diff options
Diffstat (limited to 'trunk/src/mame/drivers/istellar.c')
-rw-r--r-- | trunk/src/mame/drivers/istellar.c | 419 |
1 files changed, 419 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/istellar.c b/trunk/src/mame/drivers/istellar.c new file mode 100644 index 00000000000..aa9b8d8ad2a --- /dev/null +++ b/trunk/src/mame/drivers/istellar.c @@ -0,0 +1,419 @@ +/* +Funai / Gakken Interstellar Laser Fantasy laserdisc hardware +Driver by Andrew Gardner with help from Daphne Source + +Notes: + Holding down the TEST switch (T) while hitting reset will bring up the Self Test. + Hit T twice more for color and monitor calibration. + This is somewhat strange hardware : More z80's than necessary + 3 bpp sprites + 6-pin dip switches with odd handling + inverted DIP logic? + CPU2 maps RAM over where its ROM lives + +Todo: + How does one best make one DIP switch bit from address 0x02 tie to two bits from address 0x03? + Get real ROM labels! The current labels are unfortunately a bit odd. + Add sprite drawing. + Convert to tilemaps. + Make it work - this one should be close right now :/. +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "render.h" +#include "machine/laserdsc.h" + + +class istellar_state : public driver_device +{ +public: + istellar_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + device_t *m_laserdisc; + UINT8 *m_tile_ram; + UINT8 *m_tile_control_ram; + UINT8 *m_sprite_ram; + UINT8 m_ldp_latch1; + UINT8 m_ldp_latch2; + UINT8 m_z80_2_nmi_enable; +}; + + +/* There is only 1 crystal on the stack of 3 boards - speed is unknown, the following is Daphne's guess */ +#define GUESSED_CLOCK (3072000) + + +/* VIDEO GOODS */ +static SCREEN_UPDATE( istellar ) +{ + istellar_state *state = screen->machine().driver_data<istellar_state>(); + int charx, chary; + + /* clear */ + bitmap_fill(bitmap, cliprect, 0); + + /* DEBUG */ + /* + for (charx = 0; charx < 0x400; charx ++) + { + printf ("%x ", state->m_sprite_ram[charx]) ; + } + printf("\n\n\n"); + */ + + /* Draw tiles */ + for (charx = 0; charx < 32; charx++) + { + for (chary = 0; chary < 32; chary++) + { + int current_screen_character = (chary*32) + charx; + + drawgfx_transpen(bitmap, cliprect, screen->machine().gfx[0], + state->m_tile_ram[current_screen_character], + (state->m_tile_control_ram[current_screen_character] & 0x0f), + 0, 0, charx*8, chary*8, 0); + } + } + + + /* Draw sprites */ + + return 0; +} + + +static MACHINE_START( istellar ) +{ + istellar_state *state = machine.driver_data<istellar_state>(); + state->m_laserdisc = machine.device("laserdisc"); +} + + + +/* MEMORY HANDLERS */ +/* Z80 0 R/W */ +static READ8_HANDLER(z80_0_latch1_read) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + /*logerror("CPU0 : reading LDP status latch (%x)\n", state->m_ldp_latch1);*/ + return state->m_ldp_latch1; +} + +static WRITE8_HANDLER(z80_0_latch2_write) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + /*logerror("CPU0 : writing cpu_latch2 (%x). Potentially followed by an IRQ.