diff options
Diffstat (limited to 'trunk/src/mame/drivers/jchan.c')
-rw-r--r-- | trunk/src/mame/drivers/jchan.c | 803 |
1 files changed, 803 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jchan.c b/trunk/src/mame/drivers/jchan.c new file mode 100644 index 00000000000..aa3f3e42d58 --- /dev/null +++ b/trunk/src/mame/drivers/jchan.c @@ -0,0 +1,803 @@ +/* + Jackie Chan The Kung-Fu Master + Jackie Chan in Fists of Fire + (c) Kaneko 1995 + + Driver by David Haywood + based on work by Sebastien Volpe + + started: May 12 2004 + +Checks done by main code: +- as part of EEPROM data +jchan : "95/05/24 Jackie ChanVer 1.20" +jchan2 : "95/11/28 Jackie ChanVer 2.31" +- as (one of) MCU protection cmd +jchan : "1995/05/24 The kung-Fu Master Jackie Chan " +jchan2 : "1995/10/24 Fists Of Fire" + + + main2sub comunication is done within $400000-$403fff (mainsub_shared_ram): + - $403C02(W) : ] + - $403C04(W) : ] main68k sets parameters before calling subcpu routine, when required + - $403C06(W) : ] + - $403FFE(W) : main68k writes cmd.w, which triggers IT4 on sub68k + - $400002(W) : subcpu busy status (0=busy, 0xffff=cmd done) - main68k often clears it first and wait 0xffff + - $400004(W) : subcpu result, read by maincpu, when required + - $400000(W) : subcpu writes cmd.w, which triggers IT3 on main68k (*) + +(*) this happens @ $5b4(cmd 3),$5f2(cmd 1) (diagnostic routine), IT4(cmd 7), and inside subcpu routines $18,$19 + +99.99% of main->sub communication is done the following: + + clr.w $400002.l ; clear (shared ram) sub-cpu busy status word + move.w #cmd, $403ffe.l ; call subcpu +wait tst.w $400002.l ; read (shared ram) sub-cpu busy status word + beq wait ; active wait-loop + +*********************************************************************************************** + + probably IT 1,2 triggered at a time for maincpu and IT 1,2,3 for subcpu ? + +main 68k interrupts (others are rte) +lev 1 : 0x64 : 0000 1ed8 - counter, dsw, controls, + more to find +lev 2 : 0x68 : 0000 1f26 - +lev 3 : 0x6c : 0000 1f68 - comm. with sub68k, triggered when sub writes cmd @ $400000 + +sub 68k interrupts (others are rte) +lev 1 : 0x64 : 0000 103a - +lev 2 : 0x68 : 0000 1066 - +lev 3 : 0x6c : 0000 10a4 - +lev 4 : 0x70 : 0000 10d0 - comm. with main68k, triggered when main writes cmd @ $403ffe + +*********************************************************************************************** + PCB info +*********************************************************************************************** + + +Jackie Chan Kung Fu Master +Jackie Chan Fist Of Fire +Kaneko, 1995 + +Both games run on the same PCB, only the EPROMs are swapped. + +PCB Layout +---------- + +JC-BOARD +|--------------------------------------------------------------------| +| VOL J2M1X1.U56 JC-300-00.U84 JC-106-00.U171| +| YMZ280B JC-301-00.U85 6264 | +| CA741 J2P1X5.U86 6264 JC-107-00.U172| +| 62256 J2P1X6.U87 CG24143 | +| 62256 42S4260 | +| 68000 PLSI2032 6264 | +| 28.6364MHz 6116 CG24173 42S4260 | +| 6116 | +| BABY004 VIEW2-CHIP JC-200-00.U177| +|J 6264 | +|A 62256 6264 JC-100-00.U179| +|M 62256 J2G1X1.U164 | +|M JC-101-00.U180| +|A J2G1X2.U165 | +| 62256 J2P1X1.U67 6264 JC-102-00.U181| +| 62256 J2P1X2.U68 6264 42S4260 | +|62256 J2P1X3.U69 16MHz 33.3333MHz JC-103-00.U182| +|62256 J2P1X4.U70 PLSI2032 6116 | +| 6116 CG24173 JC-104-00.U183| +| J2D1X1.U13 68000 42S4240 | +| 93C46 JC-105-00.U184| +| TBS0P01 6264 6264 6264 | +| DSW1 6264 6264 CG24143 JC-108-00.U185| +|--------------------------------------------------------------------| + +Notes: + 68000 clock - 16.0MHz (both) + YMZ280B clock - 16.0MHz + TBS0P01 clock - 16.0MHz (NEC uPD78324 with 32K internal ROM & 1024 byte RAM) + 62256 - 32k x8 SRAM + 6264 - 8k x8 SRAM + 6116 - 2k x8 SRAM + 42S4260 - 256k x16 DRAM +CG24143/CG24173 - Fujitsu custom graphics generators + pLSI2032 - Lattice CPLD + CA741 - Intersil High Gain Operational Amplifier + VSync - 60Hz + HSync - 15.56kHz + +Kung Fu Master - Jackie Chan (C) Kaneko 1995 + +KANEKO PCB NUMBER: JC01X00047 + +CPU: TMP68HC000N-16 x 2 +SND: YAMAHA YMZ280B +OSC: 16.0000MHZ, 33.3333MHZ, 28.6364MHZ +DIPS:1 DIP LABELLED SW2, 8 POSITION + Location for SW1 on PCB, but empty. + +Eproms + +Location Rom Type PCB Label +U164 27C2001 SPA-7A +U165 27C2001 SPA-7B +U13 27C1001 27C1001A +U56 27C2001 23C8001E +U67 27C040 27C4001 +U68 27C040 27C4001 +U69 27C040 27C4001 +U70 27C040 27C4001 +U86 27C040 27C4001 +U87 27C040 27C4001 + +There are 12 mask roms (42 pin) labelled.... + +Rom Label Label on PCB Location +JC-100-00 9511 D SPA-0 U179 +JC-101-00 9511 D SPA-1 U180 +JC-102-00 9511 D SPA-2 U181 +JC-103-00 9511 D SPA-3 U182 +JC-104-00 T39 9510K7092 SPA-4 U183 +JC-105-00 T40 9510K7094 SPA-5 U184 +JC-108-00 T65 9517K7012 SPA-6 U185 +JC-106-00 T41 9510K7091 SPB-0 U171 +JC-107-00 T42 9510K7096 SPB-1 U172 +JC-200-00 W10 9510K7055 BG-0 U177 +JC-300-00 T43 9510K7098 23C16000 U84 +JC-301-00 W11 9510K7059 23C16000 U85 + +SPB-2, SPB-3 and SPA-7 are labeled but unused on this PCB. + +Other chips: + AMTEL AT93C46 (EEPROM) + LATTICE pLSI 2032-80LJ (x 2, square, socketed labeled JCOP099 & JCOP100) + FUJITSU CG24143 4181 9449 Z01 (x 2, square SMD) + FUJITSU CG24173 6186 9447 Z01 (x 2, square SMD) + KANEKO VIEW2-CHIP 1633F1208 (square, SMD) + KANEKO BABY004 9511EX009 VT-171 (square, SMD) + KANEKO TBS0P01 452 9430HK001 (square, SMD NEC uPD78324 aka "TOYBOX") + +Ram I can see... +SONY CXK58257ASP-10L (x 8) +NEC D42101C-3 (x 4) +SHARP LH5497D-20 (x 2) +SANYO LC3564SM-85 (x 12, SMD) +NEC 42S4260-70 (x 4, SMD) + +there are 9 PALS on the pcb (not dumped) + +*/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "deprecat.h" +#include "machine/nvram.h" +#include "sound/ymz280b.h" +#include "includes/kaneko16.h" +#include "video/sknsspr.h" + +class jchan_state : public kaneko16_state +{ +public: + jchan_state(const machine_config &mconfig, device_type type, const char *tag) + : kaneko16_state(mconfig, type, tag) { } + + bitmap_t *m_sprite_bitmap_1; + bitmap_t *m_sprite_bitmap_2; + UINT32* m_sprite_ram32_1; + UINT32* m_sprite_ram32_2; + UINT32* m_sprite_regs32_1; + UINT32* m_sprite_regs32_2; + int m_irq_sub_enable; + UINT16 *m_spriteram_1; + UINT16* m_sprregs_1; + UINT16 *m_spriteram_2; + UINT16* m_sprregs_2; + UINT16 *m_mainsub_shared_ram; + UINT8 m_nvram_data[128]; + UINT16 *m_mcu_ram; + UINT16 m_mcu_com[4]; + UINT16 *m_ctrl; + + sknsspr_device* m_spritegen1; + sknsspr_device* m_spritegen2; +}; + + +/*************************************************************************** + + MCU Code Simulation + +***************************************************************************/ + +static void jchan_mcu_run(running_machine &machine) +{ + jchan_state *state = machine.driver_data<jchan_state>(); + UINT16 mcu_command = state->m_mcu_ram[0x0010/2]; /* command nb */ + UINT16 mcu_offset = state->m_mcu_ram[0x0012/2] / 2; /* offset in shared RAM where MCU will write */ + UINT16 mcu_subcmd = state->m_mcu_ram[0x0014/2]; /* sub-command parameter, happens only for command #4 */ + + logerror("%s : MCU executed command: %04X %04X %04X ",machine.describe_context(),mcu_command,mcu_offset*2,mcu_subcmd); + +/* + the