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Diffstat (limited to 'trunk/src/mame/drivers/jollyjgr.c')
-rw-r--r--trunk/src/mame/drivers/jollyjgr.c762
1 files changed, 762 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jollyjgr.c b/trunk/src/mame/drivers/jollyjgr.c
new file mode 100644
index 00000000000..c07c3ef4b50
--- /dev/null
+++ b/trunk/src/mame/drivers/jollyjgr.c
@@ -0,0 +1,762 @@
+/*
+
+Jolly Jogger
+Taito, 1982
+
+PCB Layout
+----------
+
+FGO70007
+KDN00004
+KDK00502
+|----------------------------------------------------------|
+| TMM416 TMM416 TMM416 TMM416 |
+| TMM416 TMM416 TMM416 TMM416 |-|
+| TMM416 TMM416 TMM416 TMM416 | |
+| TMM416 TMM416 TMM416 TMM416 | |
+| | |
+| | |
+| | |
+| | |
+|2 |-|
+|2 |
+|W DSW1(8) KD13.1F |
+|A |
+|Y |
+| |-|
+| | |
+| | |
+| | |
+| MB14241 | |
+| DSW2(8) | |
+| | |
+| |-|
+| VOL AY3-8910 3.579545MHz |
+|----------------------------------------------------------|
+
+FGO70008
+KDN00007
+|----------------------------------------------------------|
+| |
+| 6116 |-|
+| | |
+| KD21.8J | |
+| D2125 D2125 | |
+| KD20.8H | |
+| D2125 D2125 | |
+| KD19.8F | |
+| D2125 D2125 |-|
+| KD18.8E |
+| D2125 D2125 |
+| KD17.8D |
+| D2125 D2125 Z80 |
+| KD16.8C |-|
+| | |
+| KD15.8B | |
+| | |
+| KD14.8A | |
+| | |
+| | |
+| |-|
+| |
+|----------------------------------------------------------|
+
+FGO70009
+KDN00006
+|----------------------------------------------------------|
+| 18MHz |
+| |-|
+| | |
+| | |
+| | |
+| | |
+| | |
+| KD11.5H KD12.7H | |
+| |-|
+|1 |
+|8 |
+|W |
+|A |
+|Y |-|
+| | |
+| | |
+| | |
+| KD09.1C KD10.2C | |
+| | |
+| | |
+| 2114 2114 2114 2114 2114 2114 |-|
+| |
+|----------------------------------------------------------|
+
+
+ driver by Pierpaolo Prazzoli
+
+Notes:
+ The hardware is very similar to Galaxian but has some differencies, like the 3bpp bitmap addition
+ To advance input tests, press Tilt button
+
+*/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+
+
+class jollyjgr_state : public driver_device
+{
+public:
+ jollyjgr_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ /* memory pointers */
+ UINT8 * m_videoram;
+ UINT8 * m_colorram;
+ UINT8 * m_spriteram;
+ UINT8 * m_bulletram;
+ UINT8 * m_bitmap;
+
+ /* video-related */
+ tilemap_t *m_bg_tilemap;
+
+ /* misc */
+ UINT8 m_nmi_enable;
+ UINT8 m_flip_x;
+ UINT8 m_flip_y;
+ UINT8 m_bitmap_disable;
+ UINT8 m_tilemap_bank;
+ UINT8 m_pri;
+};
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+static WRITE8_HANDLER( jollyjgr_videoram_w )
+{
+ jollyjgr_state *state = space->machine().driver_data<jollyjgr_state>();
+ state->m_videoram[offset] = data;
+ tilemap_mark_tile_dirty(state->m_bg_tilemap, offset);
+}
+
+static WRITE8_HANDLER( jollyjgr_attrram_w )
+{
+ jollyjgr_state *state = space->machine().driver_data<jollyjgr_state>();
+
+ if (offset & 1)
+ {
+ /* color change */
+ int i;
+
+ for (i = offset >> 1; i < 0x0400; i += 32)
