diff options
Diffstat (limited to 'trunk/src/mame/drivers/hng64.c')
-rw-r--r-- | trunk/src/mame/drivers/hng64.c | 2225 |
1 files changed, 2225 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/hng64.c b/trunk/src/mame/drivers/hng64.c new file mode 100644 index 00000000000..eb34b6b58d0 --- /dev/null +++ b/trunk/src/mame/drivers/hng64.c @@ -0,0 +1,2225 @@ +/* Hyper NeoGeo 64 + +Driver by David Haywood, ElSemi, Andrew Gardner and Angelo Salese +Rasterizing code provided in part by Andrew Zaferakis. + + +Notes: + * The top board is likely identical for all revisions and all "versions" of the hardware. + It contains the main MIPS CPU and a secondary communications KL5C80. + + * The bottom board is what changes between hardware "versions". It has a Toshiba MCU with + a protected internal ROM. This MCU controls (at least) the inputs per game and communicates + with the main board through dualport RAM. + + * I believe that this secondary board is used as a protection device. + The "board type" code comes from it in dualport RAM, and each game reads its inputs differently through dualport. + It's capable of changing the input ports dynamically (maybe explaining Roads Edge's "do not touch" quote below). + It probably has a lot to do with the network (Roads Edge network connectors are on this board). + + * The Toshiba CPU datasheet is here : http://kr.ic-on-line.cn/IOL/viewpdf/TMP87CH40N_1029113.htm + + * From the Roads Edge manual : "The Network Check screen will be displayed for about 40 seconds whether + the cabinet is connected for communication competition or not. After this, + the game screen will then appear. At the same time the Network Check screen + is displayed, the steering wheel will automatically straighten itself out." + "During the Network Check, absolutely do not touch or try to use the steering wheel, + pedal, shift lever, and switches. This will cause the cabinet to malfunction." + + * The Japanese text on the Roads Edge network screen says : "waiting to connect network... please wait without touching machine" + +ToDo: + * Buriki One / Xrally and Roads Edge doesn't coin it up, irq issue? + * Sprite garbage in Beast Busters 2nd Nightmare, another irq issue? + * Samurai Shodown 64 2 puts "Press 1p & 2p button" msg in gameplay, known to be a MCU simulation issue, i/o port 4 doesn't + seem to be just an input port but controls program flow too. + * Work out the purpose of the interrupts and how many are needed. + * Correct game speed (seems too fast). + + 2d: + * Scroll (base registers?) + * ROZ (4th tilemap in fatal fury should be floor [in progress], background should zoom) + * Find registers to control tilemap mode (4bpp/8bpp, 8x8, 16x16) + * Fix zooming sprites (zoom registers not understood, center versus edge pivot) + * Priorities + * Is all the bitmap decoding right? + * Upgrade to modern video timing. + + 3d: + * Find where the remainder of the 3d display list information is 'hiding' + -- should the 3d 'ram' be treated like a fifo, instead of like RAM (see Dreamcast etc.) + * Remaining 3d bits - glowing, etc. + * Populate the display buffers + * Does the hng64 do perspective-correct texture mapping? Doesn't look like it... + + Other: + * Translate KL5C80 docs and finish up the implementation + * Figure out what IO $54 & $72 are on the communications CPU + * Hook up CPU2 (v30 based?) no rom? (maybe its the 'sound driver' the game uploads?) + * Add sound + * Backup ram etc. + * Correct cpu speed + * What is ROM1? Data for the KL5C80? There's plenty of physical space to map it to. +*/ + +/* +NeoGeo Hyper 64 (Main Board) +SNK, 1997 + +This is a 3D system comprising one large PCB with many custom smt components +on both sides, one interface PCB with JAMMA connector and sound circuitry, and +one game cartridge. Only the Main PCB and interface PCB are detailed here. + +PCB Layout (Top) +---------------- + +LVS-MAC SNK 1997.06.02 +|--------------------------------------------------------------| +| CONN9 | +| | +| ASIC1 ASIC3 CPU1 | +| | +| DPRAM1 | +| OSC2 ASIC5 ROM1| +| FSRAM1 OSC2 | +| FSRAM2 FPGA1 | +| FSRAM3 ASIC10 OSC4 | +| | +| CPU3 IC4 | +| PSRAM1 ASIC7 ASIC8 DSP1 OSC3 SRAM5 | +| PSRAM2 FROM1 | +| | +| | +| CONN10 | +|--------------------------------------------------------------| + +No. PCB Label IC Markings IC Package +---------------------------------------------------- +01 ASIC1 NEO64-REN QFP304 +02 ASIC3 NEO64-GTE QFP208 +03 ASIC5 NEO64-SYS QFP208 +04 ASIC7 NEO64-BGC QFP240 +05 ASIC8 NEO64-SPR QFP208 +06 ASIC10 NEO64-SCC QFP208 +07 CPU1 NEC D30200GD-100 VR4300 QFP120 +08 CPU3 KL5C80A12CFP QFP80 +09 DPRAM1 DT7133 LA35J PLCC68 +10 DSP1 L7A1045 L6028 DSP-A QFP120 +11 FPGA1 ALTERA EPF10K10QC208-4 QFP208 +12 FROM1 MBM29F400B-12 TSOP48 (archived as FROM1.BIN) +13 FSRAM1 TC55V1664AJ-15 SOJ44 +14 FSRAM2 TC55V1664AJ-15 SOJ44 +15 FSRAM3 TC55V1664AJ-15 SOJ44 +16 IC4 SMC COM20020-5ILJ PLCC28 +17 OSC1 M33.333 KDS 7M - +18 OSC2 M50.113 KDS 7L - +19 OSC3 A33.868 KDS 7M - +20 OSC4 A40.000 KDS 7L - +21 PSRAM1 TC551001BFL-70L SOP32 +22 PSRAM2 TC551001BFL-70L SOP32 +23 ROM1 ALTERA EPC1PC8 DIP8 (130817 bytes, archived as ROM1.BIN) +24 SRAM5 TC55257DFL-85L SOP28 + + +PCB Layout (Bottom) + +|--------------------------------------------------------------| +| CONN10 | +| | +| | +| PSRAM4 ASIC9 SRAM4 CPU1 Y1 | +| PSRAM3 SRAM1 SRAM3 | +| SRAM2 | +| | +| FSRAM6 DRAM3 | +| FSRAM5 | +| FSRAM4 DRAM1 | +| BROM1 DRAM2 | +| | +| | +| ASIC2 ASIC4 ASIC6 | +| | +| CONN9 | +|--------------------------------------------------------------| + +No. PCB Label IC Markings IC Package +---------------------------------------------------- +01 ASIC2 NEO64-REN QFP304 +02 ASIC4 NEO64-TRI2 QFP208 +03 ASIC6 NEO64-CVR QFP120 +04 ASIC9 NEO64-CAL QFP208 +05 BROM1 MBM29F400B-12 TSOP48 (archived as BROM1.BIN) +06 CPU2 NEC D70326AGJ-16 V53A QFP120 +07 DRAM1 HY51V18164BJC-60 SOJ42 +08 DRAM2 HY51V18164BJC-60 SOJ42 +09 DRAM3 HY51V18164BJC-60 SOJ42 +10 FSRAM4 TC55V1664AJ-15 SOJ44 +11 FSRAM5 TC55V1664AJ-15 SOJ44 +12 FSRAM6 TC55V1664AJ-15 SOJ44 +13 PSRAM3 TC551001BFL-70L SOP32 +14 PSRAM4 TC551001BFL-70L SOP32 +15 SRAM1 TC55257DFL-85L SOP28 +16 SRAM2 TC55257DFL-85L SOP28 +17 SRAM3 TC551001BFL-70L SOP32 +18 SRAM4 TC551001BFL-70L SOP32 +19 Y1 D320L7 XTAL + + +INTERFACE PCB +------------- + +LVS-JAM SNK 1999.1.20 +|---------------------------------------------| +| J A M M A | +| | +| | +| | +| SW3 SW1 | +| | +| IC6 IOCTR1 | +| BACKUP | +| BKRAM1 | +| SW2 BT1 DPRAM1 IC1 | +|---------------------------------------------| + +No. PCB Label IC Markings IC Package +---------------------------------------------------- +01 DPRAM1 DT 71321 LA55PF QFP64 +02 IC1 MC44200FT QFP44 +03 IOCTR1 TOSHIBA TMP87CH40N-4828 SDIP64 +04 BACKUP EPSON RTC62423 SOP24 +05 BKRAM1 W24258S-70LE SOP28 +06 IC6 NEC C1891ACY DIP20 +07 BT1 3V Coin Battery +08 SW1 2 position DIPSW OFF = JAMMA ON = MVS +09 SW2 4 position DIPSW +10 SW3 2 position DIPSW OFF = MONO/JAMMA ON = 2CH MVS + +Notes: + 1. The game cart plugs into the main PCB on the TOP side into CONN9 & CONN10 + 2. If the game cart is not plugged in, the hardware shows nothing on screen. + + + +Hyper Neo Geo game cartridges +----------------------------- + +The game carts contains nothing except a huge pile of surface mounted ROMs +on both sides of the PCB. On a DG1 cart all the roms are 32Mbits, for the +DG2 cart the SC and SP roms are 64Mbit. +The DG1 cart can accept a maximum of 96 ROMs +The DG2 cart can accept a maximum of 84 ROMs + + +The actual carts are mostly only about 1/3rd to 1/2 populated. +Some of the IC locations between DG1 and DG2 are different also. See the source code below +for the exact number of ROMs used per game and ROM placements. + +Games that use the LVS-DG1 cart: Road's Edge + +Games that use the LVS-DG2 cart: Fatal Fury: Wild Ambition, Buriki One, SS 64 II + +Other games not dumped yet : Samurai Spirits 64 / Samurai Shodown 64 + Samurai Spirits II: Asura Zanmaden / Samurai Shodown: Warrior's Rage + Off Beat Racer / Xtreme Rally + Beast Busters: Second Nightmare + Garou Densetsu 64: Wild Ambition (=Fatal Fury Wild Ambition)* + Round Trip RV (=Road's Edge)* + + * Different regions might use the same roms, not known yet + + There might be Rev.A boards for Buriki and Round Trip + +pr = program +sc = scroll characters? +sd = sound +tx = textures +sp = sprites? +vt = vertex? + +Top +--- +LVS-DG1 +(C) SNK 1997 +1997.5.20 +|----------------------------------------------------------------------------| +| | +| | +| | +| | +| TX01A.5 TX01A.13 VT03A.19 VT02A.18 VT01A.17 PR01B.81 | +| | +| | +| | +| TX02A.6 TX02A.14 VT06A.22 VT05A.21 VT04A.20 PR03A.83 | +| | +| | +| | +| TX03A.7 TX03A.15 VT09A.25 VT08A.24 VT07A.23 PR05A.85 | +| | +| | +| | +| TX04A.8 TX04A.16 VT12A.28 VT11A.27 VT10A.26 PR07A.87 | +| | +| | +| | +| PR15A.95 PR13A.93 PR11A.91 PR09A.89 | +| | +| | +| | +| SC09A.49 SC10A.50 SP09A.61 SP10A.62 SP11A.63 SP12A.64 SD02A.78 | +| | +| | +| | +| SC05A.45 SC06A.46 SP05A.57 SP06A.58 SP07A.59 SP08A.60 | +| | +| | +| | +| SC01A.41 SC02A.42 SP01A.53 SP02A.54 SP03A.55 SP04A.56 SD01A.77 | +| | +| | +| | +| | +|----------------------------------------------------------------------------| + +Bottom +------ +LVS-DG1 +|----------------------------------------------------------------------------| +| |----------------------| | +| |----------------------| | +| | +| | +| SC03A.43 SC04A.44 SP13A.65 SP14A.66 SP15A.67 SP16A.68 SD03A.79 | +| | +| | +| | +| SC07A.47 SC08A.48 SP17A.69 SP18A.70 SP19A.71 SP20A.72 | +| | +| | +| | +| SC11A.51 SC12A.52 SP21A.73 SP22A.74 SP23A.75 SP24A.76 SD04A.80 | +| | +| | +| | +| PR16A.96 PR14A.94 PR12A.92 PR10A.90 | +| | +| | +| | +| TX04A.4 TX04A.12 VT24A.40 VT23A.39 VT22A.38 PR08A.88 | +| | +| | +| | +| TX03A.3 TX03A.11 VT21A.37 VT20A.36 VT19A.35 PR06A.86 | +| | +| | +| | +| TX02A.2 TX02A.10 VT18A.34 VT17A.33 VT16A.32 PR04A.84 | +| | +| | +| | +| TX01A.1 TX01A.9 VT15A.31 VT14A.30 VT13A.29 PR02B.82 | +| | +| | +| |----------------------| | +| |----------------------| | +|----------------------------------------------------------------------------| + + +Top +--- +LVS-DG2 +(C) SNK 1998 +1998.6.5 +|----------------------------------------------------------------------------| +| | +| | +| | +| | +| TX01A.5 TX01A.13 VT03A.19 VT02A.18 VT01A.17 PR01B.81 | +| | +| | +| | +| TX02A.6 TX02A.14 VT06A.22 VT05A.21 VT04A.20 PR03A.83 | +| | +| | +| | +| TX03A.7 TX03A.15 VT09A.25 VT08A.24 VT07A.23 PR05A.85 | +| | +| | +| | +| TX04A.8 TX04A.16 VT12A.28 VT11A.27 VT10A.26 PR07A.87 | +| | +| | +| | +| PR15A.95 PR13A.93 PR11A.91 PR09A.89 | +| | +| | +| | +| SC05A.98 SC06A.100 SP09A.107 SP10A.111 SP11A.115 SP12A.119 SD02A.78 | +| | +| | +| | +| | +| | +| | +| | +| SC01A.97 SC02A.99 SP01A.105 SP02A.109 SP03A.113 SP04A.117 SD01A.77 | +| | +| | +| | +| | +|----------------------------------------------------------------------------| + +Bottom +------ +LVS-DG2 +|----------------------------------------------------------------------------| +| |----------------------| | +| |----------------------| | +| | +| | +| SC03A.101 SC04A.103 SP13A.108 SP14A.112 SP15A.116 SP16A.120 SD03A.79 | +| | +| | +| | +| | +| | +| | +| | +| SC07A.102 SC08A.104 SP05A.106 SP06A.110 SP07A.114 SP08A.118 SD04A.80 | +| | +| | +| | +| PR16A.96 PR14A.94 PR12A.92 PR10A.90 | +| | +| | +| | +| TX04A.4 TX04A.12 VT24A.40 VT23A.39 VT22A.38 PR08A.88 | +| | +| | +| | +| TX03A.3 TX03A.11 VT21A.37 VT20A.36 VT19A.35 PR06A.86 | +| | +| | +| | +| TX02A.2 TX02A.10 VT18A.34 VT17A.33 VT16A.32 PR04A.84 | +| | +| | +| | +| TX01A.1 TX01A.9 VT15A.31 VT14A.30 VT13A.29 PR02B.82 | +| | +| | +| |----------------------| | +| |----------------------| | +|----------------------------------------------------------------------------| + Notes: + Not all ROM positions are populated, check the source for exact ROM usage. + ROMs are mirrored. i.e. TX/PR/SP/SC etc ROMs line up on both sides of the PCB. + There are 4 copies of each TX ROM on the PCB. + + +---- + +info from Daemon + +There are various types of neogeo64 boards: +FIGHTING (revision 1 & 2), RACING, SHOOTING, and SAMURAI SHODOWN ONLY (Korean) +(MACHINE CODE ERROR): Is given when you try to put a "RACING GAME" on a "FIGHTING" board. + +FIGHTING boards will ONLY play fighting games. + +RACING boards will ONLY play racing games (and you need the extra gimmicks +to connect analog wheel and pedals, otherwise it gives you yet another +error). + +Shooter boards will only work with Beast Busters 2. + +And the Korean board only plays Samurai Shodown games (wont play Buriki One +or Fatal Fury for example). +*/ + +#define MASTER_CLOCK 50000000 +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/nec/nec.h" +#include "deprecat.h" +#include "cpu/mips/mips3.h" +#include "machine/nvram.h" +#include "includes/hng64.h" + + + + +#ifdef UNUSED_FUNCTION +WRITE32_HANDLER( trap_write ) +{ + logerror("Remapped write... %08x %08x\n",offset,data); +} + +static READ32_HANDLER( hng64_random_read ) +{ + return space->machine().rand()&0xffffffff; +} +#endif + +static READ32_HANDLER( hng64_com_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + logerror("com read (PC=%08x): %08x %08x = %08x\n", cpu_get_pc(&space->device()), (offset*4)+0xc0000000, mem_mask, state->m_com_ram[offset]); + return state->m_com_ram[offset]; +} + +static WRITE32_HANDLER( hng64_com_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + logerror("com write (PC=%08x): %08x %08x = %08x\n", cpu_get_pc(&space->device()), (offset*4)+0xc0000000, mem_mask, data); + COMBINE_DATA(&state->m_com_ram[offset]); +} + +static WRITE32_HANDLER( hng64_com_share_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + logerror("commw (PC=%08x): %08x %08x %08x\n", cpu_get_pc(&space->device()), data, (offset*4)+0xc0001000, mem_mask); + + if (offset == 0x0) COMBINE_DATA(&state->m_com_shared_a); + if (offset == 0x1) COMBINE_DATA(&state->m_com_shared_b); +} + +static READ32_HANDLER( hng64_com_share_r ) +{ + logerror("commr (PC=%08x): %08x %08x\n", cpu_get_pc(&space->device()), (offset*4)+0xc0001000, mem_mask); + + //if(offset == 0x0) return state->m_com_shared_a; + //if(offset == 0x1) return state->m_com_shared_b; + + if(offset==0x0) return 0x0000aaaa; + if(offset==0x1) return 0x00030000; // fatfurwa : at bfc06624 it wants a 01 : at bfc06650 it wants a 02 + + return 0x00; +} + +static WRITE32_HANDLER( hng64_pal_w ) +{ + UINT32 *paletteram = space->machine().generic.paletteram.u32; + int r, g, b/*, a*/; + + COMBINE_DATA(&paletteram[offset]); + + b = ((paletteram[offset] & 0x000000ff) >>0); + g = ((paletteram[offset] & 0x0000ff00) >>8); + r = ((paletteram[offset] & 0x00ff0000) >>16); + //a = ((paletteram[offset] & 0xff000000) >>24); + palette_set_color(space->machine(),offset,MAKE_RGB(r,g,b)); +} + +static READ32_HANDLER( hng64_sysregs_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + system_time systime; + + space->machine().base_datetime(systime); + +#if 0 + if((offset*4) != 0x1084) + printf("HNG64 port read (PC=%08x) 0x%08x\n", cpu_get_pc(&space->device()), offset*4); +#endif + + switch(offset*4) + { + case 0x001c: return space->machine().rand(); // hng64 hangs on start-up if zero. + //case 0x106c: + //case 0x107c: + case 0x1084: return 0x00000002; //MCU->MIPS latch port + //case 0x108c: + case 0x1104: return state->m_interrupt_level_request; + case 0x1254: return 0x00000000; //dma status, 0x800 + /* 4-bit RTC */ + case 0x2104: return (systime.local_time.second % 10); + case 0x210c: return (systime.local_time.second / 10); + case 0x2114: return (systime.local_time.minute % 10); + case 0x211c: return (systime.local_time.minute / 10); + case 0x2124: return (systime.local_time.hour % 10); + case 0x212c: return (systime.local_time.hour / 10); + case 0x2134: return (systime.local_time.mday % 10); + case 0x213c: return (systime.local_time.mday / 10); + case 0x2144: return ((systime.local_time.month+1) % 10); + case 0x214c: return ((systime.local_time.month+1) / 10); + case 0x2154: return (systime.local_time.year%10); + case 0x215c: return ((systime.local_time.year%100)/10); + case 0x2164: return (systime.local_time.weekday); + + case 0x216c: return 0x00000010; //disables "system log reader" + + case 0x217c: return 0; //RTC status? + } + +// printf("%08x\n",offset*4); + +// return space->machine().rand()&0xffffffff; + return state->m_sysregs[offset]; +} + +/* preliminary dma code, dma is used to copy program code -> ram */ +static void hng64_do_dma(address_space *space) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + //printf("Performing DMA Start %08x Len %08x Dst %08x\n", state->m_dma_start, state->m_dma_len, state->m_dma_dst); + + while (state->m_dma_len >= 0) + { + UINT32 dat; + + dat = space->read_dword(state->m_dma_start); + space->write_dword(state->m_dma_dst, dat); + state->m_dma_start += 4; + state->m_dma_dst += 4; + state->m_dma_len--; + } +} + +/* +// AM_RANGE(0x1F70100C, 0x1F70100F) AM_WRITENOP // ?? often +// AM_RANGE(0x1F70101C, 0x1F70101F) AM_WRITENOP // ?? often +// AM_RANGE(0x1F70106C, 0x1F70106F) AM_WRITENOP // fatfur,strange +// AM_RANGE(0x1F701084, 0x1F701087) AM_RAM +// AM_RANGE(0x1F70111C, 0x1F70111F) AM_WRITENOP // irq ack + +// AM_RANGE(0x1F70124C, 0x1F70124F) AM_WRITENOP // dma related? +// AM_RANGE(0x1F70125C, 0x1F70125F) AM_WRITENOP // dma related? +// AM_RANGE(0x1F7021C4, 0x1F7021C7) AM_WRITENOP // ?? often +*/ + +static WRITE32_HANDLER( hng64_sysregs_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + COMBINE_DATA (&state->m_sysregs[offset]); + +#if 0 + if(((offset*4) & 0x1200) == 0x1200) + printf("HNG64 writing to SYSTEM Registers 0x%08x == 0x%08x. (PC=%08x)\n", offset*4, state->m_sysregs[offset], cpu_get_pc(&space->device())); +#endif + + switch(offset*4) + { + //case 0x100c: *DOCUMENT* + + case 0x1084: //MIPS->MCU latch port + state->m_mcu_en = (data & 0xff); //command-based, i.e. doesn't control halt line and such? + //printf("HNG64 writing to SYSTEM Registers 0x%08x == 0x%08x. (PC=%08x)\n", offset*4, state->m_sysregs[offset], cpu_get_pc(&space->device())); + break; + case 0x111c: /*irq ack */ break; + case 0x1204: state->m_dma_start = state->m_sysregs[offset]; break; + case 0x1214: state->m_dma_dst = state->m_sysregs[offset]; break; + case 0x1224: + state->m_dma_len = state->m_sysregs[offset]; + hng64_do_dma(space); + break; + //default: + //printf("HNG64 writing to SYSTEM Registers 0x%08x == 0x%08x. (PC=%08x)\n", offset*4, state->m_sysregs[offset], cpu_get_pc(&space->device())); + } +} + +/************************************** +* MCU simulations +**************************************/ + +/* Fatal Fury Wild Ambition / Buriki One */ +static READ32_HANDLER( fight_io_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + switch (offset*4) + { + case 0x000: return 0x00000400; + case 0x004: return input_port_read(space->machine(), "SYSTEM"); + case 0x008: return input_port_read(space->machine(), "P1_P2"); + case 0x600: return state->m_no_machine_error_code; + } + + return state->m_dualport[offset]; +} + +/* Samurai Shodown 64 / Samurai Shodown 64 2 */ +static READ32_HANDLER( samsho_io_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + switch (offset*4) + { + case 0x000: + { + /* this is used on post by the io mcu to signal that a init task is complete, zeroed otherwise. */ + //popmessage("%04x", state->m_mcu_fake_time); + + if(state->m_mcu_fake_time < 0x100) + state->m_mcu_fake_time++; + + if(state->m_mcu_fake_time < 0x80) //i/o init 1 + return 0x300; + else if(state->m_mcu_fake_time < 0x100)//i/o init 2 + return 0x400; + else + return 0x000; + } + case 0x004: return input_port_read(space->machine(), "SYSTEM"); + case 0x008: return input_port_read(space->machine(), "P1_P2"); + case 0x600: return state->m_no_machine_error_code; + } + + return state->m_dualport[offset]; +} + +/* Beast Busters 2 */ +/* FIXME: trigger input doesn't work? */ +static READ32_HANDLER( shoot_io_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + switch (offset*4) + { + case 0x000: + { + if(state->m_mcu_fake_time < 0x100)//i/o init + { + state->m_mcu_fake_time++; + return 0x400; + } + else + return 0x000; + } + case 0x010: + { + /* Quick kludge for use the input test items */ + if(input_port_read(space->machine(), "D_IN") & 0x01000000) + state->m_p1_trig = space->machine().rand() & 0x01000000; + + return (input_port_read(space->machine(), "D_IN") & ~0x01000000) | (state->m_p1_trig); + } + case 0x018: + { + UINT8 p1_x, p1_y, p2_x, p2_y; + p1_x = input_port_read(space->machine(), "LIGHT_P1_X") & 0xff; + p1_y = input_port_read(space->machine(), "LIGHT_P1_Y") & 0xff; + p2_x = input_port_read(space->machine(), "LIGHT_P2_X") & 0xff; + p2_y = input_port_read(space->machine(), "LIGHT_P2_Y") & 0xff; + + return p1_x<<24 | p1_y<<16 | p2_x<<8 | p2_y; + } + case 0x01c: + { + UINT8 p3_x, p3_y; + p3_x = input_port_read(space->machine(), "LIGHT_P3_X") & 0xff; + p3_y = input_port_read(space->machine(), "LIGHT_P3_Y") & 0xff; + + return p3_x<<24 | p3_y<<16 | p3_x<<8 | p3_y; //FIXME: see what's the right bank here when the trigger works + } + case 0x600: return state->m_no_machine_error_code; + } + + return state->m_dualport[offset]; +} + +/* Roads Edge / Xtreme Rally */ +static READ32_HANDLER( racing_io_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + switch (offset*4) + { + case 0x000: + { + if(state->m_mcu_fake_time < 0x100)//i/o init + { + state->m_mcu_fake_time++; + return 0x400; + } + else + return 0x000; + } + case 0x004: return input_port_read(space->machine(), "SYSTEM"); + case 0x008: return input_port_read(space->machine(), "P1_P2"); + case 0x600: return state->m_no_machine_error_code; + } + + return state->m_dualport[offset]; +} + +static READ32_HANDLER( hng64_dualport_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + //printf("dualport R %08x %08x (PC=%08x)\n", offset*4, hng64_dualport[offset], cpu_get_pc(&space->device())); + + /* + command table: + 0x0b = ? mode input polling (sams64, bbust2, sams64_2 & roadedge) (*) + 0x0c = cut down connections, treats the dualport to be normal RAM + 0x11 = ? mode input polling (fatfurwa, xrally, buriki) (*) + 0x20 = asks for MCU machine code + + (*) 0x11 is followed by 0x0b if the latter is used, JVS-esque indirect/direct mode? + */ + if (state->m_mcu_en == 0x0c) + return state->m_dualport[offset]; + + switch (state->m_mcu_type) + { + case FIGHT_MCU: return fight_io_r(space, offset,0xffffffff); + case SHOOT_MCU: return shoot_io_r(space, offset,0xffffffff); + case RACING_MCU: return racing_io_r(space, offset,0xffffffff); + case SAMSHO_MCU: return samsho_io_r(space, offset,0xffffffff); + } + + return state->m_dualport[offset]; +} + +/* +Beast Busters 2 outputs (all at offset == 0x1c): +0x00000001 start #1 +0x00000002 start #2 +0x00000004 start #3 +0x00001000 gun #1 +0x00002000 gun #2 +0x00004000 gun #3 +*/ + +static WRITE32_HANDLER( hng64_dualport_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + //printf("dualport WRITE %08x %08x (PC=%08x)\n", offset*4, hng64_dualport[offset], cpu_get_pc(&space->device())); + COMBINE_DATA (&state->m_dualport[offset]); +} + + +// Hardware calls these '3d buffers' +// They're only read during the startup check of fatfurwa. Z-buffer memory? Front buffer, back buffer? +// They're definitely mirrored in the startup test. Elsemi says: +// <ElSemi> 30100000-3011ffff is framebuffer A0 +// <ElSemi> 30120000-3013ffff is framebuffer A1 +// <ElSemi> 30140000-3015ffff is ZBuffer A +static READ32_HANDLER( hng64_3d_1_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + return state->m_3d_1[offset]; +} + +#ifdef UNUSED_FUNCTION +WRITE32_HANDLER( hng64_3d_1_w ) +{ + fatalerror("WRITE32_HANDLER( hng64_3d_1_w )"); +} +#endif + +static READ32_HANDLER( hng64_3d_2_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + return state->m_3d_2[offset]; +} + +static WRITE32_HANDLER( hng64_3d_2_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + COMBINE_DATA (&state->m_3d_1[offset]); + COMBINE_DATA (&state->m_3d_2[offset]); +} + +// The 3d 'display list' +static WRITE32_HANDLER( dl_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + UINT32 *hng64_dl = state->m_dl; + int i; + UINT16 packet3d[16]; + + COMBINE_DATA(&hng64_dl[offset]); + + if (offset == 0x08 || offset == 0x7f || // Special buggers. + offset == 0x10 || offset == 0x18 || + offset == 0x20 || offset == 0x28 || + offset == 0x30 || offset == 0x38 || + offset == 0x40 || offset == 0x48 || + offset == 0x50 || offset == 0x58 || + offset == 0x60 || offset == 0x68 || + offset == 0x70 || offset == 0x78) + { + // Create a 3d packet + UINT16 packetStart = offset - 0x08; + if (offset == 0x7f) packetStart += 1; + + for (i = 0; i < 0x08; i++) + { + packet3d[i*2+0] = (hng64_dl[packetStart+i] & 0xffff0000) >> 16; + packet3d[i*2+1] = (hng64_dl[packetStart+i] & 0x0000ffff); + } + + // Send it off to the 3d subsystem. + hng64_command3d(space->machine(), packet3d); + } +} + +#if 0 +static READ32_HANDLER( dl_r ) +{ + //mame_printf_debug("dl R (%08x) : %x %x\n", cpu_get_pc(&space->device()), offset, hng64_dl[offset]); + //usrintf_showmessage("dl R (%08x) : %x %x", cpu_get_pc(&space->device()), offset, hng64_dl[offset]); + return hng64_dl[offset]; +} +#endif + +// Some kind of buffering of the display lists, or 'render current buffer' write? +static WRITE32_HANDLER( dl_control_w ) +{ +// printf("\n"); // Debug - ajg + // TODO: put this back in. + /* + if (activeBuffer==0 || activeBuffer==1) + memcpy(&hng64_dls[activeBuffer][0],&hng64_dl[0],0x200); + + // Only if it's VALID (hack) + if (data & 1) + activeBuffer = 0; + if (data & 2) + activeBuffer = 1; + */ +} + +#ifdef UNUSED_FUNCTION +WRITE32_HANDLER( activate_3d_buffer ) +{ + COMBINE_DATA (&active_3d_buffer[offset]); + mame_printf_debug("COMBINED %d\n", active_3d_buffer[offset]); +} +#endif + +// Transition Control memory. +static WRITE32_HANDLER( tcram_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + UINT32 *hng64_tcram = state->m_tcram; + + COMBINE_DATA (&hng64_tcram[offset]); + + if(offset == 0x02) + { + UINT16 min_x, min_y, max_x, max_y; + rectangle visarea = space->machine().primary_screen->visible_area(); + + min_x = (hng64_tcram[1] & 0xffff0000) >> 16; + min_y = (hng64_tcram[1] & 0x0000ffff) >> 0; + max_x = (hng64_tcram[2] & 0xffff0000) >> 16; + max_y = (hng64_tcram[2] & 0x0000ffff) >> 0; + + if(max_x == 0 || max_y == 0) // bail out if values are invalid, Fatal Fury WA sets this to disable the screen. + { + state->m_screen_dis = 1; + return; + } + + state->m_screen_dis = 0; + + visarea.min_x = min_x; + visarea.max_x = min_x + max_x - 1; + visarea.min_y = min_y; + visarea.max_y = min_y + max_y - 1; + space->machine().primary_screen->configure(0x200, 0x1c0, visarea, space->machine().primary_screen->frame_period().attoseconds ); + } +} + +static READ32_HANDLER( tcram_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + //printf("Q1 R : %.8x %.8x\n", offset, hng64_tcram[offset]); + if(offset == 0x12) + return input_port_read(space->machine(), "VBLANK"); + + return state->m_tcram[offset]; +} + +/* Some games (namely sams64 after the title screen) tests bit 15 of this to be high, + unknown purpose (vblank? related to the display list?). */ +static READ32_HANDLER( unk_vreg_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + return ++state->m_unk_vreg_toggle; +} + + +static WRITE32_HANDLER( hng64_soundram_w ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + UINT32 mem_mask32 = mem_mask; + UINT32 data32 = data; + + /* swap data around.. keep the v55 happy */ + data = data32 >> 16; + data = FLIPENDIAN_INT16(data); + mem_mask = mem_mask32 >> 16; + mem_mask = FLIPENDIAN_INT16(mem_mask); + COMBINE_DATA(&state->m_soundram[offset * 2 + 0]); + + data = data32 & 0xffff; + data = FLIPENDIAN_INT16(data); + mem_mask = mem_mask32 & 0xffff; + mem_mask = FLIPENDIAN_INT16(mem_mask); + COMBINE_DATA(&state->m_soundram[offset * 2 + 1]); +} + +static READ32_HANDLER( hng64_soundram_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + UINT16 datalo = state->m_soundram[offset * 2 + 0]; + UINT16 datahi = state->m_soundram[offset * 2 + 1]; + + return FLIPENDIAN_INT16(datahi) | (FLIPENDIAN_INT16(datalo) << 16); +} + +/* The following is guesswork, needs confirmation with a test on the real board. */ +static WRITE32_HANDLER( hng64_sprite_clear_even_w ) +{ + UINT32 spr_offs; + + spr_offs = (offset) * 0x10 * 4; + + if(ACCESSING_BITS_16_31) + { + space->write_dword(0x20000000+0x00+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x08+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x10+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x18+0x00+spr_offs, 0x00000000); + } + if(ACCESSING_BITS_8_15) + { + space->write_dword(0x20000000+0x00+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x08+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x10+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x18+0x20+spr_offs, 0x00000000); + } +} + +static WRITE32_HANDLER( hng64_sprite_clear_odd_w ) +{ + UINT32 spr_offs; + + spr_offs = (offset) * 0x10 * 4; + + if(ACCESSING_BITS_16_31) + { + space->write_dword(0x20000000+0x04+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x0c+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x14+0x00+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x1c+0x00+spr_offs, 0x00000000); + } + if(ACCESSING_BITS_0_15) + { + space->write_dword(0x20000000+0x04+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x0c+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x14+0x20+spr_offs, 0x00000000); + space->write_dword(0x20000000+0x1c+0x20+spr_offs, 0x00000000); + } +} + +/* +<ElSemi> 0xE0000000 sound +<ElSemi> 0xD0100000 3D bank A +<ElSemi> 0xD0200000 3D bank B +<ElSemi> 0xC0000000-0xC000C000 Sprite +<ElSemi> 0xC0200000-0xC0204000 palette +<ElSemi> 0xC0100000-0xC0180000 Tilemap +<ElSemi> 0xBF808000-0xBF808800 Dualport ram +<ElSemi> 0xBF800000-0xBF808000 S-RAM +<ElSemi> 0x60000000-0x60001000 Comm dualport ram +*/ +static ADDRESS_MAP_START( hng_map, AS_PROGRAM, 32 ) + + AM_RANGE(0x00000000, 0x00ffffff) AM_RAM AM_BASE_MEMBER(hng64_state, m_mainram) + AM_RANGE(0x04000000, 0x05ffffff) AM_WRITENOP AM_ROM AM_REGION("user3", 0) AM_BASE_MEMBER(hng64_state, m_cart) + + // Ports + AM_RANGE(0x1f700000, 0x1f702fff) AM_READWRITE(hng64_sysregs_r, hng64_sysregs_w) AM_BASE_MEMBER(hng64_state, m_sysregs) + + // SRAM. Coin data, Player Statistics, etc. + AM_RANGE(0x1F800000, 0x1F803fff) AM_RAM AM_SHARE("nvram") + + // Dualport RAM + AM_RANGE(0x1F808000, 0x1F8087ff) AM_READWRITE(hng64_dualport_r, hng64_dualport_w) AM_BASE_MEMBER(hng64_state, m_dualport) + + // BIOS + AM_RANGE(0x1fc00000, 0x1fc7ffff) AM_WRITENOP AM_ROM AM_REGION("user1", 0) AM_BASE_MEMBER(hng64_state, m_rombase) + + // Video + AM_RANGE(0x20000000, 0x2000bfff) AM_RAM AM_BASE_MEMBER(hng64_state, m_spriteram) + AM_RANGE(0x2000d800, 0x2000e3ff) AM_WRITE(hng64_sprite_clear_even_w) + AM_RANGE(0x2000e400, 0x2000efff) AM_WRITE(hng64_sprite_clear_odd_w) + AM_RANGE(0x20010000, 0x20010013) AM_RAM AM_BASE_MEMBER(hng64_state, m_spriteregs) + AM_RANGE(0x20100000, 0x2017ffff) AM_RAM_WRITE(hng64_videoram_w) AM_BASE_MEMBER(hng64_state, m_videoram) // Tilemap + AM_RANGE(0x20190000, 0x20190037) AM_RAM AM_BASE_MEMBER(hng64_state, m_videoregs) + AM_RANGE(0x20200000, 0x20203fff) AM_RAM_WRITE(hng64_pal_w) AM_BASE_GENERIC(paletteram) + AM_RANGE(0x20208000, 0x2020805f) AM_READWRITE(tcram_r, tcram_w) AM_BASE_MEMBER(hng64_state, m_tcram) // Transition Control + AM_RANGE(0x20300000, 0x203001ff) AM_RAM_WRITE(dl_w) AM_BASE_MEMBER(hng64_state, m_dl) // 3d Display List +// AM_RANGE(0x20300200, 0x20300213) AM_RAM_WRITE(xxxx) AM_BASE_MEMBER(hng64_state, m_xxxxxxxx) // 3d Display List Upload? + AM_RANGE(0x20300214, 0x20300217) AM_WRITE(dl_control_w) + AM_RANGE(0x20300218, 0x2030021b) AM_READ(unk_vreg_r) + + // 3d? + AM_RANGE(0x30000000, 0x3000002f) AM_RAM AM_BASE_MEMBER(hng64_state, m_3dregs) + AM_RANGE(0x30100000, 0x3015ffff) AM_READWRITE(hng64_3d_1_r, hng64_3d_2_w) AM_BASE_MEMBER(hng64_state, m_3d_1) // 3D Display Buffer A + AM_RANGE(0x30200000, 0x3025ffff) AM_READWRITE(hng64_3d_2_r, hng64_3d_2_w) AM_BASE_MEMBER(hng64_state, m_3d_2) // 3D Display Buffer B + + // Sound + AM_RANGE(0x60000000, 0x601fffff) AM_RAM // Sound ?? + AM_RANGE(0x60200000, 0x603fffff) AM_READWRITE(hng64_soundram_r, hng64_soundram_w) // uploads the v53 sound program here, elsewhere on ss64-2 + + // These are sound ports of some sort +// AM_RANGE(0x68000000, 0x68000003) AM_WRITENOP // ?? +// AM_RANGE(0x68000004, 0x68000007) AM_READNOP // ?? +// AM_RANGE(0x68000008, 0x6800000b) AM_WRITENOP // ?? +// AM_RANGE(0x6f000000, 0x6f000003) AM_WRITENOP // halt / reset line for the sound CPU + + // Communications + AM_RANGE(0xc0000000, 0xc0000fff) AM_READWRITE(hng64_com_r, hng64_com_w) AM_BASE_MEMBER(hng64_state, m_com_ram) + AM_RANGE(0xc0001000, 0xc0001007) AM_READWRITE(hng64_com_share_r, hng64_com_share_w) + + /* 6e000000-6fffffff */ + /* 80000000-81ffffff */ + /* 88000000-89ffffff */ + /* 90000000-97ffffff */ + /* 98000000-9bffffff */ + /* a0000000-a3ffffff */ +ADDRESS_MAP_END + +/**************/ +/** COMM CPU **/ +/**************/ +#define KL5C_MMU_A(xxx) ( (xxx == 0) ? 