diff options
Diffstat (limited to 'trunk/src/mame/drivers/jongkyo.c')
-rw-r--r-- | trunk/src/mame/drivers/jongkyo.c | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jongkyo.c b/trunk/src/mame/drivers/jongkyo.c new file mode 100644 index 00000000000..4339acdd5ec --- /dev/null +++ b/trunk/src/mame/drivers/jongkyo.c @@ -0,0 +1,570 @@ +/********************************************************** + + Jongkyo + (c)1985 Kiwako + + 834-5558 JONGKYO + C2-00173 + + CPU: SEGA Custom 315-5084 (Z80) + Sound: AY-3-8910 + OSC: 18.432MHz + + ROMs: + EPR-6258 (2764) + EPR-6259 (2764) + EPR-6260 (2764) + EPR-6261 (2764) + EPR-6262 (2732) + + PR-6263.6J (82S123N) + PR-6264.0H (82S123N) + PR-6265.0M (82S129N) + PR-6266.0B (82S129N) + +**********************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "machine/segacrpt.h" + +#define JONGKYO_CLOCK 18432000 + + +class jongkyo_state : public driver_device +{ +public: + jongkyo_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + /* misc */ + UINT8 m_rom_bank; + UINT8 m_mux_data; + + /* memory pointers */ + UINT8 * m_videoram; + UINT8 m_videoram2[0x4000]; +}; + + +/************************************* + * + * Video emulation + * + *************************************/ + +static VIDEO_START( jongkyo ) +{ + +} + +static SCREEN_UPDATE( jongkyo ) +{ + jongkyo_state *state = screen->machine().driver_data<jongkyo_state>(); + int y; + + for (y = 0; y < 256; ++y) + { + int x; + + for (x = 0; x < 256; x += 4) + { + int b; + UINT8 data1; + UINT8 data2; + UINT8 data3; + + // data3 = state->m_videoram2[x/4 + y*64]; // wrong + + // good mahjong tiles + data3 = 0x0f; // we're missing 2 bits.. there must be another piece of video ram somewhere or we can't use all the colours (6bpp).. banked somehow? + // good girl tiles + // data3 = 0x00; // we're missing 2 bits.. there must be another piece of video ram somewhere or we can't use all the colours (6bpp).. banked somehow? + + + + data1 = state->m_videoram[0x4000 + x / 4 + y * 64]; + data2 = state->m_videoram[x / 4 + y * 64]; + + for (b = 0; b < 4; ++b) + { + *BITMAP_ADDR16(bitmap, 255 - y, 255 - (x + b)) = ((data2 & 0x01)) + ((data2 & 0x10) >> 3) + + ((data1 & 0x01) << 2) + ((data1 & 0x10) >> 1) + + ((data3 & 0x01) << 4) + ((data3 & 0x10) << 1); + data1 >>= 1; + data2 >>= 1; + data3 >>= 1; + } + } + } + + return 0; +} + + +/************************************* + * + * Memory handlers + * + *************************************/ + +static WRITE8_HANDLER( bank_select_w ) +{ + jongkyo_state *state = space->machine().driver_data<jongkyo_state>(); + int mask = 1 << (offset >> 1); + + state->m_rom_bank &= ~mask; + + if (offset & 1) + state->m_rom_bank |= mask; + + memory_set_bank(space->machine(), "bank1", state->m_rom_bank); +} + +static WRITE8_HANDLER( mux_w ) +{ + jongkyo_state *state = space->machine().driver_data<jongkyo_state>(); + state->m_mux_data = ~data; + // printf("%02x\n", state->m_mux_data); +} + +static WRITE8_HANDLER( jongkyo_coin_counter_w ) +{ + /* bit 1 = coin counter */ + coin_counter_w(space->machine(), 0, data & 2); + + /* bit 2 always set? */ +} + +static READ8_DEVICE_HANDLER( input_1p_r ) +{ + jongkyo_state *state = device->machine().driver_data<jongkyo_state>(); + UINT8 cr_clear = input_port_read(device->machine(), "CR_CLEAR"); + + switch (state->m_mux_data) + { + case 0x01: return input_port_read(device->machine(), "PL1_1") | cr_clear; + case 0x02: return input_port_read(device->machine(), "PL1_2") | cr_clear; + case 0x04: return input_port_read(device->machine(), "PL1_3") | cr_clear; + case 0x08: return input_port_read(device->machine(), "PL1_4") | cr_clear; + case 0x10: return input_port_read(device->machine(), "PL1_5") | cr_clear; + case 0x20: return input_port_read(device->machine(), "PL1_6") | cr_clear; + } + // printf("%04x\n", state->m_mux_data); + + return (input_port_read(device->machine(), "PL1_1") & input_port_read(device->machine(), "PL1_2") & input_port_read(device->machine(), "PL1_3") & + input_port_read(device->machine(), "PL1_4") & input_port_read(device->machine(), "PL1_5") & input_port_read(device->machine(), "PL1_6")) | cr_clear; +} + +static READ8_DEVICE_HANDLER( input_2p_r ) +{ + jongkyo_state *state = device->machine().driver_data<jongkyo_state>(); + UINT8 coin_port = input_port_read(device->machine(), "COINS"); + + switch (state->m_mux_data) + { + case 0x01: return input_port_read(device->machine(), "PL2_1") | coin_port; + case 0x02: return input_port_read(device->machine(), "PL2_2") | coin_port; + case 0x04: return input_port_read(device->machine(), "PL2_3") | coin_port; + case 0x08: return input_port_read(device->machine(), "PL2_4") | coin_port; + case 0x10: return input_port_read(device->machine(), "PL2_5") | coin_port; + case 0x20: return input_port_read(device->machine(), "PL2_6") | coin_port; + } + // printf("%04x\n", state->m_mux_data); + + return (input_port_read(device->machine(), "PL2_1") & input_port_read(device->machine(), "PL2_2") & input_port_read(device->machine(), "PL2_3") & + input_port_read(device->machine(), "PL2_4") & input_port_read(device->machine(), "PL2_5") & input_port_read(device->machine(), "PL2_6")) | coin_port; +} + +static WRITE8_HANDLER( videoram2_w ) +{ + jongkyo_state *state = space->machine().driver_data<jongkyo_state>(); + state->m_videoram2[offset] = data; +} + +static WRITE8_HANDLER( unknown_w ) +{ + switch (offset) + { + case 0: // different values + break; + case 1: // set to 0 at the boot and set to 1 continuesly + break; + case 2: // only set to 0 at the boot + break; + case 3: // not used + break; + case 4: // set to 1 before the girl drawing (probably is the palette selector, not sure how to restore the old palette) + break; + case 5: // only set to 0 at the boot + break; + case 6: // different values + break; + case 7: // 07 and 08 are like a counter: every write in 08 is a incremented value (from 00 to ff) + break; + case 8: // when this value is 0xff the next value is 00 and port 07 is incremented (from 00 to ff) + break; + case 9: // different values + break; + } +} + + +/************************************* + * + * Address maps + * + *************************************/ + +static ADDRESS_MAP_START( jongkyo_memmap, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_ROM AM_WRITE(videoram2_w) // wrong, this doesn't seem to be video ram on write.. + AM_RANGE(0x4000, 0x6bff) AM_ROM // fixed rom + AM_RANGE(0x6c00, 0x6fff) AM_ROMBANK("bank1") // banked (8 banks) + AM_RANGE(0x7000, 0x77ff) AM_RAM + AM_RANGE(0x8000, 0xffff) AM_RAM AM_BASE_MEMBER(jongkyo_state, m_videoram) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( jongkyo_portmap, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + // R 01 keyboard + AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r) + AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w) + + AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW") AM_WRITE(jongkyo_coin_counter_w) + AM_RANGE(0x11, 0x11) AM_READ_PORT("IN0") AM_WRITE(mux_w) + // W 11 select keyboard row (fe fd fb f7) + AM_RANGE(0x40, 0x45) AM_WRITE(bank_select_w) + AM_RANGE(0x46, 0x4f) AM_WRITE(unknown_w) +ADDRESS_MAP_END + +/************************************* + * + * Input ports + * +------------------------------------------------------------- +Jongkyo ?1985 Kiwako +DIPSW | |1 2 3 4 |5 |6 |7 |8 +------------------------------------------------------------- +Payout rate |50% |on on on on | | | | + |53% |off on on on | | | | + |56% |on off on on | | | | + |59% |off off on on | | | | + |62% |on on off on | | | | + |65% |off on off on | | | | + |68% |on off off on | | | | + |71% |off off off on | | | | + |75% |on on on off | | | | + |78% |off on on off | | | | + |81% |on off on off | | | | + |84% |off off on off | | | | + |87% |on on off off | | | | + |90% |off on off off | | | | + |93% |on off off off | | | | + |96% |off off off off | | | | +------------------------------------------------------------- +Start