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-rw-r--r--trunk/src/mame/drivers/goldstar.c10846
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diff --git a/trunk/src/mame/drivers/goldstar.c b/trunk/src/mame/drivers/goldstar.c
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+++ b/trunk/src/mame/drivers/goldstar.c
@@ -0,0 +1,10846 @@
+/***************************************************************************
+
+ Golden Star
+ Cherry Master
+ Lucky 8 Lines
+ Amcoe CGA games
+
+ Golden Star and Cherry Master seem to be almost the same thing, running on
+ different hardware. There are also various bootlegs / hacks, it isn't clear
+ exactly what hardware each runs on, some appear to have no OKI for example.
+
+ Driver by Mirko Buffoni.
+ Additional Work: David Haywood & Roberto Fresca.
+
+ The vast majority of the sets in here are probably bootlegs and hacks
+ hence the slightly different PCBs, rom layouts, slightly hacked program roms
+ etc.
+
+****************************************************************************
+
+ Game notes:
+ -----------
+
+ * New Lucky 8 Lines:
+
+ Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize.
+ There are 2 sets of controls. Press the BIG key to switch between them.
+
+ Press 9 to enter settings, press START to exit.
+ Press 0 to enter stats, press START to exit.
+ Keeping pressed 9 + 0 + RESET (F3), will enter the test mode. Press RESET to exit.
+
+ New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button.
+ Even you can switch controls in middle of the game. When a set of controls are in use,
+ the other set is blocked till 'BIG' button is pressed.
+
+
+ * New Lucky 8 Lines / New Super 8 Lines:
+
+ This set has a regular New Lucky 8 Lines, but allowing bets up to 64.
+ It has different settings/parameters, and additional graphics for a game
+ called New Super 8 Lines. There are basic reels tiles with a semi-naked woman,
+ a sort of Super Mario character from Nintendo, clouds and stars...
+
+ Still can't find how to switch between games.
+
+
+ * New Lucky 8 Lines / New Super 8 Lines (Witch Bonus):
+
+ Same as above, but allowing bets up to 32 credits.
+ It also has different settings/parameters, and a rare feature: the 'Witch Bonus'
+ (from Witch Card poker game) is present in the double-up.
+
+
+ * Cherry Bonus III:
+
+ If a hopper status error appear when the player try to take score,
+ pressing Key Out (W) will discharge the credits won.
+
+ Cherry Bonus III has two sets of controls than can be switched through each 'BIG' button.
+ Even you can switch controls in middle of the game. When a set of controls are in use,
+ the other set is blocked till 'BIG' button is pressed.
+
+ Controls Set2 is using reels stop buttons from Controls Set1.
+
+
+ * Cherry Master V4 (set 2)
+
+ This set is supposed to be a kind of "stealth".
+ The game is hidden into a Tetris game and could be triggered/switched
+ in some way. Seems that it was designed for locations/countries where
+ gambling games are/were not allowed.
+
+ The game is booting as Cherry Master V4 instead of Tetris ATM...
+
+ Even when the gambling game is working properly, the game is flagged
+ as NOT_WORKING till can figure out how can switch between games.
+
+
+ * Kkoj Noli
+
+ kkuj nol-i / kkoj noli (better romanization).
+
+ kkuj = stab/kill
+ nol-i = bees
+
+ The little red box at bottom of the title translates as "South Korea"
+
+ Seems to be a hack of Lucky 8 Lines.
+
+ - Child'ish graphics.
+ - For Amusement only... There is no payout/keyout line accessed.
+ - No stats or service mode.
+ - No NVRAM.
+ - Two sets of player's controls, as lucky8.
+ - No ay8910, so no extra ports.
+ - Only 1 DIP switches bank.
+
+ Nominated for the *WORST* hacked gambling game EVER!
+
+
+***************************************************************************/
+
+
+#define MASTER_CLOCK XTAL_12MHz
+#define CPU_CLOCK MASTER_CLOCK / 4
+#define PSG_CLOCK MASTER_CLOCK / 4
+#define AY_CLOCK MASTER_CLOCK / 8
+#define OKI_CLOCK 1056000 /* unverified resonator */
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+#include "sound/okim6295.h"
+#include "sound/sn76496.h"
+#include "machine/i8255.h"
+#include "machine/nvram.h"
+#include "includes/goldstar.h"
+
+#include "lucky8.lh"
+#include "bingowng.lh"
+
+
+WRITE8_MEMBER(goldstar_state::protection_w)
+{
+
+ if (data == 0x2a)
+ m_dataoffset = 0;
+}
+
+READ8_MEMBER(goldstar_state::protection_r)
+{
+ static const int data[4] = { 0x47, 0x4f, 0x4c, 0x44 };
+
+ m_dataoffset %= 4;
+ return data[m_dataoffset++];
+}
+
+static ADDRESS_MAP_START( goldstar_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0xb7ff) AM_ROM
+ AM_RANGE(0xb800, 0xbfff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0xc000, 0xc7ff) AM_ROM
+ AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(goldstar_fg_vidram_w ) AM_SHARE("fg_vidram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(goldstar_fg_atrram_w ) AM_SHARE("fg_atrram")
+ AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE(goldstar_reel1_ram_w ) AM_SHARE("reel1_ram")
+ AM_RANGE(0xe000, 0xe1ff) AM_RAM_WRITE(goldstar_reel2_ram_w ) AM_SHARE("reel2_ram")
+ AM_RANGE(0xe800, 0xe9ff) AM_RAM_WRITE(goldstar_reel3_ram_w ) AM_SHARE("reel3_ram")
+ AM_RANGE(0xf040, 0xf07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xf080, 0xf0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xf0c0, 0xf0ff) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xf800, 0xf800) AM_READ_PORT("IN0")
+ AM_RANGE(0xf801, 0xf801) AM_READ_PORT("IN1") /* Test Mode */
+ AM_RANGE(0xf802, 0xf802) AM_READ_PORT("DSW1")
+// AM_RANGE(0xf803, 0xf803)
+// AM_RANGE(0xf804, 0xf804)
+ AM_RANGE(0xf805, 0xf805) AM_READ_PORT("DSW4") /* DSW 4 (also appears in 8910 port) */
+ AM_RANGE(0xf806, 0xf806) AM_READ_PORT("DSW7") /* (don't know to which one of the */
+ AM_RANGE(0xf810, 0xf810) AM_READ_PORT("UNK1")
+ AM_RANGE(0xf811, 0xf811) AM_READ_PORT("UNK2")
+ AM_RANGE(0xf820, 0xf820) AM_READ_PORT("DSW2")
+ AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xf840, 0xf840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w)
+ AM_RANGE(0xfa00, 0xfa00) AM_WRITE(goldstar_fa00_w)
+ AM_RANGE(0xfb00, 0xfb00) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xfd00, 0xfdff) AM_RAM_WRITE(paletteram_BBGGGRRR_byte_w) AM_SHARE("paletteram")
+ AM_RANGE(0xfe00, 0xfe00) AM_READWRITE(protection_r,protection_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( goldstar_readport, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW6")
+ADDRESS_MAP_END
+
+WRITE8_MEMBER(goldstar_state::ncb3_port81_w)
+{
+// if (data!=0x00)
+// popmessage("ncb3_port81_w %02x\n",data);
+}
+
+
+static ADDRESS_MAP_START( ncb3_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0xb7ff) AM_ROM
+ AM_RANGE(0xb800, 0xbfff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0xc000, 0xc7ff) AM_ROM
+ AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xe000, 0xe1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xe800, 0xe9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram")
+ AM_RANGE(0xf040, 0xf07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xf080, 0xf0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xf100, 0xf17f) AM_RAM AM_SHARE("reel3_scroll") // moved compared to goldstar
+
+ AM_RANGE(0xf800, 0xf803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xf810, 0xf813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xf822, 0xf822) AM_WRITE(goldstar_fa00_w) // hack (connected to ppi output port?, needed for colour banking)
+ AM_RANGE(0xf820, 0xf823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */
+
+ AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xf840, 0xf840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w)
+// AM_RANGE(0xf850, 0xf850) AM_WRITE_LEGACY(ncb3_p1_flip_w) // need flip?
+// AM_RANGE(0xf860, 0xf860) AM_WRITE_LEGACY(ncb3_p2_flip_w) // need flip?
+ AM_RANGE(0xf870, 0xf870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* guess... device is initialized, but doesn't seems to be used.*/
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( ncb3_readwriteport, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+// AM_RANGE(0x00, 0x00) AM_READ_LEGACY(ncb3_unkread_r) // read from 0x00 when controls set1 is used...
+// AM_RANGE(0x02, 0x02) AM_READ_LEGACY(ncb3_unkread_r) // read from 0x02 when controls set2 is used...
+// AM_RANGE(0x06, 0x06) AM_READ_LEGACY(ncb3_unkread_r) // unknown...
+// AM_RANGE(0x08, 0x08) AM_READ_LEGACY(ncb3_unkread_r) // unknown...
+ AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW5") /* confirmed for ncb3 */
+ AM_RANGE(0x81, 0x81) AM_WRITE(ncb3_port81_w) // ---> large writes.
+
+ADDRESS_MAP_END
+
+/* ncb3 findings...
+
+ f800-f803 = 8255_1 (ctrl=9b) ; portA, B & C (input)
+ f810-f813 = 8255_2 (ctrl=9b) ; portA, B & C (input)
+ f820-f823 = 8255_3 (ctrl=90) ; portA (input); ports B & C (output)
+ f830 = AY8910 RW
+ f840 = AY8910 ctrl
+ f850 = Unknown
+ f870 = PSG (init writes)
+
+
+ I/O
+
+ 00 = RW (chrygld, ncb3 in ctrl set1)
+ 02 = RW (ncb3 in ctrl set2)
+ 06 = RW
+ 08 = RW
+ 81 = W
+
+ 00-0f = initial seq. writes
+
+ Controls Set1 = write to f850 (0x1a), read from 0002.
+ Controls Set2 = write to f860 (0x1a), read from 0000.
+
+ Controls Set2 is using reels stop buttons from Controls Set1.
+
+*/
+
+
+
+
+WRITE8_MEMBER(goldstar_state::cm_outport1_w)
+{
+ /* lamps? */
+}
+
+static ADDRESS_MAP_START( cm_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0xcfff) AM_ROM AM_WRITENOP
+
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("nvram")
+
+
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+
+ AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE(goldstar_reel1_ram_w ) AM_SHARE("reel1_ram")
+ AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE(goldstar_reel2_ram_w ) AM_SHARE("reel2_ram")
+ AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE(goldstar_reel3_ram_w ) AM_SHARE("reel3_ram")
+ AM_RANGE(0xf600, 0xf7ff) AM_RAM
+
+ AM_RANGE(0xf800, 0xf87f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xf880, 0xf9ff) AM_RAM
+ AM_RANGE(0xfa00, 0xfa7f) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xfa80, 0xfbff) AM_RAM
+ AM_RANGE(0xfc00, 0xfc7f) AM_RAM AM_SHARE("reel3_scroll")
+ AM_RANGE(0xfc80, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( nfm_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0xd7ff) AM_ROM AM_WRITENOP
+
+ AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE("nvram")
+
+
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+
+ AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE(goldstar_reel1_ram_w ) AM_SHARE("reel1_ram")
+ AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE(goldstar_reel2_ram_w ) AM_SHARE("reel2_ram")
+ AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE(goldstar_reel3_ram_w ) AM_SHARE("reel3_ram")
+ AM_RANGE(0xf600, 0xf7ff) AM_RAM
+
+ AM_RANGE(0xf800, 0xf87f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xf880, 0xf9ff) AM_RAM
+ AM_RANGE(0xfa00, 0xfa7f) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xfa80, 0xfbff) AM_RAM
+ AM_RANGE(0xfc00, 0xfc7f) AM_RAM AM_SHARE("reel3_scroll")
+ AM_RANGE(0xfc80, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( cm_portmap, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01, 0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02, 0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Inputs */
+ AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */
+ AM_RANGE(0x10, 0x10) AM_WRITE(cm_outport0_w) /* output port */
+ AM_RANGE(0x11, 0x11) AM_WRITENOP
+ AM_RANGE(0x12, 0x12) AM_WRITE(cm_outport1_w) /* output port */
+ AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
+ AM_RANGE(0x14, 0x14) AM_WRITE(cm_girl_scroll_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( cmast91_portmap, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0x10, 0x13) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */
+ AM_RANGE(0x21, 0x21) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x22, 0x23) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( amcoe1_portmap, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01, 0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02, 0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */
+ AM_RANGE(0x10, 0x10) AM_WRITE(cm_outport0_w) /* output port */
+ AM_RANGE(0x11, 0x11) AM_WRITENOP
+ AM_RANGE(0x12, 0x12) AM_WRITE(cm_outport1_w) /* output port */
+ AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
+ AM_RANGE(0x20, 0x20) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( amcoe2_portmap, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x01, 0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02, 0x03) AM_DEVWRITE_LEGACY("aysnd", ay8910_data_address_w)
+ AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */
+ AM_RANGE(0x10, 0x10) AM_WRITE(cm_outport0_w) /* output port */
+ AM_RANGE(0x11, 0x11) AM_WRITENOP
+ AM_RANGE(0x12, 0x12) AM_WRITE(cm_outport1_w) /* output port */
+ AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
+ADDRESS_MAP_END
+
+
+WRITE8_MEMBER(goldstar_state::lucky8_outport_w)
+{
+ /* lamps */
+ output_set_lamp_value(0, (data >> 1) & 1); /* D-UP Lamp */
+ output_set_lamp_value(1, (data >> 2) & 1); /* TAKE Lamp */
+ output_set_lamp_value(2, (data >> 3) & 1); /* BET Lamp */
+ output_set_lamp_value(3, (data >> 4) & 1); /* INFO Lamp */
+ output_set_lamp_value(4, (data >> 5) & 1); /* START Lamp */
+
+// popmessage("lucky8_outb850_w %02x\n", data);
+
+}
+
+static ADDRESS_MAP_START( lucky8_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram")
+ AM_RANGE(0xb040, 0xb07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xb100, 0xb17f) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */
+ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xb840, 0xb840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w) /* no sound... only use both ports for DSWs */
+ AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
+ AM_RANGE(0xb870, 0xb870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* sound */
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+WRITE8_MEMBER(goldstar_state::magodds_outb850_w)
+{
+ // guess, could be wrong, this might just be lights
+
+
+ if (data&0x20)
+ m_tile_bank = 1;
+ else
+ m_tile_bank = 0;
+
+ //popmessage("magodds_outb850_w %02x\n", data);
+
+ m_fg_tilemap->mark_all_dirty();
+
+}
+
+WRITE8_MEMBER(goldstar_state::magodds_outb860_w)
+{
+// popmessage("magodds_outb860_w %02x\n", data);
+}
+
+static ADDRESS_MAP_START(magodds_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ // where does the extra rom data map?? it seems like it should come straight after the existing rom, but it can't if this is a plain z80?
+ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xa900, 0xaaff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram") // +0x100 compared to lucky8
+ AM_RANGE(0xb040, 0xb07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xb100, 0xb17f) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */
+ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xb840, 0xb840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w) /* no sound... only use both ports for DSWs */
+ AM_RANGE(0xb850, 0xb850) AM_WRITE(magodds_outb850_w) //lamps
+ AM_RANGE(0xb860, 0xb860) AM_WRITE(magodds_outb860_w) //watchdog
+ AM_RANGE(0xb870, 0xb870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* sound */
+ AM_RANGE(0xc000, 0xffff) AM_ROM AM_REGION("maincpu",0xc000)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( kkotnoli_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM /* definitely no NVRAM */
+ AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram")
+ AM_RANGE(0xb040, 0xb07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xb100, 0xb17f) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input Port */
+ AM_RANGE(0xb830, 0xb830) AM_WRITENOP /* no ay8910 */
+ AM_RANGE(0xb840, 0xb840) AM_WRITENOP /* no ay8910 */
+ AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
+ AM_RANGE(0xb870, 0xb870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* sound */
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+
+//WRITE8_MEMBER(goldstar_state::ladylinr_outport_w)
+//{
+/* LAMPS (b840)...
+
+ .... ...x
+ .... ..x.
+ .... .x..
+ .... x... BET
+ ...x .... SMALL/INFO
+ ..x. .... START
+ .x.. ....
+ x... ....
+*/
+// popmessage("Output: %02X", data);
+//}
+
+static ADDRESS_MAP_START( ladylinr_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram")
+ AM_RANGE(0xb040, 0xb07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xb100, 0xb17f) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DSW bank */
+ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xb840, 0xb840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w) /* no sound... only use ports */
+ AM_RANGE(0xb850, 0xb850) AM_WRITENOP /* just turn off the lamps, if exist */
+ AM_RANGE(0xb870, 0xb870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* sound */
+ AM_RANGE(0xf800, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( wcat3_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
+ AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+ AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_SHARE("reel1_ram")
+ AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_SHARE("reel2_ram")
+ AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_SHARE("reel3_ram")
+ AM_RANGE(0xb040, 0xb07f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xb100, 0xb17f) AM_RAM AM_SHARE("reel3_scroll")
+
+ AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* Input Ports */
+ AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", i8255_device, read, write) /* Input/Output Ports */
+ AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w)
+ AM_RANGE(0xb840, 0xb840) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w) /* no sound... only use both ports for DSWs */
+ AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
+ AM_RANGE(0xb870, 0xb870) AM_DEVWRITE_LEGACY("snsnd", sn76496_w) /* sound */
+// AM_RANGE(0xc000, 0xc003) AM_DEVREADWRITE("ppi8255_3", i8255_device, read, write) /* Other PPI initialized? */
+ AM_RANGE(0xd000, 0xefff) AM_ROM
+ AM_RANGE(0xf000, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+
+/*
+READ8_MEMBER(goldstar_state::unkch_unk_r)
+{
+ return 0xff;
+}
+*/
+
+
+/* newer / more capable hw */
+static ADDRESS_MAP_START( unkch_map, AS_PROGRAM, 8, goldstar_state )
+ AM_RANGE(0x0000, 0x9fff) AM_ROM
+ AM_RANGE(0xc000, 0xc1ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_lo_w) AM_SHARE("paletteram")
+ AM_RANGE(0xc800, 0xc9ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_byte_split_hi_w) AM_SHARE("paletteram2")
+
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("nvram")
+
+ AM_RANGE(0xd840, 0xd87f) AM_RAM AM_SHARE("reel1_scroll")
+ AM_RANGE(0xd880, 0xd8bf) AM_RAM AM_SHARE("reel2_scroll")
+ AM_RANGE(0xd900, 0xd93f) AM_RAM AM_SHARE("reel3_scroll")
+ AM_RANGE(0xdfc0, 0xdfff) AM_RAM
+
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_SHARE("fg_vidram")
+ AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_SHARE("fg_atrram")
+
+ AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE(goldstar_reel1_ram_w ) AM_SHARE("reel1_ram")
+ AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE(goldstar_reel2_ram_w ) AM_SHARE("reel2_ram")
+ AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE(goldstar_reel3_ram_w ) AM_SHARE("reel3_ram")
+ AM_RANGE(0xf600, 0xf7ff) AM_RAM
+ AM_RANGE(0xf800, 0xf9ff) AM_RAM_WRITE(unkch_reel1_attrram_w ) AM_SHARE("reel1_attrram")
+ AM_RANGE(0xfa00, 0xfbff) AM_RAM_WRITE(unkch_reel2_attrram_w ) AM_SHARE("reel2_attrram")
+ AM_RANGE(0xfc00, 0xfdff) AM_RAM_WRITE(unkch_reel3_attrram_w ) AM_SHARE("reel3_attrram")
+ AM_RANGE(0xfe00, 0xffff) AM_RAM
+ADDRESS_MAP_END
+
+WRITE8_MEMBER(goldstar_state::unkcm_0x02_w)
+{
+ //popmessage("unkcm_0x02_w %02x", data);
+}
+
+WRITE8_MEMBER(goldstar_state::unkcm_0x03_w)
+{
+ //popmessage("unkcm_0x03_w %02x", data);
+
+ m_unkch_vidreg = data;
+
+ // -x-- ---- seems to toggle when a 'normal' tilemap should be displayed instead of the reels?
