summaryrefslogtreecommitdiffstatshomepage
path: root/trunk/src/mame/drivers/jangou.c
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/src/mame/drivers/jangou.c')
-rw-r--r--trunk/src/mame/drivers/jangou.c1437
1 files changed, 1437 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jangou.c b/trunk/src/mame/drivers/jangou.c
new file mode 100644
index 00000000000..2caf86151cd
--- /dev/null
+++ b/trunk/src/mame/drivers/jangou.c
@@ -0,0 +1,1437 @@
+/*******************************************************************************************
+
+Jangou (c) 1983 Nichibutsu
+
+driver by David Haywood, Angelo Salese and Phil Bennett
+
+TODO:
+-unemulated screen flipping;
+-jngolady: RNG in this isn't working properly...looking at the code,when the mcu isn't on
+ irq routine there's a poll to the [8] ram address,unsurprisingly it's the RNG seed.
+ The problem is that when the rti opcode occurs the program flow doesn't return to feed the
+ RNG but executes another irq,probably there are too many irq pollings and the mcu goes out
+ of cycles...for now I'm kludging it,my guess is that it can be either a cpu bug,a comms bug
+ or 8 is really connected to a RNG seed and the starting code is just for initializing it.
+-dip-switches;
+
+============================================================================================
+Debug cheats:
+
+*jangou
+$c132 coin counter
+$c088-$c095 player tiles
+
+*******************************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m6800/m6800.h"
+#include "sound/ay8910.h"
+#include "sound/hc55516.h"
+#include "sound/msm5205.h"
+#include "video/resnet.h"
+#include "machine/nvram.h"
+
+#define MASTER_CLOCK XTAL_19_968MHz
+
+class jangou_state : public driver_device
+{
+public:
+ jangou_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ /* sound-related */
+ // Jangou CVSD Sound
+ emu_timer *m_cvsd_bit_timer;
+ UINT8 m_cvsd_shiftreg;
+ int m_cvsd_shift_cnt;
+ // Jangou Lady ADPCM Sound
+ UINT8 m_adpcm_byte;
+ int m_msm5205_vclk_toggle;
+
+ /* misc */
+ UINT8 m_mux_data;
+ UINT8 m_nsc_latch;
+ UINT8 m_z80_latch;
+
+ /* devices */
+ device_t *m_cpu_0;
+ device_t *m_cpu_1;
+ device_t *m_cvsd;
+ device_t *m_nsc;
+
+ /* video-related */
+ UINT8 m_pen_data[0x10];
+ UINT8 m_blit_data[6];
+ UINT8 m_blit_buffer[256 * 256];
+ DECLARE_WRITE8_MEMBER(blitter_process_w);
+ DECLARE_WRITE8_MEMBER(blit_vregs_w);
+ DECLARE_WRITE8_MEMBER(mux_w);
+ DECLARE_WRITE8_MEMBER(output_w);
+ DECLARE_WRITE8_MEMBER(sound_latch_w);
+ DECLARE_READ8_MEMBER(sound_latch_r);
+ DECLARE_WRITE8_MEMBER(cvsd_w);
+ DECLARE_WRITE8_MEMBER(adpcm_w);
+ DECLARE_READ8_MEMBER(master_com_r);
+ DECLARE_WRITE8_MEMBER(master_com_w);
+ DECLARE_READ8_MEMBER(slave_com_r);
+ DECLARE_WRITE8_MEMBER(slave_com_w);
+ DECLARE_READ8_MEMBER(jngolady_rng_r);
+};
+
+
+/*************************************
+ *
+ * Video Hardware
+ *
+ *************************************/
+
+/* guess: use the same resistor values as Crazy Climber (needs checking on the real HW) */
+static PALETTE_INIT( jangou )
+{
+ const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
+ static const int resistances_rg[3] = { 1000, 470, 220 };
+ static const int resistances_b [2] = { 470, 220 };
+ double weights_rg[3], weights_b[2];
+ int i;
+
+ /* compute the color output resistor weights */
+ compute_resistor_weights(0, 255, -1.0,
+ 3, resistances_rg, weights_rg, 0, 0,
+ 2, resistances_b, weights_b, 0, 0,
+ 0, 0, 0, 0, 0);
+
+ for (i = 0;i < machine.total_colors(); i++)
+ {
+ int bit0, bit1, bit2;
+ int r, g, b;
+
+ /* red component */
+ bit0 = (color_prom[i] >> 0) & 0x01;
+ bit1 = (color_prom[i] >> 1) & 0x01;
+ bit2 = (color_prom[i] >> 2) & 0x01;
+ r = combine_3_weights(weights_rg, bit0, bit1, bit2);
+
+ /* green component */
+ bit0 = (color_prom[i] >> 3) & 0x01;
+ bit1 = (color_prom[i] >> 4) & 0x01;
+ bit2 = (color_prom[i] >> 5) & 0x01;
+ g = combine_3_weights(weights_rg, bit0, bit1, bit2);
+
+ /* blue component */
+ bit0 = (color_prom[i] >> 6) & 0x01;
+ bit1 = (color_prom[i] >> 7) & 0x01;
+ b = combine_2_weights(weights_b, bit0, bit1);
+
+ palette_set_color(machine, i, MAKE_RGB(r, g, b));
+ }
+}
+
+static VIDEO_START( jangou )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ state->save_item(NAME(state->m_blit_buffer));
+}
+
+static SCREEN_UPDATE_IND16( jangou )
+{
+ jangou_state *state = screen.machine().driver_data<jangou_state>();
+ int x, y;
+
+ for (y = cliprect.min_y; y <= cliprect.max_y; ++y)
+ {
+ UINT8 *src = &state->m_blit_buffer[y * 512 / 2 + cliprect.min_x];
+ UINT16 *dst = &bitmap.pix16(y, cliprect.min_x);
+
+ for (x = cliprect.min_x; x <= cliprect.max_x; x += 2)
+ {
+ UINT32 srcpix = *src++;
+ *dst++ = screen.machine().pens[srcpix & 0xf];
+ *dst++ = screen.machine().pens[(srcpix >> 4) & 0xf];
+ }
+ }
+
+ return 0;
+}
+
+/*
+Blitter Memory Map:
+
+src lo word[$12]
+src hi word[$13]
+x [$14]
+y [$15]
+h [$16]
+w [$17]
+*/
+
+static UINT8 jangou_gfx_nibble( running_machine &machine, UINT16 niboffset )
+{
+ const UINT8 *const blit_rom = machine.root_device().memregion("gfx")->base();
+
+ if (niboffset & 1)
+ return (blit_rom[(niboffset >> 1) & 0xffff] & 0xf0) >> 4;
+ else
+ return (blit_rom[(niboffset >> 1) & 0xffff] & 0x0f);
+}
+
+static void plot_jangou_gfx_pixel( running_machine &machine, UINT8 pix, int x, int y )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+ if (y < 0 || y >= 512)
+ return;
+ if (x < 0 || x >= 512)
+ return;
+
+ if (x & 1)
+ state->m_blit_buffer[(y * 256) + (x >> 1)] = (state->m_blit_buffer[(y * 256) + (x >> 1)] & 0x0f) | ((pix << 4) & 0xf0);
+ else
+ state->m_blit_buffer[(y * 256) + (x >> 1)] = (state->m_blit_buffer[(y * 256) + (x >> 1)] & 0xf0) | (pix & 0x0f);
+}
+
+WRITE8_MEMBER(jangou_state::blitter_process_w)
+{
+ int src, x, y, h, w, flipx;
+ m_blit_data[offset] = data;
+
+ if (offset == 5)
+ {
+ int count = 0;
+ int xcount, ycount;
+
+ /* printf("%02x %02x %02x %02x %02x %02x\n", m_blit_data[0], m_blit_data[1], m_blit_data[2],
+ m_blit_data[3], m_blit_data[4], m_blit_data[5]); */
+ w = (m_blit_data[4] & 0xff) + 1;
+ h = (m_blit_data[5] & 0xff) + 1;
+ src = ((m_blit_data[1] << 8)|(m_blit_data[0] << 0));
+ x = (m_blit_data[2] & 0xff);
+ y = (m_blit_data[3] & 0xff);
+
+ // lowest bit of src controls flipping / draw direction?
