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-rw-r--r--trunk/src/mame/drivers/jongkyo.c570
1 files changed, 570 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jongkyo.c b/trunk/src/mame/drivers/jongkyo.c
new file mode 100644
index 00000000000..4339acdd5ec
--- /dev/null
+++ b/trunk/src/mame/drivers/jongkyo.c
@@ -0,0 +1,570 @@
+/**********************************************************
+
+ Jongkyo
+ (c)1985 Kiwako
+
+ 834-5558 JONGKYO
+ C2-00173
+
+ CPU: SEGA Custom 315-5084 (Z80)
+ Sound: AY-3-8910
+ OSC: 18.432MHz
+
+ ROMs:
+ EPR-6258 (2764)
+ EPR-6259 (2764)
+ EPR-6260 (2764)
+ EPR-6261 (2764)
+ EPR-6262 (2732)
+
+ PR-6263.6J (82S123N)
+ PR-6264.0H (82S123N)
+ PR-6265.0M (82S129N)
+ PR-6266.0B (82S129N)
+
+**********************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+#include "machine/segacrpt.h"
+
+#define JONGKYO_CLOCK 18432000
+
+
+class jongkyo_state : public driver_device
+{
+public:
+ jongkyo_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ /* misc */
+ UINT8 m_rom_bank;
+ UINT8 m_mux_data;
+
+ /* memory pointers */
+ UINT8 * m_videoram;
+ UINT8 m_videoram2[0x4000];
+};
+
+
+/*************************************
+ *
+ * Video emulation
+ *
+ *************************************/
+
+static VIDEO_START( jongkyo )
+{
+
+}
+
+static SCREEN_UPDATE( jongkyo )
+{
+ jongkyo_state *state = screen->machine().driver_data<jongkyo_state>();
+ int y;
+
+ for (y = 0; y < 256; ++y)
+ {
+ int x;
+
+ for (x = 0; x < 256; x += 4)
+ {
+ int b;
+ UINT8 data1;
+ UINT8 data2;
+ UINT8 data3;
+
+ // data3 = state->m_videoram2[x/4 + y*64]; // wrong
+
+ // good mahjong tiles
+ data3 = 0x0f; // we're missing 2 bits.. there must be another piece of video ram somewhere or we can't use all the colours (6bpp).. banked somehow?
+ // good girl tiles
+ // data3 = 0x00; // we're missing 2 bits.. there must be another piece of video ram somewhere or we can't use all the colours (6bpp).. banked somehow?
+
+
+
+ data1 = state->m_videoram[0x4000 + x / 4 + y * 64];
+ data2 = state->m_videoram[x / 4 + y * 64];
+
+ for (b = 0; b < 4; ++b)
+ {
+ *BITMAP_ADDR16(bitmap, 255 - y, 255 - (x + b)) = ((data2 & 0x01)) + ((data2 & 0x10) >> 3) +
+ ((data1 & 0x01) << 2) + ((data1 & 0x10) >> 1) +
+ ((data3 & 0x01) << 4) + ((data3 & 0x10) << 1);
+ data1 >>= 1;
+ data2 >>= 1;
+ data3 >>= 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+static WRITE8_HANDLER( bank_select_w )
+{
+ jongkyo_state *state = space->machine().driver_data<jongkyo_state>();
+ int mask = 1 << (offset >> 1);
+
+ state->m_rom_bank &= ~mask;
+
+ if (offset & 1)
+ state->m_rom_bank |= mask;
+
+ memory_set_bank(space->machine(), "bank1", state->m_rom_bank);
+}
+
+static WRITE8_HANDLER( mux_w )
+{
+ jongkyo_state *state = space->machine().driver_data<jongkyo_state>();
+ state->m_mux_data = ~data;
+ // printf("%02x\n", state->m_mux_data);
+}
+
+static WRITE8_HANDLER( jongkyo_coin_counter_w )
+{
+ /* bit 1 = coin counter */
+ coin_counter_w(space->machine(), 0, data & 2);
+
+ /* bit 2 always set? */
+}
+
+static READ8_DEVICE_HANDLER( input_1p_r )
+{