+}
+
+
+WRITE8_MEMBER(goldstar_state::unkcm_0x11_w)
+{
+ //popmessage("unkcm_0x11_w %02x", data);
+}
+
+WRITE8_MEMBER(goldstar_state::unkcm_0x12_w)
+{
+// popmessage("unkcm_0x12_w %02x", data);
+}
+
+
+static ADDRESS_MAP_START( unkch_portmap, AS_IO, 8, goldstar_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+// AM_RANGE(0x01, 0x01) AM_DEVREAD_LEGACY("aysnd", ay8910_r)
+ AM_RANGE(0x02, 0x02) AM_WRITE(unkcm_0x02_w)
+ AM_RANGE(0x03, 0x03) AM_WRITE(unkcm_0x03_w)
+ AM_RANGE(0x11, 0x11) AM_WRITE(unkcm_0x11_w)
+ AM_RANGE(0x12, 0x12) AM_WRITE(unkcm_0x12_w)
+
+// AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", i8255_device, read, write) /* Input Ports */
+// AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", i8255_device, read, write) /* DIP switches */
+// AM_RANGE(0x10, 0x10) AM_WRITE (cm_outport0_w) /* output port */
+// AM_RANGE(0x11, 0x11) AM_WRITENOP
+// AM_RANGE(0x12, 0x12) AM_WRITE (cm_outport1_w) /* output port */
+// AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
+// AM_RANGE(0x14, 0x14) AM_WRITE(cm_girl_scroll_w)
+
+ AM_RANGE(0x08, 0x08) AM_READ_PORT("IN0")
+ AM_RANGE(0x09, 0x09) AM_READ_PORT("IN1")
+ AM_RANGE(0x0a, 0x0a) AM_READ_PORT("IN2")
+ AM_RANGE(0x0b, 0x0b) AM_READ_PORT("IN3")
+ AM_RANGE(0x10, 0x10) AM_READ_PORT("IN4")
+
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( cmv801 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPSETTING( 0x10, "90%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "16" )
+ PORT_DIPSETTING( 0x40, "32" )
+ PORT_DIPSETTING( 0x80, "64" )
+ PORT_DIPSETTING( 0xc0, "96" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "35%" )
+ PORT_DIPSETTING( 0x06, "40%" )
+ PORT_DIPSETTING( 0x05, "45%" )
+ PORT_DIPSETTING( 0x04, "50%" )
+ PORT_DIPSETTING( 0x03, "55%" )
+ PORT_DIPSETTING( 0x02, "60%" )
+ PORT_DIPSETTING( 0x01, "65%" )
+ PORT_DIPSETTING( 0x00, "70%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x07, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* not checked */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x08, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* not working */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" ) PORT_DIPLOCATION("DSW5:1") /* not working */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("DSW5:8") /* not working */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cmv4 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x00, "Active Low" )
+ PORT_DIPSETTING( 0x02, "Active High" )
+ PORT_DIPNAME( 0x04, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x00, "Payout Switch" )
+ PORT_DIPSETTING( 0x04, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "40%" )
+ PORT_DIPSETTING( 0x10, "60%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "32" )
+ PORT_DIPSETTING( 0xc0, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "30%" )
+ PORT_DIPSETTING( 0x06, "38%" )
+ PORT_DIPSETTING( 0x05, "46%" )
+ PORT_DIPSETTING( 0x04, "54%" )
+ PORT_DIPSETTING( 0x03, "62%" )
+ PORT_DIPSETTING( 0x02, "70%" )
+ PORT_DIPSETTING( 0x01, "78%" )
+ PORT_DIPSETTING( 0x00, "86%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, "Flash 'Dyna - C.M.V.4' string in attract" ) PORT_DIPLOCATION("DSW5:1") /* OK */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("DSW5:8") /* not working */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cmaster )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Bet / Stop All")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x00, "Active Low" )
+ PORT_DIPSETTING( 0x02, "Active High" )
+ PORT_DIPNAME( 0x04, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x00, "Payout Switch" )
+ PORT_DIPSETTING( 0x04, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "60%" )
+ PORT_DIPSETTING( 0x10, "70%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "32" )
+ PORT_DIPSETTING( 0xc0, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "45%" )
+ PORT_DIPSETTING( 0x06, "50%" )
+ PORT_DIPSETTING( 0x05, "55%" )
+ PORT_DIPSETTING( 0x04, "60%" )
+ PORT_DIPSETTING( 0x03, "65%" )
+ PORT_DIPSETTING( 0x02, "70%" )
+ PORT_DIPSETTING( 0x01, "75%" )
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" ) PORT_DIPLOCATION("DSW5:1") /* not working */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("DSW5:8") /* not working */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cmasterb )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big / Stop All")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPSETTING( 0x10, "90%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "32" )
+ PORT_DIPSETTING( 0xc0, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "55%" )
+ PORT_DIPSETTING( 0x06, "60%" )
+ PORT_DIPSETTING( 0x05, "65%" )
+ PORT_DIPSETTING( 0x04, "70%" )
+ PORT_DIPSETTING( 0x03, "75%" )
+ PORT_DIPSETTING( 0x02, "80%" )
+ PORT_DIPSETTING( 0x01, "85%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x05, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" ) PORT_DIPLOCATION("DSW5:1") /* not checked */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("DSW5:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cmasterc )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big / Stop 1")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP / Stop 2")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info / Stop 3")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPSETTING( 0x10, "90%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "32" )
+ PORT_DIPSETTING( 0xc0, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "55%" )
+ PORT_DIPSETTING( 0x06, "60%" )
+ PORT_DIPSETTING( 0x05, "65%" )
+ PORT_DIPSETTING( 0x04, "70%" )
+ PORT_DIPSETTING( 0x03, "75%" )
+ PORT_DIPSETTING( 0x02, "80%" )
+ PORT_DIPSETTING( 0x01, "85%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x05, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" ) PORT_DIPLOCATION("DSW5:1") /* not checked */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" ) PORT_DIPLOCATION("DSW5:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cmast91 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x00, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4") /* not checked */
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPSETTING( 0x10, "90%" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "32" )
+ PORT_DIPSETTING( 0xc0, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "45%" )
+ PORT_DIPSETTING( 0x06, "50%" )
+ PORT_DIPSETTING( 0x05, "55%" )
+ PORT_DIPSETTING( 0x04, "60%" )
+ PORT_DIPSETTING( 0x03, "65%" )
+ PORT_DIPSETTING( 0x02, "70%" )
+ PORT_DIPSETTING( 0x01, "75%" )
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5") /* OK */
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "A-Type" )
+ PORT_DIPSETTING( 0x00, "B-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) /* A-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) /* B-Type */
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) /* C-Type */
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) /* D-Type */
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "C-Type" )
+ PORT_DIPSETTING( 0x00, "D-Type" )
+ PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" ) PORT_DIPLOCATION("DSW4:8") /* not checked */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:1") /* no whores here */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3") /* not checked */
+ PORT_DIPSETTING( 0x06, "1,000" )
+ PORT_DIPSETTING( 0x04, "5,000" )
+ PORT_DIPSETTING( 0x02, "10,000" )
+ PORT_DIPSETTING( 0x00, "20,000" )
+ PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5") /* not checked */
+ PORT_DIPSETTING( 0x18, "12-7-1" )
+ PORT_DIPSETTING( 0x10, "9-5-1" )
+ PORT_DIPSETTING( 0x08, "6-3-1" )
+ PORT_DIPSETTING( 0x00, "3-2-1" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:6") /* not checked */
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7") /* listed as unused */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:8") /* no whores in demo */
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( goldstar )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("Bet Red / 2")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / 1 / Info")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("Bet Blue / D-UP / 3")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big / Ticket")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / 4")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* this is not a coin, not sure what it is */
+ /* maybe it's used to buy tickets. Will check soon. */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Statistics")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, "Game Style" )
+ PORT_DIPSETTING( 0x01, "Gettoni" )
+ PORT_DIPSETTING( 0x00, "Ticket" )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out" )
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Automatic?" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "W-Up '7'" )
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-Up Pay Rate" )
+ PORT_DIPSETTING( 0x10, "60%" )
+ PORT_DIPSETTING( 0x00, "70%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-Up Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )
+ PORT_DIPSETTING( 0xc0, "8 Bet" )
+ PORT_DIPSETTING( 0x80, "16 Bet" )
+ PORT_DIPSETTING( 0x40, "32 Bet" )
+ PORT_DIPSETTING( 0x00, "50 Bet" )
+
+ PORT_START("UNK1")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("UNK2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )
+ PORT_DIPSETTING( 0x00, "75 %" )
+ PORT_DIPSETTING( 0x01, "70 %" )
+ PORT_DIPSETTING( 0x02, "65 %" )
+ PORT_DIPSETTING( 0x03, "60 %" )
+ PORT_DIPSETTING( 0x04, "55 %" )
+ PORT_DIPSETTING( 0x05, "50 %" )
+ PORT_DIPSETTING( 0x06, "45 %" )
+ PORT_DIPSETTING( 0x07, "40 %" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )
+ PORT_DIPSETTING( 0x40, "B-Type" )
+ PORT_DIPSETTING( 0x00, "A-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" )
+ PORT_DIPSETTING( 0x0c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0xc0, 0x40, "Coin C" )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limited" )
+ PORT_DIPSETTING( 0x07, "5000" )
+ PORT_DIPSETTING( 0x06, "10000" )
+ PORT_DIPSETTING( 0x05, "20000" )
+ PORT_DIPSETTING( 0x04, "30000" )
+ PORT_DIPSETTING( 0x03, "40000" )
+ PORT_DIPSETTING( 0x02, "50000" )
+ PORT_DIPSETTING( 0x01, "100000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Credit Limit" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type of Coin D" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min Bet" )
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x00, "Ticket Payment" )
+ PORT_DIPSETTING( 0x80, "1 Ticket/100" )
+ PORT_DIPSETTING( 0x00, "Pay All" )
+
+ PORT_START("DSW6")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW7") /* ??? */
+ PORT_BIT( 0xdf, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x20, 0x00, "Show Woman" )
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( chrygld )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2 / Big / Bonus Game")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / Card 4")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "Game Style" ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, "Tokens" )
+ PORT_DIPSETTING( 0x00, "Ticket" )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0xc0, "8" )
+ PORT_DIPSETTING( 0x80, "16" )
+ PORT_DIPSETTING( 0x40, "32" )
+ PORT_DIPSETTING( 0x00, "50" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x00, "55%" )
+ PORT_DIPSETTING( 0x01, "60%" )
+ PORT_DIPSETTING( 0x02, "65%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x05, "80%" )
+ PORT_DIPSETTING( 0x06, "85%" )
+ PORT_DIPSETTING( 0x07, "90%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "B-Type" )
+ PORT_DIPSETTING( 0x00, "A-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3") /* some of these could be wrong */
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) // A-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // B-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) // C-Type
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) // D-Type
+ PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
+ PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, "Unexchange" )
+ PORT_DIPSETTING( 0x00, "Exchange" )
+
+ /* DSW5 is not connected yet. Where the hell is connected? */
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x02, "10000" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
+ PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
+ PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( chry10 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2 / Big / Bonus Game")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / Card 4")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, "Game Style" ) PORT_DIPLOCATION("DSW1:1") /* OK */
+ PORT_DIPSETTING( 0x01, "Tokens" )
+ PORT_DIPSETTING( 0x00, "Ticket" )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2") /* OK */
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3") /* OK */
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0xc0, "8" )
+ PORT_DIPSETTING( 0x80, "16" )
+ PORT_DIPSETTING( 0x40, "32" )
+ PORT_DIPSETTING( 0x00, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x04, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x00, "40%" )
+ PORT_DIPSETTING( 0x01, "45%" )
+ PORT_DIPSETTING( 0x02, "50%" )
+ PORT_DIPSETTING( 0x03, "55%" )
+ PORT_DIPSETTING( 0x04, "60%" )
+ PORT_DIPSETTING( 0x05, "65%" )
+ PORT_DIPSETTING( 0x06, "70%" )
+ PORT_DIPSETTING( 0x07, "80%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7") /* OK */
+ PORT_DIPSETTING( 0x40, "B-Type" )
+ PORT_DIPSETTING( 0x00, "A-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3") /* seems ok */
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) // A-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // B-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" )
+ PORT_DIPSETTING( 0x0c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6") /* OK */
+ PORT_DIPSETTING( 0x30, "5 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) // C-Type
+ PORT_DIPSETTING( 0x20, "2 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, "1 Coin/20 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 50 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 200 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 500 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) // D-Type
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x40, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x80, "1 Coin/50 Credits" )
+ PORT_DIPSETTING( 0xc0, "1 Coin/100 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5") /* OK */
+ PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
+ PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6") /* OK */
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8") /* OK */
+ PORT_DIPSETTING( 0x80, "Unexchange" )
+ PORT_DIPSETTING( 0x00, "Exchange" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x02, "10000" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
+ PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
+ PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ncb3 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Stop 2 / Big / Bonus Game / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start / Stop All / Card 4")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Stop 2 / Big / Bonus Game / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start / Stop All / Card 4")
+
+ /* to check DIP switches... */
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "Game Style" ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, "Tokens" )
+ PORT_DIPSETTING( 0x00, "Ticket" )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0xc0, "8" )
+ PORT_DIPSETTING( 0x80, "16" )
+ PORT_DIPSETTING( 0x40, "32" )
+ PORT_DIPSETTING( 0x00, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x00, "55%" )
+ PORT_DIPSETTING( 0x01, "60%" )
+ PORT_DIPSETTING( 0x02, "65%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x05, "80%" )
+ PORT_DIPSETTING( 0x06, "85%" )
+ PORT_DIPSETTING( 0x07, "90%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "B-Type" )
+ PORT_DIPSETTING( 0x00, "A-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3") /* some of these are wrong */
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) // A-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // B-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) // C-Type
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) // D-Type
+ PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
+ PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, "Unexchange" )
+ PORT_DIPSETTING( 0x00, "Exchange" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x02, "10000" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
+ PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
+ PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cb3a )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Stop 2 / Big / Bonus Game / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start / Stop All / Card 4")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /* Coin B */
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /* Coin D */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /* Coin C */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Stop 2 / Big / Bonus Game / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Blue Bet / D-UP / Card 3")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Stop 1 / Take")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Red Bet / Card 2")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Stop 3 / Small / Info / Card 1")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start / Stop All / Card 4")
+
+ /* to check DIP switches... */
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "Game Style" ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, "Tokens" )
+ PORT_DIPSETTING( 0x00, "Ticket" )
+ PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x04, 0x04, "Payout Mode" ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, "Payout Switch" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, "Loss" )
+ PORT_DIPSETTING( 0x00, "Even" )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x00, "50%" )
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0xc0, "8" )
+ PORT_DIPSETTING( 0x80, "16" )
+ PORT_DIPSETTING( 0x40, "32" )
+ PORT_DIPSETTING( 0x00, "64" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x00, "55%" )
+ PORT_DIPSETTING( 0x01, "60%" )
+ PORT_DIPSETTING( 0x02, "65%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x05, "80%" )
+ PORT_DIPSETTING( 0x06, "85%" )
+ PORT_DIPSETTING( 0x07, "90%" )
+ PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPLOCATION("DSW2:4,5")
+ PORT_DIPSETTING( 0x18, "300" )
+ PORT_DIPSETTING( 0x10, "500" )
+ PORT_DIPSETTING( 0x08, "1000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "B-Type" )
+ PORT_DIPSETTING( 0x00, "A-Type" )
+ PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPLOCATION("DSW2:8") /* related with DSW 4-6 */
+ PORT_DIPSETTING( 0x80, "Unlimited" )
+ PORT_DIPSETTING( 0x00, "Limited" )
+
+ PORT_START("DSW3") /* some of these are wrong */
+ PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) // A-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/20 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // B-Type
+ PORT_DIPSETTING( 0x01, "1 Coin/10 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x02, "1 Coin/25 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPSETTING( 0x03, "1 Coin/50 Credits" ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
+ PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0c, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
+ PORT_DIPSETTING( 0x30, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10) // C-Type
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x30, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00) // D-Type
+ PORT_DIPSETTING( 0x20, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "1 Ticket/Coin / 100 Credits" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x06, "Credit Limit" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x07, "5,000" )
+ PORT_DIPSETTING( 0x06, "10,000" )
+ PORT_DIPSETTING( 0x05, "20,000" )
+ PORT_DIPSETTING( 0x04, "30,000" )
+ PORT_DIPSETTING( 0x03, "40,000" )
+ PORT_DIPSETTING( 0x02, "50,000" )
+ PORT_DIPSETTING( 0x01, "100,000" )
+ PORT_DIPSETTING( 0x00, "Unlimited" )
+ PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, "D-Type (Tokens)" )
+ PORT_DIPSETTING( 0x00, "C-Type (Ticket)" )
+ PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, "16 Bet" )
+ PORT_DIPSETTING( 0x00, "8 Bet" )
+ PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, "Unexchange" )
+ PORT_DIPSETTING( 0x00, "Exchange" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" ) PORT_DIPLOCATION("DSW5:2,3")
+ PORT_DIPSETTING( 0x06, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x02, "10000" )
+ PORT_DIPSETTING( 0x00, "20000" )
+ PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" ) PORT_DIPLOCATION("DSW5:4,5")
+ PORT_DIPSETTING( 0x00, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x08, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x10, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x18, "100 Credits / 100 Pulses" )
+ PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" ) PORT_DIPLOCATION("DSW5:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" ) PORT_DIPLOCATION("DSW5:7,8")
+ PORT_DIPSETTING( 0xc0, "100 Credits / 1 Pulse" )
+ PORT_DIPSETTING( 0x40, "100 Credits / 5 Pulses" )
+ PORT_DIPSETTING( 0x80, "100 Credits / 10 Pulses" )
+ PORT_DIPSETTING( 0x00, "100 Credits / 100 Pulses" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( lucky8 )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x07, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x07, "80%" )
+ PORT_DIPSETTING( 0x06, "83%" )
+ PORT_DIPSETTING( 0x05, "86%" )
+ PORT_DIPSETTING( 0x04, "89%" )
+ PORT_DIPSETTING( 0x03, "92%" )
+ PORT_DIPSETTING( 0x02, "95%" )
+ PORT_DIPSETTING( 0x01, "98%" )
+ PORT_DIPSETTING( 0x00, "101%" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "Low Pay" )
+ PORT_DIPSETTING( 0x00, "High Pay" )
+ PORT_DIPNAME( 0x80, 0x80, "W-UP Type" ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, "Reels (automatic)" )
+ PORT_DIPSETTING( 0x00, "Cards (Big/Small)" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x07, "Key In Coin" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x01, "10" )
+ PORT_DIPSETTING( 0x02, "20" )
+ PORT_DIPSETTING( 0x03, "25" )
+ PORT_DIPSETTING( 0x04, "40" )
+ PORT_DIPSETTING( 0x05, "50" )
+ PORT_DIPSETTING( 0x06, "60" )
+ PORT_DIPSETTING( 0x07, "100" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( lucky8a )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x02, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x07, "30%" )
+ PORT_DIPSETTING( 0x06, "40%" )
+ PORT_DIPSETTING( 0x05, "50%" )
+ PORT_DIPSETTING( 0x04, "60%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x02, "80%" )
+ PORT_DIPSETTING( 0x01, "90%" )
+ PORT_DIPSETTING( 0x00, "100%" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "Low Pay" )
+ PORT_DIPSETTING( 0x00, "High Pay" )
+ PORT_DIPNAME( 0x80, 0x80, "W-UP Type" ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, "Reels (automatic)" )
+ PORT_DIPSETTING( 0x00, "Cards (Big/Small)" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x07, "Key In Coin" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x01, "10" )
+ PORT_DIPSETTING( 0x02, "20" )
+ PORT_DIPSETTING( 0x03, "25" )
+ PORT_DIPSETTING( 0x04, "40" )
+ PORT_DIPSETTING( 0x05, "50" )
+ PORT_DIPSETTING( 0x06, "60" )
+ PORT_DIPSETTING( 0x07, "100" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ns8lines )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "60%" )
+ PORT_DIPSETTING( 0x00, "75%" )
+ PORT_DIPNAME( 0x20, 0x20, "W-UP Game" ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x07, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x07, "58%" )
+ PORT_DIPSETTING( 0x06, "62%" )
+ PORT_DIPSETTING( 0x05, "66%" )
+ PORT_DIPSETTING( 0x04, "70%" )
+ PORT_DIPSETTING( 0x03, "74%" )
+ PORT_DIPSETTING( 0x02, "78%" )
+ PORT_DIPSETTING( 0x01, "82%" )
+ PORT_DIPSETTING( 0x00, "86%" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, "Low Pay" )
+ PORT_DIPSETTING( 0x00, "High Pay" )
+ PORT_DIPNAME( 0x80, 0x80, "Double-Up Type" ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, "Reels (automatic)" )
+ PORT_DIPSETTING( 0x00, "Cards (Big/Small)" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x07, "Key In Coin" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x01, "10" )
+ PORT_DIPSETTING( 0x02, "20" )
+ PORT_DIPSETTING( 0x03, "25" )
+ PORT_DIPSETTING( 0x04, "40" )
+ PORT_DIPSETTING( 0x05, "50" )
+ PORT_DIPSETTING( 0x06, "60" )
+ PORT_DIPSETTING( 0x07, "100" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ns8linew )
+ PORT_START("IN0") /* b800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* $b801 - P2 Controls... Leftover? Once switched all lamps turn off and no P2 big/small inputs */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* $b802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* $b810 - Money in */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* $b811 - Service controls */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, "60%" )
+ PORT_DIPSETTING( 0x00, "80%" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2")
+ PORT_DIPSETTING( 0x03, "60%" )
+ PORT_DIPSETTING( 0x02, "70%" )
+ PORT_DIPSETTING( 0x01, "80%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x04, 0x04, "Double-Up" ) PORT_DIPLOCATION("DSW2:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "4th Coin" ) PORT_DIPLOCATION("DSW3:8")
+ PORT_DIPSETTING( 0x80, "As Coin 4" )
+ PORT_DIPSETTING( 0x00, "As Hopper Line" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x07, 0x07, "Key In Coin" ) PORT_DIPLOCATION("DSW4:1,2,3")
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x01, "10" )
+ PORT_DIPSETTING( 0x02, "20" )
+ PORT_DIPSETTING( 0x03, "25" )
+ PORT_DIPSETTING( 0x04, "40" )
+ PORT_DIPSETTING( 0x05, "50" )
+ PORT_DIPSETTING( 0x06, "60" )
+ PORT_DIPSETTING( 0x07, "100" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( luckylad )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ladylinr )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_H) PORT_NAME("Hopper Muenze (Hopper Coin")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_J) PORT_NAME("Hopper Voll (Hopper Fill)")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Abschreib (Payout)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Aufsteller (Supervisor)")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Buchhaltung (Bookkeeping)")
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Hoch (High) / Stop 3")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Gamble (D-UP)")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Nehmen (Take)")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Setzen (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Tief (Low) / Stop 1 / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Start / Stop 2")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Remote Credits" ) PORT_DIPLOCATION("DSW1:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, "10" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x03, "100" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5") /* OK */
+ PORT_DIPSETTING( 0x00, "20 credits" )
+ PORT_DIPSETTING( 0x10, "50 Credits" )
+ PORT_DIPNAME( 0x20, 0x20, "Coin B & C" ) PORT_DIPLOCATION("DSW1:6") /* OK */
+ PORT_DIPSETTING( 0x00, "10 credits" )
+ PORT_DIPSETTING( 0x20, "20 credits" )
+ PORT_DIPNAME( 0x40, 0x40, "Reels Speed" ) PORT_DIPLOCATION("DSW1:7") /* OK */
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( High ) )
+ PORT_DIPNAME( 0x80, 0x00, "Input Test Mode" ) PORT_DIPLOCATION("DSW1:8") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+/* there are 2 extra DSW banks...
+ both are tied to a daughterboard, maybe hooked to a device.
+ they are not related to the original hardware, and are not
+ listed in the Input Test Mode.
+*/
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( kkotnoli )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "W-UP Type" ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, "Reels (automatic)" )
+ PORT_DIPSETTING( 0x00, "Flowers (Big/Small)" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( bingowng )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin1?
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin2?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin3?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin4?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x18, 0x18, "W-UP Pay Rate" ) PORT_DIPLOCATION("DSW1:4,5")
+ PORT_DIPSETTING( 0x18, "75%" )
+ PORT_DIPSETTING( 0x10, "80%" )
+ PORT_DIPSETTING( 0x08, "85%" )
+ PORT_DIPSETTING( 0x00, "90%" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/* not verified */
+static INPUT_PORTS_START( magodds )
+ PORT_START("IN0") /* d800 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start")
+
+ PORT_START("IN1") /* d801 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Big / Switch Controls")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Double-Up")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Take Score")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Bet")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start")
+
+ PORT_START("IN2") /* d802 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN3") /* d810 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // CoinD?
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // CoinC?
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // CoinA?