chance |Yes | |on | | | + |No | |off | | | +------------------------------------------------------------- +Bet up |Yes | | |on | | + |No | | |off | | +------------------------------------------------------------- +Last chance |5 | | | |on | + |1 | | | |off | +------------------------------------------------------------- +Bonus credit |50 | | | | |on + |10 | | | | |off +------------------------------------------------------------- + + *************************************/ + + +static INPUT_PORTS_START( jongkyo ) + PORT_START("CR_CLEAR") + PORT_DIPNAME( 0x40, 0x40, "Credit Clear-1" )//button + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Credit Clear-2" )//button + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("COINS") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) //player-1 side + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) //player-2 side + + PORT_START("PL1_1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_START("PL1_2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_CODE(KEYCODE_3)//rate button + PORT_START("PL1_3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) //another D button + PORT_START("PL1_4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) + PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) //another opt 1 button + PORT_START("PL1_5") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 1") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 2") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 3") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 4") + PORT_START("PL1_6") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Pass") //??? + PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("PL2_1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_START("PL2_2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_CODE(KEYCODE_4) PORT_PLAYER(2)//rate button + PORT_START("PL2_3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) //another D button + PORT_START("PL2_4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) + PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) //another opt 1 button + PORT_START("PL2_5") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 1") PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 2") PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 3") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 4") PORT_PLAYER(2) + PORT_START("PL2_6") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Pass") PORT_PLAYER(2) //??? + PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN0") + PORT_DIPNAME( 0x01, 0x00, "Note" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x02, 0x00, "Memory Reset" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x04, 0x00, "Analizer" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) + PORT_SERVICE( 0x08, IP_ACTIVE_HIGH ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0f, 0x0f, "Payout Rate" ) PORT_DIPLOCATION("SW:1,2,3,4") + PORT_DIPSETTING( 0x00, "50%" ) + PORT_DIPSETTING( 0x01, "53%" ) + PORT_DIPSETTING( 0x02, "56%" ) + PORT_DIPSETTING( 0x03, "59%" ) + PORT_DIPSETTING( 0x04, "62%" ) + PORT_DIPSETTING( 0x05, "65%" ) + PORT_DIPSETTING( 0x06, "68%" ) + PORT_DIPSETTING( 0x07, "71%" ) + PORT_DIPSETTING( 0x08, "75%" ) + PORT_DIPSETTING( 0x09, "78%" ) + PORT_DIPSETTING( 0x0a, "81%" ) + PORT_DIPSETTING( 0x0b, "84$" ) + PORT_DIPSETTING( 0x0c, "87%" ) + PORT_DIPSETTING( 0x0d, "90%" ) + PORT_DIPSETTING( 0x0e, "93%" ) + PORT_DIPSETTING( 0x0f, "96%" ) + PORT_DIPNAME( 0x10, 0x10, "Start Chance" ) PORT_DIPLOCATION("SW:5") + PORT_DIPSETTING( 0x10, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x20, 0x20, "Bet Up" ) PORT_DIPLOCATION("SW:6") + PORT_DIPSETTING( 0x20, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x40, 0x40, "Last Chance" ) PORT_DIPLOCATION("SW:7") + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x80, 0x80, "Bonus Credit" ) PORT_DIPLOCATION("SW:8") + PORT_DIPSETTING( 0x80, "10" ) + PORT_DIPSETTING( 