0x0000 : (state->m_com_mmu_mem[((xxx-1)*2)+1] << 2) | ((state->m_com_mmu_mem[(xxx-1)*2] & 0xc0) >> 6) ) +#define KL5C_MMU_B(xxx) ( (xxx == 0) ? 0x0000 : (state->m_com_mmu_mem[(xxx-1)*2] & 0x3f) ) + +DIRECT_UPDATE_HANDLER( KL5C80_direct_handler ) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + direct.explicit_configure(0x0000, 0xffff, 0xffff, state->m_com_op_base); + return ~0; +} + +static UINT32 KL5C80_translate_address(hng64_state *state, UINT16 vAddr) +{ + int i; + UINT8 bNum = 4; + + /* Determine what B the vAddr is in */ + for (i = 1; i < 5; i++) + { + if ( ((KL5C_MMU_B(i)+1)*0x400) > vAddr) + { + bNum = i-1; + break; + } + } + + /* Calculate the full address and return */ + if (bNum == 0) + { + return vAddr; + } + else + { /* the offset to the base physical address plus the vAddr's offset from the virtual base */ + return ((KL5C_MMU_A(bNum) + (KL5C_MMU_B(bNum)+1)) * 0x400) + (vAddr - ((KL5C_MMU_B(bNum)+1) * 0x400)); + } +} + +static void KL5C80_virtual_mem_sync(hng64_state *state) +{ + /* The KL5C80 maps each progressive chunk from the beginning of the + virtual region until the beginning of the next virtual region. + This is implemented here in a lame way to simplify the code. */ + + int i,region; + + for (region = 0; region < 5; region++) + { + int logical_offset = (KL5C_MMU_B(region)+1) * 0x400; + int physical_offset = (KL5C_MMU_A(region) + (KL5C_MMU_B(region)+1)) * 0x400; + + /* The first MMU region is a special case */ + if (region == 0) + { + logical_offset = 0x0000; + physical_offset = 0x00000; + } + + logerror("Now copying 0x%x to 0x%x\n", physical_offset, logical_offset); + for (i = logical_offset; i <= 0xffff; i++) + { + if (physical_offset+i <= 0xfffff) + state->m_com_op_base[i] = state->m_com_virtual_mem[physical_offset+i]; + } + } +} + +static void KL5C80_init(hng64_state *state) +{ + UINT8 *hng64_com_mmu_mem = state->m_com_mmu_mem; + + /* init the MMU */ + hng64_com_mmu_mem[0] = + hng64_com_mmu_mem[2] = + hng64_com_mmu_mem[4] = + hng64_com_mmu_mem[6] = 0x3f; + + hng64_com_mmu_mem[1] = + hng64_com_mmu_mem[3] = + hng64_com_mmu_mem[5] = 0x00; + hng64_com_mmu_mem[7] = 0xf0; +} + +static READ8_HANDLER( hng64_comm_memory_r ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + UINT32 physical_address = KL5C80_translate_address(state, offset); + logerror("READING 0x%02x from 0x%04x (0x%05x)\n", state->m_com_virtual_mem[physical_address], offset, physical_address); + + /* Custom "virtual" memory map */ + if (physical_address >= 0x26000 && physical_address <= 0x28000) + { + /* May very well be shared memory - it reads 16 bits from it at 0x309 */ + } + + + return state->m_com_virtual_mem[physical_address]; +} + +static WRITE8_HANDLER( hng64_comm_memory_w ) +{ + // Write to both virtual and physical memory +// UINT32 physical_address = KL5C80_translate_address(offset); +// logerror("WRITING 0x%02x to 0x%04x (0x%05x)\n", hng64_com_virtual_mem[physical_address], offset, physical_address); +} + +/* KL5C80 I/O handlers */ +static WRITE8_HANDLER( hng64_comm_io_mmu ) +{ + hng64_state *state = space->machine().driver_data<hng64_state>(); + + state->m_com_mmu_mem[offset] = data; + + /* Debugging - you can't change A4 - the hardware doesn't let you */ + if (state->m_com_mmu_mem[7] != 0xf0 || ((state->m_com_mmu_mem[6] & 0xc0) != 0x00)) + logerror("KL5C MMU error !!! Code is trying to change A4!\n"); + + logerror("COMM CPU MMU WRITE : "); + logerror("B : %02x %02x %02x %02x A : %03x %03x %03x %03x\n", KL5C_MMU_B(1), KL5C_MMU_B(2), KL5C_MMU_B(3), KL5C_MMU_B(4), + KL5C_MMU_A(1), KL5C_MMU_A(2), KL5C_MMU_A(3), KL5C_MMU_A(4)); + KL5C80_virtual_mem_sync(state); +} + +#ifdef UNUSED_FUNCTION +READ8_HANDLER( hng64_comm_shared_r ) +{ + // I'm thinking 0x54 comes from an interrupt on the MIPS CPU? Or maybe the Toshiba one? + // Nothing from CPU0 seems to ping the COM CPU as often as it reads 0x54. + // Sometimes it wants 0x54 to be a 0x01 and sometimes it wants a 0x02. + + // It's not an interrupt on the KL5C80 because they aren't enabled before 0x54 is ping'ed + // There is a special onboard interrupt handler for the KL5C80 though... + + if (offset==0x00) logerror("COM CPU reading from 0x50.\n"); + if (offset==0x01) logerror("COM CPU reading from 0x51.\n"); + if (offset==0x02) logerror("COM CPU reading from 0x52.\n"); + if (offset==0x03) logerror("COM CPU reading from 0x53.\n"); + if (offset==0x04) (hng64_com_shared_b & 0x000000ff) ? return 0xff : return 0x00; +} + +WRITE8_HANDLER( hng64_comm_shared_w ) +{ + if (offset==0x00) hng64_com_shared_a = (hng64_com_shared_a & 0x00ffffff) | (data << 24); + if (offset==0x01) hng64_com_shared_a = (hng64_com_shared_a & 0xff00ffff) | (data << 16); + if (offset==0x02) hng64_com_shared_a = (hng64_com_shared_a & 0xffff00ff) | (data << 8); + if (offset==0x03) hng64_com_shared_a = (hng64_com_shared_a & 0xffffff00) | (data << 0); + if (offset==0x04) logerror("COM CPU writing to 0x54.\n"); + + logerror("COM CPU wrote to com_shared_a : %08x\n", hng64_com_shared_a); +} +#endif + +static ADDRESS_MAP_START( hng_comm_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000,0xffff) AM_READWRITE( hng64_comm_memory_r, hng64_comm_memory_w ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hng_comm_io_map, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + /* Reserved for the KL5C80 internal hardware */ + AM_RANGE(0x00, 0x07) AM_WRITE( hng64_comm_io_mmu ) AM_BASE_MEMBER(hng64_state, m_com_mmu_mem) +// AM_RANGE(0x08,0x1f) AM_NOP /* Reserved */ +// AM_RANGE(0x20,0x25) AM_READWRITE /* Timer/Counter B */ /* hng64 writes here */ +// AM_RANGE(0x27,0x27) AM_NOP /* Reserved */ +// AM_RANGE(0x28,0x2b) AM_READWRITE /* Timer/Counter A */ /* hng64 writes here */ +// AM_RANGE(0x2c,0x2f) AM_READWRITE /* Parallel port A */ +// AM_RANGE(0x30,0x33) AM_READWRITE /* Parallel port B */ +// AM_RANGE(0x34,0x37) AM_READWRITE /* Interrupt controller */ /* hng64 writes here */ +// AM_RANGE(0x38,0x39) AM_READWRITE /* Serial port */ /* hng64 writes here */ +// AM_RANGE(0x3a,0x3b) AM_READWRITE /* System control register */ /* hng64 writes here */ +// AM_RANGE(0x3c,0x3f) AM_NOP /* Reserved */ + + /* General IO */ + AM_RANGE(0x50,0x54) AM_NOP // AM_WRITE(hng64_comm_shared_r, hng64_comm_shared_w) +// AM_RANGE(0x72,0x72) AM_WRITE /* dunno yet */ +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( hng_sound_map, AS_PROGRAM, 16 ) + AM_RANGE(0x00000, 0x3ffff) AM_ROMBANK("bank2") + AM_RANGE(0xe0000, 0xfffff) AM_ROMBANK("bank1") +ADDRESS_MAP_END + + +static INPUT_PORTS_START( hng64 ) + PORT_START("VBLANK") + PORT_BIT( 0xffffffff, IP_ACTIVE_HIGH, IPT_VBLANK ) + + PORT_START("IPT_TEST") + PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE( KEYCODE_Q ) + PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("SYSTEM") + PORT_BIT( 0x0000ffff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00200000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_HIGH, IPT_SERVICE1 ) + PORT_BIT( 0x02000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_SERVICE ) + + PORT_START("P1_P2") + PORT_BIT( 0x00000001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x00000002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x00000004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x00000008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x00000010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x00000020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x00000040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x00000080, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x00000100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00000200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00000400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00000800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00001000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00002000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00004000, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x00200000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x00400000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x01000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( bbust2 ) + PORT_START("VBLANK") + PORT_BIT( 0xffffffff, IP_ACTIVE_HIGH, IPT_VBLANK ) + + PORT_START("D_IN") + PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x00000100, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x00000200, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x00000400, IP_ACTIVE_HIGH, IPT_COIN3 ) + PORT_BIT( 0x00000800, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x00001000, IP_ACTIVE_HIGH, IPT_SERVICE1 ) + PORT_BIT( 0x00002000, IP_ACTIVE_HIGH, IPT_SERVICE2 ) + PORT_BIT( 0x00004000, IP_ACTIVE_HIGH, IPT_SERVICE3 ) + PORT_BIT( 0x00008000, IP_ACTIVE_HIGH, IPT_SERVICE ) + PORT_BIT( 0x00010000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3) //trigger + PORT_BIT( 0x00020000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3) //pump + PORT_BIT( 0x00040000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(3) //bomb + PORT_BIT( 0x00080000, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x00200000, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x00400000, IP_ACTIVE_HIGH, IPT_START3 ) + PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x01000000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) //trigger + PORT_BIT( 0x02000000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) //pump + PORT_BIT( 0x04000000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) //bomb + PORT_BIT( 0x08000000, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10000000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) //trigger + PORT_BIT( 0x20000000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) //pump + PORT_BIT( 0x40000000, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) //bomb + PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("LIGHT_P1_X") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(1) + + PORT_START("LIGHT_P1_Y") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(1) + + PORT_START("LIGHT_P2_X") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(2) + + PORT_START("LIGHT_P2_Y") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(2) + + PORT_START("LIGHT_P3_X") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(3) + + PORT_START("LIGHT_P3_Y") + PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(7) PORT_REVERSE