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Diffstat (limited to 'trunk/src/mame/drivers/gottlieb.c')
-rw-r--r-- | trunk/src/mame/drivers/gottlieb.c | 2516 |
1 files changed, 2516 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/gottlieb.c b/trunk/src/mame/drivers/gottlieb.c new file mode 100644 index 00000000000..16961b6eb88 --- /dev/null +++ b/trunk/src/mame/drivers/gottlieb.c @@ -0,0 +1,2516 @@ +/*************************************************************************** + + Gottlieb hardware + dedicated to Warren Davis, Jeff Lee, Tim Skelly & David Thiel + + driver by Fabrice Frances & Nicola Salmoria + + Games supported: + * Reactor + * Q*Bert [6 sets] + * Insector (prototype) + * Tylz (prototype) + * Argus (prototype) + * Mad Planets + * Krull + * Knightmare (prototype) + * Faster, Harder, More Challenging Q*bert (prototype) + * Q*Bert's Qubes + * M.A.C.H. 3 + * Screw Loose (prototype) + * Cobra Command + * Curve Ball + * Us vs. Them + * The Three Stooges in Brides Is Brides + * Video Vince and the Game Factory (prototype) + * Wiz Warz (prototype) + + Known issues: + * none at this time + +**************************************************************************** + + Board Id Game Game Id + --------------- ------------- -------- + Reactor GV-100 + Mad Planets GV-102 + C-22248-2 Q*Bert GV-103 + Krull GV-105 + 22399-1 (GD-01) M.A.C.H. 3 GV-109 + Wiz Warz GV-110 + Knightmare GV-112 + Three Stooges GV-113 + Q*Bert Qubes GV-118 + Us vs. Them GV-126 + Video Vince GV-132 + Curve Ball GV-134 + +**************************************************************************** + + Thanks to Frans van Egmond for locating and dumping Tylz + + Notes: + + There was a bug in the hardware of the GG1 and GG2 boards, which is not + emulated. The bug seems to have disappeared with the later revision of + the board, e.g the board used by 3Stooges and Mach3 don't seem to have + it). The bug was affecting the first character column (on horizontal + games): screen memory could be used, but whatever was stored in this + column, always the same character was displayed. + + This led to two consequences: + - the image on the monitor had to be stretched so that the column was + not visible + - game designers were not using the first column. In fact, when the + first column was ejected from the screen, the last one was usually + out too, so it wasn't used either... + +**************************************************************************** + +Reactor: earlier version of the board, with a different memory map + +Main processor (8088 minimum mode) +0000-1fff RAM (NOT battery backed unlike all the others) +2000-2fff sprites +3000-37ff video ram +4000-4fff char generator ram +6000-67ff palette ram (palette of 16 colors) +7000-77ff i/o ports +8000-ffff ROM + +memory mapped ports: + +read: +7000 Dip switch +7001 Inputs 10-17 +7002 trackball H +7003 trackball V +7004 Inputs 40-47 + +write: +7000 watchdog reset +7001 trackball clear +7002 Outputs 20-27 +7003 Flipflop outputs: + b0: F/B priority + b1: horiz. flip + b2: vert. flip + b3: Output 33 + b4: coin counter + b5: left lamp (1P/3Lives start) + b6: middle lamps (2P/3Lives start, 1P/7Lives start) + b7: right lamp (2P/7Lives start) +7004 Outputs 40-47 + +interrupts: +INTR not connected +NMI connected to vertical blank + + + +Gottlieb games memory map + +Main processor (8088 minimum mode) +0000-0fff RAM (battery backed) +1000-1fff RAM or ROM (selected with jumpers on the board) +2000-2fff RAM or ROM (selected with jumpers on the board) +3000-37ff sprites. The manual says there are 63 sprites (NOT 64), + but the Q*Bert object priority test leaves sprite #63 dangling, so + they are probably only 62. +3800-3fff video RAM +4000-4fff char generator RAM (can be replaced by a ROM twice as large, + selection made with jumpers on the board. If it's ROM, the CPU + cannot fully access it, I think it could read half the data if it + wanted to but none of the games do that) +5000-57ff palette ram (palette of 16 colors) +5800-5fff i/o ports +6000-ffff ROM (not necessarily fully populated) + +memory mapped ports: + +read: +5800 Dip switch +5801 Inputs 10-17 +5802 trackball H (optional) +5803 trackball V (optional) +5804 Inputs 40-47 + +write: +5800 watchdog reset +5801 trackball clear (optional) +5802 Outputs 20-27 +5803 Flipflop outputs: + b0: F/B priority + b1: horiz. flip (sprite bank in Us vs. Them) + b2: vert. flip (maybe genlock control in the laser disc games) + b3: Output 33 + b4: coin counter (sprite bank in Q*Bert Qubes) + b5: Q*Bert: kicker; Q*Bert Qubes: coin counter + b5/b6: 3 Stooges: joystick input multiplexer + b7: ? +5804 Outputs 40-47 + +interrupts: +INTR not connected +NMI connected to vertical blank + + + +Sound processor (6502) memory map (earlier revision, used by games up to Krull): +0000-0fff RIOT (6532) +1000-1fff amplitude DAC +2000-2fff SC01 voice chip +3000-3fff voice clock DAC +4000-4fff expansion socket +5000-5fff expansion socket +6000-6fff expansion socket or ROM (selected with jumpers on the board) +7000-7fff ROM +(repeated in 8000-ffff, A15 only used in expansion socket) + +Use of I/Os on the RIOT: +both ports A and B are programmed as inputs, A is connected to the main +motherboard, and B has SW1 (test) connected on bit 6. + +interrupts: +INTR is connected to the RIOT, so an INTR can be generated by a variety +of sources, e.g active edge detection on PA7, or timer countdown. +It seems that all gottlieb games program the interrupt conditions so that +a positive active edge on PA7 triggers an interrupt, so the +main board ensures a command is correctly received by sending nul (0) +commands between two commands. Also, the timer interrupt is enabled but +doesn't seem to serve any purpose...(?) + + +In the later revision of the sound board, used from M.A.C.H. 3 onwards, there +are two 6502, two 8910, a DAC and a GI SP-0250 speech chip. + + +Video timings: +XTAL = 20 MHz +Horizontal video frequency: HSYNC = XTAL/4/318 = 15.72327 kHz +Video frequency: VSYNC = HSYNC/256 = 61.41903 Hz +VBlank duration: 1/VSYNC * (16/256) = 1017.6 us + +***************************************************************************/ + +#include "emu.h" +#include "machine/6532riot.h" +#include "sound/ay8910.h" +#include "sound/dac.h" +#include "sound/samples.h" +#include "sound/sp0250.h" +#include "machine/nvram.h" +#include "includes/gottlieb.h" + + +#define LOG_AUDIO_DECODE (0) + +#define SYSTEM_CLOCK XTAL_20MHz +#define CPU_CLOCK XTAL_15MHz +#define NTSC_CLOCK XTAL_14_31818MHz +#define LASERDISC_CLOCK PERIOD_OF_555_ASTABLE(16000, 10000, 0.001e-6) + +#define AUDIORAM_SIZE 0x400 + + + +/************************************* + * + * Prototypes + * + *************************************/ + +static TIMER_CALLBACK( laserdisc_bit_callback ); +static TIMER_CALLBACK( laserdisc_philips_callback ); + + + + + + +/************************************* + * + * Initialization + * + *************************************/ + +static MACHINE_START( gottlieb ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + /* register for save states */ + state_save_register_global(machine, state->m_joystick_select); + state_save_register_global_array(machine, state->m_track); + + /* see if we have a laserdisc */ + if (state->m_laserdisc != NULL) + { + /* attach to the I/O ports */ + machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x05805, 0x05807, 0, 0x07f8, read8_delegate(FUNC(gottlieb_state::laserdisc_status_r),state)); + machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05805, 0x05805, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::laserdisc_command_w),state)); /* command for the player */ + machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05806, 0x05806, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::laserdisc_select_w),state)); + + /* allocate a timer for serial transmission, and one for philips code processing */ + state->m_laserdisc_bit_timer = machine.scheduler().timer_alloc(FUNC(laserdisc_bit_callback)); + state->m_laserdisc_philips_timer = machine.scheduler().timer_alloc(FUNC(laserdisc_philips_callback)); + + /* create some audio RAM */ + state->m_laserdisc_audio_buffer = auto_alloc_array(machine, UINT8, AUDIORAM_SIZE); + state->m_laserdisc_status = 0x38; + + /* more save state registration */ + state_save_register_global(machine, state->m_laserdisc_select); + state_save_register_global(machine, state->m_laserdisc_status); + state_save_register_global(machine, state->m_laserdisc_philips_code); + + state_save_register_global_pointer(machine, state->m_laserdisc_audio_buffer, AUDIORAM_SIZE); + state_save_register_global(machine, state->m_laserdisc_audio_address); + state_save_register_global_array(machine, state->m_laserdisc_last_samples); + state_save_register_global(machine, state->m_laserdisc_last_time); + state_save_register_global(machine, state->m_laserdisc_last_clock); + state_save_register_global(machine, state->m_laserdisc_zero_seen); + state_save_register_global(machine, state->m_laserdisc_audio_bits); + state_save_register_global(machine, state->m_laserdisc_audio_bit_count); + } +} + + +static MACHINE_RESET( gottlieb ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + /* if we have a laserdisc, reset our philips code callback for the next line 17 */ + if (state->m_laserdisc != NULL) + state->m_laserdisc_philips_timer->adjust(machine.primary_screen->time_until_pos(17), 17); +} + + + +/************************************* + * + * Input ports + * + *************************************/ + +CUSTOM_INPUT_MEMBER(gottlieb_state::analog_delta_r) +{ + const char *string = (const char *)param; + int which = string[0] - '0'; + + return ioport(&string[1])->read() - m_track[which]; +} + + +WRITE8_MEMBER(gottlieb_state::gottlieb_analog_reset_w) +{ + /* reset the trackball counters */ + m_track[0] = ioport("TRACKX")->read_safe(0); + m_track[1] = ioport("TRACKY")->read_safe(0); +} + + +CUSTOM_INPUT_MEMBER(gottlieb_state::stooges_joystick_r) +{ + static const char *const joyport[] = { "P2JOY", "P3JOY", "P1JOY", NULL }; + return (joyport[m_joystick_select & 3] != NULL) ? ioport(joyport[m_joystick_select & 3])->read() : 0xff; +} + + + +/************************************* + * + * Output ports + * + *************************************/ + +WRITE8_MEMBER(gottlieb_state::general_output_w) +{ + /* bits 0-3 control video features, and are different for laserdisc games */ + if (m_laserdisc == NULL) + gottlieb_video_control_w(space, offset, data); + else + gottlieb_laserdisc_video_control_w(space, offset, data); + + /* bit 4 controls the coin meter */ + coin_counter_w(machine(), 0, data & 0x10); + + /* bit 5 controls the knocker */ + output_set_value("knocker0", (data >> 5) & 1); + + /* bit 6 controls "COIN1"; it appears that no games used this */ + + /* bit 7 controls the optional coin lockout; it appears that no games used this */ +} + + +WRITE8_MEMBER(gottlieb_state::reactor_output_w) +{ + general_output_w(space, offset, data & ~0xe0); + set_led_status(machine(), 0, data & 0x20); + set_led_status(machine(), 1, data & 0x40); + set_led_status(machine(), 2, data & 0x80); +} + + +WRITE8_MEMBER(gottlieb_state::stooges_output_w) +{ + general_output_w(space, offset, data & ~0x60); + m_joystick_select = (data >> 5) & 0x03; +} + + + +/************************************* + * + * Laserdisc I/O interface + * + *************************************/ + +READ8_MEMBER(gottlieb_state::laserdisc_status_r) +{ + /* IP5 reads low 8 bits of philips code */ + if (offset == 0) + return m_laserdisc_philips_code; + + /* IP6 reads middle 8 bits of philips code */ + if (offset == 1) + return m_laserdisc_philips_code >> 8; + + /* IP7 reads either status or audio detect, depending on the select */ + if (m_laserdisc_select) + { + /* bits 0-2 frame number MSN */ + /* bit 3 audio buffer ready */ + /* bit 4 ready to send new laserdisc command? */ + /* bit 5 disc ready */ + /* bit 6 break in audio trasmission */ + /* bit 7 missing audio clock */ + return m_laserdisc_status; + } + else + { + UINT8 result = m_laserdisc_audio_buffer[m_laserdisc_audio_address++]; + m_laserdisc_audio_address %= AUDIORAM_SIZE; + return result; + } + return 0; +} + + +WRITE8_MEMBER(gottlieb_state::laserdisc_select_w) +{ + /* selects between reading audio data and reading status */ + m_laserdisc_select = data & 1; +} + + +WRITE8_MEMBER(gottlieb_state::laserdisc_command_w) +{ + /* a write here latches data into a 8-bit register and starts + a sequence of events that sends serial data to the player */ + + /* set a timer to clock the bits through; a total of 12 bits are clocked */ + m_laserdisc_bit_timer->adjust(LASERDISC_CLOCK * 10, (12 << 16) | data); + + /* it also clears bit 4 of the status (will be set when transmission is complete) */ + m_laserdisc_status &= ~0x10; +} + + + +/************************************* + * + * Laserdisc command/status interfacing + * + *************************************/ + +static TIMER_CALLBACK( laserdisc_philips_callback ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + UINT32 newcode = state->m_laserdisc->get_field_code((param == 17) ? LASERDISC_CODE_LINE17 : LASERDISC_CODE_LINE18, TRUE); + + /* the PR8210 sends line 17/18 data on each frame; the laserdisc interface + board receives notification and latches the most recent frame number */ + + /* the logic detects a valid code when the top 4 bits are all 1s */ + if ((newcode & 0xf00000) == 0xf00000) + { + state->m_laserdisc_philips_code = newcode; + state->m_laserdisc_status = (state->m_laserdisc_status & ~0x07) | ((newcode >> 16) & 7); + } + + /* toggle to the next one */ + param = (param == 17) ? 18 : 17; + state->m_laserdisc_philips_timer->adjust(machine.primary_screen->time_until_pos(param * 2), param); +} + + +static TIMER_CALLBACK( laserdisc_bit_off_callback ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + /* deassert the control line */ + state->m_laserdisc->control_w(CLEAR_LINE); +} + + +static TIMER_CALLBACK( laserdisc_bit_callback ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + UINT8 bitsleft = param >> 16; + UINT8 data = param; + attotime duration; + + /* assert the line and set a timer for deassertion */ + state->m_laserdisc->control_w(ASSERT_LINE); + machine.scheduler().timer_set(LASERDISC_CLOCK * 10, FUNC(laserdisc_bit_off_callback)); + + /* determine how long for the next command; there is a 555 timer with a + variable resistor controlling the timing of the pulses. Nominally, the + 555 runs at 40083Hz, is divided by 10, and then is divided by 4 for a + 0 bit or 8 for a 1 bit. This gives 998usec per 0 pulse or 1996usec + per 1 pulse. */ + duration = LASERDISC_CLOCK * (10 * ((data & 0x80) ? 8 : 4)); + data <<= 1; + + /* if we're not out of bits, set a timer for the next one; else set the ready bit */ + if (bitsleft-- != 0) + state->m_laserdisc_bit_timer->adjust(duration, (bitsleft << 16) | data); + else + state->m_laserdisc_status |= 0x10; +} + + + +/************************************* + * + * Laserdisc sound channel + * + *************************************/ + +INLINE void audio_end_state(gottlieb_state *state) +{ + /* this occurs either when the "break in transmission" condition is hit (no zero crossings + for 400usec) or when the entire audio buffer is full */ + state->m_laserdisc_status |= 0x08; + state->m_laserdisc_audio_bit_count = 0; + state->m_laserdisc_audio_address = 0; + if (state->m_laserdisc_audio_address != 0) + printf("Got %d bytes\n", state->m_laserdisc_audio_address); +} + + +static void audio_process_clock(gottlieb_state *state, int logit) +{ + /* clock the bit through the shift register */ + state->m_laserdisc_audio_bits >>= 1; + if (state->m_laserdisc_zero_seen) + state->m_laserdisc_audio_bits |= 0x80; + state->m_laserdisc_zero_seen = 0; + + /* if the buffer ready flag is set, then we are looking for the magic $67 pattern */ + if (state->m_laserdisc_status & 0x08) + { + if (state->m_laserdisc_audio_bits == 0x67) + { + if (logit) + logerror(" -- got 0x67"); + state->m_laserdisc_status &= ~0x08; + state->m_laserdisc_audio_address = 0; + } + } + + /* otherwise, we keep clocking bytes into the audio buffer */ + else + { + state->m_laserdisc_audio_bit_count++; + + /* if we collect 8 bits, add to the buffer */ + if (state->m_laserdisc_audio_bit_count == 8) + { + if (logit) + logerror(" -- got new byte %02X", state->m_laserdisc_audio_bits); + state->m_laserdisc_audio_bit_count = 0; + state->m_laserdisc_audio_buffer[state->m_laserdisc_audio_address++] = state->m_laserdisc_audio_bits; + + /* if we collect a full buffer, signal */ + if (state->m_laserdisc_audio_address >= AUDIORAM_SIZE) + audio_end_state(state); + } + } +} + + +static void audio_handle_zero_crossing(gottlieb_state *state, attotime zerotime, int logit) +{ + /* compute time from last clock */ + attotime deltaclock = zerotime - state->m_laserdisc_last_clock; + if (logit) + logerror(" -- zero @ %s (delta=%s)", zerotime.as_string(6), deltaclock.as_string(6)); + + /* if we are within 150usec, we count as a bit */ + if (deltaclock < attotime::from_usec(150)) + { + if (logit) + logerror(" -- count as bit"); + state->m_laserdisc_zero_seen++; + return; + } + + /* if we are within 215usec, we count as a clock */ + else if (deltaclock < attotime::from_usec(215)) + { + if (logit) + logerror(" -- clock, bit=%d", state->m_laserdisc_zero_seen); + state->m_laserdisc_last_clock = zerotime; + } + + /* if we are outside of 215usec, we are technically a missing clock + however, due to sampling errors, it is best to assume this is just + an out-of-skew clock, so we correct it if we are within 75usec */ + else if (deltaclock < attotime::from_usec(275)) + { + if (logit) + logerror(" -- skewed clock, correcting"); + state->m_laserdisc_last_clock += attotime::from_usec(200); + } + + /* we'll count anything more than 275us as an actual missing clock */ + else + { + if (logit) + logerror(" -- missing clock"); + state->m_laserdisc_last_clock = zerotime; + } + + /* we have a clock, process it */ + audio_process_clock(state, logit); +} + + +static void laserdisc_audio_process(device_t *dummy, laserdisc_device &device, int samplerate, int samples, const INT16 *ch0, const INT16 *ch1) +{ + gottlieb_state *state = device.machine().driver_data<gottlieb_state>(); + int logit = LOG_AUDIO_DECODE && device.machine().input().code_pressed(KEYCODE_L); + attotime time_per_sample = attotime::from_hz(samplerate); + attotime curtime = state->m_laserdisc_last_time; + int cursamp; + + if (logit) + logerror("--------------\n"); + + /* if no data, reset it all */ + if (ch1 == NULL) + { + state->m_laserdisc_last_time = curtime + time_per_sample * samples; + return; + } + + /* iterate over samples */ + for (cursamp = 0; cursamp < samples; cursamp++) + { + INT16 sample = ch1[cursamp]; + + /* start by logging the current sample and time */ + if (logit) + logerror("%s: %d", (curtime + time_per_sample + time_per_sample).as_string(6), sample); + + /* if we are past the "break in transmission" time, reset everything */ + if ((curtime - state->m_laserdisc_last_clock) > attotime::from_usec(400)) + audio_end_state(state); + + /* if this sample reinforces that the previous one ended a zero crossing, count it */ + if ((sample >= 256 && state->m_laserdisc_last_samples[1] >= 0 && state->m_laserdisc_last_samples[0] < 0) || + (sample <= -256 && state->m_laserdisc_last_samples[1] <= 0 && state->m_laserdisc_last_samples[0] > 0)) + { + attotime zerotime; + int fractime; + + /* compute the fractional position of the 0-crossing, between the two samples involved */ + fractime = (-state->m_laserdisc_last_samples[0] * 1000) / (state->m_laserdisc_last_samples[1] - state->m_laserdisc_last_samples[0]); + + /* use this fraction to compute the approximate actual zero crossing time */ + zerotime = curtime + time_per_sample * fractime / 1000; + + /* determine if this is a clock; if it is, process */ + audio_handle_zero_crossing(state, zerotime, logit); + } + if (logit) + logerror(" \n"); + + /* update our sample tracking and advance time */ + state->m_laserdisc_last_samples[0] = state->m_laserdisc_last_samples[1]; + state->m_laserdisc_last_samples[1] = sample; + curtime += time_per_sample; + } + + /* remember the last time */ + state->m_laserdisc_last_time = curtime; +} + + + + /************************************* + * + * Interrupt generation + * + *************************************/ + +static TIMER_CALLBACK( nmi_clear ) +{ + cputag_set_input_line(machine, "maincpu", INPUT_LINE_NMI, CLEAR_LINE); +} + + +static INTERRUPT_GEN( gottlieb_interrupt ) +{ + gottlieb_state *state = device->machine().driver_data<gottlieb_state>(); + /* assert the NMI and set a timer to clear it at the first visible line */ + device_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE); + device->machine().scheduler().timer_set(device->machine().primary_screen->time_until_pos(0), FUNC(nmi_clear)); + + /* if we have a laserdisc, update it */ + if (state->m_laserdisc != NULL) + { + /* set the "disc ready" bit, which basically indicates whether or not we have a proper video frame */ + if (!state->m_laserdisc->video_active()) + state->m_laserdisc_status &= ~0x20; + else + state->m_laserdisc_status |= 0x20; + } +} + + + +/************************************* + * + * Main CPU memory handlers + * + *************************************/ + +WRITE8_MEMBER(gottlieb_state::gottlieb_sh_w) +{ + if (m_r1_sound != NULL) + m_r1_sound->write(space, offset, data); + if (m_r2_sound != NULL) + m_r2_sound->write(space, offset, data); +} + +static ADDRESS_MAP_START( reactor_map, AS_PROGRAM, 8, gottlieb_state ) + ADDRESS_MAP_GLOBAL_MASK(0xffff) + AM_RANGE(0x0000, 0x1fff) AM_RAM + AM_RANGE(0x2000, 0x20ff) AM_MIRROR(0x0f00) AM_WRITEONLY AM_SHARE("spriteram") /* FRSEL */ + AM_RANGE(0x3000, 0x33ff) AM_MIRROR(0x0c00) AM_RAM_WRITE(gottlieb_videoram_w) AM_SHARE("videoram") /* BRSEL */ + AM_RANGE(0x4000, 0x4fff) AM_RAM_WRITE(gottlieb_charram_w) AM_SHARE("charram") /* BOJRSEL1 */ +/* AM_RANGE(0x5000, 0x5fff) AM_WRITE_LEGACY() */ /* BOJRSEL2 */ + AM_RANGE(0x6000, 0x601f) AM_MIRROR(0x0fe0) AM_WRITE(gottlieb_paletteram_w) AM_SHARE("paletteram") /* COLSEL */ + AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0ff8) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x7001, 0x7001) AM_MIRROR(0x0ff8) AM_WRITE(gottlieb_analog_reset_w) /* A1J2 interface */ + AM_RANGE(0x7002, 0x7002) AM_MIRROR(0x0ff8) AM_WRITE(gottlieb_sh_w) /* trackball H */ + AM_RANGE(0x7003, 0x7003) AM_MIRROR(0x0ff8) AM_WRITE(reactor_output_w) /* trackball V */ + AM_RANGE(0x7000, 0x7000) AM_MIRROR(0x0ff8) AM_READ_PORT("DSW") + AM_RANGE(0x7001, 0x7001) AM_MIRROR(0x0ff8) AM_READ_PORT("IN1") /* buttons */ + AM_RANGE(0x7002, 0x7002) AM_MIRROR(0x0ff8) AM_READ_PORT("IN2") /* trackball H */ + AM_RANGE(0x7003, 0x7003) AM_MIRROR(0x0ff8) AM_READ_PORT("IN3") /* trackball V */ + AM_RANGE(0x7004, 0x7004) AM_MIRROR(0x0ff8) AM_READ_PORT("IN4") + AM_RANGE(0x8000, 0xffff) AM_ROM +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( gottlieb_map, AS_PROGRAM, 8, gottlieb_state ) + ADDRESS_MAP_GLOBAL_MASK(0xffff) + AM_RANGE(0x0000, 0x0fff) AM_RAM AM_SHARE("nvram") + AM_RANGE(0x1000, 0x1fff) AM_RAM AM_REGION("maincpu", 0x1000) /* or ROM */ + AM_RANGE(0x2000, 0x2fff) AM_RAM AM_REGION("maincpu", 0x2000) /* or ROM */ + AM_RANGE(0x3000, 0x30ff) AM_MIRROR(0x0700) AM_WRITEONLY AM_SHARE("spriteram") /* FRSEL */ + AM_RANGE(0x3800, 0x3bff) AM_MIRROR(0x0400) AM_RAM_WRITE(gottlieb_videoram_w) AM_SHARE("videoram") /* BRSEL */ + AM_RANGE(0x4000, 0x4fff) AM_RAM_WRITE(gottlieb_charram_w) AM_SHARE("charram") /* BOJRSEL1 */ + AM_RANGE(0x5000, 0x501f) AM_MIRROR(0x07e0) AM_WRITE(gottlieb_paletteram_w) AM_SHARE("paletteram") /* COLSEL */ + AM_RANGE(0x5800, 0x5800) AM_MIRROR(0x07f8) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x5801, 0x5801) AM_MIRROR(0x07f8) AM_WRITE(gottlieb_analog_reset_w) /* A1J2 interface */ + AM_RANGE(0x5802, 0x5802) AM_MIRROR(0x07f8) AM_WRITE(gottlieb_sh_w) /* OP20-27 */ + AM_RANGE(0x5803, 0x5803) AM_MIRROR(0x07f8) AM_WRITE(general_output_w) /* OP30-37 */ +/* AM_RANGE(0x5804, 0x5804) AM_MIRROR(0x07f8) AM_WRITE_LEGACY()*/ /* OP40-47 */ + AM_RANGE(0x5800, 0x5800) AM_MIRROR(0x07f8) AM_READ_PORT("DSW") + AM_RANGE(0x5801, 0x5801) AM_MIRROR(0x07f8) AM_READ_PORT("IN1") /* IP10-17 */ + AM_RANGE(0x5802, 0x5802) AM_MIRROR(0x07f8) AM_READ_PORT("IN2") /* trackball H */ + AM_RANGE(0x5803, 0x5803) AM_MIRROR(0x07f8) AM_READ_PORT("IN3") /* trackball V */ + AM_RANGE(0x5804, 0x5804) AM_MIRROR(0x07f8) AM_READ_PORT("IN4") /* IP40-47 */ + AM_RANGE(0x6000, 0xffff) AM_ROM +ADDRESS_MAP_END + + + +/************************************* + * + * Port definitions + * + *************************************/ + +static INPUT_PORTS_START( reactor ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Bounce Chambers Points" ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPSETTING( 0x02, "15" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Sound with Instructions" ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!3") + PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8") + PORT_DIPSETTING( 0x00, "10000" ) + PORT_DIPSETTING( 0x40, "12000" ) + PORT_DIPSETTING( 0xc0, "15000" ) + PORT_DIPSETTING( 0x80, "20000" ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_SERVICE_DIPLOC( 0x02, IP_ACTIVE_LOW, "SB1:8" ) + PORT_BIT ( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "0TRACKX") + + PORT_START("IN3") /* trackball V */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY") + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("TRACKX") /* trackball H */ + PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) + + PORT_START("TRACKY") /* trackball V */ + PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) +INPUT_PORTS_END + + +static INPUT_PORTS_START( qbert ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Kicker" ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x00, "Demo Mode (Unlim Lives, Start=Adv (Cheat)") PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!3") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!5" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) + /* 0x40 must be connected to the IP16 line */ + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL +INPUT_PORTS_END + + +static INPUT_PORTS_START( insector ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x00, "25k 75k and every 50k" ) + PORT_DIPSETTING( 0x01, "30k 90k and every 60k" ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Demo Mode (Unlim Lives, Start 2=Adv. (Cheat)" ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x50, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!7") + PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW:!8") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 Start/Button 2") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL +INPUT_PORTS_END + + +static INPUT_PORTS_START( tylz ) + PORT_START("DSW") + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x11, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:2,3") + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x11, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:4") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x04, "5" ) + PORT_DIPNAME( 0x22, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:5,6") + PORT_DIPSETTING( 0x00, "15k 35k and every 20k" ) + PORT_DIPSETTING( 0x20, "15k 45k and every 30k" ) + PORT_DIPSETTING( 0x02, "20k 55k and every 35k" ) + PORT_DIPSETTING( 0x22, "20k 60k and every 40k" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:7,8") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, "Normal Easy" ) + PORT_DIPSETTING( 0x80, "Normal Hard" ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hard ) ) + + PORT_START("IN1") /* ? */ + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) // probably nothing else here + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V (dial) */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* ? */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( argusg ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x22, 0x02, "Bonus Human Every" ) PORT_DIPLOCATION("DSW:!5,!6") + PORT_DIPSETTING( 0x00, "15000" ) + PORT_DIPSETTING( 0x02, "20000" ) + PORT_DIPSETTING( 0x20, "25000" ) + PORT_DIPSETTING( 0x22, "30000" ) + PORT_DIPNAME( 0x14, 0x10, "Initial Humans" ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPSETTING( 0x10, "6" ) + PORT_DIPSETTING( 0x04, "8" ) + PORT_DIPSETTING( 0x14, "10" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:8") + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "0TRACKX") + + PORT_START("IN3") /* trackball V */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY") + +/* NOTE: Buttons are shared for both players; are mirrored to each side of the controller */ + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Start/Button 1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)PORT_NAME("P2 Start/Button 2") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("TRACKX") + PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) + + PORT_START("TRACKY") + PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(15) PORT_KEYDELTA(20) +INPUT_PORTS_END + + +static INPUT_PORTS_START( mplanets ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, "Every 10000" ) + PORT_DIPSETTING( 0x02, "Every 12000" ) + PORT_DIPNAME( 0x08, 0x00, "Allow Round Select" ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!7,!8") + PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Standard ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Very_Hard ) ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V (dial) */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY") + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + + PORT_START("TRACKY") + PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(5) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) +INPUT_PORTS_END + + +static INPUT_PORTS_START( krull ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x08, "5" ) + PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x14, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x20, 0x00, "Hexagon" ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, "Roving" ) + PORT_DIPSETTING( 0x20, "Stationary" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!7,!8") + PORT_DIPSETTING( 