+ flipx = (m_blit_data[0] & 1);
+
+ if (!flipx)
+ src += (w * h) - 1;
+ else
+ src -= (w * h) - 1;
+
+ for (ycount = 0; ycount < h; ycount++)
+ {
+ for(xcount = 0; xcount < w; xcount++)
+ {
+ int drawx = (x + xcount) & 0xff;
+ int drawy = (y + ycount) & 0xff;
+ UINT8 dat = jangou_gfx_nibble(machine(), src + count);
+ UINT8 cur_pen_hi = m_pen_data[(dat & 0xf0) >> 4];
+ UINT8 cur_pen_lo = m_pen_data[(dat & 0x0f) >> 0];
+
+ dat = cur_pen_lo | (cur_pen_hi << 4);
+
+ if ((dat & 0xff) != 0)
+ plot_jangou_gfx_pixel(machine(), dat, drawx, drawy);
+
+ if (!flipx)
+ count--;
+ else
+ count++;
+ }
+ }
+ }
+}
+
+/* What is the bit 5 (0x20) for?*/
+WRITE8_MEMBER(jangou_state::blit_vregs_w)
+{
+
+ // printf("%02x %02x\n", offset, data);
+ m_pen_data[offset] = data & 0xf;
+}
+
+/*************************************
+ *
+ * I/O
+ *
+ *************************************/
+
+WRITE8_MEMBER(jangou_state::mux_w)
+{
+ m_mux_data = ~data;
+}
+
+WRITE8_MEMBER(jangou_state::output_w)
+{
+ /*
+ --x- ---- ? (polls between high and low in irq routine,probably signals the vblank routine)
+ ---- -x-- flip screen
+ ---- ---x coin counter
+ */
+// printf("%02x\n", data);
+ coin_counter_w(machine(), 0, data & 0x01);
+// flip_screen_set(data & 0x04);
+// coin_lockout_w(machine(), 0, ~data & 0x20);
+}
+
+static READ8_DEVICE_HANDLER( input_mux_r )
+{
+ jangou_state *state = device->machine().driver_data<jangou_state>();
+ switch(state->m_mux_data)
+ {
+ case 0x01: return state->ioport("PL1_1")->read();
+ case 0x02: return state->ioport("PL1_2")->read();
+ case 0x04: return state->ioport("PL2_1")->read();
+ case 0x08: return state->ioport("PL2_2")->read();
+ case 0x10: return state->ioport("PL1_3")->read();
+ case 0x20: return state->ioport("PL2_3")->read();
+ }
+
+ return device->machine().root_device().ioport("IN_NOMUX")->read();
+}
+
+static READ8_DEVICE_HANDLER( input_system_r )
+{
+ return device->machine().root_device().ioport("SYSTEM")->read();
+}
+
+
+/*************************************
+ *
+ * Sample Player CPU
+ *
+ *************************************/
+
+WRITE8_MEMBER(jangou_state::sound_latch_w)
+{
+ soundlatch_byte_w(space, 0, data & 0xff);
+ device_set_input_line(m_cpu_1, INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+READ8_MEMBER(jangou_state::sound_latch_r)
+{
+ device_set_input_line(m_cpu_1, INPUT_LINE_NMI, CLEAR_LINE);
+ return soundlatch_byte_r(space, 0);
+}
+
+/* Jangou HC-55516 CVSD */
+WRITE8_MEMBER(jangou_state::cvsd_w)
+{
+ m_cvsd_shiftreg = data;
+}
+
+static TIMER_CALLBACK( cvsd_bit_timer_callback )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ /* Data is shifted out at the MSB */
+ hc55516_digit_w(state->m_cvsd, (state->m_cvsd_shiftreg >> 7) & 1);
+ state->m_cvsd_shiftreg <<= 1;
+
+ /* Trigger an IRQ for every 8 shifted bits */
+ if ((++state->m_cvsd_shift_cnt & 7) == 0)
+ device_set_input_line(state->m_cpu_1, 0, HOLD_LINE);
+}
+
+
+/* Jangou Lady MSM5218 (MSM5205-compatible) ADPCM */
+WRITE8_MEMBER(jangou_state::adpcm_w)
+{
+ m_adpcm_byte = data;
+}
+
+static void jngolady_vclk_cb( device_t *device )
+{
+ jangou_state *state = device->machine().driver_data<jangou_state>();
+
+ if (state->m_msm5205_vclk_toggle == 0)
+ msm5205_data_w(device, state->m_adpcm_byte >> 4);
+ else
+ {
+ msm5205_data_w(device, state->m_adpcm_byte & 0xf);
+ device_set_input_line(state->m_cpu_1, 0, HOLD_LINE);
+ }
+
+ state->m_msm5205_vclk_toggle ^= 1;
+}
+
+
+/*************************************
+ *
+ * Jangou Lady NSC8105 CPU
+ *
+ *************************************/
+
+READ8_MEMBER(jangou_state::master_com_r)
+{
+ return m_z80_latch;
+}
+
+WRITE8_MEMBER(jangou_state::master_com_w)
+{
+
+ device_set_input_line(m_nsc, 0, HOLD_LINE);
+ m_nsc_latch = data;
+}
+
+READ8_MEMBER(jangou_state::slave_com_r)
+{
+ return m_nsc_latch;
+}
+
+WRITE8_MEMBER(jangou_state::slave_com_w)
+{
+ m_z80_latch = data;
+}
+
+/*************************************
+ *
+ * Jangou Memory Map
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( cpu0_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x9fff) AM_ROM
+ AM_RANGE(0xc000, 0xc7ff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu0_io, AS_IO, 8, jangou_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01,0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02,0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x10,0x10) AM_READ_PORT("DSW") //dsw + blitter busy flag
+ AM_RANGE(0x10,0x10) AM_WRITE(output_w)
+ AM_RANGE(0x11,0x11) AM_WRITE(mux_w)
+ AM_RANGE(0x12,0x17) AM_WRITE(blitter_process_w)
+ AM_RANGE(0x20,0x2f) AM_WRITE(blit_vregs_w)
+ AM_RANGE(0x30,0x30) AM_WRITENOP //? polls 0x03 continuously
+ AM_RANGE(0x31,0x31) AM_WRITE(sound_latch_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( cpu1_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM AM_WRITENOP
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu1_io, AS_IO, 8, jangou_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00,0x00) AM_READ(sound_latch_r)
+ AM_RANGE(0x01,0x01) AM_WRITE(cvsd_w)
+ AM_RANGE(0x02,0x02) AM_WRITENOP // Echoes sound command - acknowledge?
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Jangou Lady Memory Map
