x1c/4)
+ {
+ return 0x01002000;
+ }
+ else
+ {
+// logerror("Read unhandled CCU register %x\n", offset);
+ }
+
+ return 0;
+}
+
+static WRITE32_HANDLER( ccu_w )
+{
+ if (offset == 0x1c/4)
+ {
+ // vblank interrupt ACK
+ if (ACCESSING_BITS_24_31)
+ {
+ cputag_set_input_line(space->machine(), "maincpu", 1, CLEAR_LINE);
+ gx_syncen |= 0x20;
+ }
+
+ // hblank interrupt ACK
+ if (ACCESSING_BITS_8_15)
+ {
+ cputag_set_input_line(space->machine(), "maincpu", 2, CLEAR_LINE);
+ gx_syncen |= 0x40;
+ }
+ }
+}
+
+
+/*
+ GX object DMA timings:
+
+ 6Mhz dotclock: 42.7us(clear) / 341.3us(transfer)
+ 8Mhz dotclock: 32.0us(clear) / 256.0us(transfer)
+ 12Mhz dotclock: 42.7us(clear) / 341.3us(transfer)
+*/
+
+static TIMER_CALLBACK( dmaend_callback )
+{
+ // foul-proof (CPU0 could be deactivated while we wait)
+ if (resume_trigger && suspension_active) { suspension_active = 0; machine.scheduler().trigger(resume_trigger); }
+
+ // DMA busy flag must be cleared before triggering IRQ 3
+ gx_rdport1_3 &= ~2;
+
+ // IRQ 3 is the "object DMA end" IRQ also happens during vblank
+ if ((konamigx_wrport1_1 & 0x84) == 0x84 || (gx_syncen & 4))
+ {
+ gx_syncen &= ~4;
+
+ // lower OBJINT-REQ flag and trigger interrupt
+ gx_rdport1_3 &= ~0x80;
+ cputag_set_input_line(machine, "maincpu", 3, HOLD_LINE);
+ }
+}
+
+static void dmastart_callback(int data)
+{
+ // raise the DMA busy flag
+ gx_rdport1_3 |= 2;
+
+ // begin transfer if DMAEN(bit4 of OBJSET1) is set (see p.48)
+ if (K053246_read_register(5) & 0x10)
+ {
+ // disabled by default since it doesn't work too well in MAME
+ konamigx_objdma();
+ }
+
+ // simulate DMA delay
+ dmadelay_timer->adjust(attotime::from_usec(120));
+}
+
+
+static INTERRUPT_GEN(konamigx_vbinterrupt)
+{
+ // lift idle suspension
+ if (resume_trigger && suspension_active) { suspension_active = 0; device->machine().scheduler().trigger(resume_trigger); }
+
+ // IRQ 1 is the main 60hz vblank interrupt
+ if (gx_syncen & 0x20)
+ {
+ gx_syncen &= ~0x20;
+
+ if ((konamigx_wrport1_1 & 0x81) == 0x81 || (gx_syncen & 1))
+ {
+ gx_syncen &= ~1;
+ device_set_input_line(device, 1, HOLD_LINE);
+ }
+ }
+
+ dmastart_callback(0);
+}
+
+static INTERRUPT_GEN(konamigx_vbinterrupt_type4)
+{
+ // lift idle suspension
+ if (resume_trigger && suspension_active) { suspension_active = 0; device->machine().scheduler().trigger(resume_trigger); }
+
+ // IRQ 1 is the main 60hz vblank interrupt
+ // the gx_syncen & 0x20 test doesn't work on type 3 or 4 ROM boards, likely because the ROM board
+ // generates the timing in those cases. With this change, rushing heroes and rng2 boot :)
+
+ // maybe this interrupt should only be every 30fps, or maybe there are flags to prevent the game running too fast
+ // the real hardware should output the display for each screen on alternate frames
+// if(device->machine().primary_screen->frame_number() & 1)
+ if (1) // gx_syncen & 0x20)
+ {
+ gx_syncen &= ~0x20;
+
+ if ((konamigx_wrport1_1 & 0x81) == 0x81 || (gx_syncen & 1))
+ {
+ gx_syncen &= ~1;
+ device_set_input_line(device, 1, HOLD_LINE);
+
+ }
+ }
+
+
+ dmastart_callback(0);
+}
+
+static INTERRUPT_GEN(konamigx_hbinterrupt)
+{
+ if (!cpu_getiloops(device))
+ {
+ konamigx_vbinterrupt_type4(device);
+ }
+ else // hblank
+ {
+ // IRQ 2 is a programmable interrupt with scanline resolution
+ if (gx_syncen & 0x40)
+ {
+ gx_syncen &= ~0x40;
+
+ if ((konamigx_wrport1_1 & 0x82) == 0x82 || (gx_syncen & 2))
+ {
+ gx_syncen &= ~2;
+ device_set_input_line(device, 2, HOLD_LINE);
+ }
+ }
+ }
+}
+
+
+/**********************************************************************************/
+/* sound communication handlers */
+
+static UINT8 sndto000[16], sndto020[16]; /* read/write split mapping */
+static int snd020_hack;
+
+static READ32_HANDLER( sound020_r )
+{
+ UINT32 reg, MSW, LSW, rv = 0;
+
+ reg = offset << 1;
+
+ if (ACCESSING_BITS_24_31)
+ {
+ MSW = sndto020[reg];
+ if (reg == 2) MSW &= ~3; // suppress VOLWR busy flags
+ rv |= MSW<<24;
+ }
+
+ if (ACCESSING_BITS_8_15)
+ {
+ LSW = sndto020[reg+1];
+ rv |= LSW<<8;
+ }
+
+// mame_printf_debug("Read 68k @ %x (PC=%x)\n", reg, cpu_get_pc(&space->device()));
+
+ // we clearly have some problem because some games require these hacks
+ // perhaps 68000/68020 timing is skewed?
+ switch (snd020_hack)
+ {
+ case 1: // Lethal Enforcer init
+ if (reg == 0) rv |= 0xff00;
+ break;
+ case 2: // Winning Spike
+ if (cpu_get_pc(&space->device()) == 0x2026fe) rv = 0xc0c0c0c0;
+ break;
+ case 3: // Run'n Gun 2
+ if (cpu_get_pc(&space->device()) == 0x24f0b6) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24f122) rv = 0xc0c0c0c0;
+ break;
+ case 4: // Rushing Heroes
+ if (cpu_get_pc(&space->device()) == 0x20eda6) rv = 0xc0c0c0c0;
+ break;
+ case 5: // Vs. Net Soccer ver. UAB
+ if (cpu_get_pc(&space->device()) == 0x24c5d2) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24c63e) rv = 0xc0c0c0c0;
+ break;
+ case 6: // Slam Dunk 2
+ if (cpu_get_pc(&space->device()) == 0x24f1b0) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24f21c) rv = 0xc0c0c0c0;
+ break;
+ case 7: // Vs. Net Soccer ver. AAA
+ if (cpu_get_pc(&space->device()) == 0x24c6b6) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24c722) rv = 0xc0c0c0c0;
+ break;
+ case 8: // Vs. Net Soccer ver. EAD
+ if (cpu_get_pc(&space->device()) == 0x24c416) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24c482) rv = 0xc0c0c0c0;
+ break;
+ case 9: // Vs. Net Soccer ver. EAB
+ if (cpu_get_pc(&space->device()) == 0x24c400) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24c46c) rv = 0xc0c0c0c0;
+ break;
+ case 10: // Vs. Net Soccer ver. JAB
+ if (cpu_get_pc(&space->device()) == 0x24c584) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x24c5f0) rv = 0xc0c0c0c0;
+ break;
+ case 11: // Racin' Force
+ if (reg == 0)
+ {
+ if (cpu_get_pc(&space->device()) == 0x0202190)
+ rv |= 0x4000;
+ }
+ break;
+
+ case 12: // Open Golf / Golfing Greats 2
+ if (reg == 0)
+ {
+ if ((cpu_get_pc(&space->device()) == 0x0245e80) || (cpu_get_pc(&space->device()) == 0x02459d6) || (cpu_get_pc(&space->device()) == 0x0245e40) )
+ rv |= 0x4000;
+ }
+ break;
+ case 13: // Soccer Superstars
+ //if(cpu_get_pc(&space->device()) != 0x236dce && cpu_get_pc(&space->device()) != 0x236d8a && cpu_get_pc(&space->device()) != 0x236d8a)
+ // printf("Read 68k @ %x (PC=%x)\n", reg, cpu_get_pc(&space->device()));
+ if (cpu_get_pc(&space->device()) == 0x0236e04) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x0236e12) rv = 0xffffffff;
+ break;
+ case 14: // Soccer Superstars ver. JAC
+ //if(cpu_get_pc(&space->device()) != 0x2367b4)
+ // printf("Read 68k @ %x (PC=%x)\n", reg, cpu_get_pc(&space->device()));
+ if (cpu_get_pc(&space->device()) == 0x02367ea) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x02367f8) rv = 0xffffffff;
+ break;
+ case 15: // Soccer Superstars ver. JAA
+ //if(cpu_get_pc(&space->device()) != 0x23670a)
+ // printf("Read 68k @ %x (PC=%x)\n", reg, cpu_get_pc(&space->device()));
+ if (cpu_get_pc(&space->device()) == 0x0236740) rv = 0xffffffff;
+ if (cpu_get_pc(&space->device()) == 0x023674e) rv = 0xffffffff;
+ break;
+ case 16: // Dragoon Might ver. JAA
+ {
+ UINT32 cur_pc;
+
+ cur_pc = cpu_get_pc(&space->device());
+
+ switch(cur_pc)
+ {
+ case 0x203534: break; //ffc0, OK
+ case 0x20358a: rv = 0; break; // != ffc0
+ case 0x2035e4: rv = 0xffffffff; break; // != 0
+ case 0x2036e4: rv = 0x0000ff00; break; // 00ff
+ case 0x203766: rv = 0x5500aa00; break; // 00ff
+ case 0x2037e8: rv = 0xaa005500; break; // 00ff
+ case 0x20386a: rv = 0xff000000; break;
+ case 0x203960: rv = 0; break;
+ case 0x2039f2: rv = 0x0100ff00; break;
+ //default:
+ // if(cur_pc != 0x20358a && cur_pc != 0x2038aa && cur_pc != 0x2038d4)
+ // printf("Read 68k @ %x (PC=%x)\n", reg, cur_pc);
+ }
+ }
+ break;
+ }
+
+ return(rv);
+}
+
+INLINE void write_snd_020(running_machine &machine, int reg, int val)
+{
+ sndto000[reg] = val;
+
+ if (reg == 7)
+ {
+ cputag_set_input_line(machine, "soundcpu", 1, HOLD_LINE);
+ }
+}
+
+static WRITE32_HANDLER( sound020_w )
+{
+ int reg=0, val=0;
+
+ if (ACCESSING_BITS_24_31)
+ {
+ reg = offset<<1;
+ val = data>>24;
+ write_snd_020(space->machine(), reg, val);
+ }
+
+ if (ACCESSING_BITS_8_15)
+ {
+ reg = (offset<<1)+1;
+ val = (data>>8)&0xff;
+ write_snd_020(space->machine(), reg, val);
+ }
+}
+
+
+/**********************************************************************************/
+/* input handlers */
+
+/* National Semiconductor ADC0834 4-channel serial ADC emulation */
+
+static double adc0834_callback( device_t *device, UINT8 input )
+{
+ switch (input)
+ {
+ case ADC083X_CH0:
+ return (double)(5 * input_port_read(device->machine(), "AN0")) / 255.0; // steer
+ case ADC083X_CH1:
+ return (double)(5 * input_port_read(device->machine(), "AN1")) / 255.0; // gas
+ case ADC083X_VREF:
+ return 5;
+ }
+ return 0;
+}
+
+static const adc083x_interface konamigx_adc_interface = {
+ adc0834_callback
+};
+
+
+static READ32_HANDLER( le2_gun_H_r )
+{
+ int p1x = input_port_read(space->machine(), "LIGHT0_X")*290/0xff+20;
+ int p2x = input_port_read(space->machine(), "LIGHT1_X")*290/0xff+20;
+
+ return (p1x<<16)|p2x;
+}
+
+static READ32_HANDLER( le2_gun_V_r )
+{
+ int p1y = input_port_read(space->machine(), "LIGHT0_Y")*224/0xff;
+ int p2y = input_port_read(space->machine(), "LIGHT1_Y")*224/0xff;
+
+ // make "off the bottom" reload too
+ if (p1y >= 0xdf) p1y = 0;
+ if (p2y >= 0xdf) p2y = 0;
+
+ return (p1y<<16)|p2y;
+}
+
+/**********************************************************************************/
+/* system or game dependent handlers */
+
+static READ32_HANDLER( gx5bppspr_r )
+{
+ return (K055673_rom_word_r(space, offset*2+1, 0xffff) | K055673_rom_word_r(space, offset*2, 0xffff)<<16);
+}
+
+static READ32_HANDLER( gx6bppspr_r )
+{
+ return (K055673_GX6bpp_rom_word_r(space, offset*2+1, 0xffff) | K055673_GX6bpp_rom_word_r(space, offset*2, 0xffff)<<16);
+}
+
+static READ32_HANDLER( type1_roz_r1 )
+{
+ UINT32 *ROM = (UINT32 *)space->machine().region("gfx3")->base();
+
+ return ROM[offset];
+}
+
+static READ32_HANDLER( type1_roz_r2 )
+{
+ UINT32 *ROM = (UINT32 *)space->machine().region("gfx3")->base();
+
+ ROM += (0x600000/2);
+
+ return ROM[offset];
+}
+
+//static int sync_frame = 0;
+
+static READ32_HANDLER( type3_sync_r )
+{
+ if(konamigx_current_frame==0)
+ return -1; // return 0xfffffffe | 1;
+ else
+ return 0;// return 0xfffffffe | 0;
+}
+static int last_prot_op, last_prot_clk;
+
+/*
+ Run and Gun 2, Rushing Heroes, Winning Spike, and Vs. Net Soccer contain a XILINX FPGA that serves as security.
+
+ RnG2's version is stamped "K002204", while Rushing Heroes' is "K0000035891". Vs Net's is unknown at this time.
+ Winning Spike's is "0000032652".
+
+ RnG2's is used to generate the sprite list just like the ESC, among other tasks. (RnG2 sends many commands per frame to the protection).
+
+ Rushing Heroes is much simpler and uses only 1 command during gameplay. They set up a giant table of pointers
+ at C10200->C102EF (see the routine at 2043CE. C10001 contains which monitor they want to update (main or sub)
+ and it changes the pointers accordingly). This sets up the palettes, the sprite list, and the ROZ tilemap, from the looks of things.
+
+ Here are the lists constructed by Rushing Heroes (I've reordered the original code so it's in linear address order).
+ Vs. Net Soccer does the same thing starting at 2064DC (in fact, Rushing Heroes appears to be heavily based on Vs. Net's code).
+
+ main monitor (2043da) sub monitor (204616)
+ move.l #$C0C000,($C10200).l move.l #$C1C000,($C10200).l
+ move.l #$C10000,($C10204).l move.l #$C20000,($C10204).l
+ move.l #$C0C000,($C10208).l move.l #$C1C000,($C10208).l
+ move.l #$C0C200,($C1020C).l move.l #$C1C200,($C1020C).l
+ move.l #$C0C200,($C10210).l move.l #$C1C200,($C10210).l
+ move.l #$C0D800,($C10214).l move.l #$C1D800,($C10214).l
+ move.l #$C0D800,($C10218).l move.l #$C1D800,($C10218).l
+ move.l #$C0EE00,($C1021C).l move.l #$C1EE00,($C1021C).l
+ move.l #$C0EE00,($C10220).l move.l #$C1EE00,($C10220).l
+ move.l #$C0F200,($C10224).l move.l #$C1F200,($C10224).l
+ move.l #$C0EE00,($C10228).l move.l #$C1EE00,($C10228).l
+ move.l #$C0EE00,($C1022C).l move.l #$C1EE00,($C1022C).l
+ move.l #$C0F000,($C10230).l move.l #$C1F000,($C10230).l
+ move.l #$C1C200,($C10234).l move.l #$C0C200,($C10234).l
+ move.l #$C1EE00,($C10238).l move.l #$C0EE00,($C10238).l
+ move.l #$C0A000,($C1023C).l move.l #$C1A000,($C1023C).l
+ move.l #$C0C000,($C10240).l move.l #$C1C000,($C10240).l
+ move.l #$C0A000,($C10244).l move.l #$C1A000,($C10244).l
+ move.l #$C10000,($C10248).l move.l #$C20000,($C10248).l
+ move.l #$C0FA00,($C1024C).l move.l #$C1FA00,($C1024C).l
+ move.l #$C1A000,($C10250).l move.l #$C0A000,($C10250).l
+ move.l #$C00000,($C10260).l move.l #$C10000,($C10260).l
+ move.l #$C10000,($C10264).l move.l #$C00000,($C10264).l
+ move.l #$C00800,($C10268).l move.l #$C10800,($C10268).l
+ move.l #$C01000,($C1026C).l move.l #$C11000,($C1026C).l
+ move.l #$C00500,($C10270).l move.l #$C10500,($C10270).l
+ move.l #$C00520,($C10274).l move.l #$C10520,($C10274).l
+ move.l #$C00540,($C10278).l move.l #$C10540,($C10278).l
+ move.l #$C00560,($C1027C).l move.l #$C10560,($C1027C).l
+ move.l #$C100C0,($C10280).l move.l #$C100E0,($C10280).l
+ move.l #$C100D0,($C10284).l move.l #$C100F0,($C10284).l
+ move.l #$C100E0,($C10288).l move.l #$C100C0,($C10288).l
+ move.l #$C100F0,($C1028C).l move.l #$C100D0,($C1028C).l
+ move.l #$E82000,($C10290).l move.l #$EA2000,($C10290).l palette segment (E80000 = main monitor palette, EA0000 = sub monitor palette)
+ move.l #$E83000,($C10294).l move.l #$EA3000,($C10294).l palette segment
+ move.l #$E84000,($C10298).l move.l #$EA4000,($C10298).l palette segment
+ move.l #$E85000,($C1029C).l move.l #$EA5000,($C1029C).l palette segment
+ move.l #$E80000,($C102A0).l move.l #$EA0000,($C102A0).l palette segment
+ move.l #$E86000,($C102A4).l move.l #$EA6000,($C102A4).l palette segment
+ move.l #$E86800,($C102A8).l move.l #$EA6800,($C102A8).l palette segment
+ move.l #$D20000,($C102B0).l move.l #$D21000,($C102B0).l sprite list
+ move.l #$D21000,($C102B4).l move.l #$D22000,($C102B4).l sprite end
+ move.l #$C09000,($C102B8).l move.l #$C19000,($C102B8).l
+ move.l #$C0A000,($C102BC).l move.l #$C1A000,($C102BC).l
+ move.l #$C00700,($C102C0).l move.l #$C10700,($C102C0).l
+ move.l #$C00780,($C102C4).l move.l #$C10780,($C102C4).l
+ move.l #$C10700,($C102C8).l move.l #$C00700,($C102C8).l
+ move.l #$C10780,($C102CC).l move.l #$C00780,($C102CC).l
+ move.l #$C02070,($C102D0).l move.l #$C12070,($C102D0).l
+ move.l #$C09000,($C102D4).l move.l #$C19000,($C102D4).l
+ move.l #$C12070,($C102D8).l move.l #$C02070,($C102D8).l
+ move.l #$C19000,($C102DC).l move.l #$C09000,($C102DC).l
+ move.l #$C12000,($C102E0).l move.l #$C12000,($C102E0).l
+ move.l #$C20000,($C102E4).l move.l #$C20000,($C102E4).l
+ move.l #$C10300,($C102E8).l move.l #$C10300,($C102E8).l
+ move.l #$C10400,($C102EC).l move.l #$C10400,($C102EC).l
+*/
+
+//static int cc=0;
+
+static WRITE32_HANDLER( type4_prot_w )
+{
+ int clk;
+ int i;
+
+ if (offset == 1)
+ {
+ last_prot_op = data>>16;
+ }
+ else
+ {
+ data >>= 16;
+
+ clk = data & 0x200;
+ if ((clk == 0) && (last_prot_clk != 0))
+ {
+ if (last_prot_op != -1)
+ {
+
+// mame_printf_debug("type 4 prot command: %x\n", last_prot_op);
+ /*
+ known commands:
+ rng2 rushhero vsnet winspike what
+ ------------------------------------------------------------------------------
+ 0a56 0d96 0d14 0d1c memcpy from c01000 to c01400 for 0x400 bytes
+ 0b16 generate sprite list at c01000 or c08400 (not sure entirely, see routine at 209922 in rungun2)
+ 0d97 0515 parse big DMA list at c10200
+ 57a copy 4 bytes from c00f10 to c10f00 and 4 bytes from c00f30 to c0fe00
+ */
+ if ((last_prot_op == 0xa56) || (last_prot_op == 0xd96) || (last_prot_op == 0xd14) || (last_prot_op == 0xd1c))
+ {
+ // memcpy from c01000 to c01400 for 0x400 bytes (startup check for type 4 games)
+ for (i = 0; i < 0x400; i += 2)
+ {
+ space->write_word(0xc01400+i, space->read_word(0xc01000+i));
+ }
+ }
+ else if(last_prot_op == 0x57a) // winspike
+ {
+ /* player 1 input buffer protection */
+ space->write_dword(0xc10f00, space->read_dword(0xc00f10));
+ space->write_dword(0xc10f04, space->read_dword(0xc00f14));
+ /* player 2 input buffer protection */
+ space->write_dword(0xc10f20, space->read_dword(0xc00f20));
+ space->write_dword(0xc10f24, space->read_dword(0xc00f24));
+ /* ... */
+ space->write_dword(0xc0fe00, space->read_dword(0xc00f30));
+ space->write_dword(0xc0fe04, space->read_dword(0xc00f34));
+ }
+ else if(last_prot_op == 0xd97) // rushhero
+ {
+ int src = 0xc09ff0;
+ int dst = 0xd20000;
+ int spr;
+
+ for (spr = 0; spr < 256; spr++)
+ {
+ for (i = 0; i <= 0x10; i += 4)
+ {
+ space->write_dword(dst + i, space->read_dword(src+i));
+ }
+
+ src -= 0x10;
+ dst += 0x10;
+ }
+
+ /* Input buffer copiers, only this command is executed so it's safe to assume that's polled here */
+ space->write_byte(0xc01cc0, ~space->read_byte(0xc00507));
+ space->write_byte(0xc01cc1, ~space->read_byte(0xc00527));
+ space->write_byte(0xc01cc4, ~space->read_byte(0xc00547));
+ space->write_byte(0xc01cc5, ~space->read_byte(0xc00567));
+ }
+ else if(last_prot_op == 0xb16) // slamdnk2
+ {
+ int src = 0xc01000;
+ int dst = 0xd20000;
+ int spr;
+
+ for (spr = 0; spr < 0x100; spr++)
+ {
+ space->write_word(dst, space->read_word(src));
+ src += 4;
+ dst += 2;
+ }
+
+ //maybe here there's a [$d8001f] <- 0x31 write too?