only MCU commands found in program code are: + - 0x04: protection: provide data (see below) and code + - 0x03: read DSW + - 0x02: load game settings \ stored in ATMEL AT93C46 chip, + - 0x42: save game settings / 128 bytes serial EEPROM +*/ + + switch (mcu_command >> 8) + { + case 0x04: /* Protection: during self-test for mcu_subcmd = 0x3d, 0x3e, 0x3f */ + { + toxboy_handle_04_subcommand(machine,mcu_subcmd,state->m_mcu_ram); + } + break; + + case 0x03: // DSW + { + state->m_mcu_ram[mcu_offset] = input_port_read(machine, "DSW"); + logerror("%s : MCU executed command: %04X %04X (read DSW)\n",machine.describe_context(),mcu_command,mcu_offset*2); + } + break; + + case 0x02: /* load game settings from 93C46 EEPROM ($1090-$10dc) */ + { + memcpy(&state->m_mcu_ram[mcu_offset], state->m_nvram_data, sizeof(state->m_nvram_data)); + logerror("(load NVRAM settings)\n"); + } + break; + + case 0x42: /* save game settings to 93C46 EEPROM ($50d4) */ + { + memcpy(state->m_nvram_data, &state->m_mcu_ram[mcu_offset], sizeof(state->m_nvram_data)); + logerror("(save NVRAM settings)\n"); + } + break; + + default: + logerror("- UNKNOWN COMMAND!!!\n"); + } +} + +INLINE void jchan_mcu_com_w(address_space *space, offs_t offset, UINT16 data, UINT16 mem_mask, int _n_) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_mcu_com[_n_]); + if (state->m_mcu_com[0] != 0xFFFF) return; + if (state->m_mcu_com[1] != 0xFFFF) return; + if (state->m_mcu_com[2] != 0xFFFF) return; + if (state->m_mcu_com[3] != 0xFFFF) return; + + memset(state->m_mcu_com, 0, 4 * sizeof( UINT16 ) ); + jchan_mcu_run(space->machine()); +} + +static WRITE16_HANDLER( jchan_mcu_com0_w ) { jchan_mcu_com_w(space, offset, data, mem_mask, 0); } +static WRITE16_HANDLER( jchan_mcu_com1_w ) { jchan_mcu_com_w(space, offset, data, mem_mask, 1); } +static WRITE16_HANDLER( jchan_mcu_com2_w ) { jchan_mcu_com_w(space, offset, data, mem_mask, 2); } +static WRITE16_HANDLER( jchan_mcu_com3_w ) { jchan_mcu_com_w(space, offset, data, mem_mask, 3); } + +static READ16_HANDLER( jchan_mcu_status_r ) +{ + logerror("cpu '%s' (PC=%06X): read mcu status\n", space->device().tag(), cpu_get_previouspc(&space->device())); + return 0; +} + +/*************************************************************************** + + video + +***************************************************************************/ + + + +// interrupt generation is NOT understood +// but the order must be something like this, +// if it is incorrect jchan2 will crash when +// certain characters win/lose but no finish +// move was performed +static INTERRUPT_GEN( jchan_vblank ) +{ + jchan_state *state = device->machine().driver_data<jchan_state>(); + int i = cpu_getiloops(device); + switch (i) + { + + case 0: + device_set_input_line(device, 1, HOLD_LINE); + break; + + case 100: + device_set_input_line(device, 2, HOLD_LINE); + break; + + } + + if (state->m_irq_sub_enable) + { + switch (i) + { + + case 0: + cputag_set_input_line(device->machine(), "sub", 1, HOLD_LINE); + break; + + case 220: + cputag_set_input_line(device->machine(), "sub", 2, HOLD_LINE); + break; + + case 100: + cputag_set_input_line(device->machine(), "sub", 3, HOLD_LINE); + break; + + } + } +} + + + + +static VIDEO_START(jchan) +{ + jchan_state *state = machine.driver_data<jchan_state>(); + /* so we can use suprnova.c */ + state->m_sprite_ram32_1 = auto_alloc_array(machine, UINT32, 0x4000/4); + state->m_sprite_ram32_2 = auto_alloc_array(machine, UINT32, 0x4000/4); + + machine.generic.spriteram_size = 0x4000; + state->m_sprite_regs32_1 = auto_alloc_array(machine, UINT32, 0x40/4); + state->m_sprite_regs32_2 = auto_alloc_array(machine, UINT32, 0x40/4); + + state->m_sprite_bitmap_1 = auto_bitmap_alloc(machine,1024,1024,BITMAP_FORMAT_INDEXED16); + state->m_sprite_bitmap_2 = auto_bitmap_alloc(machine,1024,1024,BITMAP_FORMAT_INDEXED16); + + state->m_spritegen1 = machine.device<sknsspr_device>("spritegen1"); + state->m_spritegen2 = machine.device<sknsspr_device>("spritegen2"); + + + state->m_spritegen1->skns_sprite_kludge(0,0); + state->m_spritegen2->skns_sprite_kludge(0,0); + + VIDEO_START_CALL( kaneko16_1xVIEW2_tilemaps ); +} + + + + + + + +static SCREEN_UPDATE(jchan) +{ + jchan_state *state = screen->machine().driver_data<jchan_state>(); + int x,y; + UINT16* src1; + UINT16* src2; + UINT16* dst; + UINT16 pixdata1; + UINT16 pixdata2; + + bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine())); + + SCREEN_UPDATE_CALL(jchan_view2); + + bitmap_fill(state->m_sprite_bitmap_1, cliprect, 0x0000); + bitmap_fill(state->m_sprite_bitmap_2, cliprect, 0x0000); + + state->m_spritegen1->skns_draw_sprites(screen->machine(), state->m_sprite_bitmap_1, cliprect, state->m_sprite_ram32_1, 0x4000, screen->machine().region("gfx1")->base(), screen->machine().region ("gfx1")->bytes(), state->m_sprite_regs32_1 ); + state->m_spritegen2->skns_draw_sprites(screen->machine(), state->m_sprite_bitmap_2, cliprect, state->m_sprite_ram32_2, 0x4000, screen->machine().region("gfx2")->base(), screen->machine().region ("gfx2")->bytes(), state->m_sprite_regs32_2 ); + + // ignoring priority bits for now - might use alpha too, check 0x8000 of palette writes + for (y=0;y<240;y++) + { + src1 = BITMAP_ADDR16(state->m_sprite_bitmap_1, y, 0); + src2 = BITMAP_ADDR16(state->m_sprite_bitmap_2, y, 0); + dst = BITMAP_ADDR16(bitmap, y, 0); + + for (x=0;x<320;x++) + { + pixdata1 = src1[x]; + pixdata2 = src2[x]; + + if (pixdata2 & 0x3fff) + { + dst[x] = (pixdata2 & 0x3fff)|0x4000; + } + + if (pixdata1 & 0x3fff) + { + dst[x] = (pixdata1 & 0x3fff)|0x4000; + } + } + } + + return 0; +} + +/*************************************************************************** + + controls + +***************************************************************************/ +/* + controls handling routine is $21e2a, part of IT 1 + player 1/2 controls are read from $f00000/$f00002 resp. + $f00006 is read and impacts controls 'decoding' + $f00000 is the only location also written +*/ + +static WRITE16_HANDLER( jchan_ctrl_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + state->m_irq_sub_enable = data & 0x8000; // hack / guess! +} + +static READ16_HANDLER ( jchan_ctrl_r ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + switch(offset) + { + case 0/2: return input_port_read(space->machine(), "P1"); + case 2/2: return input_port_read(space->machine(), "P2"); + case 4/2: return input_port_read(space->machine(), "SYSTEM"); + case 6/2: return input_port_read(space->machine(), "EXTRA"); + default: logerror("jchan_ctrl_r unknown!"); break; + } + return state->m_ctrl[offset]; +} + +/*************************************************************************** + + memory maps + +***************************************************************************/ + +/* communications - hacky! */ +static WRITE16_HANDLER( main2sub_cmd_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_mainsub_shared_ram[0x03ffe/2]); + cputag_set_input_line(space->machine(), "sub", 4, HOLD_LINE); +} + +// is this called? +static WRITE16_HANDLER( sub2main_cmd_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_mainsub_shared_ram[0x0000/2]); + cputag_set_input_line(space->machine(), "maincpu", 