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( jngolady_cpu0_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x9fff) AM_ROM
+ AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0xe000, 0xe000) AM_READWRITE(master_com_r,master_com_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( jngolady_cpu1_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM AM_WRITENOP
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jngolady_cpu1_io, AS_IO, 8, jangou_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00,0x00) AM_READ(sound_latch_r)
+ AM_RANGE(0x01,0x01) AM_WRITE(adpcm_w)
+ AM_RANGE(0x02,0x02) AM_WRITENOP
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( nsc_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x007f) AM_RAM //internal ram for irq etc.
+ AM_RANGE(0x8000, 0x8000) AM_WRITENOP //write-only,irq related?
+ AM_RANGE(0x9000, 0x9000) AM_READWRITE(slave_com_r,slave_com_w)
+ AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE("share1")
+ AM_RANGE(0xf000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+/*************************************
+ *
+ * Country Girl Memory Map
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( cntrygrl_cpu0_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM
+// AM_RANGE(0xc000, 0xc7ff) AM_RAM
+ AM_RANGE(0xe000, 0xefff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cntrygrl_cpu0_io, AS_IO, 8, jangou_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01,0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02,0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x10,0x10) AM_READ_PORT("DSW") //dsw + blitter busy flag
+ AM_RANGE(0x10,0x10) AM_WRITE(output_w)
+ AM_RANGE(0x11,0x11) AM_WRITE(mux_w)
+ AM_RANGE(0x12,0x17) AM_WRITE(blitter_process_w)
+ AM_RANGE(0x20,0x2f) AM_WRITE(blit_vregs_w )
+ AM_RANGE(0x30,0x30) AM_WRITENOP //? polls 0x03 continuously
+// AM_RANGE(0x31,0x31) AM_WRITE(sound_latch_w)
+ADDRESS_MAP_END
+
+/*************************************
+ *
+ * Royal Card Memory Map
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( roylcrdn_cpu0_map, AS_PROGRAM, 8, jangou_state )
+ AM_RANGE(0x0000, 0x2fff) AM_ROM
+ AM_RANGE(0x7000, 0x77ff) AM_RAM AM_SHARE("nvram") /* MK48Z02B-15 ZEROPOWER RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( roylcrdn_cpu0_io, AS_IO, 8, jangou_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01,0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02,0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x10,0x10) AM_READ_PORT("DSW") /* DSW + blitter busy flag */
+ AM_RANGE(0x10,0x10) AM_WRITENOP /* Writes continuosly 0's in attract mode, and 1's in game */
+ AM_RANGE(0x11,0x11) AM_WRITE(mux_w)
+ AM_RANGE(0x13,0x13) AM_READNOP /* Often reads bit7 with unknown purposes */
+ AM_RANGE(0x12,0x17) AM_WRITE(blitter_process_w)
+ AM_RANGE(0x20,0x2f) AM_WRITE(blit_vregs_w)
+ AM_RANGE(0x30,0x30) AM_WRITENOP /* Seems to write 0x10 on each sound event */
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Input Port Definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( jangou )
+ PORT_START("PL1_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_START("PL1_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("PL2_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_START("PL2_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("PL1_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("PL2_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+ /*The "unknown" bits for this port might be actually unused*/
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN_NOMUX")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ /* there's a bank of 6 dip-switches in there*/
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") // guess
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // blitter busy flag
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( macha )
+ PORT_START("PL1_1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN_NOMUX")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1P A") PORT_CODE(KEYCODE_Z)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("1P B") PORT_CODE(KEYCODE_X)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("1P C") PORT_CODE(KEYCODE_C)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ /*The "unknown" bits for this port might be actually unused*/
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Analyzer")
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
+
+ /* there's a bank of 6 dip-switches in there. */
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") // guess
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // blitter busy flag
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( cntrygrl )
+ PORT_START("PL1_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1P Keep 1") PORT_CODE(KEYCODE_Z)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("1P Keep 2") PORT_CODE(KEYCODE_X)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("1P Keep 3") PORT_CODE(KEYCODE_C)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("1P Keep 4") PORT_CODE(KEYCODE_V)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("1P Keep 5") PORT_CODE(KEYCODE_B)