+ }
+ else if(last_prot_op == 0x515) // vsnetscr screen 1
+ {
+ int adr;
+ //printf("GXT4: command %x %d (PC=%x)\n", last_prot_op, cc++, cpu_get_pc(&space->device()));
+ for (adr = 0; adr < 0x400; adr += 2)
+ space->write_word(0xc01c00+adr, space->read_word(0xc01800+adr));
+ }
+ else if(last_prot_op == 0x115d) // vsnetscr screen 2
+ {
+ int adr;
+ //printf("GXT4: command %x %d (PC=%x)\n", last_prot_op, cc++, cpu_get_pc(&space->device()));
+ for (adr = 0; adr < 0x400; adr += 2)
+ space->write_word(0xc18c00+adr, space->read_word(0xc18800+adr));
+ }
+ else
+ {
+ printf("GXT4: unknown protection command %x (PC=%x)\n", last_prot_op, cpu_get_pc(&space->device()));
+ }
+
+ if (konamigx_wrport1_1 & 0x10)
+ {
+ gx_rdport1_3 &= ~8;
+ cputag_set_input_line(space->machine(), "maincpu", 4, HOLD_LINE);
+ }
+
+ // don't accidentally do a phony command
+ last_prot_op = -1;
+ }
+ }
+ last_prot_clk = clk;
+ }
+}
+
+// cabinet lamps for type 1 games
+static WRITE32_HANDLER( type1_cablamps_w )
+{
+ set_led_status(space->machine(), 0, (data>>24)&1);
+}
+
+/**********************************************************************************/
+/* 68EC020 memory handlers */
+/**********************************************************************************/
+
+static ADDRESS_MAP_START( gx_base_memmap, AS_PROGRAM, 32 )
+ AM_RANGE(0x000000, 0x01ffff) AM_ROM // BIOS ROM
+ AM_RANGE(0x200000, 0x3fffff) AM_ROM // main program ROM
+ AM_RANGE(0x400000, 0x7fffff) AM_ROM // data ROM
+ AM_RANGE(0xc00000, 0xc1ffff) AM_RAM AM_BASE(&gx_workram) // work RAM
+ AM_RANGE(0xd00000, 0xd01fff) AM_READ(K056832_5bpp_rom_long_r)
+ AM_RANGE(0xd20000, 0xd20fff) AM_READWRITE(K053247_long_r, K053247_long_w)
+ AM_RANGE(0xd21000, 0xd23fff) AM_RAM
+ AM_RANGE(0xd40000, 0xd4003f) AM_WRITE(K056832_long_w)
+ AM_RANGE(0xd44000, 0xd4400f) AM_WRITE(konamigx_tilebank_w)
+ AM_RANGE(0xd48000, 0xd48007) AM_WRITE(K053246_long_w)
+ AM_RANGE(0xd4a010, 0xd4a01f) AM_WRITE(K053247_reg_long_w)
+ AM_RANGE(0xd4c000, 0xd4c01f) AM_READWRITE(ccu_r, ccu_w)
+ AM_RANGE(0xd4e000, 0xd4e01f) AM_WRITENOP
+ AM_RANGE(0xd50000, 0xd500ff) AM_WRITE(K055555_long_w)
+ AM_RANGE(0xd52000, 0xd5200f) AM_WRITE(sound020_w)
+ AM_RANGE(0xd52010, 0xd5201f) AM_READ(sound020_r)
+ AM_RANGE(0xd56000, 0xd56003) AM_WRITE(eeprom_w)
+ AM_RANGE(0xd58000, 0xd58003) AM_WRITE(control_w)
+ AM_RANGE(0xd5a000, 0xd5a003) AM_READ_PORT("SYSTEM_DSW")
+ AM_RANGE(0xd5c000, 0xd5c003) AM_READ_PORT("INPUTS")
+ AM_RANGE(0xd5e000, 0xd5e003) AM_READ_PORT("SERVICE")
+ AM_RANGE(0xd80000, 0xd8001f) AM_WRITE(K054338_long_w)
+ AM_RANGE(0xda0000, 0xda1fff) AM_READWRITE(K056832_ram_long_r, K056832_ram_long_w)
+ AM_RANGE(0xda2000, 0xda3fff) AM_READWRITE(K056832_ram_long_r, K056832_ram_long_w)
+#if GX_DEBUG
+ AM_RANGE(0xd40000, 0xd4003f) AM_READ(K056832_long_r)
+ AM_RANGE(0xd50000, 0xd500ff) AM_READ(K055555_long_r)
+ AM_RANGE(0xd4a010, 0xd4a01f) AM_READ(K053247_reg_long_r)
+#endif
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gx_type1_map, AS_PROGRAM, 32 )
+ AM_RANGE(0xd4a000, 0xd4a01f) AM_READ(gx6bppspr_r) // sprite ROM readback
+ AM_RANGE(0xd90000, 0xd97fff) AM_RAM_WRITE(konamigx_palette_w) AM_BASE_GENERIC(paletteram)
+ AM_RANGE(0xdc0000, 0xdc1fff) AM_RAM // LAN RAM? (Racin' Force has, Open Golf doesn't)
+ AM_RANGE(0xdd0000, 0xdd00ff) AM_READNOP AM_WRITENOP // LAN board
+ AM_RANGE(0xdda000, 0xddafff) AM_WRITE_PORT("ADC-WRPORT")
+ AM_RANGE(0xddc000, 0xddcfff) AM_READ_PORT("ADC-RDPORT")
+ AM_RANGE(0xdde000, 0xdde003) AM_WRITE(type1_cablamps_w)
+ AM_RANGE(0xe00000, 0xe0001f) AM_RAM AM_BASE((UINT32**)&K053936_0_ctrl)
+ AM_RANGE(0xe20000, 0xe2000f) AM_WRITENOP
+ AM_RANGE(0xe40000, 0xe40003) AM_WRITENOP
+ AM_RANGE(0xe80000, 0xe81fff) AM_RAM AM_BASE((UINT32**)&K053936_0_linectrl) // chips 21L+19L / S
+ AM_RANGE(0xec0000, 0xedffff) AM_RAM_WRITE(konamigx_t1_psacmap_w) AM_BASE(&gx_psacram) // chips 20J+23J+18J / S
+ AM_RANGE(0xf00000, 0xf3ffff) AM_READ(type1_roz_r1) // ROM readback
+ AM_RANGE(0xf40000, 0xf7ffff) AM_READ(type1_roz_r2) // ROM readback
+ AM_RANGE(0xf80000, 0xf80fff) AM_RAM // chip 21Q / S
+ AM_RANGE(0xfc0000, 0xfc00ff) AM_RAM // chip 22N / S
+ AM_IMPORT_FROM(gx_base_memmap)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gx_type2_map, AS_PROGRAM, 32 )
+ AM_RANGE(0xcc0000, 0xcc0003) AM_WRITE(esc_w)
+ AM_RANGE(0xd90000, 0xd97fff) AM_RAM_WRITE(konamigx_palette_w) AM_BASE_GENERIC(paletteram)
+ AM_IMPORT_FROM(gx_base_memmap)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gx_type3_map, AS_PROGRAM, 32 )
+ AM_RANGE(0xd90000, 0xd97fff) AM_RAM
+ //AM_RANGE(0xcc0000, 0xcc0007) AM_WRITE(type4_prot_w)
+ AM_RANGE(0xe00000, 0xe0001f) AM_RAM AM_BASE((UINT32**)&K053936_0_ctrl)
+ //AM_RANGE(0xe20000, 0xe20003) AM_WRITENOP
+ AM_RANGE(0xe40000, 0xe40003) AM_WRITE(konamigx_type3_psac2_bank_w) AM_BASE(&konamigx_type3_psac2_bank)
+ AM_RANGE(0xe60000, 0xe60fff) AM_RAM AM_BASE((UINT32**)&K053936_0_linectrl)
+ AM_RANGE(0xe80000, 0xe83fff) AM_RAM AM_BASE_GENERIC(paletteram) // main monitor palette
+ AM_RANGE(0xea0000, 0xea3fff) AM_RAM AM_BASE(&gx_subpaletteram32)
+ AM_RANGE(0xec0000, 0xec0003) AM_READ(type3_sync_r)
+ //AM_RANGE(0xf00000, 0xf07fff) AM_RAM
+ AM_IMPORT_FROM(gx_base_memmap)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gx_type4_map, AS_PROGRAM, 32 )
+ AM_RANGE(0xcc0000, 0xcc0007) AM_WRITE(type4_prot_w)
+ AM_RANGE(0xd90000, 0xd97fff) AM_RAM
+ AM_RANGE(0xe00000, 0xe0001f) AM_RAM AM_BASE((UINT32**)&K053936_0_ctrl)
+ AM_RANGE(0xe20000, 0xe20003) AM_WRITENOP
+ AM_RANGE(0xe40000, 0xe40003) AM_WRITENOP
+ AM_RANGE(0xe60000, 0xe60fff) AM_RAM AM_BASE((UINT32**)&K053936_0_linectrl) // 29C & 29G (PSAC2 line control)
+ AM_RANGE(0xe80000, 0xe87fff) AM_RAM AM_BASE_GENERIC(paletteram) // 11G/13G/15G (main screen palette RAM)
+ AM_RANGE(0xea0000, 0xea7fff) AM_RAM AM_BASE(&gx_subpaletteram32) // 5G/7G/9G (sub screen palette RAM)
+ AM_RANGE(0xec0000, 0xec0003) AM_READ(type3_sync_r) // type 4 polls this too
+ AM_RANGE(0xf00000, 0xf07fff) AM_RAM_WRITE(konamigx_t4_psacmap_w) AM_BASE(&gx_psacram) // PSAC2 tilemap
+// AM_RANGE(0xf00000, 0xf07fff) AM_RAM
+ AM_IMPORT_FROM(gx_base_memmap)
+ADDRESS_MAP_END
+
+/**********************************************************************************/
+/* Sound handling */
+
+static READ16_HANDLER( dual539_r )
+{
+ UINT16 ret = 0;
+
+ if (ACCESSING_BITS_0_7)
+ ret |= k054539_r(space->machine().device("konami2"), offset);
+ if (ACCESSING_BITS_8_15)
+ ret |= k054539_r(space->machine().device("konami1"), offset)<<8;
+
+ return ret;
+}
+
+static WRITE16_HANDLER( dual539_w )
+{
+ if (ACCESSING_BITS_0_7)
+ k054539_w(space->machine().device("konami2"), offset, data);
+ if (ACCESSING_BITS_8_15)
+ k054539_w(space->machine().device("konami1"), offset, data>>8);
+}
+
+static READ16_HANDLER( sndcomm68k_r )
+{
+ return sndto000[offset];
+}
+
+static WRITE16_HANDLER( sndcomm68k_w )
+{
+// logerror("68K: write %x to %x\n", data, offset);
+ sndto020[offset] = data;
+}
+
+static INTERRUPT_GEN(tms_sync)
+{
+ tms57002_sync(device);
+}
+
+static READ16_HANDLER(tms57002_data_word_r)
+{
+ return tms57002_data_r(space->machine().device("dasp"), 0);
+}
+
+static WRITE16_HANDLER(tms57002_data_word_w)
+{
+ if (ACCESSING_BITS_0_7)
+ tms57002_data_w(space->machine().device("dasp"), 0, data);
+}
+
+static READ16_HANDLER(tms57002_status_word_r)
+{
+ return (tms57002_dready_r(space->machine().device("dasp"), 0) ? 4 : 0) |
+ (tms57002_empty_r(space->machine().device("dasp"), 0) ? 1 : 0);
+}
+
+static WRITE16_HANDLER(tms57002_control_word_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ tms57002_pload_w(space->machine().device("dasp"), 0, data & 4);
+ tms57002_cload_w(space->machine().device("dasp"), 0, data & 8);
+ cputag_set_input_line(space->machine(), "dasp", INPUT_LINE_RESET, !(data & 16) ? ASSERT_LINE : CLEAR_LINE);
+ }
+}
+
+/* 68000 memory handling */
+static ADDRESS_MAP_START( gxsndmap, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_BASE(&gx_sndram)
+ AM_RANGE(0x200000, 0x2004ff) AM_READWRITE(dual539_r, dual539_w)
+ AM_RANGE(0x300000, 0x300001) AM_READWRITE(tms57002_data_word_r, tms57002_data_word_w)
+ AM_RANGE(0x400000, 0x40000f) AM_WRITE(sndcomm68k_w)
+ AM_RANGE(0x400010, 0x40001f) AM_READ(sndcomm68k_r)
+ AM_RANGE(0x500000, 0x500001) AM_READWRITE(tms57002_status_word_r, tms57002_control_word_w)
+ AM_RANGE(0x580000, 0x580001) AM_WRITENOP
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gxtmsmap, AS_DATA, 8 )
+ AM_RANGE(0x000000, 0x03ffff) AM_RAM
+ADDRESS_MAP_END
+
+static const k054539_interface k054539_config =
+{
+ "shared"
+};
+
+
+/**********************************************************************************/
+/* port maps */
+
+/* here we collect players' inputs: they are shared among all the ports */
+static INPUT_PORTS_START( common )
+ PORT_START("SERVICE")
+ PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE( 0x08000000, IP_ACTIVE_LOW )
+ PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("INPUTS")
+ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+ PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_START4 )
+ PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_START3 )
+
+ PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("SYSTEM_DSW")
+ // d5a000 = DIP switches #1 (RDPORT1)
+ // d5a001 = DIP switches #2
+ // d5a002 = input port: service4/3/2/1 coin 4/3/2/1
+ // d5a003 = objint stat, exioint stat, trackint stat, excgint stat, escint stat,
+ // excpuint stat, objdma stat, eeprom do
+
+ // note: racin' force expects bit 1 of the eeprom port to toggle
+ PORT_BIT( 0x00000001, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_device, read_bit)
+ PORT_BIT( 0x000000fe, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gx_rdport1_3_r, NULL)
+ PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xffff0000, IP_ACTIVE_LOW, IPT_UNUSED ) /* DIP#1 & DIP#2 */
+
+ PORT_START( "EEPROMOUT" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, write_bit)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_cs_line)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_device, set_clock_line)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( konamigx )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_DIPNAME( 0x00010000, 0x00010000, "Foo")
+ PORT_DIPSETTING( 0x00000000, "Foo")
+ PORT_DIPSETTING( 0x00010000, "Bar")
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( racinfrc )
+ /* racin force needs Player 2 Button 1 ("IN3" & 0x10) set to get past the calibration screen */
+ PORT_INCLUDE( konamigx )
+
+ PORT_START("ADC-WRPORT")
+ PORT_BIT( 0x1000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE("adc0834", adc083x_clk_write)
+ PORT_BIT( 0x2000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE("adc0834", adc083x_di_write)
+ PORT_BIT( 0x4000000, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE("adc0834", adc083x_cs_write)
+
+ PORT_START("ADC-RDPORT")
+ PORT_BIT( 0x1000000, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("adc0834", adc083x_do_read)
+
+ PORT_START("AN0") /* mask default type sens delta min max */
+ PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x38,0xc8) PORT_SENSITIVITY(35) PORT_KEYDELTA(35) PORT_REVERSE
+
+ PORT_START("AN1")
+ PORT_BIT( 0xff, 0xf0, IPT_PEDAL ) PORT_MINMAX(0x90,0xff) PORT_SENSITIVITY(35) PORT_KEYDELTA(35) PORT_CODE_INC(KEYCODE_LCONTROL) PORT_REVERSE
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( le2 )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("SERVICE")
+ PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* for gun games */
+ PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* for gun games */
+ PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_BIT( 0x00ff0000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, "Coin Mechanism")
+ PORT_DIPSETTING( 0x02000000, "Common")
+ PORT_DIPSETTING( 0x00000000, "Independent")
+ PORT_DIPNAME( 0x04000000, 0x04000000, "Stage Select" )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x00000000, "Mirror" )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START("LIGHT0_X") /* mask default type sens delta min max */
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1)
+
+ PORT_START("LIGHT0_Y")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1)
+
+ PORT_START("LIGHT1_X")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2)
+
+ PORT_START("LIGHT1_Y")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( le2_flip )
+ PORT_INCLUDE( le2 )
+
+ PORT_MODIFY("LIGHT0_Y")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_REVERSE
+
+ PORT_MODIFY("LIGHT1_Y")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(35) PORT_KEYDELTA(15) PORT_PLAYER(2) PORT_REVERSE
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( gokuparo )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( puzldama )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00000000, "Vs. cabinet" )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( High ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( dragoonj )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("INPUTS")
+ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
+ PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
+ PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1)
+ PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00000000, "Vs. cabinet" )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( High ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( type3 )
+ PORT_INCLUDE( common )
+
+ PORT_MODIFY("SYSTEM_DSW")
+ PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x01000000, 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Stereo ))
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Mono ))
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, "Screens" )
+ PORT_DIPSETTING( 0x08000000, "1" )
+ PORT_DIPSETTING( 0x00000000, "2" )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( High ) )
+INPUT_PORTS_END
+
+
+/**********************************************************************************/
+/* hardware definitions */
+
+/* i think we could reduce the number of machine drivers with different visible areas by adjusting the sprite
+ positioning on a per game basis too */
+
+static const gfx_layout bglayout_8bpp =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 8,
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 16*128
+};
+
+// for scanrows on tilemap
+#if 0
+static const gfx_layout t1_charlayout6 =
+{
+ 16, 16,
+ RGN_FRAC(1,1),
+ 6,
+ { 20, 16, 12, 8, 4, 0 },
+ { 3, 2, 1, 0, 27, 26, 25, 24, 51, 50, 49, 48, 75, 74, 73, 72 },
+ { 0, 12*8, 12*8*2, 12*8*3, 12*8*4, 12*8*5, 12*8*6, 12*8*7,
+ 12*8*8, 12*8*9, 12*8*10, 12*8*11, 12*8*12, 12*8*13, 12*8*14, 12*8*15 },
+ 16*16*6
+};
+
+static const gfx_layout t1_charlayout8 =
+{
+ 16, 16,
+ RGN_FRAC(1,1),
+ 8,
+ { 28, 24, 20, 16, 12, 8, 4, 0 },
+ { 3, 2, 1, 0, 35, 34, 33, 32, 67, 66, 65, 64, 99, 98, 97, 96 },
+ { 0, 16*8, 16*8*2, 16*8*3, 16*8*4, 16*8*5, 16*8*6, 16*8*7,
+ 16*8*8, 16*8*9, 16*8*10, 16*8*11, 16*8*12, 16*8*13, 16*8*14, 16*8*15 },
+ 16*16*8
+};
+#endif
+
+// for scancols on tilemap
+static const gfx_layout t1_charlayout6 =
+{
+ 16, 16,
+ RGN_FRAC(1,1),
+ 6,
+ { 20, 16, 12, 8, 4, 0 },
+ { 0, 12*8, 12*8*2, 12*8*3, 12*8*4, 12*8*5, 12*8*6, 12*8*7,
+ 12*8*8, 12*8*9, 12*8*10, 12*8*11, 12*8*12, 12*8*13, 12*8*14, 12*8*15 },
+ { 3, 2, 1, 0, 27, 26, 25, 24, 51, 50, 49, 48, 75, 74, 73, 72 },
+ 16*16*6
+};
+
+static const gfx_layout t1_charlayout8 =
+{
+ 16, 16,
+ RGN_FRAC(1,1),
+ 8,
+ { 28, 24, 20, 16, 12, 8, 4, 0 },
+ { 0, 16*8, 16*8*2, 16*8*3, 16*8*4, 16*8*5, 16*8*6, 16*8*7,
+ 16*8*8, 16*8*9, 16*8*10, 16*8*11, 16*8*12, 16*8*13, 16*8*14, 16*8*15 },
+ { 3, 2, 1, 0, 35, 34, 33, 32, 67, 66, 65, 64, 99, 98, 97, 96 },
+ 16*16*8
+};
+
+/* type 1 (opengolf + racinfrc) use 6 and 8 bpp planar layouts for the 53936 */
+static GFXDECODE_START( opengolf )
+ GFXDECODE_ENTRY( "gfx3", 0, t1_charlayout8, 0x0000, 8 )
+ GFXDECODE_ENTRY( "gfx4", 0, t1_charlayout6, 0x0000, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( racinfrc )
+ GFXDECODE_ENTRY( "gfx3", 0, t1_charlayout6, 0x0000, 8 )
+ GFXDECODE_ENTRY( "gfx4", 0, t1_charlayout6, 0x0000, 8 )
+GFXDECODE_END
+
+/* type 3 & 4 games use a simple 8bpp decode for the 53936 */
+static GFXDECODE_START( type34 )
+ GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x1000, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( type4 )
+ GFXDECODE_ENTRY( "gfx3", 0, bglayout_8bpp, 0x1800, 8 )
+GFXDECODE_END
+
+static MACHINE_CONFIG_START( konamigx, driver_device )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68EC020, 24000000)
+ MCFG_CPU_PROGRAM_MAP(gx_type2_map)
+ MCFG_CPU_VBLANK_INT("screen", konamigx_vbinterrupt)
+
+ MCFG_CPU_ADD("soundcpu", M68000, 8000000)
+ MCFG_CPU_PROGRAM_MAP(gxsndmap)
+ MCFG_CPU_PERIODIC_INT(irq2_line_hold, 480)
+
+ MCFG_CPU_ADD("dasp", TMS57002, 12500000)
+ MCFG_CPU_DATA_MAP(gxtmsmap)
+ MCFG_CPU_PERIODIC_INT(tms_sync, 48000)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(1920))
+
+ MCFG_MACHINE_START(konamigx)
+ MCFG_MACHINE_RESET(konamigx)
+
+ MCFG_EEPROM_93C46_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(6000000, 288+16+32+48, 0, 287, 224+16+8+16, 0, 223)
+ /* These parameters are actual value written to the CCU.
