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Diffstat (limited to 'trunk/src/mame/drivers/jackpool.c')
-rw-r--r--trunk/src/mame/drivers/jackpool.c305
1 files changed, 305 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jackpool.c b/trunk/src/mame/drivers/jackpool.c
new file mode 100644
index 00000000000..4c1a753c3b4
--- /dev/null
+++ b/trunk/src/mame/drivers/jackpool.c
@@ -0,0 +1,305 @@
+/*******************************************************************************************
+
+Jackpot Cards / Jackpot Pool (c) 1997 Electronic Projects
+
+driver by David Haywood & Angelo Salese
+
+Notes:
+-There's a "(c) 1992 HI-TECH Software..Brisbane, QLD Australia" string in the program roms,
+ this is actually the m68k C compiler used for doing this game.
+
+TODO:
+-Correct NVRAM emulation (and default eeprom too?), you cannot save settings to the EEPROM
+ right now, also remove the patch (it doesn't boot otherwise);
+-UART;
+
+*******************************************************************************************/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/okim6295.h"
+#include "machine/eeprom.h"
+
+
+class jackpool_state : public driver_device
+{
+public:
+ jackpool_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) ,
+ m_vram(*this, "vram"),
+ m_io(*this, "io"){ }
+
+ required_shared_ptr<UINT16> m_vram;
+ UINT8 m_map_vreg;
+ required_shared_ptr<UINT16> m_io;
+ DECLARE_READ16_MEMBER(jackpool_ff_r);
+ DECLARE_READ16_MEMBER(jackpool_io_r);
+ DECLARE_WRITE16_MEMBER(jackpool_io_w);
+};
+
+
+static VIDEO_START(jackpool)
+{
+}
+
+static SCREEN_UPDATE_IND16(jackpool)
+{
+ jackpool_state *state = screen.machine().driver_data<jackpool_state>();
+ const gfx_element *gfx = screen.machine().gfx[0];
+ int count;// = 0x00000/2;
+
+ int y,x;
+
+ {
+ count = state->m_map_vreg*(0x4000/2);
+ for (y=0;y<32;y++)
+ {
+ for (x=0;x<64;x++)
+ {
+ int tile = (state->m_vram[count+(0x2000/2)] & 0x7fff);
+ int attr = (state->m_vram[count+(0x2000/2)+0x800] & 0x1f00)>>8;
+
+ drawgfx_opaque(bitmap,cliprect,gfx,tile,attr,0,0,x*8,y*8);
+ count++;
+ }
+ }
+
+ count = state->m_map_vreg*(0x4000/2);
+ for (y=0;y<32;y++)
+ {
+ for (x=0;x<64;x++)
+ {
+ int tile = (state->m_vram[count] & 0x7fff);
+
+ if(tile != 0)
+ {
+ int attr = (state->m_vram[count+0x800] & 0x1f00)>>8;
+ int t_pen = (state->m_vram[count+0x800] & 0x1000);
+
+ drawgfx_transpen(bitmap,cliprect,gfx,tile,attr,0,0,x*8,y*8,(t_pen) ? 0 : -1);
+ }
+
+ count++;
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*Communication ram*/
+READ16_MEMBER(jackpool_state::jackpool_ff_r)
+{
+ return 0xffff;
+}
+
+READ16_MEMBER(jackpool_state::jackpool_io_r)
+{
+ switch(offset*2)
+ {
+ case 0x00: return ioport("COIN1")->read();
+ case 0x04: return ioport("UNK1")->read();
+ case 0x06: return ioport("UNK2")->read();
+ case 0x08: return ioport("SERVICE1")->read();
+ case 0x0a: return ioport("SERVICE2")->read();//probably not a button, remote?
+ case 0x0c: return ioport("PAYOUT")->read();
+ case 0x0e: return ioport("START2")->read();
+ case 0x10: return ioport("HOLD3")->read();
+ case 0x12: return ioport("HOLD4")->read();
+ case 0x14: return ioport("HOLD2")->read();
+ case 0x16: return ioport("HOLD1")->read();
+ case 0x18: return ioport("HOLD5")->read();
+ case 0x1a: return ioport("START1")->read();
+ case 0x1c: return ioport("BET")->read();
+ case 0x1e: return 0xff; //ticket motor
+ case 0x20: return 0xff; //hopper motor
+ case 0x2c: return machine().device<eeprom_device>("eeprom")->read_bit();
+ case 0x2e: return machine().device<eeprom_device>("eeprom")->read_bit();
+// default: printf("R %02x\n",offset*2); break;
+ }
+
+// printf("R %02x\n",offset*2);
+ return m_io[offset];
+}
+
+WRITE16_MEMBER(jackpool_state::jackpool_io_w)
+{
+ COMBINE_DATA(&m_io[offset]);
+
+ switch(offset*2)
+ {
+ case 0x30: /* ---- ---x HOLD3 lamp */ break;
+ case 0x32: /* ---- ---x HOLD4 lamp */ break;
+ case 0x34: /* ---- ---x HOLD2 lamp */ break;
+ case 0x36: /* ---- ---x HOLD1 lamp */ break;
+ case 0x38: /* ---- ---x HOLD5 lamp */ break;
+ case 0x3a: /* ---- ---x START1 lamp */ break;
+ case 0x3c: /* ---- ---x BET lamp */ break;
+ case 0x3e: break;
+ case 0x40: /* ---- ---x PAYOUT lamp */ break;
+ case 0x46: /* ---- ---x coin counter */break;
+ case 0x4a: /* ---- ---x Ticket motor */break;
+ case 0x4c: /* ---- ---x Hopper motor */break;
+ case 0x4e: m_map_vreg = data & 1; break;
+ case 0x50: machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break;
+ case 0x52: machine().device<eeprom_device>("eeprom")->set_clock_line((data & 1) ? ASSERT_LINE : CLEAR_LINE ); break;
+ case 0x54: machine().device<eeprom_device>("eeprom")->write_bit(data & 1); break;
+// case 0x5a: machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break;