0x00, "50" ) +INPUT_PORTS_END + + +/************************************* + * + * Palette initialization and + * graphics definitions + * + *************************************/ + +static PALETTE_INIT(jongkyo) +{ + int i; + UINT8* proms = machine.region("proms")->base(); + for (i = 0; i < 0x40; i++) + { + int data = proms[i]; + + int r = (data >> 0) & 0x07; + int g = (data >> 3) & 0x07; + int b = (data >> 6) & 0x03; + + palette_set_color_rgb(machine, i, r << 5, g << 5, b << 6 ); + + } +} + +/************************************* + * + * Sound interface + * + *************************************/ + +static const ay8910_interface ay8910_config = +{ + AY8910_LEGACY_OUTPUT, + AY8910_DEFAULT_LOADS, + DEVCB_HANDLER(input_1p_r), + DEVCB_HANDLER(input_2p_r), + DEVCB_NULL, + DEVCB_NULL +}; + + +/************************************* + * + * Machine driver + * + *************************************/ + +static MACHINE_START( jongkyo ) +{ + jongkyo_state *state = machine.driver_data<jongkyo_state>(); + + state->save_item(NAME(state->m_videoram2)); + state->save_item(NAME(state->m_rom_bank)); + state->save_item(NAME(state->m_mux_data)); +} + +static MACHINE_RESET( jongkyo ) +{ + jongkyo_state *state = machine.driver_data<jongkyo_state>(); + + state->m_rom_bank = 0; + state->m_mux_data = 0; +} + + +static MACHINE_CONFIG_START( jongkyo, jongkyo_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80,JONGKYO_CLOCK/4) + MCFG_CPU_PROGRAM_MAP(jongkyo_memmap) + MCFG_CPU_IO_MAP(jongkyo_portmap) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + MCFG_MACHINE_START(jongkyo) + MCFG_MACHINE_RESET(jongkyo) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(256, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 8, 256-8-1) + MCFG_SCREEN_UPDATE(jongkyo) + + MCFG_PALETTE_LENGTH(0x100) + MCFG_PALETTE_INIT(jongkyo) + + MCFG_VIDEO_START(jongkyo) + + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("aysnd", AY8910, JONGKYO_CLOCK/8) + MCFG_SOUND_CONFIG(ay8910_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33) +MACHINE_CONFIG_END + + +/************************************* + * + * ROM definition + * + *************************************/ + +ROM_START( jongkyo ) + ROM_REGION( 0x9000, "maincpu", 0 ) + ROM_LOAD( "epr-6258", 0x00000, 0x02000, CRC(fb8b7bcc) SHA1(8ece7c2c82c237b4b51829d412b2109b96ccd0e7) ) + ROM_LOAD( "epr-6259", 0x02000, 0x02000, CRC(e46cde5d) SHA1(1cbe1677cfb3fa9f76ad90d5b1446ce9cefee6b7) ) + ROM_LOAD( "epr-6260", 0x04000, 0x02000, CRC(369a5365) SHA1(037a2971a59ab339595b333cbdfd4cbb104de2be) ) + ROM_LOAD( "epr-6262", 0x06000, 0x01000, CRC(ecf50f34) SHA1(ecfa1a9360d8fbcbed457d46e53bae77f6d78c1d) ) + ROM_LOAD( "epr-6261", 0x07000, 0x02000, CRC(9c475ae1) SHA1(b993c2636dafed9f80fa87e71921c3c85c039e45) ) // banked at 6c00-6fff + + ROM_REGION( 0x300, "proms", 0 ) + /* colours */ + ROM_LOAD( "pr-6263.6j", 0x00000, 0x00020, CRC(468134d9) SHA1(bb633929df17e448882ee80613fc1dfac3c35d7a) ) + ROM_LOAD( "pr-6264.0h", 0x00020, 0x00020, CRC(46014727) SHA1(eec451f292ee319fa6bfbbf223aaa12b231692c1) ) + + /* unknown purpose */ + ROM_LOAD( "pr-6265.0m", 0x00100, 0x00100, CRC(f09d3c4c) SHA1(a9e752d75e7f3ebd05add4ccf2f9f15d8f9a8d15) ) + ROM_LOAD( "pr-6266.0b", 0x00200, 0x00100, CRC(86aeafd1) SHA1(c4e5c56ce5baf2be3962675ae333e28bd8108a00) ) +ROM_END + + +/************************************* + * + * Driver initialization + * + *************************************/ + +static DRIVER_INIT( jongkyo ) +{ + int i; + UINT8 *rom = machine.region("maincpu")->base(); + + /* first of all, do a simple bitswap */ + for (i = 0x6000; i < 0x9000; ++i) + { + rom[i] = BITSWAP8(rom[i], 7,6,5,3,4,2,1,0); + } + + /* then do the standard Sega decryption */ + jongkyo_decode(machine, "maincpu"); +} + + +/************************************* + * + * Game driver + * + *************************************/ + +GAME( 1985, jongkyo, 0, jongkyo, jongkyo, jongkyo, ROT0, "Kiwako", "Jongkyo", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) |