PORT_PLAYER(3) +INPUT_PORTS_END + + +static const gfx_layout hng64_8x8x4_tilelayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 24, 28, 8, 12, 16, 20, 0, 4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 8*32 +}; + +static const gfx_layout hng64_8x8x8_tilelayout = +{ + 8,8, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 24, 8, 16, 0, + 256+24, 256+8, 256+16, 256+0 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 16*32 +}; + +static const gfx_layout hng64_16x16x4_tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 24, 28, 8, 12, 16, 20, 0, 4, + 256+24, 256+28, 256+8, 256+12, 256+16, 256+20, 256+0, 256+4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 32*32 +}; + + +static const gfx_layout hng64_16x16x8_tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 24, 8, 16, 0, + 256+24, 256+8, 256+16, 256+0, + 1024+24, 1024+8, 1024+16, 1024+0, + 1280+24, 1280+8, 1280+16, 1280+0, }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 64*32 +}; + +static const gfx_layout hng64_16x16x4_spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 56, 60, 24, 28, 48, 52, 16, 20, 40, 44, 8, 12, 32, 36, 0, 4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 16*64 +}; + +static const gfx_layout hng64_16x16x8_spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + { 56, 24, 48, 16, 40, 8, 32, 0, + 1024+56, 1024+24, 1024+48, 1024+16, 1024+40, 1024+8, 1024+32, 1024+0 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 32*64 +}; + +static const UINT32 texlayout_xoffset[1024] = { STEP1024(0,8) }; +static const UINT32 texlayout_yoffset[512] = { STEP512(0,8192) }; +static const gfx_layout hng64_texlayout = +{ + 1024, 512, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7 }, + EXTENDED_XOFFS, + EXTENDED_YOFFS, + 1024*512*8, + texlayout_xoffset, + texlayout_yoffset +}; + + +static GFXDECODE_START( hng64 ) + + /* tilemap tiles */ + GFXDECODE_ENTRY( "scrtile", 0, hng64_8x8x4_tilelayout, 0x0, 0x100 ) + GFXDECODE_ENTRY( "scrtile", 0, hng64_8x8x8_tilelayout, 0x0, 0x10 ) + GFXDECODE_ENTRY( "scrtile", 0, hng64_16x16x4_tilelayout,0x0, 0x100 ) + GFXDECODE_ENTRY( "scrtile", 0, hng64_16x16x8_tilelayout,0x0, 0x10 ) + + /* sprite tiles */ + GFXDECODE_ENTRY( "sprtile", 0, hng64_16x16x4_spritelayout, 0x0, 0x100 ) + GFXDECODE_ENTRY( "sprtile", 0, hng64_16x16x8_spritelayout, 0x0, 0x10 ) + + GFXDECODE_ENTRY( "textures", 0, hng64_texlayout, 0x0, 0x10 ) /* textures */ +GFXDECODE_END + +static void hng64_reorder(running_machine &machine, UINT8* gfxregion, size_t gfxregionsize) +{ + // by default 2 4bpp tiles are stored in each 8bpp tile, this makes decoding in MAME harder than it needs to be + // reorder them + UINT8* buffer; + int i; + UINT8 tilesize = 4*8; // 4 bytes per line, 8 lines + + buffer = auto_alloc_array(machine, UINT8, gfxregionsize); + + for (i=0;i<gfxregionsize/2;i+=tilesize) + { + memcpy((buffer+i*2)+tilesize, gfxregion+i, tilesize); + memcpy((buffer+i*2), gfxregion+i+(gfxregionsize/2), tilesize); + } + + memcpy(gfxregion, buffer, gfxregionsize); + + auto_free (machine, buffer); +} + +static DRIVER_INIT( hng64_reorder_gfx ) +{ + hng64_reorder(machine, machine.region("scrtile")->base(), machine.region("scrtile")->bytes()); +} + +#define HACK_REGION +#ifdef HACK_REGION +static void hng64_patch_bios_region(running_machine& machine, int region) +{ + UINT8 *rom = machine.region("user1")->base(); + + if ((rom[0x4000]==0xff) && (rom[0x4001] == 0xff)) + { + // both? + rom[0x4002] = region; + rom[0x4003] = region; + + } +} +#endif + +static DRIVER_INIT( hng64 ) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + // region hacking, english error messages are more useful to us, but no english bios is dumped... +#ifdef HACK_REGION +// versions according to fatal fury test mode +// hng64_patch_bios_region(machine, 0); // 'Others Ver' (invalid?) + hng64_patch_bios_region(machine, 1); // Japan +// hng64_patch_bios_region(machine, 2); // USA +// hng64_patch_bios_region(machine, 3); // Korea +// hng64_patch_bios_region(machine, 4); // 'Others' +#endif + + /* 1 meg of virtual address space for the com cpu */ + state->m_com_virtual_mem = auto_alloc_array(machine, UINT8, 0x100000); + state->m_com_op_base = auto_alloc_array(machine, UINT8, 0x10000); + + state->m_soundram = auto_alloc_array(machine, UINT16, 0x200000/2); + DRIVER_INIT_CALL(hng64_reorder_gfx); +} + +static DRIVER_INIT(hng64_fght) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + state->m_no_machine_error_code = 0x01000000; + DRIVER_INIT_CALL(hng64); +} + +static DRIVER_INIT( fatfurwa ) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + /* FILE* fp = fopen("/tmp/test.bin", "wb"); fwrite(machine.region("verts")->base(), 1, 0x0c00000*2, fp); fclose(fp); */ + DRIVER_INIT_CALL(hng64_fght); + state->m_mcu_type = FIGHT_MCU; +} + +static DRIVER_INIT( ss64 ) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + DRIVER_INIT_CALL(hng64_fght); + state->m_mcu_type = SAMSHO_MCU; +} + +static DRIVER_INIT(hng64_race) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + state->m_no_machine_error_code = 0x02000000; + state->m_mcu_type = RACING_MCU; + DRIVER_INIT_CALL(hng64); +} + +static DRIVER_INIT(hng64_shoot) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + state->m_mcu_type = SHOOT_MCU; + state->m_no_machine_error_code = 0x03000000; + DRIVER_INIT_CALL(hng64); +} + + +/* ?? */ +static const mips3_config vr4300_config = +{ + 16384, /* code cache size */ + 16384 /* data cache size */ +}; + +static TIMER_CALLBACK( irq_stop ) +{ + cputag_set_input_line(machine, "maincpu", 0, CLEAR_LINE); +} + +static INTERRUPT_GEN( irq_start ) +{ + hng64_state *state = device->machine().driver_data<hng64_state>(); + + logerror("HNG64 interrupt level %x\n", cpu_getiloops(device)); + + /* there are more, the sources are unknown at the moment */ + switch (cpu_getiloops(device)) + { + case 0x00: state->m_interrupt_level_request = 0; + break; + case 0x01: state->m_interrupt_level_request = 1; + break; + case 0x02: state->m_interrupt_level_request = 2; + break; + case 0x03: + if (state->m_mcu_type == RACING_MCU) + state->m_interrupt_level_request = 11; //network irq + else + return; + break; + } + + device_set_input_line(device, 0, ASSERT_LINE); + device->machine().scheduler().timer_set(attotime::from_usec(50), FUNC(irq_stop)); +} + + +static MACHINE_START(hyperneo) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + + /* set the fastest DRC options */ + mips3drc_set_options(machine.device("maincpu"), MIPS3DRC_FASTEST_OPTIONS + MIPS3DRC_STRICT_VERIFY); + + /* configure fast RAM regions for DRC */ + mips3drc_add_fastram(machine.device("maincpu"), 0x00000000, 0x00ffffff, FALSE, state->m_mainram); + mips3drc_add_fastram(machine.device("maincpu"), 0x04000000, 0x05ffffff, TRUE, state->m_cart); + mips3drc_add_fastram(machine.device("maincpu"), 0x1fc00000, 0x1fc7ffff, TRUE, state->m_rombase); +} + + +static MACHINE_RESET(hyperneo) +{ + hng64_state *state = machine.driver_data<hng64_state>(); + int i; + const UINT8 *rom = machine.region("user2")->base(); + + /* Sound CPU */ + UINT8 *RAM = (UINT8*)state->m_soundram; + memory_set_bankptr(machine, "bank1",&RAM[0x1e0000]); + memory_set_bankptr(machine, "bank2",&RAM[0x001000]); // where.. + cputag_set_input_line(machine, "audiocpu", INPUT_LINE_HALT, ASSERT_LINE); + cputag_set_input_line(machine, "audiocpu", INPUT_LINE_RESET, ASSERT_LINE); + + /* Comm CPU */ + KL5C80_init(state); + + /* Fill up virtual memory with ROM */ + for (i = 0x0; i < 0x100000; i++) + state->m_com_virtual_mem[i] = rom[i]; + + KL5C80_virtual_mem_sync(state); + + address_space *space = machine.device<z80_device>("comm")->space(AS_PROGRAM); + space->set_direct_update_handler(direct_update_delegate(FUNC(KL5C80_direct_handler), &machine)); + + cputag_set_input_line(machine, "comm", INPUT_LINE_RESET, PULSE_LINE); // reset the CPU and let 'er rip +// cputag_set_input_line(machine, "comm", INPUT_LINE_HALT, ASSERT_LINE); // hold on there pardner... + + // "Display List" init - ugly + state->m_activeBuffer = 0; + + /* For simulate MCU stepping */ + state->m_mcu_fake_time = 0; + state->m_mcu_en = 0; +} + +static MACHINE_CONFIG_START( hng64, hng64_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", VR4300BE, MASTER_CLOCK) // actually R4300 + MCFG_CPU_CONFIG(vr4300_config) + MCFG_CPU_PROGRAM_MAP(hng_map) + MCFG_CPU_VBLANK_INT_HACK(irq_start,4) + + MCFG_CPU_ADD("audiocpu", V33, 8000000) // v53, 16? mhz! + MCFG_CPU_PROGRAM_MAP(hng_sound_map) + + MCFG_CPU_ADD("comm", Z80,MASTER_CLOCK/4) /* KL5C80A12CFP - binary compatible with Z80. */ + MCFG_CPU_PROGRAM_MAP(hng_comm_map) + MCFG_CPU_IO_MAP(hng_comm_io_map) + + MCFG_NVRAM_ADD_0FILL("nvram") + + MCFG_GFXDECODE(hng64) + MCFG_MACHINE_START(hyperneo) + MCFG_MACHINE_RESET(hyperneo) + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) //not accurate + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) + MCFG_SCREEN_SIZE(1024, 1024) + MCFG_SCREEN_VISIBLE_AREA(0, 0x200-1, 0, 0x1c0-1) + MCFG_SCREEN_UPDATE(hng64) + + MCFG_PALETTE_LENGTH(0x1000) + + MCFG_VIDEO_START(hng64) +MACHINE_CONFIG_END + + +ROM_START( hng64 ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + + /* To placate MAME */ + ROM_REGION32_LE( 0x2000000, "user3", ROMREGION_ERASEFF ) + ROM_REGION( 0x4000, "scrtile", ROMREGION_ERASEFF ) + ROM_REGION( 0x4000, "sprtile", ROMREGION_ERASEFF ) + ROM_REGION( 0x1000000, "textures", ROMREGION_ERASEFF ) + ROM_REGION16_BE( 0x0c00000, "verts", ROMREGION_ERASEFF ) + ROM_REGION( 0x1000000, "samples", ROMREGION_ERASEFF ) /* Sound Samples */ +ROM_END + + +ROM_START( roadedge ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "001pr01b.81", 0x0000000, 0x400000, CRC(effbac30) SHA1(c1bddf3e511a8950f65ac7e452f81dbc4b7fd977) ) + ROM_LOAD32_WORD( "001pr02b.82", 0x0000002, 0x400000, CRC(b9aa4ad3) SHA1(9ab3c896dbdc45560b7127486e2db6ca3b15a057) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x1000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "001sc01a.41", 0x0000000, 0x400000, CRC(084395a1) SHA1(8bfea8fd3981fd45dcc04bd74840a5948aaf06a8) ) + ROM_LOAD16_BYTE( "001sc02a.42", 0x0000001, 0x400000, CRC(51dd19e3) SHA1(eeb3634294a049a357a75ee00aa9fce65b737395) ) + ROM_LOAD16_BYTE( "001sc03a.43", 0x0800000, 0x400000, CRC(0b6f3e19) SHA1(3b6dfd0f0633b0d8b629815920edfa39d92336bf) ) + ROM_LOAD16_BYTE( "001sc04a.44", 0x0800001, 0x400000, CRC(256c8c1c) SHA1(85935eea3722ec92f8d922f527c2e049c4185aa3) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x1000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "001sp01a.53",0x0000000, 0x400000, CRC(7a469453) SHA1(3738ca76f538243bb23ffd23a42b2a0558882889) ) + ROM_LOAD32_BYTE( "001sp02a.54",0x0000001, 0x400000, CRC(6b9a3de0) SHA1(464c652f7b193326e3a871dfe751dd83c14284eb) ) + ROM_LOAD32_BYTE( "001sp03a.55",0x0000002, 0x400000, CRC(efbbd391) SHA1(7447c481ba6f9ba154d48a4b160dd24157891d35) ) + ROM_LOAD32_BYTE( "001sp04a.56",0x0000003, 