+// case 0x5c: machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break;
+ case 0x60: break;
+// default: printf("[%02x] <- %02x W\n",offset*2,data); break;
+ }
+
+ #if 0
+ if(offset*2 == 0x54)
+ {
+ printf("Write bit %02x\n",data);
+ machine().device<eeprom_device>("eeprom")->write_bit(data & 1);
+ }
+ if(offset*2 == 0x52)
+ {
+ printf("Clock bit %02x\n",data);
+ machine().device<eeprom_device>("eeprom")->set_clock_line((data & 1) ? ASSERT_LINE : CLEAR_LINE );
+ }
+ if(offset*2 == 0x50)
+ {
+ printf("chip select bit %02x\n",data);
+ machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE );
+ }
+ #endif
+}
+
+static ADDRESS_MAP_START( jackpool_mem, AS_PROGRAM, 16, jackpool_state )
+ AM_RANGE(0x000000, 0x03ffff) AM_ROM
+ AM_RANGE(0x100000, 0x10ffff) AM_RAM
+ AM_RANGE(0x120000, 0x1200ff) AM_RAM
+ AM_RANGE(0x340000, 0x347fff) AM_RAM AM_SHARE("vram")
+ AM_RANGE(0x348000, 0x34ffff) AM_RAM //<- vram banks 2 & 3?
+
+ AM_RANGE(0x360000, 0x3603ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_word_w) AM_SHARE("paletteram")
+ AM_RANGE(0x380000, 0x380061) AM_READWRITE(jackpool_io_r,jackpool_io_w) AM_SHARE("io")//AM_READ(jackpool_io_r)
+
+ AM_RANGE(0x800000, 0x80000f) AM_READ(jackpool_ff_r) AM_WRITENOP //UART
+ AM_RANGE(0xa00000, 0xa00001) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( jackpool )
+ PORT_START("COIN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("SERVICE1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("SERVICE2") //toggle this to change game to Jackpot Pool,with different gfxs for cards.
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("PAYOUT")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("START1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_CODE(KEYCODE_1) PORT_NAME("Deal / W-Up")
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("START2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("BET")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet / Cancel / Take")
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("HOLD1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("HOLD2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low")
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("HOLD3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD3 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("HOLD4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High")
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("HOLD5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD5 )
+ PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
+ /* these two both crashes the CPU*/
+ PORT_START("UNK1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_START("UNK2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static const gfx_layout tiles8x8_layout =
+{
+ 8,8,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( jackpool )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0x000, 0x20 ) /* sprites */
+GFXDECODE_END
+
+
+/*irq 2 used for communication stuff.3 is just a rte*/
+static INTERRUPT_GEN( jackpool_interrupt )
+{
+ device_set_input_line(device, 1, HOLD_LINE);
+}
+
+
+static MACHINE_CONFIG_START( jackpool, jackpool_state )
+ MCFG_CPU_ADD("maincpu", M68000, 12000000) // ?
+ MCFG_CPU_PROGRAM_MAP(jackpool_mem)
+ MCFG_CPU_VBLANK_INT("screen",jackpool_interrupt) // ?
+
+ MCFG_GFXDECODE(jackpool)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
+ MCFG_SCREEN_SIZE(64*8, 64*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(jackpool)
+
+ MCFG_EEPROM_93C46_ADD("eeprom")
+
+ MCFG_PALETTE_LENGTH(0x200)
+
+ MCFG_VIDEO_START(jackpool)
+
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+ROM_START( jackpool )
+ ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "jpc2", 0x00001, 0x20000,CRC(5aad51ff) SHA1(af504d15c356c241efb6410a5dad09494d693eca) )
+ ROM_LOAD16_BYTE( "jpc3", 0x00000, 0x20000,CRC(249c7073) SHA1(e654232d5f454932a108591deacadc9da9fd8055) )
+
+ ROM_REGION( 0x080000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "jpc1", 0x00000, 0x40000, CRC(0f1372a1) SHA1(cec8a9bfb03945af4e1e2d2b916b9ded52a8d0bd) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */
+ ROM_LOAD( "jpc4", 0x00000, 0x40000, CRC(b719f138) SHA1(82799cbccab4e39627e48855f6003917602b42c7) )
+ ROM_LOAD( "jpc5", 0x40000, 0x40000, CRC(09661ed9) SHA1(fb298252c95a9040441c12c9d0e9280843d56a0d) )
+ ROM_LOAD( "jpc6", 0x80000, 0x40000, CRC(c3117411) SHA1(8ed044beb1d6ab7ac48595f7d6bf879f1264454a) )
+ ROM_LOAD( "jpc7", 0xc0000, 0x40000, CRC(b1d40623) SHA1(fb76ae6b53474bd4bee19dbce9537da0f2b63ff4) )
+ROM_END
+
+static DRIVER_INIT( jackpool )
+{
+ UINT16 *rom = (UINT16 *)machine.root_device().memregion("maincpu")->base();
+
+ /* patch NVRAM routine */
+ rom[0x9040/2] = 0x6602;
+}
+
+GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",GAME_NOT_WORKING )