0x40, "30k 60k and every 30k" ) + PORT_DIPSETTING( 0x00, "30k 80k and every 50k" ) + PORT_DIPSETTING( 0x80, "40k 90k and every 50k" ) + PORT_DIPSETTING( 0xc0, "50k 125k and every 75k" ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY +INPUT_PORTS_END + + +static INPUT_PORTS_START( kngtmare ) + PORT_START("DSW") + PORT_DIPNAME( 0x11, 0x11, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!5") + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x11, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "DSW:!2" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DSW:!3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DSW:!4" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DSW:!7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DSW:!8" ) + + PORT_START("IN1") /* ? */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* ? */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_2WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_2WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_2WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_2WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( qbertqub ) + PORT_START("DSW") + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x35, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2,!3,!4,!5") + PORT_DIPSETTING( 0x24, "A 2/1 B 2/1" ) + PORT_DIPSETTING( 0x14, "A 1/1 B 4/1" ) + PORT_DIPSETTING( 0x30, "A 1/1 B 3/1" ) + PORT_DIPSETTING( 0x10, "A 1/1 B 2/1" ) + PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" ) + PORT_DIPSETTING( 0x11, "A 2/3 B 2/1" ) + PORT_DIPSETTING( 0x15, "A 1/2 B 3/1" ) + PORT_DIPSETTING( 0x20, "A 1/2 B 2/1" ) + PORT_DIPSETTING( 0x21, "A 1/2 B 1/1" ) + PORT_DIPSETTING( 0x31, "A 1/2 B 1/5" ) + PORT_DIPSETTING( 0x04, "A 1/3 B 2/1" ) + PORT_DIPSETTING( 0x05, "A 1/3 B 1/1" ) + PORT_DIPSETTING( 0x35, DEF_STR( Free_Play ) ) +/* 0x25 DEF_STR( 2C_1C ) + 0x01 DEF_STR( 1C_1C ) + 0x34 DEF_STR( Free_Play ) */ + PORT_DIPNAME( 0x02, 0x00, "Bonus Life at" ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, "10000" ) + PORT_DIPSETTING( 0x02, "15000" ) + PORT_DIPNAME( 0x40, 0x00, "Additional Bonus Life Every" ) PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, "20000" ) + PORT_DIPSETTING( 0x40, "25000" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!8") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) + + PORT_START("IN1") /* buttons */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* joystick - actually 4-Way but assigned as 8-Way to allow diagonal mapping */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( curvebal ) + PORT_START("DSW") + PORT_DIPNAME( 0x08, 0x00, "2 Players Game" ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x08, "1 Credit" ) + PORT_DIPSETTING( 0x00, "2 Credits" ) + PORT_DIPNAME( 0x11, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!2,!3") + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x11, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Coins" ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( French ) ) + PORT_DIPNAME( 0xc2, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!6,!7,!8") + PORT_DIPSETTING( 0x42, "A 3/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) + PORT_DIPSETTING( 0x42, "A 4/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) + PORT_DIPSETTING( 0x82, "A 1/5 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) + PORT_DIPSETTING( 0x82, "A 3/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) + PORT_DIPSETTING( 0x02, "A 2/1 B 2/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) + PORT_DIPSETTING( 0x02, "A 2/1 B 1/1" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) + PORT_DIPSETTING( 0xc0, "A 2/1 B 2/1" ) + PORT_DIPSETTING( 0x80, "A 1/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) + PORT_DIPSETTING( 0x80, "A 2/1 B 1/2" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) + PORT_DIPSETTING( 0x40, "A 1/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x20) + PORT_DIPSETTING( 0x40, "A 2/1 B 1/3" ) PORT_CONDITION("DSW",0x20,EQUALS,0x00) + PORT_DIPSETTING( 0x00, "A 1/1 B 1/1" ) + PORT_DIPSETTING( 0xc2, DEF_STR( Free_Play ) ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Swing") PORT_PLAYER(1) + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pitch Left") PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Pitch Right") PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Bunt") PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( screwloo ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "Demo mode" ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "1st Bonus Atom at" ) PORT_DIPLOCATION("DSW:!3") + PORT_DIPSETTING( 0x00, "5000" ) + PORT_DIPSETTING( 0x04, "20000" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x50, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!5,!6") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x20, 0x00, "1st Bonus Hand at" ) PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, "25000" ) + PORT_DIPSETTING( 0x20, "50000" ) + PORT_DIPNAME( 0x80, 0x00, "Hands" ) PORT_DIPLOCATION("DSW:!8") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x80, "5" ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_8WAY + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Start 2P") PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Start 1P") PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( mach3 ) + PORT_START("DSW") + /* TODO: values are different for 5 lives */ + PORT_DIPNAME( 0x09, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") + PORT_DIPSETTING( 0x09, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!3") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPNAME( 0x24, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!4,!5") + PORT_DIPSETTING( 0x00, "10000 10000" ) + PORT_DIPSETTING( 0x04, "10000 20000" ) + PORT_DIPSETTING( 0x20, "10000 40000" ) + PORT_DIPSETTING( 0x24, "20000 60000" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Infinite Lives (Cheat)") PORT_DIPLOCATION("DSW:!8") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( cobram3 ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x08, "5" ) + PORT_DIPNAME( 0x14, 0x00, "1st Bonus / 2nd Bonus" ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING( 0x00, "20000 / None" ) + PORT_DIPSETTING( 0x10, "15000 / 30000" ) + PORT_DIPSETTING( 0x04, "20000 / 40000" ) + PORT_DIPSETTING( 0x14, "30000 / 50000" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) + PORT_DIPNAME( 0x40, 0x00, "Random 1st Level") PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Self Test") PORT_DIPLOCATION("DSW:!8") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( usvsthem ) + PORT_START("DSW") + /* TODO: values are different for 5 lives */ + PORT_DIPNAME( 0x09, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Free_Play ) ) +/* PORT_DIPSETTING( 0x09, DEF_STR( Free_Play ) ) */ + PORT_DIPUNUSED_DIPLOC( 0x02, 0x00, "DSW:!3" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:!6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "DSW:!7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( 3stooges ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!2") + PORT_DIPSETTING ( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING ( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING ( 0x02, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!1") + PORT_DIPSETTING ( 0x00, "3" ) + PORT_DIPSETTING ( 0x08, "5" ) + PORT_DIPNAME( 0x14, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING ( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING ( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING ( 0x14, DEF_STR( Free_Play ) ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "DSW:5" ) + PORT_DIPNAME( 0xc0, 0xc0, "1st Bonus Life at" ) PORT_DIPLOCATION("DSW:!7,!8") + PORT_DIPSETTING ( 0xc0, "10k 20k and every 10k") + PORT_DIPSETTING ( 0x00, "20k 40k and every 20k") + PORT_DIPSETTING ( 0x40, "10k 30k and every 20k") + PORT_DIPSETTING ( 0x80, "20k 30k and every 10k") + + PORT_START("IN1") + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* joystick inputs */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,stooges_joystick_r, NULL) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("P1JOY") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + + PORT_START("P2JOY") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + + PORT_START("P3JOY") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) +INPUT_PORTS_END + + +static INPUT_PORTS_START( vidvince ) + PORT_START("DSW") + PORT_DIPNAME( 0x09, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!1,!2") + PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPNAME( 0x14, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW:!3,!4") + PORT_DIPSETTING( 0x00, "10000" ) + PORT_DIPSETTING( 0x04, "20000" ) + PORT_DIPSETTING( 0x10, "30000" ) + PORT_DIPSETTING( 0x14, "40000" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "DSW:!8" ) + + PORT_START("IN1") /* ? */ + PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN4") /* ? */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( wizwarz ) +/* TODO: Bonus Life and Bonus Mine values are dependent upon each other */ + PORT_START("DSW") + PORT_DIPNAME( 0x09, 0x00, "Bonuses" ) PORT_DIPLOCATION("DSW:!1,!2") + PORT_DIPSETTING( 0x00, "Life 20k,50k every 30k / Mine 10k,25k every 15k" ) + PORT_DIPSETTING( 0x08, "Life 20k,55k every 35k / Mine 10k,30k every 20k" ) + PORT_DIPSETTING( 0x01, "Life 25k,60k every 35k / Mine 15k,35k every 20k" ) + PORT_DIPSETTING( 0x09, "Life 30k,40k every 40k / Mine 15k,40k every 25k" ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:!6") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW:!4") + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "DSW:!3" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW:!5") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:!7,!8") + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Free_Play ) ) + + PORT_START("IN1") /* ? */ + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Select in Service Mode") PORT_CODE(KEYCODE_F1) // cycle through test options, hold