0x400000, CRC(1a0eb173) SHA1(a69b786a9957197d1cc950ab046c57c18ca07ea7) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "001tx01a.1", 0x0000000, 0x400000, CRC(f6539bb9) SHA1(57fc5583d56846be93d6f5784acd20fc149c70a5) ) + ROM_LOAD( "001tx02a.2", 0x0400000, 0x400000, CRC(f1d139d3) SHA1(f120243f4d55f38b10bf8d1aa861cdc546a24c80) ) + ROM_LOAD( "001tx03a.3", 0x0800000, 0x400000, CRC(22a375bd) SHA1(d55b62843d952930db110bcf3056a98a04a7adf4) ) + ROM_LOAD( "001tx04a.4", 0x0c00000, 0x400000, CRC(288a5bd5) SHA1(24e05db681894eb31cdc049cf42c1f9d7347bd0c) ) + ROM_LOAD( "001tx01a.5", 0x0000000, 0x400000, CRC(f6539bb9) SHA1(57fc5583d56846be93d6f5784acd20fc149c70a5) ) + ROM_LOAD( "001tx02a.6", 0x0400000, 0x400000, CRC(f1d139d3) SHA1(f120243f4d55f38b10bf8d1aa861cdc546a24c80) ) + ROM_LOAD( "001tx03a.7", 0x0800000, 0x400000, CRC(22a375bd) SHA1(d55b62843d952930db110bcf3056a98a04a7adf4) ) + ROM_LOAD( "001tx04a.8", 0x0c00000, 0x400000, CRC(288a5bd5) SHA1(24e05db681894eb31cdc049cf42c1f9d7347bd0c) ) + ROM_LOAD( "001tx01a.9", 0x0000000, 0x400000, CRC(f6539bb9) SHA1(57fc5583d56846be93d6f5784acd20fc149c70a5) ) + ROM_LOAD( "001tx02a.10",0x0400000, 0x400000, CRC(f1d139d3) SHA1(f120243f4d55f38b10bf8d1aa861cdc546a24c80) ) + ROM_LOAD( "001tx03a.11",0x0800000, 0x400000, CRC(22a375bd) SHA1(d55b62843d952930db110bcf3056a98a04a7adf4) ) + ROM_LOAD( "001tx04a.12",0x0c00000, 0x400000, CRC(288a5bd5) SHA1(24e05db681894eb31cdc049cf42c1f9d7347bd0c) ) + ROM_LOAD( "001tx01a.13",0x0000000, 0x400000, CRC(f6539bb9) SHA1(57fc5583d56846be93d6f5784acd20fc149c70a5) ) + ROM_LOAD( "001tx02a.14",0x0400000, 0x400000, CRC(f1d139d3) SHA1(f120243f4d55f38b10bf8d1aa861cdc546a24c80) ) + ROM_LOAD( "001tx03a.15",0x0800000, 0x400000, CRC(22a375bd) SHA1(d55b62843d952930db110bcf3056a98a04a7adf4) ) + ROM_LOAD( "001tx04a.16",0x0c00000, 0x400000, CRC(288a5bd5) SHA1(24e05db681894eb31cdc049cf42c1f9d7347bd0c) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x0c00000, "verts", 0 ) + ROMX_LOAD( "001vt01a.17", 0x0000000, 0x400000, CRC(1a748e1b) SHA1(376d40baa3b94890d4740045d053faf208fe43db), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "001vt02a.18", 0x0000002, 0x400000, CRC(449f94d0) SHA1(2228690532d82d2661285aeb4260689b027597cb), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "001vt03a.19", 0x0000004, 0x400000, CRC(50ac8639) SHA1(dd2d3689466990a7c479bb8f11bd930ea45e47b5), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "001sd01a.77", 0x0000000, 0x400000, CRC(a851da99) SHA1(2ba24feddafc5fadec155cdb7af305fdffcf6690) ) + ROM_LOAD( "001sd02a.78", 0x0400000, 0x400000, CRC(ca5cec15) SHA1(05e91a602728a048d61bf86aa8d43bb4186aeac1) ) +ROM_END + + +ROM_START( sams64 ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "002-pro1a.81", 0x0000000, 0x400000, CRC(e5b907c5) SHA1(83637ffaa9031d41a5bed3397a519d1dfa8052cb) ) + ROM_LOAD32_WORD( "002-pro2a.82", 0x0000002, 0x400000, CRC(803ed2eb) SHA1(666db47886a316e68b911311e5db3bc0f5b8a34d) ) + ROM_LOAD32_WORD( "002-pro3a.83", 0x0800000, 0x400000, CRC(582156a7) SHA1(a7bbbd472a53072cbfaed5d41d4265123c9e3f3d) ) + ROM_LOAD32_WORD( "002-pro4a.84", 0x0800002, 0x400000, CRC(5a8291e9) SHA1(ec1e5a5a0ba37393e8b93d78b4ac855109d45ec9) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x2000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "002-sc01a.41", 0x0000000, 0x400000, CRC(77c3df69) SHA1(813d57814acccd2c04c951e58ac87cf7413bdf58) ) + ROM_LOAD16_BYTE( "002-sc02a.42", 0x0000001, 0x400000, CRC(60065174) SHA1(624c2e20abb53b2466df4ce2ffa9e20273798e92) ) + ROM_LOAD16_BYTE( "002-sc05a.45", 0x0800000, 0x400000, CRC(fd242bee) SHA1(b1fad97987da21c77d6c460bbed6f0dd18905ed4) ) + ROM_LOAD16_BYTE( "002-sc06a.46", 0x0800001, 0x400000, CRC(87afc297) SHA1(47d5eaae88ce501fbbd5a2d7305c1d6acadfb13e) ) + ROM_LOAD16_BYTE( "002-sc03a.43", 0x1000000, 0x400000, CRC(5d4a5289) SHA1(7a1576fdd344825cb05866c156d17b18f562a336) ) + ROM_LOAD16_BYTE( "002-sc04a.44", 0x1000001, 0x400000, CRC(aa5536fa) SHA1(09a50a29561ac97c564243da879bd7c4cf8c3cee) ) + ROM_LOAD16_BYTE( "002-sc07a.47", 0x1800000, 0x400000, CRC(e01e8a95) SHA1(b132214ef2b33a46cb605ea8f2193e77d9464881) ) + ROM_LOAD16_BYTE( "002-sc08a.48", 0x1800001, 0x400000, CRC(a17464d0) SHA1(2e6b73b1e0983b2b01455b0f4d6dc7c3845adb69) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x2000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "002-sp01a.53",0x0000000, 0x400000, CRC(c73cf9b4) SHA1(7c34fa1bc03cd366d473dbf3e316a6434ee5ec60) ) + ROM_LOAD32_BYTE( "002-sp02a.54",0x0000001, 0x400000, CRC(04b0ecc8) SHA1(893e522324dd41dfcd2217974a6740e6bc3ea1d3) ) + ROM_LOAD32_BYTE( "002-sp03a.55",0x0000002, 0x400000, CRC(13c80b74) SHA1(ad6c1690ebcde0d8237201ea43eb162cd5308ccb) ) + ROM_LOAD32_BYTE( "002-sp04a.56",0x0000003, 0x400000, CRC(b1a6a06d) SHA1(1b11ee7cec46d0c99dc6310ee8221fa2de33c359) ) + ROM_LOAD32_BYTE( "002-sp05a.57",0x1000000, 0x400000, CRC(fa71e825) SHA1(adfa8b5a8ec703d4f04285c47f2618a294c90ec5) ) + ROM_LOAD32_BYTE( "002-sp06a.58",0x1000001, 0x400000, CRC(1bcfe48e) SHA1(8d85b1eb33fea48e5c6597d2fcbec903ecdad9d9) ) + ROM_LOAD32_BYTE( "002-sp07a.59",0x1000002, 0x400000, CRC(a5049bd7) SHA1(123e32c22f53d6e55ee1d1deb4ab40891004c6fd) ) + ROM_LOAD32_BYTE( "002-sp08a.60",0x1000003, 0x400000, CRC(c2e57813) SHA1(e7a21df1f94ed959a53da9dc4667863ee77bf676) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "002-tx01a.13", 0x0000000, 0x400000, CRC(233749b5) SHA1(7c93681bbd5f4246e0dc50d26108f04e9b248d0d) ) + ROM_LOAD( "002-tx02a.14", 0x0400000, 0x400000, CRC(d5074be2) SHA1(c33e9b9f0d21ad5ad31d8f988b3c7378d374fc1b) ) + ROM_LOAD( "002-tx03a.15", 0x0800000, 0x400000, CRC(68c313f7) SHA1(90ce8d0d19a994647c7167e3b256ff31647e575a) ) + ROM_LOAD( "002-tx04a.16", 0x0c00000, 0x400000, CRC(f7dac24f) SHA1(1215354f28cbeb9fc38f6a7acae450ad5f34bb6a) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x1800000, "verts", 0 ) + ROMX_LOAD( "002-vt01a.17", 0x0000000, 0x400000, CRC(403fd7fd) SHA1(9bdadbeb4cd13c4c4e89a1c233af9eaaa46f8fdf), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "002-vt02a.18", 0x0000002, 0x400000, CRC(e1885905) SHA1(6b16083c50e887aebe2baf95bf56697c239970f2), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "002-vt03a.19", 0x0000004, 0x400000, CRC(2074a6a6) SHA1(9a5e8259d1e19d2b43878c24ca06afba5ee5e316), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "002-vt04a.20", 0x0c00000, 0x400000, CRC(aefc4d94) SHA1(f9d8222d4320ccf9f3c7c0ef307e03c8f34ea530), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "002-vt05a.21", 0x0c00002, 0x400000, CRC(d32ee9cb) SHA1(a768dfc15899924eb05eccbf8e85cb29c7b60396), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "002-vt06a.22", 0x0c00004, 0x400000, CRC(13bf3636) SHA1(7c704bf66b571350207bccc7a2d6ed1ec9de4cd5), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "002-sd01a.77", 0x0000000, 0x400000, CRC(6215036b) SHA1(ded71dce98b7f7ef78ef32d966a292bbf0d15332) ) + ROM_LOAD( "002-sd02a.78", 0x0400000, 0x400000, CRC(32b28310) SHA1(5b80750a66c12b035b493d06e3842741a3334d0f) ) + ROM_LOAD( "002-sd03a.79", 0x0800000, 0x400000, CRC(53591413) SHA1(36c7efa1aced0ca38b3ce7b95af28755973698f3) ) +ROM_END + + +ROM_START( xrally ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "003-pr01a.81", 0x0000000, 0x400000, CRC(4e160388) SHA1(08fba66d0f0dab47f7db5bc7d411f4fc0e8219c8) ) + ROM_LOAD32_WORD( "003-pr02a.82", 0x0000002, 0x400000, CRC(c4dd4f18) SHA1(4db0e6d5cabd9e4f82d5905556174b9eff8ad4d9) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x1000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "003-sc01a.41", 0x0000000, 0x400000, CRC(bc608584) SHA1(fa4b618eb36f302f58cefea7c50618a8318927d6) ) + ROM_LOAD16_BYTE( "003-sc02a.42", 0x0000001, 0x400000, CRC(c810e9e2) SHA1(4f0d35d9b0af2a4b66253e467c0d30a519c904b6) ) + ROM_LOAD16_BYTE( "003-sc03a.43", 0x0800000, 0x400000, CRC(12724653) SHA1(5e40947086883d64db84ac51a1b29efa2f173f58) ) + ROM_LOAD16_BYTE( "003-sc04a.44", 0x0800001, 0x400000, CRC(b0062c4d) SHA1(73c75b59dc1463ad80f805191f4605a6b4b1c321) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x1000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "003-sp01a.53",0x0000000, 0x400000, CRC(12a329dc) SHA1(00929f3c460cce5a3657dec73d467731e59de564) ) + ROM_LOAD32_BYTE( "003-sp02a.54",0x0000001, 0x400000, CRC(ee9e5338) SHA1(681c2f34a2f292ce14fcbef4447ede7b949c7117) ) + ROM_LOAD32_BYTE( "003-sp03a.55",0x0000002, 0x400000, CRC(6fa8dff9) SHA1(500bd128e6568e9491e52676775e9239adc332fe) ) + ROM_LOAD32_BYTE( "003-sp04a.56",0x0000003, 0x400000, CRC(a98eec07) SHA1(de0c7db56b851daa369f37088bd536933372346f) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x2000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "003-tx01a.13", 0x0000000, 0x400000, CRC(83ea2178) SHA1(931898f57564b8b9975e06df5ccfd8c84fc2fbe3) ) + ROM_LOAD( "003-tx02a.14", 0x0400000, 0x400000, CRC(7912f4be) SHA1(bca44c1415a25f2349857b2246e3ee7abe709a84) ) + ROM_LOAD( "003-tx03a.15", 0x0800000, 0x400000, CRC(a319c94e) SHA1(14d720cdd8b9411fd82a7b4b33ee5dbfdd01c9f8) ) + ROM_LOAD( "003-tx04a.16", 0x0c00000, 0x400000, CRC(16d7805b) SHA1(4cc7b2375832c2f9f20fe882e604a2a52bf07f6f) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x0c00000, "verts", 0 ) + ROMX_LOAD( "003-vt01a.17", 0x0000000, 0x400000, CRC(3e5e275d) SHA1(74f5ec88c258bc224e271f7abeb02d6485e27d8c), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "003-vt02a.18", 0x0000002, 0x400000, CRC(da7b956e) SHA1(c57cbb8c51145ae224faba5b6a1a7e61cb2bee64), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "003-vt03a.19", 0x0000004, 0x400000, CRC(4fe72cb7) SHA1(9f8e662f0656f201924834d1ee78498d4223745e), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "003-sd01a.77", 0x0000000, 0x400000, CRC(c43898ff) SHA1(0e49b87181b56c62a674d255d326f761942b99b1) ) + ROM_LOAD( "003-sd02a.78", 0x0400000, 0x400000, CRC(079a3d5a) SHA1(a97b052de69fee7d605cae30f5a228e6ffeabb26) ) + ROM_LOAD( "003-sd03a.79", 0x0800000, 0x400000, CRC(96c0991a) SHA1(01be872b3e307258236fe96a544417dd8a0bc8bd) ) +ROM_END + + +ROM_START( bbust2 ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "004-pr01a.81", 0x0000000, 0x400000, CRC(7b836ece) SHA1(7a4a08251f1dd66c368ac203f5a006266e77f73d) ) + ROM_LOAD32_WORD( "004-pr02a.82", 0x0000002, 0x400000, CRC(8c55a988) SHA1(d9a61ac3d8550ce0ee6aab374c9f024912163180) ) + ROM_LOAD32_WORD( "004-pr03a.83", 0x0800000, 0x400000, CRC(f25a82dd) SHA1(74c0a03021ef424e0b9c3c818be297d2967b3012) ) + ROM_LOAD32_WORD( "004-pr04a.84", 0x0800002, 0x400000, CRC(9258312b) SHA1(fabac42c8a033e85d503be56f266f9386adff10b) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x1000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "004-sc01a.41", 0x0000000, 0x400000, CRC(0b52987e) SHA1(3c7b0ce9416dea8db4cf63431166fcfa7c3bb168) ) + ROM_LOAD16_BYTE( "004-sc02a.42", 0x0000001, 0x400000, CRC(6b55309d) SHA1(87761deed6d842075bbe13abc444ac502274eeba) ) + ROM_LOAD16_BYTE( "004-sc03a.43", 