diff options
Diffstat (limited to 'trunk/src/mame/drivers/hotstuff.c')
-rw-r--r-- | trunk/src/mame/drivers/hotstuff.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/hotstuff.c b/trunk/src/mame/drivers/hotstuff.c new file mode 100644 index 00000000000..17ddf65cafc --- /dev/null +++ b/trunk/src/mame/drivers/hotstuff.c @@ -0,0 +1,105 @@ +/* TAS 5 REEL system? by Olympic Video Gaming */ + +#include "emu.h" +#include "cpu/m68000/m68000.h" + + +class hotstuff_state : public driver_device +{ +public: + hotstuff_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + UINT16* m_bitmapram; +}; + + +VIDEO_START( hotstuff ) +{ +} + +/* the first 0x20 bytes in every 0x200 (each line) of video ram are the colour data, providing a palette of 16 RGB444 colours for that line */ + +SCREEN_UPDATE( hotstuff ) +{ + hotstuff_state *state = screen->machine().driver_data<hotstuff_state>(); + int count, y,yyy,x,xxx; + UINT16 row_palette_data[0x10]; + rgb_t row_palette_data_as_rgb32_pen_data[0x10]; + + yyy=512;xxx=512*2; + + count = 0; + for (y = 0; y < yyy; y++) + { + // the current palette is stored in the first 0x20 bytes of each row! + int p; + + for (p=0;p<0x10;p++) + { + row_palette_data[p] = state->m_bitmapram[count+p]; + + row_palette_data_as_rgb32_pen_data[p] = MAKE_RGB( (row_palette_data[p] & 0x0f00)>>4, (row_palette_data[p] & 0x00f0)>>0, (row_palette_data[p] & 0x000f)<<4 ); + + } + + for(x = 0; x < xxx; x++) + { + { + *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0xf000)>>12]; + x++; + *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x0f00)>>8]; + x++; + *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x00f0)>>4]; + x++; + *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x000f)>>0]; + } + + count++; + } + } + + return 0; +} + +static ADDRESS_MAP_START( hotstuff_map, AS_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + + AM_RANGE(0x400000, 0x40ffff) AM_RAM + + AM_RANGE(0x980000, 0x9bffff) AM_RAM AM_BASE_MEMBER(hotstuff_state, m_bitmapram) +ADDRESS_MAP_END + +static INPUT_PORTS_START( hotstuff ) +INPUT_PORTS_END + +static MACHINE_CONFIG_START( hotstuff, hotstuff_state ) + + MCFG_CPU_ADD("maincpu", M68000, 16000000) + MCFG_CPU_PROGRAM_MAP(hotstuff_map) + MCFG_CPU_VBLANK_INT("screen", irq1_line_hold) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(128*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA((0x10*4)+8, 101*8-1, 0*8, 33*8-1) + MCFG_SCREEN_UPDATE(hotstuff) + + MCFG_PALETTE_LENGTH(0x200) + + MCFG_VIDEO_START(hotstuff) +MACHINE_CONFIG_END + + + +ROM_START( hotstuff ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ + ROM_LOAD16_WORD_SWAP( "hot stuff game u6 (68000).bin", 0x00000, 0x80000, CRC(65f6a72f) SHA1(3a6d489ec3bf351018e279605d42f10b0a2c61b1) ) + + ROM_REGION( 0x80000, "data", 0 ) /* 68000 Data? */ + ROM_LOAD16_WORD_SWAP( "hot stuff symbol u8 (68000).bin", 0x00000, 0x80000, CRC(f154a157) SHA1(92ae0fb977e2dcc0377487d768f95c6e447e990b) ) +ROM_END + +GAME( ????, hotstuff, 0, hotstuff, hotstuff, 0, ROT0, "Olympic Video Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", GAME_NOT_WORKING | GAME_NO_SOUND ) |