+
+ PORT_START("IN4") /* d811 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x00, "Coin A Rate" ) PORT_DIPLOCATION("DSW1:1,2,3")
+ PORT_DIPSETTING( 0x05, "1" )
+ PORT_DIPSETTING( 0x06, "2" )
+ PORT_DIPSETTING( 0x07, "5" )
+ PORT_DIPSETTING( 0x04, "10" )
+ PORT_DIPSETTING( 0x03, "20" )
+ PORT_DIPSETTING( 0x02, "30" )
+ PORT_DIPSETTING( 0x01, "40" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPNAME( 0x38, 0x00, "Key In Coin" ) PORT_DIPLOCATION("DSW1:4,5,6") // aka 'Coin B'
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x18, "10" )
+ PORT_DIPSETTING( 0x20, "20" )
+ PORT_DIPSETTING( 0x28, "25" )
+ PORT_DIPSETTING( 0x30, "40" )
+ PORT_DIPSETTING( 0x38, "50" )
+ PORT_DIPSETTING( 0x08, "60" )
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPNAME( 0xc0, 0x00, "Coin C Rate" ) PORT_DIPLOCATION("DSW1:7,8")
+ PORT_DIPSETTING( 0x40, "5" )
+ PORT_DIPSETTING( 0x80, "10" )
+ PORT_DIPSETTING( 0xc0, "25" )
+ PORT_DIPSETTING( 0x00, "50" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x04, "Main Game Level" ) PORT_DIPLOCATION("DSW2:1,2,3")
+ PORT_DIPSETTING( 0x00, "+4" )
+ PORT_DIPSETTING( 0x01, "+3" )
+ PORT_DIPSETTING( 0x02, "+2" )
+ PORT_DIPSETTING( 0x03, "+1" )
+ PORT_DIPSETTING( 0x04, "0" )
+ PORT_DIPSETTING( 0x05, "-1" )
+ PORT_DIPSETTING( 0x06, "-2" )
+ PORT_DIPSETTING( 0x07, "-3" )
+ PORT_DIPNAME( 0x08, 0x08, "Nudity / Strip" ) PORT_DIPLOCATION("DSW2:4") // verified
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x03, "Credit Limit" ) PORT_DIPLOCATION("DSW3:1,2")
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x01, "2000" )
+ PORT_DIPSETTING( 0x02, "3000" )
+ PORT_DIPSETTING( 0x03, "Unlimited?" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xf0, 0xf0, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6,7,8")
+ PORT_DIPSETTING( 0x00, "10-1" )
+ PORT_DIPSETTING( 0x10, "5-1" )
+ PORT_DIPSETTING( 0x20, "5-2" )
+ PORT_DIPSETTING( 0x30, "4-1" )
+ PORT_DIPSETTING( 0x40, "4-3" )
+ PORT_DIPSETTING( 0x50, "3-2" )
+ PORT_DIPSETTING( 0x60, "3-1" )
+ PORT_DIPSETTING( 0x70, "2-1" )
+ PORT_DIPSETTING( 0x80, "2-3" )
+ PORT_DIPSETTING( 0x90, "2-5" )
+ PORT_DIPSETTING( 0xf0, "1-1" )
+ PORT_DIPSETTING( 0xe0, "1-2" )
+ PORT_DIPSETTING( 0xd0, "1-3" )
+ PORT_DIPSETTING( 0xc0, "1-4" )
+ PORT_DIPSETTING( 0xb0, "1-5" )
+ PORT_DIPSETTING( 0xa0, "1-10" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, "Max Bet" ) PORT_DIPLOCATION("DSW4:3,4")
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x04, "16" )
+ PORT_DIPSETTING( 0x08, "32" )
+ PORT_DIPSETTING( 0x0c, "64" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( schery97 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) /* Key In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "10" )
+ PORT_DIPSETTING( 0x10, "24" )
+ PORT_DIPSETTING( 0x18, "32" )
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x80, "16" )
+ PORT_DIPSETTING( 0xc0, "24" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" ) PORT_DIPLOCATION("DSW2:2") /* OK (listed as Non-Stop spinning in the manual) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "10" ) /* 16 in the manual */
+ PORT_DIPSETTING( 0x03, "16" ) /* 24 in the manual */
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "15" )
+ PORT_DIPSETTING( 0x50, "20" )
+ PORT_DIPSETTING( 0x60, "25" )
+ PORT_DIPSETTING( 0x70, "30" )
+ PORT_DIPSETTING( 0x80, "40" )
+ PORT_DIPSETTING( 0x90, "50" )
+ PORT_DIPSETTING( 0xa0, "60" )
+ PORT_DIPSETTING( 0xb0, "75" )
+ PORT_DIPSETTING( 0xc0, "80" )
+ PORT_DIPSETTING( 0xd0, "100" )
+ PORT_DIPSETTING( 0xe0, "200" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" ) PORT_DIPLOCATION("DSW4:2") /* OK */
+ PORT_DIPSETTING( 0x00, "Level of Difficulty" ) /* percentage in the manual */
+ PORT_DIPSETTING( 0x02, "Percentage" ) /* level of difficulty in the manual */
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ /* DIP switches 2 to 5 work only for version 3.51 */
+ PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" ) PORT_DIPLOCATION("DSW5:2") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x04, 0x00, "Play Remaining Score when No Credit" ) PORT_DIPLOCATION("DSW5:3") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x04, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x08, 0x00, "Reset Remaining Score to Zero" ) PORT_DIPLOCATION("DSW5:4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x08, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x10, 0x00, "Ticket Dispense from Score" ) PORT_DIPLOCATION("DSW5:5") /* OK */
+ PORT_DIPSETTING( 0x00, "Use TDDD" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, "Use Interface" ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x20, 0x20, "Reel Speed (ver 2.3)" ) PORT_DIPLOCATION("DSW5:6") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x20, "Slow" )
+ PORT_DIPSETTING( 0x00, "Fast" )
+ PORT_DIPNAME( 0x40, 0x00, "Talking (ver 2.1)" ) PORT_DIPLOCATION("DSW5:7") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x40, "Very Little (only sounds)" )
+ PORT_DIPSETTING( 0x00, "Full (sounds & speech)" )
+ PORT_DIPNAME( 0x80, 0x00, "Count Game to Issue Ticket" ) PORT_DIPLOCATION("DSW5:8") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nfb96 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) /* Key In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "10" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x08, "20" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x10, "30" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x18, "40" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "8" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x08, "16" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x10, "24" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x18, "32" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "10" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x40, "20" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x80, "30" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0xc0, "40" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, "8" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x40, "16" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x80, "24" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0xc0, "32" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" ) PORT_DIPLOCATION("DSW2:2") /* OK (listed as Non-Stop spinning in the manual) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "10" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, "20" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x03, "30" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x01, "8" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x02, "16" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x03, "24" ) PORT_CONDITION("DSW5",0x10,EQUALS,0x10)
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "15" )
+ PORT_DIPSETTING( 0x50, "20" )
+ PORT_DIPSETTING( 0x60, "25" )
+ PORT_DIPSETTING( 0x70, "30" )
+ PORT_DIPSETTING( 0x80, "40" )
+ PORT_DIPSETTING( 0x90, "50" )
+ PORT_DIPSETTING( 0xa0, "60" )
+ PORT_DIPSETTING( 0xb0, "75" )
+ PORT_DIPSETTING( 0xc0, "80" )
+ PORT_DIPSETTING( 0xd0, "100" )
+ PORT_DIPSETTING( 0xe0, "200" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" ) PORT_DIPLOCATION("DSW4:2") /* OK */
+ PORT_DIPSETTING( 0x00, "Level of Difficulty" ) /* percentage in the manual */
+ PORT_DIPSETTING( 0x02, "Percentage" ) /* level of difficulty in the manual */
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" ) PORT_DIPLOCATION("DSW5:2") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x04, 0x00, "Use Printer" ) PORT_DIPLOCATION("DSW5:3") /* OK */
+ PORT_DIPSETTING( 0x00, "No (Use TDDD)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x08, "Show Game Name & Odds Table" ) PORT_DIPLOCATION("DSW5:4") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Min-Max Bet Type" ) PORT_DIPLOCATION("DSW5:5") /* OK */
+ PORT_DIPSETTING( 0x10, "Base 8" )
+ PORT_DIPSETTING( 0x00, "Base 10" )
+ PORT_DIPNAME( 0x20, 0x20, "Play Score when no point left" ) PORT_DIPLOCATION("DSW5:6") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x20, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x40, 0x00, "Reset Remaining Score when Game Over" ) PORT_DIPLOCATION("DSW5:7") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x40, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x80, 0x00, "Advanced Count Game" ) PORT_DIPLOCATION("DSW5:8") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nfb96tx )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) PORT_NAME("Ticket In") /* Ticket In */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) /* Key In (not used)*/
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_W) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "16" )
+ PORT_DIPSETTING( 0x10, "24" )
+ PORT_DIPSETTING( 0x18, "32" )
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "24" )
+ PORT_DIPSETTING( 0xc0, "32" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" ) PORT_DIPLOCATION("DSW2:2") /* OK (listed as Non-Stop spinning in the manual) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x04, 0x04, "Coin In" ) PORT_DIPLOCATION("DSW2:3") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x04, "1 Coin/25 Credits" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:4") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Ticket In Value" ) PORT_DIPLOCATION("DSW2:6") /* OK */
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x20, "500" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in other manuals */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPSETTING( 0x03, "24" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "15" )
+ PORT_DIPSETTING( 0x50, "20" )
+ PORT_DIPSETTING( 0x60, "25" )
+ PORT_DIPSETTING( 0x70, "30" )
+ PORT_DIPSETTING( 0x80, "40" )
+ PORT_DIPSETTING( 0x90, "50" )
+ PORT_DIPSETTING( 0xa0, "60" )
+ PORT_DIPSETTING( 0xb0, "75" )
+ PORT_DIPSETTING( 0xc0, "80" )
+ PORT_DIPSETTING( 0xd0, "100" )
+ PORT_DIPSETTING( 0xe0, "200" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" ) PORT_DIPLOCATION("DSW4:2") /* OK */
+ PORT_DIPSETTING( 0x00, "Level of Difficulty" ) /* percentage in the manual */
+ PORT_DIPSETTING( 0x02, "Percentage" ) /* level of difficulty in the manual */
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* OK (need a reset after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" ) PORT_DIPLOCATION("DSW5:2") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x02, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x04, 0x00, "Use Printer" ) PORT_DIPLOCATION("DSW5:3") /* OK */
+ PORT_DIPSETTING( 0x00, "Interfase" )
+ PORT_DIPSETTING( 0x04, "Direct Driver" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:4") /* OK */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:5") /* OK */
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Play Score when no point left" ) PORT_DIPLOCATION("DSW5:6") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x20, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x40, 0x00, "Reset Remaining Score when Game Over" ) PORT_DIPLOCATION("DSW5:7") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x10)
+ PORT_DIPSETTING( 0x40, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_CONDITION("DSW4",0x10,EQUALS,0x00)
+ PORT_DIPNAME( 0x80, 0x00, "Advanced Count Game" ) PORT_DIPLOCATION("DSW5:8") /* OK (turn the machine off/on after change) */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( roypok96 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Rate" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "90%" )
+ PORT_DIPSETTING( 0x06, "85%" )
+ PORT_DIPSETTING( 0x05, "80%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x02, "65%" )
+ PORT_DIPSETTING( 0x01, "60%" )
+ PORT_DIPSETTING( 0x00, "55%" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "16" )
+ PORT_DIPSETTING( 0x10, "24" )
+ PORT_DIPSETTING( 0x18, "32" )
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "24" )
+ PORT_DIPSETTING( 0xc0, "32" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPSETTING( 0x03, "24" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPSETTING( 0x50, "25" )
+ PORT_DIPSETTING( 0x60, "30" )
+ PORT_DIPSETTING( 0x70, "40" )
+ PORT_DIPSETTING( 0x80, "50" )
+ PORT_DIPSETTING( 0x90, "60" )
+ PORT_DIPSETTING( 0xa0, "80" )
+ PORT_DIPSETTING( 0xb0, "100" )
+ PORT_DIPSETTING( 0xc0, "200" )
+ PORT_DIPSETTING( 0xd0, "300" )
+ PORT_DIPSETTING( 0xe0, "400" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* not checked */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( roypok96a )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "16" )
+ PORT_DIPSETTING( 0x10, "24" )
+ PORT_DIPSETTING( 0x18, "32" )
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "24" )
+ PORT_DIPSETTING( 0xc0, "32" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "10" )
+ PORT_DIPSETTING( 0x03, "16" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPSETTING( 0x50, "25" )
+ PORT_DIPSETTING( 0x60, "30" )
+ PORT_DIPSETTING( 0x70, "40" )
+ PORT_DIPSETTING( 0x80, "50" )
+ PORT_DIPSETTING( 0x90, "60" )
+ PORT_DIPSETTING( 0xa0, "80" )
+ PORT_DIPSETTING( 0xb0, "100" )
+ PORT_DIPSETTING( 0xc0, "200" )
+ PORT_DIPSETTING( 0xd0, "300" )
+ PORT_DIPSETTING( 0xe0, "400" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* not checked */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( pokonl97 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Hold 1 / Big / Bet 10")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Hold 2 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Hold 4 / Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Hold 5 / Play (Bet 1)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Hold 3 / Small / End")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Draw")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPSETTING( 0x08, "20" )
+ PORT_DIPSETTING( 0x10, "30" )
+ PORT_DIPSETTING( 0x18, "40" )
+ PORT_DIPSETTING( 0x20, "50" )
+ PORT_DIPSETTING( 0x28, "60" )
+ PORT_DIPSETTING( 0x30, "70" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "24" )
+ PORT_DIPSETTING( 0xc0, "32" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x03, "8" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPSETTING( 0x50, "25" )
+ PORT_DIPSETTING( 0x60, "30" )
+ PORT_DIPSETTING( 0x70, "40" )
+ PORT_DIPSETTING( 0x80, "50" )
+ PORT_DIPSETTING( 0x90, "60" )
+ PORT_DIPSETTING( 0xa0, "80" )
+ PORT_DIPSETTING( 0xb0, "100" )
+ PORT_DIPSETTING( 0xc0, "200" )
+ PORT_DIPSETTING( 0xd0, "300" )
+ PORT_DIPSETTING( 0xe0, "400" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Type of Game" ) PORT_DIPLOCATION("DSW4:3") /* OK */
+ PORT_DIPSETTING( 0x00, "Discard" )
+ PORT_DIPSETTING( 0x04, "Hold" )
+ PORT_DIPNAME( 0x08, 0x08, "Odds Table" ) PORT_DIPLOCATION("DSW4:4") /* OK */
+ PORT_DIPSETTING( 0x08, "Table 1" )
+ PORT_DIPSETTING( 0x00, "Table 2" )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:1") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Use Printer" ) PORT_DIPLOCATION("DSW5:3") /* OK */
+ PORT_DIPSETTING( 0x00, "No (Use TDDD)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x08, "Show Game Name & Odds Table" ) PORT_DIPLOCATION("DSW5:4") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:5") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:6") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:7") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW5:8") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( match98 )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Hit")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Unknown1")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Unknown3")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Unknown2")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "Level 1" )
+ PORT_DIPSETTING( 0x06, "Level 2" )
+ PORT_DIPSETTING( 0x05, "Level 3" )
+ PORT_DIPSETTING( 0x04, "Level 4" )
+ PORT_DIPSETTING( 0x03, "Level 5" )
+ PORT_DIPSETTING( 0x02, "Level 6" )
+ PORT_DIPSETTING( 0x01, "Level 7" )
+ PORT_DIPSETTING( 0x00, "Level 8" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "10" )
+ PORT_DIPSETTING( 0x10, "30" )
+ PORT_DIPSETTING( 0x18, "40" )
+ PORT_DIPSETTING( 0x20, "50" )
+ PORT_DIPSETTING( 0x28, "60" )
+ PORT_DIPSETTING( 0x30, "80" )
+ PORT_DIPSETTING( 0x38, "100" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x80, "20" )
+ PORT_DIPSETTING( 0xc0, "30" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:1") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "10" )
+ PORT_DIPSETTING( 0x03, "20" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPSETTING( 0x50, "25" )
+ PORT_DIPSETTING( 0x60, "30" )
+ PORT_DIPSETTING( 0x70, "40" )
+ PORT_DIPSETTING( 0x80, "50" )
+ PORT_DIPSETTING( 0x90, "60" )
+ PORT_DIPSETTING( 0xa0, "80" )
+ PORT_DIPSETTING( 0xb0, "100" )
+ PORT_DIPSETTING( 0xc0, "200" )
+ PORT_DIPSETTING( 0xd0, "300" )
+ PORT_DIPSETTING( 0xe0, "400" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:3") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nfb96bl )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In") /* Note In */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /* Coin A */
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x03, "Game Rate" ) PORT_DIPLOCATION("DSW1:1,2,3") /* OK */
+ PORT_DIPSETTING( 0x07, "90%" )
+ PORT_DIPSETTING( 0x06, "85%" )
+ PORT_DIPSETTING( 0x05, "80%" )
+ PORT_DIPSETTING( 0x04, "75%" )
+ PORT_DIPSETTING( 0x03, "70%" )
+ PORT_DIPSETTING( 0x02, "65%" )
+ PORT_DIPSETTING( 0x01, "60%" )
+ PORT_DIPSETTING( 0x00, "55%" )
+ PORT_DIPNAME( 0x38, 0x38, "Maximum Play" ) PORT_DIPLOCATION("DSW1:4,5,6") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x08, "16" )
+ PORT_DIPSETTING( 0x10, "24" )
+ PORT_DIPSETTING( 0x18, "32" )
+ PORT_DIPSETTING( 0x20, "40" )
+ PORT_DIPSETTING( 0x28, "48" )
+ PORT_DIPSETTING( 0x30, "64" )
+ PORT_DIPSETTING( 0x38, "80" )
+ PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" ) PORT_DIPLOCATION("DSW1:7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPSETTING( 0x40, "16" )
+ PORT_DIPSETTING( 0x80, "24" )
+ PORT_DIPSETTING( 0xc0, "32" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" ) PORT_DIPLOCATION("DSW2:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" ) PORT_DIPLOCATION("DSW2:2") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1c, 0x10, "Coin In" ) PORT_DIPLOCATION("DSW2:3,4,5") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, "1 Coin/10 Credits" )
+ PORT_DIPSETTING( 0x14, "1 Coin/20 Credits" )
+ PORT_DIPSETTING( 0x18, "1 Coin/25 Credits" )
+ PORT_DIPSETTING( 0x1c, "1 Coin/100 Credits" )
+ PORT_DIPNAME( 0x60, 0x00, "Note In Value" ) PORT_DIPLOCATION("DSW2:6,7") /* OK */
+ PORT_DIPSETTING( 0x00, "100" )
+ PORT_DIPSETTING( 0x20, "200" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x60, "1000" )
+ PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" ) PORT_DIPLOCATION("DSW2:8") /* Listed that way in the manual */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" ) PORT_DIPLOCATION("DSW3:1,2") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "8" )
+ PORT_DIPSETTING( 0x02, "16" )
+ PORT_DIPSETTING( 0x03, "24" )
+ PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" ) PORT_DIPLOCATION("DSW3:3,4") /* OK */
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPSETTING( 0x04, "5000" )
+ PORT_DIPSETTING( 0x08, "10000" )
+ PORT_DIPSETTING( 0x0c, "90000" )
+ PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" ) PORT_DIPLOCATION("DSW3:5,6,7,8") /* OK */
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x30, "10" )
+ PORT_DIPSETTING( 0x40, "20" )
+ PORT_DIPSETTING( 0x50, "25" )
+ PORT_DIPSETTING( 0x60, "30" )
+ PORT_DIPSETTING( 0x70, "40" )
+ PORT_DIPSETTING( 0x80, "50" )
+ PORT_DIPSETTING( 0x90, "60" )
+ PORT_DIPSETTING( 0xa0, "80" )
+ PORT_DIPSETTING( 0xb0, "100" )
+ PORT_DIPSETTING( 0xc0, "200" )
+ PORT_DIPSETTING( 0xd0, "300" )
+ PORT_DIPSETTING( 0xe0, "400" )
+ PORT_DIPSETTING( 0xf0, "500" )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "Check Account" ) PORT_DIPLOCATION("DSW4:1") /* OK */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2") /* unknown */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" ) PORT_DIPLOCATION("DSW4:3") /* not checked */
+ PORT_DIPSETTING( 0x00, "Type 1" )
+ PORT_DIPSETTING( 0x04, "Type 2" )
+ PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" ) PORT_DIPLOCATION("DSW4:4") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" ) PORT_DIPLOCATION("DSW4:5") /* not checked */
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" ) PORT_DIPLOCATION("DSW4:6,7,8") /* OK */
+ PORT_DIPSETTING( 0xe0, "Continuous" )
+ PORT_DIPSETTING( 0xc0, "Max 1 Ticket Per Game" )
+ PORT_DIPSETTING( 0xa0, "Max 2 Ticket Per Game" )
+ PORT_DIPSETTING( 0x80, "Max 3 Ticket Per Game" )
+ PORT_DIPSETTING( 0x60, "Max 4 Ticket Per Game" )
+ PORT_DIPSETTING( 0x40, "Max 5 Ticket Per Game" )
+ PORT_DIPSETTING( 0x20, "Max 8 Ticket Per Game" )
+ PORT_DIPSETTING( 0x00, "Max 10 Ticket Per Game" )
+
+ PORT_START("DSW5")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( unkch )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Bet A / STOP 2")
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_NAME("Take / STOP1")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_NAME("Bet B / D-UP")
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("Small / STOP 3")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("Big")
+
+ PORT_START("IN1")
+ PORT_DIPNAME( 0x01, 0x01, "IN1" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+
+ PORT_START("IN2")
+ PORT_DIPNAME( 0x01, 0x01, "IN2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN3")
+ PORT_DIPNAME( 0x01, 0x01, "IN3" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN4")
+ PORT_DIPNAME( 0x01, 0x01, "IN4" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( magoddsc )
+ PORT_START("IN0")
+ PORT_DIPNAME( 0x01, 0x01, "IN0")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN1")
+ PORT_DIPNAME( 0x01, 0x01, "IN1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN2")
+ PORT_DIPNAME( 0x01, 0x01, "IN2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN3")
+ PORT_DIPNAME( 0x01, 0x01, "IN3")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("IN4")
+ PORT_DIPNAME( 0x01, 0x01, "IN4")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "DSW1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "DSW2")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, "DSW3")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4")
+ PORT_DIPNAME( 0x01, 0x01, "DSW4")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 4096, /* 4096 characters */
+ 3, /* 3 bits per pixel */
+ { 2, 4, 6 }, /* the bitplanes are packed in one byte */
+ { 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every char takes 32 consecutive bytes */
+};
+
+
+static const gfx_layout charlayout_chry10 =
+{
+ 8,8, /* 8*8 characters */
+ RGN_FRAC(1,1), /* 4096 characters */
+ 3, /* 3 bits per pixel */
+ { 2, 4, 6 }, /* the bitplanes are packed in one byte */
+ { 3*8+0, 3*8+1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 0*8+0, 0*8+1 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every char takes 32 consecutive bytes */
+};
+
+static const gfx_layout tilelayout =
+{
+ 8,32, /* 8*32 characters */
+ 256, /* 256 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 2, 4, 6 },
+ { 0, 1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
+ 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
+ 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
+ 128*8 /* every char takes 128 consecutive bytes */
+};
+
+
+static const gfx_layout tilelayoutbl =
+{
+ 8,32, /* 8*32 characters */
+ 256, /* 256 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 2, 4, 6 },
+ { 0, 1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 3*8+0, 3*8+1 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
+ 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
+ 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
+ 128*8 /* every char takes 128 consecutive bytes */
+};
+
+static const gfx_layout tilelayout_chry10 =
+{
+ 8,32, /* 8*32 characters */
+ 256, /* 256 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 2, 4, 6 },
+ { 3*8+0, 3*8+1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 0*8+0, 0*8+1 },
+ { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
+ 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
+ 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
+ 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
+ 128*8 /* every char takes 128 consecutive bytes */
+};
+
+
+
+static const gfx_layout tiles8x8x3_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout tiles8x32x4_layout =
+{
+ 8,32,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8,
+ 16*8,17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
+ 24*8,25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8
+ },
+ 32*8
+};
+
+// cmasterc set
+static const gfx_layout tiles8x32x4alt_layout =
+{
+ 8,32,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4,0,4 },
+ { 3,2,1,0,11, 10, 9, 8 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
+ 16*16,17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
+ 24*16,25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
+ },
+ 16*32
+};
+
+static const UINT32 layout_xoffset[128] =
+{
+ STEP32(0*128,4),STEP32(1*128,4),STEP32(2*128,4),STEP32(3*128,4)
+};
+
+static const UINT32 layout_yoffset[128] =
+{
+ STEP32(0*16384, 512),STEP32(1*16384,512),STEP32(2*16384,512),STEP32(3*16384,512)
+};
+
+static const gfx_layout tiles128x128x4_layout =
+{
+ 128,128,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ EXTENDED_XOFFS,
+ EXTENDED_YOFFS,
+ 4 * 16384, /* object takes 8 consecutive bytes */
+ layout_xoffset,
+ layout_yoffset
+};
+
+
+static const UINT32 layout_xoffset256[256] =
+{
+ STEP32(0*128,4),STEP32(1*128,4),STEP32(2*128,4),STEP32(3*128,4), STEP32(4*128,4), STEP32(5*128,4), STEP32(6*128,4), STEP32(7*128,4)
+};
+
+static const UINT32 layout_yoffset256[256] =
+{
+ STEP32(0*32768, 1024),STEP32(1*32768,1024),STEP32(2*32768,1024),STEP32(3*32768,1024),STEP32(4*32768,1024), STEP32(5*32768,1024),STEP32(6*32768,1024),STEP32(7*32768,1024)
+};
+
+
+static const gfx_layout tiles256x128x4_layout =
+{
+ 256,256,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ EXTENDED_XOFFS,
+ EXTENDED_YOFFS,
+ 8 * 32768, /* object takes 8 consecutive bytes */
+ layout_xoffset256,
+ layout_yoffset256
+};
+
+#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
+static const gfx_layout tiles8x32x5_layout =
+{
+ 8,32,
+ RGN_FRAC(1,5),
+ 5,
+ { RGN_FRAC(0,5), RGN_FRAC(1,5), RGN_FRAC(2,5), RGN_FRAC(3,5), RGN_FRAC(4,5) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8,
+ 16*8,17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
+ 24*8,25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8
+ },
+ 32*8
+};
+#endif
+
+static const gfx_layout cb3c_tiles8x8_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,1,2,3 },
+ { 4,0,12,8,20,16,28,24 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 8*32
+};
+
+
+static const gfx_layout cb3c_tiles8x32_layout =
+{
+ 8,32,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,1,2,3 },
+ { 4,0,12,8,20,16,28,24 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32,9*32,10*32,11*32,12*32,13*32,14*32,15*32,16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32,26*32,27*32,28*32,29*32,30*32,31*32 },
+ 32*32
+};
+
+
+static GFXDECODE_START( goldstar )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 128, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( bl )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayoutbl, 128, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( ml )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0x18000, tilelayout, 128, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( chry10 )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout_chry10, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout_chry10, 128, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( cb3c )
+ GFXDECODE_ENTRY( "gfx1", 0, cb3c_tiles8x8_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, cb3c_tiles8x32_layout, 128, 8 )
+GFXDECODE_END
+
+static GFXDECODE_START( ncb3 )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128, 4 )
+GFXDECODE_END
+
+static GFXDECODE_START( bingownga )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0x6000, tiles8x32x4_layout, 128, 4 )
+GFXDECODE_END
+
+static GFXDECODE_START( magodds )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 32 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 0, 16 )
+GFXDECODE_END
+
+static GFXDECODE_START( cm )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
+GFXDECODE_END
+
+static GFXDECODE_START( cmbitmap )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
+ GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 )
+GFXDECODE_END
+
+static GFXDECODE_START( cmasterc )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "reels", 0, tiles8x32x4alt_layout, 128+64, 4 )
+ GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 )
+GFXDECODE_END
+
+
+static GFXDECODE_START( cmast91 )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
+ GFXDECODE_ENTRY( "user1", 0, tiles256x128x4_layout, 128, 4 ) // wrong... FIXME.