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("1P Play") PORT_CODE(KEYCODE_Q)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("1P Left") PORT_CODE(KEYCODE_E)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("1P Right") PORT_CODE(KEYCODE_R)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("1P Flip Flop")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("1P Bonus") PORT_CODE(KEYCODE_W)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("1P Take") PORT_CODE(KEYCODE_A)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("2P Keep 1")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("2P Keep 2")
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("2P Keep 3")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("2P Keep 4")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_NAME("2P Keep 5")
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_NAME("2P Play")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_PLAYER(2) PORT_NAME("1P Left")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_PLAYER(2) PORT_NAME("1P Right")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) PORT_NAME("2P Flip Flop")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_PLAYER(2) PORT_NAME("1P Bonus")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_PLAYER(2) PORT_NAME("1P Take")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x04, 0x04, "Memory Reset" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Analyzer" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_DIPNAME( 0x40, 0x40, "Credit Clear" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Two Pairs" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x03, 0x03, "Maximum Rate") PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x00, "90" )
+ PORT_DIPSETTING( 0x01, "83" )
+ PORT_DIPSETTING( 0x02, "76" )
+ PORT_DIPSETTING( 0x03, "69" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x04, "2")
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x0c, "0" )
+ PORT_DIPNAME( 0x10, 0x10, "Maximum Bet" ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x20, 0x20, "Coin A setting" ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin / 25 Credits" )
+ PORT_DIPNAME( 0x40, 0x40, "Coin B setting" ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin / 10 Credits" )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // blitter busy flag
+
+ PORT_START("IN_NOMUX")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( jngolady )
+ PORT_INCLUDE( jangou )
+
+ PORT_MODIFY("PL1_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Start / P1 Mahjong Flip Flop")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("P1 Ready")
+
+ PORT_MODIFY("PL2_3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("P2 Start / P2 Mahjong Flip Flop")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_NAME("P2 Ready")
+
+ PORT_MODIFY("SYSTEM")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no service switch
+
+ /* 6 or 7 dip-switches here? bit 6 seems used as vblank.*/
+ PORT_MODIFY("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //blitter busy flag
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( roylcrdn )
+ PORT_START("PL1_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_NAME("1P Bet1") /* 1P Bet1 */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_NAME("1P Bet2") /* 1P Bet2 */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_NAME("1P Bet3") /* 1P Bet3 */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("1P Bet4") /* 1P Bet4 */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("1P Bet5") /* 1P Bet5 */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LCONTROL) PORT_NAME("1P Flip-Flop") /* 1P Flip-Flop */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1) PORT_NAME("1P Start") /* 1P Start */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4) PORT_NAME("1P Take Score") /* 1P Take Score */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3) PORT_NAME("1P Hi-Lo (W-Up)") /* 1P W-Up */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_NAME("1P Hi (Big)") /* 1P Big */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_NAME("1P Lo (Small)") /* 1P Small */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_NAME("1P Stand") /* 1P Stand */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_NAME("1P Hit") /* 1P Hit */
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("2P Bet1") /* 2P Bet1 */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2P Bet2") /* 2P Bet2 */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("2P Bet3") /* 2P Bet3 */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("2P Bet4") /* 2P Bet4 */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("2P Bet5") /* 2P Bet5 */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RCONTROL) PORT_NAME("2P Flip-Flop") /* 2P Flip-Flop */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("2P Start") /* 2P Start */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) PORT_NAME("2P Take Score") /* 2P Take Score */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("2P Hi-Lo (W-Up)") /* 2P W-Up */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_UP) PORT_NAME("2P Hi (Big)") /* 2P Big */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) PORT_NAME("2P Lo (Small)") /* 2P Small */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("2P Stand") /* 2P Stand */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("2P Hit") /* 2P Hit */
+ PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL1_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("PL2_3")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) /* Spare 2 */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_TOGGLE PORT_CODE(KEYCODE_9) PORT_NAME("Memory Reset") /* Memory Reset */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_TOGGLE PORT_CODE(KEYCODE_0) PORT_NAME("Analyzer") /* Analyzer */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_TOGGLE PORT_CODE(KEYCODE_F2) PORT_NAME("Test Mode") /* Test Mode */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin In") /* Coin In */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Credit Clear") /* Credit Clear */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) /* Spare 1 */
+
+ PORT_START("DSW") /* Not a real DSW on PCB */
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* blitter busy flag */
+
+ PORT_START("IN_NOMUX")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Sound HW Config
+ *
+ *************************************/
+
+static const ay8910_interface ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_HANDLER(input_mux_r),
+ DEVCB_HANDLER(input_system_r),
+ DEVCB_NULL,
+ DEVCB_NULL
+};
+
+static const msm5205_interface msm5205_config =
+{
+ jngolady_vclk_cb,
+ MSM5205_S96_4B
+};
+
+static SOUND_START( jangou )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ /* Create a timer to feed the CVSD DAC with sample bits */
+ state->m_cvsd_bit_timer = machine.scheduler().timer_alloc(FUNC(cvsd_bit_timer_callback));
+ state->m_cvsd_bit_timer->adjust(attotime::from_hz(MASTER_CLOCK / 1024), 0, attotime::from_hz(MASTER_CLOCK / 1024));
+}
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_START( common )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ state->m_cpu_0 = machine.device("cpu0");
+ state->m_cpu_1 = machine.device("cpu1");
+ state->m_cvsd = machine.device("cvsd");
+ state->m_nsc = machine.device("nsc");
+
+ state->save_item(NAME(state->m_pen_data));
+ state->save_item(NAME(state->m_blit_data));
+ state->save_item(NAME(state->m_mux_data));
+}
+
+static MACHINE_START( jangou )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ MACHINE_START_CALL(common);
+
+ state->save_item(NAME(state->m_cvsd_shiftreg));
+ state->save_item(NAME(state->m_cvsd_shift_cnt));
+}
+
+static MACHINE_START( jngolady )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ MACHINE_START_CALL(common);
+
+ state->save_item(NAME(state->m_adpcm_byte));
+ state->save_item(NAME(state->m_msm5205_vclk_toggle));
+ state->save_item(NAME(state->m_nsc_latch));
+ state->save_item(NAME(state->m_z80_latch));
+}
+
+static MACHINE_RESET( common )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+ int i;
+
+ state->m_mux_data = 0;
+
+ for (i = 0; i < 6; i++)
+ state->m_blit_data[i] = 0;
+
+ for (i = 0; i < 16; i++)
+ state->m_pen_data[i] = 0;
+}
+
+static MACHINE_RESET( jangou )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ MACHINE_RESET_CALL(common);
+
+ state->m_cvsd_shiftreg = 0;
+ state->m_cvsd_shift_cnt = 0;
+}
+
+static MACHINE_RESET( jngolady )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+
+ MACHINE_RESET_CALL(common);
+
+ state->m_adpcm_byte = 0;
+ state->m_msm5205_vclk_toggle = 0;
+ state->m_nsc_latch = 0;
+ state->m_z80_latch = 0;
+}
+
+/* Note: All frequencies and dividers are unverified */
+static MACHINE_CONFIG_START( jangou, jangou_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("cpu0", Z80, MASTER_CLOCK / 8)
+ MCFG_CPU_PROGRAM_MAP(cpu0_map)
+ MCFG_CPU_IO_MAP(cpu0_io)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ MCFG_CPU_ADD("cpu1", Z80, MASTER_CLOCK / 8)
+ MCFG_CPU_PROGRAM_MAP(cpu1_map)
+ MCFG_CPU_IO_MAP(cpu1_io)
+
+ MCFG_MACHINE_START(jangou)
+ MCFG_MACHINE_RESET(jangou)
+
+ /* video hardware */
+ MCFG_PALETTE_INIT(jangou)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) //not accurate
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1)
+ MCFG_SCREEN_UPDATE_STATIC(jangou)
+
+ MCFG_PALETTE_LENGTH(32)
+
+ MCFG_VIDEO_START(jangou)
+
+ /* sound hardware */
+ MCFG_SOUND_START(jangou)
+
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, MASTER_CLOCK / 16)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
+
+ MCFG_SOUND_ADD("cvsd", HC55516, MASTER_CLOCK / 1024)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( jngolady, jangou )
+
+ /* basic machine hardware */
+
+ MCFG_CPU_MODIFY("cpu0")
+ MCFG_CPU_PROGRAM_MAP(jngolady_cpu0_map)
+
+ MCFG_CPU_MODIFY("cpu1")
+ MCFG_CPU_PROGRAM_MAP(jngolady_cpu1_map)
+ MCFG_CPU_IO_MAP(jngolady_cpu1_io)
+
+ MCFG_CPU_ADD("nsc", NSC8105, MASTER_CLOCK / 8)
+ MCFG_CPU_PROGRAM_MAP(nsc_map)
+
+ MCFG_MACHINE_START(jngolady)
+ MCFG_MACHINE_RESET(jngolady)
+
+ /* sound hardware */
+ MCFG_SOUND_START(0)
+ MCFG_DEVICE_REMOVE("cvsd")
+
+ MCFG_SOUND_ADD("msm", MSM5205, XTAL_400kHz)