+ tilemap_mark_tile_dirty(state->m_bg_tilemap, i);
+ }
+ else
+ {
+ tilemap_set_scrolly(state->m_bg_tilemap, offset >> 1, data);
+ }
+
+ state->m_colorram[offset] = data;
+}
+
+static WRITE8_HANDLER( jollyjgr_misc_w )
+{
+ jollyjgr_state *state = space->machine().driver_data<jollyjgr_state>();
+
+ // they could be swapped, because it always set "data & 3"
+ state->m_flip_x = data & 1;
+ state->m_flip_y = data & 2;
+
+ // same for these two (used by Frog & Spiders)
+ state->m_bitmap_disable = data & 0x40;
+ state->m_tilemap_bank = data & 0x20;
+
+ state->m_pri = data & 4;
+
+ tilemap_set_flip(state->m_bg_tilemap, (state->m_flip_x ? TILEMAP_FLIPX : 0) | (state->m_flip_y ? TILEMAP_FLIPY : 0));
+
+ state->m_nmi_enable = data & 0x80;
+}
+
+static WRITE8_HANDLER( jollyjgr_coin_lookout_w )
+{
+ coin_lockout_global_w(space->machine(), data & 1);
+
+ /* bits 4, 5, 6 and 7 are used too */
+}
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( jollyjgr_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM
+ AM_RANGE(0x8ff8, 0x8ff8) AM_READ_PORT("DSW1")
+ AM_RANGE(0x8ff9, 0x8ff9) AM_READ_PORT("INPUTS")
+ AM_RANGE(0x8ff8, 0x8ff8) AM_DEVWRITE("aysnd", ay8910_address_w)
+ AM_RANGE(0x8ffa, 0x8ffa) AM_READ_PORT("SYSTEM") AM_DEVWRITE("aysnd", ay8910_data_w)
+ AM_RANGE(0x8ffc, 0x8ffc) AM_WRITE(jollyjgr_misc_w)
+ AM_RANGE(0x8ffd, 0x8ffd) AM_WRITE(jollyjgr_coin_lookout_w)
+ AM_RANGE(0x8fff, 0x8fff) AM_READ_PORT("DSW2")
+ AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(jollyjgr_videoram_w) AM_BASE_MEMBER(jollyjgr_state, m_videoram)
+ AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(jollyjgr_attrram_w) AM_BASE_MEMBER(jollyjgr_state, m_colorram)
+ AM_RANGE(0x9840, 0x987f) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_spriteram)
+ AM_RANGE(0x9880, 0x9bff) AM_RAM
+ AM_RANGE(0xa000, 0xffff) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bitmap)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( fspider_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM
+ AM_RANGE(0x8ff8, 0x8ff8) AM_READ_PORT("DSW1")
+ AM_RANGE(0x8ff9, 0x8ff9) AM_READ_PORT("INPUTS")
+ AM_RANGE(0x8ff8, 0x8ff8) AM_DEVWRITE("aysnd", ay8910_address_w)
+ AM_RANGE(0x8ffa, 0x8ffa) AM_READ_PORT("SYSTEM") AM_DEVWRITE("aysnd", ay8910_data_w)
+ AM_RANGE(0x8ffc, 0x8ffc) AM_WRITE(jollyjgr_misc_w)
+ AM_RANGE(0x8ffd, 0x8ffd) AM_WRITE(jollyjgr_coin_lookout_w)
+ AM_RANGE(0x8fff, 0x8fff) AM_READ_PORT("DSW2")
+ AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(jollyjgr_videoram_w) AM_BASE_MEMBER(jollyjgr_state, m_videoram)
+ AM_RANGE(0x9800, 0x983f) AM_RAM_WRITE(jollyjgr_attrram_w) AM_BASE_MEMBER(jollyjgr_state, m_colorram)
+ AM_RANGE(0x9840, 0x987f) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_spriteram)
+ AM_RANGE(0x9880, 0x989f) AM_RAM // ?
+ AM_RANGE(0x98a0, 0x98af) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bulletram)
+ AM_RANGE(0x98b0, 0x9bff) AM_RAM // ?