+GFXDECODE_END
+
+#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
+static GFXDECODE_START( cmasterb )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x5_layout, 0, 4 )
+GFXDECODE_END
+#endif
+
+
+static const gfx_layout tiles8x32_4bpp_layout =
+{
+ 8,32,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) },
+ { 0,1,2,3,4,5,6,7},
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8,16*8,17*8,18*8,19*8,20*8,21*8,22*8,23*8,24*8,25*8,26*8,27*8,28*8,29*8,30*8,31*8 },
+ 32*8
+};
+
+static const gfx_layout tiles8x8_3bpp_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) },
+ { 0,1,2,3,4,5,6,7},
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( nfm )
+ GFXDECODE_ENTRY( "tilegfx", 0, tiles8x8_3bpp_layout, 0, 16 )
+ GFXDECODE_ENTRY( "reelgfx", 0, tiles8x32_4bpp_layout, 0, 16 )
+GFXDECODE_END
+
+static const gfx_layout tiles8x8x3_miss1bpp_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 3,
+ { 1,2,3 },
+ { 8,12,0,4,24,28,16,20 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 8*32
+};
+
+static const gfx_layout tiles8x8x4alt_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1,2,3 },
+ { 4,0,12,8,20,16,28,24 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 8*32
+};
+
+static const gfx_layout tiles8x32x4alt2_layout =
+{
+ 8,32,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1,2,3 },
+ { 4,0,12,8,20,16,28,24 },
+ { STEP32(0,32) },
+ 32*32
+};
+
+
+static GFXDECODE_START( unkch )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x4alt_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4alt2_layout, 0, 16 )
+GFXDECODE_END
+
+static const gfx_layout tilescherrys_layout =
+{
+ 8,32,
+ RGN_FRAC(1,1),
+ 4,
+ { 3,2,1,0 },
+ { 8,12,0,4,24,28,16,20 },
+ { STEP32(0,32) },
+ 32*32
+};
+
+static GFXDECODE_START(cherrys )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_miss1bpp_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tilescherrys_layout, 128, 8 )
+GFXDECODE_END
+
+
+static const gfx_layout tiles8x8x4pkr_layout =
+{
+ 8,8, /* 8*8 characters */
+ RGN_FRAC(1,1), /* 4096 characters */
+ 4, /* 3 bits per pixel */
+ { 0, 2, 4, 6 }, /* the bitplanes are packed in one byte */
+ { 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every char takes 32 consecutive bytes */
+};
+
+static const gfx_layout tiles8x32x4pkr_layout =
+{
+ 8,32, /* 8*8 characters */
+ RGN_FRAC(1,1), /* 4096 characters */
+ 4, /* 3 bits per pixel */
+ { 0, 2, 4, 6 }, /* the bitplanes are packed in one byte */
+ { 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32,
+ 16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32},
+ 32*8*4 /* every char takes 32 consecutive bytes */
+};
+
+static GFXDECODE_START( pkrmast )
+ GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x4pkr_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4pkr_layout, 0, 16 )
+GFXDECODE_END
+
+
+static const gfx_layout cm97_layout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,1,2,3 },
+ { 8,12,0,4,24,28, 16,20 },
+ { 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32 },
+ 8*32
+};
+
+static const gfx_layout cm97_layout32 =
+ {
+ 8,32,
+ RGN_FRAC(1,1),
+ 4,
+ { 0,1,2,3 },
+ { 8,12,0,4,24,28, 16,20 },
+ { 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32,14*32,15*32,16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32,26*32,27*32,28*32,29*32,30*32,31*32 },
+ 32*32
+};
+
+static GFXDECODE_START( cm97 )
+ GFXDECODE_ENTRY( "gfx", 0, cm97_layout, 0x0, 32 )
+ GFXDECODE_ENTRY( "gfx", 0, cm97_layout32, 0x0, 32 )
+GFXDECODE_END
+
+
+
+/*************************************
+* PPI 8255 (x3) Interfaces *
+*************************************/
+
+static I8255A_INTERFACE( ncb3_ppi8255_0_intf )
+{
+ DEVCB_INPUT_PORT("IN0"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN3"), /* Port B read */ //Player2 controls, confirmed.
+ DEVCB_NULL, /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( ncb3_ppi8255_1_intf )
+{
+ DEVCB_INPUT_PORT("IN1"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN2"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("DSW1"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( ncb3_ppi8255_2_intf )
+{
+ DEVCB_INPUT_PORT("DSW2"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_NULL, /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+
+static I8255A_INTERFACE( cm_ppi8255_0_intf )
+{
+ DEVCB_INPUT_PORT("IN0"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN1"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("IN2"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( cm_ppi8255_1_intf )
+{
+ DEVCB_INPUT_PORT("DSW1"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("DSW2"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("DSW3"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+
+
+
+static WRITE8_DEVICE_HANDLER( system_outputa_w )
+{
+ //goldstar_state *state = device->machine().driver_data<goldstar_state>();
+ //popmessage("system_outputa_w %02x",data);
+}
+
+
+static WRITE8_DEVICE_HANDLER( system_outputb_w )
+{
+ //goldstar_state *state = device->machine().driver_data<goldstar_state>();
+ //popmessage("system_outputb_w %02x",data);
+}
+
+
+static WRITE8_DEVICE_HANDLER( system_outputc_w )
+{
+ goldstar_state *state = device->machine().driver_data<goldstar_state>();
+
+ state->m_lucky8_nmi_enable = data & 8;
+ state->m_unkch_vidreg = data & 2;
+ //popmessage("system_outputc_w %02x",data);
+}
+
+
+static I8255A_INTERFACE( lucky8_ppi8255_0_intf )
+{
+ DEVCB_INPUT_PORT("IN0"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN1"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("IN2"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( lucky8_ppi8255_1_intf )
+{
+ DEVCB_INPUT_PORT("IN3"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN4"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("DSW1"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( lucky8_ppi8255_2_intf )
+{
+ DEVCB_INPUT_PORT("DSW2"), /* Port A read */
+ DEVCB_HANDLER(system_outputa_w), /* Port A write */
+ DEVCB_NULL, /* Port B read */
+ DEVCB_HANDLER(system_outputb_w), /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_HANDLER(system_outputc_w) /* Port C write */
+};
+
+static I8255A_INTERFACE( kkotnoli_ppi8255_0_intf )
+{
+ DEVCB_INPUT_PORT("IN0"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN1"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("IN2"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( kkotnoli_ppi8255_1_intf )
+{
+ DEVCB_INPUT_PORT("IN3"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN4"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( kkotnoli_ppi8255_2_intf )
+{
+ DEVCB_INPUT_PORT("DSW1"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_NULL, /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( ladylinr_ppi8255_0_intf )
+{
+ DEVCB_INPUT_PORT("IN0"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_INPUT_PORT("IN1"), /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_INPUT_PORT("IN2"), /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+static I8255A_INTERFACE( ladylinr_ppi8255_1_intf )
+{
+ DEVCB_INPUT_PORT("DSW1"), /* Port A read */
+ DEVCB_NULL, /* Port A write */
+ DEVCB_NULL, /* Port B read */
+ DEVCB_NULL, /* Port B write */
+ DEVCB_NULL, /* Port C read */
+ DEVCB_NULL /* Port C write */
+};
+
+
+static const ay8910_interface ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_INPUT_PORT("DSW4"),
+ DEVCB_INPUT_PORT("DSW3"),
+ DEVCB_NULL,
+ DEVCB_NULL
+};
+
+static const ay8910_interface cm_ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_INPUT_PORT("DSW4"),
+ DEVCB_INPUT_PORT("DSW5"),
+ DEVCB_NULL,
+ DEVCB_NULL
+};
+
+static WRITE8_DEVICE_HANDLER( ay8910_outputa_w )
+{
+ //goldstar_state *state = device->machine().driver_data<goldstar_state>();
+ //popmessage("ay8910_outputa_w %02x",data);
+}
+
+static WRITE8_DEVICE_HANDLER( ay8910_outputb_w )
+{
+ //goldstar_state *state = device->machine().driver_data<goldstar_state>();
+ //popmessage("ay8910_outputb_w %02x",data);
+}
+
+static const ay8910_interface lucky8_ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_INPUT_PORT("DSW3"),
+ DEVCB_INPUT_PORT("DSW4"),
+ DEVCB_HANDLER(ay8910_outputa_w),
+ DEVCB_HANDLER(ay8910_outputb_w)
+};
+
+static const ay8910_interface ladylinr_ay8910_config =
+{
+ AY8910_LEGACY_OUTPUT,
+ AY8910_DEFAULT_LOADS,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL,
+ DEVCB_NULL
+};
+
+static MACHINE_CONFIG_START( goldstar, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(goldstar_map)
+ MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(goldstar)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( goldstbl, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(goldstar_map)
+ MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(bl)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( moonlght, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(goldstar_map)
+ MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(ml)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+static PALETTE_INIT(cm)
+{
+ /* BBGGGRRR */
+
+ int i;
+
+ for (i = 0; i < 0x100; i++)
+ {
+ UINT8 data;
+ UINT8*proms = machine.root_device().memregion("proms")->base();
+
+ data = proms[0x000 + i] | (proms[0x100 + i] << 4);
+
+ palette_set_color_rgb(machine, i, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
+ }
+}
+
+static PALETTE_INIT(cmast91)
+{
+ int i;
+ for (i = 0; i < 0x100; i++)
+ {
+ int r,g,b;
+
+ UINT8*proms = machine.root_device().memregion("proms")->base();
+
+ b = proms[0x000 + i] << 4;
+ g = proms[0x100 + i] << 4;
+ r = proms[0x200 + i] << 4;
+
+ palette_set_color(machine, i, MAKE_RGB(r, g, b));
+ }
+}
+
+static PALETTE_INIT(lucky8)
+{
+ /* BBGGGRRR */
+
+ int i;
+ UINT8 data;
+ UINT8 *proms;
+
+ proms = machine.root_device().memregion("proms")->base();
+ for (i = 0; i < 0x100; i++)
+ {
+
+ data = proms[0x000 + i] | (proms[0x100 + i] << 4);
+
+ palette_set_color_rgb(machine, i, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
+ }
+
+ proms = machine.root_device().memregion("proms2")->base();
+ for (i=0; i < 0x20; i++)
+ {
+ data = proms[i];
+
+ palette_set_color_rgb(machine, i + 0x80, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
+ }
+}
+
+
+static MACHINE_CONFIG_START( chrygld, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(ncb3_map)
+ MCFG_CPU_IO_MAP(ncb3_readwriteport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", ncb3_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", ncb3_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", ncb3_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(chry10)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+
+static MACHINE_CONFIG_START( cb3c, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(ncb3_map)
+ MCFG_CPU_IO_MAP(ncb3_readwriteport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", ncb3_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", ncb3_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", ncb3_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(cb3c)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( ncb3, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(ncb3_map)
+ MCFG_CPU_IO_MAP(ncb3_readwriteport)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", ncb3_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", ncb3_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", ncb3_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( cm, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(cm_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(cmbitmap)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cmasterc, cm )
+ MCFG_GFXDECODE(cmasterc)
+
+MACHINE_CONFIG_END
+
+#ifdef UNUSED_CODE
+static MACHINE_CONFIG_START( cmnobmp, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(cm_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(cm)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+#endif
+
+static MACHINE_CONFIG_START( cmast91, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(cmast91_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(cmast91)
+
+ MCFG_GFXDECODE(cmast91)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cmast91)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static INTERRUPT_GEN( lucky8_irq )
+{
+ goldstar_state *state = device->machine().driver_data<goldstar_state>();
+
+ if(state->m_lucky8_nmi_enable)
+ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static MACHINE_CONFIG_START( lucky8, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(lucky8_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", lucky8_irq)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", lucky8_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", lucky8_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", lucky8_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_PALETTE_INIT(lucky8)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(lucky8_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( bingowng, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(lucky8_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", lucky8_irq)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", lucky8_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", lucky8_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", lucky8_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_PALETTE_INIT(lucky8)
+ MCFG_SCREEN_UPDATE_STATIC(bingowng)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(bingowng)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(lucky8_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( bingownga, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(lucky8_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", lucky8_irq)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", lucky8_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", lucky8_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", lucky8_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_PALETTE_INIT(lucky8)
+ MCFG_SCREEN_UPDATE_STATIC(bingowng)
+
+ MCFG_GFXDECODE(bingownga) /* GFX Decode is the only difference with the parent machine */
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(bingowng)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(lucky8_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static PALETTE_INIT(magodds)
+{
+ int i;
+ for (i = 0; i < 0x100; i++)
+ {
+ int r,g,b;
+
+ UINT8*proms = machine.root_device().memregion("proms")->base();
+
+ b = proms[0x000 + i] << 4;
+ g = proms[0x100 + i] << 4;
+ r = proms[0x200 + i] << 4;
+
+ palette_set_color(machine, i, MAKE_RGB(r, g, b));
+ }
+}
+
+static MACHINE_CONFIG_START( magodds, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(magodds_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", lucky8_irq)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", lucky8_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", lucky8_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", lucky8_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(magical)
+ MCFG_PALETTE_INIT(magodds)
+
+ MCFG_GFXDECODE(magodds)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(magical)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.00) // shut up annoying whine
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(lucky8_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( kkotnoli, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(kkotnoli_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", kkotnoli_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", kkotnoli_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", kkotnoli_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+ MCFG_PALETTE_INIT(lucky8)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( ladylinr, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(ladylinr_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", ladylinr_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", ladylinr_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+ MCFG_PALETTE_INIT(lucky8)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono'
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(ladylinr_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( wcat3, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(wcat3_map)
+ //MCFG_CPU_IO_MAP(goldstar_readport)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+
+ /* 3x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", lucky8_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", lucky8_ppi8255_1_intf )
+ MCFG_I8255A_ADD( "ppi8255_2", lucky8_ppi8255_2_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+ MCFG_PALETTE_INIT(lucky8)
+
+ MCFG_GFXDECODE(ncb3)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(goldstar)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(lucky8_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+MACHINE_CONFIG_END
+
+
+/* diff with cm machine driver: gfxdecode, OKI & portmap */
+static MACHINE_CONFIG_START( amcoe1, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(amcoe1_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(cm)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/* diff with cm machine driver: gfxdecode, OKI, portmap & tilemaps rect size/position */
+static MACHINE_CONFIG_START( amcoe1a, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(amcoe1_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(amcoe1a)
+
+ MCFG_GFXDECODE(cm)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH) /* clock frequency & pin 7 not verified */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/* diff with cm machine driver: gfxdecode, AY8910 volume & portmap */
+static MACHINE_CONFIG_START( amcoe2, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(amcoe2_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(cm)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.00) /* analyzed for clips */
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( nfm, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(nfm_map)
+ MCFG_CPU_IO_MAP(amcoe2_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(nfm)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.00) /* analyzed for clips */
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( unkch, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(unkch_map)
+ MCFG_CPU_IO_MAP(unkch_portmap)
+ MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
+ //MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(unkch)
+
+ MCFG_GFXDECODE(unkch)
+ MCFG_PALETTE_LENGTH(512)
+
+ //MCFG_NVRAM_HANDLER(goldstar)
+
+ MCFG_VIDEO_START(unkch)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+// MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+// MCFG_SOUND_CONFIG(ay8910_config)
+// MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cherrys, ncb3 )
+ MCFG_GFXDECODE(cherrys)
+
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cm97, ncb3 )
+ MCFG_GFXDECODE(cm97)
+
+MACHINE_CONFIG_END
+
+
+
+// hw unknown
+static MACHINE_CONFIG_START( pkrmast, goldstar_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(cm_map)
+ MCFG_CPU_IO_MAP(cm_portmap)
+ MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
+
+ /* 2x 8255 */
+ MCFG_I8255A_ADD( "ppi8255_0", cm_ppi8255_0_intf )
+ MCFG_I8255A_ADD( "ppi8255_1", cm_ppi8255_1_intf )
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+// MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE_STATIC(goldstar)
+
+ MCFG_GFXDECODE(pkrmast)
+ MCFG_PALETTE_LENGTH(256)
+ MCFG_PALETTE_INIT(cm)
+ MCFG_NVRAM_ADD_1FILL("nvram")
+
+ MCFG_VIDEO_START(cherrym)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
+ MCFG_SOUND_CONFIG(cm_ay8910_config)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_CONFIG_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( goldstar )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gs4-cpu.bin", 0x0000, 0x10000, CRC(73e47d4d) SHA1(df2d8233572dc12e8a4b56e5d4f6c566e4ababc9) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "gs3.bin", 0x00000, 0x08000, CRC(8454ce3c) SHA1(74686ebb91f191db8cbc3d0417a5e8112c5b67b1) )
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
+ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
+ROM_END
+
+
+ROM_START( goldstbl )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "gsb-cpu.bin", 0x0000, 0x10000, CRC(82b238c3) SHA1(1306e700e213f423bdd79b182aa11335796f7f38) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "gsb-spr.bin", 0x00000, 0x08000, CRC(52ecd4c7) SHA1(7ef013020521a0c19ecd67db1c00047e78a3c736) )
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
+ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
+ROM_END
+
+/*
+
+Cherry I Gold
+
+Anno 1998
+Produttore
+N.revisione W4BON (rev.1)
+
+
+CPU
+
+1x TMPZ84C00AP-6 (u12)(main)
+2x D8255AC-2 (u45,u46) (missing)
+1x D71055C (u40) (missing)
+1x YM2149 (u39)
+1x SN76489AN (u38)
+1x oscillator 12.0C45
+
+ROMs
+
+1x I27256 (u3)
+1x I27C010 (u1)
+1x PROM N82S147AN (u2)
+1x M27C512 (u20)
+1x GAL20V8 (pl1)(read protected)
+1x PALCE20V8H (pl2)(read protected)
+1x ispLSI1024-60LJ (pl3)(read protected)
+3x PALCE16V8H (pl4,pl6,pl7)(read protected)
+1x PEEL22CV10 (pl5)(read protected)
+
+Note
+
+1x 36x2 edge connector
+1x 10x2 edge connector
+2x trimmer (volume)
+5x 8x2 switches dip (sw1-5)
+1x push lever (TS)
+
+
+Cherry Gold (Cherry 10)
+
+Anno 1997
+Produttore
+N.revisione W4BON (rev.1)
+
+CPU
+
+1x TMPZ84C00AP-6 (u12)(main)
+2x D8255AC-2 (u45,u46)
+1x D71055C (u40)
+1x WF19054 (u39)(equivalent to AY-3-8910)
+1x SN76489AN (u38)
+1x PIC16F84 (on a small daughterboard)(read protected)
+1x oscillator 12.000
+
+ROMs
+
+1x TMS27C256 (u3)
+1x TMS27C010 (u1)
+1x PROM N82S147AN (u2)
+1x M27C512 (u20)
+2x PALCE20V8H (pl1,pl2)(read protected)
+1x ispLSI1024-60LJ (pl3)(read protected)
+3x PALCE16V8H (pl4,pl6,pl7)(read protected)
+1x GAL22V10B (pl5)(read protected)
+
+Note
+
+1x 36x2 edge connector
+1x 10x2 edge connector
+2x trimmer (volume)
+5x 8x2 switches dip (sw1-5)
+1x push lever (TS)
+
+*/
+
+ROM_START( chry10 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "ver.1h2.u20", 0x0000, 0x10000, CRC(85bbde06) SHA1(f44d335feb4697b195e9fc7e5aeaabf099e21ed8) )
+
+ ROM_REGION( 0x10000, "pic", 0 )
+ ROM_LOAD( "pic16f84.bad.dump", 0x00000, 0x014f4, BAD_DUMP CRC(876ff1ed) SHA1(fcd6892e2b8371030af15e4d8c9f4a351ce0551c) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "27c010.u1", 0x00000, 0x20000, CRC(05515cf8) SHA1(366dd44ae93bdc4cf456f97f38edac83441cbc89) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "1.u3", 0x00000, 0x08000, CRC(32b46e5c) SHA1(49e59589188324e15ec2b8157839423faea9833f) )
+
+ ROM_REGION( 0x0200, "proms", 0 )
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+
+ ROM_REGION( 0x02e5, "palgal", 0 )
+ ROM_LOAD( "palce20v8h.pl1.bad.dump", 0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
+ ROM_LOAD( "palce20v8h.pl2.bad.dump", 0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
+ ROM_LOAD( "palce16v8h.pl4.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ ROM_LOAD( "gal22v10b.pl5.bad.dump", 0x00000, 0x02e5, BAD_DUMP CRC(996854bc) SHA1(647d2f49b739f7ca55c0b85290b6a21256834fd8) )
+ ROM_LOAD( "palce16v8h.pl6.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(7e3d99d8) SHA1(983e10eba11e4aeab5103ae644a8e6181d9b27a9) )
+ ROM_LOAD( "palce16v8h.pl7.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ROM_END
+
+
+
+ROM_START( chrygld )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "ol-v9.u20", 0x00000, 0x10000, CRC(b61c0695) SHA1(63c44b20fd7f76bdb33331273d2610e8cfd31add) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "ol-la.u1", 0x00000, 0x20000, CRC(c3c912f1) SHA1(a2131f092ae1971f79a11d6a18b031cd98529320) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "1.u3", 0x00000, 0x08000, CRC(32b46e5c) SHA1(49e59589188324e15ec2b8157839423faea9833f) )
+
+ ROM_REGION( 0x0200, "proms", 0 )
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+
+ ROM_REGION( 0x02dd, "palgal", 0 )
+ ROM_LOAD( "gal20v8.pl1.bad.dump", 0x00000, 0x0157, BAD_DUMP CRC(bf885908) SHA1(6cac1022172ee0c178fd3b9c187b1ffb4742898f) )
+ ROM_LOAD( "palce20v8h.pl2.bad.dump", 0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
+ ROM_LOAD( "palce16v8h.pl4.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ ROM_LOAD( "peel22cv10a.pl5.bad.dump",0x00000, 0x02dd, BAD_DUMP CRC(8e6075d9) SHA1(f2c1b6497a4d9e873d36b89771c135a2cd91d05f) )
+ ROM_LOAD( "palce16v8h.pl6.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(7e3d99d8) SHA1(983e10eba11e4aeab5103ae644a8e6181d9b27a9) )
+ ROM_LOAD( "palce16v8h.pl7.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
+ROM_END
+
+
+
+ROM_START( moonlght )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "4.bin", 0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 )
+ ROM_LOAD( "29.bin", 0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) )
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
+ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
+ROM_END
+
+
+
+ROM_START( ncb3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "8.512", 0x00000, 0x10000, CRC(1f669cd0) SHA1(fd394119e33c017507fde87a710577e37dcdec07) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "2.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
+ ROM_LOAD( "3.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
+ //ROM_LOAD( "4.256", 0x10000, 0x08000, BAD_DUMP CRC(a390f1f2) SHA1(0a04a5af51f91f04773125f703c7cd3397d192f2) ) // FIXED BITS (xxxx1xxx) - use main_7.256 from set below instead?
+ ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "7.764", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
+ ROM_LOAD( "6.764", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
+ ROM_LOAD( "5.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
+ ROM_LOAD( "1.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )
+
+ ROM_REGION( 0x0200, "proms", 0 ) /* PROM from chrygld. need verification */
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+ROM_END
+
+/*
+mame -romident cb3.zip
+cpu_u6.512 NO MATCH
+main_3.764 = 5.764 New Cherry Bonus 3
+main_4.764 = 1.764 New Cherry Bonus 3
+main_5.256 = 2.256 New Cherry Bonus 3
+main_6.256 = 3.256 New Cherry Bonus 3
+main_7.256 NO MATCH
+
+C:\mame061208>src\mame\mamedriv.c
+
+*/
+
+ROM_START( cb3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cpu_u6.512", 0x00000, 0x10000, CRC(d17c936b) SHA1(bf90edd214118116da675bcfca41247d5891ac90) ) // encrypted??
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "main_5.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
+ ROM_LOAD( "main_6.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
+ ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ /* 2 roms missing - the first 2 roms below taken from above set */
+ ROM_LOAD( "7.764", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
+ ROM_LOAD( "6.764", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
+ ROM_LOAD( "main_3.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
+ ROM_LOAD( "main_4.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )
+
+ ROM_REGION( 0x0200, "proms", 0 ) /* PROM from chrygld. need verification */
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+ROM_END
+
+/*
+CB3A
+Known differences with ncb3:
+
+- Double-Up rate: 50% and 80% instead of 80% and 90%.