\n", data);*/ + state->m_ldp_latch2 = data; + + /* A CPU2 NMI */ + if (state->m_z80_2_nmi_enable) + { + logerror("Executing an NMI on CPU2\n"); + cputag_set_input_line(space->machine(), "sub", INPUT_LINE_NMI, PULSE_LINE); /* Maybe this is a ASSERT_LINE, CLEAR_LINE combo? */ + state->m_z80_2_nmi_enable = 0; + } +} + + +/* Z80 1 R/W */ + + +/* Z80 2 R/W */ +static READ8_HANDLER(z80_2_ldp_read) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + UINT8 readResult = laserdisc_data_r(state->m_laserdisc); + logerror("CPU2 : reading LDP : %x\n", readResult); + return readResult; +} + +static READ8_HANDLER(z80_2_latch2_read) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + logerror("CPU2 : reading latch2 (%x)\n", state->m_ldp_latch2); + return state->m_ldp_latch2; +} + +static READ8_HANDLER(z80_2_nmienable) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + logerror("CPU2 : ENABLING NMI\n"); + state->m_z80_2_nmi_enable = 1; + return 0x00; +} + +static READ8_HANDLER(z80_2_unknown_read) +{ + logerror("CPU2 : c000!\n"); + return 0x00; +} + +static WRITE8_HANDLER(z80_2_latch1_write) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + logerror("CPU2 : writing latch1 (%x)\n", data); + state->m_ldp_latch1 = data; +} + +static WRITE8_HANDLER(z80_2_ldp_write) +{ + istellar_state *state = space->machine().driver_data<istellar_state>(); + logerror("CPU2 : writing LDP : 0x%x\n", data); + laserdisc_data_w(state->m_laserdisc,data); +} + + + +/* PROGRAM MAPS */ +static ADDRESS_MAP_START( z80_0_mem, AS_PROGRAM, 8 ) + AM_RANGE(0x0000,0x9fff) AM_ROM + AM_RANGE(0xa000,0xa7ff) AM_RAM + AM_RANGE(0xa800,0xabff) AM_RAM AM_BASE_MEMBER(istellar_state, m_tile_ram) + AM_RANGE(0xac00,0xafff) AM_RAM AM_BASE_MEMBER(istellar_state, m_tile_control_ram) + AM_RANGE(0xb000,0xb3ff) AM_RAM AM_BASE_MEMBER(istellar_state, m_sprite_ram) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( z80_1_mem, AS_PROGRAM, 8 ) + AM_RANGE(0x0000,0x1fff) AM_ROM + AM_RANGE(0x4000,0x47ff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( z80_2_mem, AS_PROGRAM, 8 ) + AM_RANGE(0x0000,0x17ff) AM_ROM + AM_RANGE(0x1800,0x1fff) AM_RAM + AM_RANGE(0xc000,0xc000) AM_READ(z80_2_unknown_read) /* Seems to be thrown away every time it's read - maybe interrupt related? */ +ADDRESS_MAP_END + + +/* IO MAPS */ +static ADDRESS_MAP_START( z80_0_io, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00,0x00) AM_READ_PORT("IN0") + AM_RANGE(0x02,0x02) AM_READ_PORT("DSW1") + AM_RANGE(0x03,0x03) AM_READ_PORT("DSW2") + /*AM_RANGE(0x04,0x04) AM_WRITE(volatile_palette_write)*/ + AM_RANGE(0x05,0x05) AM_READWRITE(z80_0_latch1_read,z80_0_latch2_write) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( z80_1_io, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00,0x00) AM_NOP /*AM_READWRITE(z80_1_slatch_read,z80_1_slatch_write)*/ + AM_RANGE(0x01,0x01) AM_NOP /*AM_READWRITE(z80_1_nmienable,z80_1_soundwrite_front)*/ + AM_RANGE(0x02,0x02) AM_NOP /*AM_WRITE(z80_1_soundwrite_rear)*/ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( z80_2_io, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00,0x00) AM_READWRITE(z80_2_ldp_read,z80_2_ldp_write) + AM_RANGE(0x01,0x01) AM_READWRITE(z80_2_latch2_read,z80_2_latch1_write) + AM_RANGE(0x02,0x02) AM_READ(z80_2_nmienable) +/* AM_RANGE(0x03,0x03) AM_WRITE(z80_2_ldtrans_write)*/ +ADDRESS_MAP_END + + +/* PORTS */ +static INPUT_PORTS_START( istellar ) + /* TEST MODE might display a 0 for a short and a 1 for an open circuit? If so, everything below is inverted. */ + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x0e, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!2,!3,!4") + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x30, "10" ) + PORT_DIPNAME( 