+ MCFG_SOUND_CONFIG(msm5205_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cntrygrl, jangou )
+
+ /* basic machine hardware */
+
+ MCFG_CPU_MODIFY("cpu0")
+ MCFG_CPU_PROGRAM_MAP(cntrygrl_cpu0_map )
+ MCFG_CPU_IO_MAP(cntrygrl_cpu0_io )
+
+ MCFG_DEVICE_REMOVE("cpu1")
+
+ MCFG_MACHINE_START(common)
+ MCFG_MACHINE_RESET(common)
+
+ /* sound hardware */
+ MCFG_SOUND_START(0)
+ MCFG_DEVICE_REMOVE("cvsd")
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( roylcrdn, jangou )
+
+ /* basic machine hardware */
+
+ MCFG_CPU_MODIFY("cpu0")
+ MCFG_CPU_PROGRAM_MAP(roylcrdn_cpu0_map )
+ MCFG_CPU_IO_MAP(roylcrdn_cpu0_io )
+
+ MCFG_DEVICE_REMOVE("cpu1")
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ MCFG_MACHINE_START(common)
+ MCFG_MACHINE_RESET(common)
+
+ /* sound hardware */
+ MCFG_SOUND_START(0)
+ MCFG_DEVICE_REMOVE("cvsd")
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+/*
+JANGOU (C)1982 Nichibutsu
+
+CPU: Z80 *2
+XTAL: 19.968MHz
+SOUND: AY-3-8910
+
+Location 2-P: HARRIS HCI-55536-5
+Location 3-G: MB7051
+*/
+
+ROM_START( jangou )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "jg05.bin", 0x00000, 0x02000, CRC(a3cfe33f) SHA1(9ad34a2167568316d242c990ea6fe42dadd4ac30) )
+ ROM_LOAD( "jg06.bin", 0x02000, 0x02000, CRC(d8523478) SHA1(f32c2e866c6aeae29f25f0947b07d725ce61d89d) )
+ ROM_LOAD( "jg07.bin", 0x04000, 0x02000, CRC(4b30d1fc) SHA1(6f240aa4b7a343f180446581fe95cf7da0fba57b) )
+ ROM_LOAD( "jg08.bin", 0x06000, 0x02000, CRC(bb078813) SHA1(a3b7df84629337c83307f49f52338aa983e531ba) )
+
+ ROM_REGION( 0x10000, "cpu1", 0 )
+ ROM_LOAD( "jg03.bin", 0x00000, 0x02000, CRC(5a113e90) SHA1(7d9ae481680fc640e03f6836f60bccb933bbef31) )
+ ROM_LOAD( "jg04.bin", 0x02000, 0x02000, CRC(accd3ab5) SHA1(46a502801da7a56d73a984614f10b20897e340e8) )
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "jg01.bin", 0x00000, 0x02000, CRC(5034a744) SHA1(b83212b6ff12aaf730c6d3e3d1470d613bbe0d1d) )
+ ROM_LOAD( "jg02.bin", 0x02000, 0x02000, CRC(10e7abfe) SHA1(3f5e0c5911baac19c381686e55f207166fe67d44) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "jg3_g.bin", 0x00, 0x20, CRC(d389549d) SHA1(763486052b34f8a38247820109b114118a9f829f) )
+ROM_END
+
+/*
+
+Monoshiri Quiz Osyaberi Macha (c)1983 Logitec
+Same board as jangou
+
+CPU: Z80x2
+Sound: AY-3-8910, HC55536
+XTAL: 20.000MHz
+
+all EPROMs are 2764
+
+POM1.9D -- Programs
+POM2.9E |
+POM3.9F |
+POM4.9G |
+POM5.9H /
+
+POM6.9L -- Programs
+POM7.9M |
+POM8.9N |
+POM9.9P /
+
+POM10.5N -- Graphics
+POM11.5M |
+POM12.BIN|
+POM13.BIN /
+(12 and 13 is on small daughter board plugged into the socket 5L)
+
+IC3G.BIN - Color PROM
+
+RAM: HM6116LP-3 (16KbitSRAM location 9C, next to POM1)
+ M5K4164NP-15 (64KbitDRAM location 4E, 4F, 4G, 4H)
+
+*/
+
+ROM_START( macha )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "pom1.9d", 0x00000, 0x02000, CRC(fbe28b4e) SHA1(2617f8c107b64aa540158a772a725eb68982e095) )
+ ROM_LOAD( "pom2.9e", 0x02000, 0x02000, CRC(16a8d176) SHA1(30fe65d3a1744afc70c25c29119db3f5e7126601) )
+ ROM_LOAD( "pom3.9f", 0x04000, 0x02000, CRC(c31eeb04) SHA1(65d4873fcaff677f03721139dc80b2fe5108c633) )
+ ROM_LOAD( "pom4.9g", 0x06000, 0x02000, CRC(bdb0dd0e) SHA1(d8039fb9996e8707a0c5ca0760d4d6792bbe7270) )
+ ROM_LOAD( "pom5.9h", 0x08000, 0x02000, CRC(db6d86e8) SHA1(e9c0f52abd504f39187d0fb7de5b7fffc795204c) )
+
+ ROM_REGION( 0x10000, "cpu1", 0 )
+ ROM_LOAD( "pom9.9p", 0x00000, 0x02000, CRC(f4d4e0a8) SHA1(914fe35d4434b826ca3b0a230b87017b033dd512) )
+ ROM_LOAD( "pom8.9n", 0x02000, 0x02000, CRC(8be49178) SHA1(2233d964a25ef61063b97891f6ad46d6eb10b0c6) )
+ ROM_LOAD( "pom7.9m", 0x04000, 0x02000, CRC(48a89180) SHA1(36e916583cc89090880111320537b545620d95fd) )
+ ROM_LOAD( "pom6.9l", 0x06000, 0x02000, CRC(7dbafffe) SHA1(2f0c5a340625df30029874ca447f0662ea354547) )
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "pom10.5n", 0x00000, 0x02000, CRC(5e387db0) SHA1(72fd6d3ae722260cb50d1040faa128f3e5427402) )
+ ROM_LOAD( "pom11.5m", 0x02000, 0x02000, CRC(17b54f4e) SHA1(5ecbebc063b5eb888ec1dbf210f54fa3a774ab70) )
+ ROM_LOAD( "pom12.bin", 0x04000, 0x02000, CRC(5f1b73ca) SHA1(b8ce01a3975505a2a6b4d4c688b6c7ae4f6df07d) )
+ ROM_LOAD( "pom13.bin", 0x06000, 0x02000, CRC(91c489f2) SHA1(a4d2fcebdbdea73ca03722104732e7c6efda5d4d) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "ic3g.bin", 0x00, 0x20, CRC(d5243aa5) SHA1(d70d5dcb1a3241bec16589ed2eb1cc0054c9ed8e) )
+ROM_END
+
+/*
+Jangou Lady
+(c)1984 Nihon Bussan
+
+CPU: Z80 x2 (#1,#2)
+ (40pin unknown:#3)
+SOUND: AY-3-8910
+ MSM5218RS
+OSC: 19.968MHz
+ 400KHz
+
+
+1.5N chr.
+2.5M
+3.5L
+
+4.9P Z80#1 prg.
+5.9N
+6.9M
+7.9L
+
+8.9H Z80#2 prg.
+9.9G
+10.9F
+11.9E
+12.9D
+
+M13.13 CPU#3 prg. (?)
+
+JL.3G color
+*/
+
+ROM_START( jngolady )
+ ROM_REGION( 0xa000, "cpu0", 0 )
+ ROM_LOAD( "8.9h", 0x08000, 0x02000, CRC(69e31165) SHA1(81b166c101136ed453a4f4cd88445eb1da5dd0aa) )
+ ROM_LOAD( "9.9g", 0x06000, 0x02000, CRC(2faba771) SHA1(d88d0673c9b8cf3783b23c7290253475c9bf397e) )
+ ROM_LOAD( "10.9f", 0x04000, 0x02000, CRC(dd311ff9) SHA1(be39ed25343796dc062a612fe82ca19ceb06a9e7) )
+ ROM_LOAD( "11.9e", 0x02000, 0x02000, CRC(66cad038) SHA1(c60713615d58a9888e21bfec62fee53558a98eaa) )