+
+*/
+
+ROM_START( cb3a )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cb3a01.bin", 0x00000, 0x10000, CRC(53b099ab) SHA1(612d86d7f011a554903400e60e2c4a0d4f24e095) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "2.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
+ ROM_LOAD( "3.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
+ ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "7.764", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
+ ROM_LOAD( "6.764", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
+ ROM_LOAD( "5.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
+ ROM_LOAD( "1.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )
+
+ ROM_REGION( 0x0200, "proms", 0 ) /* PROM from chrygld. need verification */
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+ROM_END
+
+
+ROM_START( cb3b )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "adatabin.bin", 0x00000, 0x10000, CRC(db583c1b) SHA1(ea733e625922d6064ee4d8ceee4acfa6c1c7337e) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "adatabin_2.bin", 0x00000, 0x10000, CRC(48fd96fb) SHA1(193ed2be51555af80a9f0478139f28963e9d0c5e) )
+ ROM_LOAD( "adatabin_3.bin", 0x10000, 0x10000, CRC(010462df) SHA1(53dd3060097f964c516d1cc5be2403a9bd5ee434) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "adatabin_4.bin", 0x00000, 0x08000, CRC(3cb4642a) SHA1(8db03c0227836d988e99f6fe4719d871ea3749ca) )
+
+ ROM_REGION( 0x0200, "proms", 0 ) /* PROM from chrygld - wasn't in this set, is it correct?, none of the other proms have the colours? */
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+
+ ROM_REGION( 0x0200, "proms2", 0 ) /* other roms */
+ ROM_LOAD( "adatabin_1.bin", 0x00000, 0x020, CRC(87dbc339) SHA1(e5c67bc29612c8ab93857639e46608a814d471f5) )
+ ROM_LOAD( "adatabin_5.bin", 0x00000, 0x180, CRC(ad267b0c) SHA1(a4cfec15ae0cde7d4fb8c278e977995680779058) )
+ ROM_LOAD( "adatabin_6.bin", 0x00000, 0x010, CRC(f3d9ed7a) SHA1(594fef6323530f68c7303dcdea77b44c331e5113) )
+ ROM_LOAD( "adatabin_0.bin", 0x00000, 0x100, CRC(f566e5e0) SHA1(754f04521b9eb73b34fe3de07e8f3679d1034870) )
+ROM_END
+
+ROM_START( cb3c )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "27c512.bin", 0x00000, 0x10000, CRC(c42533cd) SHA1(d55b54b31c910d97418f400fc1ba78460c7183a9) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "cbt1grk.bin", 0x00000, 0x20000, BAD_DUMP CRC(c6fdebc7) SHA1(736bbe5ae7b148e529f7cb80e9ae8903203c7869) )
+
+ ROM_REGION( 0x08000, "gfx2", 0 )
+ ROM_LOAD( "rbt1grb.bin", 0x00000, 0x8000, CRC(ed635dd7) SHA1(350a4b10ccfddcd6f3aaf748c15d585f0b9dc09b) )
+
+ ROM_REGION( 0x0200, "proms", 0 ) // wasn't in this set..
+ ROM_LOAD( "82s147.u2", 0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
+ROM_END
+
+// set marked 'pignapoke'
+ROM_START( cb3d )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "0.14b", 0x00000, 0x10000, CRC(4f8be0f9) SHA1(0201bf0c1dca1570d2ccc862f10a19e0e261f7ab) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "5.7h", 0x00000, 0x10000, CRC(50701ce1) SHA1(3af3f124e28fda2bb3ba4f2c78fcd21c725d7ebc) )
+ ROM_LOAD( "6.9h", 0x10000, 0x10000, CRC(baf1c9a2) SHA1(f75a64fa64d102a0e75919c76db638f6c34ecc9e) )
+ ROM_LOAD( "7.10h",0x20000, 0x10000, CRC(87c944c4) SHA1(754b410dbcef07967f7cfdc3923df20394909e49) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.1h", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
+ ROM_LOAD( "2.3h", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
+ ROM_LOAD( "3.4h", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
+ ROM_LOAD( "4.5h", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )
+
+ ROM_REGION( 0x0200, "proms2", 0 )
+ ROM_LOAD( "dm74s288.13d", 0x00000, 0x0020, CRC(77a85e21) SHA1(3b41e0ab7cc55c5d78914d23e8289383f5bd5654) )
+
+ ROM_REGION( 0x0200, "proms", 0 )
+ ROM_LOAD16_BYTE( "n82s129.13g", 0x001, 0x0100, CRC(59ac98e4) SHA1(5fc0f1a48c49c956cdb8826e20663dc57a9175e4) )
+ ROM_LOAD16_BYTE( "n82s129.14g", 0x000, 0x0100, CRC(0d8f35bd) SHA1(0c2a0145cdaaf9beabdce241731a36b0c65f18a2) )
+ROM_END
+
+ROM_START( cmv801 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "prg512", 0x0000, 0x10000, CRC(2f6e3fe9) SHA1(c5ffa51478a0dc2d8ff6a0f286cfb461011bb55d) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "m5.256", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "m6.256", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "m7.256", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "m3.64", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "m4.64", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "m1.64", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "m2.64", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "27512.u53", 0x0000, 0x10000, BAD_DUMP CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) ) // taken from other set, was missing in this dump
+
+ ROM_REGION( 0x200, "proms", 0 ) // pal
+ ROM_LOAD( "prom2.287", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "prom3.287", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // something else?
+ ROM_LOAD( "prom1.287", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+/*
+2764.u10 m4.64 IDENTICAL
+27256.u11 m6.256 IDENTICAL
+2764.u14 m1.64 IDENTICAL
+2764.u15 m3.64 IDENTICAL
+27256.u16 m5.256 IDENTICAL
+27256.u4 m7.256 IDENTICAL
+82s129.u46 prom1.287 IDENTICAL
+82s129.u70 prom3.287 IDENTICAL
+82s129.u84 prom2.287 IDENTICAL
+2764.u9 m2.64 IDENTICAL
+27512.u53 prg512 4.640198%
+27256.u81 NO MATCH
+
+PCB Layout
+----------
+
+|-----| |------| |---------------------------|
+| |--| |--| ROM.U4 |
+| ROM.U11 ROM.U10 ROM.U9 |
+|_ DSW5(8) ROM.U16 ROM.U15 ROM.U14|
+ | WF19054 DSW4(8) |
+ _| DSW3(8) 6116 |
+| DSW2(8) 6116 6116 |
+| DSW1(8) |
+| ?DIP40 6116 |
+| |
+| PROM.U46 12MHz|
+| |
+| 8255 PAL |
+| ROM.U53 |
+| |
+| |
+| PAL |
+|BATTERY PROM.U70 PAL PAL |
+|_ PROM.U84 6116 ROM.U81 Z80 |
+ |--------------------------------------------|
+Notes:
+ Z80 @ 3.0MHz [12/4]
+ WF19054 = AY-3-8910 @ 1.5MHz [12/8]
+ ?DIP40 - Maybe another 8255 or HD6845 or something else?
+*/
+
+ROM_START( cmv4 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "27256.u81", 0x0000, 0x1000, CRC(e27e98a3) SHA1(1eb03f6c770f25ff5e3c25a1f9b9294c6b3c61d9) )
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "27256.u16", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "27256.u11", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "27256.u4", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "2764.u15", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "2764.u10", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "2764.u14", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "2764.u9", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
+ ROM_LOAD( "27512.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+/*
+
+cmv4 vs. fruit2
+
+12 and 12 files
+82s129.u46 FIXED BITS (0000x0xx)
+82s129.u46 BADADDR xxxxxxx-
+82s129.u70 FIXED BITS (0000xxxx)
+82s129.u84 FIXED BITS (0000xxxx)
+ HOLD8_PR1.U46 FIXED BITS (0000x0xx)
+ HOLD8_PR1.U46 BADADDR xxxxxxx-
+ HOLD8_PR2.U84 FIXED BITS (0000xxxx)
+ HOLD8_PR3.U79 FIXED BITS (0000xxxx)
+ TETRIS_5.U4 1ST AND 2ND HALF IDENTICAL
+ TETRIS_6.U11 1ST AND 2ND HALF IDENTICAL
+ TETRIS_7.U16 1ST AND 2ND HALF IDENTICAL
+2764.u10 HOLDX8_3.U10 IDENTICAL
+2764.u14 HOLDX8_2.U14 IDENTICAL
+2764.u15 HOLDX8_4.U15 IDENTICAL
+82s129.u46 HOLD8_PR1.U46 IDENTICAL
+27512.u53 HOLDX8_8.U53 IDENTICAL
+82s129.u70 HOLD8_PR3.U79 IDENTICAL
+82s129.u84 HOLD8_PR2.U84 IDENTICAL
+2764.u9 HOLDX8_1.U9 IDENTICAL
+27256.u81 HOLDX8.U81 25.512695%
+27256.u11 NO MATCH
+27256.u16 NO MATCH
+27256.u4 NO MATCH
+ TETRIS_5.U4 NO MATCH
+ TETRIS_6.U11 NO MATCH
+ TETRIS_7.U16 NO MATCH
+*/
+
+ROM_START( cmv4a )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "holdx8.u81", 0x0000, 0x2000, CRC(2da4d267) SHA1(3deb6ce4703bb1cca2b58409a6fc5ba7cf601011) )
+ ROM_CONTINUE(0x4000,0x2000)
+ ROM_CONTINUE(0x2000,0x2000)
+ ROM_CONTINUE(0x6000,0x2000)
+
+ ROM_REGION( 0x30000, "gfx1", 0 ) /* double size... tetris gfx inside. */
+ ROM_LOAD( "tetris_7.u16", 0x00000, 0x10000, CRC(a9e61fac) SHA1(a4093868b570af52f1cd816d523dbb6a750bc1af) )
+ ROM_LOAD( "tetris_6.u11", 0x10000, 0x10000, CRC(f3e15b41) SHA1(6c44bcdcf7b29d201018e2c2cc0b6b0b62cbaf12) )
+ ROM_LOAD( "tetris_5.u4", 0x20000, 0x10000, CRC(79a85560) SHA1(b028345ac2d01c643230c6e6c28189c11734aaf5) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "holdx8_4.u15", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "holdx8_3.u10", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "holdx8_2.u14", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "holdx8_1.u9", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ // contains a bitmap? and an extra plane for gfx2, should it be used?
+ ROM_LOAD( "holdx8_8.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "hold8_pr2.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "hold8_pr3.u79", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "hold8_pr1.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+
+ROM_START( cmwm )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "waterm.rom", 0x0000, 0x1000, CRC(93b6cb9b) SHA1(294e1e5909b304252c79a7d3f50fc175558e713b) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "27256.u16", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "27256.u11", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "27256.u4", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "2764.u15", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "2764.u10", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "2764.u14", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "2764.u9", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
+ ROM_LOAD( "27512.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( cmfun )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cmvfun.rom", 0x0000, 0x1000, CRC(128f373e) SHA1(24d51ab669d568c004e2c94cac22eb8476ce2718) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "27256.u16", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "27256.u11", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "27256.u4", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "2764.u15", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "2764.u10", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "2764.u14", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "2764.u9", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
+ ROM_LOAD( "27512.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+/* looks like a bootleg of cmv4 */
+ROM_START( cmaster )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "3.bin", 0x00000, 0x1000, CRC(ccb64229) SHA1(532f4b59952702a3609ff20239acbbacaf71f38f) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_IGNORE(0x8000) // 2nd half is identical
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(a98d610f) SHA1(d14b3bc8bd6dc9fe2d3fb05ec08224b1a9d52bee) )
+ ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(a0ffd2d6) SHA1(e78d20d3ab578ccc880bc19678782cb1f8d3671e) )
+ ROM_LOAD( "8.bin", 0x20000, 0x10000, CRC(4f67fca7) SHA1(808e84b9b1f67f137528bb76b0e8aac3dceba20c) )
+
+ // 4-9 all of these contain the same bitmap at 0x0000-0xe000
+ // rom 9 matches the rom containing the bitmap in the cmv4 set, but also contains an extra gfx2 plane
+ // should that plane be used??
+ ROM_REGION( 0x50000, "graphics", 0 )
+ ROM_LOAD( "4.bin", 0x00000, 0x10000, CRC(52240e0f) SHA1(7b8375e1f91fdff2b4ccc2e81fbcf843f7ede292) )
+ ROM_LOAD( "5.bin", 0x10000, 0x10000, CRC(763973c1) SHA1(b364f22041f1d678332554edb3c718cf0ad778b4) )
+ ROM_LOAD( "1.bin", 0x20000, 0x10000, CRC(634fe2ad) SHA1(2284a09446c8928060270861d372a19c0c9d827a) )
+ ROM_LOAD( "2.bin", 0x30000, 0x10000, CRC(a3d59f79) SHA1(588c45550cca673390a35af9617c68c853ff84ba) )
+ ROM_LOAD( "9.bin", 0x40000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ // for now we don't copy the extra plane..
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x0e000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x1e000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x2e000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x3e000, 0x06000, 0x2000 )
+
+ // copy one of the versions of the bitmap
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_COPY( "graphics", 0x40000, 0x00000, 0xe000 )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+
+/* cmasterb & cmasterc
+
+ Cherry Master II ver 8.41
+
+ CPU : LH0080B Z80B CPU
+
+ RAM : MB8128-15 x2
+
+ MB8416-20 x2
+
+ HM6116
+
+ Sound : Winbond WF19054
+
+ Crystal : 12.000 Mhz
+
+ Dip SW :
+
+ 4x8 dip + 1 Switch (main test ???)
+*/
+
+ROM_START( cmasterb )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "u81.9", 0x0000, 0x1000, CRC(09e44314) SHA1(dbb7e9afc9a1dc0d4ce7b150324077f3f3579c02) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "u16.7", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "u11.6", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "u4.5", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+
+ROM_START( cmezspin )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "ezspin.rom", 0x0000, 0x1000, CRC(de92b85c) SHA1(36e99b1444980a279293839c6db10f577b9e8657) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "u16.7", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "up11.6", 0x08000, 0x8000, CRC(c1466efa) SHA1(d725fc507c77e66bde93d0c33bf469add15f39b9) ) // changed title
+ ROM_LOAD( "u4.5", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+
+ROM_START( cmasterc )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "msii841.u81", 0x3000, 0x1000, CRC(977db602) SHA1(0fd3d6781b654ac6befdc9278f84ca708d5d448c) )
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x0000,0x1000)
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "msii841.u16", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "msii841.u11", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "msii841.u4", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ /* these gfx are in a different format to usual */
+ ROM_REGION( 0x8000, "reels", 0 )
+ ROM_LOAD( "msii841.u1", 0x0000, 0x4000, CRC(cf322ed2) SHA1(84df96229b7bdba0ab498e3bf9c77d7a7661f7b3) )
+ ROM_LOAD( "msii841.u2", 0x4000, 0x4000, CRC(58c05653) SHA1(59454c07f4fe5b684d078cf97f2b1ee05b02f4ed) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "msii841.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+/*
+
+this set is weird, apart from the MGRAISE.BIN it's a cherry master set, I'm assuming that somehow
+there is extra hardware which causes it to run a different game contained in that rom?
+
+the extra rom contains
+
+MEGA DOUBLE POKER TM COPYRIGHT 1991
+
+as well as various
+
+COPYRIGHT (C) 1988-90-92 GERALD DUHAMEL
+
+strings spread across the rom
+
+------------------
+
+Blitz Video Poker
+1991
+
+Hardware for a real Video Poker Machine that was supposed to pay out $$$.
+
+Contains:
+
+1 X Z80 CPU
+2 X 6505s?
+1 GI AY-3-8910
+2 x 8255
+
+CH3 BIN 32,768 11-15-98 8:46a CH3.BIN
+MAST9 BIN 65,536 11-15-98 8:47a MAST9.BIN
+MAST5 BIN 32,768 11-15-98 8:48a MAST5.BIN
+MAST6 BIN 32,768 11-15-98 8:50a MAST6.BIN
+MAST7 BIN 32,768 11-15-98 8:50a MAST7.BIN
+MAST1 BIN 8,192 11-15-98 8:52a MAST1.BIN
+MAST2 BIN 8,192 11-15-98 8:53a MAST2.BIN
+MAST3 BIN 8,192 11-15-98 8:54a MAST3.BIN
+MAST4 BIN 8,192 11-15-98 8:55a MAST4.BIN
+MGRAISE BIN 131,072 11-15-98 8:58a MGRAISE.BIN Sound Amp with 6502
+
+*/
+
+ROM_START( cmasterbv )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "ch3.bin", 0x0000, 0x1000, CRC(9af51e47) SHA1(ac002c218502430a3e45259776ca409d32d2d4e5) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x20000, "extra", 0 ) // how do we use this?!!
+ ROM_LOAD( "mgraise.bin", 0x0000, 0x20000, CRC(019f37d4) SHA1(ab71fe0b41ff4415896a23f28b27a0e64950c68c) )
+
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "mast5.bin", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "mast6.bin", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "mast7.bin", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "mast3.bin", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "mast4.bin", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "mast1.bin", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "mast2.bin", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
+ ROM_LOAD( "mast9.bin", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( cmasterd )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cherryb.rom", 0x0000, 0x1000, CRC(b6ab94f6) SHA1(6e74a2354d15aa1da6b8207e0413158d7cb52a44) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "u16.7", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "u11.6", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "u4.5", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( cmastere )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cm33.rom", 0x0000, 0x1000, CRC(c3c3f7df) SHA1(47eda025859afebe64fd76e17e8390262fb40e0b) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "u16.7", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "u11.6", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "u4.5", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( cmasterf )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cmbig55.rom", 0x0000, 0x1000, CRC(2cc4df7b) SHA1(ad5b8108913ff88fb435c8c12b47446575e1360e) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "u16.7", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
+ ROM_LOAD( "u11.6", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
+ ROM_LOAD( "u4.5", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ /* proms taken from cmv4, probably wrong */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( chryangl )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "8.u6", 0x0000, 0x10000, CRC(331961e4) SHA1(50c7e0e983aed1f199f238442bb8fafce1849f84) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "7.e1", 0x00000, 0x10000, CRC(f8e523ba) SHA1(bfbe1803f0f3c3426a4cc252257c8a4dd83a70ac) )
+ ROM_LOAD( "6.e2", 0x10000, 0x10000, CRC(0d3b322a) SHA1(64b6bd387a78f51f83002c67d857b157a4651279) )
+ ROM_LOAD( "5.e3", 0x20000, 0x10000, CRC(da87dbeb) SHA1(3656b569d08540171003820ec86944d2a7a55b3b) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.f3", 0x0000, 0x2000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
+ ROM_LOAD( "2.f2", 0x2000, 0x2000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
+ ROM_LOAD( "3.h3", 0x4000, 0x2000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
+ ROM_LOAD( "4.h2", 0x6000, 0x2000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+ // nothing
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129a.c15", 0x0000, 0x0100, CRC(6144d7fc) SHA1(4563ea31864d8732e3a4b0270449a0a79db334a2) )
+ ROM_LOAD( "82s129a.c16", 0x0100, 0x0100, CRC(0893e05d) SHA1(fabd58d498f5efdddae4c7142915cb7b092d6804) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129a.e9", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+ROM_START( tonypok )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "tonypok.rom", 0x0000, 0x1000, CRC(c7047fcb) SHA1(a224e5a3c0fcd1d588ab264c4d0c624159834488) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "pok_u16.7", 0x00000, 0x8000, CRC(d7511644) SHA1(2aedd80b279f6e1231bacfce913e06070c74fff7) )
+ ROM_LOAD( "pok_u11.6", 0x08000, 0x8000, CRC(6ff4d0f9) SHA1(3faccac9562c9269f392655d045a10569f335ccc) )
+ ROM_LOAD( "pok_u4.5", 0x10000, 0x8000, CRC(7c641db2) SHA1(b90d4c5efc388fe8938ed3180b3c36a20ecdc15b) )
+
+ // the remainder of the roms are from Cherry Master - this was a conversion kit
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "u15.4", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
+ ROM_LOAD( "u10.3", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
+ ROM_LOAD( "u14.2", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
+ ROM_LOAD( "u9.1", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
+
+ ROM_REGION( 0x10000, "user1", 0 )
+ ROM_LOAD( "u53.8", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
+ ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
+ROM_END
+
+// the program roms on these seem scrambled somehow
+ROM_START( jkrmast )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "pid-515.u5", 0x0000, 0x10000, CRC(73caf824) SHA1(b7a7bb6190465f7c3b40f2ef97f4f6beeb89ec41) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "2000a.u41", 0x00000, 0x20000, CRC(cb8b1563) SHA1(c8c3ae646a9f3a7482d83566e4b3e18441c5d67f) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 )
+ ROM_LOAD( "2000b.u48", 0x00000, 0x20000, CRC(e7b406ec) SHA1(c0a10cf8bf5467ecfe3c90e6897db3ab9aae0127) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
+ ROM_LOAD( "n82s129.u28", 0x0000, 0x0100, CRC(cfb152cf) SHA1(3166b9b21be4ce1d3b6fc8974c149b4ead03abac) )
+ ROM_LOAD( "n82s147a.u13", 0x0100, 0x0200, CRC(da92f0ae) SHA1(1269a2029e689a5f111c57e80825b3756b50521e) )
+
+ ROM_REGION( 0x200, "proms", ROMREGION_ERASE00 )
+
+
+ ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
+ROM_END
+
+ROM_START( pkrmast )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "pokermastera.rom", 0x0000, 0x10000, CRC(467249f7) SHA1(efbab56896dc58d22ec921e7f5fd0befcfaadc52) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) // tiles
+ ROM_LOAD( "103-2.bin", 0x00000, 0x20000, CRC(ed0dfbfe) SHA1(c3a5b68e821461b161293eaec1515e2b0f26c4f9) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) // reels + girl?
+ ROM_LOAD( "103-1.bin", 0x00000, 0x20000, CRC(e375cd4b) SHA1(68888126ff9743cd589f3426205231bc3a896588) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "proms", 0x00000, 0x200, NO_DUMP )
+ ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
+ROM_END
+
+
+
+ROM_START( pkrmasta )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "pokermasterb.rom", 0x0000, 0x10000, CRC(f59e0273) SHA1(160426b86dbb8a718cb3b886f90a231baed86a40) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 ) // tiles
+ ROM_LOAD( "103-2.bin", 0x00000, 0x20000, CRC(ed0dfbfe) SHA1(c3a5b68e821461b161293eaec1515e2b0f26c4f9) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) // reels + girl?
+ ROM_LOAD( "103-1.bin", 0x00000, 0x20000, CRC(e375cd4b) SHA1(68888126ff9743cd589f3426205231bc3a896588) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "proms", 0x00000, 0x200, NO_DUMP )
+ ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
+ROM_END
+
+
+
+/*
+
+Cherry Master '91
+-----------------
+
+CPU: z8400
+other chips: NEC D71055C, WB5300
+Dips 5 x 8 position
+
+OSC: 12.000mhz
+
+all pals are type 16L8
+all proms are type s129
+
+*/
+
+ROM_START( cmast91 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "8.bin", 0x00000, 0x01000, CRC(31a16d9f) SHA1(f007148449d66954b780f12a9f910968a4052482) )
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0xb000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000)
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "7.bin", 0x00000, 0x8000, CRC(1edf1f1d) SHA1(558fa01f1efd7f6541047d3930bdce0974bae5b0))
+ ROM_LOAD( "6.bin", 0x08000, 0x8000, CRC(13582e74) SHA1(27e318542606b8e8d38250749ba996402d314abd) )
+ ROM_LOAD( "5.bin", 0x10000, 0x8000, CRC(28ff88cc) SHA1(46bc0407be857e8348159735b60cfb660f047a56) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 )
+ ROM_LOAD( "4.bin", 0x00000, 0x8000, CRC(0dbabaa2) SHA1(44235b19dac1c996e2166672b03f6e3888ecbefa) )
+ ROM_LOAD( "3.bin", 0x08000, 0x8000, CRC(dc77d04a) SHA1(d8656130cde54d4bb96307899f6d607867e49e6c) )
+ ROM_LOAD( "1.bin", 0x10000, 0x8000, CRC(71bdab69) SHA1(d2c594ed88d6368df15b623c48eecc1c219b839e) )
+ ROM_LOAD( "2.bin", 0x18000, 0x8000, CRC(fccd48d7) SHA1(af564f5ef9ff5b6363897ce6bdf0b21123911fd4) )
+
+ ROM_REGION( 0x40000, "user1", 0 ) /* unknown, bitmaps, or sound? */
+ ROM_LOAD( "9.bin", 0x00000, 0x40000, CRC(92342276) SHA1(f9436752f2ec67cf873fd01c729c7c113dc18be0) ) // ?
+
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "p1.bin", 0x0000, 0x0100, CRC(ac529f04) SHA1(5bc92e50c85bb23e609172cc15c430ddea7fdcb5) )
+ ROM_LOAD( "p2.bin", 0x0100, 0x0100, CRC(3febce95) SHA1(c7c0fec0fb024ebf7d7365a09d28ba3d0037b0b4) )
+ ROM_LOAD( "p3.bin", 0x0200, 0x0100, CRC(99dbdf19) SHA1(3680335406f63289f8d9a81b4cd163e4aa0c14d4) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) /* screen layout? */
+ ROM_LOAD( "p4.bin", 0x0000, 0x0100, CRC(72212427) SHA1(e87a91f28284313c706ebb8175a3586780636e31) )
+
+ ROM_REGION( 0x800, "plds", 0 ) /* all 16L8 type, protected */
+ ROM_LOAD( "pld1.bin", 0x0000, 0x0104, NO_DUMP )
+ ROM_LOAD( "pld2.bin", 0x0200, 0x0104, NO_DUMP )
+ ROM_LOAD( "pld3.bin", 0x0400, 0x0104, NO_DUMP )
+ ROM_LOAD( "pld4.bin", 0x0600, 0x0104, NO_DUMP )
+ROM_END
+
+
+
+ROM_START( cmast92 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "cm9230d.rom", 0x00000, 0x01000, CRC(214a0a2d) SHA1(2d349e0888ac2da3df954517fdeb9214a3b17ae1) )
+ // I've not checked the rom loading yet
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0xb000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000)
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ // we only have a program rom :-(
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "cherry master 92 graphics", 0x00000, 0x8000, NO_DUMP )
+ ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF )
+ ROM_REGION( 0x40000, "user1", ROMREGION_ERASEFF )
+ ROM_REGION( 0x300, "proms", ROMREGION_ERASEFF )
+ ROM_LOAD( "cherry master 92 proms", 0x00000, 0x100, NO_DUMP )
+ ROM_REGION( 0x100, "proms2", ROMREGION_ERASEFF )
+ROM_END
+
+/*
+
+ Lucky 8 Line
+ Falcon 1989
+
+ G14 6116 9
+ G13 D13 8
+ D12
+ 6116 Z80
+ 6116 8255
+ 7 8255
+ 6 SW1 8255
+ 12MHz 5 SW2 8910
+ 4 6116 SW4
+ 3 6116 SW3
+ 2 6116
+ 1 6116
+
+ ---
+
+*/
+
+ROM_START( lucky8 )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "8", 0x0000, 0x4000, CRC(a187573e) SHA1(864627502025dbc83a0049fc98505655cec7b181) )
+ ROM_LOAD( "9", 0x4000, 0x4000, CRC(6f62672e) SHA1(05662ef1a70f93b09e48de497b049a282f070735) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "5", 0x00000, 0x8000, CRC(59026af3) SHA1(3d7f7e78968ca26275635aeaa0e994468a3da575) )
+ ROM_LOAD( "6", 0x08000, 0x8000, CRC(67a073c1) SHA1(36194d57d0dc0601fa1fdf2e6806f11b2ea6da36) )
+ ROM_LOAD( "7", 0x10000, 0x8000, CRC(c415b9d0) SHA1(fd558fe8a116c33bbd712a639224d041447a45c1) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1", 0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
+ ROM_LOAD( "2", 0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
+ ROM_LOAD( "3", 0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
+ ROM_LOAD( "4", 0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "d12", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ /* missing prom? - using one from other dump */
+ ROM_LOAD( "prom4", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ ROM_REGION( 0x20, "proms2", 0 )
+ ROM_LOAD( "d13", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "g14", 0x0000, 0x0100, CRC(bd48de71) SHA1(e4fa1e774af1499bc568be5b2deabb859d8c8172) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "g13", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/*
+
+unknown korean or chinese bootleg of something?
+
+XTAL 12MHz
+Z80 @ 3MHz
+AY3-8910 @ 1.5MHz
+8255 x3
+RAM 6116 x5
+76489 x1
+8-position DSW x4
+
+----
+
+13 and 13 files
+g14 FIXED BITS (0000xxxx)
+g14 BADADDR xxxxx---
+g13 FIXED BITS (1x1xxxxx11xxxxxx)
+d13 FIXED BITS (xxxxxx0xxxxxxxxx)
+d13 1ST AND 2ND HALF IDENTICAL
+d12 FIXED BITS (0000xxxx)
+ prom1 FIXED BITS (xxxxxx0xxxxxxxxx)
+ prom1 1ST AND 2ND HALF IDENTICAL
+ prom2 FIXED BITS (1x11xxxx11x1xxxx)
+ prom3 FIXED BITS (0000xxxx)
+ prom4 FIXED BITS (0000xxxx)
+ prom5 FIXED BITS (00001xxx)
+ prom5 BADADDR xxxxxxx-
+d13 prom1 IDENTICAL
+d12 prom3 IDENTICAL
+6 7 IDENTICAL
+5 6 IDENTICAL
+4 5 IDENTICAL
+3 4 IDENTICAL
+2 3 IDENTICAL
+1 2 IDENTICAL
+7 8 99.990845%
+g13 prom2 90.625000%
+g14 prom4 61.718750%
+9 NO MATCH
+8 NO MATCH
+ 1 NO MATCH
+ prom5 NO MATCH
+
+There is a loop at 0x0010 that decrement (HL) when is pointing to ROM space.
+This should be worked out or patched to allow boot the game.
+Seems to be related to timing since once patched the game is very fast.
+
+*/
+ROM_START( lucky8a )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ // we have to patch this, it might be bad
+ ROM_LOAD( "1(__baddump)", 0x0000, 0x8000, BAD_DUMP CRC(554cddff) SHA1(8a0678993c7010f70adc9e9443b51cf5929bf110) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "6(__lucky8a)", 0x00000, 0x8000, CRC(59026af3) SHA1(3d7f7e78968ca26275635aeaa0e994468a3da575) )
+ ROM_LOAD( "7(__lucky8a)", 0x08000, 0x8000, CRC(67a073c1) SHA1(36194d57d0dc0601fa1fdf2e6806f11b2ea6da36) )
+ ROM_LOAD( "8(__lucky8a)", 0x10000, 0x8000, CRC(80b35f06) SHA1(561d257d7bc8976cfa08f36d84961f1263509b5b) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "2(__lucky8a)", 0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
+ ROM_LOAD( "3(__lucky8a)", 0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
+ ROM_LOAD( "4(__lucky8a)", 0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
+ ROM_LOAD( "5(__lucky8a)", 0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "prom3", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ ROM_LOAD( "prom4", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "prom1", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "prom5", 0x000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x40, "unkprom2", 0 )
+ ROM_LOAD( "prom2", 0x0000, 0x0020, CRC(7b1a769f) SHA1(788b3573df17d398c74662fec4fd7693fc27e2ef) )
+ROM_END
+
+/*
+ New Lucky 8 Lines (set 3, extended gfx)
+
+ This set has the New Lucky 8 Lines / New Super 8 Lines program.
+ Same extended tileset for reels, but lacks of the New Super 8 Lines title tiles.
+ Maybe is a hidden feature, maybe just graphics for another hack.
+
+*/
+
+ROM_START( lucky8b )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "8.bin", 0x0000, 0x8000, CRC(ab7c58f2) SHA1(74782772bcc91178fa381074ddca99e0515f7693) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "5.bin", 0x00000, 0x8000, CRC(9bbe5437) SHA1(ef3789cf34d83827bd6ad4755fd443c3d9bdf661) )
+ ROM_LOAD( "6.bin", 0x08000, 0x8000, CRC(bc17a96b) SHA1(6ae6a99c72153d68b01feacc45d94f8f88ac8733) )
+ ROM_LOAD( "7.bin", 0x10000, 0x8000, CRC(06a98714) SHA1(e58efdcbdc021976d5a1253c03bea0bfad4d92db) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
+ ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
+ ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(b4e58020) SHA1(5c0fcc4b5d484ca7de5f2bd568a391a45967a9cc) )
+ ROM_LOAD( "4.bin", 0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "u4.bin", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ ROM_LOAD( "u5.bin", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "u2.bin", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "u3.bin", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "u1.bin", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/*
+ New Lucky 8 Lines / New Super 8 Lines.
+
+ This set has a regular New Lucky 8 Lines, but allowing bets up to 64.
+ It has different settings/parameters, and additional graphics for a game
+ called New Super 8 Lines. There are basic reels tiles with a semi-naked woman,
+ a sort of Super Mario character from Nintendo, clouds and stars...
+
+
+ PCB Layout:
++----------------------------------------------------------------------------------------------------------------------------+
+| J I H G F E D C B A |
+| +----------+ |
+| +-----+ +-----+ +-------+ +-----+ +-----+ |ASB IN USA| +--------------+ +-----+ +--+
+|14 | U | | U | | F | | T | | M | |4FJ | | 8 | | R | |
+| +-----+ +-----+ +-------+ +-----+ +-----+ |HM6116LP-2| | D27256 | +-----+ |
+| +----------+ | | +--+
+| +-----+ +-----+ +-----+ +-----+ +-------+ +-----+ +-------+ +--------------+ +-----+ --|
+|13 | H | | V | | T | | H | | F | | S | | A | | M | --|
+| +-----+ +-----+ +-----+ +-----+ +-------+ +-----+ +-------+ +-----+ --|
+| +----------+ --|
+| |Toshiba | +-----+ +-----+ +-----+ +-------+ --|
+|12 |TMM2016BP-| | O | | B | | S | | A | --|
+| |12 | +-----+ +-----+ +-----+ +-------+ --|
+| +----------+ --|
+| +----------+ +------------------+ --|
+| | | +-----+ +-----+ +-----+ | ZILOG | --|
+|11 |HM6116L-90| | O | | B | | L | | Z0840004PSC | --|
+| | | +-----+ +-----+ +-----+ | Z80 CPU | --|
+| +----------+ +------------------+ --|
+| +-----+ +--------------+ +-----+ +-----+ +-----+ +-----+ +------------------+ --|
+|10 | J | | [7] | | O | | W | | B | | X | | NEC JAPAN | --|
+| +-----+ | D27256 | +-----+ +-----+ +-----+ +-----+ | D8255AC-2 | --|
+| | | | 9014XD010 | --|
+| +-----+ +--------------+ +-----+ +-----+ +-----+ +-----+ +------------------+ 36--|
+|9 | J | +--------------+ | O | | E | | C | | L | Pinout|
+| +-----+ | [6] | +-----+ +-----+ +-----+ +-----+ +------------------+ --|
+| +-----+ | D27256 | +-------+ +-----+ +-----+ +--------+ | NEC JAPAN | --|
+|8 | J | | | | I | | E | | D | | DIP1 | | D8255AC-2 | --|
+| +-----+ +--------------+ +-------+ +-----+ +-----+ +--------+ | 9014XD010 | --|
+| +-----+ +--------------+ +-------+ +-----+ +--------+ +------------------+ +---+ +-----+ --|
+|7 | G | | [5] | | I | | E | | DIP2 | +------------------+ | Q | | P | --|
+| +-----+ | D27256 | +-------+ +-----+ +--------+ | NEC JAPAN | +---+ +-----+ --|
+| | | | | --|
+| XTAL +--------------+ +-------+ +-----+ +--------+ | | +-----+ --|
+|6 .----. +--------------+ | I | | L | | DIP3 | +------------------+ | P | --|
+| | [4] | +-------+ +-----+ +--------+ +------------------+ +-----+ --|
+| | D2764D | | Winbond | --|
+| +-----+ | | +-------+ +-----+ +-----+ +--------+ | WF19054 | --|
+|5 | J | +--------------+ | I | | K | | B | | DIP4 | | 4150C14090830 | --|
+| +-----+ +--------------+ +-------+ +-----+ +-----+ +--------+ +------------------+ --|
+| | [3] | +----------+ --|
+| +-----+ | HN482764G | |Toshiba Tm| +-----+ +-----+ +---------+ +------+ +------+ --|
+|4 | J | | | |m2016BP-12| | K | | B | | I | | V | | X | --|
+| +-----+ +--------------+ +----------+ +-----+ +-----+ +---------+ +------+ +------+ +--+
+| +-----+ +--------------+ +----------+ +-----+ +-----+ +-------+ +------+ +------+ |
+|3 | J | | [2] | |USC 6516-A| | T | | B | | H | | V | | X | |
+| +-----+ | D2764 | |9252E GYU1| +-----+ +-----+ +-------+ +------+ +------+ +--+
+| | | +----------+ |
+| +-----+ +--------------+ +----------+ +-----+ +-----+ +------+ +------+ |
+|2 | J | +--------------+ |Toshiba Tm| | O | | M | | Y | | Z | |
+| +-----+ | [1] | |m2016BP-12| +-----+ +-----+ +------+ +------+ |
+| +-----+ | MBM2764-25 | +----------+ +-----+ +-----+ +------+ |
+|1 | J | | | +----------+ | O | | N | | W | |
+| +-----+ +--------------+ |HM6116L-90| +-----+ +-----+ +------+ A |
+| | 9140A | +-----+ 10 Pins +-----+ |
+| J I H +----------+ F E D C B| |||||||||||||||| | |
++------------------------------------------------------------------------------------+ +--------------+ +------------+
+
+
+DIP1: DIP2: DIP3: DIP4:
++-------------------+ +-------------------+ +-------------------+ +-------------------+
+| ON | | ON | | ON | | ON |
+| +---------------+ | | +---------------+ | | +---------------+ | | +---------------+ |
+| |_|_|_|#|_|_|_|_| | | |#|#|#|_|_|_|_|#| | | |_|_|#|#|#|#|#|_| | | |_|_|_|_|#|_|_|_| |
+| |#|#|#| |#|#|#|#| | | | | | |#|#|#|#| | | | |#|#| | | | | |#| | | |#|#|#|#| |#|#|#| |
+| +---------------+ | | +---------------+ | | +---------------+ | | +---------------+ |
+| 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 |
++-------------------+ +-------------------+ +-------------------+ +-------------------+
+
+
+1x XTAL = 12 Mhz
+
+
+A = SN74LS244N / XXAC9307
+B = GD74LS161A / A9417
+C = MB74LS10 / 8507 M12
+D = 74LSMPC / SLB1254
+E = GD74LS74A / 9430
+F = HD74LS273P
+G = HD74LS368AP
+H = 74LS32
+I = 74LS245 / W994K9318 / Malaysia
+J = GS 9429 / GD74LS166 ?????
+K = SN74LS283N / KKFQ9149
+L = GS 9427 / GD74LS138
+M = GS 9424 / GD74LS04
+N = Malaysia 9022AS / SN74LS139AN
+O = GS 9425 / GD74LS157 ????
+P = HD74LS04P
+Q = 5560 / JRC / 3151A
+R = HD74HC00P
+S = DM74S288
+T = DM74S287
+U = LS02
+V = LS174
+W = LS08
+X = LS367
+Y = LS60 ??
+Z = sn76489an
+
+*/
+
+ROM_START( ns8lines )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "8.bin", 0x0000, 0x8000, CRC(ab7c58f2) SHA1(74782772bcc91178fa381074ddca99e0515f7693) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "5.bin", 0x00000, 0x8000, CRC(994a9894) SHA1(4063c2c5e111f24a85df1665fd3f9fbb20fda4da) )
+ ROM_LOAD( "6.bin", 0x08000, 0x8000, CRC(80888d64) SHA1(91ec96709df77c534d381e391839984a88aeb1e0) )
+ ROM_LOAD( "7.bin", 0x10000, 0x8000, CRC(255d5860) SHA1(f171fde3d542594132b38b44300f750d45fb67a2) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
+ ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
+ ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(6be213c8) SHA1(bf5a002961b0827581cbab4249321ae5b51316f0) )
+ ROM_LOAD( "4.bin", 0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "u4.bin", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ ROM_LOAD( "u5.bin", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "u2.bin", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "u3.bin", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "u1.bin", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/*
+
+ New Lucky 8 Lines / New Super 8 Lines (Witch Bonus)
+
+ This set has the 'Witch Bonus' present in Witch Card games.
+
+ 1.1h [1/2] 1 [1/2] IDENTICAL
+ 2.3h [1/2] 2 [1/2] IDENTICAL
+ 3.4h [1/2] 3 [1/2] IDENTICAL
+ 4.5h [1/2] 4 [1/2] IDENTICAL
+ 5.7h [1/4] 5 [1/4] IDENTICAL
+ 6.8h [1/4] 6 [1/4] IDENTICAL
+ 7.10h [1/4] 7 [1/4] IDENTICAL
+ 7.10h [3/4] 7 [3/4] IDENTICAL
+ 7.10h [2/4] 7 [2/4] 99.426270%
+ 6.8h [2/4] 6 [2/4] 99.255371%
+ 5.7h [2/4] 5 [2/4] 99.230957%
+ 5.7h [3/4] 5 [3/4] 94.152832%
+ 6.8h [3/4] 6 [3/4] 94.152832%
+ 7.10h [4/4] 7 [4/4] 82.739258%
+ 7.10h [4/4] 6 [4/4] 82.739258%
+ 7.10h [4/4] 5 [4/4] 82.739258%
+ 4.5h [2/2] 4 [2/2] 81.372070%
+ 6.8h [4/4] 9 [2/2] 75.952148%
+ 3.4h [2/2] 3 [2/2] 71.752930%
+ 2.3h [2/2] 2 [2/2] 70.434570%
+ 1.1h [2/2] 1 [2/2] 68.115234%
+ f5-8.14b [4/4] 8 [1/2] 8.276367%
+ 5.7h [4/4] 9 [1/2] 7.104492%
+ f5-8.14b [3/4] 8 [2/2] 1.904297%
+
+*/
+
+ROM_START( ns8linew )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "f5-8.14b", 0x0000, 0x8000, CRC(63dd3005) SHA1(62d71dbfa0a00c6b050db067ad55e80225e1589d) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "5.7h", 0x00000, 0x8000, CRC(19713d36) SHA1(ae04b8b72b0c9a279f24d7c4d619bac4629d9a4f) )
+ ROM_LOAD( "6.8h", 0x08000, 0x8000, CRC(576197b9) SHA1(22273365cfe181f95efb895a28825f388b901a49) )
+ ROM_LOAD( "7.10h", 0x10000, 0x8000, CRC(790c349c) SHA1(32bec8463233b2eb5a889c91d35f53b9d117f279) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.1h", 0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
+ ROM_LOAD( "2.3h", 0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
+ ROM_LOAD( "3.4h", 0x4000, 0x2000, CRC(b4e58020) SHA1(5c0fcc4b5d484ca7de5f2bd568a391a45967a9cc) )
+ ROM_LOAD( "4.5h", 0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )
+
+ ROM_REGION( 0x200, "proms", 0 ) /* proper dumps */
+ ROM_LOAD( "dm74s287.g13", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ ROM_LOAD( "dm74s287.g14", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ ROM_REGION( 0x20, "proms2", 0 )
+ ROM_LOAD( "dm74s288.d13", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "dm74s287.f3", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "dm74s288.d12", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/******************************************************************************
+
+ Lucky Lady (1985, Wing)
+ -----------------------
+
+ Wing original PCB
+
+ Silkscreened: WING 8504-B - MADE IN JAPAN.
+
+ 1x 40-pin unknown encrypted CPU (numbered 03155096 and Falcon logo) (C11).
+ 1x AY-3-8910 (C5).
+ 3x NEC D8255AC-5 (C7-C8-C10).
+
+ 2x M5L27128K Program ROMs labeled 18 & 19 (B12-B13).
+ 7x GFX ROMs in a row labeled 11 to 17 (H1-H3-H4-H6-H7-H8-H10).
+
+ 1x Xtal @ 12MHz. (J6).
+ 4x 8 DIP switches banks: SW1(D8)-SW2(D7)-SW4(D6)-SW3(D5).
+ 1x 3.6 V. Lithium battery.
+ 1x 2x 10 pins edge connector.
+ 1x 2x 36 pins edge connector.
+ 1x simple 3-contacts switch.
+
+
+ The following PROMs were added later:
+
+ 1x TBP18S030 @ D12 (32 bytes)
+ 1x TBP18S030 @ D13 (32 bytes)
+ 1x TBP24S10N @ F3 (256 bytes)
+ 1x TBP24S10N @ G13 (256 bytes)
+ 1x TBP24S10N @ G14 (256 bytes)
+
+
+ RESNET: 2x resnet:
+
+ @ D14: 1K - 470 - 220 - 1K - 470 - 220 - 470 - 220.
+ @ F14: 1K - 470 - 220 - 1K - 1K - 470 - 220 - 1K - 470 - 220 - 1K.
+
+******************************************************************************
+
+ About encryption...
+
+ Seems that programmers left a hole at offset 3890-3a90, enough to see some
+ values and progressions as hints. Some of these strings (IE: 00 20 00 20),
+ are valid to XOR some text offsets, as 3ac7-3acf, 3ae5-3aea, 3c00-3c0f, and
+ other text strings. See also offsets 5240 and 5800 onward...
+
+
+******************************************************************************/
+
+ROM_START( luckylad )
+ ROM_REGION( 0x8000, "maincpu", 0 ) /* encrypted CPU */
+ ROM_LOAD( "18.b12", 0x0000, 0x4000, CRC(2d178126) SHA1(5fc490e115e5c9073a7e3f56894fe19be6adb2b5) )
+ ROM_LOAD( "19.b13", 0x4000, 0x4000, CRC(ad02b9fd) SHA1(1a85da2d418350e5cebdb889fa146565a72f37c4) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "15.h7", 0x00000, 0x8000, CRC(42f221eb) SHA1(24f764b176339b5ff49dc1836913724805f970d7) )
+ ROM_LOAD( "16.h8", 0x08000, 0x8000, CRC(5af43f1e) SHA1(0f76071f1b43eab819bd892183730e9f7eed6c9b) )
+ ROM_LOAD( "17.h10", 0x10000, 0x8000, CRC(096522e3) SHA1(900e448dd657088ecb1e6c72c3b0859efb2ec23f) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "11.h1", 0x0000, 0x2000, CRC(abe67459) SHA1(71223b99b79284b71ad6d2a1c8061ddd61e24e36) )
+ ROM_LOAD( "12.h3", 0x2000, 0x2000, CRC(15d4bdae) SHA1(b2e4638bca29ec3ac662bc45f889a68c04cbd145) )
+ ROM_LOAD( "13.h4", 0x4000, 0x2000, CRC(167303b4) SHA1(a0d4804d46854d832ac7047647e5f452bd0d87a2) )
+ ROM_LOAD( "14.h5", 0x6000, 0x2000, CRC(708d5b2d) SHA1(a619b84bc67d579345db636d33e7e4f27e37a18c) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "tbp24s10n.g13", 0x0000, 0x0100, CRC(b053242d) SHA1(00ed5c0d6694e83ae695fb0cdfed53be2b0bd6c9) )
+ ROM_LOAD( "tbp24s10n.g14", 0x0100, 0x0100, CRC(46209d2a) SHA1(1d539219238ee47cdba3e7d44504619c7fbd2ade) )
+
+ ROM_REGION( 0x20, "proms2", 0 )
+ ROM_LOAD( "tbp18s030.d13", 0x0000, 0x0020, CRC(41f3b9d3) SHA1(8b884a98e68ea438427227a64bf91fe86844a15f) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "tbp24s10n.f3", 0x0000, 0x0100, CRC(8de9cb92) SHA1(01449974fa27ebfd2583d6b2845c4f43938e082d) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "tbp18s030.d12", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/*
+ Bingo, from Wing (1993).
+ ------------------------
+
+ Seems hardware derivated from Lucky 8 Lines.
+
+ 1x Z8400AB1 (11c) Z80A CPU.
+ 3x D8255AC-2 (7c,8c,9c) Programmable Peripheral Interface.
+ 1x WF19054 (5c) Programmable Sound Generator.
+ 1x oscillator (x1 6j) 12.000MHz Xtal.
+
+ ROMs
+ 4x 2764 (1,2,3,4).
+ 4x 27256 (5,6,7,9).
+ 3x DM74S287N (3f,13g,14g)
+ 2x N82S123N (12d,13d) not dumped yet.
+
+ RAMs
+ 1x LC3517BSL-15 (14c)
+ 6x UM6116K-3 (1g,2g,3g,4g,11h,12)
+
+ Others
+
+ 1x 36x2 edge connector.
+ 1x 10x2 edge connector.
+ 1x pushbutton.
+ 1x trimmer (volume).
+ 1x trimmer VAL.
+ 4x 8x2 DIP switches.
+ 1x battery 3.6V.
