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Diffstat (limited to 'trunk/src/mame/drivers/hotstuff.c')
-rw-r--r--trunk/src/mame/drivers/hotstuff.c105
1 files changed, 105 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/hotstuff.c b/trunk/src/mame/drivers/hotstuff.c
new file mode 100644
index 00000000000..17ddf65cafc
--- /dev/null
+++ b/trunk/src/mame/drivers/hotstuff.c
@@ -0,0 +1,105 @@
+/* TAS 5 REEL system? by Olympic Video Gaming */
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+
+
+class hotstuff_state : public driver_device
+{
+public:
+ hotstuff_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ UINT16* m_bitmapram;
+};
+
+
+VIDEO_START( hotstuff )
+{
+}
+
+/* the first 0x20 bytes in every 0x200 (each line) of video ram are the colour data, providing a palette of 16 RGB444 colours for that line */
+
+SCREEN_UPDATE( hotstuff )
+{
+ hotstuff_state *state = screen->machine().driver_data<hotstuff_state>();
+ int count, y,yyy,x,xxx;
+ UINT16 row_palette_data[0x10];
+ rgb_t row_palette_data_as_rgb32_pen_data[0x10];
+
+ yyy=512;xxx=512*2;
+
+ count = 0;
+ for (y = 0; y < yyy; y++)
+ {
+ // the current palette is stored in the first 0x20 bytes of each row!
+ int p;
+
+ for (p=0;p<0x10;p++)
+ {
+ row_palette_data[p] = state->m_bitmapram[count+p];
+
+ row_palette_data_as_rgb32_pen_data[p] = MAKE_RGB( (row_palette_data[p] & 0x0f00)>>4, (row_palette_data[p] & 0x00f0)>>0, (row_palette_data[p] & 0x000f)<<4 );
+
+ }
+
+ for(x = 0; x < xxx; x++)
+ {
+ {
+ *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0xf000)>>12];
+ x++;
+ *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x0f00)>>8];
+ x++;
+ *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x00f0)>>4];
+ x++;
+ *BITMAP_ADDR32(bitmap, y, x) = row_palette_data_as_rgb32_pen_data[(state->m_bitmapram[count] &0x000f)>>0];
+ }
+
+ count++;
+ }
+ }
+
+ return 0;
+}
+
+static ADDRESS_MAP_START( hotstuff_map, AS_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM
+
+ AM_RANGE(0x400000, 0x40ffff) AM_RAM
+
+ AM_RANGE(0x980000, 0x9bffff) AM_RAM AM_BASE_MEMBER(hotstuff_state, m_bitmapram)
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( hotstuff )
+INPUT_PORTS_END
+
+static MACHINE_CONFIG_START( hotstuff, hotstuff_state )
+
+ MCFG_CPU_ADD("maincpu", M68000, 16000000)
+ MCFG_CPU_PROGRAM_MAP(hotstuff_map)
+ MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)
+
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
+ MCFG_SCREEN_SIZE(128*8, 64*8)
+ MCFG_SCREEN_VISIBLE_AREA((0x10*4)+8, 101*8-1, 0*8, 33*8-1)
+ MCFG_SCREEN_UPDATE(hotstuff)
+
+ MCFG_PALETTE_LENGTH(0x200)
+
+ MCFG_VIDEO_START(hotstuff)
+MACHINE_CONFIG_END
+
+
+
+ROM_START( hotstuff )
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_WORD_SWAP( "hot stuff game u6 (68000).bin", 0x00000, 0x80000, CRC(65f6a72f) SHA1(3a6d489ec3bf351018e279605d42f10b0a2c61b1) )
+
+ ROM_REGION( 0x80000, "data", 0 ) /* 68000 Data? */
+ ROM_LOAD16_WORD_SWAP( "hot stuff symbol u8 (68000).bin", 0x00000, 0x80000, CRC(f154a157) SHA1(92ae0fb977e2dcc0377487d768f95c6e447e990b) )
+ROM_END
+
+GAME( ????, hotstuff, 0, hotstuff, hotstuff, 0, ROT0, "Olympic Video Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", GAME_NOT_WORKING | GAME_NO_SOUND )