+ ROM_LOAD( "12.9d", 0x00000, 0x02000, CRC(99c5cc06) SHA1(3a9b3810bb542e252521923ec3026f10f176fa82) )
+
+ ROM_REGION( 0x10000, "cpu1", 0 )
+ ROM_LOAD( "4.9p", 0x00000, 0x02000, CRC(34cc2c71) SHA1(b407fed069baf3df316f0006a559a6c5e0be5bd0) )
+ ROM_LOAD( "5.9n", 0x02000, 0x02000, CRC(42ed7832) SHA1(2681a532049fee494e1d1779d9dc08b17ce6e134) )
+ ROM_LOAD( "6.9m", 0x04000, 0x02000, CRC(9e0e7ef4) SHA1(c68d30e60377c1027f4f053c528a80df09b8ee08) )
+ ROM_LOAD( "7.9l", 0x06000, 0x02000, CRC(048615d9) SHA1(3c79830db8792ae0746513ed9849cc5d43051ed6) )
+
+ ROM_REGION( 0x10000, "nsc", 0 )
+ ROM_LOAD( "m13.13", 0x0f000, 0x01000, CRC(5b20b0e2) SHA1(228d2d931e6daab3572a1f128b5686f84b6a5a29) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "jl.3g", 0x00, 0x20, CRC(15ffff8c) SHA1(5782697f9c9a6bb04bbf7824cd49033c962899f0) )
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "1.5n", 0x00000, 0x02000, CRC(54027dee) SHA1(0616c12dbf3a0515cf4312fc5e238a61c97f8084) )
+ ROM_LOAD( "2.5m", 0x02000, 0x02000, CRC(323dfad5) SHA1(5908acbf80e4b609ee8e5c313ac99717860dd19c) )
+ ROM_LOAD( "3.5l", 0x04000, 0x04000, CRC(14688574) SHA1(241eaf1838239e38d11dff3556fb0a609a4b46aa) )
+ROM_END
+
+ROM_START( cntrygrl )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "rom4.7l", 0x00000, 0x02000, CRC(adba8e2f) SHA1(2aae77838e3de6e665b32a7fe4ac3f627c35b871) )
+ ROM_LOAD( "rom5.7k", 0x02000, 0x02000, CRC(24d210ed) SHA1(6a0eae9d459975fbaad75bf21284baac3ba4f872) )
+
+ /* wtf,these 2 roms are next to the CPU roms, one is a CPU rom from Moon Quasar, the other a GFX rom from Crazy Climber,
+ I dunno what's going on,the game doesn't appear to need these two....*/
+ ROM_REGION( 0x1000, "user1", 0 )
+ ROM_LOAD( "rom6.7h", 0x00000, 0x0800, CRC(33965a89) SHA1(92912cea76a472d9b709c664d9818844a07fcc32) ) // = mq3 Moon Quasar
+ ROM_LOAD( "rom7.7j", 0x00800, 0x0800, CRC(481b64cc) SHA1(3f35c545fc784ed4f969aba2d7be6e13a5ae32b7) ) // = cc06 Crazy Climber (US)
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "rom1.5m", 0x00000, 0x02000, CRC(92033f37) SHA1(aa407c2feb1cbb7cbc6c59656338453c5a670749) )
+ ROM_LOAD( "rom2.5l", 0x02000, 0x02000, CRC(0588cc48) SHA1(f769ece2955eb9f055c499b6243a2fead9d07984) )
+ ROM_LOAD( "rom3.5k", 0x04000, 0x02000, CRC(ce00ff56) SHA1(c5e58707a5dd0f57c34b09de542ef30e96ab95d1) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "countrygirl_prom.4f", 0x00, 0x20, CRC(dc54dc52) SHA1(db91a7ae05eb6b6e4b42f91dfe20ac0da6680b46) )
+ROM_END
+
+ROM_START( fruitbun )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "04.8l", 0x00000, 0x02000, CRC(480cb9bf) SHA1(f5e960cd8eaaa85336797fb5d895fa40f1fc4767) )
+ ROM_LOAD( "05.8k", 0x02000, 0x02000, CRC(817add97) SHA1(ee5e1b193c22dfd36ac7836ff6bc14e783cb0e86) )
+
+ /* same non-sense like Country Girl... */
+ ROM_REGION( 0x1000, "user1", 0 )
+ // 06.bin = galx.1h Galaxian Part X (moonaln hack)
+ ROM_LOAD( "06.8j", 0x00000, 0x0800, CRC(e8810654) SHA1(b6924c7ad765c32714e6abd5bb56b2732edd5855) )
+ // 07.bin = rp9.6h 97.705078%
+ // (a gfx rom from an undumped (later? licensed to Nichibutsu?) River Patrol set, it shows the body of the Orca logo if you replace it in rpatrol)
+ ROM_LOAD( "07.8h", 0x00800, 0x0800, CRC(3717fa41) SHA1(373e5ef6bef3407da084508c48522c7058568188) )
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "01.5m", 0x00000, 0x02000, CRC(5ce7f40c) SHA1(ec1998f218a30a1e19ce20b71f170425b4330ea5) )
+ ROM_LOAD( "02.5l", 0x02000, 0x02000, CRC(4ca0e465) SHA1(72af3f9e0534ba9a94854513250f6fa82d790549) )
+ ROM_LOAD( "03.5k", 0x04000, 0x02000, CRC(8a8f6abd) SHA1(143607c423bfe337e6feed7cd4cc8be5e09fbd5e) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "tbp18s30n.4f", 0x00, 0x20, CRC(dc54dc52) SHA1(db91a7ae05eb6b6e4b42f91dfe20ac0da6680b46) ) //verified on real hardware
+ROM_END
+
+ROM_START( cntrygrla )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "5bunny.7l", 0x00000, 0x02000, CRC(ef07e029) SHA1(4be1bea9acaa37c615e937c3d0e0b8454aff2a8c) )
+ ROM_LOAD( "5bunny.7k", 0x02000, 0x02000, CRC(cdf822b0) SHA1(a3cae79713cf7ff94a98705b7cba621730dbac1f) )
+
+ /* same non-sense like Country Girl... */
+ ROM_REGION( 0x1000, "user1", 0 )
+ ROM_LOAD( "5bunny.7h", 0x00000, 0x0800, CRC(18da8863) SHA1(2151bc67173507dc35edc2426c2ef97d7937d01c) )
+ ROM_LOAD( "5bunny.7j", 0x00800, 0x0800, CRC(06666bbf) SHA1(3d8eb4ea2d4fc6f3f327e710e19bcb68d8466d80) )
+
+ ROM_REGION( 0x10000, "gfx", 0 )
+ ROM_LOAD( "rom1.5m", 0x00000, 0x02000, CRC(92033f37) SHA1(aa407c2feb1cbb7cbc6c59656338453c5a670749) ) //5bunny.m5
+ ROM_LOAD( "rom2.5l", 0x02000, 0x02000, CRC(0588cc48) SHA1(f769ece2955eb9f055c499b6243a2fead9d07984) ) //5bunny.l5
+ ROM_LOAD( "rom3.5k", 0x04000, 0x02000, CRC(ce00ff56) SHA1(c5e58707a5dd0f57c34b09de542ef30e96ab95d1) ) //5bunny.k5
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "tbp18s30n.4f", 0x00, 0x20, CRC(dc54dc52) SHA1(db91a7ae05eb6b6e4b42f91dfe20ac0da6680b46) ) //verified on real hardware
+ROM_END
+
+/****************************************
+
+ Royal Card (amusement).
+ PCB silkscreened "FD-510"
+
+ 1x Z80 @ 2.5 MHz. (measured)
+ 1x AY-3-8910 @ 1.25 MHz. (measured)
+
+ 1x MK48Z02B-15 ZEROPOWER RAM.
+
+ 1x Xtal 20.000 MHz.