to do test + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("IN2") /* trackball H not used */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("IN3") /* trackball V is a dial input */ + PORT_BIT( 0xff, 0, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, gottlieb_state,analog_delta_r, "1TRACKY") + + PORT_START("IN4") /* ? */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START("TRACKY") + PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(15) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) +INPUT_PORTS_END + + + +/************************************* + * + * Graphics definitions + * + *************************************/ + +/* the games can store char gfx data in either a 4k RAM area (128 chars), or */ +/* a 8k ROM area (256 chars). */ +static const gfx_layout bg_ram_layout = +{ + 8,8, + 128, + 4, + { STEP4(0,1) }, + { STEP8(0,4) }, + { STEP8(0,32) }, + 32*8 +}; + +static const gfx_layout bg_rom_layout = +{ + 8,8, + 256, + 4, + { STEP4(0,1) }, + { STEP8(0,4) }, + { STEP8(0,32) }, + 32*8 +}; + +static const gfx_layout fg_layout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, + { STEP16(0,1) }, + { STEP16(0,16) }, + 32*8 +}; + +static GFXDECODE_START( gfxdecode ) + GFXDECODE_ENTRY( NULL, 0x4000, bg_ram_layout, 0, 1 ) /* the game dynamically modifies this */ + GFXDECODE_ENTRY( "bgtiles", 0x0000, bg_rom_layout, 0, 1 ) + GFXDECODE_ENTRY( "sprites", 0x0000, fg_layout, 0, 1 ) +GFXDECODE_END + + + +/************************************* + * + * Core machine drivers + * + *************************************/ + +static MACHINE_CONFIG_START( gottlieb_core, gottlieb_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", I8088, CPU_CLOCK/3) + MCFG_CPU_PROGRAM_MAP(gottlieb_map) + MCFG_CPU_VBLANK_INT("screen", gottlieb_interrupt) + + MCFG_MACHINE_START(gottlieb) + MCFG_MACHINE_RESET(gottlieb) + MCFG_NVRAM_ADD_1FILL("nvram") + MCFG_WATCHDOG_VBLANK_INIT(16) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_RAW_PARAMS(SYSTEM_CLOCK/4, GOTTLIEB_VIDEO_HCOUNT, 0, GOTTLIEB_VIDEO_HBLANK, GOTTLIEB_VIDEO_VCOUNT, 0, GOTTLIEB_VIDEO_VBLANK) + MCFG_SCREEN_UPDATE_STATIC(gottlieb) + + MCFG_GFXDECODE(gfxdecode) + MCFG_PALETTE_LENGTH(16) + + MCFG_VIDEO_START(gottlieb) + + // basic speaker configuration + MCFG_SPEAKER_STANDARD_MONO("mono") +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( gottlieb1, gottlieb_core ) + MCFG_GOTTLIEB_SOUND_R1_ADD("r1sound") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( gottlieb2, gottlieb_core ) + MCFG_GOTTLIEB_SOUND_R2_ADD("r2sound") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( g2laser, gottlieb_core ) + MCFG_GOTTLIEB_SOUND_R2_ADD("r2sound") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_LASERDISC_PR8210_ADD("laserdisc") + MCFG_LASERDISC_AUDIO(laserdisc_audio_delegate(FUNC(laserdisc_audio_process), device)) + MCFG_LASERDISC_OVERLAY_STATIC(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, gottlieb) + MCFG_LASERDISC_OVERLAY_CLIP(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8) + MCFG_SOUND_ROUTE(0, "mono", 1.0) + /* right channel is processed as data */ + + MCFG_DEVICE_REMOVE("screen") + MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc") +MACHINE_CONFIG_END + + + +/************************************* + * + * Specific machine drivers + * + *************************************/ + +#if USE_FAKE_VOTRAX + +static MACHINE_CONFIG_DERIVED( reactor, gottlieb1 ) + + /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(reactor_map) + + MCFG_DEVICE_REMOVE("nvram") + MCFG_FRAGMENT_ADD(reactor_samples) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( qbert, gottlieb1 ) + MCFG_FRAGMENT_ADD(qbert_samples) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( tylz, gottlieb1 ) + MCFG_FRAGMENT_ADD(qbert_samples) +MACHINE_CONFIG_END + + +#else + + +static MACHINE_CONFIG_DERIVED( gottlieb1_votrax, gottlieb_core ) + MCFG_GOTTLIEB_SOUND_R1_ADD_VOTRAX("r1sound") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( reactor, gottlieb1_votrax ) + + /* basic machine hardware */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(reactor_map) + + MCFG_DEVICE_REMOVE("nvram") +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( qbert, gottlieb1_votrax ) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( tylz, gottlieb1_votrax ) +MACHINE_CONFIG_END + + +#endif + + +static MACHINE_CONFIG_DERIVED( screwloo, gottlieb2 ) + + MCFG_VIDEO_START(screwloo) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( cobram3, gottlieb_core ) + MCFG_GOTTLIEB_SOUND_R2_ADD_COBRAM3("r2sound") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_LASERDISC_PR8210_ADD("laserdisc") + MCFG_LASERDISC_AUDIO(laserdisc_audio_delegate(FUNC(laserdisc_audio_process), device)) + MCFG_LASERDISC_OVERLAY_STATIC(GOTTLIEB_VIDEO_HCOUNT, GOTTLIEB_VIDEO_VCOUNT, gottlieb) + MCFG_LASERDISC_OVERLAY_CLIP(0, GOTTLIEB_VIDEO_HBLANK-1, 0, GOTTLIEB_VIDEO_VBLANK-8) + MCFG_SOUND_ROUTE(0, "mono", 1.0) + /* right channel is processed as data */ + + MCFG_DEVICE_REMOVE("screen") + MCFG_LASERDISC_SCREEN_ADD_NTSC("screen", "laserdisc") + + /* sound hardware */ + MCFG_SOUND_MODIFY("r2sound:dac") + MCFG_SOUND_ROUTES_RESET() + MCFG_SOUND_ROUTE(ALL_OUTPUTS, DEVICE_SELF_OWNER, 1.00) +MACHINE_CONFIG_END + + +/************************************* + * + * ROM definitions + * + *************************************/ + +ROM_START( reactor ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rom7", 0x8000, 0x1000, CRC(a62d86fd) SHA1(9ffce668c6f0155568ccb62a6f12a9513f3c513f) ) + ROM_LOAD( "rom6", 0x9000, 0x1000, CRC(6ed841f3) SHA1(b94272457e6a2d0ec46b510d71d69b4ab92a44aa) ) + ROM_LOAD( "rom5", 0xa000, 0x1000, CRC(d90576a3) SHA1(52af7164dc59b9f7d8a1b3ef9d4c1fc81496899f) ) + ROM_LOAD( "rom4", 0xb000, 0x1000, CRC(0155daae) SHA1(3a94952c2830c7bea126cf39b84108936d96dc0e) ) + ROM_LOAD( "rom3", 0xc000, 0x1000, CRC(f8881385) SHA1(baa7ef7309aab9b382442b25ede5d7ecd6e2c370) ) + ROM_LOAD( "rom2", 0xd000, 0x1000, CRC(3caba35b) SHA1(4d3b894821a2cff0ef55cec2b1f62f2e33009b4d) ) + ROM_LOAD( "rom1", 0xe000, 0x1000, CRC(944e1ddf) SHA1(6b487f1cb405e2ba9345190e8ab6022c790882c1) ) + ROM_LOAD( "rom0", 0xf000, 0x1000, CRC(55930aed) SHA1(37ed60386935741e8cc0b8750bfcdf6f54c1bf9e) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "snd1", 0x7000, 0x800, CRC(d958a0fd) SHA1(3c383076c68a929f96d844e89b09f3075f331906) ) + ROM_LOAD( "snd2", 0x7800, 0x800, CRC(5dc86942) SHA1(a449fcfb25521a0e7523184518b5204dac56e5f8) ) + + ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) + /* no ROMs; RAM is used instead */ + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "fg3", 0x1000, 0x1000, CRC(8416ad53) SHA1(f868259b97675e58b6a7f1dc3c2a4ecf6aa0570e) ) + ROM_LOAD( "fg2", 0x3000, 0x1000, CRC(5489605a) SHA1(f4bbaaa8cd881dc164b118d1e516edeeea54c1d8) ) + ROM_LOAD( "fg1", 0x5000, 0x1000, CRC(18396c57) SHA1(39d90a842a03091414ed58d4128b524ecc20c9f1) ) + ROM_LOAD( "fg0", 0x7000, 0x1000, CRC(d1f20e15) SHA1(dba9aa0fec8b720a33d78b3dd1d7f74040048f7e) ) +ROM_END + + +ROM_START( qbert ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) ) + ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) ) + ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(8e318641) SHA1(7f8f66d1e6a7905e93cce07fc92e8801370b7194) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) +ROM_END + +ROM_START( qberta ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qrom_2.bin", 0xa000, 0x2000, CRC(b54a8ffc) SHA1(5e19690f141d3db8f3bfa6c7de75026256758c1f) ) + ROM_LOAD( "qrom_1.bin", 0xc000, 0x2000, CRC(19d924e3) SHA1(af55ecb5b650e7b069d8be67eb9a9d0f3e69e3f1) ) + ROM_LOAD( "qrom_0.bin", 0xe000, 0x2000, CRC(2e7fad1b) SHA1(5c1feafe00c21ddddde67ab0093e847a5fc9ec2d) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) +ROM_END + +ROM_START( qbertj ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qbj-rom2.bin", 0xa000, 0x2000, CRC(67bb1cb2) SHA1(23a7f8c86d6db9220a98b3f630c5d000e80f2d53) ) + ROM_LOAD( "qbj-rom1.bin", 0xc000, 0x2000, CRC(c61216e7) SHA1(e727b85dddc2963e33af6c02b675243f6fbe2710) ) + ROM_LOAD( "qbj-rom0.bin", 0xe000, 0x2000, CRC(69679d5c) SHA1(996d45517d0c01a1952fead05dbe201dbb7dca35) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) +ROM_END + +ROM_START( myqbert ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "mqb-rom2.bin", 0xa000, 0x2000, CRC(6860f957) SHA1(ebd68aeb6d54868295bd20cf64ee0187a52df0e3) ) + ROM_LOAD( "mqb-rom1.bin", 0xc000, 0x2000, CRC(11f0a4e4) SHA1(a805e51c40042fae209ace277abd9b35a990905b) ) + ROM_LOAD( "mqb-rom0.bin", 0xe000, 0x2000, CRC(12a90cb2) SHA1(a33203aea79fe43d1233a16e3fdddaceac6e4a20) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "mqb-snd1.bin", 0x7000, 0x800, CRC(495ffcd2) SHA1(b2c16fffbd6af1c17fdb1a99844819e6ee0550ee) ) + ROM_LOAD( "mqb-snd2.bin", 0x7800, 0x800, CRC(9bbaa945) SHA1(13791b69cd6f426ad77a7d0537b10012feb0bc87) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) /* chars */ + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "mqb-fg3.bin", 0x0000, 0x2000, CRC(8b5d0852) SHA1(e2cf1679a7ec9e88b254b0a8d690a74d88db0cdc) ) /* sprites */ + ROM_LOAD( "mqb-fg2.bin", 0x2000, 0x2000, CRC(823f1e57) SHA1(a7305815d71d6e3b1c92c387a675e969edc77b7d) ) + ROM_LOAD( "mqb-fg1.bin", 0x4000, 0x2000, CRC(05343ae6) SHA1(6ae3e6949c9eb0df85216575ffd21adc939df0a2) ) + ROM_LOAD( "mqb-fg0.bin", 0x6000, 0x2000, CRC(abc71bdd) SHA1(b72c6867d8e342a6794a4bbab991761c01cfae44) ) +ROM_END + +ROM_START( qberttst ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qbtst2.bin", 0xa000, 0x2000, CRC(55307b02) SHA1(8a41820211093779d9010b4c9e7d667ad3a31f23) ) + ROM_LOAD( "qbtst1.bin", 0xc000, 0x2000, CRC(e97fdd78) SHA1(98dd07043a72273240c593650aa9947199347870) ) + ROM_LOAD( "qbtst0.bin", 0xe000, 0x2000, CRC(94c9f588) SHA1(f586bcd8e6762614bed634a007508abea071754c) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) +ROM_END + +/* test rom, not a game */ +ROM_START( qbtrktst ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(fe434526) SHA1(4cfc5d52dd6c82163e035af82d6112c0c93a3797) ) + ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(55635447) SHA1(ca6acdef1c9e06b33efe1f0a2df2dfb03723cfbe) ) + ROM_LOAD( "gv103_t-ball-test_rom0_2764.c11c12", 