3, HOLD_LINE); +} + +/* ram convert for suprnova (requires 32-bit stuff) */ +static WRITE16_HANDLER( jchan_suprnova_sprite32_1_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_spriteram_1[offset]); + offset>>=1; + state->m_sprite_ram32_1[offset]=(state->m_spriteram_1[offset*2+1]<<16) | (state->m_spriteram_1[offset*2]); +} + +static WRITE16_HANDLER( jchan_suprnova_sprite32regs_1_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_sprregs_1[offset]); + offset>>=1; + state->m_sprite_regs32_1[offset]=(state->m_sprregs_1[offset*2+1]<<16) | (state->m_sprregs_1[offset*2]); +} + +static WRITE16_HANDLER( jchan_suprnova_sprite32_2_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_spriteram_2[offset]); + offset>>=1; + state->m_sprite_ram32_2[offset]=(state->m_spriteram_2[offset*2+1]<<16) | (state->m_spriteram_2[offset*2]); +} + +static WRITE16_HANDLER( jchan_suprnova_sprite32regs_2_w ) +{ + jchan_state *state = space->machine().driver_data<jchan_state>(); + COMBINE_DATA(&state->m_sprregs_2[offset]); + offset>>=1; + state->m_sprite_regs32_2[offset]=(state->m_sprregs_2[offset*2+1]<<16) | (state->m_sprregs_2[offset*2]); +} + + +static ADDRESS_MAP_START( jchan_main, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x1fffff) AM_ROM + AM_RANGE(0x200000, 0x20ffff) AM_RAM // Work RAM - [A] grid tested, cleared ($9d6-$a54) + + AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_BASE_MEMBER(jchan_state, m_mcu_ram) // MCU [G] grid tested, cleared ($a5a-$ad8) + AM_RANGE(0x330000, 0x330001) AM_WRITE(jchan_mcu_com0_w) // _[ these 2 are set to 0xFFFF + AM_RANGE(0x340000, 0x340001) AM_WRITE(jchan_mcu_com1_w) // [ to trigger mcu to run cmd ? + AM_RANGE(0x350000, 0x350001) AM_WRITE(jchan_mcu_com2_w) // _[ these 2 are set to 0xFFFF + AM_RANGE(0x360000, 0x360001) AM_WRITE(jchan_mcu_com3_w) // [ for mcu to return its status ? + AM_RANGE(0x370000, 0x370001) AM_READ(jchan_mcu_status_r) + + AM_RANGE(0x400000, 0x403fff) AM_RAM AM_BASE_MEMBER(jchan_state, m_mainsub_shared_ram) AM_SHARE("share1") + + /* 1st sprite layer */ + AM_RANGE(0x500000, 0x503fff) AM_RAM_WRITE(jchan_suprnova_sprite32_1_w) AM_BASE_MEMBER(jchan_state, m_spriteram_1) + AM_RANGE(0x600000, 0x60003f) AM_RAM_WRITE(jchan_suprnova_sprite32regs_1_w) AM_BASE_MEMBER(jchan_state, m_sprregs_1) + + AM_RANGE(0x700000, 0x70ffff) AM_RAM_WRITE(paletteram16_xGGGGGRRRRRBBBBB_word_w) AM_BASE_GENERIC(paletteram) // palette for sprites? + + AM_RANGE(0xf00000, 0xf00007) AM_READWRITE(jchan_ctrl_r, jchan_ctrl_w) AM_BASE_MEMBER(jchan_state, m_ctrl) + + AM_RANGE(0xf80000, 0xf80001) AM_READWRITE(watchdog_reset16_r, watchdog_reset16_w) // watchdog +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( jchan_sub, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x100000, 0x10ffff) AM_RAM // Work RAM - grid tested, cleared ($612-$6dc) + + AM_RANGE(0x400000, 0x403fff) AM_RAM AM_BASE_MEMBER(jchan_state, m_mainsub_shared_ram) AM_SHARE("share1") + + /* VIEW2 Tilemap - [D] grid tested, cleared ($1d84), also cleared at startup ($810-$826) */ + AM_RANGE(0x500000, 0x500fff) AM_RAM_WRITE(kaneko16_vram_1_w) AM_BASE_MEMBER(jchan_state, m_vram[1]) // Layers 0 + AM_RANGE(0x501000, 0x501fff) AM_RAM_WRITE(kaneko16_vram_0_w) AM_BASE_MEMBER(jchan_state, m_vram[0]) // + AM_RANGE(0x502000, 0x502fff) AM_RAM AM_BASE_MEMBER(jchan_state, m_vscroll[1]) // + AM_RANGE(0x503000, 0x503fff) AM_RAM AM_BASE_MEMBER(jchan_state, m_vscroll[0]) // + AM_RANGE(0x600000, 0x60001f) AM_RAM_WRITE(kaneko16_layers_0_regs_w) AM_BASE_MEMBER(jchan_state, m_layers_0_regs) // Layers 