+ tbyahhoo attract mode desync is caused by another matter. */
+
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(600))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(24, 24+288-1, 16, 16+224-1)
+ MCFG_SCREEN_UPDATE(konamigx)
+
+ MCFG_PALETTE_LENGTH(8192)
+
+ MCFG_VIDEO_START(konamigx_5bpp)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("konami1", K054539, 48000)
+ MCFG_SOUND_CONFIG(k054539_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+
+ MCFG_SOUND_ADD("konami2", K054539, 48000)
+ MCFG_SOUND_CONFIG(k054539_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( dragoonj, konamigx )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_CLOCK(26400000) // needs higher clock to stop sprite flickerings
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(40, 40+384-1, 16, 16+224-1)
+ MCFG_VIDEO_START(dragoonj)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( le2, konamigx )
+ MCFG_VIDEO_START(le2)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( konamigx_6bpp, konamigx )
+ MCFG_VIDEO_START(konamigx_6bpp)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( konamigx_6bpp_2, konamigx )
+ MCFG_VIDEO_START(konamigx_6bpp_2)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( opengolf, konamigx )
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_RAW_PARAMS(8000000, 384+24+64+40, 0, 383, 224+16+8+16, 0, 223)
+ MCFG_SCREEN_VISIBLE_AREA(40, 40+384-1, 16, 16+224-1)
+ MCFG_GFXDECODE(opengolf)
+ MCFG_VIDEO_START(opengolf)
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(gx_type1_map)
+
+ MCFG_ADC0834_ADD( "adc0834", konamigx_adc_interface )
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( racinfrc, konamigx )
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_RAW_PARAMS(8000000, 384+24+64+40, 0, 383, 224+16+8+16, 0, 223)
+ MCFG_SCREEN_VISIBLE_AREA(32, 32+384-1, 16, 16+224-1)
+ MCFG_GFXDECODE(racinfrc)
+ MCFG_VIDEO_START(racinfrc)
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(gx_type1_map)
+
+ MCFG_ADC0834_ADD( "adc0834", konamigx_adc_interface )
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gxtype3, konamigx )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(gx_type3_map)
+ MCFG_CPU_VBLANK_INT_HACK(konamigx_hbinterrupt, 262)
+
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE)
+
+ MCFG_VIDEO_START(konamigx_type3)
+ MCFG_PALETTE_LENGTH(16384)
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_SIZE(576, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 576-1, 16, 32*8-1-16)
+
+ MCFG_SCREEN_ADD("screen2", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(6000000, 288+16+32+48, 0, 287, 224+16+8+16, 0, 223)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(576, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 576-1, 16, 32*8-1-16)
+ MCFG_SCREEN_UPDATE(konamigx)
+
+ MCFG_GFXDECODE(type34)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gxtype4, konamigx )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(gx_type4_map)
+ MCFG_CPU_VBLANK_INT_HACK(konamigx_hbinterrupt, 262)
+
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+ MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK | VIDEO_ALWAYS_UPDATE)
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_SIZE(128*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 16, 32*8-1-16)
+
+ MCFG_SCREEN_ADD("screen2", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(6000000, 288+16+32+48, 0, 287, 224+16+8+16, 0, 223)
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(128*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 16, 32*8-1-16)
+ MCFG_SCREEN_UPDATE(konamigx)
+
+ MCFG_PALETTE_LENGTH(8192)
+ MCFG_GFXDECODE(type4)
+ MCFG_VIDEO_START(konamigx_type4)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gxtype4_vsn, gxtype4 )
+
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_SIZE(128*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 576-1, 16, 32*8-1-16)
+
+ MCFG_SCREEN_MODIFY("screen2")
+ MCFG_SCREEN_SIZE(128*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 576-1, 16, 32*8-1-16)
+
+ MCFG_VIDEO_START(konamigx_type4_vsn)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( gxtype4sd2, gxtype4 )
+
+ MCFG_VIDEO_START(konamigx_type4_sd2)
+MACHINE_CONFIG_END
+
+
+
+static MACHINE_CONFIG_DERIVED( winspike, konamigx )
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(38, 38+384-1, 16, 16+224-1)
+ MCFG_VIDEO_START(winspike)
+MACHINE_CONFIG_END
+
+
+/**********************************************************************************/
+/* BIOS and ROM maps */
+
+#define GX_BIOS ROM_LOAD("300a01.34k", 0x000000, 128*1024, CRC(d5fa95f5) SHA1(c483aa98ff8ef40cdac359c19ad23fea5ecc1906) )
+
+ROM_START(konamigx)
+ ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASEFF )
+ GX_BIOS
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", ROMREGION_ERASE00 )
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASEFF )
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASEFF )
+ /* sound samples */
+ ROM_REGION( 0x400000, "shared", ROMREGION_ERASE00 )
+ROM_END
+
+#define SPR_WOR_DROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(5))
+#define SPR_5TH_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(5))
+
+#define TILE_WORD_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPDWORD | ROM_SKIP(1))
+#define TILE_BYTE_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(4))
+
+#define TILE_WORDS2_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPDWORD | ROM_SKIP(2))
+#define TILE_BYTES2_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(4))
+
+#define T1_PSAC6_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(2))
+#define T1_PSAC8_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPBYTE | ROM_SKIP(3))
+
+#define _48_WORD_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(4))
+#define _64_WORD_ROM_LOAD(name,offset,length,crc) ROMX_LOAD(name, offset, length, crc, ROM_GROUPWORD | ROM_SKIP(6))
+
+
+/* Gokujou Parodius version JAD (Japan) */
+ROM_START( gokuparo )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "321jad02.21b", 0x200002, 512*1024, CRC(c2e548c0) SHA1(48fbcc96d1f56bb3abb5098400536a18a676d934) )
+ ROM_LOAD32_WORD_SWAP( "321jad04.27b", 0x200000, 512*1024, CRC(916a7951) SHA1(d6f56ff5f6c6708939767e69a3ebc7c7eddb6003) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) )
+ ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) )
+ TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) )
+ ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) )
+ ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) )
+ ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "gokuparo.nv", 0x0000, 0x080, CRC(15c0f2d9) SHA1(57c7462e3b1e15652ec5d682a1be3786926ddecd) )
+ROM_END
+
+/* Fantastic Journey version EAA (Euro) */
+ROM_START( fantjour )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "321eaa02.21b", 0x200002, 512*1024, CRC(afaf9d17) SHA1(a12214c6e634862d6507f56719b55d4a23a0ef0f) )
+ ROM_LOAD32_WORD_SWAP( "321eaa04.27b", 0x200000, 512*1024, CRC(b2cfe225) SHA1(7fd43acb1dd853a7980e7fcf48971ae28175e421) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) )
+ ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) )
+ TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) )
+ ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) )
+ ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) )
+ ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "fantjour.nv", 0x0000, 0x080, CRC(35b7d8e1) SHA1(5f0e3799ff9c63af3e55b040cc52b2a9e7a76168) )
+ROM_END
+
+/* Fantastic Journey version AAA (Asia) */
+ROM_START( fantjoura )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "321aaa02.21b", 0x200002, 512*1024, CRC(5efb62f8) SHA1(637ea9809bd49c865f6d565d2707ddb110f9bea2) )
+ ROM_LOAD32_WORD_SWAP( "321aaa04.27b", 0x200000, 512*1024, CRC(507becce) SHA1(feaced6562569679ea3813546cbcb8fa40709dd5) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("321b06.9c", 0x000000, 128*1024, CRC(da810554) SHA1(f253e1aa137eecf283d8b083ef2b3b049e8366f4) )
+ ROM_LOAD16_BYTE("321b07.7c", 0x000001, 128*1024, CRC(c47634c0) SHA1(20e4105df5bbc33edd01894e78f74ed5f173576e) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "321b14.17h", 0x000000, 2*1024*1024, CRC(437d0057) SHA1(30c449200e0510dc664289b527bade6e10dbe57a) )
+ TILE_BYTE_ROM_LOAD( "321b12.13g", 0x000004, 512*1024, CRC(5f9edfa0) SHA1(36d54c5fe498a4d0fa64757cef11c56c67518258) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "321b11.25g", 0x000000, 2*1024*1024, CRC(c6e2e74d) SHA1(3875a50923e46e2986dbe2573453af5c7fa726f7) )
+ ROM_LOAD32_WORD( "321b10.28g", 0x000002, 2*1024*1024, CRC(ea9f8c48) SHA1(b5e880015887308a5f1c1c623011d9b0903e848f) )
+ ROM_LOAD( "321b09.30g", 0x400000, 1*1024*1024, CRC(94add237) SHA1(9a6d0a9727e7fa02d91ece220b145074a6741a95) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "321b17.9g", 0x000000, 2*1024*1024, CRC(b3e8d5d8) SHA1(6644a414e7f0e69ded9aa1bf892566002cebae26) )
+ ROM_LOAD( "321b18.7g", 0x200000, 2*1024*1024, CRC(2c561ad0) SHA1(6265054072ba1c2837dd96e0259b20bc50457160) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "fantjoura.nv", 0x0000, 0x080, CRC(d13b1ec1) SHA1(0f4aedd0aa9682b0b68b9f7745946a3bc1e76714) )
+ROM_END
+
+/* Salamander 2 version JAA (Japan) */
+ROM_START( salmndr2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "521jaa02.31b", 0x200002, 512*1024, CRC(f6c3a95b) SHA1(c4ef3631eca898e5787fb2d356355da7e5d475eb) )
+ ROM_LOAD32_WORD_SWAP( "521jaa03.27b", 0x200000, 512*1024, CRC(c3be5e0a) SHA1(13bbce62c4d04a657de4594cc4d258e2468a59a4) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("521-a04.9c", 0x000000, 64*1024, CRC(efddca7a) SHA1(ac6b45044b6abeb2455ec21a61322185bf1c7219) )
+ ROM_LOAD16_BYTE("521-a05.7c", 0x000001, 64*1024, CRC(51a3af2c) SHA1(94d220ae619d53747bd3e762000ed59cf1b4d305) )
+
+ /* tiles */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD("521-a09.17h", 0x000000, 2*1024*1024, CRC(fb9e2f5e) SHA1(acb41616625d6976ad50e184787ab74e29f86039) )
+ TILE_WORDS2_ROM_LOAD("521-a11.15h", 0x300000, 1*1024*1024, CRC(25e0a6e5) SHA1(592e9f183f077e9272a4f0ead441b5bfd8029816) )
+ TILE_BYTES2_ROM_LOAD("521-a13.13c", 0x000004, 2*1024*1024, CRC(3ed7441b) SHA1(57e3e8035c056cf46a383d228c76a7da7def134f) )
+
+ /* sprites */
+ ROM_REGION( 0x600000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "521-a08.25g", 0x000000, 2*1024*1024, CRC(f24f76bd) SHA1(823f614d436901241743c923206cb61d8bbb5c58) )
+ _48_WORD_ROM_LOAD( "521-a07.28g", 0x000002, 2*1024*1024, CRC(50ef9b7a) SHA1(104eac2bce43e99d4adc208145afe7be9156628e) )
+ _48_WORD_ROM_LOAD( "521-a06.30g", 0x000004, 2*1024*1024, CRC(cba5db2c) SHA1(505efdf8571ae28d8788dcafbfffcfb67e3189ce) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "521-a12.9g", 0x000000, 2*1024*1024, CRC(66614d3b) SHA1(e1e5ebe546bced6ab74b0af500acf0f3308902a4) )
+ ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "salmndr2.nv", 0x0000, 0x080, CRC(60cdea03) SHA1(6aa597d391b5d7db67e599ec54d98600983966fc) )
+ROM_END
+
+/* Salamander 2 version AAB (Asia) */
+ROM_START( salmndr2a )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "521aab02.31b", 0x200002, 512*1024, CRC(ac9d151f) SHA1(aabd17a41a42cbbe9b62a9751cdb264e714cac6a) )
+ ROM_LOAD32_WORD_SWAP( "521aab03.27b", 0x200000, 512*1024, CRC(feecf34d) SHA1(c37959199afedd3deee9d4c248ec83ccccf9a401) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("521-a04.9c", 0x000000, 64*1024, CRC(efddca7a) SHA1(ac6b45044b6abeb2455ec21a61322185bf1c7219) )
+ ROM_LOAD16_BYTE("521-a05.7c", 0x000001, 64*1024, CRC(51a3af2c) SHA1(94d220ae619d53747bd3e762000ed59cf1b4d305) )
+
+ /* tiles */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD("521-a09.17h", 0x000000, 2*1024*1024, CRC(fb9e2f5e) SHA1(acb41616625d6976ad50e184787ab74e29f86039) )
+ TILE_WORDS2_ROM_LOAD("521-a11.15h", 0x300000, 1*1024*1024, CRC(25e0a6e5) SHA1(592e9f183f077e9272a4f0ead441b5bfd8029816) )
+ TILE_BYTES2_ROM_LOAD("521-a13.13c", 0x000004, 2*1024*1024, CRC(3ed7441b) SHA1(57e3e8035c056cf46a383d228c76a7da7def134f) )
+
+ /* sprites */
+ ROM_REGION( 0x600000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "521-a08.25g", 0x000000, 2*1024*1024, CRC(f24f76bd) SHA1(823f614d436901241743c923206cb61d8bbb5c58) )
+ _48_WORD_ROM_LOAD( "521-a07.28g", 0x000002, 2*1024*1024, CRC(50ef9b7a) SHA1(104eac2bce43e99d4adc208145afe7be9156628e) )
+ _48_WORD_ROM_LOAD( "521-a06.30g", 0x000004, 2*1024*1024, CRC(cba5db2c) SHA1(505efdf8571ae28d8788dcafbfffcfb67e3189ce) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "521-a12.9g", 0x000000, 2*1024*1024, CRC(66614d3b) SHA1(e1e5ebe546bced6ab74b0af500acf0f3308902a4) )
+ ROM_LOAD( "521-a13.7g", 0x200000, 1*1024*1024, CRC(c3322475) SHA1(1774524ff031e0c4a7f3432810e968d37f9c6331) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "salmndr2a.nv", 0x0000, 0x080, CRC(3a98a8f9) SHA1(08c2d164620a4d8ad902d502acea8ad621931198) )
+ROM_END
+
+/* Twinbee Yahhoo! */
+ROM_START( tbyahhoo )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "426jaa02.31b", 0x200002, 512*1024, CRC(0416ad78) SHA1(a94c37a95e431c8f8cc3db66713faed406ab27c4) )
+ ROM_LOAD32_WORD_SWAP( "424jaa04.27b", 0x200000, 512*1024, CRC(bcbe0e40) SHA1(715f72a172a0662e6e65a57baa1f5a18d6210389) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("424a06.9c", 0x000000, 128*1024, CRC(a4760e14) SHA1(78dbd309f3f7fa61e92c9554e594449a7d4eed5a) )
+ ROM_LOAD16_BYTE("424a07.7c", 0x000001, 128*1024, CRC(fa90d7e2) SHA1(6b6dee29643309005834416bdfdb18d74f34cb1b) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "424a14.17h", 0x000000, 2*1024*1024, CRC(b1d9fce8) SHA1(143ed2f03ac10a0f18d878c0ee0509a5714e4664) )