+ AM_RANGE(0xa000, 0xffff) AM_RAM AM_BASE_MEMBER(jollyjgr_state, m_bitmap)
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Input ports
+ *
+ *************************************/
+
+static INPUT_PORTS_START( jollyjgr )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!1,!2")
+ PORT_DIPSETTING( 0x03, "10000" )
+ PORT_DIPSETTING( 0x02, "20000" )
+ PORT_DIPSETTING( 0x01, "30000" )
+ PORT_DIPSETTING( 0x00, "40000" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x18, 0x10, "Timer" ) PORT_DIPLOCATION("SW1:!4,!5")
+ PORT_DIPSETTING( 0x18, "2 min 20 sec" )
+ PORT_DIPSETTING( 0x10, "2 min 40 sec" )
+ PORT_DIPSETTING( 0x08, "3 min" )
+ PORT_DIPSETTING( 0x00, "3 min 20 sec" )
+ PORT_SERVICE( 0x20, IP_ACTIVE_HIGH ) PORT_DIPLOCATION("SW1:!6")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!7") // it works only when Cabinet is set to Upright
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:!1,!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3,!4")
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x10, 0x00, "Display Coinage" ) PORT_DIPLOCATION("SW2:!5")
+ PORT_DIPSETTING( 0x10, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x00, "Display Year" ) PORT_DIPLOCATION("SW2:!6")
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x40, 0x00, "No Hit" ) PORT_DIPLOCATION("SW2:!7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Number of Coin Switches" ) PORT_DIPLOCATION("SW2:!8")
+ PORT_DIPSETTING( 0x80, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+
+ PORT_START("INPUTS")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( fspider )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!1,!2,!3,!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C ) )
+
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!5,!6,!7,!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_8C ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!1,!2")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x03, "6" )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4")
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x04, "20000" )
+ PORT_DIPSETTING( 0x08, "30000" )
+ PORT_DIPSETTING( 0x0c, "40000" )
+ PORT_DIPNAME( 0x10, 0x10, "Display Coinage Settings" ) PORT_DIPLOCATION("SW2:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, "Show only 1P Coinage" ) PORT_DIPLOCATION("SW2:!6")
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("INPUTS")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT )
+INPUT_PORTS_END
+
+/*************************************
+ *
+ * Video emulation
+ *
+ *************************************/
+
+static PALETTE_INIT( jollyjgr )
+{
+ int i;
+
+ /* tilemap / sprites palette */
+ for (i = 0; i < 32; i++)
+ {
+ int bit0, bit1, bit2, r, g, b;
+
+ /* red component */
+ bit0 = BIT(*color_prom, 0);
+ bit1 = BIT(*color_prom, 1);
+ bit2 = BIT(*color_prom, 2);
+ r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+ /* green component */
+ bit0 = BIT(*color_prom, 3);
+ bit1 = BIT(*color_prom, 4);
+ bit2 = BIT(*color_prom, 5);
+ g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+ /* blue component */
+ bit0 = BIT(*color_prom, 6);
+ bit1 = BIT(*color_prom, 7);
+ b = 0x4f * bit0 + 0xa8 * bit1;
+
+ palette_set_color(machine, i, MAKE_RGB(r,g,b));
+ color_prom++;
+ }
+
+ /* bitmap palette */
+ for (i = 0;i < 8;i++)