0 Regs + + /* background prites */ + AM_RANGE(0x700000, 0x703fff) AM_RAM_WRITE(jchan_suprnova_sprite32_2_w) AM_BASE_MEMBER(jchan_state, m_spriteram_2) + AM_RANGE(0x780000, 0x78003f) AM_RAM_WRITE(jchan_suprnova_sprite32regs_2_w) AM_BASE_MEMBER(jchan_state, m_sprregs_2) + + AM_RANGE(0x800000, 0x800003) AM_DEVWRITE8("ymz", ymz280b_w, 0x00ff) // sound + + AM_RANGE(0xa00000, 0xa00001) AM_READWRITE(watchdog_reset16_r, watchdog_reset16_w) // watchdog +ADDRESS_MAP_END + + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4, 0, 12, 8, 20, 16, 28, 24, 8*32+4, 8*32+0, 8*32+12, 8*32+8, 8*32+20, 8*32+16, 8*32+28, 8*32+24 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32,17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 32*32 +}; + +// we don't decode the sprites, they are non-tile based and RLE encoded!, see suprnova.c */ + +static GFXDECODE_START( jchan ) + GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 0x4000/16 ) + GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 0x4000/16 ) // video/kaneko16.c is hardcoded to here for now +GFXDECODE_END + + +/* input ports */ + +/* BUTTON1 : weak punch - BUTTON2 : strong punch - BUTTON3 : weak kick - BUTTON 4 : strong kick */ +static INPUT_PORTS_START( jchan ) + PORT_START("P1") /* $f00000.w (-> $2000b1.b) */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P2") /* $f00002.w (-> $2000b5.b) */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("SYSTEM") /* $f00004.b */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_NAME( DEF_STR( Test ) ) PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("EXTRA") /* $f00006.b */ + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x8000) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSW",0x8000,PORTCOND_EQUALS,0x0000) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 1 Button 4 (whatever the layout is) */ + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* duplicated Player 2 Button 4 (whatever the layout is) */ + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") /* provided by the MCU - $200098.b <- $300200 */ + PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW1:1" ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, "Sound" ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x0000, DEF_STR( Mono ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Stereo ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x0000, "Blood Mode" ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Special Prize Available" ) PORT_DIPLOCATION("SW1:7") /* impacts $200008.l many times -> see high-score tables - WTF is it ? */ + PORT_DIPSETTING( 0x4000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) PORT_DIPLOCATION("SW1:8") /* impacts $200116.l once! -> impacts reading of controls at 0x00021e2a */ + PORT_DIPSETTING( 0x8000, "3+1" ) + PORT_DIPSETTING( 0x0000, "2+2" ) +INPUT_PORTS_END + +static INPUT_PORTS_START( jchan2 ) + PORT_INCLUDE( jchan ) + + PORT_MODIFY("DSW") + PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW ) /* only read in the "test mode" ("Input Test" screen) */ +// PORT_DIPNAME( 0x8000, 0x8000, "Buttons Layout" ) /* impacts $20011e.l once! -> impacts reading of controls at 0x0002a9b2 */ +INPUT_PORTS_END + + +/* sound stuff */ + +static const ymz280b_interface ymz280b_intf = +{ + 0 // irq ? +}; + + +/* machine driver */ + +static MACHINE_CONFIG_START( jchan, jchan_state ) + + MCFG_CPU_ADD("maincpu", M68000, 16000000) + MCFG_CPU_PROGRAM_MAP(jchan_main) + MCFG_CPU_VBLANK_INT_HACK(jchan_vblank, 224) + + MCFG_CPU_ADD("sub", M68000, 