+ TILE_BYTE_ROM_LOAD( "424a12.13g", 0x000004, 512*1024, CRC(7f9cb8b1) SHA1(f5e18d70fcb572bb85f9b064995fc0ab0bb581e8) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "424a11.25g", 0x000000, 2*1024*1024, CRC(29592688) SHA1(a4b44e9153988a510915af83116e3c18dd15642f) )
+ ROM_LOAD32_WORD( "424a10.28g", 0x000002, 2*1024*1024, CRC(cf24e5e3) SHA1(095bf2ae4f47c6e4768515ae5e22c982fbc660a5) )
+ ROM_LOAD( "424a09.30g", 0x400000, 1*1024*1024, CRC(daa07224) SHA1(198cafa3d0ead2aa2593be066c6f372e66c11c44) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "424a17.9g", 0x000000, 2*1024*1024, CRC(e9dd9692) SHA1(c289019c8d1dd71b3cec26479c39b649de804707) )
+ ROM_LOAD( "424a18.7g", 0x200000, 2*1024*1024, CRC(0f0d9f3a) SHA1(57f6b113b80f06964b7e672ad517c1654c5569c5) )
+
+ // reports RAMs as bad on first boot due to TMS emulation problems, but automatically resets
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "tbyahhoo.nv", 0x0000, 0x080, CRC(1e6fa2f8) SHA1(fceb6617a4e02babfc1678bae9f6a131c1d759f5) )
+ROM_END
+
+/* Daisu-Kiss */
+ROM_START( daiskiss )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "535jaa02.31b", 0x200002, 512*1024, CRC(e5b3e0e5) SHA1(94910d79299e99022a1759998304b87440694ca0) )
+ ROM_LOAD32_WORD_SWAP( "535jaa03.27b", 0x200000, 512*1024, CRC(9dc10140) SHA1(0c4cc20b2c8ff5080fbd4ceb9446e6940b12cc53) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("535a08.9c", 0x000000, 128*1024, CRC(449416a7) SHA1(c79bf0d68c8639f67eb17f24f1bc10dd867a4c37) )
+ ROM_LOAD16_BYTE("535a09.7c", 0x000001, 128*1024, CRC(8ec57ab4) SHA1(bd8e12c796d42d2cb27c1e47dc6253bfb74a2887) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "535a19.17h", 0x000000, 2*1024*1024, CRC(fa1c59d1) SHA1(7344afab2b8101f979c35ff9ec8d9c18475bb821) )
+ TILE_BYTE_ROM_LOAD( "535a18.13g", 0x000004, 512*1024, CRC(d02e5103) SHA1(43c63a718a034636bad29d2def054d8b48f071e3) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "535a17.25g", 0x000000, 1*1024*1024, CRC(b12070e2) SHA1(51a763bf0e2c1d5c2b9983fcd4304d74c7fe6dd1) )
+ ROM_LOAD32_WORD( "535a13.28g", 0x000002, 1*1024*1024, CRC(10cf9d05) SHA1(6c6e51082ce340643d381863fec9b220e3d0ac53) )
+ ROM_LOAD( "535a11.30g", 0x400000, 512*1024, CRC(2b176b0f) SHA1(ecf4114d95a308be8f96a5c602c0f5ed5ffc8f29) )
+
+ /* sound data */
+ ROM_REGION( 0x200000, "shared", 0 )
+ ROM_LOAD( "535a22.9g", 0x000000, 2*1024*1024, CRC(7ee59acb) SHA1(782bf15f205e9fe7bd069f6445eb8187837dee32) )
+ROM_END
+
+/* Sexy Parodius version JAA (Japan) */
+ROM_START( sexyparo )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "533jaa02.31b", 0x200002, 512*1024, CRC(b8030abc) SHA1(ee0add1513f620e35583a6ec1e773f53ea27e455) )
+ ROM_LOAD32_WORD_SWAP( "533jaa03.27b", 0x200000, 512*1024, CRC(4a95e80d) SHA1(ff0aef613745c07b5891e66b6b1759e048599214) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("533a08.9c", 0x000000, 128*1024, CRC(06d14cff) SHA1(21c01a06eabfacc4ac1d83bfad389f3dfa41b95f) )
+ ROM_LOAD16_BYTE("533a09.7c", 0x000001, 128*1024, CRC(a93c6f0b) SHA1(bee1abab985c7163212cad1a4bc0a427804dfed3) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "533a19.17h", 0x000000, 2*1024*1024, CRC(3ec1843e) SHA1(5d2c37f1eb299c846daa63f35ccd5334a516a1f5) )
+ TILE_BYTE_ROM_LOAD( "533a18.13g", 0x000004, 512*1024, CRC(d3e0d058) SHA1(c50bdb3493501bfbbe092d01f5d4c38bfa3412f8) )
+
+ /* sprites */
+ ROM_REGION( 0x600000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "533a17.25g", 0x000000, 2*1024*1024, CRC(9947af57) SHA1(a8f67cb49cf55e8402de352bb530c7c90c643144) )
+ ROM_LOAD32_WORD( "533a13.28g", 0x000002, 2*1024*1024, CRC(58f1fc38) SHA1(9662b4fb036ffe90f294ee36fa52a0c1e1dbd116) )
+ ROM_LOAD( "533a11.30g", 0x400000, 2*1024*1024, CRC(983105e1) SHA1(c688f6f73fab16107f01523081558a2e02a5311c) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "533a22.9g", 0x000000, 2*1024*1024, CRC(97233814) SHA1(dba20a81517796b7baf7c82551bd7f1c1a8ecd7e) )
+ ROM_LOAD( "533a23.7g", 0x200000, 2*1024*1024, CRC(1bb7552b) SHA1(3c6f96b4ab97737c3634c08b94dd304d5517d88d) )
+ROM_END
+
+/* Sexy Parodius version AAA (Asia) */
+ROM_START( sexyparoa )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "533aaa02.31b", 0x200002, 512*1024, CRC(4fdc4298) SHA1(6aa0d6d00dada9d1bfe2b29cd342b11e2d42bf5a) )
+ ROM_LOAD32_WORD_SWAP( "533aaa03.27b", 0x200000, 512*1024, CRC(9c5e07cb) SHA1(4d7dbd9b0e47d501ab3f22c48942bb9e54450d87) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("533aaa08.9c", 0x000000, 128*1024, CRC(f2e2c963) SHA1(5b4ac1df208467cfac2927ce0b340090d631f190) )
+ ROM_LOAD16_BYTE("533aaa09.7c", 0x000001, 128*1024, CRC(49086451) SHA1(8fdbeb5889e476dfd3f31619d5b5280a0494de69) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "533a19.17h", 0x000000, 2*1024*1024, CRC(3ec1843e) SHA1(5d2c37f1eb299c846daa63f35ccd5334a516a1f5) )
+ TILE_BYTE_ROM_LOAD( "533a18.13g", 0x000004, 512*1024, CRC(d3e0d058) SHA1(c50bdb3493501bfbbe092d01f5d4c38bfa3412f8) )
+
+ /* sprites */
+ ROM_REGION( 0x600000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "533a17.25g", 0x000000, 2*1024*1024, CRC(9947af57) SHA1(a8f67cb49cf55e8402de352bb530c7c90c643144) )
+ ROM_LOAD32_WORD( "533a13.28g", 0x000002, 2*1024*1024, CRC(58f1fc38) SHA1(9662b4fb036ffe90f294ee36fa52a0c1e1dbd116) )
+ ROM_LOAD( "533a11.30g", 0x400000, 2*1024*1024, CRC(983105e1) SHA1(c688f6f73fab16107f01523081558a2e02a5311c) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "533a22.9g", 0x000000, 2*1024*1024, CRC(97233814) SHA1(dba20a81517796b7baf7c82551bd7f1c1a8ecd7e) )
+ ROM_LOAD( "533a23.7g", 0x200000, 2*1024*1024, CRC(1bb7552b) SHA1(3c6f96b4ab97737c3634c08b94dd304d5517d88d) )
+ROM_END
+
+ROM_START( rungun2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "505uaa03.27b", 0x200000, 512*1024, CRC(ad7f9ded) SHA1(824448daeb6109b822667e54baa1c73484642ac9))
+ ROM_LOAD32_WORD_SWAP( "505uaa02.31b", 0x200002, 512*1024, CRC(cfca23f7) SHA1(dfea871f0aaf6b2db6d924ddfd4174e7a14333e8))
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "505a05.29r", 0x400000, 1024*1024, CRC(5da5d695) SHA1(02bfbfa4ba0213a23819828a9be02923740dccd6) )
+ ROM_LOAD32_WORD_SWAP( "505a04.31r", 0x400002, 1024*1024, CRC(11a73f01) SHA1(0738f347f1b639130d512f31034888d2063767c0) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("505a06.9m", 0x000000, 128*1024, CRC(920013f1) SHA1(6bd7f2bdeaa777412d12eeef4ba6c7f952805739) )
+ ROM_LOAD16_BYTE("505a07.7m", 0x000001, 128*1024, CRC(5641c603) SHA1(1af1f92032e7f870e1668e8d720742fb53c4d0e2) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "505a21.11r", 0x000000, 1024*1024, CRC(03fda175) SHA1(4fdf7cfaa0d4024a2c40bba1f229c41e0627b8c8) )
+ ROM_LOAD16_BYTE( "505a20.11m", 0x000001, 1024*1024, CRC(a6a300fb) SHA1(290d97c6ec36e3cab8e6fcd5310030e00fb0ce07) )
+
+ /* sprites */
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "505a19.14r", 0x0000000, 2*1024*1024, CRC(ffde4f17) SHA1(df93853f7bd3c775a15836b0ca9042f75eb65630) )
+ _48_WORD_ROM_LOAD( "505a15.18r", 0x0000002, 2*1024*1024, CRC(d9ab1e6c) SHA1(748a61d939bd335c1b50f440e819303552b3d5a1) )
+ _48_WORD_ROM_LOAD( "505a11.23r", 0x0000004, 2*1024*1024, CRC(75c13df0) SHA1(6680f75a67ca510fac29b65bce32fef64e844695) )
+ _48_WORD_ROM_LOAD( "505a17.16r", 0x0600000, 2*1024*1024, CRC(8176f2f5) SHA1(d7944314b35bcd5301bbfba8a5b1ed6b35b9b888) )
+ _48_WORD_ROM_LOAD( "505a13.21r", 0x0600002, 2*1024*1024, CRC(e60c5191) SHA1(02a8af81682838800489aa1123a453045d70acd8) )
+ _48_WORD_ROM_LOAD( "505a09.25r", 0x0600004, 2*1024*1024, CRC(3e1d5a15) SHA1(ec4d46c2f2cc57e6193865357ffb3d62a9eecd4f) )
+ _48_WORD_ROM_LOAD( "505a18.18m", 0x0c00000, 2*1024*1024, CRC(c12bacfe) SHA1(5b5f4dd9a51c7a305dd4de1354cd1df2ce75c932) )
+ _48_WORD_ROM_LOAD( "505a14.14m", 0x0c00002, 2*1024*1024, CRC(356a75b0) SHA1(5f8b7a9d06d4207f19ed0f7c89513226488afde1) )
+ _48_WORD_ROM_LOAD( "505a10.23m", 0x0c00004, 2*1024*1024, CRC(fc315ee0) SHA1(4dab661e0bd8e5386e52d514a1511ceba6e5b7bd) )
+ _48_WORD_ROM_LOAD( "505a16.16m", 0x1200000, 2*1024*1024, CRC(ca9c2193) SHA1(cc3fb558b834e0b7914879ab47c3750170d257f4) )
+ _48_WORD_ROM_LOAD( "505a12.21m", 0x1200002, 2*1024*1024, CRC(421d5034) SHA1(f7a85b7e41f3ddf9ddbdc6f8b6d3dbf8ba40d61b) )
+ _48_WORD_ROM_LOAD( "505a08.25m", 0x1200004, 2*1024*1024, CRC(442ed3ec) SHA1(d44e1c4e9f8c63a8f754f8d20064cec15ae0b6d6) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", 0 )
+ ROM_LOAD("505a24.22h", 0x000000, 2*1024*1024, CRC(70e906da) SHA1(4b1a412a71910633f48c6a0b9fd6949dcc82e365) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "505a23.7r", 0x000000, 2*1024*1024, CRC(67f03445) SHA1(9b5c1d1bb7b0ee275862d10effd9daed49568af4) )
+ ROM_LOAD( "505a22.9r", 0x200000, 2*1024*1024, CRC(c2b67a9d) SHA1(9ff091972d7fad50bf0df2b3d8b5ee989e3df27f) )
+ROM_END
+
+/* Slam Dunk 2 */
+ROM_START( slamdnk2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "505jaa03.29m", 0x200000, 512*1024, CRC(52513794) SHA1(8a8fadb0eb582db53163620982dd53d1e5f8ca4c) )
+ ROM_LOAD32_WORD_SWAP( "505jaa02.31m", 0x200002, 512*1024, CRC(9f72d48e) SHA1(6dd0520d0f0312e46f21ad4f6c41e47f3b5cb16b) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "505a05.29r", 0x400000, 1024*1024, CRC(5da5d695) SHA1(02bfbfa4ba0213a23819828a9be02923740dccd6) )
+ ROM_LOAD32_WORD_SWAP( "505a04.31r", 0x400002, 1024*1024, CRC(11a73f01) SHA1(0738f347f1b639130d512f31034888d2063767c0) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("505a06.9m", 0x000000, 128*1024, CRC(920013f1) SHA1(6bd7f2bdeaa777412d12eeef4ba6c7f952805739) )
+ ROM_LOAD16_BYTE("505a07.7m", 0x000001, 128*1024, CRC(5641c603) SHA1(1af1f92032e7f870e1668e8d720742fb53c4d0e2) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "505a21.11r", 0x000000, 1024*1024, CRC(03fda175) SHA1(4fdf7cfaa0d4024a2c40bba1f229c41e0627b8c8) )
+ ROM_LOAD16_BYTE( "505a20.11m", 0x000001, 1024*1024, CRC(a6a300fb) SHA1(290d97c6ec36e3cab8e6fcd5310030e00fb0ce07) )
+
+ /* sprites */
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "505a19.14r", 0x0000000, 2*1024*1024, CRC(ffde4f17) SHA1(df93853f7bd3c775a15836b0ca9042f75eb65630) )
+ _48_WORD_ROM_LOAD( "505a15.18r", 0x0000002, 2*1024*1024, CRC(d9ab1e6c) SHA1(748a61d939bd335c1b50f440e819303552b3d5a1) )
+ _48_WORD_ROM_LOAD( "505a11.23r", 0x0000004, 2*1024*1024, CRC(75c13df0) SHA1(6680f75a67ca510fac29b65bce32fef64e844695) )
+ _48_WORD_ROM_LOAD( "505a17.16r", 0x0600000, 2*1024*1024, CRC(8176f2f5) SHA1(d7944314b35bcd5301bbfba8a5b1ed6b35b9b888) )
+ _48_WORD_ROM_LOAD( "505a13.21r", 0x0600002, 2*1024*1024, CRC(e60c5191) SHA1(02a8af81682838800489aa1123a453045d70acd8) )
+ _48_WORD_ROM_LOAD( "505a09.25r", 0x0600004, 2*1024*1024, CRC(3e1d5a15) SHA1(ec4d46c2f2cc57e6193865357ffb3d62a9eecd4f) )
+ _48_WORD_ROM_LOAD( "505a18.18m", 0x0c00000, 2*1024*1024, CRC(c12bacfe) SHA1(5b5f4dd9a51c7a305dd4de1354cd1df2ce75c932) )
+ _48_WORD_ROM_LOAD( "505a14.14m", 0x0c00002, 2*1024*1024, CRC(356a75b0) SHA1(5f8b7a9d06d4207f19ed0f7c89513226488afde1) )
+ _48_WORD_ROM_LOAD( "505a10.23m", 0x0c00004, 2*1024*1024, CRC(fc315ee0) SHA1(4dab661e0bd8e5386e52d514a1511ceba6e5b7bd) )
+ _48_WORD_ROM_LOAD( "505a16.16m", 0x1200000, 2*1024*1024, CRC(ca9c2193) SHA1(cc3fb558b834e0b7914879ab47c3750170d257f4) )
+ _48_WORD_ROM_LOAD( "505a12.21m", 0x1200002, 2*1024*1024, CRC(421d5034) SHA1(f7a85b7e41f3ddf9ddbdc6f8b6d3dbf8ba40d61b) )
+ _48_WORD_ROM_LOAD( "505a08.25m", 0x1200004, 2*1024*1024, CRC(442ed3ec) SHA1(d44e1c4e9f8c63a8f754f8d20064cec15ae0b6d6) )
+
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", 0 )
+ ROM_LOAD("505a24.22h", 0x000000, 2*1024*1024, CRC(70e906da) SHA1(4b1a412a71910633f48c6a0b9fd6949dcc82e365) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "505a23.7r", 0x000000, 2*1024*1024, CRC(67f03445) SHA1(9b5c1d1bb7b0ee275862d10effd9daed49568af4) )
+ ROM_LOAD( "505a22.9r", 0x200000, 2*1024*1024, CRC(c2b67a9d) SHA1(9ff091972d7fad50bf0df2b3d8b5ee989e3df27f) )
+ROM_END
+
+/* Rushing Heroes */
+ROM_START( rushhero )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "605b03.29m", 0x200000, 512*1024, CRC(c5b8d31d) SHA1(6c5b359e1fcf511c50d6a876946631fc38a6dade) )
+ ROM_LOAD32_WORD_SWAP( "605b02.31m", 0x200002, 512*1024, CRC(94c3d835) SHA1(f48d34987fa6575a2c41d3ca3359e9e2cbc817e0) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "605a05.29r", 0x400000, 1024*1024, CRC(9bca4297) SHA1(c20be1ffcee8bd56f69d4fcc19d0035b3f74b8f2))
+ ROM_LOAD32_WORD_SWAP( "605a04.31r", 0x400002, 1024*1024, CRC(f6788154) SHA1(093c145d5348b4f10193acc258f5539bd59138a1))
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("605a06.9m", 0x000000, 128*1024, CRC(9ca03dce) SHA1(008106e864d8390d7ae8645a2fe06d0eaaa746e0))
+ ROM_LOAD16_BYTE("605a07.7m", 0x000001, 128*1024, CRC(3116a8b0) SHA1(f0899d7027464d9aad45ffa6a464288a51a80dc1))
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "605a21.11r", 0x000000, 1024*1024, CRC(0e5add29) SHA1(f80d81ff8110825ba19ebc3cf50480b8cf275571))
+ ROM_LOAD16_BYTE( "605a20.11m", 0x000001, 1024*1024, CRC(a8fb4288) SHA1(b0ee6c2add5a8063f771ac8bbdfd78c0382a5036))
+
+ /* sprites */
+ ROM_REGION( 0x3000000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "605a19.14r", 0x0000000, 4*1024*1024, CRC(293427d0) SHA1(c31f93797bda09ea7e990100a5556eb0fde64968) )
+ _48_WORD_ROM_LOAD( "605a15.18r", 0x0000002, 4*1024*1024, CRC(19e6e356) SHA1(b2568e14d6fb9a9792f95aafcf694dbf00c0d2c8) )
+ _48_WORD_ROM_LOAD( "605a11.23r", 0x0000004, 4*1024*1024, CRC(bc61339c) SHA1(77a5737501bf8ffd7ae4192a6e5924c479eb6655) )
+ _48_WORD_ROM_LOAD( "605a17.16r", 0x0c00000, 4*1024*1024, CRC(7a8f1cf9) SHA1(4c07f846915bded61c40876a10f5457e8895ad58) )