+
+*/
+
+ROM_START( bingowng )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "bingo9.14b", 0x0000, 0x8000, CRC(e041092e) SHA1(2aa3e7af08c336e49bed817ddad7c3604398e296) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "bingo5.7h", 0x00000, 0x8000, CRC(6e78690f) SHA1(140bbe502ff2deae4692a51b70704b9133a14cd4) )
+ ROM_LOAD( "bingo6.8h", 0x08000, 0x8000, CRC(ab6897ce) SHA1(a4c1a6b7cd34b847b93a967ec88de4d22381944b) )
+ ROM_LOAD( "bingo7.10h", 0x10000, 0x8000, CRC(f286b0a5) SHA1(b9b5e92f06c757a4f0c61078fe9a333c5f334920) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "bingo1.1h", 0x0000, 0x2000, CRC(a4382f0b) SHA1(01376c5355439be58acb743948d058b5aaaed051) )
+ ROM_LOAD( "bingo2.3h", 0x2000, 0x2000, CRC(4650dd27) SHA1(90f858c60f66f897ab56d9ed7a0f7619a77efa73) )
+ ROM_LOAD( "bingo3.4h", 0x4000, 0x2000, CRC(cea5a714) SHA1(7fb40588823fed0737f00a2597405bb5d2662406) )
+ ROM_LOAD( "bingo4.5h", 0x6000, 0x2000, CRC(efc57761) SHA1(211b5f5587ec43b3769646fe17e5af2c0136f300) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "dm74s287n.13g", 0x0000, 0x0100, CRC(95e3c686) SHA1(33e1f33209b4c9e25619233810dd7b2e8d217e5a) )
+ ROM_LOAD( "dm74s287n.14g", 0x0100, 0x0100, CRC(452473ad) SHA1(2facfa7ebe2f20c4b172991cce9b6faad98ef4a2) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "n82s123n.13d", 0x0000, 0x0020, BAD_DUMP CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) ) // taken from other set
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "dm74s287n.3f", 0x0000, 0x0100, CRC(cc8202f5) SHA1(91411d3d828bc84323164c64f481d05210efda97) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "n82s123n.12d", 0x0000, 0x0020, BAD_DUMP CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) ) // taken from other set
+ROM_END
+
+ROM_START( bingownga ) /* This set is coming from Dumping Union */
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "bingo.14b", 0x0000, 0x8000, CRC(e041092e) SHA1(2aa3e7af08c336e49bed817ddad7c3604398e296) ) // identical halves, same original program
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "bingo-5.h7", 0x00000, 0x8000, CRC(6b875fe5) SHA1(a2a214942584a2db2a17047264f4d62d0a746906) )
+ ROM_LOAD( "bingo-6.h8", 0x08000, 0x8000, CRC(2f156566) SHA1(7eccbc452550087f40fed1de5fa30a3290fb3c07) )
+ ROM_LOAD( "bingo-7.h10", 0x10000, 0x8000, CRC(cd0446ef) SHA1(42c15781a1d14f29b7f51936a179a1c7a183d03b) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 )
+ ROM_LOAD( "bingo-1.h1", 0x00000, 0x8000, CRC(fcfc888d) SHA1(13b73ad198c2bc12a0e6e146e28471d77d1d52de) )
+ ROM_LOAD( "bingo-2.h3", 0x08000, 0x8000, CRC(60e9065b) SHA1(d40fb01bf90b7f4fcc1da9cbe70efd04e7c5a220) )
+ ROM_LOAD( "bingo-3.h4", 0x10000, 0x8000, CRC(d7ecece9) SHA1(f5b551fac7f326f14d5ee191e930380bdce555c6) )
+ ROM_LOAD( "bingo-4.h6", 0x18000, 0x8000, CRC(16c840f8) SHA1(5612f09ee8bf69b6da1e52295d30179108926f86) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "dm74s287n.13g", 0x0000, 0x0100, CRC(95e3c686) SHA1(33e1f33209b4c9e25619233810dd7b2e8d217e5a) )
+ ROM_LOAD( "dm74s287n.14g", 0x0100, 0x0100, CRC(452473ad) SHA1(2facfa7ebe2f20c4b172991cce9b6faad98ef4a2) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "n82s123n.13d", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "dm74s287n.3f", 0x0000, 0x0100, CRC(cc8202f5) SHA1(91411d3d828bc84323164c64f481d05210efda97) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "n82s123n.12d", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+
+/*
+
+Magical Tonic
+
+unknown, 40 pin cpu (plastic box, with "Tonic" sticker on it)
+8255 x3
+YM2203
+12 MHz
+
+4x DSW
+
+*/
+
+/* is this the original Magical Odds? */
+static DRIVER_INIT(magoddsc)
+{
+ int A;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+ for (A = 0;A < 0x8000;A++)
+ {
+ if ((A & 4) == 4)
+ ROM[A] ^= 0x01;
+
+ ROM[A] = BITSWAP8(ROM[A], 3,6,5,4,7,2,1,0);
+ }
+}
+
+
+// is this a bootleg board?
+ROM_START( magodds )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "8_p6_d12.512", 0x00000, 0x08000, CRC(6978c662) SHA1(cfdbcdcd4085c264e1d0ad4f18160b40d2d4e406) )
+ ROM_IGNORE(0x8000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD( "9_p7_d14.512", 0x0c000, 0x04000, CRC(095230ba) SHA1(e60f5497c2cd5f1c0fc33b1e21303dd569654e6d) )
+ ROM_IGNORE(0xc000) // BADADDR --magoddscxxxxxx
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "5_l5_g2.512", 0x20000, 0x10000, CRC(f0ffb199) SHA1(383406e6ab74e8cecaf5574a879bf24aa606ac37) )
+ ROM_LOAD( "6_l6_g3.512", 0x10000, 0x10000, CRC(3e44d92b) SHA1(4e00e26a4dbf326c0c919c40382505189e82c85b) )
+ ROM_LOAD( "7_l7_g5.512", 0x00000, 0x10000, CRC(654bb754) SHA1(346bfbf85fc38797cf422da47d474e2ef2ef459c) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1_m1_h2.764", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
+ ROM_LOAD( "2_m2_h3.764", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
+ ROM_LOAD( "3_m3_h5.764", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
+ ROM_LOAD( "4_m4_h6.764", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )
+
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
+ ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
+ ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )
+
+ ROM_REGION( 0x100, "proms3", 0 )
+ ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
+ ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
+ ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
+ROM_END
+
+// is this a bootleg board?
+// program is the same as above set (but without the oversized rom 9), only gfx1 differs
+// the proms came from this board
+ROM_START( magoddsa )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "8.12e", 0x00000, 0x08000, CRC(6978c662) SHA1(cfdbcdcd4085c264e1d0ad4f18160b40d2d4e406) )
+ ROM_IGNORE(0x8000) // 1ST AND 2ND HALF IDENTICAL
+ ROM_LOAD( "9.14e", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "5.2f", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
+ ROM_LOAD( "6.3f", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
+ ROM_LOAD( "7.5f", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1_m1_h2.764", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
+ ROM_LOAD( "2_m2_h3.764", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
+ ROM_LOAD( "3_m3_h5.764", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
+ ROM_LOAD( "4_m4_h6.764", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )
+
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
+ ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
+ ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )
+
+ ROM_REGION( 0x100, "proms3", 0 )
+ ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
+ ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
+ ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
+ROM_END
+
+// gfx same as above set, program rom differs
+ROM_START( magoddsb )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "mo-137-8.p6", 0x00000, 0x08000, CRC(abe5d6d1) SHA1(45161c580e6852aae5d9dbc06bb9743e86f9c279) )
+ ROM_LOAD( "mo-137-9.p7", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "mo-137-5.l5", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
+ ROM_LOAD( "mo-137-6.l6", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
+ ROM_LOAD( "mo-137-7.l7", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "mo-137-1.m1", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
+ ROM_LOAD( "mo-137-2.m2", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
+ ROM_LOAD( "mo-137-3.m3", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
+ ROM_LOAD( "mo-137-4.m4", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )
+
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "n5.bin", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
+ ROM_LOAD( "n7.bin", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
+ ROM_LOAD( "n6.bin", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "n4.bin", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )
+
+ ROM_REGION( 0x100, "proms3", 0 )
+ ROM_LOAD( "n9.bin", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
+ ROM_LOAD( "n8.bin", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
+ ROM_LOAD( "p1.bin", 0x40, 0x20, CRC(1aa176f3) SHA1(fe777cba829046f850ab612b927bde4fe0d37811) ) // different! to magoddsa
+ROM_END
+
+
+// custom CPU block
+ROM_START( magoddsc )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "8.e6", 0x0000, 0x8000, CRC(01daf2af) SHA1(cb9b12c79dce3c9123510a49dffc9f3cee056cf6) )
+ ROM_LOAD( "9.e6", 0x8000, 0x8000, CRC(1770ac79) SHA1(cadfd00ae75b90b1d202d741828e0afbd5ba0bec) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "5.j10", 0x00000, 0x10000, CRC(b8032ea3) SHA1(15e5335a583d8e7a5422cd4d1d7342874a4962ab) )
+ ROM_LOAD( "6.j11", 0x10000, 0x10000, CRC(ff38ff30) SHA1(8fef6e1fe7c307c69c9dcafa69ecf66467b9cb41) )
+ ROM_LOAD( "7.j12", 0x20000, 0x10000, CRC(8f1d2db9) SHA1(200de01334905079dca542541e442d4194ecd913) )
+
+ ROM_REGION( 0x10000, "gfx2", 0 )
+ ROM_LOAD( "1.l10", 0x0000, 0x4000, CRC(746588db) SHA1(2a0af552011246d4cc0cd0b670907cf8685ce8ef) )
+ ROM_LOAD( "2.l11", 0x4000, 0x4000, CRC(8b7dd248) SHA1(a3ebde9fd0b6b1e42aa9b6d8e30c225abf2f80ce) )
+ ROM_LOAD( "3.l12", 0x8000, 0x4000, CRC(de05e678) SHA1(8b9fcb9f912075a20a9ae38100006b57d508e0e7) )
+ ROM_LOAD( "4.l13", 0xc000, 0x4000, CRC(8c542eee) SHA1(cb424e2a67c6d39302beca7cd5244bcad4a91189) )
+
+ // proms not verified on this set, taken from magoddsa
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
+ ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
+ ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )
+
+ ROM_REGION( 0x100, "proms3", 0 )
+ ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
+ ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
+ ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
+ROM_END
+
+// custom CPU block
+ROM_START( magoddsd )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "8.p7", 0x0000, 0x8000, CRC(da0f1ae5) SHA1(5790c8ec6fbcd13088079c1fbd035ef816b423e6) )
+ ROM_LOAD( "9.p6", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )
+
+ ROM_REGION( 0x30000, "gfx1", 0 )
+ ROM_LOAD( "5.m2", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
+ ROM_LOAD( "6.m3", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
+ ROM_LOAD( "7.m4", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.m1", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
+ ROM_LOAD( "2.m2", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
+ ROM_LOAD( "3.m3", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
+ ROM_LOAD( "4.m4", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )
+
+ // proms not verified on this set, taken from magoddsa
+ ROM_REGION( 0x300, "proms", 0 )
+ ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
+ ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
+ ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )
+
+ ROM_REGION( 0x100, "proms2", 0 )
+ ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )
+
+ ROM_REGION( 0x100, "proms3", 0 )
+ ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
+ ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
+ ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
+ROM_END
+
+/*
+ LADY LINER - TAB Austria
+
+ Hardware Notes:
+ ---------------
+
+ CPU: 1x Z80.
+ Sound: 1x AY8930.
+ I/O: 2x P8255A.
+
+ Clock: 1x Xtal @ 12.0000MHz.
+
+ ROMs: 1x NM27C256Q (ladybrd)
+ 7x M27C64A (1,2,3,4,71,72,73)
+ 2x PROM AM27S19PC (39,73)
+ 3x PROM AM27S21PC (37,38,96)
+
+ RAM: 4x HY6116ALP-10 (near graphics ROMs)
+ 1x HY6116ALP-10 (near program ROM)
+
+ 1x 8 DIP Switches.
+ 1x trimmer (volume).
+
+ Connectors: 1x 18x2 edge connector.
+ 1x 22x2 edge connector.
+
+ Both connectors are wired to a strange small PCB with:
+ 1x 6x2 edge connector + 1x 60x2 edge connector (with smaller spacing) + 2x 8 DIP Switches.
+
+ Silkscreened on PCB:
+ "TAB AUSTRIA"
+
+ Sticker on PCB:
+ "TAB Austria" & "LL 2690"
+
+*/
+
+ROM_START( ladylinr )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "ladybrd.bin", 0x0000, 0x8000, CRC(44d2aed0) SHA1(1afe6178d1bf4ad0b623f33be879ed5180ad2db1) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "ll73.bin", 0x00000, 0x8000, CRC(afa4a705) SHA1(779340713df7029553cfc1c57997dfdd96a0f0cc) )
+ ROM_LOAD( "ll72.bin", 0x08000, 0x8000, CRC(bd1d8a39) SHA1(01e37704c753352024e79b0b83b040f8288b9aed) )
+ ROM_LOAD( "ll71.bin", 0x10000, 0x8000, CRC(1c417efa) SHA1(491579a76d80c4f488ef94393d12a190571ae285) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
+ ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
+ ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
+ ROM_LOAD( "4.bin", 0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "am27s21pc.38", 0x0000, 0x0100, CRC(06a0ee6f) SHA1(e793fbb9e14e4e6c6d6783a36edee74f28e7e214) )
+ ROM_LOAD( "am27s21pc.37", 0x0100, 0x0100, CRC(8589d23c) SHA1(9629c0d8af3cce47ef376898a4be84c0752a265b) )
+
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "am27s19pc.39", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "am27s21pc.96", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x40, "unkprom2", 0 )
+ ROM_LOAD( "am27s19pc.73", 0x0000, 0x0020, CRC(b48d0b41) SHA1(01d2d0fd5e79c17043e97146001150b4b32ac86c) )
+ROM_END
+
+/*
+
+ Board had a sticker that said MODEL 9006
+
+ .u22 2764
+ .u21 2764
+ .u20 2764
+ .u19 2764
+ .u18 27256
+ .u17 27256
+ .u16 27256
+ .u66 27256
+
+ HM6116P
+ D4016C-2 x3
+ D4016C-5
+ 12Mhz Crystal
+ D780C
+ UM82C55A-PC
+ M5L8255AP-5
+ D8255AC-2
+
+*/
+ROM_START( kkotnoli )
+ ROM_REGION( 0x8000, "maincpu", 0 )
+ ROM_LOAD( "9006.u66", 0x0000, 0x8000, CRC(5807a005) SHA1(9c7156656cd651c7785c42ce25e96aadd8e3d9ff) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "9006.u18", 0x00000, 0x8000, CRC(b83e304f) SHA1(1022518928d8cb094340927a65b8fb72b0f3c640) )
+ ROM_LOAD( "9006.u17", 0x08000, 0x8000, CRC(13a3258b) SHA1(605555ae48012ca4b1829d1c835b33ddeec17da6) )
+ ROM_LOAD( "9006.u16", 0x10000, 0x8000, CRC(84d09be4) SHA1(09a9e491a9a5fc7882c88d46ae2a6e7e99d082f4) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 ) /* redumped */
+ ROM_LOAD( "9006.u22", 0x0000, 0x2000, CRC(4e93130d) SHA1(faaaf51844da8d3bdb908fb8ce0f2442e26b5f62) )
+ ROM_LOAD( "9006.u20", 0x2000, 0x2000, CRC(717fe736) SHA1(04e578c1992bbdb312bb6bc12137bd96522a50e6) )
+ ROM_LOAD( "9006.u21", 0x4000, 0x2000, CRC(f5314f3f) SHA1(0423dc545fce0322377f1934894a999427709b33) )
+ ROM_LOAD( "9006.u19", 0x6000, 0x2000, CRC(c321d50b) SHA1(8c132d8fcc812bcec5966c8a3960dfbe5d9f8c36) )
+
+ /* proper proms recent dumped */
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "9006.u24", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
+ ROM_LOAD( "9006.u23", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )
+
+ /* this one seems bitrotten (bits 3 and 7), except for this issue,
+ the prom have concordance with prom1 from lucky8 */
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "prom1", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
+// ROM_LOAD( "9006.u57", 0x0000, 0x0020, CRC(8a37416a) SHA1(696b46db2ff2bb9ef471ff925977e8a186b17de8) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "9006.u41", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x20, "unkprom2", 0 )
+ ROM_LOAD( "9006.u58", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+ROM_END
+
+/*
+
+Wild cat 3 by E.A.I.
+
+Cherry master type game
+
+.h1 2764 handwritten 1
+.h3 2764 handwritten 2
+.h4 2764 handwritten 3
+.h5 2764 handwritten 4
+.h7 27256 handwritten 5
+.h8 27256 handwritten 6
+.h10 27256 stickered 7 E.A.I.
+.g13 82s129 stickered G13
+.g14 82s129 stickered G14
+.d12 82s123 handwritten 2
+.d13 82s123 stickered D13
+.f3 82s129 handwritten 3
+
+open 24 pin socket @ B13
+
+Daughter board
+.u5 27512
+
+Z80 on daughter board
+SN76489AN
+6116 x4
+12.000 MHz crystal
+8255 x3
+Winbound WF19054 40 pin dip
+
+*/
+
+ROM_START( wcat3 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "wcat3.u5", 0x0000, 0x10000, CRC(bf21cde5) SHA1(b501ba8ea815e3b19b26196f6fd48243892278eb) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "wcat3.h7", 0x10000, 0x8000, CRC(065cb575) SHA1(4dd49773c4caeaa489342e61f26c8eaaae876edc) )
+ ROM_LOAD( "wcat3.h8", 0x08000, 0x8000, CRC(60463213) SHA1(b0937b4a55f74831ce9a06f3df0af504845f908d) )
+ ROM_LOAD( "wcat3.h10", 0x00000, 0x8000, CRC(dda38c26) SHA1(4b9292911133dd6067a1c61a44845e824e88a52d) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "wcat3.h1", 0x6000, 0x2000, CRC(0509d556) SHA1(c2f46d279f45b544c67b0c966659cc6d5d53c22f) )
+ ROM_LOAD( "wcat3.h2", 0x4000, 0x2000, CRC(d50f3d62) SHA1(8500c7f3a2f51ea0ed7e142ecdc4e669ba3e7065) )
+ ROM_LOAD( "wcat3.h4", 0x2000, 0x2000, CRC(373d9949) SHA1(ff483505fb9e86411acad7059bf5434dde290946) )
+ ROM_LOAD( "wcat3.h5", 0x0000, 0x2000, CRC(50febe3b) SHA1(0479bcee53b174aa0413951e283e446b09a6f156) )
+
+ ROM_REGION( 0x200, "proms", 0 )
+ ROM_LOAD( "wcat3.g13", 0x0000, 0x0100, CRC(c29a36f2) SHA1(936b07a195f6e7f6a884bd35f442003cf67aa447) )
+ ROM_LOAD( "wcat3.g14", 0x0100, 0x0100, CRC(dcd53d2c) SHA1(bbcb4266117c3cd1c8ef0e5046d3558c8293313a) )
+
+ ROM_REGION( 0x40, "proms2", 0 )
+ ROM_LOAD( "wcat3.d12", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
+
+ ROM_REGION( 0x100, "unkprom", 0 )
+ ROM_LOAD( "wcat3.f3", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )
+
+ ROM_REGION( 0x40, "unkprom2", 0 )
+ ROM_LOAD( "wcat3.d13", 0x0000, 0x0020, CRC(eab832ed) SHA1(0fbc8914ba1805cfc6698fe7f137a934e63a4f89) )
+ROM_END
+
+
+/* these 'Amcoe' games look like bootlegs of cherry master
+ the z80 roms are encrypted */
+ROM_START( skill98 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "sk98133.bin", 0x0000, 0x1000, CRC(77a5dd54) SHA1(e693f477b42b83f1f5e45fb7c56486119bf91856) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0xb000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000)
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "sk98h.bin", 0x00000, 0x10000, CRC(0574357b) SHA1(96a846f6d49dd67ad078ad9240e632f79ae1b437) )
+ ROM_LOAD( "sk98l.bin", 0x10000, 0x10000, CRC(ebe802a4) SHA1(178542c204fd1027874e6d2c099edaa7878c993f) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "sk98u19.bin", 0x0000, 0x0100, CRC(796c7960) SHA1(0f64a8119fd4809a5ac79585b415b34b2a83e9dc) )
+ ROM_LOAD( "sk98u20.bin", 0x0100, 0x0100, CRC(a0862663) SHA1(e27c3bba5f87b51a19ea8068f2ce7b82a6f0eedb) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "sku1920.bin", 0x0000, 0x0100, CRC(a8c86d5e) SHA1(d19cd5e57ac8fdd685540c1bb2e1474d1326362b) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) // samples
+ ROM_LOAD( "sk98t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
+ROM_END
+
+
+
+ROM_START( schery97 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "sc352.bin", 0x00000, 0x1000, CRC(d3857d85) SHA1(e97b2634f0993631023c08f6baf800461abfad12) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0xb000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000)
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "sc97h.bin", 0x00000, 0x10000, CRC(def39ee2) SHA1(5e6817bd947ebf16d0313285a00876b796b71cab) )
+ ROM_LOAD( "sc97l.bin", 0x10000, 0x10000, CRC(6f4d6aea) SHA1(6809c26e6975cac97b0f8c01a508d4e022859b1a) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "sc97u19.bin", 0x0000, 0x0100, CRC(6a01caca) SHA1(9b3e9eebb9fcc8770f7e92f0f1c0434516ee613d) )
+ ROM_LOAD( "sc97u20.bin", 0x0100, 0x0100, CRC(5899c1d5) SHA1(c335b99bb58da3a11005a8952a15d9f43bdff157) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "scu1920.bin", 0x0000, 0x0100, CRC(3aa291dd) SHA1(f35c916b5463ff9ec6e57048af29a746148a13af) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) // samples
+ ROM_LOAD( "sc97t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
+ROM_END
+
+ROM_START( schery97a )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "sc352c4.bin", 0x00000, 0x1000, CRC(44f55f6e) SHA1(8b6e8618281de480979de37c7b36a0e68a524f47) ) // ?? alt program?