16000000) + MCFG_CPU_PROGRAM_MAP(jchan_sub) + + MCFG_GFXDECODE(jchan) + + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) + MCFG_SCREEN_UPDATE(jchan) + + MCFG_PALETTE_LENGTH(0x10000) + + MCFG_VIDEO_START(jchan) + + MCFG_DEVICE_ADD("spritegen1", SKNS_SPRITE, 0) + MCFG_DEVICE_ADD("spritegen2", SKNS_SPRITE, 0) + + MCFG_NVRAM_ADD_0FILL("nvram") + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ymz", YMZ280B, 16000000) + MCFG_SOUND_CONFIG(ymz280b_intf) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) +MACHINE_CONFIG_END + +/* rom loading */ + +ROM_START( jchan ) + ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "jm01x3.u67", 0x000001, 0x080000, CRC(c0adb141) SHA1(de265e1da06e723492e0c2465cd04e25ce1c237f) ) + ROM_LOAD16_BYTE( "jm00x3.u68", 0x000000, 0x080000, CRC(b1aadc5a) SHA1(0a93693088c0a4b8a79159fb0ebac47d5556d800) ) + ROM_LOAD16_BYTE( "jm11x3.u69", 0x100001, 0x080000, CRC(d2e3f913) SHA1(db2d790fba5351660a9525f545ab1b23dfe319b0) ) + ROM_LOAD16_BYTE( "jm10x3.u70", 0x100000, 0x080000, CRC(ee08fee1) SHA1(5514bd8c625bc7cf8dd5da2f76b760716609b925) ) + + ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "jsp1x3.u86", 0x000001, 0x080000, CRC(d15d2b8e) SHA1(e253f2d64fee6627f68833b441f41ea6bbb3ab07) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "jsp0x3.u87", 0x000000, 0x080000, CRC(ebec50b1) SHA1(57d7bd728349c2b9d662bcf20a3be92902cb3ffb) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x2000000, "gfx1", 0 ) /* SPA GFX */ + ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo + ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1 + ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2 + ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select + ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4 + ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text + ROM_LOAD16_BYTE( "jcs0x3.164", 0x1600000, 0x040000, CRC(9a012cbc) SHA1(b3e7390220c90d55dccfb96397f0af73925e36f9) ) // SPA-7A female portraits + ROM_LOAD16_BYTE( "jcs1x3.165", 0x1600001, 0x040000, CRC(57ae7c8d) SHA1(4086f638c2aabcee84e838243f0fd15cec5c040d) ) // SPA-7B female portraits + + ROM_REGION( 0x1000000, "gfx2", 0 ) /* SPB GFX (background sprites) */ + ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0 + ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1 + + ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */ + ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) ) + + ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */ + ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) ) + ROM_RELOAD(0x100000,0x100000) + ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) ) + ROM_LOAD( "jcw0x0.u56", 0x400000, 0x040000, CRC(bcf25c2a) SHA1(b57a563ab5c05b05d133eed3d099c4de997f37e4) ) + + ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU Data */ + ROM_LOAD16_WORD_SWAP( "jcd0x1.u13", 0x000000, 0x020000, CRC(2a41da9c) SHA1(7b1ba0efc0544e276196b9605df1881fde871708) ) +ROM_END + + +ROM_START( jchan2 ) /* Some kind of semi-sequel? MASK ROMs dumped and confirmed to be the same */ + ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "j2p1x1.u67", 0x000001, 0x080000, CRC(5448c4bc) SHA1(447835275d5454f86a51879490a6b22b06a23e81) ) + ROM_LOAD16_BYTE( "j2p1x2.u68", 0x000000, 0x080000, CRC(52104ab9) SHA1(d6647e628662bdb832270540ece18b265b7ce62d) ) + ROM_LOAD16_BYTE( "j2p1x3.u69", 0x100001, 0x080000, CRC(8763ebca) SHA1(daf6af42a34802ef9aa996e340e218779bad695f) ) + ROM_LOAD16_BYTE( "j2p1x4.u70", 0x100000, 0x080000, CRC(0f8e5e69) SHA1(1f71042458f76b7d99382db6412fb6c362cd3ded) ) + + ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "j2p1x5.u86", 0x000001, 0x080000, CRC(dc897725) SHA1(d3e94bac96497deb2f79996c2d4a349f6da5b1d6) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "j2p1x6.u87", 0x000000, 0x080000, CRC(594224f9) SHA1(bc546a98c5f3c5b08f521c54a4b0e9e2cdf83ced) ) // 1xxxxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x2000000, "gfx1", 0 ) /* SPA GFX */ + ROM_LOAD( "jc-100-00.179", 0x0000000, 0x0400000, CRC(578d928c) SHA1(1cfe04f9b02c04f95a85d6fe7c4306a535ff969f) ) // SPA0 kaneko logo + ROM_LOAD( "jc-101-00.180", 0x0400000, 0x0400000, CRC(7f5e1aca) SHA1(66ed3deedfd55d88e7dcd017b9c2ce523ccb421a) ) // SPA1 + ROM_LOAD( "jc-102-00.181", 0x0800000, 0x0400000, CRC(72caaa68) SHA1(f6b98aa949768a306ac9bc5f9c05a1c1a3fb6c3f) ) // SPA2 + ROM_LOAD( "jc-103-00.182", 0x0c00000, 0x0400000, CRC(4e9e9fc9) SHA1(bf799cdee930b7f71aea4d55c3dd6a760f7478bb) ) // SPA3 title logo? + char select + ROM_LOAD( "jc-104-00.183", 0x1000000, 0x0200000, CRC(6b2a2e93) SHA1(e34010e39043b67493bcb23a04828ab7cda8ba4d) ) // SPA4 + ROM_LOAD( "jc-105-00.184", 0x1200000, 0x0200000, CRC(73cad1f0) SHA1(5dbe4e318948e4f74bfc2d0d59455d43ba030c0d) ) // SPA5 11xxxxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD( "jc-108-00.185", 0x1400000, 0x0200000, CRC(67dd1131) SHA1(96f334378ae0267bdb3dc528635d8d03564bd859) ) // SPA6 text + ROM_LOAD16_BYTE( "j2g1x1.164", 0x1600000, 0x080000, CRC(66a7ea6a) SHA1(605cbc1eb50fb0decbea790f2a11e999d5fde762) ) // SPA-7A female portraits + ROM_LOAD16_BYTE( "j2g1x2.165", 0x1600001, 0x080000, CRC(660e770c) SHA1(1e385a6ee83559b269d2179e6c247238c0f3c850) ) // SPA-7B female portraits + + ROM_REGION( 0x1000000, "gfx2", 0 ) /* SPB GFX (background sprites) */ + ROM_LOAD( "jc-106-00.171", 0x000000, 0x200000, CRC(bc65661b) SHA1(da28b8fcd7c7a0de427a54be2cf41a1d6a295164) ) // SPB0 + ROM_LOAD( "jc-107-00.172", 0x200000, 0x200000, CRC(92a86e8b) SHA1(c37eddbc9d84239deb543504e27b5bdaf2528f79) ) // SPB1 + + ROM_REGION( 0x100000, "gfx3", 0 ) /* BG GFX */ + ROM_LOAD( "jc-200.00", 0x000000, 0x100000, CRC(1f30c24e) SHA1(0c413fc67c3ec020e6786e7157d82aa242c8d2ad) ) + + ROM_REGION( 0x1000000, "ymz", 0 ) /* Audio */ + ROM_LOAD( "jc-301-00.85", 0x000000, 0x100000, CRC(9c5b3077) SHA1(db9a31e1c65d9f12d0f2fb316ced48a02aae089d) ) + ROM_RELOAD(0x100000,0x100000) + ROM_LOAD( "jc-300-00.84", 0x200000, 0x200000, CRC(13d5b1eb) SHA1(b047594d0f1a71d89b8f072879ccba480f54a483) ) + ROM_LOAD( "j2m1x1.u56", 0x400000, 0x040000, CRC(baf6e25e) SHA1(6b02f3eb1eafcd43022a9f60f98573d02277adfe) ) + + ROM_REGION( 0x020000, "mcudata", 0 ) /* MCU data */ + ROM_LOAD16_WORD_SWAP( "j2d1x1.u13", 0x000000, 0x020000, CRC(b2b7fc90) SHA1(1b90c13bb41a313c4ed791a15d56073a7c29928b) ) +ROM_END + +static DRIVER_INIT( jchan ) +{ + jchan_state *state = machine.driver_data<jchan_state>(); + DRIVER_INIT_CALL( decrypt_toybox_rom ); + // install these here, putting them in the memory map causes issues + machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x403ffe, 0x403fff, FUNC(main2sub_cmd_w) ); + machine.device("sub")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x400000, 0x400001, FUNC(sub2main_cmd_w) ); + + + memset(state->m_mcu_com, 0, 4 * sizeof( UINT16 ) ); + + machine.device<nvram_device>("nvram")->set_base(state->m_nvram_data, sizeof(state->m_nvram_data)); +} + + +/* game drivers */ +GAME( 1995, jchan, 0, jchan, jchan, jchan, ROT0, "Kaneko", "Jackie Chan - The Kung-Fu Master", GAME_IMPERFECT_GRAPHICS ) +GAME( 1995, jchan2, 0, jchan, jchan2, jchan, ROT0, "Kaneko", "Jackie Chan in Fists of Fire", GAME_IMPERFECT_GRAPHICS ) |