+ _48_WORD_ROM_LOAD( "605a13.21r", 0x0c00002, 4*1024*1024, CRC(9a6dff6d) SHA1(cbc200bde5933098e768db8d3021f77bdfe454b8) )
+ _48_WORD_ROM_LOAD( "605a09.25r", 0x0c00004, 4*1024*1024, CRC(624fd486) SHA1(edd81d5487f8239ffa89b931430cf41f06a17cf6) )
+ _48_WORD_ROM_LOAD( "605a14.14m", 0x1800000, 4*1024*1024, CRC(4d4dbecb) SHA1(7c3cb2739d6b729d855d652b1991c7af6cd79d1c) )
+ _48_WORD_ROM_LOAD( "605a18.18m", 0x1800002, 4*1024*1024, CRC(b5115d76) SHA1(48c3119afb649c58d4df36806fe5530ddd379782) )
+ _48_WORD_ROM_LOAD( "605a10.23m", 0x1800004, 4*1024*1024, CRC(4f47d434) SHA1(c4503993c738e1b8df6f045f5a82504363682db7) )
+ _48_WORD_ROM_LOAD( "605a16.16m", 0x2400000, 4*1024*1024, CRC(aab542ca) SHA1(9728b028f48768236f47a7a9bddb27944297b583) )
+ _48_WORD_ROM_LOAD( "605a12.21m", 0x2400002, 4*1024*1024, CRC(194ffad0) SHA1(1c56f4e89bfe72b435793b907e7ca3e62ecddf4b) )
+ _48_WORD_ROM_LOAD( "605a08.25m", 0x2400004, 4*1024*1024, CRC(ea80ddfd) SHA1(4be61af09bcc80c97505196a6f43797753d14f85) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", 0 )
+ ROM_LOAD("605a24.22h", 0x000000, 2*1024*1024, CRC(73f06065) SHA1(8ca6747204a4c2cf59f19bcc9fce280e796e4a6e))
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "605a23.7r", 0x000000, 4*1024*1024, BAD_DUMP CRC(992c4751) SHA1(18ecfc21138f9dc62f0658750808bbef649510f7)) //speaker samples are distorted
+ROM_END
+
+/* Taisen Tokkae-dama */
+ROM_START( tokkae )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "615jaa02.31b", 0x200002, 512*1024, CRC(f66d6dbf) SHA1(16c4a84e37475d3773b505f33f8a0ee8168f282f) )
+ ROM_LOAD32_WORD_SWAP( "615jaa03.27b", 0x200000, 512*1024, CRC(b7760e2b) SHA1(7903d8c2d32ef7d324e965e52544a9a41abf62fd) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("615a08.9c", 0x000000, 128*1024, CRC(a5340de4) SHA1(96d74624f44423e57fe8fcecadecdd76d91c27bc) )
+ ROM_LOAD16_BYTE("615a09.7c", 0x000001, 128*1024, CRC(c61f954c) SHA1(5242a2872db1db9ab4edd9951c2ac2d872f06dc7) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "615a19.17h", 0x000000, 1*1024*1024, CRC(07749e1e) SHA1(79a5f979b1dc7fa92ae37af03447edf4885ecdf8) )
+ TILE_BYTES2_ROM_LOAD( "615a20.13c", 0x000004, 512*1024, CRC(9911b5a1) SHA1(7dc9348fd23331ca7614db27dc5f280610f87a20) )
+
+ /* sprites */
+ ROM_REGION( 0xa00000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "615a17.25g", 0x000000, 2*1024*1024, CRC(b864654b) SHA1(bbd74c992ba3c3c629520e68687d7c8f3c26d0b9) )
+ ROM_LOAD32_WORD( "615a13.28g", 0x000002, 2*1024*1024, CRC(4e8afa1a) SHA1(d980104ddf9670e689236f381db3345471aff6fd) )
+ ROM_LOAD32_WORD( "615a16.18h", 0x400000, 2*1024*1024, CRC(dfa0f0fe) SHA1(4f68767f8329f6348055a472d923557e7dec3154) )
+ ROM_LOAD32_WORD( "615a12.27g", 0x400002, 2*1024*1024, CRC(fbc563fd) SHA1(19a6544297e0eade09e69741b9e3d8b32c7e2794) )
+
+ ROM_LOAD( "615a11.30g", 0x800000, 2*1024*1024, CRC(f25946e4) SHA1(e7744cdbeccc7325fdb31e134fed71d4cf8f9b0a) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "615a22.9g", 0x000000, 2*1024*1024, CRC(ea7e47dd) SHA1(5bf5bad9427b083757c400eaf58c63a6267c1caf) )
+ ROM_LOAD( "615a23.7g", 0x200000, 2*1024*1024, CRC(22d71f36) SHA1(3f24bb4cd8e1d693b42219e05960ad0c756b08cb) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "tokkae.nv", 0x0000, 0x080, CRC(5a6f8da6) SHA1(f68c67c98e99669904e23d5eac7e13a9c57bc394) )
+ROM_END
+
+/* Tokimeki Memorial Taisen Puzzle-dama */
+ROM_START( tkmmpzdm )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "515jab02.31b", 0x200002, 512*1024, CRC(60d4d577) SHA1(5320ce2e004f01ca73e2f2048a622f14ab7a053d) )
+ ROM_LOAD32_WORD_SWAP( "515jab03.27b", 0x200000, 512*1024, CRC(c383413d) SHA1(1227e4c8bfdb5149896da81efa0109a55ae62708) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("515a04.9c", 0x000000, 128*1024, CRC(a9b7bb45) SHA1(ad11a7b5c24a03658ff4309dbd8c7334f4adf7b4) )
+ ROM_LOAD16_BYTE("515a05.7c", 0x000001, 128*1024, CRC(dea4ca2f) SHA1(5d11469a93293381228233baad6896e098994d9b) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "515a11.17h", 0x000000, 1024*1024, CRC(8689852d) SHA1(42ba16a9dfba47132fe07c6b1d044c5b32753220) )
+ TILE_BYTES2_ROM_LOAD( "515a12.13c", 0x000004, 512*1024, CRC(6936f94a) SHA1(e2c7fc327638ee39eef6109c4f164eaf98972f00) )
+
+ /* sprites */
+ ROM_REGION( 0xa00000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "515a10.25g", 0x000000, 2*1024*1024, CRC(e6e7ab7e) SHA1(3f7ddab4b814673264b542d2a8761c56f82f2180) )
+ ROM_LOAD32_WORD( "515a08.28g", 0x000002, 2*1024*1024, CRC(5613daea) SHA1(43480c8104582cc27d8ab6920ec113e660de5ae7) )
+ ROM_LOAD32_WORD( "515a09.18h", 0x400000, 2*1024*1024, CRC(28ffdb48) SHA1(8511def7bb151f912755c2bbcb0cae1a2e52f405) )
+ ROM_LOAD32_WORD( "515a07.27g", 0x400002, 2*1024*1024, CRC(246e6cb1) SHA1(a320e0820895717c765d07f80cf7983b502af8f0) )
+ ROM_LOAD( "515a06.30g", 0x800000, 2*1024*1024, CRC(13b7b953) SHA1(4393c5b3515f3ded9db3ac5d59308f99f40f2b76) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "515a13.9g", 0x000000, 2*1024*1024, CRC(4b066b00) SHA1(874dd49847b10e6d9c39decb81557534baa36d79) )
+ ROM_LOAD( "515a14.7g", 0x200000, 2*1024*1024, CRC(128cc944) SHA1(b0cd2ec1b9a2ac936d57b6d6c2a70f9c13dc97a5) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "tkmmpzdm.nv", 0x0000, 0x080, CRC(850ab8c4) SHA1(fea5ceb3f2cea61fb19bdb1b8f1496d1c06bfff1) )
+ROM_END
+
+/* Winning Spike - Version EAA (Euro) */
+ROM_START( winspike )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "705eaa02.31b", 0x200002, 512*1024, CRC(522d1bbd) SHA1(08280a90c64adacfe4d1f0abc939bbf3f8265aeb) )
+ ROM_LOAD32_WORD_SWAP( "705eaa03.27b", 0x200000, 512*1024, CRC(778de17b) SHA1(6ccf1169542259c05d16cff706f782837eeafb46) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("705a08.9c", 0x000000, 128*1024, CRC(0d531639) SHA1(14a72925f75528e7b4d6b701b2b51f4557f031f0) )
+ ROM_LOAD16_BYTE("705a09.7c", 0x000001, 128*1024, CRC(24e58845) SHA1(a01caced5bad9d98a3f33d72ca5eb9096c45e4ba) )
+
+ /* tiles: length of 1 meg each is TRUSTED by the internal checksum code */
+ /* do NOT change these to the 4 meg dumps again, those are WRONG!!!!!!! */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "705a19.17h", 0x000000, 0x100000, CRC(bab84b30) SHA1(8522a0dc5e37524f51d632e9d975e949a14c0dc3) )
+ ROM_LOAD16_BYTE( "705a18.22h", 0x000001, 0x100000, CRC(eb97fb5f) SHA1(13de0ad060fd6f1312fa10edde1fef6481e8df64) )
+
+ /* sprites */
+ ROM_REGION( 0x1000000, "gfx2", ROMREGION_ERASE00 )
+ _64_WORD_ROM_LOAD( "705a10.33g", 0x000000, 0x400000, CRC(fc4dc78b) SHA1(520cdcf9ca20ec1c84be734e06e183e7a871090b) )
+ _64_WORD_ROM_LOAD( "705a11.30g", 0x000002, 0x400000, CRC(68542ce9) SHA1(a4294da1d1026e3a9d070575e5855935389a705f) )
+ _64_WORD_ROM_LOAD( "705a13.28g", 0x000004, 0x400000, CRC(3b62584b) SHA1(69718f47ff1e8d65a11972af1ed5068db175f625) )
+ _64_WORD_ROM_LOAD( "705a17.25g", 0x000006, 0x400000, CRC(971d2812) SHA1(ee0819faf6f6c8420d5d3742cb39dfb76b9ce7a4) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "705a22.9g", 0x000000, 4*1024*1024, CRC(1a9246f6) SHA1(a40ff43310d035f7b88c4e397a4ee75151578c17) )
+ROM_END
+
+
+/*
+Winning Spike (Version JAA)
+Konami, 1997
+
+System GX with Type 2 ROM board.
+
+PCB No: PWB454204C
+
+Not much on this PCB, 6 logic IC's, 1 unknown PLCC84 (stamped 0000032652)
+and the ROMs, that's all. Main GX motherboard is standard (PWB300456A)
+
+ROMs :
+ Filename Type
+ ----------------------------
+ 705JAA03.27B 27C4096
+ 705JAA02.31B 27C4096
+ 705A10.33G (16M/32M)
+ 705A11.30G (16M/32M)
+ 705A13.28G (8M) (Alternate read (13a) is 8M, initial read is 32M, since ROMCMP doesn't give a error about the 32M read)
+ 705A17.25G (16M/32M)
+ 705A18.13G (8M/16M/32M)
+ 705A19.10G (8M/16M/32M)
+ 705A22.9G (8M/16M/32M)
+ 705A08.9C 27C010
+ 705A09.7C 27C010
+*/
+
+/* Winning Spike - Version JAA (Japan) */
+ROM_START( winspikej )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "705jaa02.31b", 0x200002, 512*1024, CRC(85f11b03) SHA1(ab597d16df654179050cc029179aaf946f0426c5) )
+ ROM_LOAD32_WORD_SWAP( "705jaa03.27b", 0x200000, 512*1024, CRC(1d5e3922) SHA1(b5e1fd1ea4f872159522e64c2725bf8441a58ef9) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("705a08.9c", 0x000000, 128*1024, CRC(0d531639) SHA1(14a72925f75528e7b4d6b701b2b51f4557f031f0) )
+ ROM_LOAD16_BYTE("705a09.7c", 0x000001, 128*1024, CRC(24e58845) SHA1(a01caced5bad9d98a3f33d72ca5eb9096c45e4ba) )
+
+ /* tiles: length of 1 meg each is TRUSTED by the internal checksum code */
+ /* do NOT change these to the 4 meg dumps again, those are WRONG!!!!!!! */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "705a19.17h", 0x000000, 0x100000, CRC(bab84b30) SHA1(8522a0dc5e37524f51d632e9d975e949a14c0dc3) )
+ ROM_LOAD16_BYTE( "705a18.22h", 0x000001, 0x100000, CRC(eb97fb5f) SHA1(13de0ad060fd6f1312fa10edde1fef6481e8df64) )
+
+ /* sprites */
+ ROM_REGION( 0x1000000, "gfx2", ROMREGION_ERASE00 )
+ _64_WORD_ROM_LOAD( "705a10.33g", 0x000000, 0x400000, CRC(fc4dc78b) SHA1(520cdcf9ca20ec1c84be734e06e183e7a871090b) )
+ _64_WORD_ROM_LOAD( "705a11.30g", 0x000002, 0x400000, CRC(68542ce9) SHA1(a4294da1d1026e3a9d070575e5855935389a705f) )
+ _64_WORD_ROM_LOAD( "705a13.28g", 0x000004, 0x400000, CRC(3b62584b) SHA1(69718f47ff1e8d65a11972af1ed5068db175f625) )
+ _64_WORD_ROM_LOAD( "705a17.25g", 0x000006, 0x400000, CRC(971d2812) SHA1(ee0819faf6f6c8420d5d3742cb39dfb76b9ce7a4) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "705a22.9g", 0x000000, 4*1024*1024, CRC(1a9246f6) SHA1(a40ff43310d035f7b88c4e397a4ee75151578c17) )
+ROM_END
+
+/* Taisen Puzzle-dama */
+ROM_START( puzldama )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "315jaa02.31b", 0x200002, 512*1024, CRC(e0a35c7d) SHA1(6f35dc0c43fa331fc71968c67f111fb73e5add2f) )
+ ROM_LOAD32_WORD_SWAP( "315jaa04.27b", 0x200000, 512*1024, CRC(abe4f0e7) SHA1(ece76088c61eddcad2efb554937d24d642d38be6) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("315a06.9c", 0x000000, 128*1024, CRC(06580a9f) SHA1(75e13aa13e3c1060cdd630c101d6644b3904317f) )
+ ROM_LOAD16_BYTE("315a07.7c", 0x000001, 128*1024, CRC(431c58f3) SHA1(4888e305875d56cca5e1d792bdf27e57b3e42b03) )
+
+ /* tiles */
+ ROM_REGION( 0xa00000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "315a14.17h", 0x000000, 512*1024, CRC(0ab731e0) SHA1(1f7d6ce40e689e1dddfee656bb46bd044012c2d6) )
+ TILE_BYTE_ROM_LOAD( "315a12.13g", 0x000004, 2*1024*1024, CRC(3047b8d2) SHA1(99fa4d20ee5aae89b9093ceb581f187bc9acc0ae) )
+
+ /* sprites */
+ ROM_REGION( 0x500000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "315a11.25g", 0x000000, 2*1024*1024, CRC(b8a99c29) SHA1(60086f663aa6cbfc3fb378caeb2509c65637564e) )
+ ROM_LOAD32_WORD( "315a10.28g", 0x000002, 2*1024*1024, CRC(77d175dc) SHA1(73506df30db5ce38a9a21a1dce3e8b4cc1dfa7be) )
+ ROM_LOAD( "315a09.30g", 0x400000, 1*1024*1024, CRC(82580329) SHA1(99749a67f1843dfd0fe93cc6bbcbc126b7bb7fb4) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "315a17.9g", 0x000000, 2*1024*1024, CRC(ea763d61) SHA1(2a7dcb2a2a23c9fea62fb82ffc18949bf15b9f6f) )
+ ROM_LOAD( "315a18.7g", 0x200000, 2*1024*1024, CRC(6e416cee) SHA1(145a766ad2fa2b692692053dd36e0caf51d67a56) )
+
+ // the TMS emulation is causing problems which means you have to reset this one anyway
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
+ ROM_LOAD( "puzldama.nv", 0x0000, 0x080, CRC(bda98b84) SHA1(f4b03130bdc2a5bc6f0fc9ca21603109d82703b4) )
+ROM_END
+
+/* Dragoon Might */
+ROM_START( dragoonj )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "417jaa02.31b", 0x200002, 512*1024, CRC(533cbbd5) SHA1(4b7a0345ce0e503c647c7cde6f284ad0ee10f0ff) )
+ ROM_LOAD32_WORD_SWAP( "417jaa03.27b", 0x200000, 512*1024, CRC(8e1f883f) SHA1(e9f25c0fae7491c55812fda336436a2884c4d417) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "417a04.26c", 0x400002, 1024*1024, CRC(dc574747) SHA1(43cbb6a08c27bb96bb25568c3b636c44fff3e08e) )
+ ROM_LOAD32_WORD_SWAP( "417a05.23c", 0x400000, 1024*1024, CRC(2ee2c587) SHA1(a1b2b288c375a3406d4b12e66c973484c03fe26e) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("417a06.9c", 0x000000, 128*1024, CRC(8addbbee) SHA1(fdb38fab1fd65b7362578b108bf6128e926b5f13) )
+ ROM_LOAD16_BYTE("417a07.7c", 0x000001, 128*1024, CRC(c1fd7584) SHA1(1b204165ef07b6b53f47adc16eed69d11dab53b2) )
+
+ /* tiles */
+ ROM_REGION( 0x400000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "417a16.17h", 0x000000, 2*1024*1024, CRC(88b2213b) SHA1(ac4ac57618cf98d7486b147f5494e6943bff1a4d) )
+
+ /* sprites */
+ ROM_REGION( 0x1000000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "417a15.25g", 0x000000, 2*1024*1024, CRC(83bccd01) SHA1(c0e65c43115164c3f64ac14a449c65c4e3e3c4cf) )
+ ROM_LOAD32_WORD( "417a11.28g", 0x000002, 2*1024*1024, CRC(624a7c4c) SHA1(5fda37cd02b4dcb328b80b29041214c685c77a78) )
+ ROM_LOAD32_WORD( "417a14.18h", 0x400000, 2*1024*1024, CRC(fbf551f1) SHA1(871c5804aba9845aa04596db51def3ba3b8bae30) )
+ ROM_LOAD32_WORD( "417a10.27g", 0x400002, 2*1024*1024, CRC(18fde49f) SHA1(f85b2981172be2cddc5d691bb803f0133a36cb1a) )
+ ROM_LOAD32_WORD( "417a13.20h", 0x800000, 2*1024*1024, CRC(d2e3959d) SHA1(efe516e6b84c67c0a154726a0f7f7054ee866738) )
+ ROM_LOAD32_WORD( "417a09.30g", 0x800002, 2*1024*1024, CRC(b5653e24) SHA1(ffa44d6b65feef298fa4dcc064ebd173c7cc22aa) )
+ ROM_LOAD32_WORD( "417a12.23h", 0xc00000, 2*1024*1024, CRC(25496115) SHA1(e53164f8ad95187011059c465a67fff1d18ba888) )
+ ROM_LOAD32_WORD( "417a08.33g", 0xc00002, 2*1024*1024, CRC(801e9d93) SHA1(9364d802b4ca03e652b25304c8298be8de8936b4) )
+
+ /* sound data */
+ ROM_REGION( 0x200000, "shared", 0 )
+ ROM_LOAD( "417a17.9g", 0x000000, 2*1024*1024, CRC(88d47dfd) SHA1(b5d6dd7ee9ac0c427dc3e714a97945c954260913) )
+
+ // game is currently broken due to TMS emulation anyway..