0xe000, 0x2000, CRC(5d390cd2) SHA1(9031926a6f6179e340b67c3a7949062b4a75e3cf) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(7a9ba824) SHA1(12aa6df499eb6996ee35f56acac403ff6290f844) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(22e5b891) SHA1(5bb67e333255c0ea679ab4312256a8a71a950db8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(dd436d3a) SHA1(ae16087a6ceec84551b5d7aae4036e0ed432cbb7) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(f69b9483) SHA1(06894a1474c79c1274efbd32d7371179e7e0a661) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(224e8356) SHA1(f7f26b879aa8b964ff6311136ed8157e44de736c) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(2f695b85) SHA1(807d16459838f129e10b913890bbc95065d5dd40) ) +ROM_END + + +ROM_START( insector ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(640881fd) SHA1(2832183e41ae7e631b61e4845fa68ce1c49edf29) ) + ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(456bc3f4) SHA1(b61a56a65639f97399a8a3a4293ac2292edfd159) ) + ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(706962af) SHA1(e40b567fdf6a3f7c6485808b4db45cea322c7724) ) + ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(31cee24b) SHA1(3d21f5d530cc022f9633ad487e13a664848dd3e6) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "gv106s.bin", 0x7000, 0x1000, CRC(25bcc8bc) SHA1(adf401901f1479a5bffaed85135669b1133334b4) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(0dc2037e) SHA1(aa3fdec7884aad782e430182326f5b113f59bf00) ) + ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(3dd73b94) SHA1(98b6592a907d6cb6a692c576f757bb612f8d3b72) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(9bbf5b6b) SHA1(3866d4f5231140e0b7ffe5daa4752d09d3bd7241) ) + ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(5adf9986) SHA1(2ef0d002d7ab4c9199e40dfcb25747564ecc0495) ) + ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(4bb16111) SHA1(88ac8c957c6968d355c494bf95ccf8a99152e5e9) ) + ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(965f6b76) SHA1(faec9d43f39e730eefd08d4c3337ed4b230bf7e1) ) +ROM_END + + +ROM_START( tylz ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "tylz.s4t", 0x8000, 0x2000, CRC(28ed146d) SHA1(52d72503b456b1411cd91724c6d524b78ca6fe03) ) + ROM_LOAD( "tylz.s4b", 0xa000, 0x2000, CRC(18ee09f9) SHA1(632896bfe7e14f93665671dbcc17b7cabc754a98) ) + ROM_LOAD( "tylz.r4", 0xc000, 0x2000, CRC(657c3d2e) SHA1(9908a2dd5109e632dff38b8b4b56160615355200) ) + ROM_LOAD( "tylz.n4", 0xe000, 0x2000, CRC(b2a15510) SHA1(15db4d1a2fb70d8111940246cd7a8ae06403cac5) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "tylz.f2", 0x7000, 0x1000, CRC(ebcedba9) SHA1(94aee8e32bdc80bbc5dc1423ca97597bdb9d808c) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "tylz.m6", 0x0000, 0x1000, CRC(5e300b9b) SHA1(3b1e0371ba6d76ace893b92728c7a64b0e207d22) ) + ROM_LOAD( "tylz.n6", 0x1000, 0x1000, CRC(af56292e) SHA1(772b2fb8efaaaccd465ab9d61fc295ef09e3a10d) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "tylz.f12", 0x6000, 0x2000, CRC(6d2c5ad8) SHA1(851592d82680f9983f5d8c10c0a13fbaf31cfe41) ) + ROM_LOAD( "tylz.g12", 0x4000, 0x2000, CRC(1eb26e6f) SHA1(bc50069cefaafa302d559a2c2d3ab93f58900a24) ) + ROM_LOAD( "tylz.j12", 0x2000, 0x2000, CRC(bc319067) SHA1(cdaacd4d5a7644468c913076850f08d979cbb004) ) + ROM_LOAD( "tylz.k12", 0x0000, 0x2000, CRC(ff62bc4b) SHA1(71de79a92f23a1fcf4331c7fb1762870d74f7ea9) ) +ROM_END + + +ROM_START( argusg ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "arg_ram2_2732.c7", 0x1000, 0x1000, CRC(5d35b83e) SHA1(5a1c3b2ae138d5509b8daaf03036f000bd09d0fc) ) + ROM_LOAD( "arg_ram4_2732.c9c10", 0x2000, 0x1000, CRC(7180e823) SHA1(47124925d863b9b3784c0c990d4a4344e8d09372) ) + ROM_LOAD( "arg_rom4_2764.c16", 0x6000, 0x2000, CRC(2f48bd78) SHA1(b625a03b5a4989b67d5180fca7e9f6b7a24e6d2c) ) + ROM_LOAD( "arg_rom3_2764.c14c15", 0x8000, 0x2000, CRC(4dc2914c) SHA1(8ca0fd2ce1fc9f00afd30a638ff2f8787ef7e3d4) ) + ROM_LOAD( "arg_rom2_2764.c13c14", 0xa000, 0x2000, CRC(b5e9ee77) SHA1(dbdc176e3ca6be17b78eb98c07d5a9b5eaa28ba1) ) + ROM_LOAD( "arg_rom1_2764.c12c13", 0xc000, 0x2000, CRC(733d3d44) SHA1(03c11e89ed6906c0383dc19c0db2d21ebe69b128) ) + ROM_LOAD( "arg_rom0_2764.c11c12", 0xe000, 0x2000, CRC(e1906355) SHA1(4735370ff0dfe381358dfa41d82fab455ec3c016) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "arg_snd1_2716.u5", 0x7000, 0x800, CRC(3a6cf455) SHA1(0c701aa4d956947a101212b494b030cd2df5a2d6) ) + ROM_LOAD( "arg_snd2_2716.u6", 0x7800, 0x800, CRC(ddf32040) SHA1(61ae22faa013b29a5fbd9520073f172a98ca38ec) ) + + ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) + /* no ROMs; RAM is used instead */ + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "arg_fg3_2764.k7k8", 0x0000, 0x2000, CRC(cdb6e25c) SHA1(d439a4c777c585d1ee89410816c9f7580f7e0ae8) ) + ROM_LOAD( "arg_fg2_2764.k6", 0x2000, 0x2000, CRC(f10af1be) SHA1(e9f9b90de374ff9cb7cc072625b4980cef3ab1a6) ) + ROM_LOAD( "arg_fg1_2764.k5", 0x4000, 0x2000, CRC(5add96e5) SHA1(ba8a1e54f12aab43c4dfce8f3bf8fcf4007b2eff) ) + ROM_LOAD( "arg_fg0_2764.k4", 0x6000, 0x2000, CRC(5b7bd588) SHA1(49ee6a747832f0d4d436c199db2022fd5dfb8d4a)) +ROM_END + + +ROM_START( mplanets ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rom4.c16", 0x6000, 0x2000, CRC(5402077f) SHA1(f4e8699ab3c6dfc0f86b6df86d2a5b35caf2ca73) ) + ROM_LOAD( "rom3.c14-15", 0x8000, 0x2000, CRC(5d18d740) SHA1(30307d98704c49dec5aecd0a1ec2f06f1869a5d2) ) + ROM_LOAD( "rom2.c13-14", 0xa000, 0x2000, CRC(960c3bb1) SHA1(305a7904fa8c0b9823ad186d1c5c7460c0900bad) ) + ROM_LOAD( "rom1.c12-13", 0xc000, 0x2000, CRC(eb515f10) SHA1(31c3519328eba7adc4a3b0adcc0384f606d81a57) ) + ROM_LOAD( "rom0.c11-12", 0xe000, 0x2000, CRC(74de78aa) SHA1(7ebd02e660c1413eff284a7ca77feeff41c1e2b7) ) + + /* note from f205v: my original Gottlieb PCB only sports one 2732 sound EPROM labeled "snd.3h" + It contains the two joint roms you can find herefollowing, therefore the sound is identical */ + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "snd1", 0x7000, 0x0800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) ) + ROM_LOAD( "snd2", 0x7800, 0x0800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "bg0.e11-12", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) + ROM_LOAD( "bg1.e13", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "fg3.k7-8", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) + ROM_LOAD( "fg2.k6", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) ) + ROM_LOAD( "fg1.k5", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) ) + ROM_LOAD( "fg0.k4", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) ) +ROM_END + +ROM_START( mplanetsuk ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "mpt_rom4.bin", 0x6000, 0x2000, CRC(cd88e23c) SHA1(03222e2600f7fb1c6844340d4a56eedfcdeaa3c8) ) + ROM_LOAD( "mpt_rom3.bin", 0x8000, 0x2000, CRC(dc355b2d) SHA1(ae3e376afc7a8cb049d0dd28bf3959cb76780999) ) + ROM_LOAD( "mpt_rom2.bin", 0xa000, 0x2000, CRC(846ddc23) SHA1(eed771d14b195e09f3aac713d19b3919c6c90ed6) ) + ROM_LOAD( "mpt_rom1.bin", 0xc000, 0x2000, CRC(94d67b87) SHA1(2cbf09f0ba3b6769de90d8f61913fec3010553e2) ) + ROM_LOAD( "mpt_rom0.bin", 0xe000, 0x2000, CRC(a9e30ad2) SHA1(39d830dda92ab5a6dbb44943be92bca0464e64e0) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "mpt_snd1.bin", 0x7000, 0x800, CRC(453193a1) SHA1(317ec81f71661eaa92624c0304a52b635dcd5613) ) + ROM_LOAD( "mpt_snd2.bin", 0x7800, 0x800, CRC(f5ffc98f) SHA1(516e895df94942fc51f1b51eb9316d4296df82e7) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "mpt_bg0.bin", 0x0000, 0x1000, CRC(709aa24c) SHA1(95be072bf63320f4b44feaf88003ba011754e20f) ) + ROM_LOAD( "mpt_bg1.bin", 0x1000, 0x1000, CRC(4921e345) SHA1(7b6e03458222be501ed150ffbd489433027fc6cb) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "mpt_fg3.bin", 0x0000, 0x2000, CRC(c990b39f) SHA1(d1b6060744b78df430e914504b20e8693829bbd5) ) + ROM_LOAD( "mpt_fg2.bin", 0x2000, 0x2000, CRC(735e2522) SHA1(9fac59e9b1d81695d3da32107d640726cf96e31a) ) + ROM_LOAD( "mpt_fg1.bin", 0x4000, 0x2000, CRC(6456cc1c) SHA1(12c20f0ce49a7d3579049e8ba95e542c4aaee241) ) + ROM_LOAD( "mpt_fg0.bin", 0x6000, 0x2000, CRC(a920e325) SHA1(60f15d5014a55d9c18b06c17c7587d45716619e4) ) +ROM_END + + +ROM_START( krull ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "ram2.bin", 0x1000, 0x1000, CRC(302feadf) SHA1(9d70de35e4f0490dc4e601070993ad146f250dea) ) + ROM_LOAD( "ram4.bin", 0x2000, 0x1000, CRC(79355a60) SHA1(57ad5c904b9ac4bf7c7d828bf755bbcbba6a4fd7) ) + ROM_LOAD( "rom4.bin", 0x6000, 0x2000, CRC(2b696394) SHA1(b18270f4ad97743f6ff8c4cbc93e523c77a8e794) ) + ROM_LOAD( "rom3.bin", 0x8000, 0x2000, CRC(14b0ee42) SHA1(276c4008a013806b3989c529f41cbc358ec49fd6) ) + ROM_LOAD( "rom2.bin", 0xa000, 0x2000, CRC(b5fad94a) SHA1(1bae895fbdd658cfb56c53cc2139282cc1e778de) ) + ROM_LOAD( "rom1.bin", 0xc000, 0x2000, CRC(1ad956a3) SHA1(f5b74b196fe1bd9ab48336e0051cbf29c650cfc1) ) + ROM_LOAD( "rom0.bin", 0xe000, 0x2000, CRC(a466afae) SHA1(d691cbb46e8c3b71f9b1688d7fcef36df82aa854) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "snd1.bin", 0x6000, 0x1000, CRC(dd2b30b4) SHA1(f01cb64932493bf69d4fc75a7fa809ff6f6e4263) ) + ROM_LOAD( "snd2.bin", 0x7000, 0x1000, CRC(8cab901b) SHA1(b886532828efc8cf442e2ee4ebbfe37acd489f62) ) + + ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) + /* no ROMs; RAM is used instead */ + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "fg3.bin", 0x0000, 0x2000, CRC(82d77a45) SHA1(753476609c4bf4f0f0cd28d61fd8aef6967bda57) ) + ROM_LOAD( "fg2.bin", 0x2000, 0x2000, CRC(25a24317) SHA1(33d2c23a388b09c4a09b9893648c30fbd5482cc3) ) + ROM_LOAD( "fg1.bin", 0x4000, 0x2000, CRC(7e3ad7b0) SHA1(0de86e632e5a9e6c1ec82550b15dc25a17ab7066) ) + ROM_LOAD( "fg0.bin", 0x6000, 0x2000, CRC(7402dc19) SHA1(d6d1b8aca8e9ee3bdc57f4474d22b405963909ec) ) +ROM_END + + +ROM_START( kngtmare ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gv112_rom3_2764.c14c15", 0x8000, 0x2000, CRC(47351270) SHA1(e6ca0b27b8f703cf73aad5f82d3b986823fbda88) ) + ROM_LOAD( "gv112_rom2_2764.c13c14", 0xa000, 0x2000, CRC(53e01f97) SHA1(0fbb92789609ba1df6e4ae56b2fc77a004e3a4ea) ) + ROM_LOAD( "gv112_rom1_2764.c12c13", 0xc000, 