+ jongkyo_state *state = device->machine().driver_data<jongkyo_state>();
+ UINT8 cr_clear = input_port_read(device->machine(), "CR_CLEAR");
+
+ switch (state->m_mux_data)
+ {
+ case 0x01: return input_port_read(device->machine(), "PL1_1") | cr_clear;
+ case 0x02: return input_port_read(device->machine(), "PL1_2") | cr_clear;
+ case 0x04: return input_port_read(device->machine(), "PL1_3") | cr_clear;
+ case 0x08: return input_port_read(device->machine(), "PL1_4") | cr_clear;
+ case 0x10: return input_port_read(device->machine(), "PL1_5") | cr_clear;
+ case 0x20: return input_port_read(device->machine(), "PL1_6") | cr_clear;
+ }
+ // printf("%04x\n", state->m_mux_data);
+
+ return (input_port_read(device->machine(), "PL1_1") & input_port_read(device->machine(), "PL1_2") & input_port_read(device->machine(), "PL1_3") &
+ input_port_read(device->machine(), "PL1_4") & input_port_read(device->machine(), "PL1_5") & input_port_read(device->machine(), "PL1_6")) | cr_clear;
+}
+
+static READ8_DEVICE_HANDLER( input_2p_r )
+{
+ jongkyo_state *state = device->machine().driver_data<jongkyo_state>();
+ UINT8 coin_port = input_port_read(device->machine(), "COINS");
+
+ switch (state->m_mux_data)
+ {
+ case 0x01: return input_port_read(device->machine(), "PL2_1") | coin_port;
+ case 0x02: return input_port_read(device->machine(), "PL2_2") | coin_port;
+ case 0x04: return input_port_read(device->machine(), "PL2_3") | coin_port;
+ case 0x08: return input_port_read(device->machine(), "PL2_4") | coin_port;
+ case 0x10: return input_port_read(device->machine(), "PL2_5") | coin_port;
+ case 0x20: return input_port_read(device->machine(), "PL2_6") | coin_port;
+ }
+ // printf("%04x\n", state->m_mux_data);
+
+ return (input_port_read(device->machine(), "PL2_1") & input_port_read(device->machine(), "PL2_2") & input_port_read(device->machine(), "PL2_3") &
+ input_port_read(device->machine(), "PL2_4") & input_port_read(device->machine(), "PL2_5") & input_port_read(device->machine(), "PL2_6")) | coin_port;
+}
+
+static WRITE8_HANDLER( videoram2_w )
+{
+ jongkyo_state *state = space->machine().driver_data<jongkyo_state>();
+ state->m_videoram2[offset] = data;
+}
+
+static WRITE8_HANDLER( unknown_w )
+{
+ switch (offset)
+ {
+ case 0: // different values
+ break;
+ case 1: // set to 0 at the boot and set to 1 continuesly
+ break;
+ case 2: // only set to 0 at the boot
+ break;
+ case 3: // not used
+ break;
+ case 4: // set to 1 before the girl drawing (probably is the palette selector, not sure how to restore the old palette)
+ break;
+ case 5: // only set to 0 at the boot
+ break;
+ case 6: // different values
+ break;
+ case 7: // 07 and 08 are like a counter: every write in 08 is a incremented value (from 00 to ff)
+ break;
+ case 8: // when this value is 0xff the next value is 00 and port 07 is incremented (from 00 to ff)
+ break;
+ case 9: // different values
+ break;
+ }
+}
+
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( jongkyo_memmap, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM AM_WRITE(videoram2_w) // wrong, this doesn't seem to be video ram on write..