0x40, 0x00, "Barrier UFO" ) PORT_DIPLOCATION("SW2:!1") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:!2") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + /* NOTE - bit 0x80 in the above read is combined with bits 0x03 in the below read to form the Coin_B + settings. I'm unaware of what mechanism MAME will use to make this work right? */ + + /* "In case of inter-stellar upright type the coin switch 2 is not used." Quoth the manual. */ + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:!3") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:!4") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:!5") /* Maybe SERVICE? */ + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME( "TEST" ) PORT_CODE( KEYCODE_T ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) + + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + /* SERVICE might be hanging out back here */ +INPUT_PORTS_END + +static PALETTE_INIT( istellar ) +{ + int i; + + /* Oddly enough, the top 4 bits of each byte is 0 */ + for (i = 0; i < machine.total_colors(); i++) + { + int r,g,b; + int bit0,bit1,bit2,bit3; + + /* Daphne says "TODO: get the real interstellar resistor values" */ + + /* red component */ + bit0 = (color_prom[i+0x000] >> 0) & 0x01; + bit1 = (color_prom[i+0x000] >> 1) & 0x01; + bit2 = (color_prom[i+0x000] >> 2) & 0x01; + bit3 = (color_prom[i+0x000] >> 3) & 0x01; + r = (0x8f * bit3) + (0x43 * bit2) + (0x1f * bit1) + (0x0e * bit0); + + /* green component */ + bit0 = (color_prom[i+0x100] >> 0) & 0x01; + bit1 = (color_prom[i+0x100] >> 1) & 0x01; + bit2 = (color_prom[i+0x100] >> 2) & 0x01; + bit3 = (color_prom[i+0x100] >> 3) & 0x01; + g = (0x8f * bit3) + (0x43 * bit2) + (0x1f * bit1) + (0x0e * bit0); + + /* blue component */ + bit0 = (color_prom[i+0x200] >> 0) & 0x01; + bit1 = (color_prom[i+0x200] >> 1) & 0x01; + bit2 = (color_prom[i+0x200] >> 2) & 0x01; + bit3 = (color_prom[i+0x200] >> 3) & 0x01; + b = (0x8f * bit3) + (0x43 * bit2) + (0x1f * bit1) + (0x0e * bit0); + + palette_set_color(machine,i,MAKE_RGB(r,g,b)); + } + + /* make color 0 transparent */ + palette_set_color(machine, 0, MAKE_ARGB(0,0,0,0)); +} + +static const gfx_layout istellar_gfx_layout = +{ + 8,8, + 0x2000/8, + 3, + { 0, 0x2000*8, 0x4000*8 }, + { 0,1,2,3,4,5,6,7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static GFXDECODE_START( istellar ) + GFXDECODE_ENTRY( "gfx1", 0, istellar_gfx_layout, 0x0, 0x100 ) +GFXDECODE_END + +static INTERRUPT_GEN( vblank_callback_istellar ) +{ + /* Interrupt presumably comes from VBlank */ + device_set_input_line(device, 0, ASSERT_LINE); + + /* Interrupt presumably comes from the LDP's status strobe */ + cputag_set_input_line(device->machine(), "sub", 0, ASSERT_LINE); +} + + +/* DRIVER */ +static MACHINE_CONFIG_START( istellar, istellar_state ) + /* main cpu */ + MCFG_CPU_ADD("maincpu", Z80, GUESSED_CLOCK) + MCFG_CPU_PROGRAM_MAP(z80_0_mem) + MCFG_CPU_IO_MAP(z80_0_io) + MCFG_CPU_VBLANK_INT("screen", vblank_callback_istellar) + + /* sound cpu */ + MCFG_CPU_ADD("audiocpu", Z80, GUESSED_CLOCK) + MCFG_CPU_PROGRAM_MAP(z80_1_mem) + MCFG_CPU_IO_MAP(z80_1_io) + + /* ldp comm cpu */ + MCFG_CPU_ADD("sub", Z80, GUESSED_CLOCK) + MCFG_CPU_PROGRAM_MAP(z80_2_mem) + MCFG_CPU_IO_MAP(z80_2_io) + + MCFG_MACHINE_START(istellar) + + MCFG_LASERDISC_ADD("laserdisc", PIONEER_LDV1000, "screen", "ldsound") + MCFG_LASERDISC_OVERLAY(istellar, 