0x2000, CRC(5b340640) SHA1(8ccad017d5b9b748327baf22ff51d30ee96cb25e) ) + ROM_LOAD( "gv112_rom0_2764.c11c12", 0xe000, 0x2000, CRC(620dc629) SHA1(0d94b7c50ef499eb9bb3f4986a8d29547181f7ea) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "gv112_snd", 0x7000, 0x1000, NO_DUMP ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "gv112_bg0_2732.e11e12", 0x0000, 0x1000, CRC(a74591fd) SHA1(e6916cfa44cbe4c0d58fb0307c70580a6fabfcf1) ) + ROM_LOAD( "gv112_bg1_2732.e13", 0x1000, 0x1000, CRC(5a226e6a) SHA1(faf119a8db823f2fc57c0e789b5f3486bca1feb1) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "gv112_fg3_2764.k7k8", 0x0000, 0x2000, CRC(d1886658) SHA1(2ba452acfb3548c02137c8732e1f7cf8f4c31275) ) + ROM_LOAD( "gv112_fg2_2764.k6", 0x2000, 0x2000, CRC(e1c73f0c) SHA1(3e91d6184f94b06ab0342504da387ac41d1a83b3) ) + ROM_LOAD( "gv112_fg1_2764.k5", 0x4000, 0x2000, CRC(724bc3ea) SHA1(305945e7224c3463083c7579a826ec7eba846067) ) + ROM_LOAD( "gv112_fg0_2764.k4", 0x6000, 0x2000, CRC(0311bbd9) SHA1(0a4f8268dab696bcb25738a482add24fb1f5f09d) ) +ROM_END + + +ROM_START( sqbert ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qb-rom2.bin", 0xa000, 0x2000, CRC(1e3d4038) SHA1(d4402c5d16c0aa55efbceb83f0b30082b8434df7) ) + ROM_LOAD( "qb-rom1.bin", 0xc000, 0x2000, CRC(eaf3076c) SHA1(749a87b3c40ba0a2ecd2ca962786e066daf63e30) ) + ROM_LOAD( "qb-rom0.bin", 0xe000, 0x2000, CRC(61260a7e) SHA1(e2028a453aa34aaffa2c465f64a963504315df3c) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qb-bg0.bin", 0x0000, 0x1000, CRC(c3118eef) SHA1(2c320eb8aae8841046ac3fca3bdaeeba778360e4) ) + ROM_LOAD( "qb-bg1.bin", 0x1000, 0x1000, CRC(4f6d8075) SHA1(dc1897f939c8d837627ff6e06609afe305566a3b) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "qb-fg3.bin", 0x0000, 0x2000, CRC(ee595eda) SHA1(11777d95ba79bd0ec7b964b76c1dc129db857816) ) + ROM_LOAD( "qb-fg2.bin", 0x2000, 0x2000, CRC(59884c78) SHA1(5e77ef46ccd55f79a5fa90521baa7c22e3783fe5) ) + ROM_LOAD( "qb-fg1.bin", 0x4000, 0x2000, CRC(2a60e3ad) SHA1(9ed83017f6c8e44337ad76c68b095f2c3300aadb) ) + ROM_LOAD( "qb-fg0.bin", 0x6000, 0x2000, CRC(b11ad9d8) SHA1(5264598f33aa76455ae4107d0f265c2a372ed67a) ) +ROM_END + + +ROM_START( qbertqub ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "qq-rom3.bin", 0x8000, 0x2000, CRC(c4dbdcd7) SHA1(34aaa4762073680e2b4d024ce7106315ffc6bcf3) ) + ROM_LOAD( "qq-rom2.bin", 0xa000, 0x2000, CRC(21a6c6cc) SHA1(6d4d81d9ad85be3792584e39dbeaf0dfeeda1503) ) + ROM_LOAD( "qq-rom1.bin", 0xc000, 0x2000, CRC(63e6c43d) SHA1(9435eb06dc069e5bf1c439f0c772fef3183745b0) ) + ROM_LOAD( "qq-rom0.bin", 0xe000, 0x2000, CRC(8ddbe438) SHA1(31112d711af5d4039491e99a0be0c088b3272482) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "qq-snd1.bin", 0x7000, 0x800, CRC(e704b450) SHA1(d509f54658e9f0264b9ab865a6f36e5423a28904) ) + ROM_LOAD( "qq-snd2.bin", 0x7800, 0x800, CRC(c6a98bf8) SHA1(cc5b5bb5966f5d79226f1f665a3f9fc934f4ef7f) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "qq-bg0.bin", 0x0000, 0x1000, CRC(050badde) SHA1(d049367e262cc6080e01d32227e86310166e00bb) ) + ROM_LOAD( "qq-bg1.bin", 0x1000, 0x1000, CRC(8875902f) SHA1(715e05b555d52c0445c4bec7fb6d1c02053505e6) ) + + ROM_REGION( 0x10000, "sprites", 0 ) + ROM_LOAD( "qq-fg3.bin", 0x0000, 0x4000, CRC(91a949cc) SHA1(bd27a6bb744f73cb918318f1bc3aa5bde39417c2) ) + ROM_LOAD( "qq-fg2.bin", 0x4000, 0x4000, CRC(782d9431) SHA1(04d46014e9a5b80b8215b5338fa9de27e530e4a9) ) + ROM_LOAD( "qq-fg1.bin", 0x8000, 0x4000, CRC(71c3ac4c) SHA1(ed3444b3c8bd332b83f2700f1d6ea6bc9e185d8c) ) + ROM_LOAD( "qq-fg0.bin", 0xc000, 0x4000, CRC(6192853f) SHA1(907e62a3835bacda4104dcc1d7e946e4e8e821ef) ) +ROM_END + + +ROM_START( curvebal ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cb-rom-3.chp", 0x8000, 0x2000, CRC(72ad4d45) SHA1(9537eb360ed1d33d399cc2d8761c36b7d25fdae0) ) + ROM_LOAD( "cb-rom-2.chp", 0xa000, 0x2000, CRC(d46c3db5) SHA1(d4f464a6ebc090d100e890303557f0d05214033b) ) + ROM_LOAD( "cb-rom-1.chp", 0xc000, 0x2000, CRC(eb1e08bd) SHA1(f558664df12e4e15ef2779a0bdf99538f8c43ca3) ) + ROM_LOAD( "cb-rom-0.chp", 0xe000, 0x2000, CRC(401fc7e3) SHA1(86ca53cb6f1d88d5a95baa9524c6b42a1f7fc9c2) ) + + ROM_REGION( 0x10000, "r1sound:audiocpu", 0 ) + ROM_LOAD( "yrom.sbd", 0x6000, 0x1000, CRC(4c313d9b) SHA1(c61a8c827f4b199fdfb6ffc0bc6cca396c73625e) ) + ROM_LOAD( "drom.sbd", 0x7000, 0x1000, CRC(cecece88) SHA1(4c6639f6f89f80b04b6ffbb5004ea2121e71f504) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "cb-bg-0.chp", 0x0000, 0x1000, CRC(d666a179) SHA1(3b9aca5272ae3f3d99ba55f5dc2db4eac82896bc) ) + ROM_LOAD( "cb-bg-1.chp", 0x1000, 0x1000, CRC(5e34ff4e) SHA1(f88234c0f46533540815e05479938810ea4fb4f8) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "cb-fg-3.chp", 0x0000, 0x2000, CRC(9c9452fe) SHA1(4cf5ee2efa5734849781aa57c2b92ed542d5cb4e) ) + ROM_LOAD( "cb-fg-2.chp", 0x2000, 0x2000, CRC(065131af) SHA1(fe78ee907f1d0e9f6fc3c96e4fa4aff390115147) ) + ROM_LOAD( "cb-fg-1.chp", 0x4000, 0x2000, CRC(1b7b7f94) SHA1(ffb0f163531c2f9d184d8733466d23ab9d48ea2e) ) + ROM_LOAD( "cb-fg-0.chp", 0x6000, 0x2000, CRC(e3a8230e) SHA1(c256b5ca25dc15c11d574d0ad823b34093933802) ) +ROM_END + + +ROM_START( screwloo ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rom4", 0x6000, 0x2000, CRC(744a2513) SHA1(d6e8e016d9af984fae9b6667bedeea069637bd3a) ) + ROM_LOAD( "rom3", 0x8000, 0x2000, CRC(ffde5b5d) SHA1(50ac0e600935b8b1f8b68c40ad21a179b176e535) ) + ROM_LOAD( "rom2", 0xa000, 0x2000, CRC(97932b05) SHA1(6807c6e08edeb93aa7b4969eb78de3cf88a00b72) ) + ROM_LOAD( "rom1", 0xc000, 0x2000, CRC(571b65ca) SHA1(75077f4fab296b3802271fa77af588003570cde6) ) + ROM_LOAD( "rom0", 0xe000, 0x2000, CRC(6447fe54) SHA1(6391c841cafd35dd315d9fac99ed5d8304018747) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(ae965ade) SHA1(84a690cba8990fe6406b7cfbd6ea643a48446567) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(3719b0b5) SHA1(4f215ca2f15956374c4cd9484b6798f1c4d60fc7) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "bg0", 0x0000, 0x1000, CRC(1fd5b649) SHA1(4e2127a4458d54f094934c6f5f154a6db5d0c8b0) ) + ROM_LOAD( "bg1", 0x1000, 0x1000, CRC(c8ddb8ba) SHA1(58137a5043157d08af4d628cf5384d7f530393f7) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "fg3", 0x0000, 0x2000, CRC(97d4e63b) SHA1(e06ecb73148f16b33132767f8f0dffc37eeba5f1) ) + ROM_LOAD( "fg2", 0x2000, 0x2000, CRC(f76e56ca) SHA1(32252d424f31aa899d6c614f1d1006c2ef49df84) ) + ROM_LOAD( "fg1", 0x4000, 0x2000, CRC(698c395f) SHA1(46c6700b2943c35c9ac45791652eafbb4a4e059a) ) + ROM_LOAD( "fg0", 0x6000, 0x2000, CRC(f23269fb) SHA1(9a418a372da18cf33bcfba07202cf2ac7a1dcd1d) ) +ROM_END + + +ROM_START( mach3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "m3rom4.bin", 0x6000, 0x2000, CRC(8bfd5a44) SHA1(61f5c6c39047c1d0296e2cacce2be9525cb47176) ) + ROM_LOAD( "m3rom3.bin", 0x8000, 0x2000, CRC(b1b045af) SHA1(4e71ca4661bf5daaf9e2ffbb930ac3b13e2e57bd) ) + ROM_LOAD( "m3rom2.bin", 0xa000, 0x2000, CRC(fbdfb03d) SHA1(61d587558fc036fc3b55d3e36ebb6940e9eda258) ) + ROM_LOAD( "m3rom1.bin", 0xc000, 0x2000, CRC(3b0ba80b) SHA1(bc7e961311b40f05f2998f10f0a68f2e515c8e66) ) + ROM_LOAD( "m3rom0.bin", 0xe000, 0x2000, CRC(70c12bf4) SHA1(c26127b6e2a16791b3be8abac93be6af4f30fb3b) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "m3yrom1.bin", 0xf000, 0x1000, CRC(eddf8872) SHA1(29ed0d1828639849bab826b3e2ab4eefac45fd85) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "mach3bg0.bin", 0x0000, 0x1000, CRC(ea2f5257) SHA1(664502dd2b7ee4ce96820da532615f3902b45557) ) + ROM_LOAD( "mach3bg1.bin", 0x1000, 0x1000, CRC(f543e4ce) SHA1(2a1b7dbbcd9756f836ca2e42973043b98a303082) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "mach3fg3.bin", 0x0000, 0x2000, CRC(472128b4) SHA1(8c6f36cab5ec8abb6db2e6d52530560664b950fe) ) + ROM_LOAD( "mach3fg2.bin", 0x2000, 0x2000, CRC(2a59e99e) SHA1(5c1faa244fc0f53cc2a52c8d4d40fb178706c2ed) ) + ROM_LOAD( "mach3fg1.bin", 0x4000, 0x2000, CRC(9b88767b) SHA1(8071e11906b3f0026f9a210cc5a236d95ca1f659) ) + ROM_LOAD( "mach3fg0.bin", 0x6000, 0x2000, CRC(0bae12a5) SHA1(7bc0b82ccab0e4498a7a2a9dc85f03125f25826e) ) + + DISK_REGION( "laserdisc" ) + DISK_IMAGE_READONLY( "mach3", 0, SHA1(d0f72bded7feff5c360f8749d6c27650a6964847) ) +ROM_END + + +ROM_START( cobram3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bh03", 0x8000, 0x2000, CRC(755cbbf5) SHA1(e3ea146f8c344af1e9bf51548ae4902cb09e589a) ) + ROM_LOAD( "bh02", 0xa000, 0x2000, CRC(928ef670) SHA1(6f56454aaf76418ae94da2bd16b4e8309aca29a6) ) + ROM_LOAD( "bh01", 0xc000, 0x2000, CRC(7d86ab08) SHA1(26b7eb089ca3fe3f8b1531316ce8f95e33b380e5) ) + ROM_LOAD( "bh00", 0xe000, 0x2000, CRC(c19ad038) SHA1(4d20ae70d8ad1eaa61cb91d7a0cff6932fce30d2) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "m3drom1.bin", 0xd000, 0x1000, CRC(a6e29212) SHA1(a73aafc2efa99e9ae0aecbb6075a10f7178ac938) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "bh04", 0xe000, 0x2000, CRC(c3f61bc9) SHA1(d02374e6e29238def0cfb01c96c78b206f24d77e) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "bh09", 0x0000, 0x1000, CRC(8c5dfac0) SHA1(5be28f807c4eb9df76a8f7519086ae57953d8c6f) ) + ROM_LOAD( "bh0a", 0x1000, 0x1000, CRC(8b8da8dc) SHA1(9f03ac0e6b6396cd44843ea394d55d79848d6a27) ) + + ROM_REGION( 0x10000, "sprites", 0 ) + ROM_LOAD( "bh05", 0x0000, 0x2000, CRC(d8f49994) SHA1(0631457264ff7f8d5fb1edc2c0211992a67c73e6) ) + ROM_LOAD( "bh08", 0x4000, 0x2000, CRC(d6439e2f) SHA1(84a6e574f76313ce065d8765f21bdda8fe5a9a7b) ) + ROM_LOAD( "bh07", 0x8000, 0x2000, CRC(f94668d2) SHA1(b5c3a54cf80097ac447a8140bd5877a66712e240) ) + ROM_LOAD( "bh06", 0xc000, 0x2000, CRC(ab6c7cf1) SHA1(3625f2e00a333552036bff99af25edeac5915d78) ) + + DISK_REGION( "laserdisc" ) + DISK_IMAGE_READONLY( "cobra", 0, SHA1(8390498294aca97a5d1769032e7b115d1a42f5d3) ) +ROM_END + + +ROM_START( usvsthem ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "usvs.rm4", 0x6000, 0x2000, CRC(0d7a4072) SHA1(84a7eec31037243185ab40ab269be0f83946ebd5) ) + ROM_LOAD( "usvs.rm3", 0x8000, 0x2000, CRC(6f32a671) SHA1(d54c1e09988f78ea706b4b0da675b27d9d407696) ) + ROM_LOAD( "usvs.rm2", 0xa000, 0x2000, CRC(36770716) SHA1(797b48ef48f563ed21ea263297fe0ed61c69f41e) ) + ROM_LOAD( "usvs.rm1", 0xc000, 0x2000, CRC(697bc989) SHA1(ebfc0868f949e5aba1efb8fbce06f795888d8e00) ) + ROM_LOAD( "usvs.rm0", 