0x0800000, 0x400000, CRC(17302f01) SHA1(5b6a927c520e421aa31b9162d3e47b06069b4bd0) ) + ROM_LOAD16_BYTE( "004-sc04a.44", 0x0800001, 0x400000, CRC(db31d73c) SHA1(8a6847e367e87a081cd1499294935c45f1fb4794) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x2000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "004-sp01a.53",0x0000000, 0x400000, CRC(72fe73c3) SHA1(82825705076c40558d414653386e3bf1d0693008) ) + ROM_LOAD32_BYTE( "004-sp02a.54",0x0000001, 0x400000, CRC(1ece1cff) SHA1(78d88e96df979a834b5af091d3feda8b9cd466e0) ) + ROM_LOAD32_BYTE( "004-sp03a.55",0x0000002, 0x400000, CRC(9049ab14) SHA1(0a19ccbd82f000eba19a0b407fa5765db0464cca) ) + ROM_LOAD32_BYTE( "004-sp04a.56",0x0000003, 0x400000, CRC(8f7fb914) SHA1(dd1709881bf1d9e233b4e794c0e2ce28d265f855) ) + ROM_LOAD32_BYTE( "004-sp05a.57",0x1000000, 0x400000, CRC(440ce760) SHA1(f6f256334c32fe7d25448fba73f8966c4c5b1cba) ) + ROM_LOAD32_BYTE( "004-sp06a.58",0x1000001, 0x400000, CRC(fc24d2e5) SHA1(073dcb21ec6cf9c6a81987a54c0e27a2db499341) ) + ROM_LOAD32_BYTE( "004-sp07a.59",0x1000002, 0x400000, CRC(bc580b81) SHA1(c668d0524fdc53c6ba2f3e5120f2dee7ce4279bb) ) + ROM_LOAD32_BYTE( "004-sp08a.60",0x1000003, 0x400000, CRC(d6c69bea) SHA1(24508c0ed0ca135316aec1c8239e8b755070384a) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "004-tx01a.13", 0x0000000, 0x400000, CRC(12a78a20) SHA1(a5c1c8841cd0cb5efbf7408d908fa10a743e5c6f) ) + ROM_LOAD( "004-tx02a.14", 0x0400000, 0x400000, CRC(a36c6c34) SHA1(3e4ad293b064a7c05aa23447ff5f17010cae2863) ) + ROM_LOAD( "004-tx03a.15", 0x0800000, 0x400000, CRC(f46377c0) SHA1(bfa6fc3ab89599a4443577d18578569ad55774bd) ) + ROM_LOAD( "004-tx04a.16", 0x0c00000, 0x400000, CRC(b5f0ef01) SHA1(646bfb17b9e81aecf8db33d3a021f7769b262eda) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x0c00000, "verts", 0 ) + ROMX_LOAD( "004-vt01a.17", 0x0000000, 0x400000, CRC(25ebbf9b) SHA1(b7c3fb9ee9cf75824d908e7a94970282f1845d5d), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "004-vt02a.18", 0x0000002, 0x400000, CRC(279fc216) SHA1(eb90cc347745491c1d1b1fb611fd6e227310731c), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "004-vt03a.19", 0x0000004, 0x400000, CRC(e0cf6a42) SHA1(dd09b3d05739cf030c820cd7dbaea2e7262764ab), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "004-sd01a.77", 0x0000000, 0x400000, CRC(2ef868bd) SHA1(0a1ef002efe6738698ebe98a1c3695b151fdd282) ) + ROM_LOAD( "004-sd02a.78", 0x0400000, 0x400000, CRC(07fb3135) SHA1(56cc8e29ba9b13f82a4c9248bff02e2b7a0c49b0) ) + ROM_LOAD( "004-sd03a.79", 0x0800000, 0x400000, CRC(42571f1d) SHA1(425cbd3f7c8aea1c0f057ea8f186acffb0091dc0) ) +ROM_END + + +ROM_START( sams64_2 ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "005pr01a.81", 0x0000000, 0x400000, CRC(a69d7700) SHA1(a580783a109bc3e24248d70bcd67f62dd7d8a5dd) ) + ROM_LOAD32_WORD( "005pr02a.82", 0x0000002, 0x400000, CRC(38b9e6b3) SHA1(d1dad8247d920cc66854a0096e1c7845842d2e1c) ) + ROM_LOAD32_WORD( "005pr03a.83", 0x0800000, 0x400000, CRC(0bc738a8) SHA1(79893b0e1c4a31e02ab385c4382684245975ae8f) ) + ROM_LOAD32_WORD( "005pr04a.84", 0x0800002, 0x400000, CRC(6b504852) SHA1(fcdcab432162542d249818a6cd15b8f2e8230f97) ) + ROM_LOAD32_WORD( "005pr05a.85", 0x1000000, 0x400000, CRC(32a743d3) SHA1(4088b930a1a4d6224a0939ef3942af1bf605cdb5) ) + ROM_LOAD32_WORD( "005pr06a.86", 0x1000002, 0x400000, CRC(c09fa615) SHA1(697d6769c16b3c8f73a6df4a1e268ec40cb30d51) ) + ROM_LOAD32_WORD( "005pr07a.87", 0x1800000, 0x400000, CRC(44286ad3) SHA1(1f890c74c0da0d34940a880468e68f7fb1417813) ) + ROM_LOAD32_WORD( "005pr08a.88", 0x1800002, 0x400000, CRC(d094eb67) SHA1(3edc8d608c631a05223e1d05157cd3daf2d6597a) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "005sc01a.97", 0x0000000, 0x800000, CRC(7f11cda9) SHA1(5fbdabd8423e9723a6ec38f8503e6ca7f4f69fdd) ) + ROM_LOAD16_BYTE( "005sc02a.99", 0x0000001, 0x800000, CRC(87d1e1a7) SHA1(00f2ef46ce64ab715add8cd47745c57944286f81) ) + ROM_LOAD16_BYTE( "005sc05a.98", 0x1000000, 0x800000, CRC(4475a3f8) SHA1(f099baf766ee00d166cfa8402baa0b6ea25a0010) ) + ROM_LOAD16_BYTE( "005sc06a.100", 0x1000001, 0x800000, CRC(41c0fbbd) SHA1(1d9ac01c9499a6202ee59d15d498ec34edc05888) ) + ROM_LOAD16_BYTE( "005sc03a.101", 0x2000000, 0x800000, CRC(a5d4c535) SHA1(089a3cd07701f025024ce73b7b4d38063c33a59f) ) + ROM_LOAD16_BYTE( "005sc04a.103", 0x2000001, 0x800000, CRC(14930d77) SHA1(b4c613a8896e21fe2cac0595dd1ea30dc7fce0bd) ) + ROM_LOAD16_BYTE( "005sc07a.102", 0x3000000, 0x800000, CRC(3505b198) SHA1(2fdfdd5a1f6f31f5fb1c0af70047108d1df44af2) ) + ROM_LOAD16_BYTE( "005sc08a.104", 0x3000001, 0x800000, CRC(3139e413) SHA1(38210541379ddeba8c0b9ef8fa5430c0090db7c7) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "005sp01a.105",0x0000000, 0x800000, CRC(68eefee5) SHA1(d95bd7b549900500633af07544423b0062ac07ce) ) + ROM_LOAD32_BYTE( "005sp02a.109",0x0000001, 0x800000, CRC(5d9a49b9) SHA1(50768c496a3e0b4379e121349f32edec4f18652f) ) + ROM_LOAD32_BYTE( "005sp03a.113",0x0000002, 0x800000, CRC(9b6530fe) SHA1(398433b98578a6b4b950afc4d6318916376e0760) ) + ROM_LOAD32_BYTE( "005sp04a.117",0x0000003, 0x800000, CRC(d4e422ce) SHA1(9bfaa533ab3d014cdb0c535cf6952e01925cc30b) ) + ROM_LOAD32_BYTE( "005sp05a.106",0x2000000, 0x400000, CRC(d8b1fb26) SHA1(7da767d8e817c52afc416ccfe8caf30f66c233ef) ) + ROM_LOAD32_BYTE( "005sp06a.110",0x2000001, 0x400000, CRC(87ed72a0) SHA1(0d7db4dc9f15a0377a83f020ffbe81621ca77cff) ) + ROM_LOAD32_BYTE( "005sp07a.114",0x2000002, 0x400000, CRC(8eb3c173) SHA1(d5763c19a3e2fd93f7784d957e7401c9152c40de) ) + ROM_LOAD32_BYTE( "005sp08a.118",0x2000003, 0x400000, CRC(05486fbc) SHA1(747d9ae03ce999be4ab697753e93c90ea85b7d44) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "005tx01a.1", 0x0000000, 0x400000, CRC(05a4ceb7) SHA1(2dfc46a70c0a957ed0931a4c4df90c341aafff70) ) + ROM_LOAD( "005tx02a.2", 0x0400000, 0x400000, CRC(b7094c69) SHA1(aed9a624166f6f1a2eb4e746c61f9f46f1929283) ) + ROM_LOAD( "005tx03a.3", 0x0800000, 0x400000, CRC(34764891) SHA1(cd6ea663ae28b7f6ac1ede2f9922afbb35b915b4) ) + ROM_LOAD( "005tx04a.4", 0x0c00000, 0x400000, CRC(6be50882) SHA1(1f99717cfa69076b258a0c52d66be007fd820374) ) + ROM_LOAD( "005tx01a.5", 0x0000000, 0x400000, CRC(05a4ceb7) SHA1(2dfc46a70c0a957ed0931a4c4df90c341aafff70) ) + ROM_LOAD( "005tx02a.6", 0x0400000, 0x400000, CRC(b7094c69) SHA1(aed9a624166f6f1a2eb4e746c61f9f46f1929283) ) + ROM_LOAD( "005tx03a.7", 0x0800000, 0x400000, CRC(34764891) SHA1(cd6ea663ae28b7f6ac1ede2f9922afbb35b915b4) ) + ROM_LOAD( "005tx04a.8", 0x0c00000, 0x400000, CRC(6be50882) SHA1(1f99717cfa69076b258a0c52d66be007fd820374) ) + ROM_LOAD( "005tx01a.9", 0x0000000, 0x400000, CRC(05a4ceb7) SHA1(2dfc46a70c0a957ed0931a4c4df90c341aafff70) ) + ROM_LOAD( "005tx02a.10",0x0400000, 0x400000, CRC(b7094c69) SHA1(aed9a624166f6f1a2eb4e746c61f9f46f1929283) ) + ROM_LOAD( "005tx03a.11",0x0800000, 0x400000, CRC(34764891) SHA1(cd6ea663ae28b7f6ac1ede2f9922afbb35b915b4) ) + ROM_LOAD( "005tx04a.12",0x0c00000, 0x400000, CRC(6be50882) SHA1(1f99717cfa69076b258a0c52d66be007fd820374) ) + ROM_LOAD( "005tx01a.13",0x0000000, 0x400000, CRC(05a4ceb7) SHA1(2dfc46a70c0a957ed0931a4c4df90c341aafff70) ) + ROM_LOAD( "005tx02a.14",0x0400000, 0x400000, CRC(b7094c69) SHA1(aed9a624166f6f1a2eb4e746c61f9f46f1929283) ) + ROM_LOAD( "005tx03a.15",0x0800000, 0x400000, CRC(34764891) SHA1(cd6ea663ae28b7f6ac1ede2f9922afbb35b915b4) ) + ROM_LOAD( "005tx04a.16",0x0c00000, 0x400000, CRC(6be50882) SHA1(1f99717cfa69076b258a0c52d66be007fd820374) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x1800000, "verts", 0 ) + ROMX_LOAD( "005vt01a.17", 0x0000000, 0x400000, CRC(48a61479) SHA1(ef982b1ecc6dfca2ad989391afcc1b3d1e7fe652), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "005vt02a.18", 0x0000002, 0x400000, CRC(ba9100c8) SHA1(f7704fb8e5310ea7d0e6ae6b8935717ec9119b6d), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "005vt03a.19", 0x0000004, 0x400000, CRC(f54a28de) SHA1(c445cf7fee71a516065cf37e05b898208f48b17e), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "005vt04a.20", 0x0c00000, 0x400000, CRC(57ad79c7) SHA1(bc382317323c1f8a31b69ae3100d3bba6b5d0838), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "005vt05a.21", 0x0c00002, 0x400000, CRC(49c82bec) SHA1(09255279edb9a204bbe1cce8cef58d5c81e86d1f), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "005vt06a.22", 0x0c00004, 0x400000, CRC(7ba05b6c) SHA1(729c1d182d74998dd904b587a2405f55af9825e0), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "005sd01a.77", 0x0000000, 0x400000, CRC(8f68150f) SHA1(a1e5efdfd1ed29f81e25c8da669851ddb7b0c826) ) + ROM_LOAD( "005sd02a.78", 0x0400000, 0x400000, CRC(6b4da6a0) SHA1(8606c413c129635bdaaa37254edbfd19b10426bb) ) + ROM_LOAD( "005sd03a.79", 0x0800000, 0x400000, CRC(a529fab3) SHA1(8559d402c8f66f638590b8b57ec9efa775010c96) ) + ROM_LOAD( "005sd04a.80", 0x0c00000, 0x400000, CRC(dca95ead) SHA1(39afdfba0e5262b524f25706a96be00e5d14548e) ) +ROM_END + + +ROM_START( fatfurwa ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "006pr01a.81", 0x0000000, 0x400000, CRC(3830efa1) SHA1(9d8c941ccb6cbe8d138499cf9d335db4ac7a9ec0) ) + ROM_LOAD32_WORD( "006pr02a.82", 0x0000002, 0x400000, CRC(8d5de84e) SHA1(e3ae014263f370c2836f62ab323f1560cb3a9cf0) ) + ROM_LOAD32_WORD( "006pr03a.83", 0x0800000, 0x400000, CRC(c811b458) SHA1(7d94e0df501fb086b2e5cf08905d7a3adc2c6472) ) + ROM_LOAD32_WORD( "006pr04a.84", 0x0800002, 0x400000, CRC(de708d6c) SHA1(2c9848e7bbf61c574370f9ecab5f5a6ba63339fd) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "006sc01a.97", 0x0000000, 0x800000, CRC(f13dffad) SHA1(86363aeae176fd4204e446c13a028da919dc2069) ) + ROM_LOAD16_BYTE( "006sc02a.99", 0x0000001, 0x800000, CRC(be79d42a) SHA1(f3eb950a62e2df1de116af9434027439f1305e1f) ) + ROM_LOAD16_BYTE( "006sc05a.98", 0x1000000, 0x800000, CRC(0487297b) SHA1(d3fa4d691559327739c96717312faf09b498001d) ) + ROM_LOAD16_BYTE( "006sc06a.100",0x1000001, 0x800000, CRC(34a76c31) SHA1(be05dc75afb7cde65ba5d29c0e66a7b1b62c41cb) ) + ROM_LOAD16_BYTE( "006sc03a.101",0x2000000, 0x800000, CRC(16918b73) SHA1(ad0c751a301fe3c95fca19473869dfd55fb6b0de) ) + ROM_LOAD16_BYTE( "006sc04a.103",0x2000001, 0x800000, CRC(9b63cd98) SHA1(62519a3a531c4493a5a85dc01ca69413977120ca) ) + ROM_LOAD16_BYTE( "006sc07a.102",0x3000000, 0x800000, CRC(7a1c371e) SHA1(1cd4ad66dd007adc9ab0c29720cbf9955c7337e0) ) + ROM_LOAD16_BYTE( "006sc08a.104",0x3000001, 0x800000, CRC(88232ade) SHA1(4ae2a572c3525087f77c95185e8697a1fc720512) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "006sp01a.105",0x0000000, 0x800000, CRC(087b8c49) SHA1(bb1eb2baef7da91f904bf45414f21dd6bac30749) ) + ROM_LOAD32_BYTE( "006sp02a.109",0x0000001, 0x800000, CRC(da28631e) SHA1(ea7e2d9195cfa4f954f4d542296eec1323223653) ) + ROM_LOAD32_BYTE( "006sp03a.113",0x0000002, 0x800000, CRC(bb87b55b) SHA1(8644ebb356ae158244a6e03254b0212cb359e167) ) + ROM_LOAD32_BYTE( "006sp04a.117",0x0000003, 0x800000, CRC(2367a536) SHA1(304b5b7f7e5d41e69fbd4ac2a938c42f3766630e) ) + ROM_LOAD32_BYTE( "006sp05a.106",0x2000000, 