+ palette_set_color_rgb(machine, 32 + i, pal1bit(i >> 0), pal1bit(i >> 1), pal1bit(i >> 2));
+}
+
+/* Tilemap is the same as in Galaxian */
+static TILE_GET_INFO( get_bg_tile_info )
+{
+ jollyjgr_state *state = machine.driver_data<jollyjgr_state>();
+ int color = state->m_colorram[((tile_index & 0x1f) << 1) | 1] & 7;
+ int region = (state->m_tilemap_bank & 0x20) ? 2 : 0;
+ SET_TILE_INFO(region, state->m_videoram[tile_index], color, 0);
+}
+
+static VIDEO_START( jollyjgr )
+{
+ jollyjgr_state *state = machine.driver_data<jollyjgr_state>();
+ state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32);
+
+ tilemap_set_transparent_pen(state->m_bg_tilemap, 0);
+ tilemap_set_scroll_cols(state->m_bg_tilemap, 32);
+}
+
+static void draw_bitmap( running_machine &machine, bitmap_t *bitmap )
+{
+ jollyjgr_state *state = machine.driver_data<jollyjgr_state>();
+ int x, y, count;
+ int i, bit0, bit1, bit2;
+ int color;
+
+ count = 0;
+ for (y = 0; y < 256; y++)
+ {
+ for (x = 0; x < 256 / 8; x++)
+ {
+ for(i = 0; i < 8; i++)
+ {
+ bit0 = (state->m_bitmap[count] >> i) & 1;
+ bit1 = (state->m_bitmap[count + 0x2000] >> i) & 1;
+ bit2 = (state->m_bitmap[count + 0x4000] >> i) & 1;
+ color = bit0 | (bit1 << 1) | (bit2 << 2);
+
+ if(color)
+ {
+ if(state->m_flip_x && state->m_flip_y)
+ *BITMAP_ADDR16(bitmap, y, x * 8 + i) = color + 32;
+ else if(state->m_flip_x && !state->m_flip_y)
+ *BITMAP_ADDR16(bitmap, 255 - y, x * 8 + i) = color + 32;
+ else if(!state->m_flip_x && state->m_flip_y)
+ *BITMAP_ADDR16(bitmap, y, 255 - x * 8 - i) = color + 32;
+ else
+ *BITMAP_ADDR16(bitmap, 255 - y, 255 - x * 8 - i) = color + 32;
+ }
+ }
+
+ count++;
+ }
+ }
+}
+
+static SCREEN_UPDATE( jollyjgr )
+{
+ jollyjgr_state *state = screen->machine().driver_data<jollyjgr_state>();
+ UINT8 *spriteram = state->m_spriteram;
+ int offs;
+
+ bitmap_fill(bitmap, cliprect, 32);
+
+ if(state->m_pri) //used in Frog & Spiders level 3
+ {
+ if(!(state->m_bitmap_disable))
+ draw_bitmap(screen->machine(), bitmap);
+
+ tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
+ }
+ else
+ {
+ tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
+
+ if(!(state->m_bitmap_disable))
+ draw_bitmap(screen->machine(), bitmap);
+ }
+
+ /* Sprites are the same as in Galaxian */
+ for (offs = 0; offs < 0x40; offs += 4)
+ {
+ int sx = spriteram[offs + 3] + 1;
+ int sy = spriteram[offs];
+ int flipx = spriteram[offs + 1] & 0x40;
+ int flipy = spriteram[offs + 1] & 0x80;
+ int code = spriteram[offs + 1] & 0x3f;
+ int color = spriteram[offs + 2] & 7;
+
+ if (state->m_flip_x)
+ {
+ sx = 240 - sx;
+ flipx = !flipx;
+ }
+
+ if (state->m_flip_y)
+ flipy = !flipy;
+ else
+ sy = 240 - sy;
+
+ if (offs < 3 * 4)
+ sy++;
+
+ drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[1],
+ code,color,
+ flipx,flipy,
+ sx,sy,0);
+
+ }
+ return 0;
+}
+
+static SCREEN_UPDATE( fspider )
+{
+ jollyjgr_state *state = screen->machine().driver_data<jollyjgr_state>();
+
+ // Draw bg and sprites
+ SCREEN_UPDATE_CALL(jollyjgr);
+
+ /* Draw bullets
+ 16 bytes, 2 bytes per bullet (y,x). 2 player bullets, 6 enemy bullets.
+ Assume bullets to look the same as on Galaxian hw,
+ that is, simply 4 pixels. Colours are unknown. */
+ for (int offs=0;offs<0x10;offs+=2) {
+ UINT8 sy=~state->m_bulletram[offs];
+ UINT8 sx=~state->m_bulletram[offs|1];
+ UINT16 bc=(offs<4)?