0xe000, 0x2000, CRC(30cf6bd9) SHA1(527ad3b96ea4a77f6d6f8a89a9215da490292297) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "usvsdrom.1", 0xc000, 0x2000, CRC(c0b5cab0) SHA1(b18e8fd9837bb52d6b3d86f2b652f6573c7cd3b3) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "usvsyrom.1", 0xe000, 0x2000, CRC(c3d245ca) SHA1(d281b139ae6c58e855b2914a24ca4bc5f8800681) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "usvs.bg0", 0x0000, 0x1000, CRC(8a0de09f) SHA1(6b56ffbe8569625ff307510645683b4e3f04e753) ) + ROM_LOAD( "usvs.bg1", 0x1000, 0x1000, CRC(6fb64d3c) SHA1(0cf0fd60995e56eddc56c7fac6280abe3b87dbc9) ) + + ROM_REGION( 0x10000, "sprites", 0 ) + ROM_LOAD( "usvs.fg3", 0x0000, 0x4000, CRC(98703015) SHA1(120e87ef640db3f23c1d2c0abf4b6acff7714512) ) + ROM_LOAD( "usvs.fg2", 0x4000, 0x4000, CRC(d3990707) SHA1(81d58f6bc6ec04b95036f81c4cd3516d0adf348e) ) + ROM_LOAD( "usvs.fg1", 0x8000, 0x4000, CRC(a2057430) SHA1(e24aa35cb27fa41b75f5c01f4c083dc6eeb04c0d) ) + ROM_LOAD( "usvs.fg0", 0xc000, 0x4000, CRC(7734e53f) SHA1(c1307596ba098c98e741f3c00686b514587e1d0a) ) + + DISK_REGION( "laserdisc" ) + DISK_IMAGE_READONLY( "usvsthem", 0, SHA1(c52530319dc70486f5ced95c121f1cab872e66d8) ) +ROM_END + + +ROM_START( 3stooges ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gv113ram.4", 0x2000, 0x1000, CRC(533bff2a) SHA1(58d0be8add4b02dc3e27cf6b17a05baf4304f3ce) ) + ROM_LOAD( "gv113rom.4", 0x6000, 0x2000, CRC(8b6e52b8) SHA1(6e17e11afce92a7fa1735a724f0c0faf9375ac89) ) + ROM_LOAD( "gv113rom.3", 0x8000, 0x2000, CRC(b816d8c4) SHA1(86e16888492390034ac04e3f6a9f56422575c778) ) + ROM_LOAD( "gv113rom.2", 0xa000, 0x2000, CRC(b45b2a79) SHA1(7d0b19bec462ab67f518361afdf4b6982829ed07) ) + ROM_LOAD( "gv113rom.1", 0xc000, 0x2000, CRC(34ab051e) SHA1(df416aaf34d6bbbdd79ae633842355a292ed935d) ) + ROM_LOAD( "gv113rom.0", 0xe000, 0x2000, CRC(ab124329) SHA1(de1bc721eea74426035eec10a389f77b435aa9b9) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "drom1", 0xc000, 0x2000, CRC(87a9fa10) SHA1(9c07837dce1384d6b51b716aa8ceeb5bc247a911) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "yrom2", 0xc000, 0x2000, CRC(90f9c940) SHA1(646dacc902cf235948ac9c064c92390e2764370b) ) + ROM_LOAD( "yrom1", 0xe000, 0x2000, CRC(55f8ab30) SHA1(a6b6318f12fd4a1fab61b82cde33759da615d5b2) ) + + ROM_REGION( 0x2000, "bgtiles", ROMREGION_ERASE00 ) + /* no ROMs; RAM is used instead */ + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "gv113fg3", 0x0000, 0x2000, CRC(28071212) SHA1(33ce5cfae3491658f8b4cb977dc2da0a75dffee4) ) + ROM_LOAD( "gv113fg2", 0x2000, 0x2000, CRC(9fa3dfde) SHA1(693327c60691748bf16e486b2962ebe019009a69) ) + ROM_LOAD( "gv113fg1", 0x4000, 0x2000, CRC(fb223854) SHA1(b1eaad971edd2f3a2aed66c5f9d0f27d6ffd5466) ) + ROM_LOAD( "gv113fg0", 0x6000, 0x2000, CRC(95762c53) SHA1(e486a232e6b62ab21b9c3be521606dea2a451889) ) +ROM_END + + +ROM_START( vidvince ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gv132_ram4_2732.c9c10", 0x2000, 0x1000, CRC(67a4927b) SHA1(41dfd13ea24bb3b0f8f917f4af5f6b33af1bc2e7) ) + ROM_LOAD( "gv132_rom4_2764.c16", 0x6000, 0x2000, CRC(3c5f39f5) SHA1(3722c30bcd60fc0c1c4ca4dd800a3654fba67599) ) + ROM_LOAD( "gv132_rom3_2764.c14c15", 0x8000, 0x2000, CRC(3983cb79) SHA1(3c527ed2428b8cb86a6896a74c873317a9f7b411) ) + ROM_LOAD( "gv132_rom2_2764.c13c14", 0xa000, 0x2000, CRC(0f5ebab9) SHA1(680874b9857565857375096d05203997669a7215) ) + ROM_LOAD( "gv132_rom1_2764.c12c13", 0xc000, 0x2000, CRC(a5bf40b7) SHA1(a5a193173fa7b764706bf8d3eaaaf18c6812e436) ) + ROM_LOAD( "gv132_rom0_2764.c11c12", 0xe000, 0x2000, CRC(2c02b598) SHA1(0c214f6625d6ef88bf89d96776683e15cf4a85c4) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "gv132_drom_snd_2764.k2", 0xc000, 0x2000, CRC(18d9d72f) SHA1(985007f49885621eb96e86dc51812983bd113550) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "gv132_yrom2_snd_2764.k3", 0xc000, 0x2000, CRC(ff59f618) SHA1(c8b2cb1ab3b69f94dd6be87da8bdfc85c6ed8707) ) + ROM_LOAD( "gv132_yrom1_snd_2764.n3", 0xe000, 0x2000, CRC(befa4b97) SHA1(424b40844629631a3f31cc12c61ac7000b5f3eb9) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "gv132_bg0_2732.e11e12", 0x0000, 0x1000, CRC(1521bb4a) SHA1(a3a1209c74f1ca18f0be2d2c7b1fa2af625dfa5f) ) + /* RAM is used for the other half */ + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "gv132_fg3_2764.k7k8", 0x0000, 0x2000, CRC(42a78a52) SHA1(7d24006d6746d21939dd0c6241a8d67c42073163) ) + ROM_LOAD( "gv132_fg2_2764.k6", 0x2000, 0x2000, CRC(8ae428ba) SHA1(2e7fe726f106f870ac1a7f3463d6e53174a7bc1b) ) + ROM_LOAD( "gv132_fg1_2764.k5", 0x4000, 0x2000, CRC(ea423550) SHA1(f683ddef80a424cee613ab16334a618d68f4595d) ) + ROM_LOAD( "gv132_fg0_2764.k4", 0x6000, 0x2000, CRC(74c996a6) SHA1(de72c9dcd6f6d42403ecaad5c202eb85e805dcc5) ) +ROM_END + + +ROM_START( wizwarz ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gv110_rom4_2764.c16", 0x6000, 0x2000, CRC(e4e6c29b) SHA1(8cc7b04afb613149c3d2fe160dc0ed1d3fe005af) ) + ROM_LOAD( "gv110_rom3_2764.c14c15", 0x8000, 0x2000, CRC(aa8e0fc4) SHA1(7bae2b48d14c097285d0dc1fa2a133fb24091602) ) + ROM_LOAD( "gv110_rom2_2764.c13c14", 0xa000, 0x2000, CRC(16c7d8ba) SHA1(b0950e45548ba991b0415927c8e46c98c4df5b13) ) + ROM_LOAD( "gv110_rom1_2764.c12c13", 0xc000, 0x2000, CRC(358895b5) SHA1(38a4a27849ab491a6e3dd3415fe684d1c71c392d) ) + ROM_LOAD( "gv110_rom0_2764.c11c12", 0xe000, 0x2000, CRC(f7157e17) SHA1(1b155602557ad173d74d4d5cf953b206b262987b) ) + + ROM_REGION( 0x10000, "r2sound:audiocpu", 0 ) + ROM_LOAD( "gv110_drom1_snd_2732.k2",0xd000, 0x1000, CRC(05ca79da) SHA1(f9e9b0de02d618aeb73f7218a49b41d7b94c24a4) ) + + ROM_REGION( 0x10000, "r2sound:speechcpu", 0 ) + ROM_LOAD( "gv110_yrom1_snd_2732.n3",0xf000, 0x1000, CRC(1e3de643) SHA1(7717547c6c5b1ff178595c67f19265dc59130d90) ) + + ROM_REGION( 0x2000, "bgtiles", 0 ) + ROM_LOAD( "gv110_bg0_2732.e11e12", 0x0000, 0x1000, CRC(7437813c) SHA1(11f93c8b965d861a1ebb0f894a956db4a77ee7e5) ) + ROM_LOAD( "gv110_bg1_2732.e13", 0x1000, 0x1000, CRC(70a54cc5) SHA1(769d17d44c3042df0ea9ff0c20f87f8e44dedc05) ) + + ROM_REGION( 0x8000, "sprites", 0 ) + ROM_LOAD( "gv110_fg3_2764.k7k8", 0x0000, 0x2000, CRC(ce0c3e8b) SHA1(5823d4705091ecbd7dcd052719a88fd27f2fb8ee) ) + ROM_LOAD( "gv110_fg2_2764.k6", 0x2000, 0x2000, CRC(e42a166f) SHA1(c0f203cd08e6b5db45bd8eb3cfa05fe9a282a97d) ) + ROM_LOAD( "gv110_fg1_2764.k5", 0x4000, 0x2000, CRC(b947cf84) SHA1(7b04ebb408a230696dcc77c6f5b6b46e5b9ae7ea) ) + ROM_LOAD( "gv110_fg0_2764.k4", 0x6000, 0x2000, CRC(f7ba0fcb) SHA1(73d656ac4a4a2bc8d1f04d00c8af0d808ea31388) ) +ROM_END + + + +/************************************* + * + * Driver initialization + * + *************************************/ + +static DRIVER_INIT( ramtiles ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + state->m_gfxcharlo = state->m_gfxcharhi = 0; +} + + +static DRIVER_INIT( romtiles ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + state->m_gfxcharlo = state->m_gfxcharhi = 1; +} + + +static DRIVER_INIT( stooges ) +{ + DRIVER_INIT_CALL(ramtiles); + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + machine.device("maincpu")->memory().space(AS_PROGRAM)->install_write_handler(0x05803, 0x05803, 0, 0x07f8, write8_delegate(FUNC(gottlieb_state::stooges_output_w),state)); +} + + +static DRIVER_INIT( screwloo ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + state->m_gfxcharlo = 0; + state->m_gfxcharhi = 1; +} + + +static DRIVER_INIT( vidvince ) +{ + gottlieb_state *state = machine.driver_data<gottlieb_state>(); + state->m_gfxcharlo = 1; + state->m_gfxcharhi = 0; +} + + + +/************************************* + * + * Game drivers + * + *************************************/ + +/* games using rev 1 sound board */ +GAME( 1982, reactor, 0, reactor, reactor, ramtiles, ROT0, "Gottlieb", "Reactor", GAME_IMPERFECT_SOUND ) +GAME( 1982, qbert, 0, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", GAME_IMPERFECT_SOUND ) +GAME( 1982, qberta, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", GAME_IMPERFECT_SOUND ) +GAME( 1982, qbertj, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", GAME_IMPERFECT_SOUND ) +GAME( 1982, myqbert, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", GAME_IMPERFECT_SOUND ) +GAME( 1982, qberttst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", GAME_IMPERFECT_SOUND ) +GAME( 1982, qbtrktst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", GAME_IMPERFECT_SOUND ) +GAME( 1982, insector, 0, gottlieb1, insector, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 ) +GAME( 1982, tylz, 0, tylz, tylz, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw? +GAME( 1984, argusg, 0, gottlieb1, argusg, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector? +GAME( 1983, mplanets, 0, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb", "Mad Planets", 0 ) +GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 ) +GAME( 1983, krull, 0, gottlieb1, krull, ramtiles, ROT270, "Gottlieb", "Krull", 0 ) +GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND ) +GAME( 1983, sqbert, 0, qbert, qbert, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", GAME_IMPERFECT_SOUND ) +GAME( 1983, qbertqub, 0, qbert, qbertqub, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND ) +GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar", "Curve Ball", 0 ) + +/* games using rev 2 sound board */ +GAME( 1983, screwloo, 0, screwloo, screwloo, screwloo, ROT0, "Mylstar", "Screw Loose (prototype)", 0 ) +GAME( 1983, mach3, 0, g2laser, mach3, romtiles, ROT0, "Mylstar", "M.A.C.H. 3", 0 ) +GAME( 1984, cobram3, cobra, cobram3, cobram3, romtiles, ROT0, "Data East","Cobra Command (M.A.C.H. 3 hardware)", 0 ) +GAME( 1984, usvsthem, 0, g2laser, usvsthem, romtiles, ROT0, "Mylstar", "Us vs. Them", 0 ) +GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, stooges, ROT0, "Mylstar", "The Three Stooges In Brides Is Brides", 0 ) +GAME( 1984, vidvince, 0, gottlieb2, vidvince, vidvince, ROT0, "Mylstar", "Video Vince and the Game Factory (prototype)", GAME_IMPERFECT_GRAPHICS ) // sprite wrapping issues +GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, romtiles, ROT0, "Mylstar", "Wiz Warz (prototype)", 0 ) |