0x800000, CRC(0eb8fd06) SHA1(c2b6fab1b0104910d7bb39d0a496ada39c5cc122) ) + ROM_LOAD32_BYTE( "006sp06a.110",0x2000001, 0x800000, CRC(dccc3f75) SHA1(fef8d259c17a78e2266fed965fba1e15f1cd01dd) ) + ROM_LOAD32_BYTE( "006sp07a.114",0x2000002, 0x800000, CRC(cd7baa1b) SHA1(4084f3a73aae623d69bd9de87cecf4a33b628b7f) ) + ROM_LOAD32_BYTE( "006sp08a.118",0x2000003, 0x800000, CRC(9c3044ac) SHA1(24b28bcc6be51ab3ff59c2894094cd03ec377d84) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "006tx01a.1", 0x0000000, 0x400000, CRC(ab4c1747) SHA1(2c097bd38f1a92c4b6534992f6bf29fd6dc2d265) ) + ROM_LOAD( "006tx02a.2", 0x0400000, 0x400000, CRC(7854a229) SHA1(dba23c1b793dd0308ac1088c819543fff334a57e) ) + ROM_LOAD( "006tx03a.3", 0x0800000, 0x400000, CRC(94edfbd1) SHA1(d4004bb1273e6091608856cb4b151e9d81d5ed30) ) + ROM_LOAD( "006tx04a.4", 0x0c00000, 0x400000, CRC(82d61652) SHA1(28303ae9e2545a4cb0b5843f9e73407754f41e9e) ) + ROM_LOAD( "006tx01a.5", 0x0000000, 0x400000, CRC(ab4c1747) SHA1(2c097bd38f1a92c4b6534992f6bf29fd6dc2d265) ) + ROM_LOAD( "006tx02a.6", 0x0400000, 0x400000, CRC(7854a229) SHA1(dba23c1b793dd0308ac1088c819543fff334a57e) ) + ROM_LOAD( "006tx03a.7", 0x0800000, 0x400000, CRC(94edfbd1) SHA1(d4004bb1273e6091608856cb4b151e9d81d5ed30) ) + ROM_LOAD( "006tx04a.8", 0x0c00000, 0x400000, CRC(82d61652) SHA1(28303ae9e2545a4cb0b5843f9e73407754f41e9e) ) + ROM_LOAD( "006tx01a.9", 0x0000000, 0x400000, CRC(ab4c1747) SHA1(2c097bd38f1a92c4b6534992f6bf29fd6dc2d265) ) + ROM_LOAD( "006tx02a.10",0x0400000, 0x400000, CRC(7854a229) SHA1(dba23c1b793dd0308ac1088c819543fff334a57e) ) + ROM_LOAD( "006tx03a.11",0x0800000, 0x400000, CRC(94edfbd1) SHA1(d4004bb1273e6091608856cb4b151e9d81d5ed30) ) + ROM_LOAD( "006tx04a.12",0x0c00000, 0x400000, CRC(82d61652) SHA1(28303ae9e2545a4cb0b5843f9e73407754f41e9e) ) + ROM_LOAD( "006tx01a.13",0x0000000, 0x400000, CRC(ab4c1747) SHA1(2c097bd38f1a92c4b6534992f6bf29fd6dc2d265) ) + ROM_LOAD( "006tx02a.14",0x0400000, 0x400000, CRC(7854a229) SHA1(dba23c1b793dd0308ac1088c819543fff334a57e) ) + ROM_LOAD( "006tx03a.15",0x0800000, 0x400000, CRC(94edfbd1) SHA1(d4004bb1273e6091608856cb4b151e9d81d5ed30) ) + ROM_LOAD( "006tx04a.16",0x0c00000, 0x400000, CRC(82d61652) SHA1(28303ae9e2545a4cb0b5843f9e73407754f41e9e) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x0c00000, "verts", 0 ) + ROMX_LOAD( "006vt01a.17", 0x0000000, 0x400000, CRC(5c20ed4c) SHA1(df679f518292d70b9f23d2bddabf975d56b96910), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "006vt02a.18", 0x0000002, 0x400000, CRC(150eb717) SHA1(9acb067346eb386256047c0f1d24dc8fcc2118ca), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "006vt03a.19", 0x0000004, 0x400000, CRC(021cfcaf) SHA1(fb8b5f50d3490b31f0a4c3e6d3ae1b98bae41c97), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "006sd01a.77", 0x0000000, 0x400000, CRC(790efb6d) SHA1(23ddd3ee8ae808e58cbcaf92a9ef56d3ca6289b5) ) + ROM_LOAD( "006sd02a.78", 0x0400000, 0x400000, CRC(f7f020c7) SHA1(b72fde4ff6384b80166a3cb67d31bf7afda750bc) ) + ROM_LOAD( "006sd03a.79", 0x0800000, 0x400000, CRC(1a678084) SHA1(f52efb6145102d289f332d8341d89a5d231ba003) ) + ROM_LOAD( "006sd04a.80", 0x0c00000, 0x400000, CRC(3c280a5c) SHA1(9d3fc78e18de45382878268db47ff9d9716f1505) ) +ROM_END + + +ROM_START( buriki ) + /* BIOS */ + ROM_REGION32_BE( 0x0100000, "user1", 0 ) /* 512k for R4300 BIOS code */ + ROM_LOAD ( "brom1.bin", 0x000000, 0x080000, CRC(a30dd3de) SHA1(3e2fd0a56214e6f5dcb93687e409af13d065ea30) ) + ROM_REGION( 0x0100000, "user2", 0 ) /* KL5C80 BIOS and unknown ROM */ + ROM_LOAD ( "from1.bin", 0x000000, 0x080000, CRC(6b933005) SHA1(e992747f46c48b66e5509fe0adf19c91250b00c7) ) + ROM_LOAD ( "rom1.bin", 0x080000, 0x01ff32, CRC(4a6832dc) SHA1(ae504f7733c2f40450157cd1d3b85bc83fac8569) ) + /* END BIOS */ + + ROM_REGION32_LE( 0x2000000, "user3", 0 ) + ROM_LOAD32_WORD( "007pr01b.81", 0x0000000, 0x400000, CRC(a31202f5) SHA1(c657729b292d394ced021a0201a1c5608a7118ba) ) + ROM_LOAD32_WORD( "007pr02b.82", 0x0000002, 0x400000, CRC(a563fed6) SHA1(9af9a021beb814e35df968abe5a99225a124b5eb) ) + ROM_LOAD32_WORD( "007pr03a.83", 0x0800000, 0x400000, CRC(da5f6105) SHA1(5424cf5289cef66e301e968b4394e551918fe99b) ) + ROM_LOAD32_WORD( "007pr04a.84", 0x0800002, 0x400000, CRC(befc7bce) SHA1(83d9ecf944e03a40cf25ee288077c2265d6a588a) ) + ROM_LOAD32_WORD( "007pr05a.85", 0x1000000, 0x400000, CRC(013e28bc) SHA1(45e5ac45b42b26957c2877ac1042472c4b5ec914) ) + ROM_LOAD32_WORD( "007pr06a.86", 0x1000002, 0x400000, CRC(0620fccc) SHA1(e0bffc56b019c79276a4ef5ec7354edda15b0889) ) + + /* Scroll Characters 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "scrtile", 0 ) + ROM_LOAD16_BYTE( "007sc01a.97", 0x0000000, 0x800000, CRC(4e8300db) SHA1(f1c9e6fddc10efc8f2a530027cca062f48b8c8d4) ) + ROM_LOAD16_BYTE( "007sc02a.99", 0x0000001, 0x800000, CRC(d5855944) SHA1(019c0bd2f8de7ffddd53df6581b40940262f0053) ) + ROM_LOAD16_BYTE( "007sc05a.98", 0x1000000, 0x400000, CRC(27f848c1) SHA1(2ee9cca4e68e56c7c17c8e2d7e0f55a34a5960bd) ) + ROM_LOAD16_BYTE( "007sc06a.100",0x1000001, 0x400000, CRC(c39e9b4c) SHA1(3c8a0494c2a6866ecc0df2c551619c57ee072440) ) + ROM_LOAD16_BYTE( "007sc03a.101",0x2000000, 0x800000, CRC(ff45c9b5) SHA1(ddcc2a10ccac62eb1f3671172ad1a4d163714fca) ) + ROM_LOAD16_BYTE( "007sc04a.103",0x2000001, 0x800000, CRC(e4cb59e9) SHA1(4e07ff374890217466a53d5bfb1fa99eb7402360) ) + ROM_LOAD16_BYTE( "007sc07a.102",0x3000000, 0x400000, CRC(753e7e3d) SHA1(39b2e9fd23878d8fc4f98fe88b466e963d8fc959) ) + ROM_LOAD16_BYTE( "007sc08a.104",0x3000001, 0x400000, CRC(b605928e) SHA1(558042b84115273fa581606daafba0e9688fa002) ) + + /* Sprite Characters - 8x8x8 / 16x16x8 */ + ROM_REGION( 0x4000000, "sprtile", 0 ) + ROM_LOAD32_BYTE( "007sp01a.105",0x0000000, 0x800000, CRC(160acae6) SHA1(37c15e1d2544ec6f3b61d06200345d6abdd28edf) ) + ROM_LOAD32_BYTE( "007sp02a.109",0x0000001, 0x800000, CRC(1a55331d) SHA1(0b03d5c7312e01874365b31f1ff3d9766abd00f1) ) + ROM_LOAD32_BYTE( "007sp03a.113",0x0000002, 0x800000, CRC(3f308444) SHA1(0acd52312c15a2ed3bacf60a2fd820cb09ebbb55) ) + ROM_LOAD32_BYTE( "007sp04a.117",0x0000003, 0x800000, CRC(6b81aa51) SHA1(55f7702e1d7a2bef7f050d0358de9036a0139877) ) + ROM_LOAD32_BYTE( "007sp05a.106",0x2000000, 0x400000, CRC(32d2fa41) SHA1(b16a0bbd397be2a8d532c85951b924e2e086a189) ) + ROM_LOAD32_BYTE( "007sp06a.110",0x2000001, 0x400000, CRC(b6f8d7f3) SHA1(70ce94f2193ee39218022da617413c42f6753574) ) + ROM_LOAD32_BYTE( "007sp07a.114",0x2000002, 0x400000, CRC(5caa1cc9) SHA1(3e40b10ea3bcf1239d0015da4be869632b805ddd) ) + ROM_LOAD32_BYTE( "007sp08a.118",0x2000003, 0x400000, CRC(7a158c67) SHA1(d66f4920a513208d45b908a1934d9afb894debf1) ) + + /* Textures - 1024x1024x8 pages */ + ROM_REGION( 0x1000000, "textures", 0 ) + /* note: same roms are at different positions on the board, repeated a total of 4 times*/ + ROM_LOAD( "007tx01a.1", 0x0000000, 0x400000, CRC(a7774075) SHA1(4f3da9af131a7efb0f0a5180da57c19c65fffb82) ) + ROM_LOAD( "007tx02a.2", 0x0400000, 0x400000, CRC(bc05d5fd) SHA1(84e3fafcebdeb1e2ffae80785949c973a14055d8) ) + ROM_LOAD( "007tx03a.3", 0x0800000, 0x400000, CRC(da9484fb) SHA1(f54b669a66400df00bf25436e5fd5c9bf68dbd55) ) + ROM_LOAD( "007tx04a.4", 0x0c00000, 0x400000, CRC(02aa3f46) SHA1(1fca89c70586f8ebcdf669ecac121afa5cdf623f) ) + ROM_LOAD( "007tx01a.5", 0x0000000, 0x400000, CRC(a7774075) SHA1(4f3da9af131a7efb0f0a5180da57c19c65fffb82) ) + ROM_LOAD( "007tx02a.6", 0x0400000, 0x400000, CRC(bc05d5fd) SHA1(84e3fafcebdeb1e2ffae80785949c973a14055d8) ) + ROM_LOAD( "007tx03a.7", 0x0800000, 0x400000, CRC(da9484fb) SHA1(f54b669a66400df00bf25436e5fd5c9bf68dbd55) ) + ROM_LOAD( "007tx04a.8", 0x0c00000, 0x400000, CRC(02aa3f46) SHA1(1fca89c70586f8ebcdf669ecac121afa5cdf623f) ) + ROM_LOAD( "007tx01a.9", 0x0000000, 0x400000, CRC(a7774075) SHA1(4f3da9af131a7efb0f0a5180da57c19c65fffb82) ) + ROM_LOAD( "007tx02a.10",0x0400000, 0x400000, CRC(bc05d5fd) SHA1(84e3fafcebdeb1e2ffae80785949c973a14055d8) ) + ROM_LOAD( "007tx03a.11",0x0800000, 0x400000, CRC(da9484fb) SHA1(f54b669a66400df00bf25436e5fd5c9bf68dbd55) ) + ROM_LOAD( "007tx04a.12",0x0c00000, 0x400000, CRC(02aa3f46) SHA1(1fca89c70586f8ebcdf669ecac121afa5cdf623f) ) + ROM_LOAD( "007tx01a.13",0x0000000, 0x400000, CRC(a7774075) SHA1(4f3da9af131a7efb0f0a5180da57c19c65fffb82) ) + ROM_LOAD( "007tx02a.14",0x0400000, 0x400000, CRC(bc05d5fd) SHA1(84e3fafcebdeb1e2ffae80785949c973a14055d8) ) + ROM_LOAD( "007tx03a.15",0x0800000, 0x400000, CRC(da9484fb) SHA1(f54b669a66400df00bf25436e5fd5c9bf68dbd55) ) + ROM_LOAD( "007tx04a.16",0x0c00000, 0x400000, CRC(02aa3f46) SHA1(1fca89c70586f8ebcdf669ecac121afa5cdf623f) ) + + /* X,Y,Z Vertex ROMs */ + ROM_REGION( 0x0c00000, "verts", 0 ) + ROMX_LOAD( "007vt01a.17", 0x0000000, 0x400000, CRC(f78a0376) SHA1(fde4ddd4bf326ae5f1ed10311c237b13b62e060c), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "007vt02a.18", 0x0000002, 0x400000, CRC(f365f608) SHA1(035fd9b829b7720c4aee6fdf204c080e6157994f), ROM_GROUPWORD | ROM_SKIP(4) ) + ROMX_LOAD( "007vt03a.19", 0x0000004, 0x400000, CRC(ba05654d) SHA1(b7fe532732c0af7860c8eded3c5abd304d74e08e), ROM_GROUPWORD | ROM_SKIP(4) ) + + ROM_REGION( 0x1000000, "samples", 0 ) /* Sound Samples */ + ROM_LOAD( "007sd01a.77", 0x0000000, 0x400000, CRC(1afb48c6) SHA1(b072d4fe72d6c5267864818d300b32e85b426213) ) + ROM_LOAD( "007sd02a.78", 0x0400000, 0x400000, CRC(c65f1dd5) SHA1(7f504c585a10c1090dbd1ac31a3a0db920c992a0) ) + ROM_LOAD( "007sd03a.79", 0x0800000, 0x400000, CRC(356f25c8) SHA1(5250865900894232960686f40c5da35b3868b78c) ) + ROM_LOAD( "007sd04a.80", 0x0c00000, 0x400000, CRC(dabfbbad) SHA1(7d58d5181705618e0e2d69c6fdb81b9b3d2b9e0f) ) +ROM_END + +/* Bios */ +GAME( 1997, hng64, 0, hng64, hng64, hng64, ROT0, "SNK", "Hyper NeoGeo 64 Bios", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_IS_BIOS_ROOT ) + +/* Games */ +GAME( 1997, roadedge, hng64, hng64, hng64, hng64_race, ROT0, "SNK", "Roads Edge / Round Trip (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 001 */ +GAME( 1998, sams64, hng64, hng64, hng64, ss64, ROT0, "SNK", "Samurai Shodown 64 / Samurai Spirits 64", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 002 */ +GAME( 1998, xrally, hng64, hng64, hng64, hng64_race, ROT0, "SNK", "Xtreme Rally / Off Beat Racer!", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 003 */ +GAME( 1998, bbust2, hng64, hng64, bbust2, hng64_shoot, ROT0, "SNK", "Beast Busters 2nd Nightmare", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 004 */ +GAME( 1998, sams64_2, hng64, hng64, hng64, ss64, ROT0, "SNK", "Samurai Shodown: Warrior's Rage / Samurai Spirits 2: Asura Zanmaden", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 005 */ +GAME( 1998, fatfurwa, hng64, hng64, hng64, fatfurwa, ROT0, "SNK", "Fatal Fury: Wild Ambition (rev.A)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 006 */ +GAME( 1999, buriki, hng64, hng64, hng64, fatfurwa, ROT0, "SNK", "Buriki One (rev.B)", GAME_NOT_WORKING|GAME_NO_SOUND ) /* 007 */ + |