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "dragoonj.nv", 0x0000, 0x080, CRC(cbe16082) SHA1(da48893f3584ae2e034c73d4338b220107a884da) )
+ROM_END
+
+/* Dragoon Might (Asia) */
+ROM_START( dragoona )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "417aab02.31b", 0x200002, 512*1024, CRC(0421c19c) SHA1(7b79685047df996f6eda6d9bd6327d7a1cf40dd6) )
+ ROM_LOAD32_WORD_SWAP( "417aab03.27b", 0x200000, 512*1024, CRC(813dd8d5) SHA1(fb07e4836662d179902b751fefcf19f004a4f009) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "417a04.26c", 0x400002, 1024*1024, CRC(dc574747) SHA1(43cbb6a08c27bb96bb25568c3b636c44fff3e08e) )
+ ROM_LOAD32_WORD_SWAP( "417a05.23c", 0x400000, 1024*1024, CRC(2ee2c587) SHA1(a1b2b288c375a3406d4b12e66c973484c03fe26e) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("417a06.9c", 0x000000, 128*1024, CRC(8addbbee) SHA1(fdb38fab1fd65b7362578b108bf6128e926b5f13) )
+ ROM_LOAD16_BYTE("417a07.7c", 0x000001, 128*1024, CRC(c1fd7584) SHA1(1b204165ef07b6b53f47adc16eed69d11dab53b2) )
+
+ /* tiles */
+ ROM_REGION( 0x400000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "417a16.17h", 0x000000, 2*1024*1024, CRC(88b2213b) SHA1(ac4ac57618cf98d7486b147f5494e6943bff1a4d) )
+
+ /* sprites */
+ ROM_REGION( 0x1000000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "417a15.25g", 0x000000, 2*1024*1024, CRC(83bccd01) SHA1(c0e65c43115164c3f64ac14a449c65c4e3e3c4cf) )
+ ROM_LOAD32_WORD( "417a11.28g", 0x000002, 2*1024*1024, CRC(624a7c4c) SHA1(5fda37cd02b4dcb328b80b29041214c685c77a78) )
+ ROM_LOAD32_WORD( "417a14.18h", 0x400000, 2*1024*1024, CRC(fbf551f1) SHA1(871c5804aba9845aa04596db51def3ba3b8bae30) )
+ ROM_LOAD32_WORD( "417a10.27g", 0x400002, 2*1024*1024, CRC(18fde49f) SHA1(f85b2981172be2cddc5d691bb803f0133a36cb1a) )
+ ROM_LOAD32_WORD( "417a13.20h", 0x800000, 2*1024*1024, CRC(d2e3959d) SHA1(efe516e6b84c67c0a154726a0f7f7054ee866738) )
+ ROM_LOAD32_WORD( "417a09.30g", 0x800002, 2*1024*1024, CRC(b5653e24) SHA1(ffa44d6b65feef298fa4dcc064ebd173c7cc22aa) )
+ ROM_LOAD32_WORD( "417a12.23h", 0xc00000, 2*1024*1024, CRC(25496115) SHA1(e53164f8ad95187011059c465a67fff1d18ba888) )
+ ROM_LOAD32_WORD( "417a08.33g", 0xc00002, 2*1024*1024, CRC(801e9d93) SHA1(9364d802b4ca03e652b25304c8298be8de8936b4) )
+
+ /* sound data */
+ ROM_REGION( 0x200000, "shared", 0 )
+ ROM_LOAD( "417a17.9g", 0x000000, 2*1024*1024, CRC(88d47dfd) SHA1(b5d6dd7ee9ac0c427dc3e714a97945c954260913) )
+
+ // game is currently broken due to TMS emulation anyway..
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "dragoona.nv", 0x0000, 0x080, CRC(7980ad2b) SHA1(dccaab02d23edbd81ae13441fbac0dbd7112c258) )
+ROM_END
+
+/* Soccer Superstars (Europe ver EAA)*/
+ROM_START( soccerss )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "427ea_c02.28m", 0x200000, 512*1024, CRC(1817b218) SHA1(d69c70f0d8f1cbf385046c755a9533c01fe1eb4a) )
+ ROM_LOAD32_WORD_SWAP( "427ea_c03.30m", 0x200002, 512*1024, CRC(8a17f509) SHA1(c3944b766499f2b6f217357159a02e54e44060c2) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) )
+ ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) )
+ ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) )
+ TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) )
+
+ /* sprites */
+ ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
+ _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
+ _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
+ _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
+ _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
+ _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) )
+
+ /* PSAC2 map data */
+ ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 )
+ // 4 banks of 0x20000? (only the first 2 seem valid tho)
+ // maybe this is CPU addressable and the 'garbage' is sprite related?
+ ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) )
+ /* 0x00000-0x1ffff pitch+crowd */
+
+ /* 0x20000-0x2ffff attract screens */
+ /* 0x30000-0x3ffff garbage? */
+
+ /* 0x40000-0x4ffff blank */
+ /* 0x50000-0x5ffff garbage? */
+
+ /* 0x60000-0x6ffff blank */
+ /* 0x70000-0x7ffff garbage? */
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "soccerss.nv", 0x0000, 0x080, CRC(f222dae4) SHA1(fede48a4e1fe91cf2b17ff3f3996bca4816fc283) )
+ROM_END
+
+/* Soccer Superstars (Japan ver JAC)*/
+ROM_START( soccerssj )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "427c02.28m", 0x200000, 512*1024, CRC(399fe89d) SHA1(e42cf87cff8cd421afd121621ba1f67c43f728ef) )
+ ROM_LOAD32_WORD_SWAP( "427c03.30m", 0x200002, 512*1024, CRC(f9c6ab08) SHA1(371b05a3990436a16b77b3d58aa235202abe78db) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) )
+ ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) )
+ ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) )
+ TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) )
+
+ /* sprites */
+ ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
+ _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
+ _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
+ _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
+ _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
+ _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) )
+
+ /* PSAC2 map data */
+ ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "soccerssj.nv", 0x0000, 0x080, CRC(7440255e) SHA1(af379b5b1f765f9050f18fbd41c5031c5ad4918b) )
+ROM_END
+
+/* Soccer Superstars (Japan ver JAA)*/
+ROM_START( soccerssja )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "427jaa02.28m", 0x200000, 512*1024, CRC(210f9ba7) SHA1(766fc821d1c7aaf9e306c6e2379d85e7aa50738c) )
+ ROM_LOAD32_WORD_SWAP( "427jaa03.30m", 0x200002, 512*1024, CRC(f76add04) SHA1(755dff41ce3b0488ed8f9f5feebfe95a22b70d16) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) )
+ ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) )
+ ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) )
+ TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) )
+
+ /* sprites */
+ ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
+ _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
+ _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
+ _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
+ _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
+ _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) )
+
+ /* PSAC2 map data */
+ ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "soccerssja.nv", 0x0000, 0x080, CRC(60dba700) SHA1(087b086b29748727b41fdd4c154ff9b4bef42959) )
+ROM_END
+
+/* Soccer Superstars (Asian ver AAA) */
+ROM_START( soccerssa )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "427aaa02.28m", 0x200000, 512*1024, CRC(a001d4bf) SHA1(424d6ee1fed8c0278bf87e989f88a90b34387068) )
+ ROM_LOAD32_WORD_SWAP( "427aaa03.30m", 0x200002, 512*1024, CRC(83d37f48) SHA1(c96e564ec39d74c9f4447d7f339d7861a7cead14) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "427a04.28r", 0x400000, 0x080000, CRC(c7d3e1a2) SHA1(5e1e4f4c97def36902ad853248014a7af62e0c5e) )
+ ROM_LOAD32_WORD_SWAP( "427a05.30r", 0x400002, 0x080000, CRC(5372f0a5) SHA1(36e8d0a73918cbd018c1865d1a05445daba8997c) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("427a07.6m", 0x000000, 128*1024, CRC(8dbaf4c7) SHA1(cb69bf94090a4871b35e7ba1f58e3225077b82cd) )
+ ROM_LOAD16_BYTE("427a06.9m", 0x000001, 128*1024, CRC(979df65d) SHA1(7499e9a27aa562692bd3a296789696492a6254bc) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "427a15.11r", 0x000000, 0x100000, CRC(33ce2b8e) SHA1(b0936386cdc7c41f33b1d7b4f5ce25fe618d1286) )
+ TILE_BYTES2_ROM_LOAD( "427a14.143", 0x000004, 0x080000, CRC(7575a0ed) SHA1(92fda2747ac090f93e60cff8478af6721b949dc2) )
+
+ /* sprites */
+ ROM_REGION( 0xc00000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "427a13.18r", 0x000000, 2*1024*1024, CRC(815a9b87) SHA1(7d9d5932fff7dd7aa4cbccf0c8d3784dc8042e70) )
+ _48_WORD_ROM_LOAD( "427a11.23r", 0x000002, 2*1024*1024, CRC(c1ca74c1) SHA1(b7286df8e59f8f1939ebf17aaf9345a857b0b100) )
+ _48_WORD_ROM_LOAD( "427a09.137", 0x000004, 2*1024*1024, CRC(56bdd480) SHA1(01d164aedc77f71f6310cfd739c00b33289a2e7e) )
+ _48_WORD_ROM_LOAD( "427a12.21r", 0x600000, 2*1024*1024, CRC(97d6fd38) SHA1(8d2895850cafdea95db08c84e7eeea90a1921515) )
+ _48_WORD_ROM_LOAD( "427a10.25r", 0x600002, 2*1024*1024, CRC(6b3ccb41) SHA1(b246ef350a430e60f0afd1b80ff48139c325e926) )
+ _48_WORD_ROM_LOAD( "427a08.140", 0x600004, 2*1024*1024, CRC(221250af) SHA1(fd24e7f0e3024df5aa08506523953c5e35d2267b) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x100000, "gfx3", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a18.145", 0x000000, 0x100000, CRC(bb6e6ec6) SHA1(aa1365a4318866d9e7e74461a6e6c113f83b6771) )
+
+ /* PSAC2 map data */
+ ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 )
+ ROM_LOAD( "427a17.24c", 0x000000, 0x080000, CRC(fb6eb01f) SHA1(28cdb30ff70ee5fc7624e18fe048dd85dfa49ace) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "427a16.9r", 0x000000, 2*1024*1024, CRC(39547265) SHA1(c0efd68c0c1ea59141045150842f36d43e1f01d8) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "soccerssa.nv", 0x0000, 0x080, CRC(e3a3f3d5) SHA1(374cf5bbcc459c56ebbba5068406f6d767bcb608) )
+ROM_END
+
+/* Vs. Net Soccer TODO: Hook up ROM tests. */
+
+/* Vs. Net Soccer (ver EAD) */
+ROM_START( vsnetscr )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "627ead03.29m", 0x200000, 0x080000, CRC(2da707e2) SHA1(3273c671e417abc4e82cd0d4f5d01dd4c9c432f9) )
+ ROM_LOAD32_WORD_SWAP( "627ead02.31m", 0x200002, 0x080000, CRC(01ab336a) SHA1(6e7ab03a82548cc5bd17938df0baf47381dd86aa) )
+
+ ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) )
+ ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) )
+ ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) )
+ ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) )
+
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASEFF )
+ _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) )
+ _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) )
+ _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) )
+ _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) )
+ _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) )
+ _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00)
+ ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) )
+ROM_END
+
+/* Vs. Net Soccer (ver EAB) */
+ROM_START( vsnetscreb )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "627eab03.29m", 0x200000, 0x080000, CRC(878b2369) SHA1(c92783ef1eb33c0596a9354e97f30f8c017e842c) )
+ ROM_LOAD32_WORD_SWAP( "627eab02.31m", 0x200002, 0x080000, CRC(cc76bce8) SHA1(54a4047412a98a5c4f64a8bc2fd3cda9c07e58b3) )
+
+ ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) )
+ ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) )
+ ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) )
+ ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) )
+
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASEFF )
+ _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) )
+ _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) )
+ _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) )
+ _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) )
+ _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) )
+ _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00)
+ ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) )
+ROM_END
+
+/* Vs. Net Soccer (ver UAB) */
+ROM_START( vsnetscru )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "627uab03.29m", 0x200000, 512*1024, CRC(53ca7eec) SHA1(d2d5a491417849c31aaff61a93da4ab2e94495d4) )
+ ROM_LOAD32_WORD_SWAP( "627uab02.31m", 0x200002, 512*1024, CRC(c352cc6f) SHA1(d8d0d802eb6bd0910e35dcc6b81b7ac9036e32ea) )
+
+ ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) )
+ ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) )
+ ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) )
+ ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) )
+
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASEFF )
+ _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) )
+ _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) )
+ _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) )
+ _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) )
+ _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) )
+ _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00)
+ ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) )
+ROM_END
+
+
+/*
+Versus Net Soccer (Version JAB)
+Konami, 1996
+
+This game runs on Konami GX hardware.
+
+PCB Layouts
+-----------
+
+Main Board
+
+SYSTEM GX MOTHER PCB
+PWB300456A
+|----------------------------------------------|
+|056602 058232 |
+| 514256 514256 8464 68EC000 |
+| TMS57002 056800 058141|
+|S_OUT PAL1 8464 |
+| CY7C185 |
+| CY7C185 CY7C185 PAL2 |
+| 058144 62256 056832|
+|J 48MHz 058143 |
+| 056820 18.432MHz 62256 |
+|A 056766 32MHz |
+| 93C46 62256 055555|
+|M 056879 68EC020 |
+| 056879 |
+|M |
+| 8464 |
+|A 62256 62256 058142|
+| 62256 62256 8464 |
+|CN5 |
+| TEST_SW |
+| 300A01.34K |
+|CN6 055673|
+|DIPSW CN3 CN4 |
+|----------------------------------------------|
+Notes:
+ This version mother board has the game board connectors on top,
+ meaning the game board plugs in above the mother board. A small
+ cable feeds the RGB from the game board to the JAMMA connector via
+ an adapter board for the 1st screen. Another small cable is used
+ to connect the 2nd RGB output to the 'versus' cabinet/monitor.
+
+ 68020 clock: 24.000MHz (QFP100)
+ 68000 clock: 8.000MHz (PLCC68)
+ VSync : 60Hz
+
+ S_OUT: Connector for right speaker sound output.
+ CN3 : Connector for 3rd player controls
+ CN4 : Connector for 4th player controls
+ CN5 : Connector for player 1 gun
+ CN6 : Connector for player 2 gun
+
+ RAM:
+ CY7C185: 8K x8 SRAM
+ 8464 : 8K x8 SRAM
+ 62256 : 32K x8 SRAM
+ 514256 : 256K x4 DRAM
+
+ Konami Customs:
+ 056602 - custom ceramic package near AMP, SIP38)
+ 058232 - custom SIP14
+ 056820 - custom SIP13
+ 058144 - QFP160
+ 056766 - QFP64
+ 056879 (x2) - QFP120
+ 058143 - QFP160
+ 058142 - QFP120
+ 058141 - QFP120
+ 056832 - QFP120
+ 055555 - QFP160
+ 055673 - QFP160
+
+
+Game Board (This sits on top of the Mother PCB)
+
+SYSTEM GX SUB PCB TYPE 4
+PWB 301798A
+ |-----------------------------------------|
+ | MC44200 814260 |
+ |RGB2_OUT 814260 |
+ | 058146 627B07.7M 627A23.7R |
+ | CY7C185 |
+ | CY7C185 627B06.9M *9R |
+|----| CY7C185 PAL1 |
+|RGB1_OUT CY7C185 627A20.11M 627A21.11R |
+| MC44200 CY7C185 |
+| PAL2 *14M 627A19.14R |
+| PAL3 |
+| PAL4 *16M 627A17.16R |
+| |
+|84256 *18M 627A15.18R |
+|84256 627A24.22H |
+| *21M 627A13.21R |
+| |
+| 053936 *23M 627A11.23R |
+| PAL5 |
+| 8464 8464 *25M 627A09.25R |
+| |
+| 003462 627JAB03.29M 627A05.29R |
+| 627JAB02.31M 627A04.31R |
+|----------------------------------------------|
+Notes:
+ *: Unpopulated ROM positions.
+
+ Konami Customs:
+ 003462 - Xilinx PLCC84 FPGA stamped 003462
+ 053936 - QFP100, also marked KS10011-PF PSAC2
+ 058146 - QFP160
+
+ RAM:
+ 814260 : 256K x16 DRAM
+ 84256 : 32K x8 SRAM
+ 8464 : 8K x8 SRAM
+ CY7C185: 8K x8 SRAM
+
+ PALs:
+ PAL1: PALCE16V8 stamped 002207
+ PAL2: PALCE16V8 stamped 000141
+ PAL3: PALCE16V8 stamped 002205
+ PAL4: PALCE16V8 stamped 002206
+ PAL5: PALCE16V8 stamped 000143
+*/
+
+/* Vs. Net Soccer (ver JAB) */
+ROM_START( vsnetscrj )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "627jab03.29m", 0x200000, 512*1024, CRC(68c4bb17) SHA1(db109998221d0cc41d3fd5c9339773c7077edbf4) )
+ ROM_LOAD32_WORD_SWAP( "627jab02.31m", 0x200002, 512*1024, CRC(f10929d7) SHA1(304001d44ed762682a4606a849305a9352e9bec3) )
+
+ ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) )
+ ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) )
+ ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) )
+ ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) )
+
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASEFF )
+ _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) )
+ _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) )
+ _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) )
+ _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) )
+ _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) )
+ _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00)
+ ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) )
+ROM_END
+
+/* Vs. Net Soccer (ver AAA) */
+ROM_START( vsnetscra )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "627aaa03.29m", 0x200000, 0x080000, CRC(50e23a50) SHA1(82cf1b051cfb2f94567c5a4199802960798c1152) )
+ ROM_LOAD32_WORD_SWAP( "627aaa02.31m", 0x200002, 0x080000, CRC(e3d21afe) SHA1(28c213106087da425f85bb7f3398aca98964ea38) )
+
+ ROM_LOAD32_WORD_SWAP( "627a05.29r", 0x400000, 1024*1024, CRC(be4e7b3c) SHA1(f44e7b1913aa54f759bd31bb86fdedbb9747b2d5) )
+ ROM_LOAD32_WORD_SWAP( "627a04.31r", 0x400002, 1024*1024, CRC(17334e9a) SHA1(82cdba016c29160550c43feee7a4feff6e1184aa) )
+
+ /* sound program - this is version AAA, should it really be using B revision sound program? */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("627b06.9m", 0x000000, 128*1024, CRC(c8337b9d) SHA1(574c674676f493ca4b5a135728ce01e664d1293d) )
+ ROM_LOAD16_BYTE("627b07.7m", 0x000001, 128*1024, CRC(d7d92579) SHA1(929b8e90cfef2ef14d84173267b637e4efdb6867) )
+
+ /* tiles */
+ ROM_REGION( 0x500000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "627a21.11r", 0x000000, 1024*1024, CRC(d0755fb8) SHA1(de37ea2a7969a97b6f2abccb7dc2a58950482bf0) )
+ ROM_LOAD16_BYTE( "627a20.11m", 0x000001, 1024*1024, CRC(f68b28f2) SHA1(1463717ed581494fcab77a80dc6ffd3ab82ab1fa) )
+
+ ROM_REGION( 0x1800000, "gfx2", ROMREGION_ERASEFF )
+ _48_WORD_ROM_LOAD( "627a19.14r", 0x0000000, 4*1024*1024, CRC(39989087) SHA1(9a1da422cc71c2e9512361511b8482a33ada6396) )
+ _48_WORD_ROM_LOAD( "627a15.18r", 0x0000002, 4*1024*1024, CRC(94c557e9) SHA1(3eb2b47d4143b1caeaaf529b5843d6cb0b517eb2) )
+ _48_WORD_ROM_LOAD( "627a11.23r", 0x0000004, 4*1024*1024, CRC(8185b19f) SHA1(4a8cc3613e743b2de786663f4f7097e7236a8b74) )
+ _48_WORD_ROM_LOAD( "627a17.16r", 0x0c00000, 4*1024*1024, CRC(5c79a0a5) SHA1(a96740d9c5901f2533415985fc83a05c6b562727) )
+ _48_WORD_ROM_LOAD( "627a13.21r", 0x0c00002, 4*1024*1024, CRC(934c758b) SHA1(f33f0c337038e50386ea2dbaa0e0b1480c413720) )
+ _48_WORD_ROM_LOAD( "627a09.25r", 0x0c00004, 4*1024*1024, CRC(980b0f87) SHA1(137cc79d75881ddbabb90f0a1622bda9caf475ca) )
+
+ /* PSAC2 tiles */
+ ROM_REGION( 0x200000, "gfx3", ROMREGION_ERASE00)
+ ROM_LOAD( "627a24.22h", 0x000000, 0x200000, CRC(2cd73305) SHA1(5a46148c08198499639adc4b6936af0b2b530bc9) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "627a23.7r", 0x000000, 0x400000, CRC(d70c59dd) SHA1(c33caca20611202fb489d9416083f41754b1d6e1) )
+ROM_END
+
+/* Lethal Enforcers II */
+ROM_START( le2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_BYTE( "312eaa05.26b", 0x200000, 128*1024, CRC(875f6561) SHA1(8ede0697ff91134011f9fb5eb26e596cbc6e8f12) )
+ ROM_LOAD32_BYTE( "312eaa04.28b", 0x200001, 128*1024, CRC(d5fb8d30) SHA1(824d6a43bed5aff2f65096922620ff5bff3b29f9) )
+ ROM_LOAD32_BYTE( "312eaa03.30b", 0x200002, 128*1024, CRC(cfe07036) SHA1(cd7181ace76feb0e684a51db488b64b86ced5f55) )
+ ROM_LOAD32_BYTE( "312eaa02.33b", 0x200003, 128*1024, CRC(5094b965) SHA1(cb597b663c49d0f63af770fd6ce344e5df9a1ed9) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("312b06.9c", 0x000000, 128*1024, CRC(a6f62539) SHA1(b333e02c55237a0429d8c5386ec68b67797a1107) )
+ ROM_LOAD16_BYTE("312b07.7c", 0x000001, 128*1024, CRC(1aa19c41) SHA1(5b879fb17ac514f266e63db6af50f2f4af7da32c) )
+
+ /* tiles */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) )
+ ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) )
+ ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) )
+ ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", ROMREGION_ERASE00 )
+ _64_WORD_ROM_LOAD( "312a08.33g", 0x000000, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) )
+ _64_WORD_ROM_LOAD( "312a09.30g", 0x000002, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) )
+ _64_WORD_ROM_LOAD( "312a10.28g", 0x000004, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) )
+ _64_WORD_ROM_LOAD( "312a11.25g", 0x000006, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) )
+ ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
+ ROM_LOAD( "le2.nv", 0x0000, 0x080, CRC(fec3bc2e) SHA1(64040364d7db12f54e5c11f28a28e030bcf9a0f7) )
+ROM_END
+
+/* Lethal Enforcers II (US Version) */
+ROM_START( le2u )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_BYTE( "312uaa05.26b", 0x200000, 128*1024, CRC(973aa500) SHA1(ad834b0fed37502ff3e3fe7f608fd5dbe172f452) )
+ ROM_LOAD32_BYTE( "312uaa04.28b", 0x200001, 128*1024, CRC(cba39552) SHA1(243f2115047d9e646f69368d78b18be47b7eacc6) )
+ ROM_LOAD32_BYTE( "312uaa03.30b", 0x200002, 128*1024, CRC(20bc94e6) SHA1(652ca7b3b7ece9e702134691373e913ce3651401) )
+ ROM_LOAD32_BYTE( "312uaa02.33b", 0x200003, 128*1024, CRC(04f3bd9e) SHA1(0617fd065efeae8c5fa665a65ed69a246d7a8ed7) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("312a06.9c", 0x000000, 128*1024, CRC(ff6f2cd4) SHA1(a52cab6b64b54bd60e96437ed91277c76293af2d) )
+ ROM_LOAD16_BYTE("312a07.7c", 0x000001, 128*1024, CRC(3d31e989) SHA1(1fdf205b0f9c21093bc6147aaacdf178aa628508) )
+
+ /* tiles */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) )
+ ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) )
+ ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) )
+ ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", ROMREGION_ERASE00 )
+ _64_WORD_ROM_LOAD( "312a08.33g", 0x000000, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) )
+ _64_WORD_ROM_LOAD( "312a09.30g", 0x000002, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) )
+ _64_WORD_ROM_LOAD( "312a10.28g", 0x000004, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) )
+ _64_WORD_ROM_LOAD( "312a11.25g", 0x000006, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) )
+ ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
+ ROM_LOAD( "le2u.nv", 0x0000, 0x080, CRC(d46b3878) SHA1(81bf4331547ce977eaa185f7281625fb695f6deb) )
+ROM_END
+
+/* Lethal Enforcers II (Japan version) */
+ROM_START( le2j )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+
+ ROM_LOAD32_BYTE( "312jaa05.26b", 0x200000, 0x020000, CRC(7eaa6ce2) SHA1(59d3460be98ac32ebea0422c2a9962556a9e964e) )
+ ROM_LOAD32_BYTE( "312jaa04.28b", 0x200001, 0x020000, CRC(c3d19ddc) SHA1(3bc3e705567e8e59e56a40ae64381082c4f22271) )
+ ROM_LOAD32_BYTE( "312jaa03.30b", 0x200002, 0x020000, CRC(9ad95a7c) SHA1(397b301f8bc4d5f039f47263ad73da5afc14712c) )
+ ROM_LOAD32_BYTE( "312jaa02.33b", 0x200003, 0x020000, CRC(e971cb87) SHA1(53e2e7c4b96e4331df27d4788aa1bb81efddf9f0) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("312b06.9c", 0x000000, 128*1024, CRC(a6f62539) SHA1(b333e02c55237a0429d8c5386ec68b67797a1107) )
+ ROM_LOAD16_BYTE("312b07.7c", 0x000001, 128*1024, CRC(1aa19c41) SHA1(5b879fb17ac514f266e63db6af50f2f4af7da32c) )
+
+ /* tiles */
+ ROM_REGION( 0x800000, "gfx1", ROMREGION_ERASE00 )
+ ROM_LOAD16_BYTE( "312a14.17h", 0x000000, 2*1024*1024, CRC(dc862f19) SHA1(8ec9f8715b622462fb8c79a48162c161eb9fe13b) )
+ ROM_LOAD16_BYTE( "312a12.22h", 0x000001, 2*1024*1024, CRC(98c04ddd) SHA1(7bc7af21625466e75003da9fd950437249e75b78) )
+ ROM_LOAD16_BYTE( "312a15.15h", 0x400000, 2*1024*1024, CRC(516f2941) SHA1(07415fec2d96fe6b707f801a9e9e963186d83d6a) )
+ ROM_LOAD16_BYTE( "312a13.20h", 0x400001, 2*1024*1024, CRC(16e5fdaa) SHA1(f04e09ee4207eb2bd67533997d36f4b3cf42a439) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", ROMREGION_ERASE00 )
+ _64_WORD_ROM_LOAD( "312a08.33g", 0x000000, 2*1024*1024, CRC(29015d56) SHA1(7273270804ecefd8f59469c2c2a8a89fb045a12b) )
+ _64_WORD_ROM_LOAD( "312a09.30g", 0x000002, 2*1024*1024, CRC(b2c5d6d5) SHA1(8248612275ca862c6688de5c6f24f37aeb3f9fe5) )
+ _64_WORD_ROM_LOAD( "312a10.28g", 0x000004, 2*1024*1024, CRC(3c570d04) SHA1(ebbf7d28726e98c8895c9bf901f8b2dd38018c77) )
+ _64_WORD_ROM_LOAD( "312a11.25g", 0x000006, 2*1024*1024, CRC(5f474357) SHA1(1f6d99f1ea69e07a65731ea4eae5917452cfcab6) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "312a17.9g", 0x000000, 2*1024*1024, CRC(ed101448) SHA1(ef1342f37fbbb092eddee0c237b40989ad42cf26) )
+ ROM_LOAD( "312a18.7g", 0x200000, 1*1024*1024, CRC(5717abd7) SHA1(d304d733e7fca0363ea6b3872c2d3bbe4edf1179) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with invisible error
+ ROM_LOAD( "le2j.nv", 0x0000, 0x080, CRC(f6790425) SHA1(f233f3c09c4cdbd1c6e5204fc6554a4826b44c59) )
+ROM_END
+
+/* Racin' Force */
+ROM_START( racinfrc )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "250eac02.34n", 0x200000, 512*1024, CRC(df2a48c0) SHA1(f9491f969b9d8e39735b1d2e451b2194dfa933f4) )
+ ROM_LOAD32_WORD_SWAP( "250eac03.31n", 0x200002, 512*1024, CRC(6da86a4d) SHA1(cff7bde43e2ce902a077974b999f3db484b83020) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "250a04.34s", 0x400000, 2*1024*1024, CRC(45e4d43c) SHA1(a668431d53b50fd41e1fa3c8959c0dc96e50c52b) )
+ ROM_LOAD32_WORD_SWAP( "250a05.31s", 0x400002, 2*1024*1024, CRC(a235af3e) SHA1(381cd16552f007ccb508411a03fdfd18e32203d0) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("250a06.8p", 0x000000, 128*1024, CRC(2d0a3ff1) SHA1(ce4261d5f86821e98e971a35403c793506d0566b) )
+ ROM_LOAD16_BYTE("250a07.6p", 0x000001, 128*1024, CRC(612b670a) SHA1(255515fa5096fcc4681b32defa0ae855286d8ed1) )
+
+ /* tiles */
+ ROM_REGION( 0x300000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "250a15.19y", 0x000000, 0x100000, CRC(60abc472) SHA1(ff360d81222e2d8cd55b907ca5a9947f958aaaab) )
+ TILE_BYTES2_ROM_LOAD( "250a14.21y", 0x000004, 0x080000, CRC(d14abf98) SHA1(14827a01deb659c96fd38a5c76f1c9cead5f83c7) )
+
+ /* sprites */
+ ROM_REGION( 0xa00000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "250a12.26y", 0x000000, 0x200000, CRC(e4ca3cff) SHA1(5dfddda4b5257e98a53fb8669714004ae3aeb3a7) )
+ ROM_LOAD32_WORD( "250a10.31y", 0x000002, 0x200000, CRC(75c02d12) SHA1(3ca471d887b92261b1c3f50777903df13f07b1a9) )
+ ROM_LOAD32_WORD( "250a13.24y", 0x400000, 0x200000, CRC(7aeef929) SHA1(9f656e2ede27aea7d51f0f0a3a91a8f2c2d250c0) )
+ ROM_LOAD32_WORD( "250a11.28y", 0x400002, 0x200000, CRC(dfbce309) SHA1(831444e7a7588833ffc9b712412f7aef34a7fa2e) )
+ ROM_LOAD( "250a08.36y", 0x800000, 0x200000, CRC(25ff6414) SHA1(0af4ef7fe00d7da5fcb5dd0770d470a556c62d61) )
+
+ /* K053936 tiles (CROM and HROM from the schematics) */
+ ROM_REGION( 0x300000, "gfx3", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "250a20.10d", 0x000000, 0x100000, CRC(26a2fcaf) SHA1(d2e38dc0c61e6fed93441dfe2b811993ac9f0ad3) )
+ T1_PSAC6_ROM_LOAD( "250a21.7d", 0x000001, 0x100000, CRC(370d7771) SHA1(59ab52287d5aca37baa68d941db165d8da212c69) )
+ T1_PSAC6_ROM_LOAD( "250a22.5d", 0x000002, 0x100000, CRC(c66a7775) SHA1(80087b2a3a221f8b2d6c4d1c1c535602e611b561) )
+
+ ROM_REGION( 0x300000, "gfx4", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "250a24.10h", 0x000000, 0x100000, CRC(a14547da) SHA1(a379ff2f62b340a6ea46c84878a865ccff0d132c) )
+ T1_PSAC6_ROM_LOAD( "250a25.7h", 0x000001, 0x100000, CRC(58310501) SHA1(e0be82f112fd86cdb448c9c8ceda0ad4cc03e3e4) )
+ T1_PSAC6_ROM_LOAD( "250a26.5h", 0x000002, 0x100000, CRC(f72e4cbe) SHA1(822895b42fe4dc8fc1c55501009b6d6e57ee46a1) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "250a17.14y", 0x000000, 2*1024*1024, CRC(adefa079) SHA1(d25911e3a02d92dc936c3d7e9d76fc270bd1a75a) )
+ ROM_LOAD( "250a18.12y", 0x200000, 2*1024*1024, CRC(8014a2eb) SHA1(d82f0a7d559340ae05a78ecc8bb69bb35b9c0658) )
+
+ // note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom!
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "racinfrc.nv", 0x0000, 0x080, CRC(dc88c693) SHA1(a7967f390db043570803c79edf984a3e6bdbd172) )
+ROM_END
+
+
+/* Racin' Force */
+ROM_START( racinfrcu )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "250uab02.34n", 0x200000, 512*1024, CRC(315040c6) SHA1(940d54c1eb898d9a44d823f9f5ae9e91a20f746f) )
+ ROM_LOAD32_WORD_SWAP( "250uab03.31n", 0x200002, 512*1024, CRC(171134ab) SHA1(308b7e76a80c3d860a15408a144b1e0f76fcee87) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "250a04.34s", 0x400000, 2*1024*1024, CRC(45e4d43c) SHA1(a668431d53b50fd41e1fa3c8959c0dc96e50c52b) )
+ ROM_LOAD32_WORD_SWAP( "250a05.31s", 0x400002, 2*1024*1024, CRC(a235af3e) SHA1(381cd16552f007ccb508411a03fdfd18e32203d0) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("250a06.8p", 0x000000, 128*1024, CRC(2d0a3ff1) SHA1(ce4261d5f86821e98e971a35403c793506d0566b) )
+ ROM_LOAD16_BYTE("250a07.6p", 0x000001, 128*1024, CRC(612b670a) SHA1(255515fa5096fcc4681b32defa0ae855286d8ed1) )
+
+ /* tiles */
+ ROM_REGION( 0x300000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORDS2_ROM_LOAD( "250a15.19y", 0x000000, 0x100000, CRC(60abc472) SHA1(ff360d81222e2d8cd55b907ca5a9947f958aaaab) )
+ TILE_BYTES2_ROM_LOAD( "250a14.21y", 0x000004, 0x080000, CRC(d14abf98) SHA1(14827a01deb659c96fd38a5c76f1c9cead5f83c7) )
+
+ /* sprites */
+ ROM_REGION( 0xa00000, "gfx2", ROMREGION_ERASE00 )
+ ROM_LOAD32_WORD( "250a12.26y", 0x000000, 0x200000, CRC(e4ca3cff) SHA1(5dfddda4b5257e98a53fb8669714004ae3aeb3a7) )
+ ROM_LOAD32_WORD( "250a10.31y", 0x000002, 0x200000, CRC(75c02d12) SHA1(3ca471d887b92261b1c3f50777903df13f07b1a9) )
+ ROM_LOAD32_WORD( "250a13.24y", 0x400000, 0x200000, CRC(7aeef929) SHA1(9f656e2ede27aea7d51f0f0a3a91a8f2c2d250c0) )
+ ROM_LOAD32_WORD( "250a11.28y", 0x400002, 0x200000, CRC(dfbce309) SHA1(831444e7a7588833ffc9b712412f7aef34a7fa2e) )
+ ROM_LOAD( "250a08.36y", 0x800000, 0x200000, CRC(25ff6414) SHA1(0af4ef7fe00d7da5fcb5dd0770d470a556c62d61) )
+
+ /* K053936 tiles (CROM and HROM from the schematics) */
+ ROM_REGION( 0x300000, "gfx3", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "250a20.10d", 0x000000, 0x100000, CRC(26a2fcaf) SHA1(d2e38dc0c61e6fed93441dfe2b811993ac9f0ad3) )
+ T1_PSAC6_ROM_LOAD( "250a21.7d", 0x000001, 0x100000, CRC(370d7771) SHA1(59ab52287d5aca37baa68d941db165d8da212c69) )
+ T1_PSAC6_ROM_LOAD( "250a22.5d", 0x000002, 0x100000, CRC(c66a7775) SHA1(80087b2a3a221f8b2d6c4d1c1c535602e611b561) )
+
+ ROM_REGION( 0x300000, "gfx4", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "250a24.10h", 0x000000, 0x100000, CRC(a14547da) SHA1(a379ff2f62b340a6ea46c84878a865ccff0d132c) )
+ T1_PSAC6_ROM_LOAD( "250a25.7h", 0x000001, 0x100000, CRC(58310501) SHA1(e0be82f112fd86cdb448c9c8ceda0ad4cc03e3e4) )
+ T1_PSAC6_ROM_LOAD( "250a26.5h", 0x000002, 0x100000, CRC(f72e4cbe) SHA1(822895b42fe4dc8fc1c55501009b6d6e57ee46a1) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "250a17.14y", 0x000000, 2*1024*1024, CRC(adefa079) SHA1(d25911e3a02d92dc936c3d7e9d76fc270bd1a75a) )
+ ROM_LOAD( "250a18.12y", 0x200000, 2*1024*1024, CRC(8014a2eb) SHA1(d82f0a7d559340ae05a78ecc8bb69bb35b9c0658) )
+
+ // note, it seems impossible to calibrate the controls (again!), this has nothing to do with the default eeprom!