+ AM_RANGE(0x4000, 0x6bff) AM_ROM // fixed rom
+ AM_RANGE(0x6c00, 0x6fff) AM_ROMBANK("bank1") // banked (8 banks)
+ AM_RANGE(0x7000, 0x77ff) AM_RAM
+ AM_RANGE(0x8000, 0xffff) AM_RAM AM_BASE_MEMBER(jongkyo_state, m_videoram)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( jongkyo_portmap, AS_IO, 8 )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ // R 01 keyboard
+ AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r)
+ AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w)
+
+ AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW") AM_WRITE(jongkyo_coin_counter_w)
+ AM_RANGE(0x11, 0x11) AM_READ_PORT("IN0") AM_WRITE(mux_w)
+ // W 11 select keyboard row (fe fd fb f7)
+ AM_RANGE(0x40, 0x45) AM_WRITE(bank_select_w)
+ AM_RANGE(0x46, 0x4f) AM_WRITE(unknown_w)
+ADDRESS_MAP_END
+
+/*************************************
+ *
+ * Input ports
+ *
+-------------------------------------------------------------
+Jongkyo ?1985 Kiwako
+DIPSW | |1 2 3 4 |5 |6 |7 |8
+-------------------------------------------------------------
+Payout rate |50% |on on on on | | | |
+ |53% |off on on on | | | |
+ |56% |on off on on | | | |
+ |59% |off off on on | | | |
+ |62% |on on off on | | | |
+ |65% |off on off on | | | |
+ |68% |on off off on | | | |
+ |71% |off off off on | | | |
+ |75% |on on on off | | | |
+ |78% |off on on off | | | |
+ |81% |on off on off | | | |
+ |84% |off off on off | | | |
+ |87% |on on off off | | | |
+ |90% |off on off off | | | |
+ |93% |on off off off | | | |
+ |96% |off off off off | | | |
+-------------------------------------------------------------
+Start chance |Yes | |on | | |
+ |No | |off | | |
+-------------------------------------------------------------
+Bet up |Yes | | |on | |
+ |No | | |off | |
+-------------------------------------------------------------
+Last chance |5 | | | |on |
+ |1 | | | |off |
+-------------------------------------------------------------
+Bonus credit |50 | | | | |on
+ |10 | | | | |off
+-------------------------------------------------------------
+
+ *************************************/
+
+
+static INPUT_PORTS_START( jongkyo )
+ PORT_START("CR_CLEAR")
+ PORT_DIPNAME( 0x40, 0x40, "Credit Clear-1" )//button
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Credit Clear-2" )//button
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) //player-1 side
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) //player-2 side
+
+ PORT_START("PL1_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_START("PL1_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_CODE(KEYCODE_3)//rate button
+ PORT_START("PL1_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) //another D button
+ PORT_START("PL1_4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) //another opt 1 button
+ PORT_START("PL1_5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 1")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 2")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 3")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Option 4")
+ PORT_START("PL1_6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1P Pass") //???
+ PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_START("PL2_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_CODE(KEYCODE_4) PORT_PLAYER(2)//rate button
+ PORT_START("PL2_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) //another D button
+ PORT_START("PL2_4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) //another opt 1 button
+ PORT_START("PL2_5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 1") PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 2") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 3") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Option 4") PORT_PLAYER(2)
+ PORT_START("PL2_6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2P Pass") PORT_PLAYER(2) //???
+ PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN0")
+ PORT_DIPNAME( 0x01, 0x00, "Note" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, "Memory Reset" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x04, 0x00, "Analizer" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_SERVICE( 0x08, IP_ACTIVE_HIGH )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x0f, 0x0f, "Payout Rate" ) PORT_DIPLOCATION("SW:1,2,3,4")
+ PORT_DIPSETTING( 0x00, "50%" )
+ PORT_DIPSETTING( 0x01, "53%" )
+ PORT_DIPSETTING( 0x02, "56%" )
+ PORT_DIPSETTING( 0x03, "59%" )
+ PORT_DIPSETTING( 0x04, "62%" )
+ PORT_DIPSETTING( 0x05, "65%" )