+ 32+7: // player, white
+ 32+3; // enemy, yellow
+
+ if (state->m_flip_y) sy^=0xff;
+ if (state->m_flip_x) sx+=8;
+
+ if (sy>=cliprect->min_y && sy<=cliprect->max_y)
+ for (int x=sx-4;x<sx;x++)
+ if (x>=cliprect->min_x && x<=cliprect->max_x)
+ *BITMAP_ADDR16(bitmap,sy,x)=bc;
+ }
+
+ return 0;
+}
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+static const gfx_layout jollyjgr_charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 2,
+ { RGN_FRAC(0,2), RGN_FRAC(1,2) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout jollyjgr_spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 2,
+ { RGN_FRAC(0,2), RGN_FRAC(1,2) },
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8
+};
+
+static GFXDECODE_START( jollyjgr )
+ GFXDECODE_ENTRY( "gfx1", 0, jollyjgr_charlayout, 0, 8 )
+ GFXDECODE_ENTRY( "gfx2", 0, jollyjgr_spritelayout, 0, 8 )
+ GFXDECODE_ENTRY( "gfx3", 0, jollyjgr_charlayout, 0, 8 )
+GFXDECODE_END
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static INTERRUPT_GEN( jollyjgr_interrupt )
+{
+ jollyjgr_state *state = device->machine().driver_data<jollyjgr_state>();
+ if(state->m_nmi_enable)
+ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+
+static MACHINE_START( jollyjgr )
+{
+ jollyjgr_state *state = machine.driver_data<jollyjgr_state>();
+
+ state->save_item(NAME(state->m_nmi_enable));
+ state->save_item(NAME(state->m_flip_x));
+ state->save_item(NAME(state->m_flip_y));
+ state->save_item(NAME(state->m_bitmap_disable));
+ state->save_item(NAME(state->m_tilemap_bank));
+}
+
+static MACHINE_RESET( jollyjgr )
+{
+ jollyjgr_state *state = machine.driver_data<jollyjgr_state>();
+
+ state->m_nmi_enable = 0;
+ state->m_flip_x = 0;
+ state->m_flip_y = 0;
+ state->m_bitmap_disable = 0;
+ state->m_tilemap_bank = 0;
+}
+
+static MACHINE_CONFIG_START( jollyjgr, jollyjgr_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, 3579545) /* 3,579545 MHz */
+ MCFG_CPU_PROGRAM_MAP(jollyjgr_map)
+ MCFG_CPU_VBLANK_INT("screen", jollyjgr_interrupt)
+
+ MCFG_MACHINE_START(jollyjgr)
+ MCFG_MACHINE_RESET(jollyjgr)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE(jollyjgr)
+
+ MCFG_GFXDECODE(jollyjgr)
+ MCFG_PALETTE_LENGTH(32+8) /* 32 for tilemap and sprites + 8 for the bitmap */
+
+ MCFG_PALETTE_INIT(jollyjgr)
+ MCFG_VIDEO_START(jollyjgr)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 3579545)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( fspider, jollyjgr )
+
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(fspider_map)
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_UPDATE(fspider)
+
+MACHINE_CONFIG_END
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+ROM_START( jollyjgr )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "kd14.8a", 0x0000, 0x1000, CRC(404cfa2b) SHA1(023abecbc614d1deb6a239906f62e25bb688ac14) )
+ ROM_LOAD( "kd15.8b", 0x1000, 0x1000, CRC(4cdc4c8b) SHA1(07257863a2de3a0e6bc1b41b8dcaae8c89bc4720) )
+ ROM_LOAD( "kd16.8c", 0x2000, 0x1000, CRC(a2fa3500) SHA1(b85439e43a31c3445420896c231ac59f95331226) )
+ ROM_LOAD( "kd17.8d", 0x3000, 0x1000, CRC(a5ab8c89) SHA1(b5a41581bba1c26ac3819aded29aeb48a5de64f8) )
+ ROM_LOAD( "kd18.8e", 0x4000, 0x1000, CRC(8547c9a7) SHA1(43319a2271a294c2876e87a30bb7667b67582b76) )