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "racinfrcu.nv", 0x0000, 0x080, CRC(369e1a84) SHA1(bfed0145d89550b1a1661f3ccc612505053063f8) )
+ROM_END
+
+
+/*
+Open Golf Championship - version EAE
+Konami, 1994
+
+This game runs on Konami GX hardware (Type 1 bottom board)
+
+Top Board = Standard System GX CPU Board (PWB354192C)
+
+PCB Layout (Bottom Board)
+
+PWB354207B
+--------------------------------------
+A23
+A22 A26
+A21 A25 A07 M514256(x12)
+A20 A24 A06
+ A18
+ A17
+ 41256 A16
+ 41256 CXK5864 056540 A15
+ 053936 CXK5864 A14
+ 41256 CXK5864 A13
+ A12
+ A11
+ D03 A05 A10
+ D02 A04 A09
+ A08
+--------------------------------------
+
+*/
+
+ROM_START( opengolf )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "218eae02.34n", 0x200000, 512*1024, CRC(6f99ddb0) SHA1(99b18c571ce5b67dc8572ffef737b7b6beaf740e) )
+ ROM_LOAD32_WORD_SWAP( "218eae03.31n", 0x200002, 512*1024, CRC(c173cf3c) SHA1(f78fd40717997e913b0183f9f2d03a0433071c93) )
+ ROM_LOAD32_WORD_SWAP( "218eae02.34n", 0x300000, 512*1024, CRC(6f99ddb0) SHA1(99b18c571ce5b67dc8572ffef737b7b6beaf740e) )
+ ROM_LOAD32_WORD_SWAP( "218eae03.31n", 0x300002, 512*1024, CRC(c173cf3c) SHA1(f78fd40717997e913b0183f9f2d03a0433071c93) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) )
+ ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) )
+ ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) )
+ TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) )
+ TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) )
+
+ /* sprites */
+ ROM_REGION( 0x900000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) )
+ _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) )
+ _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) )
+ _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) )
+ _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) )
+ _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) )
+
+ /* K053936 tiles (CROM and HROM from the schematics) */
+ ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 )
+ T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) )
+ T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) )
+ T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) )
+ T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) )
+
+ ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) )
+ T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) )
+ T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) )
+ ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "opengolf.nv", 0x0000, 0x080, CRC(d49bf7c3) SHA1(294c772a2f562c01e7c4d15068ba4e80e9522f9f) )
+ROM_END
+
+/* Konami's Open Golf Championship - version EAD */
+ROM_START( opengolf2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+ ROM_LOAD32_WORD_SWAP( "218ead02.34n", 0x200000, 512*1024, CRC(eeb58816) SHA1(fe88a4515b552975f78897543bc564495b69dd68) )
+ ROM_LOAD32_WORD_SWAP( "218ead03.31n", 0x200002, 512*1024, CRC(5c36f84c) SHA1(8dcbc9e1a8857be9d407a9d0e962a62b963e7187) )
+ ROM_LOAD32_WORD_SWAP( "218ead02.34n", 0x300000, 512*1024, CRC(eeb58816) SHA1(fe88a4515b552975f78897543bc564495b69dd68) )
+ ROM_LOAD32_WORD_SWAP( "218ead03.31n", 0x300002, 512*1024, CRC(5c36f84c) SHA1(8dcbc9e1a8857be9d407a9d0e962a62b963e7187) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) )
+ ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) )
+ ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) )
+ TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) )
+ TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) )
+
+ /* sprites */
+ ROM_REGION( 0x900000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) )
+ _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) )
+ _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) )
+ _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) )
+ _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) )
+ _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) )
+
+ /* K053936 tiles (CROM and HROM from the schematics) */
+ ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 )
+ T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) )
+ T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) )
+ T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) )
+ T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) )
+
+ ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) )
+ T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) )
+ T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) )
+ ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "opengolf2.nv", 0x0000, 0x080, CRC(c09fc0e6) SHA1(32807752344763613440bee46da24d605e62eace) )
+ROM_END
+
+/* Golfing Greats 2 */
+ROM_START( ggreats2 )
+ /* main program */
+ ROM_REGION( 0x800000, "maincpu", 0 )
+ GX_BIOS
+
+ ROM_LOAD32_WORD_SWAP( "218jac02.34n", 0x200000, 0x080000, CRC(e4d47f92) SHA1(4761cf69670d97db548b146b127c9af04f8809d6) )
+ ROM_LOAD32_WORD_SWAP( "218jac03.31n", 0x200002, 0x080000, CRC(ec10c0b2) SHA1(4084d8420c53e73630786adf1a4f0fde548fa212) )
+
+ /* data roms */
+ ROM_LOAD32_WORD_SWAP( "218a04.34s", 0x400000, 512*1024, CRC(e50043a7) SHA1(d3a8e214362c34c4151408f422c9b1c723f7f01c) )
+ ROM_LOAD32_WORD_SWAP( "218a05.31s", 0x400002, 512*1024, CRC(46c6b5d3) SHA1(e59c6d2dac9db635589149e4b4852e5f6a9c3c4f) )
+
+ /* sound program */
+ ROM_REGION( 0x40000, "soundcpu", 0 )
+ ROM_LOAD16_BYTE("218a06.8p", 0x000000, 128*1024, CRC(6755ccf9) SHA1(3bcb18302c385a937c748cf586970c12cef21b38) )
+ ROM_LOAD16_BYTE("218a07.6p", 0x000001, 128*1024, CRC(221e5293) SHA1(44b0b4fa37da4c19c29d4d2e5b93b94fbec03633) )
+
+ /* tiles */
+ ROM_REGION( 0x600000, "gfx1", ROMREGION_ERASE00 )
+ TILE_WORD_ROM_LOAD( "218a15.19y", 0x000000, 2*1024*1024, CRC(78ddc8af) SHA1(24313881dbf7e1b06da008080b0143c3ca5e15b1) )
+ TILE_WORD_ROM_LOAD( "218a16.16y", 0x280000, 512*1024, CRC(a41a3ec8) SHA1(dfef4c3e4d6d4e453a4958f2bd52788497c64093) )
+ TILE_BYTE_ROM_LOAD( "218a14.22y", 0x000004, 1*1024*1024, CRC(508cd75e) SHA1(adfaac92bc55f60b178a5817c48774a664d8980d) )
+
+ /* sprites */
+ ROM_REGION( 0x900000, "gfx2", ROMREGION_ERASE00 )
+ _48_WORD_ROM_LOAD( "218a12.26y", 0x000000, 2*1024*1024, CRC(83158653) SHA1(b7e43d63f12a793b18ce9fc9cc2c38352d211905) )
+ _48_WORD_ROM_LOAD( "218a10.31y", 0x000002, 2*1024*1024, CRC(059bfee3) SHA1(e7f4621313b7f9a6cad81d455700172654bc7404) )
+ _48_WORD_ROM_LOAD( "218a08.35y", 0x000004, 2*1024*1024, CRC(5b7098f3) SHA1(91bedf731e94d1554f9a8f86f79425a2c58bbaf9) )
+ _48_WORD_ROM_LOAD( "218a13.24y", 0x600000, 1*1024*1024, CRC(b9ffd12a) SHA1(f8a689957b8ff966a38f999a679cdbf18a6dfc77) )
+ _48_WORD_ROM_LOAD( "218a11.28y", 0x600002, 1*1024*1024, CRC(b57231e5) SHA1(e1cd1854e909ca53dc2c32b27e5f9bb2217b0e4c) )
+ _48_WORD_ROM_LOAD( "218a09.33y", 0x600004, 1*1024*1024, CRC(13627443) SHA1(b51758e19ed7d6bb1e313f7c8a509ad1aad8b22c) )
+
+ /* K053936 tiles (CROM and HROM from the schematics) */
+ ROM_REGION( 0x800000, "gfx3", ROMREGION_ERASE00 )
+ T1_PSAC8_ROM_LOAD( "218a20.10d", 0x000000, 0x200000, CRC(f0ac2d6f) SHA1(acae9e20d663932a9a44a2e1089546338442c71f) )
+ T1_PSAC8_ROM_LOAD( "218a21.7d", 0x000001, 0x200000, CRC(cb15122a) SHA1(2d159dcfbd4a7fc6e824c1be0cc5b81dee7ce8a3) )
+ T1_PSAC8_ROM_LOAD( "218a22.5d", 0x000002, 0x200000, CRC(1b08d7dc) SHA1(2b963dbc415a30d3545ea730e47a592798f30a45) )
+ T1_PSAC8_ROM_LOAD( "218a23.3d", 0x000003, 0x200000, CRC(1e4224b5) SHA1(f34849d500a35001944da6b8864c796e7a0a7224) )
+
+ ROM_REGION( 0x600000, "gfx4", ROMREGION_ERASE00 )
+ T1_PSAC6_ROM_LOAD( "218a24.10h", 0x000000, 0x200000, CRC(e938d96a) SHA1(176a9bfd252f01bc034ca348d018705926a1a545) )
+ T1_PSAC6_ROM_LOAD( "218a25.7h", 0x000001, 0x200000, CRC(11600c2d) SHA1(721c9361761dd20810ff18c63543b222c98a47a4) )
+ T1_PSAC6_ROM_LOAD( "218a26.5h", 0x000002, 0x200000, CRC(b37e4b7a) SHA1(3d21e540a366f6ef8ba761855fceecd8591179d7) )
+
+ /* sound data */
+ ROM_REGION( 0x400000, "shared", 0 )
+ ROM_LOAD( "218a17.14y", 0x000000, 2*1024*1024, CRC(0b525127) SHA1(218b306c12e1094a676815b7dddaf13bf19be2d5) )
+ ROM_LOAD( "218a18.12y", 0x200000, 1*1024*1024, CRC(98ec4cfb) SHA1(638753f9d9269719a37133b9c39c242507fdd8ac) )
+
+ ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting with error
+ ROM_LOAD( "ggreats2.nv", 0x0000, 0x080, CRC(4db10b5c) SHA1(29e3a59e4101349ace33d49b5fe59f0c785979b3) )
+ROM_END
+
+/**********************************************************************************/
+/* initializers */
+
+static MACHINE_START( konamigx )
+{
+ state_save_register_global(machine, konamigx_wrport1_1);
+ state_save_register_global_array(machine, sndto020);
+ state_save_register_global_array(machine, sndto000);
+}
+
+static MACHINE_RESET(konamigx)
+{
+ device_t *k054539_2 = machine.device("konami2");
+ int i;
+
+ konamigx_wrport1_0 = konamigx_wrport1_1 = 0;
+ konamigx_wrport2 = 0;
+
+/*
+ bit0 : EEPROM data(don't care)
+ bit1 : DMA busy (cleared)
+ bit2-7: IRQ ready (all set)
+*/
+ gx_rdport1_3 = 0xfc;
+ gx_syncen = 0;
+ suspension_active = 0;
+
+ memset(sndto000, 0, 16);
+ memset(sndto020, 0, 16);
+
+ // sound CPU initially disabled?
+ cputag_set_input_line(machine, "soundcpu", INPUT_LINE_HALT, ASSERT_LINE);
+ cputag_set_input_line(machine, "dasp", INPUT_LINE_RESET, ASSERT_LINE);
+
+ if (!strcmp(machine.system().name, "tkmmpzdm"))
+ {
+ // boost voice(chip 1 channel 3-7)
+ for (i=3; i<=7; i++) k054539_set_gain(k054539_2, i, 2.0);
+ }
+ else if ((!strcmp(machine.system().name, "dragoonj")) || (!strcmp(machine.system().name, "dragoona")))
+ {
+ // soften percussions(chip 1 channel 0-3), boost voice(chip 1 channel 4-7)
+ for (i=0; i<=3; i++)
+ {
+ k054539_set_gain(k054539_2, i, 0.8);
+ k054539_set_gain(k054539_2, i+4, 2.0);
+ }
+ }
+}
+
+typedef struct
+{
+ const char *romname;
+ UINT32 cfgport;
+ UINT32 sndhack;
+ UINT32 special;
+ UINT32 readback;
+} GXGameInfoT;
+
+#define BPP4 0
+#define BPP5 1
+#define BPP6 2
+#define BPP66 3
+
+static const GXGameInfoT gameDefs[] =
+{
+ { "racinfrc", 11, 11, 0, BPP4 },
+ { "racinfrcu",11, 11, 0, BPP4 },
+ { "opengolf", 11, 12, 0, BPP4 },
+ { "opengolf2",11, 12, 0, BPP4 },
+ { "ggreats2", 11, 12, 0, BPP4 },
+ { "le2", 13, 1, 1, BPP4 },
+ { "le2u", 13, 1, 1, BPP4 },
+ { "le2j", 13, 1, 1, BPP4 },
+ { "gokuparo", 7, 0, 0, BPP5 },
+ { "fantjour", 7, 0, 9, BPP5 },
+ { "fantjoura", 7, 0, 9, BPP5 },
+ { "puzldama", 7, 0, 0, BPP5 },
+ { "tbyahhoo", 7, 0, 8, BPP5 },
+ { "tkmmpzdm", 7, 0, 2, BPP6 },
+ { "dragoonj", 7, 16, 3, BPP4 },
+ { "dragoona", 7, 16, 3, BPP4 },
+ { "sexyparo", 7, 0, 4, BPP5 },
+ { "sexyparoa", 7, 0, 4, BPP5 },
+ { "daiskiss", 7, 0, 5, BPP5 },
+ { "tokkae", 7, 0, 0, BPP5 },
+ { "salmndr2", 7, 0, 6, BPP66 },
+ { "salmndr2a", 7, 0, 6, BPP66 },
+ { "winspike", 8, 2, 7, BPP4 },
+ { "winspikej", 8, 2, 7, BPP4 },
+ { "soccerss", 7, 13, 0, BPP4 },
+ { "soccerssa", 7, 13, 0, BPP4 },
+ { "soccerssj", 7, 14, 0, BPP4 },
+ { "soccerssja",7, 15, 0, BPP4 },
+ { "vsnetscr", 7, 8, 0, BPP4 },
+ { "vsnetscru", 7, 5, 0, BPP4 },
+ { "vsnetscrj", 7, 10, 0, BPP4 },
+ { "vsnetscra", 7, 7, 0, BPP4 },
+ { "vsnetscreb",7, 9, 0, BPP4 },
+ { "rungun2", 7, 3, 0, BPP4 },
+ { "slamdnk2", 7, 6, 0, BPP4 },
+ { "rushhero", 7, 4, 0, BPP4 },
+ { "", -1, -1, -1, -1 },
+};
+
+
+static DRIVER_INIT(konamigx)
+{
+ int i, match;
+ int readback = 0;
+
+ konamigx_cfgport = -1;
+ last_prot_op = -1;
+ last_prot_clk = 0;
+
+ esc_cb = 0;
+ snd020_hack = 0;
+ resume_trigger = 0;
+
+ dmadelay_timer = machine.scheduler().timer_alloc(FUNC(dmaend_callback));
+
+ i = match = 0;
+ while ((gameDefs[i].cfgport != -1) && (!match))
+ {
+ if (!strcmp(machine.system().name, gameDefs[i].romname))
+ {
+ match = 1;
+ konamigx_cfgport = gameDefs[i].cfgport;
+ snd020_hack = gameDefs[i].sndhack;
+ readback = gameDefs[i].readback;
+
+ switch (gameDefs[i].special)
+ {
+ case 1: // LE2 guns
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xd44000, 0xd44003, FUNC(le2_gun_H_r) );
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xd44004, 0xd44007, FUNC(le2_gun_V_r) );
+ break;
+
+ case 2: // tkmmpzdm hack
+ {
+ UINT32 *rom = (UINT32*)machine.region("maincpu")->base();
+
+ // The display is initialized after POST but the copyright screen disabled
+ // planes B,C,D and didn't bother restoring them. I've spent a good
+ // amount of time chasing this bug but the cause remains inconclusive.
+ // My guess is the CCU somehow masked or delayed vblank interrupts
+ // during the copyright message.
+ rom[0x810f1] &= ~1; // fix checksum
+ rom[0x872ea] |= 0xe0000; // enable plane B,C,D
+
+ esc_cb = tkmmpzdm_esc;
+ }
+ break;
+
+ case 3: // dragoon might
+ esc_cb = dragoonj_esc;
+ break;
+
+ case 4: // sexyparo
+ esc_cb = sexyparo_esc;
+ break;
+
+ case 5: // daiskiss
+ esc_cb = daiskiss_esc;
+ break;
+
+ case 6: // salamander 2
+ esc_cb = sal2_esc;
+ break;
+
+ case 7: // install type 4 Xilinx protection for non-type 3/4 games
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0xcc0000, 0xcc0007, FUNC(type4_prot_w) );
+ break;
+
+ case 8: // tbyahhoo
+ esc_cb = tbyahhoo_esc;
+ break;
+
+ case 9: // fantjour
+ fantjour_dma_install(machine);
+ break;
+
+ }
+ }
+
+ i++;
+ }
+
+ switch (readback)
+ {
+ case BPP5:
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xd4a000, 0xd4a00f, FUNC(gx5bppspr_r));
+ break;
+
+ case BPP66:
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xd00000, 0xd01fff, FUNC(K056832_6bpp_rom_long_r));
+
+ case BPP6:
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0xd4a000, 0xd4a00f, FUNC(gx6bppspr_r));
+ break;
+ }
+
+#undef BPP5
+#undef BPP6
+#undef BPP66
+}
+
+/**********************************************************************************/
+/* year ROM parent machine inp init */
+
+/* dummy parent for the BIOS */
+GAME( 1994, konamigx, 0, konamigx, konamigx, konamigx, ROT0, "Konami", "System GX", GAME_IS_BIOS_ROOT )
+
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+/* Type 1: standard with an add-on 53936 on the ROM board, analog inputs, */
+/* and optional LAN capability (only on Racin' Force - chips aren't present on the golf games) */
+/* needs the ROZ layer to be playable */
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+
+GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx, ROT0, "Konami", "Racin' Force (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
+GAME( 1994, racinfrcu,racinfrc, racinfrc, racinfrc, konamigx, ROT0, "Konami", "Racin' Force (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
+
+GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAE)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
+GAME( 1994, opengolf2,opengolf, opengolf, racinfrc, konamigx, ROT0, "Konami", "Konami's Open Golf Championship (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
+GAME( 1994, ggreats2, opengolf, opengolf, racinfrc, konamigx, ROT0, "Konami", "Golfing Greats 2 (ver JAC)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
+
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+/* Type 2: totally stock, sometimes with funny protection chips on the ROM board */
+/* these games work and are playable with minor graphics glitches */
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+
+GAME( 1994, le2, konamigx, le2, le2, konamigx, ROT0, "Konami", "Lethal Enforcers II: Gun Fighters (ver EAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, le2u, le2, le2, le2_flip, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: Gun Fighters (ver UAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, le2j, le2, le2, le2_flip, konamigx, ORIENTATION_FLIP_Y, "Konami", "Lethal Enforcers II: The Western (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1994, fantjour, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Fantastic Journey (ver EAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, fantjoura,fantjour, konamigx, gokuparo, konamigx, ROT0, "Konami", "Fantastic Journey (ver AAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, gokuparo, fantjour, konamigx, gokuparo, konamigx, ROT0, "Konami", "Gokujyou Parodius (ver JAD)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1994, puzldama, konamigx, konamigx, puzldama, konamigx, ROT0, "Konami", "Taisen Puzzle-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1995, tbyahhoo, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Twin Bee Yahhoo! (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx, ROT0, "Konami", "Tokimeki Memorial Taisen Puzzle-dama (ver JAB)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx, ROT0, "Konami", "Dragoon Might (ver AAB)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx, ROT0, "Konami", "Dragoon Might (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1996, sexyparo, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Sexy Parodius (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1996, sexyparoa,sexyparo, konamigx, gokuparo, konamigx, ROT0, "Konami", "Sexy Parodius (ver AAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx, ROT0, "Konami", "Daisu-Kiss (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1996, tokkae, konamigx, konamigx_6bpp, puzldama, konamigx, ROT0, "Konami", "Taisen Tokkae-dama (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+/* protection controls player ship direction in attract mode - doesn't impact playability */
+GAME( 1996, salmndr2, konamigx, konamigx_6bpp_2, gokuparo, konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION )
+GAME( 1996, salmndr2a,salmndr2, konamigx_6bpp_2, gokuparo, konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", GAME_IMPERFECT_GRAPHICS|GAME_UNEMULATED_PROTECTION )
+
+/* bad sprite colours, part of tilemap gets blanked out when a game starts (might be more protection) */
+GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx, ROT0, "Konami", "Winning Spike (ver EAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )
+GAME( 1997, winspikej,winspike, winspike, konamigx, konamigx, ROT0, "Konami", "Winning Spike (ver JAA)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_GRAPHICS )
+
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+/* Type 3: dual monitor output and 53936 on the ROM board, external palette RAM */
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+
+GAME( 1994, soccerss, konamigx, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver EAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, soccerssj, soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAC)", GAME_IMPERFECT_GRAPHICS ) // writes JAB to EEPROM, but should be version JAC according to labels
+GAME( 1994, soccerssja,soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1994, soccerssa, soccerss, gxtype3, type3, konamigx, ROT0, "Konami", "Soccer Superstars (ver AAA)", GAME_IMPERFECT_GRAPHICS )
+
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+/* Type 4: dual monitor output and 53936 on the ROM board, external palette RAM, DMA protection */
+/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
+
+GAME( 1996, vsnetscr, konamigx, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAD)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
+GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver EAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
+GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver UAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
+GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver AAA)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
+GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx, ROT0, "Konami", "Versus Net Soccer (ver JAB)", GAME_IMPERFECT_GRAPHICS|GAME_IMPERFECT_SOUND )
+
+GAME( 1996, rungun2, konamigx, gxtype4sd2, type3, konamigx, ROT0, "Konami", "Run and Gun 2 (ver UAA)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1996, slamdnk2, rungun2, gxtype4sd2, type3, konamigx, ROT0, "Konami", "Slam Dunk 2 (ver JAA)", GAME_IMPERFECT_GRAPHICS )
+
+GAME( 1996, rushhero, konamigx, gxtype4, type3, konamigx, ROT0, "Konami", "Rushing Heroes (ver UAB)", GAME_IMPERFECT_GRAPHICS )