+ PORT_DIPSETTING( 0x06, "68%" )
+ PORT_DIPSETTING( 0x07, "71%" )
+ PORT_DIPSETTING( 0x08, "75%" )
+ PORT_DIPSETTING( 0x09, "78%" )
+ PORT_DIPSETTING( 0x0a, "81%" )
+ PORT_DIPSETTING( 0x0b, "84$" )
+ PORT_DIPSETTING( 0x0c, "87%" )
+ PORT_DIPSETTING( 0x0d, "90%" )
+ PORT_DIPSETTING( 0x0e, "93%" )
+ PORT_DIPSETTING( 0x0f, "96%" )
+ PORT_DIPNAME( 0x10, 0x10, "Start Chance" ) PORT_DIPLOCATION("SW:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, "Bet Up" ) PORT_DIPLOCATION("SW:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x40, 0x40, "Last Chance" ) PORT_DIPLOCATION("SW:7")
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x80, 0x80, "Bonus Credit" ) PORT_DIPLOCATION("SW:8")
+ PORT_DIPSETTING( 0x80, "10" )
+ PORT_DIPSETTING( 0x00, "50" )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Palette initialization and
+ * graphics definitions
+ *
+ *************************************/
+
+static PALETTE_INIT(jongkyo)
+{
+ int i;
+ UINT8* proms = machine.region("proms")->base();
+ for (i = 0; i < 0x40; i++)
+ {
+ int data = proms[i];
+
+ int r = (data >> 0) & 0x07;
+ int g = (data >> 3) & 0x07;
+ int b = (data >> 6) & 0x03;
+
+ palette_set_color_rgb(machine, i, r << 5, g << 5, b << 6 );
+
+ }
+}
+
+/*************************************
+ *
+ * Sound interface
+ *
+ *************************************/
+
+static const ay8910_interface ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_HANDLER(input_1p_r),
+ DEVCB_HANDLER(input_2p_r),
+ DEVCB_NULL,
+ DEVCB_NULL
+};
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_START( jongkyo )
+{
+ jongkyo_state *state = machine.driver_data<jongkyo_state>();
+
+ state->save_item(NAME(state->m_videoram2));
+ state->save_item(NAME(state->m_rom_bank));
+ state->save_item(NAME(state->m_mux_data));
+}
+
+static MACHINE_RESET( jongkyo )
+{
+ jongkyo_state *state = machine.driver_data<jongkyo_state>();
+
+ state->m_rom_bank = 0;
+ state->m_mux_data = 0;
+}
+
+
+static MACHINE_CONFIG_START( jongkyo, jongkyo_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80,JONGKYO_CLOCK/4)
+ MCFG_CPU_PROGRAM_MAP(jongkyo_memmap)
+ MCFG_CPU_IO_MAP(jongkyo_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ MCFG_MACHINE_START(jongkyo)
+ MCFG_MACHINE_RESET(jongkyo)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 8, 256-8-1)
+ MCFG_SCREEN_UPDATE(jongkyo)
+
+ MCFG_PALETTE_LENGTH(0x100)
+ MCFG_PALETTE_INIT(jongkyo)
+
+ MCFG_VIDEO_START(jongkyo)
+
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, JONGKYO_CLOCK/8)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.33)
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definition
+ *
+ *************************************/
+
+ROM_START( jongkyo )
+ ROM_REGION( 0x9000, "maincpu", 0 )
+ ROM_LOAD( "epr-6258", 0x00000, 0x02000, CRC(fb8b7bcc) SHA1(8ece7c2c82c237b4b51829d412b2109b96ccd0e7) )
+ ROM_LOAD( "epr-6259", 0x02000, 0x02000, CRC(e46cde5d) SHA1(1cbe1677cfb3fa9f76ad90d5b1446ce9cefee6b7) )
+ ROM_LOAD( "epr-6260", 0x04000, 0x02000, CRC(369a5365) SHA1(037a2971a59ab339595b333cbdfd4cbb104de2be) )
+ ROM_LOAD( "epr-6262", 0x06000, 0x01000, CRC(ecf50f34) SHA1(ecfa1a9360d8fbcbed457d46e53bae77f6d78c1d) )
+ ROM_LOAD( "epr-6261", 0x07000, 0x02000, CRC(9c475ae1) SHA1(b993c2636dafed9f80fa87e71921c3c85c039e45) ) // banked at 6c00-6fff
+
+ ROM_REGION( 0x300, "proms", 0 )
+ /* colours */
+ ROM_LOAD( "pr-6263.6j", 0x00000, 0x00020, CRC(468134d9) SHA1(bb633929df17e448882ee80613fc1dfac3c35d7a) )
+ ROM_LOAD( "pr-6264.0h", 0x00020, 0x00020, CRC(46014727) SHA1(eec451f292ee319fa6bfbbf223aaa12b231692c1) )
+
+ /* unknown purpose */
+ ROM_LOAD( "pr-6265.0m", 0x00100, 0x00100, CRC(f09d3c4c) SHA1(a9e752d75e7f3ebd05add4ccf2f9f15d8f9a8d15) )
+ ROM_LOAD( "pr-6266.0b", 0x00200, 0x00100, CRC(86aeafd1) SHA1(c4e5c56ce5baf2be3962675ae333e28bd8108a00) )
+ROM_END
+
+
+/*************************************
+ *
+ * Driver initialization
+ *
+ *************************************/
+
+static DRIVER_INIT( jongkyo )
+{
+ int i;
+ UINT8 *rom = machine.region("maincpu")->base();
+
+ /* first of all, do a simple bitswap */
+ for (i = 0x6000; i < 0x9000; ++i)
+ {
+ rom[i] = BITSWAP8(rom[i], 7,6,5,3,4,2,1,0);
+ }
+
+ /* then do the standard Sega decryption */
+ jongkyo_decode(machine, "maincpu");
+}
+
+
+/*************************************
+ *
+ * Game driver
+ *
+ *************************************/
+
+GAME( 1985, jongkyo, 0, jongkyo, jongkyo, jongkyo, ROT0, "Kiwako", "Jongkyo", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )