summaryrefslogtreecommitdiffstatshomepage
path: root/trunk/src/mame/drivers/gottlieb.c
diff options
context:
space:
mode:
Diffstat (limited to 'trunk/src/mame/drivers/gottlieb.c')
-rw-r--r--trunk/src/mame/drivers/gottlieb.c2516
1 files changed, 2516 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/gottlieb.c b/trunk/src/mame/drivers/gottlieb.c
new file mode 100644
index 00000000000..16961b6eb88
--- /dev/null
+++ b/trunk/src/mame/drivers/gottlieb.c
@@ -0,0 +1,2516 @@
+/***************************************************************************
+
+ Gottlieb hardware
+ dedicated to Warren Davis, Jeff Lee, Tim Skelly & David Thiel
+
+ driver by Fabrice Frances & Nicola Salmoria
+
+ Games supported:
+ * Reactor
+ * Q*Bert [6 sets]
+ * Insector (prototype)
+ * Tylz (prototype)
+ * Argus (prototype)
+ * Mad Planets
+ * Krull
+ * Knightmare (prototype)
+ * Faster, Harder, More Challenging Q*bert (prototype)
+ * Q*Bert's Qubes
+ * M.A.C.H. 3
+ * Screw Loose (prototype)
+ * Cobra Command
+ * Curve Ball
+ * Us vs. Them
+ * The Three Stooges in Brides Is Brides
+ * Video Vince and the Game Factory (prototype)
+ * Wiz Warz (prototype)
+
+ Known issues:
+ * none at this time
+
+****************************************************************************
+
+ Board Id Game Game Id
+ --------------- ------------- --------
+ Reactor GV-100
+ Mad Planets GV-102
+ C-22248-2 Q*Bert GV-103
+ Krull GV-105
+ 22399-1 (GD-01) M.A.C.H. 3 GV-109
+ Wiz Warz GV-110
+ Knightmare GV-112
+ Three Stooges GV-113
+ Q*Bert Qubes GV-118
+ Us vs. Them GV-126
+ Video Vince GV-132
+ Curve Ball GV-134
+
+****************************************************************************
+
+ Thanks to Frans van Egmond for locating and dumping Tylz
+
+ Notes:
+
+ There was a bug in the hardware of the GG1 and GG2 boards, which is not
+ emulated. The bug seems to have disappeared with the later revision of
+ the board, e.g the board used by 3Stooges and Mach3 don't seem to have
+ it). The bug was affecting the first character column (on horizontal
+ games): screen memory could be used, but whatever was stored in this
+ column, always the same character was displayed.
+
+ This led to two consequences:
+ - the image on the monitor had to be stretched so that the column was
+ not visible
+ - game designers were not using the first column. In fact, when the
+ first column was ejected from the screen, the last one was usually
+ out too, so it wasn't used either...
+
+****************************************************************************
+
+Reactor: earlier version of the board, with a different memory map
+
+Main processor (8088 minimum mode)
+0000-1fff RAM (NOT battery backed unlike all the others)
+2000-2fff sprites
+3000-37ff video ram
+4000-4fff char generator ram
+6000-67ff palette ram (palette of 16 colors)
+7000-77ff i/o ports
+8000-ffff ROM
+
+memory mapped ports:
+
+read:
+7000 Dip switch
+7001 Inputs 10-17
+7002 trackball H
+7003 trackball V
+7004 Inputs 40-47
+
+write:
+7000 watchdog reset
+7001 trackball clear
+7002 Outputs 20-27
+7003 Flipflop outputs:
+ b0: F/B priority
+ b1: horiz. flip
+ b2: vert. flip
+ b3: Output 33
+ b4: coin counter
+ b5: left lamp (1P/3Lives start)
+ b6: middle lamps (2P/3Lives start, 1P/7Lives start)
+ b7: right lamp (2P/7Lives start)
+7004 Outputs 40-47
+
+interrupts:
+INTR not connected
+NMI connected to vertical blank
+
+
+
+Gottlieb games memory map
+
+Main processor (8088 minimum mode)
+0000-0fff RAM (battery backed)
+1000-1fff RAM or ROM (selected with jumpers on the board)
+2000-2fff RAM or ROM (selected with jumpers on the board)
+3000-37ff sprites. The manual says there are 63 sprites (NOT 64),
+ but the Q*Bert object priority test leaves sprite #63 dangling, so
+ they are probably only 62.
+3800-3fff video RAM
+4000-4fff char generator RAM (can be replaced by a ROM twice as large,
+ selection made with jumpers on the board. If it's ROM, the CPU
+ cannot fully access it, I think it could read half the data if it
+ wanted to but none of the games do that)
+5000-57ff palette ram (palette of 16 colors)
+5800-5fff i/o ports
+6000-ffff ROM (not necessarily fully populated)
+
+memory mapped ports:
+
+read:
+5800 Dip switch
+5801 Inputs 10-17
+5802 trackball H (optional)
+5803 trackball V (optional)
+5804 Inputs 40-47
+
+write:
+5800 watchdog reset
+5801 trackball clear (optional)
+5802 Outputs 20-27
+5803 Flipflop outputs:
+ b0: F/B priority
+ b1: horiz. flip (sprite bank in Us vs. Them)
+ b2: vert. flip (maybe genlock control in the laser disc games)
+ b3: Output 33
+ b4: coin counter (sprite bank in Q*Bert Qubes)
+ b5: Q*Bert: kicker; Q*Bert Qubes: coin counter
+ b5/b6: 3 Stooges: joystick input multiplexer
+ b7: ?
+5804 Outputs 40-47
+
+interrupts:
+INTR not connected
+NMI connected to vertical blank
+
+
+
+Sound processor (6502) memory map (earlier revision, used by games up to Krull):
+0000-0fff RIOT (6532)
+1000-1fff amplitude DAC
+2000-2fff SC01 voice chip
+3000-3fff voice clock DAC
+4000-4fff expansion socket
+5000-5fff expansion socket
+6000-6fff expansion socket or ROM (selected with jumpers on the board)
+7000-7fff ROM
+(repeated in 8000-ffff, A15 only used in expansion socket)
+
+Use of I/Os on the RIOT:
+both ports A and B are programmed as inputs, A is connected to the main
+motherboard, and B has SW1 (test) connected on bit 6.
+
+interrupts:
+INTR is connected to the RIOT, so an INTR can be generated by a variety
+of sources, e.g active edge detection on PA7, or timer countdown.
+It seems that all gottlieb games program the interrupt conditions so that
+a positive active edge on PA7 triggers an interrupt, so the
+main board ensures a command is correctly received by sending nul (0)
+commands between two commands. Also, the timer interrupt is enabled but
+doesn't seem to serve any purpose...(?)
+
+
+In the later revision of the sound board, used from M.A.C.H. 3 onwards, there
+are two 6502, two 8910, a DAC and a GI SP-0250 speech chip.
+
+
+Video timings:
+XTAL = 20 MHz
+Horizontal video frequency: HSYNC = XTAL/4/318 = 15.72327 kHz
+Video frequency: VSYNC = HSYNC/256 = 61.41903 Hz
+VBlank duration: 1/VSYNC * (16/256) = 1017.6 us
+
+***************************************************************************/
+
+#include "emu.h"
+#include "machine/6532riot.h"
+#include "sound/ay8910.h"
+#include "sound/dac.h"
+#include "sound/samples.h"
+#include "sound/sp0250.h"
+#include "machine/nvram.h"
+#include "includes/gottlieb.h"
+
+
+#define LOG_AUDIO_DECODE (0)
+
+#define SYSTEM_CLOCK XTAL_20MHz
+#define CPU_CLOCK XTAL_15MHz
+#define NTSC_CLOCK XTAL_14_31818MHz
+#define LASERDISC_CLOCK PERIOD_OF_555_ASTABLE(16000, 10000, 0.001e-6)
+
+#define AUDIORAM_SIZE 0x400
+
+
+
+/*************************************
+ *
+ * Prototypes
+ *
+ *************************************/
+
+static TIMER_CALLBACK( laserdisc_bit_callback );
+static TIMER_CALLBACK( laserdisc_philips_callback );
+
+
+
+
+
+
+/*************************************
+ *
+ * Initialization
+ *
+ *************************************/
+
+static MACHINE_START( gottlieb )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ /* register for save states */
+ state_save_register_global(machine, state->m_joystick_select);
+ state_save_register_global_array(machine, state->m_track);
+
+ /* see if we have a laserdisc */
+ if (state->m_laserdisc != NULL)
+ {
+ /* attach to the I/O ports */
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x05805, 0x05807, 0, 0x07f8, read8_delegate(FUNC(gottlieb_state::laserdisc_status_r),state));
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05805, 0x05805, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::laserdisc_command_w),state)); /* command for the player */
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05806, 0x05806, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::laserdisc_select_w),state));
+
+ /* allocate a timer for serial transmission, and one for philips code processing */
+ state->m_laserdisc_bit_timer = machine.scheduler().timer_alloc(FUNC(laserdisc_bit_callback));
+ state->m_laserdisc_philips_timer = machine.scheduler().timer_alloc(FUNC(laserdisc_philips_callback));
+
+ /* create some audio RAM */
+ state->m_laserdisc_audio_buffer = auto_alloc_array(machine, UINT8, AUDIORAM_SIZE);
+ state->m_laserdisc_status = 0x38;
+
+ /* more save state registration */
+ state_save_register_global(machine, state->m_laserdisc_select);
+ state_save_register_global(machine, state->m_laserdisc_status);
+ state_save_register_global(machine, state->m_laserdisc_philips_code);
+
+ state_save_register_global_pointer(machine, state->m_laserdisc_audio_buffer, AUDIORAM_SIZE);
+ state_save_register_global(machine, state->m_laserdisc_audio_address);
+ state_save_register_global_array(machine, state->m_laserdisc_last_samples);
+ state_save_register_global(machine, state->m_laserdisc_last_time);
+ state_save_register_global(machine, state->m_laserdisc_last_clock);
+ state_save_register_global(machine, state->m_laserdisc_zero_seen);
+ state_save_register_global(machine, state->m_laserdisc_audio_bits);
+ state_save_register_global(machine, state->m_laserdisc_audio_bit_count);
+ }
+}
+
+
+static MACHINE_RESET( gottlieb )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ /* if we have a laserdisc, reset our philips code callback for the next line 17 */
+ if (state->m_laserdisc != NULL)
+ state->m_laserdisc_philips_timer->adjust(machine.primary_screen->time_until_pos(17), 17);
+}
+
+
+
+/*************************************
+ *
+ * Input ports
+ *
+ *************************************/
+
+CUSTOM_INPUT_MEMBER(gottlieb_state::analog_delta_r)
+{
+ const char *string = (const char *)param;
+ int which = string[0] - '0';
+
+ return ioport(&string[1])->read() - m_track[which];
+}
+
+
+WRITE8_MEMBER(gottlieb_state::gottlieb_analog_reset_w)
+{
+ /* reset the trackball counters */
+ m_track[0] = ioport("TRACKX")->read_safe(0);
+ m_track[1] = ioport("TRACKY")->read_safe(0);
+}
+
+
+CUSTOM_INPUT_MEMBER(gottlieb_state::stooges_joystick_r)
+{
+ static const char *const joyport[] = { "P2JOY", "P3JOY", "P1JOY", NULL };
+ return (joyport[m_joystick_select & 3] != NULL) ? ioport(joyport[m_joystick_select & 3])->read() : 0xff;
+}
+
+
+
+/*************************************
+ *
+ * Output ports
+ *
+ *************************************/
+
+WRITE8_MEMBER(gottlieb_state::general_output_w)
+{
+ /* bits 0-3 control video features, and are different for laserdisc games */
+ if (m_laserdisc == NULL)
+ gottlieb_video_control_w(space, offset, data);
+ else
+ gottlieb_laserdisc_video_control_w(space, offset, data);
+
+ /* bit 4 controls the coin meter */
+ coin_counter_w(machine(), 0, data & 0x10);
+
+ /* bit 5 controls the knocker */
+ output_set_value("knocker0", (data >> 5) & 1);
+
+ /* bit 6 controls "COIN1"; it appears that no games used this */
+
+ /* bit 7 controls the optional coin lockout; it appears that no games used this */
+}
+
+
+WRITE8_MEMBER(gottlieb_state::reactor_output_w)
+{
+ general_output_w(space, offset, data & ~0xe0);
+ set_led_status(machine(), 0, data & 0x20);
+ set_led_status(machine(), 1, data & 0x40);
+ set_led_status(machine(), 2, data & 0x80);
+}
+
+
+WRITE8_MEMBER(gottlieb_state::stooges_output_w)
+{
+ general_output_w(space, offset, data & ~0x60);
+ m_joystick_select = (data >> 5) & 0x03;
+}
+
+
+
+/*************************************
+ *
+ * Laserdisc I/O interface
+ *
+ *************************************/
+
+READ8_MEMBER(gottlieb_state::laserdisc_status_r)
+{
+ /* IP5 reads low 8 bits of philips code */
+ if (offset == 0)
+ return m_laserdisc_philips_code;
+
+ /* IP6 reads middle 8 bits of philips code */
+ if (offset == 1)
+ return m_laserdisc_philips_code >> 8;
+
+ /* IP7 reads either status or audio detect, depending on the select */
+ if (m_laserdisc_select)
+ {
+ /* bits 0-2 frame number MSN */
+ /* bit 3 audio buffer ready */
+ /* bit 4 ready to send new laserdisc command? */
+ /* bit 5 disc ready */
+ /* bit 6 break in audio trasmission */
+ /* bit 7 missing audio clock */
+ return m_laserdisc_status;
+ }
+ else
+ {
+ UINT8 result = m_laserdisc_audio_buffer[m_laserdisc_audio_address++];
+ m_laserdisc_audio_address %= AUDIORAM_SIZE;
+ return result;
+ }
+ return 0;
+}
+
+
+WRITE8_MEMBER(gottlieb_state::laserdisc_select_w)
+{
+ /* selects between reading audio data and reading status */
+ m_laserdisc_select = data & 1;
+}
+
+
+WRITE8_MEMBER(gottlieb_state::laserdisc_command_w)
+{
+ /* a write here latches data into a 8-bit register and starts
+ a sequence of events that sends serial data to the player */
+
+ /* set a timer to clock the bits through; a total of 12 bits are clocked */
+ m_laserdisc_bit_timer->adjust(LASERDISC_CLOCK * 10, (12 << 16) | data);
+
+ /* it also clears bit 4 of the status (will be set when transmission is complete) */
+ m_laserdisc_status &= ~0x10;
+}
+
+
+
+/*************************************
+ *
+ * Laserdisc command/status interfacing
+ *
+ *************************************/
+
+static TIMER_CALLBACK( laserdisc_philips_callback )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ UINT32 newcode = state->m_laserdisc->get_field_code((param == 17) ? LASERDISC_CODE_LINE17 : LASERDISC_CODE_LINE18, TRUE);
+
+ /* the PR8210 sends line 17/18 data on each frame; the laserdisc interface
+ board receives notification and latches the most recent frame number */
+
+ /* the logic detects a valid code when the top 4 bits are all 1s */
+ if ((newcode & 0xf00000) == 0xf00000)
+ {
+ state->m_laserdisc_philips_code = newcode;
+ state->m_laserdisc_status = (state->m_laserdisc_status & ~0x07) | ((newcode >> 16) & 7);
+ }
+
+ /* toggle to the next one */
+ param = (param == 17) ? 18 : 17;
+ state->m_laserdisc_philips_timer->adjust(machine.primary_screen->time_until_pos(param * 2), param);
+}
+
+
+static TIMER_CALLBACK( laserdisc_bit_off_callback )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ /* deassert the control line */
+ state->m_laserdisc->control_w(CLEAR_LINE);
+}
+
+
+static TIMER_CALLBACK( laserdisc_bit_callback )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ UINT8 bitsleft = param >> 16;
+ UINT8 data = param;
+ attotime duration;
+
+ /* assert the line and set a timer for deassertion */
+ state->m_laserdisc->control_w(ASSERT_LINE);
+ machine.scheduler().timer_set(LASERDISC_CLOCK * 10, FUNC(laserdisc_bit_off_callback));
+
+ /* determine how long for the next command; there is a 555 timer with a
+ variable resistor controlling the timing of the pulses. Nominally, the
+ 555 runs at 40083Hz, is divided by 10, and then is divided by 4 for a
+ 0 bit or 8 for a 1 bit. This gives 998usec per 0 pulse or 1996usec
+ per 1 pulse. */
+ duration = LASERDISC_CLOCK * (10 * ((data & 0x80) ? 8 : 4));
+ data <<= 1;
+
+ /* if we're not out of bits, set a timer for the next one; else set the ready bit */
+ if (bitsleft-- != 0)
+ state->m_laserdisc_bit_timer->adjust(duration, (bitsleft << 16) | data);
+ else
+ state->m_laserdisc_status |= 0x10;
+}
+
+
+
+/*************************************
+ *
+ * Laserdisc sound channel
+ *
+ *************************************/
+
+INLINE void audio_end_state(gottlieb_state *state)
+{
+ /* this occurs either when the "break in transmission" condition is hit (no zero crossings
+ for 400usec) or when the entire audio buffer is full */
+ state->m_laserdisc_status |= 0x08;
+ state->m_laserdisc_audio_bit_count = 0;
+ state->m_laserdisc_audio_address = 0;
+ if (state->m_laserdisc_audio_address != 0)
+ printf("Got %d bytes\n", state->m_laserdisc_audio_address);
+}
+
+
+static void audio_process_clock(gottlieb_state *state, int logit)
+{
+ /* clock the bit through the shift register */
+ state->m_laserdisc_audio_bits >>= 1;
+ if (state->m_laserdisc_zero_seen)
+ state->m_laserdisc_audio_bits |= 0x80;
+ state->m_laserdisc_zero_seen = 0;
+
+ /* if the buffer ready flag is set, then we are looking for the magic $67 pattern */
+ if (state->m_laserdisc_status & 0x08)
+ {
+ if (state->m_laserdisc_audio_bits == 0x67)
+ {
+ if (logit)
+ logerror(" -- got 0x67");
+ state->m_laserdisc_status &= ~0x08;
+ state->m_laserdisc_audio_address = 0;
+ }
+ }
+
+ /* otherwise, we keep clocking bytes into the audio buffer */
+ else
+ {
+ state->m_laserdisc_audio_bit_count++;
+
+ /* if we collect 8 bits, add to the buffer */
+ if (state->m_laserdisc_audio_bit_count == 8)
+ {
+ if (logit)
+ logerror(" -- got new byte %02X", state->m_laserdisc_audio_bits);
+ state->m_laserdisc_audio_bit_count = 0;
+ state->m_laserdisc_audio_buffer[state->m_laserdisc_audio_address++] = state->m_laserdisc_audio_bits;
+
+ /* if we collect a full buffer, signal */
+ if (state->m_laserdisc_audio_address >= AUDIORAM_SIZE)
+ audio_end_state(state);
+ }
+ }
+}
+
+
+static void audio_handle_zero_crossing(gottlieb_state *state, attotime zerotime, int logit)
+{
+ /* compute time from last clock */
+ attotime deltaclock = zerotime - state->m_laserdisc_last_clock;
+ if (logit)
+ logerror(" -- zero @ %s (delta=%s)", zerotime.as_string(6), deltaclock.as_string(6));
+
+ /* if we are within 150usec, we count as a bit */
+ if (deltaclock < attotime::from_usec(150))
+ {
+ if (logit)
+ logerror(" -- count as bit");
+ state->m_laserdisc_zero_seen++;
+ return;
+ }
+
+ /* if we are within 215usec, we count as a clock */
+ else if (deltaclock < attotime::from_usec(215))
+ {
+ if (logit)
+ logerror(" -- clock, bit=%d", state->m_laserdisc_zero_seen);
+ state->m_laserdisc_last_clock = zerotime;
+ }
+
+ /* if we are outside of 215usec, we are technically a missing clock
+ however, due to sampling errors, it is best to assume this is just
+ an out-of-skew clock, so we correct it if we are within 75usec */
+ else if (deltaclock < attotime::from_usec(275))
+ {
+ if (logit)
+ logerror(" -- skewed clock, correcting");
+ state->m_laserdisc_last_clock += attotime::from_usec(200);
+ }
+
+ /* we'll count anything more than 275us as an actual missing clock */
+ else
+ {
+ if (logit)
+ logerror(" -- missing clock");
+ state->m_laserdisc_last_clock = zerotime;
+ }
+
+ /* we have a clock, process it */
+ audio_process_clock(state, logit);
+}
+
+
+static void laserdisc_audio_process(device_t *dummy, laserdisc_device &device, int samplerate, int samples, const INT16 *ch0, const INT16 *ch1)
+{
+ gottlieb_state *state = device.machine().driver_data<gottlieb_state>();
+ int logit = LOG_AUDIO_DECODE && device.machine().input().code_pressed(KEYCODE_L);
+ attotime time_per_sample = attotime::from_hz(samplerate);
+ attotime curtime = state->m_laserdisc_last_time;
+ int cursamp;
+
+ if (logit)
+ logerror("--------------\n");
+
+ /* if no data, reset it all */
+ if (ch1 == NULL)
+ {
+ state->m_laserdisc_last_time = curtime + time_per_sample * samples;
+ return;
+ }
+
+ /* iterate over samples */
+ for (cursamp = 0; cursamp < samples; cursamp++)
+ {
+ INT16 sample = ch1[cursamp];
+
+ /* start by logging the current sample and time */
+ if (logit)
+ logerror("%s: %d", (curtime + time_per_sample + time_per_sample).as_string(6), sample);
+
+ /* if we are past the "break in transmission" time, reset everything */
+ if ((curtime - state->m_laserdisc_last_clock) > attotime::from_usec(400))
+ audio_end_state(state);
+
+ /* if this sample reinforces that the previous one ended a zero crossing, count it */
+ if ((sample >= 256 && state->m_laserdisc_last_samples[1] >= 0 && state->m_laserdisc_last_samples[0] < 0) ||
+ (sample <= -256 && state->m_laserdisc_last_samples[1] <= 0 && state->m_laserdisc_last_samples[0] > 0))
+ {
+ attotime zerotime;
+ int fractime;
+
+ /* compute the fractional position of the 0-crossing, between the two samples involved */
+ fractime = (-state->m_laserdisc_last_samples[0] * 1000) / (state->m_laserdisc_last_samples[1] - state->m_laserdisc_last_samples[0]);
+
+ /* use this fraction to compute the approximate actual zero crossing time */
+ zerotime = curtime + time_per_sample * fractime / 1000;
+
+ /* determine if this is a clock; if it is, process */
+ audio_handle_zero_crossing(state, zerotime, logit);
+ }
+ if (logit)
+ logerror(" \n");
+
+ /* update our sample tracking and advance time */
+ state->m_laserdisc_last_samples[0] = state->m_laserdisc_last_samples[1];
+ state->m_laserdisc_last_samples[1] = sample;
+ curtime += time_per_sample;
+ }
+
+ /* remember the last time */
+ state->m_laserdisc_last_time = curtime;
+}
+
+
+
+ /*************************************
+ *
+ * Interrupt generation
+ *
+ *************************************/
+
+static TIMER_CALLBACK( nmi_clear )
+{
+ cputag_set_input_line(machine, "maincpu", INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+
+static INTERRUPT_GEN( gottlieb_interrupt )
+{
+ gottlieb_state *state = device->machine().driver_data<gottlieb_state>();
+ /* assert the NMI and set a timer to clear it at the first visible line */
+ device_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE);
+ device->machine().scheduler().timer_set(device->machine().primary_screen->time_until_pos(0), FUNC(nmi_clear));
+
+ /* if we have a laserdisc, update it */
+ if (state->m_laserdisc != NULL)
+ {
+ /* set the "disc ready" bit, which basically indicates whether or not we have a proper video frame */
+ if (!state->m_laserdisc->video_active())
+ state->m_laserdisc_status &= ~0x20;
+ else
+ state->m_laserdisc_status |= 0x20;
+ }
+}
+
+
+
+/*************************************
+ *
+ * Main CPU memory handlers
+ *
+ *************************************/
+
+WRITE8_MEMBER(gottlieb_state::gottlieb_sh_w)
+{
+ if (m_r1_sound != NULL)
+ m_r1_sound->write(space, offset, data);
+ if (m_r2_sound != NULL)
+ m_r2_sound->write(space, offset, data);
+}
+
+static ADDRESS_MAP_START( reactor_map, AS_PROGRAM, 8, gottlieb_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xffff)
+ AM_RANGE(0x0000, 0x1fff) AM_RAM
+ AM_RANGE(0x2000, 0x20ff) AM_MIRROR(0x0f00) AM_WRITEONLY AM_SHARE("spriteram") /* FRSEL */
+ AM_RANGE(0x3000, 0x33ff) AM_MIRROR(0x0c00) AM_RAM_WRITE(gottlieb_videoram_w) AM_SHARE("videoram") /* BRSEL */
+ AM_RANGE(0x4000, 0x4fff) AM_RAM_WRITE(gottlieb_charram_w) AM_SHARE("charram") /* BOJRSEL1 */
+/* AM_RANGE(0x5000, 0x5fff) AM_WRITE_LEGACY() */ /* BOJRSEL2 */
+ AM_RANGE(0x6000, 0x601f) AM_MIRROR(0x0fe0) AM_WRITE(gottlieb_paletteram_w) AM_SHARE("paletteram") /* COLSEL */
+ AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0ff8) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0x7001, 0x7001) AM_MIRROR(0x0ff8) AM_WRITE(gottlieb_analog_reset_w) /* A1J2 interface */
+ AM_RANGE(0x7002, 0x7002) AM_MIRROR(0x0ff8) AM_WRITE(gottlieb_sh_w) /* trackball H */
+ AM_RANGE(0x7003, 0x7003) AM_MIRROR(0x0ff8) AM_WRITE(reactor_output_w) /* trackball V */
+ AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0ff8) AM_READ_PORT("DSW")
+ AM_RANGE(0x7001, 0x7001) AM_MIRROR(0x0ff8) AM_READ_PORT("IN1") /* buttons */
+ AM_RANGE(0x7002, 0x7002) AM_MIRROR(0x0ff8) AM_READ_PORT("IN2") /* trackball H */
+ AM_RANGE(0x7003, 0x7003) AM_MIRROR(0x0ff8) AM_READ_PORT("IN3") /* trackball V */
+ AM_RANGE(0x7004, 0x7004) AM_MIRROR(0x0ff8) AM_READ_PORT("IN4")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( gottlieb_map, AS_PROGRAM, 8, gottlieb_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xffff)
+ AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x1000, 0x1fff) AM_RAM AM_REGION("maincpu", 0x1000) /* or ROM */
+ AM_RANGE(0x2000, 0x2fff) AM_RAM AM_REGION("maincpu", 0x2000) /* or ROM */
+ AM_RANGE(0x3000, 0x30ff) AM_MIRROR(0x0700) AM_WRITEONLY AM_SHARE("spriteram") /* FRSEL */
+ AM_RANGE(0x3800, 0x3bff) AM_MIRROR(0x0400) AM_RAM_WRITE(gottlieb_videoram_w) AM_SHARE("videoram") /* BRSEL */
+ AM_RANGE(0x4000, 0x4fff) AM_RAM_WRITE(gottlieb_charram_w) AM_SHARE("charram") /* BOJRSEL1 */
+ AM_RANGE(0x5000, 0x501f) AM_MIRROR(0x07e0) AM_WRITE(gottlieb_paletteram_w) AM_SHARE("paletteram") /* COLSEL */
+ AM_RANGE(0x5800, 0x5800) AM_MIRROR(0x07f8) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0x5801, 0x5801) AM_MIRROR(0x07f8) AM_WRITE(gottlieb_analog_reset_w) /* A1J2 interface */
+ AM_RANGE(0x5802, 0x5802) AM_MIRROR(0x07f8) AM_WRITE(gottlieb_sh_w) /* OP20-27 */
+ AM_RANGE(0x5803, 0x5803) AM_MIRROR(0x07f8) AM_WRITE(general_output_w) /* OP30-37 */
+/* AM_RANGE(0x5804, 0x5804) AM_MIRROR(0x07f8) AM_WRITE_LEGACY()*/ /* OP40-47 */
+ AM_RANGE(0x5800, 0x5800) AM_MIRROR(0x07f8) AM_READ_PORT("DSW")
+ AM_RANGE(0x5801, 0x5801) AM_MIRROR(0x07f8) AM_READ_PORT("IN1") /* IP10-17 */
+ AM_RANGE(0x5802, 0x5802) AM_MIRROR(0x07f8) AM_READ_PORT("IN2") /* trackball H */
+ AM_RANGE(0x5803, 0x5803) AM_MIRROR(0x07f8) AM_READ_PORT("IN3") /* trackball V */
+ AM_RANGE(0x5804, 0x5804) AM_MIRROR(0x07f8) AM_READ_PORT("IN4") /* IP40-47 */
+ AM_RANGE(0x6000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+
+/*************************************
+ *
+ * Port definitions
+ *
+ *************************************/
+
+static INPUT_PORTS_START( reactor )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Bounce Chambers Points" ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPSETTING( 0x02, "15" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Sound with Instructions" ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!3")
+ PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8")
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x40, "12000" )
+ PORT_DIPSETTING( 0xc0, "15000" )
+ PORT_DIPSETTING( 0x80, "20000" )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_SERVICE_DIPLOC( 0x02, IP_ACTIVE_LOW, "SB1:8" )
+ PORT_BIT ( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "0TRACKX")
+
+ PORT_START("IN3") /* trackball V */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY")
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("TRACKX") /* trackball H */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+ PORT_START("TRACKY") /* trackball V */
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( qbert )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Kicker" ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x08, 0x00, "Demo Mode (Unlim Lives, Start=Adv (Cheat)") PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!5" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" )
+ /* 0x40 must be connected to the IP16 line */
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( insector )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x00, "25k 75k and every 50k" )
+ PORT_DIPSETTING( 0x01, "30k 90k and every 60k" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Demo Mode (Unlim Lives, Start 2=Adv. (Cheat)" ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x50, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!7")
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1")
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 Start/Button 2")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tylz )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x11, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:2,3")
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:4")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPNAME( 0x22, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:5,6")
+ PORT_DIPSETTING( 0x00, "15k 35k and every 20k" )
+ PORT_DIPSETTING( 0x20, "15k 45k and every 30k" )
+ PORT_DIPSETTING( 0x02, "20k 55k and every 35k" )
+ PORT_DIPSETTING( 0x22, "20k 60k and every 40k" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:7,8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, "Normal Easy" )
+ PORT_DIPSETTING( 0x80, "Normal Hard" )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Hard ) )
+
+ PORT_START("IN1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) // probably nothing else here
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V (dial) */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( argusg )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x22, 0x02, "Bonus Human Every" ) PORT_DIPLOCATION("DSW:!5,!6")
+ PORT_DIPSETTING( 0x00, "15000" )
+ PORT_DIPSETTING( 0x02, "20000" )
+ PORT_DIPSETTING( 0x20, "25000" )
+ PORT_DIPSETTING( 0x22, "30000" )
+ PORT_DIPNAME( 0x14, 0x10, "Initial Humans" ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPSETTING( 0x10, "6" )
+ PORT_DIPSETTING( 0x04, "8" )
+ PORT_DIPSETTING( 0x14, "10" )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:8")
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "0TRACKX")
+
+ PORT_START("IN3") /* trackball V */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY")
+
+/* NOTE: Buttons are shared for both players; are mirrored to each side of the controller */
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1")
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)PORT_NAME("P2 Start/Button 2")
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("TRACKX")
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+
+ PORT_START("TRACKY")
+ PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mplanets )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, "Every 10000" )
+ PORT_DIPSETTING( 0x02, "Every 12000" )
+ PORT_DIPNAME( 0x08, 0x00, "Allow Round Select" ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7,!8")
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Standard ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Very_Hard ) )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V (dial) */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY")
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+
+ PORT_START("TRACKY")
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(5) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( krull )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x20, 0x00, "Hexagon" ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, "Roving" )
+ PORT_DIPSETTING( 0x20, "Stationary" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8")
+ PORT_DIPSETTING( 0x40, "30k 60k and every 30k" )
+ PORT_DIPSETTING( 0x00, "30k 80k and every 50k" )
+ PORT_DIPSETTING( 0x80, "40k 90k and every 50k" )
+ PORT_DIPSETTING( 0xc0, "50k 125k and every 75k" )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( kngtmare )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x11, 0x11, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!5")
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "DSW:!2" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DSW:!3" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DSW:!4" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DSW:!7" )
+ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DSW:!8" )
+
+ PORT_START("IN1") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_2WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( qbertqub )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x35, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2,!3,!4,!5")
+ PORT_DIPSETTING( 0x24, "A 2/1 B 2/1" )
+ PORT_DIPSETTING( 0x14, "A 1/1 B 4/1" )
+ PORT_DIPSETTING( 0x30, "A 1/1 B 3/1" )
+ PORT_DIPSETTING( 0x10, "A 1/1 B 2/1" )
+ PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" )
+ PORT_DIPSETTING( 0x11, "A 2/3 B 2/1" )
+ PORT_DIPSETTING( 0x15, "A 1/2 B 3/1" )
+ PORT_DIPSETTING( 0x20, "A 1/2 B 2/1" )
+ PORT_DIPSETTING( 0x21, "A 1/2 B 1/1" )
+ PORT_DIPSETTING( 0x31, "A 1/2 B 1/5" )
+ PORT_DIPSETTING( 0x04, "A 1/3 B 2/1" )
+ PORT_DIPSETTING( 0x05, "A 1/3 B 1/1" )
+ PORT_DIPSETTING( 0x35, DEF_STR( Free_Play ) )
+/* 0x25 DEF_STR( 2C_1C )
+ 0x01 DEF_STR( 1C_1C )
+ 0x34 DEF_STR( Free_Play ) */
+ PORT_DIPNAME( 0x02, 0x00, "Bonus Life at" ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x02, "15000" )
+ PORT_DIPNAME( 0x40, 0x00, "Additional Bonus Life Every" ) PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPSETTING( 0x40, "25000" )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+
+ PORT_START("IN1") /* buttons */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( curvebal )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x08, 0x00, "2 Players Game" ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x08, "1 Credit" )
+ PORT_DIPSETTING( 0x00, "2 Credits" )
+ PORT_DIPNAME( 0x11, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!2,!3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x11, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Coins" ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( French ) )
+ PORT_DIPNAME( 0xc2, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!6,!7,!8")
+ PORT_DIPSETTING( 0x42, "A 3/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20)
+ PORT_DIPSETTING( 0x42, "A 4/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00)
+ PORT_DIPSETTING( 0x82, "A 1/5 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20)
+ PORT_DIPSETTING( 0x82, "A 3/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "A 2/1 B 2/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20)
+ PORT_DIPSETTING( 0x02, "A 2/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00)
+ PORT_DIPSETTING( 0xc0, "A 2/1 B 2/1" )
+ PORT_DIPSETTING( 0x80, "A 1/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20)
+ PORT_DIPSETTING( 0x80, "A 2/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00)
+ PORT_DIPSETTING( 0x40, "A 1/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20)
+ PORT_DIPSETTING( 0x40, "A 2/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" )
+ PORT_DIPSETTING( 0xc2, DEF_STR( Free_Play ) )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Swing") PORT_PLAYER(1)
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pitch Left") PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Pitch Right") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Bunt") PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( screwloo )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Demo mode" ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "1st Bonus Atom at" ) PORT_DIPLOCATION("DSW:!3")
+ PORT_DIPSETTING( 0x00, "5000" )
+ PORT_DIPSETTING( 0x04, "20000" )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x50, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5,!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_2C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x00, "1st Bonus Hand at" ) PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, "25000" )
+ PORT_DIPSETTING( 0x20, "50000" )
+ PORT_DIPNAME( 0x80, 0x00, "Hands" ) PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x80, "5" )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2P") PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1P") PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mach3 )
+ PORT_START("DSW")
+ /* TODO: values are different for 5 lives */
+ PORT_DIPNAME( 0x09, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2")
+ PORT_DIPSETTING( 0x09, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!3")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x24, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!4,!5")
+ PORT_DIPSETTING( 0x00, "10000 10000" )
+ PORT_DIPSETTING( 0x04, "10000 20000" )
+ PORT_DIPSETTING( 0x20, "10000 40000" )
+ PORT_DIPSETTING( 0x24, "20000 60000" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Infinite Lives (Cheat)") PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cobram3 )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPNAME( 0x14, 0x00, "1st Bonus / 2nd Bonus" ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING( 0x00, "20000 / None" )
+ PORT_DIPSETTING( 0x10, "15000 / 30000" )
+ PORT_DIPSETTING( 0x04, "20000 / 40000" )
+ PORT_DIPSETTING( 0x14, "30000 / 50000" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
+ PORT_DIPNAME( 0x40, 0x00, "Random 1st Level") PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Self Test") PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( usvsthem )
+ PORT_START("DSW")
+ /* TODO: values are different for 5 lives */
+ PORT_DIPNAME( 0x09, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2")
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Free_Play ) )
+/* PORT_DIPSETTING( 0x09, DEF_STR( Free_Play ) ) */
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x00, "DSW:!3" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!5" )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!6" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" )
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( 3stooges )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING ( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING ( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING ( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING ( 0x02, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING ( 0x00, "3" )
+ PORT_DIPSETTING ( 0x08, "5" )
+ PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING ( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING ( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING ( 0x14, DEF_STR( Free_Play ) )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:5" )
+ PORT_DIPNAME( 0xc0, 0xc0, "1st Bonus Life at" ) PORT_DIPLOCATION("DSW:!7,!8")
+ PORT_DIPSETTING ( 0xc0, "10k 20k and every 10k")
+ PORT_DIPSETTING ( 0x00, "20k 40k and every 20k")
+ PORT_DIPSETTING ( 0x40, "10k 30k and every 20k")
+ PORT_DIPSETTING ( 0x80, "20k 30k and every 10k")
+
+ PORT_START("IN1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* joystick inputs */
+ PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,stooges_joystick_r, NULL)
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("P1JOY")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+
+ PORT_START("P2JOY")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START("P3JOY")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( vidvince )
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x09, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2")
+ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPNAME( 0x14, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!3,!4")
+ PORT_DIPSETTING( 0x00, "10000" )
+ PORT_DIPSETTING( 0x04, "20000" )
+ PORT_DIPSETTING( 0x10, "30000" )
+ PORT_DIPSETTING( 0x14, "40000" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" )
+
+ PORT_START("IN1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_HIGH )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( wizwarz )
+/* TODO: Bonus Life and Bonus Mine values are dependent upon each other */
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x09, 0x00, "Bonuses" ) PORT_DIPLOCATION("DSW:!1,!2")
+ PORT_DIPSETTING( 0x00, "Life 20k,50k every 30k / Mine 10k,25k every 15k" )
+ PORT_DIPSETTING( 0x08, "Life 20k,55k every 35k / Mine 10k,30k every 20k" )
+ PORT_DIPSETTING( 0x01, "Life 25k,60k every 35k / Mine 15k,35k every 20k" )
+ PORT_DIPSETTING( 0x09, "Life 30k,40k every 40k / Mine 15k,40k every 25k" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!3" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!7,!8")
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) )
+
+ PORT_START("IN1") /* ? */
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("IN2") /* trackball H not used */
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("IN3") /* trackball V is a dial input */
+ PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY")
+
+ PORT_START("IN4") /* ? */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
+
+ PORT_START("TRACKY")
+ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X)
+INPUT_PORTS_END
+
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+/* the games can store char gfx data in either a 4k RAM area (128 chars), or */
+/* a 8k ROM area (256 chars). */
+static const gfx_layout bg_ram_layout =
+{
+ 8,8,
+ 128,
+ 4,
+ { STEP4(0,1) },
+ { STEP8(0,4) },
+ { STEP8(0,32) },
+ 32*8
+};
+
+static const gfx_layout bg_rom_layout =
+{
+ 8,8,
+ 256,
+ 4,
+ { STEP4(0,1) },
+ { STEP8(0,4) },
+ { STEP8(0,32) },
+ 32*8
+};
+
+static const gfx_layout fg_layout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { STEP16(0,1) },
+ { STEP16(0,16) },
+ 32*8
+};
+
+static GFXDECODE_START( gfxdecode )
+ GFXDECODE_ENTRY( NULL, 0x4000, bg_ram_layout, 0, 1 ) /* the game dynamically modifies this */
+ GFXDECODE_ENTRY( "bgtiles", 0x0000, bg_rom_layout, 0, 1 )
+ GFXDECODE_ENTRY( "sprites", 0x0000, fg_layout, 0, 1 )
+GFXDECODE_END
+
+
+
+/*************************************
+ *
+ * Core machine drivers
+ *
+ *************************************/
+
+static MACHINE_CONFIG_START( gottlieb_core, gottlieb_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", I8088, CPU_CLOCK/3)
+ MCFG_CPU_PROGRAM_MAP(gottlieb_map)
+ MCFG_CPU_VBLANK_INT("screen", gottlieb_interrupt)
+
+ MCFG_MACHINE_START(gottlieb)
+ MCFG_MACHINE_RESET(gottlieb)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+ MCFG_WATCHDOG_VBLANK_INIT(16)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(SYSTEM_CLOCK/4, GOTTLIEB_VIDEO_HCOUNT, 0, GOTTLIEB_VIDEO_HBLANK, GOTTLIEB_VIDEO_VCOUNT, 0, GOTTLIEB_VIDEO_VBLANK)
+ MCFG_SCREEN_UPDATE_STATIC(gottlieb)
+
+ MCFG_GFXDECODE(gfxdecode)
+ MCFG_PALETTE_LENGTH(16)
+
+ MCFG_VIDEO_START(gottlieb)
+
+ // basic speaker configuration
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( gottlieb1, gottlieb_core )
+ MCFG_GOTTLIEB_SOUND_R1_ADD("r1sound")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( gottlieb2, gottlieb_core )
+ MCFG_GOTTLIEB_SOUND_R2_ADD("r2sound")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( g2laser, gottlieb_core )
+ MCFG_GOTTLIEB_SOUND_R2_ADD("r2sound")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_LASERDISC_PR8210_ADD("laserdisc")
+ MCFG_LASERDISC_AUDIO(laserdisc_audio_delegate(FUNC(laserdisc_audio_process), device))
+ MCFG_LASERDISC_OVERLAY_STATIC(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, gottlieb)
+ MCFG_LASERDISC_OVERLAY_CLIP(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8)
+ MCFG_SOUND_ROUTE(0, "mono", 1.0)
+ /* right channel is processed as data */
+
+ MCFG_DEVICE_REMOVE("screen")
+ MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc")
+MACHINE_CONFIG_END
+
+
+
+/*************************************
+ *
+ * Specific machine drivers
+ *
+ *************************************/
+
+#if USE_FAKE_VOTRAX
+
+static MACHINE_CONFIG_DERIVED( reactor, gottlieb1 )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(reactor_map)
+
+ MCFG_DEVICE_REMOVE("nvram")
+ MCFG_FRAGMENT_ADD(reactor_samples)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( qbert, gottlieb1 )
+ MCFG_FRAGMENT_ADD(qbert_samples)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( tylz, gottlieb1 )
+ MCFG_FRAGMENT_ADD(qbert_samples)
+MACHINE_CONFIG_END
+
+
+#else
+
+
+static MACHINE_CONFIG_DERIVED( gottlieb1_votrax, gottlieb_core )
+ MCFG_GOTTLIEB_SOUND_R1_ADD_VOTRAX("r1sound")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( reactor, gottlieb1_votrax )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(reactor_map)
+
+ MCFG_DEVICE_REMOVE("nvram")
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( qbert, gottlieb1_votrax )
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_DERIVED( tylz, gottlieb1_votrax )
+MACHINE_CONFIG_END
+
+
+#endif
+
+
+static MACHINE_CONFIG_DERIVED( screwloo, gottlieb2 )
+
+ MCFG_VIDEO_START(screwloo)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cobram3, gottlieb_core )
+ MCFG_GOTTLIEB_SOUND_R2_ADD_COBRAM3("r2sound")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_LASERDISC_PR8210_ADD("laserdisc")
+ MCFG_LASERDISC_AUDIO(laserdisc_audio_delegate(FUNC(laserdisc_audio_process), device))
+ MCFG_LASERDISC_OVERLAY_STATIC(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, gottlieb)
+ MCFG_LASERDISC_OVERLAY_CLIP(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8)
+ MCFG_SOUND_ROUTE(0, "mono", 1.0)
+ /* right channel is processed as data */
+
+ MCFG_DEVICE_REMOVE("screen")
+ MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc")
+
+ /* sound hardware */
+ MCFG_SOUND_MODIFY("r2sound:dac")
+ MCFG_SOUND_ROUTES_RESET()
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, DEVICE_SELF_OWNER, 1.00)
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definitions
+ *
+ *************************************/
+
+ROM_START( reactor )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rom7", 0x8000, 0x1000, CRC(a62d86fd) SHA1(9ffce668c6f0155568ccb62a6f12a9513f3c513f) )
+ ROM_LOAD( "rom6", 0x9000, 0x1000, CRC(6ed841f3) SHA1(b94272457e6a2d0ec46b510d71d69b4ab92a44aa) )
+ ROM_LOAD( "rom5", 0xa000, 0x1000, CRC(d90576a3) SHA1(52af7164dc59b9f7d8a1b3ef9d4c1fc81496899f) )
+ ROM_LOAD( "rom4", 0xb000, 0x1000, CRC(0155daae) SHA1(3a94952c2830c7bea126cf39b84108936d96dc0e) )
+ ROM_LOAD( "rom3", 0xc000, 0x1000, CRC(f8881385) SHA1(baa7ef7309aab9b382442b25ede5d7ecd6e2c370) )
+ ROM_LOAD( "rom2", 0xd000, 0x1000, CRC(3caba35b) SHA1(4d3b894821a2cff0ef55cec2b1f62f2e33009b4d) )
+ ROM_LOAD( "rom1", 0xe000, 0x1000, CRC(944e1ddf) SHA1(6b487f1cb405e2ba9345190e8ab6022c790882c1) )
+ ROM_LOAD( "rom0", 0xf000, 0x1000, CRC(55930aed) SHA1(37ed60386935741e8cc0b8750bfcdf6f54c1bf9e) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "snd1", 0x7000, 0x800, CRC(d958a0fd) SHA1(3c383076c68a929f96d844e89b09f3075f331906) )
+ ROM_LOAD( "snd2", 0x7800, 0x800, CRC(5dc86942) SHA1(a449fcfb25521a0e7523184518b5204dac56e5f8) )
+
+ ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 )
+ /* no ROMs; RAM is used instead */
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "fg3", 0x1000, 0x1000, CRC(8416ad53) SHA1(f868259b97675e58b6a7f1dc3c2a4ecf6aa0570e) )
+ ROM_LOAD( "fg2", 0x3000, 0x1000, CRC(5489605a) SHA1(f4bbaaa8cd881dc164b118d1e516edeeea54c1d8) )
+ ROM_LOAD( "fg1", 0x5000, 0x1000, CRC(18396c57) SHA1(39d90a842a03091414ed58d4128b524ecc20c9f1) )
+ ROM_LOAD( "fg0", 0x7000, 0x1000, CRC(d1f20e15) SHA1(dba9aa0fec8b720a33d78b3dd1d7f74040048f7e) )
+ROM_END
+
+
+ROM_START( qbert )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) )
+ ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(8e318641) SHA1(7f8f66d1e6a7905e93cce07fc92e8801370b7194) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( qberta )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qrom_2.bin", 0xa000, 0x2000, CRC(b54a8ffc) SHA1(5e19690f141d3db8f3bfa6c7de75026256758c1f) )
+ ROM_LOAD( "qrom_1.bin", 0xc000, 0x2000, CRC(19d924e3) SHA1(af55ecb5b650e7b069d8be67eb9a9d0f3e69e3f1) )
+ ROM_LOAD( "qrom_0.bin", 0xe000, 0x2000, CRC(2e7fad1b) SHA1(5c1feafe00c21ddddde67ab0093e847a5fc9ec2d) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( qbertj )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qbj-rom2.bin", 0xa000, 0x2000, CRC(67bb1cb2) SHA1(23a7f8c86d6db9220a98b3f630c5d000e80f2d53) )
+ ROM_LOAD( "qbj-rom1.bin", 0xc000, 0x2000, CRC(c61216e7) SHA1(e727b85dddc2963e33af6c02b675243f6fbe2710) )
+ ROM_LOAD( "qbj-rom0.bin", 0xe000, 0x2000, CRC(69679d5c) SHA1(996d45517d0c01a1952fead05dbe201dbb7dca35) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+ROM_START( myqbert )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "mqb-rom2.bin", 0xa000, 0x2000, CRC(6860f957) SHA1(ebd68aeb6d54868295bd20cf64ee0187a52df0e3) )
+ ROM_LOAD( "mqb-rom1.bin", 0xc000, 0x2000, CRC(11f0a4e4) SHA1(a805e51c40042fae209ace277abd9b35a990905b) )
+ ROM_LOAD( "mqb-rom0.bin", 0xe000, 0x2000, CRC(12a90cb2) SHA1(a33203aea79fe43d1233a16e3fdddaceac6e4a20) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "mqb-snd1.bin", 0x7000, 0x800, CRC(495ffcd2) SHA1(b2c16fffbd6af1c17fdb1a99844819e6ee0550ee) )
+ ROM_LOAD( "mqb-snd2.bin", 0x7800, 0x800, CRC(9bbaa945) SHA1(13791b69cd6f426ad77a7d0537b10012feb0bc87) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "mqb-fg3.bin", 0x0000, 0x2000, CRC(8b5d0852) SHA1(e2cf1679a7ec9e88b254b0a8d690a74d88db0cdc) ) /* sprites */
+ ROM_LOAD( "mqb-fg2.bin", 0x2000, 0x2000, CRC(823f1e57) SHA1(a7305815d71d6e3b1c92c387a675e969edc77b7d) )
+ ROM_LOAD( "mqb-fg1.bin", 0x4000, 0x2000, CRC(05343ae6) SHA1(6ae3e6949c9eb0df85216575ffd21adc939df0a2) )
+ ROM_LOAD( "mqb-fg0.bin", 0x6000, 0x2000, CRC(abc71bdd) SHA1(b72c6867d8e342a6794a4bbab991761c01cfae44) )
+ROM_END
+
+ROM_START( qberttst )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qbtst2.bin", 0xa000, 0x2000, CRC(55307b02) SHA1(8a41820211093779d9010b4c9e7d667ad3a31f23) )
+ ROM_LOAD( "qbtst1.bin", 0xc000, 0x2000, CRC(e97fdd78) SHA1(98dd07043a72273240c593650aa9947199347870) )
+ ROM_LOAD( "qbtst0.bin", 0xe000, 0x2000, CRC(94c9f588) SHA1(f586bcd8e6762614bed634a007508abea071754c) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+/* test rom, not a game */
+ROM_START( qbtrktst )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) )
+ ROM_LOAD( "gv103_t-ball-test_rom0_2764.c11c12", 0xe000, 0x2000, CRC(5d390cd2) SHA1(9031926a6f6179e340b67c3a7949062b4a75e3cf) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) )
+ROM_END
+
+
+ROM_START( insector )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(640881fd) SHA1(2832183e41ae7e631b61e4845fa68ce1c49edf29) )
+ ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(456bc3f4) SHA1(b61a56a65639f97399a8a3a4293ac2292edfd159) )
+ ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(706962af) SHA1(e40b567fdf6a3f7c6485808b4db45cea322c7724) )
+ ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(31cee24b) SHA1(3d21f5d530cc022f9633ad487e13a664848dd3e6) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "gv106s.bin", 0x7000, 0x1000, CRC(25bcc8bc) SHA1(adf401901f1479a5bffaed85135669b1133334b4) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(0dc2037e) SHA1(aa3fdec7884aad782e430182326f5b113f59bf00) )
+ ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(3dd73b94) SHA1(98b6592a907d6cb6a692c576f757bb612f8d3b72) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(9bbf5b6b) SHA1(3866d4f5231140e0b7ffe5daa4752d09d3bd7241) )
+ ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(5adf9986) SHA1(2ef0d002d7ab4c9199e40dfcb25747564ecc0495) )
+ ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(4bb16111) SHA1(88ac8c957c6968d355c494bf95ccf8a99152e5e9) )
+ ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(965f6b76) SHA1(faec9d43f39e730eefd08d4c3337ed4b230bf7e1) )
+ROM_END
+
+
+ROM_START( tylz )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "tylz.s4t", 0x8000, 0x2000, CRC(28ed146d) SHA1(52d72503b456b1411cd91724c6d524b78ca6fe03) )
+ ROM_LOAD( "tylz.s4b", 0xa000, 0x2000, CRC(18ee09f9) SHA1(632896bfe7e14f93665671dbcc17b7cabc754a98) )
+ ROM_LOAD( "tylz.r4", 0xc000, 0x2000, CRC(657c3d2e) SHA1(9908a2dd5109e632dff38b8b4b56160615355200) )
+ ROM_LOAD( "tylz.n4", 0xe000, 0x2000, CRC(b2a15510) SHA1(15db4d1a2fb70d8111940246cd7a8ae06403cac5) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "tylz.f2", 0x7000, 0x1000, CRC(ebcedba9) SHA1(94aee8e32bdc80bbc5dc1423ca97597bdb9d808c) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "tylz.m6", 0x0000, 0x1000, CRC(5e300b9b) SHA1(3b1e0371ba6d76ace893b92728c7a64b0e207d22) )
+ ROM_LOAD( "tylz.n6", 0x1000, 0x1000, CRC(af56292e) SHA1(772b2fb8efaaaccd465ab9d61fc295ef09e3a10d) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "tylz.f12", 0x6000, 0x2000, CRC(6d2c5ad8) SHA1(851592d82680f9983f5d8c10c0a13fbaf31cfe41) )
+ ROM_LOAD( "tylz.g12", 0x4000, 0x2000, CRC(1eb26e6f) SHA1(bc50069cefaafa302d559a2c2d3ab93f58900a24) )
+ ROM_LOAD( "tylz.j12", 0x2000, 0x2000, CRC(bc319067) SHA1(cdaacd4d5a7644468c913076850f08d979cbb004) )
+ ROM_LOAD( "tylz.k12", 0x0000, 0x2000, CRC(ff62bc4b) SHA1(71de79a92f23a1fcf4331c7fb1762870d74f7ea9) )
+ROM_END
+
+
+ROM_START( argusg )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "arg_ram2_2732.c7", 0x1000, 0x1000, CRC(5d35b83e) SHA1(5a1c3b2ae138d5509b8daaf03036f000bd09d0fc) )
+ ROM_LOAD( "arg_ram4_2732.c9c10", 0x2000, 0x1000, CRC(7180e823) SHA1(47124925d863b9b3784c0c990d4a4344e8d09372) )
+ ROM_LOAD( "arg_rom4_2764.c16", 0x6000, 0x2000, CRC(2f48bd78) SHA1(b625a03b5a4989b67d5180fca7e9f6b7a24e6d2c) )
+ ROM_LOAD( "arg_rom3_2764.c14c15", 0x8000, 0x2000, CRC(4dc2914c) SHA1(8ca0fd2ce1fc9f00afd30a638ff2f8787ef7e3d4) )
+ ROM_LOAD( "arg_rom2_2764.c13c14", 0xa000, 0x2000, CRC(b5e9ee77) SHA1(dbdc176e3ca6be17b78eb98c07d5a9b5eaa28ba1) )
+ ROM_LOAD( "arg_rom1_2764.c12c13", 0xc000, 0x2000, CRC(733d3d44) SHA1(03c11e89ed6906c0383dc19c0db2d21ebe69b128) )
+ ROM_LOAD( "arg_rom0_2764.c11c12", 0xe000, 0x2000, CRC(e1906355) SHA1(4735370ff0dfe381358dfa41d82fab455ec3c016) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "arg_snd1_2716.u5", 0x7000, 0x800, CRC(3a6cf455) SHA1(0c701aa4d956947a101212b494b030cd2df5a2d6) )
+ ROM_LOAD( "arg_snd2_2716.u6", 0x7800, 0x800, CRC(ddf32040) SHA1(61ae22faa013b29a5fbd9520073f172a98ca38ec) )
+
+ ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 )
+ /* no ROMs; RAM is used instead */
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "arg_fg3_2764.k7k8", 0x0000, 0x2000, CRC(cdb6e25c) SHA1(d439a4c777c585d1ee89410816c9f7580f7e0ae8) )
+ ROM_LOAD( "arg_fg2_2764.k6", 0x2000, 0x2000, CRC(f10af1be) SHA1(e9f9b90de374ff9cb7cc072625b4980cef3ab1a6) )
+ ROM_LOAD( "arg_fg1_2764.k5", 0x4000, 0x2000, CRC(5add96e5) SHA1(ba8a1e54f12aab43c4dfce8f3bf8fcf4007b2eff) )
+ ROM_LOAD( "arg_fg0_2764.k4", 0x6000, 0x2000, CRC(5b7bd588) SHA1(49ee6a747832f0d4d436c199db2022fd5dfb8d4a))
+ROM_END
+
+
+ROM_START( mplanets )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rom4.c16", 0x6000, 0x2000, CRC(5402077f) SHA1(f4e8699ab3c6dfc0f86b6df86d2a5b35caf2ca73) )
+ ROM_LOAD( "rom3.c14-15", 0x8000, 0x2000, CRC(5d18d740) SHA1(30307d98704c49dec5aecd0a1ec2f06f1869a5d2) )
+ ROM_LOAD( "rom2.c13-14", 0xa000, 0x2000, CRC(960c3bb1) SHA1(305a7904fa8c0b9823ad186d1c5c7460c0900bad) )
+ ROM_LOAD( "rom1.c12-13", 0xc000, 0x2000, CRC(eb515f10) SHA1(31c3519328eba7adc4a3b0adcc0384f606d81a57) )
+ ROM_LOAD( "rom0.c11-12", 0xe000, 0x2000, CRC(74de78aa) SHA1(7ebd02e660c1413eff284a7ca77feeff41c1e2b7) )
+
+ /* note from f205v: my original Gottlieb PCB only sports one 2732 sound EPROM labeled "snd.3h"
+ It contains the two joint roms you can find herefollowing, therefore the sound is identical */
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "snd1", 0x7000, 0x0800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) )
+ ROM_LOAD( "snd2", 0x7800, 0x0800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "bg0.e11-12", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) )
+ ROM_LOAD( "bg1.e13", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "fg3.k7-8", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) )
+ ROM_LOAD( "fg2.k6", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) )
+ ROM_LOAD( "fg1.k5", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) )
+ ROM_LOAD( "fg0.k4", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) )
+ROM_END
+
+ROM_START( mplanetsuk )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "mpt_rom4.bin", 0x6000, 0x2000, CRC(cd88e23c) SHA1(03222e2600f7fb1c6844340d4a56eedfcdeaa3c8) )
+ ROM_LOAD( "mpt_rom3.bin", 0x8000, 0x2000, CRC(dc355b2d) SHA1(ae3e376afc7a8cb049d0dd28bf3959cb76780999) )
+ ROM_LOAD( "mpt_rom2.bin", 0xa000, 0x2000, CRC(846ddc23) SHA1(eed771d14b195e09f3aac713d19b3919c6c90ed6) )
+ ROM_LOAD( "mpt_rom1.bin", 0xc000, 0x2000, CRC(94d67b87) SHA1(2cbf09f0ba3b6769de90d8f61913fec3010553e2) )
+ ROM_LOAD( "mpt_rom0.bin", 0xe000, 0x2000, CRC(a9e30ad2) SHA1(39d830dda92ab5a6dbb44943be92bca0464e64e0) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "mpt_snd1.bin", 0x7000, 0x800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) )
+ ROM_LOAD( "mpt_snd2.bin", 0x7800, 0x800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "mpt_bg0.bin", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) )
+ ROM_LOAD( "mpt_bg1.bin", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "mpt_fg3.bin", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) )
+ ROM_LOAD( "mpt_fg2.bin", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) )
+ ROM_LOAD( "mpt_fg1.bin", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) )
+ ROM_LOAD( "mpt_fg0.bin", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) )
+ROM_END
+
+
+ROM_START( krull )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "ram2.bin", 0x1000, 0x1000, CRC(302feadf) SHA1(9d70de35e4f0490dc4e601070993ad146f250dea) )
+ ROM_LOAD( "ram4.bin", 0x2000, 0x1000, CRC(79355a60) SHA1(57ad5c904b9ac4bf7c7d828bf755bbcbba6a4fd7) )
+ ROM_LOAD( "rom4.bin", 0x6000, 0x2000, CRC(2b696394) SHA1(b18270f4ad97743f6ff8c4cbc93e523c77a8e794) )
+ ROM_LOAD( "rom3.bin", 0x8000, 0x2000, CRC(14b0ee42) SHA1(276c4008a013806b3989c529f41cbc358ec49fd6) )
+ ROM_LOAD( "rom2.bin", 0xa000, 0x2000, CRC(b5fad94a) SHA1(1bae895fbdd658cfb56c53cc2139282cc1e778de) )
+ ROM_LOAD( "rom1.bin", 0xc000, 0x2000, CRC(1ad956a3) SHA1(f5b74b196fe1bd9ab48336e0051cbf29c650cfc1) )
+ ROM_LOAD( "rom0.bin", 0xe000, 0x2000, CRC(a466afae) SHA1(d691cbb46e8c3b71f9b1688d7fcef36df82aa854) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "snd1.bin", 0x6000, 0x1000, CRC(dd2b30b4) SHA1(f01cb64932493bf69d4fc75a7fa809ff6f6e4263) )
+ ROM_LOAD( "snd2.bin", 0x7000, 0x1000, CRC(8cab901b) SHA1(b886532828efc8cf442e2ee4ebbfe37acd489f62) )
+
+ ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 )
+ /* no ROMs; RAM is used instead */
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "fg3.bin", 0x0000, 0x2000, CRC(82d77a45) SHA1(753476609c4bf4f0f0cd28d61fd8aef6967bda57) )
+ ROM_LOAD( "fg2.bin", 0x2000, 0x2000, CRC(25a24317) SHA1(33d2c23a388b09c4a09b9893648c30fbd5482cc3) )
+ ROM_LOAD( "fg1.bin", 0x4000, 0x2000, CRC(7e3ad7b0) SHA1(0de86e632e5a9e6c1ec82550b15dc25a17ab7066) )
+ ROM_LOAD( "fg0.bin", 0x6000, 0x2000, CRC(7402dc19) SHA1(d6d1b8aca8e9ee3bdc57f4474d22b405963909ec) )
+ROM_END
+
+
+ROM_START( kngtmare )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gv112_rom3_2764.c14c15", 0x8000, 0x2000, CRC(47351270) SHA1(e6ca0b27b8f703cf73aad5f82d3b986823fbda88) )
+ ROM_LOAD( "gv112_rom2_2764.c13c14", 0xa000, 0x2000, CRC(53e01f97) SHA1(0fbb92789609ba1df6e4ae56b2fc77a004e3a4ea) )
+ ROM_LOAD( "gv112_rom1_2764.c12c13", 0xc000, 0x2000, CRC(5b340640) SHA1(8ccad017d5b9b748327baf22ff51d30ee96cb25e) )
+ ROM_LOAD( "gv112_rom0_2764.c11c12", 0xe000, 0x2000, CRC(620dc629) SHA1(0d94b7c50ef499eb9bb3f4986a8d29547181f7ea) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "gv112_snd", 0x7000, 0x1000, NO_DUMP )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "gv112_bg0_2732.e11e12", 0x0000, 0x1000, CRC(a74591fd) SHA1(e6916cfa44cbe4c0d58fb0307c70580a6fabfcf1) )
+ ROM_LOAD( "gv112_bg1_2732.e13", 0x1000, 0x1000, CRC(5a226e6a) SHA1(faf119a8db823f2fc57c0e789b5f3486bca1feb1) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "gv112_fg3_2764.k7k8", 0x0000, 0x2000, CRC(d1886658) SHA1(2ba452acfb3548c02137c8732e1f7cf8f4c31275) )
+ ROM_LOAD( "gv112_fg2_2764.k6", 0x2000, 0x2000, CRC(e1c73f0c) SHA1(3e91d6184f94b06ab0342504da387ac41d1a83b3) )
+ ROM_LOAD( "gv112_fg1_2764.k5", 0x4000, 0x2000, CRC(724bc3ea) SHA1(305945e7224c3463083c7579a826ec7eba846067) )
+ ROM_LOAD( "gv112_fg0_2764.k4", 0x6000, 0x2000, CRC(0311bbd9) SHA1(0a4f8268dab696bcb25738a482add24fb1f5f09d) )
+ROM_END
+
+
+ROM_START( sqbert )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(1e3d4038) SHA1(d4402c5d16c0aa55efbceb83f0b30082b8434df7) )
+ ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(eaf3076c) SHA1(749a87b3c40ba0a2ecd2ca962786e066daf63e30) )
+ ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(61260a7e) SHA1(e2028a453aa34aaffa2c465f64a963504315df3c) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) )
+ ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(c3118eef) SHA1(2c320eb8aae8841046ac3fca3bdaeeba778360e4) )
+ ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(4f6d8075) SHA1(dc1897f939c8d837627ff6e06609afe305566a3b) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(ee595eda) SHA1(11777d95ba79bd0ec7b964b76c1dc129db857816) )
+ ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(59884c78) SHA1(5e77ef46ccd55f79a5fa90521baa7c22e3783fe5) )
+ ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(2a60e3ad) SHA1(9ed83017f6c8e44337ad76c68b095f2c3300aadb) )
+ ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(b11ad9d8) SHA1(5264598f33aa76455ae4107d0f265c2a372ed67a) )
+ROM_END
+
+
+ROM_START( qbertqub )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "qq-rom3.bin", 0x8000, 0x2000, CRC(c4dbdcd7) SHA1(34aaa4762073680e2b4d024ce7106315ffc6bcf3) )
+ ROM_LOAD( "qq-rom2.bin", 0xa000, 0x2000, CRC(21a6c6cc) SHA1(6d4d81d9ad85be3792584e39dbeaf0dfeeda1503) )
+ ROM_LOAD( "qq-rom1.bin", 0xc000, 0x2000, CRC(63e6c43d) SHA1(9435eb06dc069e5bf1c439f0c772fef3183745b0) )
+ ROM_LOAD( "qq-rom0.bin", 0xe000, 0x2000, CRC(8ddbe438) SHA1(31112d711af5d4039491e99a0be0c088b3272482) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "qq-snd1.bin", 0x7000, 0x800, CRC(e704b450) SHA1(d509f54658e9f0264b9ab865a6f36e5423a28904) )
+ ROM_LOAD( "qq-snd2.bin", 0x7800, 0x800, CRC(c6a98bf8) SHA1(cc5b5bb5966f5d79226f1f665a3f9fc934f4ef7f) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "qq-bg0.bin", 0x0000, 0x1000, CRC(050badde) SHA1(d049367e262cc6080e01d32227e86310166e00bb) )
+ ROM_LOAD( "qq-bg1.bin", 0x1000, 0x1000, CRC(8875902f) SHA1(715e05b555d52c0445c4bec7fb6d1c02053505e6) )
+
+ ROM_REGION( 0x10000, "sprites", 0 )
+ ROM_LOAD( "qq-fg3.bin", 0x0000, 0x4000, CRC(91a949cc) SHA1(bd27a6bb744f73cb918318f1bc3aa5bde39417c2) )
+ ROM_LOAD( "qq-fg2.bin", 0x4000, 0x4000, CRC(782d9431) SHA1(04d46014e9a5b80b8215b5338fa9de27e530e4a9) )
+ ROM_LOAD( "qq-fg1.bin", 0x8000, 0x4000, CRC(71c3ac4c) SHA1(ed3444b3c8bd332b83f2700f1d6ea6bc9e185d8c) )
+ ROM_LOAD( "qq-fg0.bin", 0xc000, 0x4000, CRC(6192853f) SHA1(907e62a3835bacda4104dcc1d7e946e4e8e821ef) )
+ROM_END
+
+
+ROM_START( curvebal )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cb-rom-3.chp", 0x8000, 0x2000, CRC(72ad4d45) SHA1(9537eb360ed1d33d399cc2d8761c36b7d25fdae0) )
+ ROM_LOAD( "cb-rom-2.chp", 0xa000, 0x2000, CRC(d46c3db5) SHA1(d4f464a6ebc090d100e890303557f0d05214033b) )
+ ROM_LOAD( "cb-rom-1.chp", 0xc000, 0x2000, CRC(eb1e08bd) SHA1(f558664df12e4e15ef2779a0bdf99538f8c43ca3) )
+ ROM_LOAD( "cb-rom-0.chp", 0xe000, 0x2000, CRC(401fc7e3) SHA1(86ca53cb6f1d88d5a95baa9524c6b42a1f7fc9c2) )
+
+ ROM_REGION( 0x10000, "r1sound:audiocpu", 0 )
+ ROM_LOAD( "yrom.sbd", 0x6000, 0x1000, CRC(4c313d9b) SHA1(c61a8c827f4b199fdfb6ffc0bc6cca396c73625e) )
+ ROM_LOAD( "drom.sbd", 0x7000, 0x1000, CRC(cecece88) SHA1(4c6639f6f89f80b04b6ffbb5004ea2121e71f504) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "cb-bg-0.chp", 0x0000, 0x1000, CRC(d666a179) SHA1(3b9aca5272ae3f3d99ba55f5dc2db4eac82896bc) )
+ ROM_LOAD( "cb-bg-1.chp", 0x1000, 0x1000, CRC(5e34ff4e) SHA1(f88234c0f46533540815e05479938810ea4fb4f8) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "cb-fg-3.chp", 0x0000, 0x2000, CRC(9c9452fe) SHA1(4cf5ee2efa5734849781aa57c2b92ed542d5cb4e) )
+ ROM_LOAD( "cb-fg-2.chp", 0x2000, 0x2000, CRC(065131af) SHA1(fe78ee907f1d0e9f6fc3c96e4fa4aff390115147) )
+ ROM_LOAD( "cb-fg-1.chp", 0x4000, 0x2000, CRC(1b7b7f94) SHA1(ffb0f163531c2f9d184d8733466d23ab9d48ea2e) )
+ ROM_LOAD( "cb-fg-0.chp", 0x6000, 0x2000, CRC(e3a8230e) SHA1(c256b5ca25dc15c11d574d0ad823b34093933802) )
+ROM_END
+
+
+ROM_START( screwloo )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rom4", 0x6000, 0x2000, CRC(744a2513) SHA1(d6e8e016d9af984fae9b6667bedeea069637bd3a) )
+ ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(ffde5b5d) SHA1(50ac0e600935b8b1f8b68c40ad21a179b176e535) )
+ ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(97932b05) SHA1(6807c6e08edeb93aa7b4969eb78de3cf88a00b72) )
+ ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(571b65ca) SHA1(75077f4fab296b3802271fa77af588003570cde6) )
+ ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(6447fe54) SHA1(6391c841cafd35dd315d9fac99ed5d8304018747) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(ae965ade) SHA1(84a690cba8990fe6406b7cfbd6ea643a48446567) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(3719b0b5) SHA1(4f215ca2f15956374c4cd9484b6798f1c4d60fc7) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(1fd5b649) SHA1(4e2127a4458d54f094934c6f5f154a6db5d0c8b0) )
+ ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(c8ddb8ba) SHA1(58137a5043157d08af4d628cf5384d7f530393f7) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(97d4e63b) SHA1(e06ecb73148f16b33132767f8f0dffc37eeba5f1) )
+ ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(f76e56ca) SHA1(32252d424f31aa899d6c614f1d1006c2ef49df84) )
+ ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(698c395f) SHA1(46c6700b2943c35c9ac45791652eafbb4a4e059a) )
+ ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(f23269fb) SHA1(9a418a372da18cf33bcfba07202cf2ac7a1dcd1d) )
+ROM_END
+
+
+ROM_START( mach3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "m3rom4.bin", 0x6000, 0x2000, CRC(8bfd5a44) SHA1(61f5c6c39047c1d0296e2cacce2be9525cb47176) )
+ ROM_LOAD( "m3rom3.bin", 0x8000, 0x2000, CRC(b1b045af) SHA1(4e71ca4661bf5daaf9e2ffbb930ac3b13e2e57bd) )
+ ROM_LOAD( "m3rom2.bin", 0xa000, 0x2000, CRC(fbdfb03d) SHA1(61d587558fc036fc3b55d3e36ebb6940e9eda258) )
+ ROM_LOAD( "m3rom1.bin", 0xc000, 0x2000, CRC(3b0ba80b) SHA1(bc7e961311b40f05f2998f10f0a68f2e515c8e66) )
+ ROM_LOAD( "m3rom0.bin", 0xe000, 0x2000, CRC(70c12bf4) SHA1(c26127b6e2a16791b3be8abac93be6af4f30fb3b) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) )
+ ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) )
+ ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) )
+ ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) )
+ ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) )
+
+ DISK_REGION( "laserdisc" )
+ DISK_IMAGE_READONLY( "mach3", 0, SHA1(d0f72bded7feff5c360f8749d6c27650a6964847) )
+ROM_END
+
+
+ROM_START( cobram3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "bh03", 0x8000, 0x2000, CRC(755cbbf5) SHA1(e3ea146f8c344af1e9bf51548ae4902cb09e589a) )
+ ROM_LOAD( "bh02", 0xa000, 0x2000, CRC(928ef670) SHA1(6f56454aaf76418ae94da2bd16b4e8309aca29a6) )
+ ROM_LOAD( "bh01", 0xc000, 0x2000, CRC(7d86ab08) SHA1(26b7eb089ca3fe3f8b1531316ce8f95e33b380e5) )
+ ROM_LOAD( "bh00", 0xe000, 0x2000, CRC(c19ad038) SHA1(4d20ae70d8ad1eaa61cb91d7a0cff6932fce30d2) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "bh04", 0xe000, 0x2000, CRC(c3f61bc9) SHA1(d02374e6e29238def0cfb01c96c78b206f24d77e) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "bh09", 0x0000, 0x1000, CRC(8c5dfac0) SHA1(5be28f807c4eb9df76a8f7519086ae57953d8c6f) )
+ ROM_LOAD( "bh0a", 0x1000, 0x1000, CRC(8b8da8dc) SHA1(9f03ac0e6b6396cd44843ea394d55d79848d6a27) )
+
+ ROM_REGION( 0x10000, "sprites", 0 )
+ ROM_LOAD( "bh05", 0x0000, 0x2000, CRC(d8f49994) SHA1(0631457264ff7f8d5fb1edc2c0211992a67c73e6) )
+ ROM_LOAD( "bh08", 0x4000, 0x2000, CRC(d6439e2f) SHA1(84a6e574f76313ce065d8765f21bdda8fe5a9a7b) )
+ ROM_LOAD( "bh07", 0x8000, 0x2000, CRC(f94668d2) SHA1(b5c3a54cf80097ac447a8140bd5877a66712e240) )
+ ROM_LOAD( "bh06", 0xc000, 0x2000, CRC(ab6c7cf1) SHA1(3625f2e00a333552036bff99af25edeac5915d78) )
+
+ DISK_REGION( "laserdisc" )
+ DISK_IMAGE_READONLY( "cobra", 0, SHA1(8390498294aca97a5d1769032e7b115d1a42f5d3) )
+ROM_END
+
+
+ROM_START( usvsthem )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "usvs.rm4", 0x6000, 0x2000, CRC(0d7a4072) SHA1(84a7eec31037243185ab40ab269be0f83946ebd5) )
+ ROM_LOAD( "usvs.rm3", 0x8000, 0x2000, CRC(6f32a671) SHA1(d54c1e09988f78ea706b4b0da675b27d9d407696) )
+ ROM_LOAD( "usvs.rm2", 0xa000, 0x2000, CRC(36770716) SHA1(797b48ef48f563ed21ea263297fe0ed61c69f41e) )
+ ROM_LOAD( "usvs.rm1", 0xc000, 0x2000, CRC(697bc989) SHA1(ebfc0868f949e5aba1efb8fbce06f795888d8e00) )
+ ROM_LOAD( "usvs.rm0", 0xe000, 0x2000, CRC(30cf6bd9) SHA1(527ad3b96ea4a77f6d6f8a89a9215da490292297) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "usvsdrom.1", 0xc000, 0x2000, CRC(c0b5cab0) SHA1(b18e8fd9837bb52d6b3d86f2b652f6573c7cd3b3) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "usvsyrom.1", 0xe000, 0x2000, CRC(c3d245ca) SHA1(d281b139ae6c58e855b2914a24ca4bc5f8800681) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "usvs.bg0", 0x0000, 0x1000, CRC(8a0de09f) SHA1(6b56ffbe8569625ff307510645683b4e3f04e753) )
+ ROM_LOAD( "usvs.bg1", 0x1000, 0x1000, CRC(6fb64d3c) SHA1(0cf0fd60995e56eddc56c7fac6280abe3b87dbc9) )
+
+ ROM_REGION( 0x10000, "sprites", 0 )
+ ROM_LOAD( "usvs.fg3", 0x0000, 0x4000, CRC(98703015) SHA1(120e87ef640db3f23c1d2c0abf4b6acff7714512) )
+ ROM_LOAD( "usvs.fg2", 0x4000, 0x4000, CRC(d3990707) SHA1(81d58f6bc6ec04b95036f81c4cd3516d0adf348e) )
+ ROM_LOAD( "usvs.fg1", 0x8000, 0x4000, CRC(a2057430) SHA1(e24aa35cb27fa41b75f5c01f4c083dc6eeb04c0d) )
+ ROM_LOAD( "usvs.fg0", 0xc000, 0x4000, CRC(7734e53f) SHA1(c1307596ba098c98e741f3c00686b514587e1d0a) )
+
+ DISK_REGION( "laserdisc" )
+ DISK_IMAGE_READONLY( "usvsthem", 0, SHA1(c52530319dc70486f5ced95c121f1cab872e66d8) )
+ROM_END
+
+
+ROM_START( 3stooges )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gv113ram.4", 0x2000, 0x1000, CRC(533bff2a) SHA1(58d0be8add4b02dc3e27cf6b17a05baf4304f3ce) )
+ ROM_LOAD( "gv113rom.4", 0x6000, 0x2000, CRC(8b6e52b8) SHA1(6e17e11afce92a7fa1735a724f0c0faf9375ac89) )
+ ROM_LOAD( "gv113rom.3", 0x8000, 0x2000, CRC(b816d8c4) SHA1(86e16888492390034ac04e3f6a9f56422575c778) )
+ ROM_LOAD( "gv113rom.2", 0xa000, 0x2000, CRC(b45b2a79) SHA1(7d0b19bec462ab67f518361afdf4b6982829ed07) )
+ ROM_LOAD( "gv113rom.1", 0xc000, 0x2000, CRC(34ab051e) SHA1(df416aaf34d6bbbdd79ae633842355a292ed935d) )
+ ROM_LOAD( "gv113rom.0", 0xe000, 0x2000, CRC(ab124329) SHA1(de1bc721eea74426035eec10a389f77b435aa9b9) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(87a9fa10) SHA1(9c07837dce1384d6b51b716aa8ceeb5bc247a911) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "yrom2", 0xc000, 0x2000, CRC(90f9c940) SHA1(646dacc902cf235948ac9c064c92390e2764370b) )
+ ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(55f8ab30) SHA1(a6b6318f12fd4a1fab61b82cde33759da615d5b2) )
+
+ ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 )
+ /* no ROMs; RAM is used instead */
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "gv113fg3", 0x0000, 0x2000, CRC(28071212) SHA1(33ce5cfae3491658f8b4cb977dc2da0a75dffee4) )
+ ROM_LOAD( "gv113fg2", 0x2000, 0x2000, CRC(9fa3dfde) SHA1(693327c60691748bf16e486b2962ebe019009a69) )
+ ROM_LOAD( "gv113fg1", 0x4000, 0x2000, CRC(fb223854) SHA1(b1eaad971edd2f3a2aed66c5f9d0f27d6ffd5466) )
+ ROM_LOAD( "gv113fg0", 0x6000, 0x2000, CRC(95762c53) SHA1(e486a232e6b62ab21b9c3be521606dea2a451889) )
+ROM_END
+
+
+ROM_START( vidvince )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gv132_ram4_2732.c9c10", 0x2000, 0x1000, CRC(67a4927b) SHA1(41dfd13ea24bb3b0f8f917f4af5f6b33af1bc2e7) )
+ ROM_LOAD( "gv132_rom4_2764.c16", 0x6000, 0x2000, CRC(3c5f39f5) SHA1(3722c30bcd60fc0c1c4ca4dd800a3654fba67599) )
+ ROM_LOAD( "gv132_rom3_2764.c14c15", 0x8000, 0x2000, CRC(3983cb79) SHA1(3c527ed2428b8cb86a6896a74c873317a9f7b411) )
+ ROM_LOAD( "gv132_rom2_2764.c13c14", 0xa000, 0x2000, CRC(0f5ebab9) SHA1(680874b9857565857375096d05203997669a7215) )
+ ROM_LOAD( "gv132_rom1_2764.c12c13", 0xc000, 0x2000, CRC(a5bf40b7) SHA1(a5a193173fa7b764706bf8d3eaaaf18c6812e436) )
+ ROM_LOAD( "gv132_rom0_2764.c11c12", 0xe000, 0x2000, CRC(2c02b598) SHA1(0c214f6625d6ef88bf89d96776683e15cf4a85c4) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "gv132_drom_snd_2764.k2", 0xc000, 0x2000, CRC(18d9d72f) SHA1(985007f49885621eb96e86dc51812983bd113550) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "gv132_yrom2_snd_2764.k3", 0xc000, 0x2000, CRC(ff59f618) SHA1(c8b2cb1ab3b69f94dd6be87da8bdfc85c6ed8707) )
+ ROM_LOAD( "gv132_yrom1_snd_2764.n3", 0xe000, 0x2000, CRC(befa4b97) SHA1(424b40844629631a3f31cc12c61ac7000b5f3eb9) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "gv132_bg0_2732.e11e12", 0x0000, 0x1000, CRC(1521bb4a) SHA1(a3a1209c74f1ca18f0be2d2c7b1fa2af625dfa5f) )
+ /* RAM is used for the other half */
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "gv132_fg3_2764.k7k8", 0x0000, 0x2000, CRC(42a78a52) SHA1(7d24006d6746d21939dd0c6241a8d67c42073163) )
+ ROM_LOAD( "gv132_fg2_2764.k6", 0x2000, 0x2000, CRC(8ae428ba) SHA1(2e7fe726f106f870ac1a7f3463d6e53174a7bc1b) )
+ ROM_LOAD( "gv132_fg1_2764.k5", 0x4000, 0x2000, CRC(ea423550) SHA1(f683ddef80a424cee613ab16334a618d68f4595d) )
+ ROM_LOAD( "gv132_fg0_2764.k4", 0x6000, 0x2000, CRC(74c996a6) SHA1(de72c9dcd6f6d42403ecaad5c202eb85e805dcc5) )
+ROM_END
+
+
+ROM_START( wizwarz )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gv110_rom4_2764.c16", 0x6000, 0x2000, CRC(e4e6c29b) SHA1(8cc7b04afb613149c3d2fe160dc0ed1d3fe005af) )
+ ROM_LOAD( "gv110_rom3_2764.c14c15", 0x8000, 0x2000, CRC(aa8e0fc4) SHA1(7bae2b48d14c097285d0dc1fa2a133fb24091602) )
+ ROM_LOAD( "gv110_rom2_2764.c13c14", 0xa000, 0x2000, CRC(16c7d8ba) SHA1(b0950e45548ba991b0415927c8e46c98c4df5b13) )
+ ROM_LOAD( "gv110_rom1_2764.c12c13", 0xc000, 0x2000, CRC(358895b5) SHA1(38a4a27849ab491a6e3dd3415fe684d1c71c392d) )
+ ROM_LOAD( "gv110_rom0_2764.c11c12", 0xe000, 0x2000, CRC(f7157e17) SHA1(1b155602557ad173d74d4d5cf953b206b262987b) )
+
+ ROM_REGION( 0x10000, "r2sound:audiocpu", 0 )
+ ROM_LOAD( "gv110_drom1_snd_2732.k2",0xd000, 0x1000, CRC(05ca79da) SHA1(f9e9b0de02d618aeb73f7218a49b41d7b94c24a4) )
+
+ ROM_REGION( 0x10000, "r2sound:speechcpu", 0 )
+ ROM_LOAD( "gv110_yrom1_snd_2732.n3",0xf000, 0x1000, CRC(1e3de643) SHA1(7717547c6c5b1ff178595c67f19265dc59130d90) )
+
+ ROM_REGION( 0x2000, "bgtiles", 0 )
+ ROM_LOAD( "gv110_bg0_2732.e11e12", 0x0000, 0x1000, CRC(7437813c) SHA1(11f93c8b965d861a1ebb0f894a956db4a77ee7e5) )
+ ROM_LOAD( "gv110_bg1_2732.e13", 0x1000, 0x1000, CRC(70a54cc5) SHA1(769d17d44c3042df0ea9ff0c20f87f8e44dedc05) )
+
+ ROM_REGION( 0x8000, "sprites", 0 )
+ ROM_LOAD( "gv110_fg3_2764.k7k8", 0x0000, 0x2000, CRC(ce0c3e8b) SHA1(5823d4705091ecbd7dcd052719a88fd27f2fb8ee) )
+ ROM_LOAD( "gv110_fg2_2764.k6", 0x2000, 0x2000, CRC(e42a166f) SHA1(c0f203cd08e6b5db45bd8eb3cfa05fe9a282a97d) )
+ ROM_LOAD( "gv110_fg1_2764.k5", 0x4000, 0x2000, CRC(b947cf84) SHA1(7b04ebb408a230696dcc77c6f5b6b46e5b9ae7ea) )
+ ROM_LOAD( "gv110_fg0_2764.k4", 0x6000, 0x2000, CRC(f7ba0fcb) SHA1(73d656ac4a4a2bc8d1f04d00c8af0d808ea31388) )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Driver initialization
+ *
+ *************************************/
+
+static DRIVER_INIT( ramtiles )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ state->m_gfxcharlo = state->m_gfxcharhi = 0;
+}
+
+
+static DRIVER_INIT( romtiles )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ state->m_gfxcharlo = state->m_gfxcharhi = 1;
+}
+
+
+static DRIVER_INIT( stooges )
+{
+ DRIVER_INIT_CALL(ramtiles);
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05803, 0x05803, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::stooges_output_w),state));
+}
+
+
+static DRIVER_INIT( screwloo )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ state->m_gfxcharlo = 0;
+ state->m_gfxcharhi = 1;
+}
+
+
+static DRIVER_INIT( vidvince )
+{
+ gottlieb_state *state = machine.driver_data<gottlieb_state>();
+ state->m_gfxcharlo = 1;
+ state->m_gfxcharhi = 0;
+}
+
+
+
+/*************************************
+ *
+ * Game drivers
+ *
+ *************************************/
+
+/* games using rev 1 sound board */
+GAME( 1982, reactor, 0, reactor, reactor, ramtiles, ROT0, "Gottlieb", "Reactor", GAME_IMPERFECT_SOUND )
+GAME( 1982, qbert, 0, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", GAME_IMPERFECT_SOUND )
+GAME( 1982, qberta, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", GAME_IMPERFECT_SOUND )
+GAME( 1982, qbertj, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", GAME_IMPERFECT_SOUND )
+GAME( 1982, myqbert, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", GAME_IMPERFECT_SOUND )
+GAME( 1982, qberttst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", GAME_IMPERFECT_SOUND )
+GAME( 1982, qbtrktst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", GAME_IMPERFECT_SOUND )
+GAME( 1982, insector, 0, gottlieb1, insector, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 )
+GAME( 1982, tylz, 0, tylz, tylz, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw?
+GAME( 1984, argusg, 0, gottlieb1, argusg, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector?
+GAME( 1983, mplanets, 0, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb", "Mad Planets", 0 )
+GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 )
+GAME( 1983, krull, 0, gottlieb1, krull, ramtiles, ROT270, "Gottlieb", "Krull", 0 )
+GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND )
+GAME( 1983, sqbert, 0, qbert, qbert, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", GAME_IMPERFECT_SOUND )
+GAME( 1983, qbertqub, 0, qbert, qbertqub, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND )
+GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar", "Curve Ball", 0 )
+
+/* games using rev 2 sound board */
+GAME( 1983, screwloo, 0, screwloo, screwloo, screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 )
+GAME( 1983, mach3, 0, g2laser, mach3, romtiles, ROT0, "Mylstar", "M.A.C.H. 3", 0 )
+GAME( 1984, cobram3, cobra, cobram3, cobram3, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 )
+GAME( 1984, usvsthem, 0, g2laser, usvsthem, romtiles, ROT0, "Mylstar", "Us vs. Them", 0 )
+GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 )
+GAME( 1984, vidvince, 0, gottlieb2, vidvince, vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues
+GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, romtiles, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 )