+
+****************************************/
+
+ROM_START( roylcrdn )
+ ROM_REGION( 0x10000, "cpu0", 0 )
+ ROM_LOAD( "prg.p1", 0x0000, 0x1000, CRC(9c3b1662) SHA1(b874f88521a21ba6cf9670ed4d81b5d275cf4d12) )
+ ROM_LOAD( "prg.p2", 0x1000, 0x1000, CRC(7e10259d) SHA1(d1279922a8c2475c3c73d9960b0a728c0ef851fb) )
+ ROM_LOAD( "prg.p3", 0x2000, 0x1000, CRC(06ef7073) SHA1(d3f990d710629b23daec76cd7ad6ccc7e066e710) )
+
+ ROM_REGION( 0x20000, "gfx", 0 )
+ ROM_LOAD( "chrgen.cr1", 0x0000, 0x1000, CRC(935d0e1c) SHA1(0d5b067f6931585c8138b211cf73e5f585af8101) )
+ ROM_LOAD( "chrgen.cr2", 0x1000, 0x1000, CRC(4429362e) SHA1(0bbb6dedf919e0453be2db6343827c5787d139f3) )
+ ROM_LOAD( "chrgen.cr3", 0x2000, 0x1000, CRC(dc059cc9) SHA1(3041e83b9a265adfe4e1da889ae6a18593de0894) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "mb7051.3h", 0x0000, 0x0020, CRC(cb6f1aec) SHA1(84136393f9cf8bd836123a31483e9a746ca00cdc) )
+ROM_END
+
+
+ROM_START( luckygrl )
+ ROM_REGION( 0x10000, "cpu0", 0 ) //encrypted z80 cpu
+ ROM_LOAD( "5.9c", 0x00000, 0x01000, CRC(79b34eb2) SHA1(4b4916e09bfd6573fd2c7a7254fa4419164e0c4d) )
+ ROM_LOAD( "7.9f", 0x01000, 0x01000, CRC(14a44d23) SHA1(4f84a8f986a8fd9d5ac0636be1bb036c3b2746c2) )
+ ROM_LOAD( "6.9e", 0x02000, 0x01000, CRC(06850aa8) SHA1(c23cb6b7b26d5586b1a095dee88228d1613ae7d0) )
+
+ ROM_REGION( 0x80000, "gfx", 0 )
+ ROM_LOAD( "1.5r", 0x00000, 0x2000, CRC(fb429678) SHA1(00e37e90550d9190d06977a5f5ed75b691750cc1) )
+ ROM_LOAD( "piggy2.5r", 0x02000, 0x2000, CRC(a3919845) SHA1(45fffe34b7a29ecf8c8feb4152b5c7330ea3ad83) )
+ ROM_LOAD( "3.5n", 0x04000, 0x2000, CRC(130cfb89) SHA1(86b2a2142675cbd69d7cccab9b00f4c8863cdcbc) )
+ ROM_LOAD( "piggy4.5r", 0x06000, 0x2000, CRC(f5641c95) SHA1(e824b95c80d00789f07391aa5dcc02505bb8e141) )
+
+ ROM_REGION( 0x20, "proms", 0 )
+ ROM_LOAD( "prom_mb7051.3h", 0x00, 0x20, CRC(dff9f7a1) SHA1(593c99434df5dfd900ec57e3efa459903b589d96) )
+ROM_END
+
+
+/*************************************
+ *
+ * Driver initialization
+ *
+ *************************************/
+
+/*Temporary kludge for make the RNG work*/
+READ8_MEMBER(jangou_state::jngolady_rng_r)
+{
+ return machine().rand();
+}
+
+static DRIVER_INIT( jngolady )
+{
+ jangou_state *state = machine.driver_data<jangou_state>();
+ machine.device("nsc")->memory().space(AS_PROGRAM)->install_read_handler(0x08, 0x08, read8_delegate(FUNC(jangou_state::jngolady_rng_r),state) );
+}
+
+static DRIVER_INIT (luckygrl)
+{
+ // this is WRONG
+ int A;
+ UINT8 *ROM = machine.root_device().memregion("cpu0")->base();
+
+ unsigned char patn1[32] = {
+ 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0, 0x00, 0xA0,
+ 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28,
+ };
+
+ unsigned char patn2[32] = {
+ 0x28, 0x20, 0x28, 0x20, 0x28, 0x20, 0x28, 0x20, 0x28, 0x20, 0x28, 0x20, 0x28, 0x20, 0x28, 0x20,
+ 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88, 0x28, 0x88
+ };
+
+ for (A = 0; A < 0x3000; A++)
+ {
+ UINT8 dat = ROM[A];
+ if (A&0x100) dat = dat ^ patn2[A & 0x1f];
+ else dat = dat ^ patn1[A & 0x1f];
+
+ ROM[A] = dat;
+ }
+
+
+ #if 0
+ {
+ FILE *fp;
+ char filename[256];
+ sprintf(filename,"decrypted_%s", machine.system().name);
+ fp=fopen(filename, "w+b");
+ if (fp)
+ {
+ fwrite(ROM, 0x3000, 1, fp);
+ fclose(fp);
+ }
+ }
+ #endif
+
+}
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1983, jangou, 0, jangou, jangou, 0, ROT0, "Nichibutsu", "Jangou [BET] (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1983, macha, 0, jangou, macha, 0, ROT0, "Logitec", "Monoshiri Quiz Osyaberi Macha (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1984, jngolady, 0, jngolady, jngolady, jngolady, ROT0, "Nichibutsu", "Jangou Lady (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1984, cntrygrl, 0, cntrygrl, cntrygrl, 0, ROT0, "Royal Denshi", "Country Girl (Japan set 1)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1984, cntrygrla, cntrygrl, cntrygrl, cntrygrl, 0, ROT0, "Nichibutsu", "Country Girl (Japan set 2)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1984, fruitbun, cntrygrl, cntrygrl, cntrygrl, 0, ROT0, "Nichibutsu", "Fruits & Bunny (World?)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+GAME( 1985, roylcrdn, 0, roylcrdn, roylcrdn, 0, ROT0, "Nichibutsu", "Royal Card (Nichibutsu)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
+
+/* The following might not run there... */
+GAME( 1984?, luckygrl, 0, cntrygrl, cntrygrl, luckygrl, ROT0, "Wing Co., Ltd.", "Lucky Girl? (Wing)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
+
+/*
+Some other games that might run on this HW:
+ Jangou (non-BET version) (WR score listed on MyCom magazines)
+ Jangou Night (first "mature" mahjong ever made)
+ Jangou Lady (BET version) (images on the flyer, it might not exists)
+ Hana Royal
+ Hana Puter
+*/