+ ROM_LOAD( "kd19.8f", 0x5000, 0x1000, CRC(2d0ed544) SHA1(547bcecd7d97f343de721d6af5f13ae6f787d838) )
+ ROM_LOAD( "kd20.8h", 0x6000, 0x1000, CRC(017a0e5a) SHA1(23e066fea44690279ff7b3b65b03e4096e4d2984) )
+ ROM_LOAD( "kd21.8j", 0x7000, 0x1000, CRC(e4faed01) SHA1(9b9afaff6cc4addfed7c1929a0d845bfbe9d18cc) )
+
+ ROM_REGION( 0x1000, "gfx1", 0 )
+ ROM_LOAD( "kd09.1c", 0x0000, 0x0800, CRC(ecafd535) SHA1(a1f0bee247e6ab4f9fc3578560b62f5913b4ece2) )
+ ROM_LOAD( "kd10.2c", 0x0800, 0x0800, CRC(e40fc594) SHA1(1a9bd670dda0405600e4c4d0107b881906969991) )
+
+ ROM_REGION( 0x1000, "gfx2", 0 )
+ ROM_LOAD( "kd11.5h", 0x0000, 0x0800, CRC(d686245c) SHA1(73567b15d9399e450121ad01ad2dcb91bedc1099) )
+ ROM_LOAD( "kd12.7h", 0x0800, 0x0800, CRC(d69cbb4e) SHA1(f33cc161f93cae9cc314067fa2453838fa8ac3ba) )
+
+ ROM_REGION( 0x2000, "gfx3", ROMREGION_ERASE00 )
+
+ /* it's identical to kd14.8a, except for the first 32 bytes which are palette bytes */
+ ROM_REGION( 0x1000, "proms", 0 )
+ ROM_LOAD( "kd13.1f", 0x0000, 0x1000, CRC(4f4e4e13) SHA1(a8fe0e1fd354e6cc2cf65eab66882c3b98c82100) )
+ROM_END
+
+ROM_START( fspiderb )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "1.5l", 0x0000, 0x1000, CRC(3679cab1) SHA1(21c055a1e6e42dda7070452a5de9bce01fa256b1) )
+ ROM_LOAD( "2.8b", 0x7000, 0x1000, CRC(6e543acf) SHA1(45b66068654aabfe9745c8c893424a6d360a1748) )
+ ROM_LOAD( "3.8c", 0x6000, 0x1000, CRC(f74f83d9) SHA1(18fdd7ebf5096b022207de4504e254860428f469) )
+ ROM_LOAD( "4.8e", 0x5000, 0x1000, CRC(26add629) SHA1(96a2691f81ea7d0215d99c45f7f6dad4a4a6844e) )
+ ROM_LOAD( "5.8f", 0x4000, 0x1000, CRC(0457de7b) SHA1(e7a7765d971d328333e8784178762c6fe4e2d783) )
+ ROM_LOAD( "6.8h", 0x2000, 0x1000, CRC(329d4716) SHA1(898d0f3d053a8ac90c731f39c1d05769882cdcf6) )
+ ROM_LOAD( "7.8j", 0x3000, 0x1000, CRC(a7d8fc3c) SHA1(3b39155001d21e75f16196bf3c11b34fb6d5fa0b) )
+ ROM_RELOAD( 0x1000, 0x1000 )
+
+ ROM_REGION( 0x4000, "gfx_bank", 0 )
+ ROM_LOAD( "8.1c", 0x0000, 0x1000, CRC(4e39abad) SHA1(225a2a08a7afe404e6b74789aab8c97a39a21214) )
+ ROM_LOAD( "9.2c", 0x1000, 0x1000, CRC(04dd1604) SHA1(9e686b09e2fc59fa879fd62982adb1c681f3eb73) )
+ ROM_LOAD( "10.5h", 0x2000, 0x1000, CRC(d4bce323) SHA1(f49df8318aa9e8bd49fad1931480dfd483a0248a) )
+ ROM_LOAD( "11.7h", 0x3000, 0x1000, CRC(7ab56309) SHA1(b43f542a7359c3a4ccf6f116e3a84bd13af6876f) )
+
+ ROM_REGION( 0x1000, "gfx1", 0 )
+ ROM_COPY( "gfx_bank", 0x0000, 0x0000, 0x800)
+ ROM_COPY( "gfx_bank", 0x1000, 0x0800, 0x800)
+
+ ROM_REGION( 0x1000, "gfx2", 0 )
+ ROM_COPY( "gfx_bank", 0x2000, 0x0000, 0x800)
+ ROM_COPY( "gfx_bank", 0x3000, 0x0800, 0x800)
+
+ ROM_REGION( 0x1000, "gfx3", ROMREGION_ERASE00 )
+ ROM_COPY( "gfx_bank", 0x0800, 0x0400, 0x400)
+ ROM_COPY( "gfx_bank", 0x1800, 0x0c00, 0x400)
+// ROM_COPY( "gfx_bank", 0x2800, 0x1000, 0x800)
+// ROM_COPY( "gfx_bank", 0x3800, 0x1800, 0x800)
+
+ ROM_REGION( 0x1000, "proms", 0 )
+ ROM_LOAD( "82s123.1f", 0x0000, 0x0020, CRC(cda6001a) SHA1(e10fe848e8123e53bd2db8a14cfa2d8c6621d6aa) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1981, fspiderb, 0, fspider, fspider, 0, ROT90, "Taito Corporation", "Frog & Spiders (bootleg?)", GAME_SUPPORTS_SAVE ) // comes from a Fawaz Group bootleg(?) board
+GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, 0, ROT90, "Taito Corporation", "Jolly Jogger", GAME_SUPPORTS_SAVE )