256, 256, BITMAP_FORMAT_INDEXED16) + + /* video hardware */ + MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", BITMAP_FORMAT_INDEXED16) + + MCFG_PALETTE_LENGTH(256) + MCFG_PALETTE_INIT(istellar) + + MCFG_GFXDECODE(istellar) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("ldsound", LASERDISC_SOUND, 0) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) +MACHINE_CONFIG_END + + +/* There is a photo of the PCB with blurry IC locations and labels. Comments reflect what I can (barely) see. */ +ROM_START( istellar ) + /* Main program CPU */ + ROM_REGION( 0xa000, "maincpu", 0 ) + ROM_LOAD( "rom2.top", 0x0000, 0x2000, CRC(5d643381) SHA1(75ca52c28a52f534eda00c18b0db97e9923ff670) ) /* At IC location C63 (top board) - label ? */ + ROM_LOAD( "rom3.top", 0x2000, 0x2000, CRC(ce5a2b09) SHA1(2de6a6e993c3411577ac0c834db8aaf16fb007ed) ) /* At IC location C64 (top board) - label ? */ + ROM_LOAD( "rom4.top", 0x4000, 0x2000, CRC(7c2cb1f1) SHA1(ffd92510c03c2d35a59d233883c2b9f57394a51c) ) /* At IC location C65 (top board) - label ? */ + ROM_LOAD( "rom5.top", 0x6000, 0x2000, CRC(354377f6) SHA1(bcf95b7ee1b47854e10baf24b0d8af3d56738b99) ) /* At IC location C66 (top board) - label ? */ + ROM_LOAD( "rom6.top", 0x8000, 0x2000, CRC(0319bf40) SHA1(f324626e457c3eb7d6b74bc6afbfcc3aab2b3c72) ) /* At IC location C67 (top board) - label ? */ + + /* Sound CPU */ + ROM_REGION( 0x2000, "audiocpu", 0 ) + ROM_LOAD( "rom1.top", 0x0000, 0x2000, CRC(4f34fb1d) SHA1(56ca19344c84c5989d0be797e2759f84760310be) ) /* At IC location C62 (top board) - label ? */ + + /* LDP Communications CPU */ + ROM_REGION( 0x2000, "sub", 0 ) + ROM_LOAD( "rom11.bot", 0x0000, 0x2000, CRC(165cbc57) SHA1(39463888f22ec3125f0686066d923a9aae79a8f7) ) /* At IC location C12 (bottom board) - label IS11 */ + + /* Tiles */ + ROM_REGION( 0x6000, "gfx1", 0 ) + ROM_LOAD( "rom9.bot", 0x0000, 0x2000, CRC(9d79acb6) SHA1(72af972695face0016afce8a26c629d963e86d48) ) /* At IC location C47? (bottom board) - label ? */ + ROM_LOAD( "rom8.bot", 0x2000, 0x2000, CRC(e9c9e490) SHA1(79aa35552b984018bc723adece5c40a0833a313c) ) /* At IC location C48? (bottom board) - label ? */ + ROM_LOAD( "rom7.bot", 0x4000, 0x2000, CRC(1447ce3a) SHA1(8545cec108df6adab303802b1407c89b2dceba21) ) /* At IC location C49? (bottom board) - label ? */ + + /* Color PROMs */ + ROM_REGION( 0x300, "proms", 0 ) + ROM_LOAD( "red6b.bot", 0x000, 0x100, CRC(5c52f844) SHA1(a8a3d91f3247ad13c805d8d8288b07f3cdaf1189) ) /* At IC location C63? (bottom board) - label ? */ + ROM_LOAD( "green6c.bot", 0x100, 0x100, CRC(7d8c845c) SHA1(04ae2ca0cc6679e21346ce34e9e01aa5bf4e2067) ) /* At IC location C62? (bottom board) - label ? */ + ROM_LOAD( "blue6d.bot", 0x200, 0x100, CRC(5ebb81f9) SHA1(285d60f2894c524ca80fc68ad7c2dfd9093a67ea) ) /* At IC location C61? (bottom board) - label ? */ + + DISK_REGION( "laserdisc" ) + DISK_IMAGE_READONLY( "istellar", 0, NO_DUMP ) +ROM_END + + +static DRIVER_INIT( istellar ) +{ + istellar_state *state = machine.driver_data<istellar_state>(); + state->m_z80_2_nmi_enable = 0; +} + +/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS) */ +GAME( 1983, istellar, 0, istellar, istellar, istellar, ROT0, "Funai/Gakken", "Interstellar Laser Fantasy", GAME_NOT_WORKING|GAME_NO_SOUND) |