diff options
Diffstat (limited to 'trunk/src/mame/drivers/jackpool.c')
-rw-r--r-- | trunk/src/mame/drivers/jackpool.c | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/jackpool.c b/trunk/src/mame/drivers/jackpool.c new file mode 100644 index 00000000000..633110ee45c --- /dev/null +++ b/trunk/src/mame/drivers/jackpool.c @@ -0,0 +1,303 @@ +/******************************************************************************************* + +Jackpot Cards / Jackpot Pool (c) 1997 Electronic Projects + +driver by David Haywood & Angelo Salese + +Notes: +-There's a "(c) 1992 HI-TECH Software..Brisbane, QLD Australia" string in the program roms, + this is actually the m68k C compiler used for doing this game. + +TODO: +-Correct NVRAM emulation (and default eeprom too?), you cannot save settings to the EEPROM + right now, also remove the patch (it doesn't boot otherwise); +-UART; + +*******************************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" +#include "machine/eeprom.h" + + +class jackpool_state : public driver_device +{ +public: + jackpool_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + UINT16 *m_vram; + UINT8 m_map_vreg; + UINT16 *m_io; +}; + + +static VIDEO_START(jackpool) +{ +} + +static SCREEN_UPDATE(jackpool) +{ + jackpool_state *state = screen->machine().driver_data<jackpool_state>(); + const gfx_element *gfx = screen->machine().gfx[0]; + int count;// = 0x00000/2; + + int y,x; + + { + count = state->m_map_vreg*(0x4000/2); + for (y=0;y<32;y++) + { + for (x=0;x<64;x++) + { + int tile = (state->m_vram[count+(0x2000/2)] & 0x7fff); + int attr = (state->m_vram[count+(0x2000/2)+0x800] & 0x1f00)>>8; + + drawgfx_opaque(bitmap,cliprect,gfx,tile,attr,0,0,x*8,y*8); + count++; + } + } + + count = state->m_map_vreg*(0x4000/2); + for (y=0;y<32;y++) + { + for (x=0;x<64;x++) + { + int tile = (state->m_vram[count] & 0x7fff); + + if(tile != 0) + { + int attr = (state->m_vram[count+0x800] & 0x1f00)>>8; + int t_pen = (state->m_vram[count+0x800] & 0x1000); + + drawgfx_transpen(bitmap,cliprect,gfx,tile,attr,0,0,x*8,y*8,(t_pen) ? 0 : -1); + } + + count++; + } + } + } + + return 0; +} + +/*Communication ram*/ +static READ16_HANDLER( jackpool_ff_r ) +{ + return 0xffff; +} + +static READ16_HANDLER( jackpool_io_r ) +{ + jackpool_state *state = space->machine().driver_data<jackpool_state>(); + switch(offset*2) + { + case 0x00: return input_port_read(space->machine(),"COIN1"); + case 0x04: return input_port_read(space->machine(),"UNK1"); + case 0x06: return input_port_read(space->machine(),"UNK2"); + case 0x08: return input_port_read(space->machine(),"SERVICE1"); + case 0x0a: return input_port_read(space->machine(),"SERVICE2");//probably not a button, remote? + case 0x0c: return input_port_read(space->machine(),"PAYOUT"); + case 0x0e: return input_port_read(space->machine(),"START2"); + case 0x10: return input_port_read(space->machine(),"HOLD3"); + case 0x12: return input_port_read(space->machine(),"HOLD4"); + case 0x14: return input_port_read(space->machine(),"HOLD2"); + case 0x16: return input_port_read(space->machine(),"HOLD1"); + case 0x18: return input_port_read(space->machine(),"HOLD5"); + case 0x1a: return input_port_read(space->machine(),"START1"); + case 0x1c: return input_port_read(space->machine(),"BET"); + case 0x1e: return 0xff; //ticket motor + case 0x20: return 0xff; //hopper motor + case 0x2c: return space->machine().device<eeprom_device>("eeprom")->read_bit(); + case 0x2e: return space->machine().device<eeprom_device>("eeprom")->read_bit(); +// default: printf("R %02x\n",offset*2); break; + } + +// printf("R %02x\n",offset*2); + return state->m_io[offset]; +} + +static WRITE16_HANDLER( jackpool_io_w ) +{ + jackpool_state *state = space->machine().driver_data<jackpool_state>(); + COMBINE_DATA(&state->m_io[offset]); + + switch(offset*2) + { + case 0x30: /* ---- ---x HOLD3 lamp */ break; + case 0x32: /* ---- ---x HOLD4 lamp */ break; + case 0x34: /* ---- ---x HOLD2 lamp */ break; + case 0x36: /* ---- ---x HOLD1 lamp */ break; + case 0x38: /* ---- ---x HOLD5 lamp */ break; + case 0x3a: /* ---- ---x START1 lamp */ break; + case 0x3c: /* ---- ---x BET lamp */ break; + case 0x3e: break; + case 0x40: /* ---- ---x PAYOUT lamp */ break; + case 0x46: /* ---- ---x coin counter */break; + case 0x4a: /* ---- ---x Ticket motor */break; + case 0x4c: /* ---- ---x Hopper motor */break; + case 0x4e: state->m_map_vreg = data & 1; break; + case 0x50: space->machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break; + case 0x52: space->machine().device<eeprom_device>("eeprom")->set_clock_line((data & 1) ? ASSERT_LINE : CLEAR_LINE ); break; + case 0x54: space->machine().device<eeprom_device>("eeprom")->write_bit(data & 1); break; +// case 0x5a: space->machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break; +// case 0x5c: space->machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); break; + case 0x60: break; +// default: printf("[%02x] <- %02x W\n",offset*2,data); break; + } + + #if 0 + if(offset*2 == 0x54) + { + printf("Write bit %02x\n",data); + space->machine().device<eeprom_device>("eeprom")->write_bit(data & 1); + } + if(offset*2 == 0x52) + { + printf("Clock bit %02x\n",data); + space->machine().device<eeprom_device>("eeprom")->set_clock_line((data & 1) ? ASSERT_LINE : CLEAR_LINE ); + } + if(offset*2 == 0x50) + { + printf("chip select bit %02x\n",data); + space->machine().device<eeprom_device>("eeprom")->set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE ); + } + #endif +} + +static ADDRESS_MAP_START( jackpool_mem, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_ROM + AM_RANGE(0x100000, 0x10ffff) AM_RAM + AM_RANGE(0x120000, 0x1200ff) AM_RAM + AM_RANGE(0x340000, 0x347fff) AM_RAM AM_BASE_MEMBER(jackpool_state, m_vram) + AM_RANGE(0x348000, 0x34ffff) AM_RAM //<- vram banks 2 & 3? + + AM_RANGE(0x360000, 0x3603ff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x380000, 0x380061) AM_READWRITE(jackpool_io_r,jackpool_io_w) AM_BASE_MEMBER(jackpool_state, m_io)//AM_READ(jackpool_io_r) + + AM_RANGE(0x800000, 0x80000f) AM_READ(jackpool_ff_r) AM_WRITENOP //UART + AM_RANGE(0xa00000, 0xa00001) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( jackpool ) + PORT_START("COIN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("SERVICE1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("SERVICE2") //toggle this to change game to Jackpot Pool,with different gfxs for cards. + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("PAYOUT") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("START1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_CODE(KEYCODE_1) PORT_NAME("Deal / W-Up") + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("START2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("BET") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet / Cancel / Take") + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("HOLD1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("HOLD2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low") + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("HOLD3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("HOLD4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High") + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("HOLD5") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED ) + /* these two both crashes the CPU*/ + PORT_START("UNK1") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START("UNK2") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + + +static const gfx_layout tiles8x8_layout = +{ + 8,8, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static GFXDECODE_START( jackpool ) + GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0x000, 0x20 ) /* sprites */ +GFXDECODE_END + + +/*irq 2 used for communication stuff.3 is just a rte*/ +static INTERRUPT_GEN( jackpool_interrupt ) +{ + device_set_input_line(device, 1, HOLD_LINE); +} + + +static MACHINE_CONFIG_START( jackpool, jackpool_state ) + MCFG_CPU_ADD("maincpu", M68000, 12000000) // ? + MCFG_CPU_PROGRAM_MAP(jackpool_mem) + MCFG_CPU_VBLANK_INT("screen",jackpool_interrupt) // ? + + MCFG_GFXDECODE(jackpool) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1) + MCFG_SCREEN_UPDATE(jackpool) + + MCFG_EEPROM_93C46_ADD("eeprom") + + MCFG_PALETTE_LENGTH(0x200) + + MCFG_VIDEO_START(jackpool) + + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +ROM_START( jackpool ) + ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "jpc2", 0x00001, 0x20000,CRC(5aad51ff) SHA1(af504d15c356c241efb6410a5dad09494d693eca) ) + ROM_LOAD16_BYTE( "jpc3", 0x00000, 0x20000,CRC(249c7073) SHA1(e654232d5f454932a108591deacadc9da9fd8055) ) + + ROM_REGION( 0x080000, "oki", 0 ) /* Samples */ + ROM_LOAD( "jpc1", 0x00000, 0x40000, CRC(0f1372a1) SHA1(cec8a9bfb03945af4e1e2d2b916b9ded52a8d0bd) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */ + ROM_LOAD( "jpc4", 0x00000, 0x40000, CRC(b719f138) SHA1(82799cbccab4e39627e48855f6003917602b42c7) ) + ROM_LOAD( "jpc5", 0x40000, 0x40000, CRC(09661ed9) SHA1(fb298252c95a9040441c12c9d0e9280843d56a0d) ) + ROM_LOAD( "jpc6", 0x80000, 0x40000, CRC(c3117411) SHA1(8ed044beb1d6ab7ac48595f7d6bf879f1264454a) ) + ROM_LOAD( "jpc7", 0xc0000, 0x40000, CRC(b1d40623) SHA1(fb76ae6b53474bd4bee19dbce9537da0f2b63ff4) ) +ROM_END + +static DRIVER_INIT( jackpool ) +{ + UINT16 *rom = (UINT16 *)machine.region("maincpu")->base(); + + /* patch NVRAM routine */ + rom[0x9040/2] = 0x6602; +} + +GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",GAME_NOT_WORKING ) |