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0xb000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000)
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "sc97h.bin", 0x00000, 0x10000, CRC(def39ee2) SHA1(5e6817bd947ebf16d0313285a00876b796b71cab) )
+ ROM_LOAD( "sc97l.bin", 0x10000, 0x10000, CRC(6f4d6aea) SHA1(6809c26e6975cac97b0f8c01a508d4e022859b1a) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "sc97u19.bin", 0x0000, 0x0100, CRC(6a01caca) SHA1(9b3e9eebb9fcc8770f7e92f0f1c0434516ee613d) )
+ ROM_LOAD( "sc97u20.bin", 0x0100, 0x0100, CRC(5899c1d5) SHA1(c335b99bb58da3a11005a8952a15d9f43bdff157) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "scu1920.bin", 0x0000, 0x0100, CRC(3aa291dd) SHA1(f35c916b5463ff9ec6e57048af29a746148a13af) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) // samples
+ ROM_LOAD( "sc97t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
+ROM_END
+
+ROM_START( roypok96 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rp35.bin", 0x0000, 0x1000, CRC(e1509440) SHA1(30d931b02d4eb74f9a16c57eb12e834cf24f87a9) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "rp35h.bin", 0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
+ ROM_LOAD( "rp35l.bin", 0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
+ ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
+ROM_END
+
+ROM_START( roypok96a )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rp36.bin", 0x0000, 0x1000, CRC(7fffff21) SHA1(85533e6aa0c6810cdaed9a6d1f1313f7bc871cbd) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x8000)
+
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "rp35h.bin", 0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
+ ROM_LOAD( "rp35l.bin", 0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
+ ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
+ROM_END
+
+
+ROM_START( roypok96b )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "rp36c3.bin", 0x0000, 0x1000, CRC(c7317ed7) SHA1(ca88d02c5ea5c03dd9407d71ab88e81c21791fe8) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x8000)
+
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "rp35h.bin", 0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
+ ROM_LOAD( "rp35l.bin", 0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
+ ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
+ROM_END
+
+
+
+
+ROM_START( pokonl97 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "po33.bin", 0x00000, 0x1000, CRC(55bdd5cf) SHA1(7fd9e5c63ab2439db33710d7684f5df5e7324325) )
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000)
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x8000,0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "po97h.bin", 0x00000, 0x10000, CRC(fe845426) SHA1(80a1ffa28f92ad381ccf01b387afddd3ee849a58) )
+ ROM_LOAD( "po97l.bin", 0x10000, 0x10000, CRC(d389d5be) SHA1(a88db3bf411dd1bdf8dc42c8c440d71b24ef95ee) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "po97u19.bin", 0x0000, 0x0100, CRC(889dd4b3) SHA1(dc4b2506bf61f1bc4d491c3a9c410be11d93b76f) )
+ ROM_LOAD( "po97u20.bin", 0x0100, 0x0100, CRC(e44d1b48) SHA1(0a21b79c03f33d31303ba6cabc4b5a23d7c9cfe3) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "pou1920.bin", 0x0000, 0x0100, CRC(ceac07bb) SHA1(b6fca4ef937c0a75d6371db405faf15d69462fc4) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) // samples
+ ROM_LOAD( "po97t.bin", 0x00000, 0x20000, CRC(dab7cbeb) SHA1(40cf5717485f31d5b5267a9f79ead0d21509d68c) )
+ROM_END
+
+
+ROM_START( nfb96 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "fb363c1.bin", 0x00000, 0x1000, CRC(ddc22974) SHA1(86f5d4d32f69d054ee1b444e2c4d470603e0391c) ) // v3.63, C1 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "fbseh.bin", 0x00000, 0x10000, CRC(2fc10ce7) SHA1(a2418cfbe7ed217848ace8ea06587bcaa6b2c8f2) )
+ ROM_LOAD( "fbsel.bin", 0x10000, 0x10000, CRC(fb9d679a) SHA1(a4f6246bdbbf2e25f702006b30a62bc7873137de) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+ROM_START( nfb96a )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "fb362c1.bin", 0x00000, 0x1000, CRC(5054418a) SHA1(a4bfe05b0eb3476651c06cb9ff78051e55c943c5) ) // v3.62, C1 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "fbseh.bin", 0x00000, 0x10000, CRC(2fc10ce7) SHA1(a2418cfbe7ed217848ace8ea06587bcaa6b2c8f2) )
+ ROM_LOAD( "fbsel.bin", 0x10000, 0x10000, CRC(fb9d679a) SHA1(a4f6246bdbbf2e25f702006b30a62bc7873137de) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+ROM_START( nfb96b )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "fbse354d.bin", 0x00000, 0x1000, CRC(89dd3290) SHA1(040aa1daae58a38db66a046a4379975e014a2598) ) // v3.54, D Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ /* these graphic roms display a different copyright */
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "fb96seh.bin", 0x00000, 0x10000, CRC(12042a0a) SHA1(4bc5f87f4b92f303fef100bf16e3d7b27670b793) )
+ ROM_LOAD( "fb96sel.bin", 0x10000, 0x10000, CRC(d611f10b) SHA1(425cad584e85f21de214bf978555a7811b13aa35) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+ROM_START( nfb96c )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "fbse362dk.bin", 0x00000, 0x1000, CRC(aa2576f2) SHA1(b6f0d6078dee01b90e08c09008f299439768c266) ) // v3.62,DK Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ /* these graphic roms display a different copyright */
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "fb96seh.bin", 0x00000, 0x10000, CRC(12042a0a) SHA1(4bc5f87f4b92f303fef100bf16e3d7b27670b793) )
+ ROM_LOAD( "fb96sel.bin", 0x10000, 0x10000, CRC(d611f10b) SHA1(425cad584e85f21de214bf978555a7811b13aa35) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+
+ROM_START( nfb96txt )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "tf122axt.bin", 0x00000, 0x1000, CRC(50b5b105) SHA1(01348c463985d9967b2494b649fa02edbd61f698) ) // Special Texas v1.22, C2 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ /* these graphic roms display a different copyright */
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "txfbh.bin", 0x00000, 0x10000, CRC(9e9ba897) SHA1(901bb2596ff67c0290977fd508247aa1da0a09b9) )
+ ROM_LOAD( "txfbl.bin", 0x10000, 0x10000, CRC(d1b8920c) SHA1(c6dc065134724baafed4c1cfa4aaf3c23dfb7a32) )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+
+ROM_START( nc96 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "ch363c1.bin", 0x00000, 0x1000, CRC(e566cea3) SHA1(be81b21267ae2ff64c4dbc58e99a9ff4bf1d21aa) ) // v3.63, C1 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "chseh.bin", 0x00000, 0x10000, CRC(fb90df1d) SHA1(84ec1f40a014a0043b3c3c999428dd274caba1b8) )
+ ROM_LOAD( "chsel.bin", 0x10000, 0x10000, CRC(e0166f3e) SHA1(27e180fe6e03f48771b540e34415eee54951788f) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ // no proms present, using nfb96 ones
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+
+ROM_START( nc96a )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "ch362c1.bin", 0x00000, 0x1000, CRC(10fa984b) SHA1(92ed9838db28deca038c4a5c080a723075ae0c53) ) // v3.62, C1 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "chseh.bin", 0x00000, 0x10000, CRC(fb90df1d) SHA1(84ec1f40a014a0043b3c3c999428dd274caba1b8) )
+ ROM_LOAD( "chsel.bin", 0x10000, 0x10000, CRC(e0166f3e) SHA1(27e180fe6e03f48771b540e34415eee54951788f) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ // no proms present, using nfb96 ones
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+
+
+ROM_START( nc96b )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "chse354d.bin", 0x00000, 0x1000, CRC(160f7b78) SHA1(537a91317e613676b748d4e4ec7015183872814b) ) // v3.54, D Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "ch96seh.bin", 0x00000, 0x10000, CRC(65dee6ba) SHA1(77f5769ed0b745a4735576e9f0ce90dcdd9b5410) )
+ ROM_LOAD( "ch96sel.bin", 0x10000, 0x10000, CRC(c21cc114) SHA1(f7b6ff5ac34dc1a7332e8c1b9cc40f3b65deac05) )
+
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ // no proms present, using nfb96 ones
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+
+ROM_START( nc96c )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "chse362dk.bin", 0x00000, 0x1000, CRC(66df35d3) SHA1(da33f6413b8cf7b472023abc3e5cfe6d52ed1418) ) // v3.62, DK Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "ch96seh.bin", 0x00000, 0x10000, CRC(65dee6ba) SHA1(77f5769ed0b745a4735576e9f0ce90dcdd9b5410) )
+ ROM_LOAD( "ch96sel.bin", 0x10000, 0x10000, CRC(c21cc114) SHA1(f7b6ff5ac34dc1a7332e8c1b9cc40f3b65deac05) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ // no proms present, using nfb96 ones
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+ROM_START( nc96txt )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "tc132axt.bin", 0x00000, 0x1000, CRC(a77dc042) SHA1(1076a6687da1871b666bd214a755b68f5e1aeb8c) ) // Special Texas v1.32, C2 Sub-PCB
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "txchh.bin", 0x00000, 0x10000, CRC(07621bde) SHA1(65fd52545a399694394e623a7249d180d1a4fa9f) )
+ ROM_LOAD( "txchl.bin", 0x10000, 0x10000, CRC(3b00b7dc) SHA1(99d513d23eea28fedf59ad272a3280abd0d3c2ab) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ // no proms present, using nfb96 ones
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ // none?
+ROM_END
+
+ROM_START( match98 )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "match133.bin", 0x00000, 0x1000, CRC(ddd82435) SHA1(4d7310f77e1f87e2b5c820a311aaefd82307b388) )
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+ ROM_REGION( 0x20000, "graphics", 0 )
+ ROM_LOAD( "match98h.bin", 0x00000, 0x10000, CRC(94899f26) SHA1(1b6f953b6251496d7d06fb0a2d0b861e04ebc3df) )
+ ROM_LOAD( "match98l.bin", 0x10000, 0x10000, CRC(6db4b962) SHA1(7d476e244d70a86dacf85dd9c790f63aef4b7cd9) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
+ ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
+ ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
+ ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
+ ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
+ ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )
+
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "matchu19.bin", 0x0000, 0x0100, CRC(59cd3566) SHA1(e9726aad631d86e2c122e3d75f87abc22ea7ef97) )
+ ROM_LOAD( "matchu20.bin", 0x0100, 0x0100, CRC(f421503c) SHA1(591c80d6ff63021fab31b3bfcde1b47cd75fd7bb) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "matu1920.bin", 0x0000, 0x0100, CRC(c249576f) SHA1(54d51a54f4b2503c706c1c06050e33be7f479dfc) )
+
+ ROM_REGION( 0x100, "proms3", 0 ) // ? none of the other sets have this
+ ROM_LOAD( "matchu8.bin", 0x0000, 0x0100, CRC(dba4579d) SHA1(fba0a5adad13728c805fbe9666a8e02484cfa821) )
+
+ ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
+ ROM_LOAD( "match98t.bin", 0x00000, 0x40000, CRC(830f4e01) SHA1(fbc41e9100a69663b0f799aee447edd5fabd2af7) )
+ROM_END
+
+
+
+
+/* descrambled by looking at CALLs
+
+0000 -> 0000
+
+46e7 -> 16e7
+4027 -> 1027
+
+35f3 -> 25f3
+3327 -> 2327
+
+7f6a -> 3f6a
+
+1095 -> 4095
+1d2f -> 4d2f
+1e8b -> 4e8b
+
+6246 -> 5246
+628f -> 528f
+
+2bed -> 6bed
+2db7 -> 6db7
+
+5838 -> 7838
+58a2 -> 78a2
+
+810f -> 810f
+
+9762 -> 9762
+
+a??? -> a???
+
+b84a -> b84a
+
+c??? -> c???
+
+*/
+
+ROM_START( nfb96se )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dogdptb.prg",0x00000, 0x1000, CRC(0690f915) SHA1(ed2477ba260a421013603017cfd1e1ba5ecd7f4e) ) // alt program?
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "dogd5.rom", 0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
+ ROM_LOAD( "dogd6.rom", 0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
+ ROM_LOAD( "dogd7.rom", 0x00000, 0x08000, CRC(2f03f1e2) SHA1(b221ad7177fcf4d6d65b8ee9c0f5e4289688c707) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "dogd1.rom", 0x6000, 0x2000, CRC(0f9f77b1) SHA1(03719f79a39f93f38e4170143a5654bd74596206) )
+ ROM_LOAD( "dogd2.rom", 0x4000, 0x2000, CRC(6ab19916) SHA1(f125365b3c5546d72662cf439311811ae761f225) )
+ ROM_LOAD( "dogd3.rom", 0x2000, 0x2000, CRC(5d4810a5) SHA1(8e9e50c6c7c13010ecb726041a1ac8eccead96ce) )
+ ROM_LOAD( "dogd4.rom", 0x0000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )
+
+ // taken from new fruit bonus '96, might be wrong
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+ROM_END
+
+
+// this set has an encrypted program rom
+ROM_START( nfb96sea )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dog_08.rom", 0x00000, 0x1000, CRC(357f13e8) SHA1(ca0872c9f7dc44a4c1c342f7f53c490f6342f1d2) )
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ /* the graphic roms on this set are a mess, the planes don't match up properly */
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "dog_05.rom", 0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
+ ROM_LOAD( "dog_06.rom", 0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
+ ROM_LOAD( "dog_07.rom", 0x00000, 0x08000, CRC(97033c70) SHA1(4d5746f43f8f4d374ba2f31d21defd21921d39bf) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "dog_01.rom", 0x0000, 0x2000, CRC(26eb35ce) SHA1(564c775eda7a026841095b210257aea59288f042) )
+ ROM_LOAD( "dog_02.rom", 0x2000, 0x2000, CRC(0e220d8a) SHA1(f84145250785dae78ea5af6388d91ad24b42ff9c) )
+ ROM_LOAD( "dog_03.rom", 0x4000, 0x2000, CRC(01a7ff6f) SHA1(bfb4ad07d99807eadbb0cb85c5a6cf60a5875f2d) )
+ ROM_LOAD( "dog_04.rom", 0x6000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ // taken from new fruit bonus '96, might be wrong
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+ROM_END
+
+ROM_START( nfb96seb )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dogdptb.prg",0x00000, 0x1000, CRC(0690f915) SHA1(ed2477ba260a421013603017cfd1e1ba5ecd7f4e) ) // alt program?
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x8000)
+
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "dogmx5", 0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
+ ROM_LOAD( "dogmx6", 0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
+ ROM_LOAD( "dogmx7", 0x00000, 0x08000, CRC(97033c70) SHA1(4d5746f43f8f4d374ba2f31d21defd21921d39bf) ) // wagner video junk on this layer
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "dogmx1", 0x6000, 0x2000, CRC(b72d2c2c) SHA1(faf60ca0f522868e6dbf7c3ace5c84d8fd001df3) )
+ ROM_LOAD( "dogmx2", 0x4000, 0x2000, CRC(a85f5516) SHA1(1564e6c490883c96bffc561d9115eb53450945ce) )
+ ROM_LOAD( "dogmx3", 0x2000, 0x2000, CRC(f1a8aea8) SHA1(c20b779a73856d94e862d87ad337c9501da86691) )
+ ROM_LOAD( "dogmx4", 0x0000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )
+
+ // taken from new fruit bonus '96, might be wrong
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+ROM_END
+
+// this contains elephants etc. instead of the usual symbols, maybe
+// it's meant to work with the above program roms?
+ROM_START( carb2002 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dogd.prg", 0x00000, 0x1000, CRC(000102e0) SHA1(a1824576845b67fbc1a9a16d5aafa6cd000ea4fb) )
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "dogtai5", 0x10000, 0x08000, CRC(0c8a4afb) SHA1(994295eea7964d60b6a1db911679739a10be9bbe) )
+ ROM_LOAD( "dogtai6", 0x08000, 0x08000, CRC(e9f5dc36) SHA1(6a4060c901f10202fe935701f1f1087c8477da56) )
+ ROM_LOAD( "dogtai7", 0x00000, 0x08000, CRC(73c4c1aa) SHA1(31a70861dc54b442a1e50adf3f013dbc38fbbbb1) )
+ // alt. replacements for roms 5+6?, erases the word 'slot' on the title screen?
+ ROM_LOAD( "dogdif5", 0x10000, 0x08000, CRC(a1986e44) SHA1(3178de9c6063c9f33878b6070db95b2eeb12ffea) )
+ ROM_LOAD( "dogdif6", 0x08000, 0x08000, CRC(a5d389fc) SHA1(3db570c938a387708974f24a110cf25b9b52ac22) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "dogtai1", 0x6000, 0x2000, CRC(68ed1c26) SHA1(495a8b57c368b0b7c2a618d4f1e980d5187f411a) )
+ ROM_LOAD( "dogtai2", 0x4000, 0x2000, CRC(b5e25d9b) SHA1(9374f7662f92c10ca6d1af570eaa4d161173283f) )
+ ROM_LOAD( "dogtai3", 0x2000, 0x2000, CRC(df13aeb2) SHA1(942f742a722bab44dd3de270001b60d888c44111) )
+ ROM_LOAD( "dogtai4", 0x0000, 0x2000, CRC(170f07ce) SHA1(4b48841f9c5bdf7bfbc05113148666a5bcdd3d35) )
+
+ // taken from new fruit bonus '96, definitely wrong
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, BAD_DUMP CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, BAD_DUMP CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, BAD_DUMP CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+ROM_END
+
+// same program as dogh set.. different gfx
+ROM_START( carb2003 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dogd.prg", 0x00000, 0x1000, CRC(000102e0) SHA1(a1824576845b67fbc1a9a16d5aafa6cd000ea4fb) )
+ ROM_CONTINUE(0x4000, 0x1000)
+ ROM_CONTINUE(0x3000, 0x1000)
+ ROM_CONTINUE(0x7000, 0x1000)
+ ROM_CONTINUE(0x1000, 0x1000)
+ ROM_CONTINUE(0x6000, 0x1000)
+ ROM_CONTINUE(0x2000, 0x1000)
+ ROM_CONTINUE(0x5000, 0x1000)
+ ROM_CONTINUE(0x8000, 0x1000)
+ ROM_CONTINUE(0x9000, 0x1000)
+ ROM_CONTINUE(0xa000, 0x1000)
+ ROM_CONTINUE(0xb000, 0x1000)
+ ROM_CONTINUE(0xc000, 0x1000)
+ ROM_CONTINUE(0xd000, 0x1000)
+ ROM_CONTINUE(0xe000, 0x1000)
+ ROM_CONTINUE(0xf000, 0x1000)
+
+ ROM_REGION( 0x18000, "gfx1", 0 )
+ ROM_LOAD( "timedog5.rom", 0x10000, 0x08000, CRC(cf05b66d) SHA1(a711a86f2a82dd685a379fda0cf7240b2ca2696e) )
+ ROM_LOAD( "timedog6.rom", 0x08000, 0x08000, CRC(2d81bdbe) SHA1(56eaa9347014340b902d8f0bc38b719acf56c314) )
+ ROM_LOAD( "timedog7.rom", 0x00000, 0x08000, CRC(f8e410e5) SHA1(1edc863902cfb1605aca08f6970f9bd24147ca0b) )
+
+ ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
+
+ // these seem to contain mixed planes of different gfx sets.. not correct
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "timedog1.rom", 0x6000, 0x2000, CRC(d29e0217) SHA1(df978143ed313b33f848e7337097fe29c1fa4506) )
+ ROM_LOAD( "timedog2.rom", 0x4000, 0x2000, CRC(fafb6a51) SHA1(57e79e5efd525cdf5a4475eedfee2c8fc1417b76) )
+ ROM_LOAD( "timedog3.rom", 0x2000, 0x2000, CRC(6f305ac7) SHA1(55f0d73b783854584195658ab4e74770bc13ba0b) )
+ ROM_LOAD( "timedog4.rom", 0x0000, 0x2000, CRC(807a16fc) SHA1(111e7d171f9278abea666d6ad41b02f2c8bf98d8) )
+ ROM_IGNORE(0x2000)
+
+ // taken from new fruit bonus '96, definitely wrong
+ ROM_REGION( 0x200, "proms", 0 ) // palette
+ ROM_LOAD( "chu19.bin", 0x0000, 0x0100, BAD_DUMP CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
+ ROM_LOAD( "chu20.bin", 0x0100, 0x0100, BAD_DUMP CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )
+
+ ROM_REGION( 0x100, "proms2", 0 ) // colours again?
+ ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, BAD_DUMP CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
+ROM_END
+
+
+
+ROM_START( nfm )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "fuitprg", 0x00000, 0x01000, CRC(6f6c98cf) SHA1(4641cb2b90d4d21edc65e504584f3ec92fe741c4) )
+ ROM_CONTINUE(0x5000,0x1000)
+ ROM_CONTINUE(0x7000,0x1000)
+ ROM_CONTINUE(0xa000,0x1000)
+ ROM_CONTINUE(0x2000,0x1000) //?
+ ROM_CONTINUE(0xb000,0x1000) //?
+ ROM_CONTINUE(0x9000,0x1000)
+ ROM_CONTINUE(0xc000,0x1000)
+ ROM_CONTINUE(0x1000,0x1000)
+ ROM_CONTINUE(0x3000,0x1000)
+ ROM_CONTINUE(0x6000,0x1000)
+ ROM_CONTINUE(0x4000,0x1000)
+ ROM_CONTINUE(0x8000,0x1000)
+ ROM_CONTINUE(0xd000,0x1000) // ?
+ ROM_CONTINUE(0xe000,0x1000)
+ ROM_CONTINUE(0xf000,0x1000)
+
+ ROM_REGION( 0x10000, "reelgfx", 0 )
+ ROM_LOAD( "fruit1", 0x00000, 0x04000, CRC(dd096dae) SHA1(ab34942cfa4fe7d46892819372c42f566c249f8c) )
+ ROM_CONTINUE(0x0000, 0x4000)
+ ROM_LOAD( "fruit2", 0x04000, 0x04000, CRC(6a37a16f) SHA1(7adb08d3e4de9768a8e41760a044bf52509da211) )
+ ROM_CONTINUE(0x0000, 0x4000)
+ ROM_LOAD( "fruit3", 0x08000, 0x04000, CRC(f3361ba7) SHA1(1a7b9c4f685656447bd6ce5f361e6e4af63012e3) )
+ ROM_CONTINUE(0x8000, 0x4000)
+ ROM_LOAD( "fruit4", 0x0c000, 0x04000, CRC(99ac5ddf) SHA1(65b6abb98f3156f4c0c55478d09c612eed5ae555) )
+
+ // do these graphics really belong with this set? a lot of the tiles seem wrong for it
+ ROM_REGION( 0x18000, "tilegfx", 0 )
+ ROM_LOAD( "fruit5", 0x00000, 0x08000, CRC(a7a8f08d) SHA1(76c93194133ba85c0dde1f364260e16d5b647134) )
+ ROM_LOAD( "fruit6", 0x08000, 0x08000, CRC(39d5b89a) SHA1(4cf52fa557ffc792d3e13f7dbb5d45fd617bac85) )
+ ROM_LOAD( "fruit7", 0x10000, 0x08000, CRC(3ade6709) SHA1(9cdf2814e50c5433c582fc40265c5df2a16e99e7) )
+
+ ROM_REGION( 0x18000, "proms", 0 ) // colours?
+ ROM_LOAD( "fruiprg2", 0x00000, 0x08000, CRC(13925ff5) SHA1(236415a244ef6092834f8080cf0d2e04bbfa2650) )
+ROM_END
+
+
+
+ROM_START( unkch1 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "u6.bin", 0x0000, 0x10000, CRC(30309996) SHA1(290f35f587fdf78dcb4f09403c510deec533c9c2) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "u29.bin", 0x00000, 0x20000, CRC(6db245a1) SHA1(e9f85ba29b0af483eae6f999f49f1e431d9d2e27) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "u41.bin", 0x00000, 0x40000, CRC(b2bca15d) SHA1(57747c9c05e5ab54e40cbded2e420dfbfc929ce5) )
+ROM_END
+
+ROM_START( unkch2 ) // only gfx2 differs from unkch1
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "u6.bin", 0x0000, 0x10000, CRC(30309996) SHA1(290f35f587fdf78dcb4f09403c510deec533c9c2) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "u29.bin", 0x00000, 0x20000, CRC(6db245a1) SHA1(e9f85ba29b0af483eae6f999f49f1e431d9d2e27) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "u41.1", 0x00000, 0x40000, CRC(725b48c7) SHA1(2f21c33fb7d23ad9411e926130a65b75029b9112) )
+ROM_END
+
+ROM_START( unkch3 ) // gfx2 is the same as unkch1, others differ
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "u6.3", 0x0000, 0x10000, CRC(902f9e42) SHA1(ac5843089748d457f70ea52d15285a0ccda705ad) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "u29.3", 0x00000, 0x20000, CRC(546929e6) SHA1(f97fe5687f8776f0abe68962a0246c9bbeb6acd1) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "u41.bin", 0x00000, 0x40000, CRC(b2bca15d) SHA1(57747c9c05e5ab54e40cbded2e420dfbfc929ce5) )
+ROM_END
+
+ROM_START( unkch4 ) // all roms unique
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "u6.4", 0x0000, 0x10000, CRC(eb191efa) SHA1(3004f26f9af7633df572f609647716cc4ac75990) )
+
+ ROM_REGION( 0x20000, "gfx1", 0 )
+ ROM_LOAD( "u29.4", 0x00000, 0x20000, CRC(eaec0034) SHA1(6b2d3922873979eafcd4c71c52017263482b82ab) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 )
+ ROM_LOAD( "u41.4", 0x00000, 0x40000, CRC(ef586512) SHA1(a720e40903dd04b2c498efad40d583618596e048) )
+ROM_END
+
+/*
+ Cherry Master '97
+
+ _____________________________________________________________________________________________
+ | F E D C B A |
+ | _________ _________ ______________________ ________ |
+ |11| PAL16L8 | | PAL16L8 | | ZILOG | _________ |74HC00AN| |
+ | |_________| |_________| | Z0840006PSC | |LH5168N- | |________| __|
+ | | Z80 CPU 9349 2E | |10L | |
+ | _____________ |______________________| |_________| |
+ | |C97.F10 | |__
+ |10| M27C512 | --|
+ | |_____________| --|
+ | ______________________ ___________ __________ --|
+ | |C97.D9 | | N82S135N | |74HC374AN | --|
+ |9 | M27C4002 | |___________| |__________| --|
+ | |______________________| --|
+ | --|
+ | ______ ___________ __________ --|
+ |8 |74HC14| | N82S135N | |74HC374AN | --|
+ | |______| _____________ |___________| |__________| --|
+ | | | --|
+ | | | --|
+ | __ _______ | DYNA | --|
+ |7 |PS| |LH5168N| | DC3000 | ___________ --|
+ | |__| |-10L | | 9650 A | | 74LS245N | --|
+ | |_______| | | |___________| --|
+ | | | --|
+ | | | ___________ --|
+ |6 |_____________| | 74LS245N | --|
+ | ____ |___________| --|
+ | |XTAL| ___________ --|
+ |5 | | | 74LS245N | --|
+ | ________ |____| |___________| --|
+ | |SW 1 | ________________________ --|
+ | | | | DYNA | ________ ________ --|
+ |4 1________8 | 22A078803 | |74LS138N| |MCT1413P| --|
+ | ________ | 9606EY001 | |________| |________| --|
+ | |SW 2 | |________________________| --|
+ | | | ___________ ________ --|
+ |3 1________8 ________________________ | 74LS273N | |MCT1413P| --|
+ | ________ |ORIGINAL | |___________| |________| --|
+ | |SW 3 | |SER. NO. 076600 | --|
+ |2 | | | | ___________ ________ --|
+ | 1________8 |________________________| | 74LS273N | |MCT1413P| --|
+ | ________ |___________| |________| --|
+ | |SW 4 | __|
+ | | | |
+ | 1________8 |
+ | ________ |__
+ | |SW 5 | |
+ | | | |
+ | 1________8 |
+ |1 |
+ | ____ ____ |
+ | | | | | | | | | | | | | | |
+ |______________________________________________________| |___________________| |________|
+
+ PS = PST519A.
+ XTAL = unknown.
+
+ SW 1: SW 2: SW 3: SW 4: SW 5:
+ _________________ _________________ _________________ _________________ _________________
+ | ON | | ON | | ON | | ON | | ON |
+ | --------------- | | --------------- | | --------------- | | --------------- | | --------------- |
+ ||#|#| | |#| | | || ||#| |#| | |#|#|#|| || | | | | |#| | || || | |#|#| | | | || || | |#|#|#|#| | ||
+ ||---------------|| ||---------------|| ||---------------|| ||---------------|| ||---------------||
+ || | |#|#| |#|#|#|| || |#| |#|#| | | || ||#|#|#|#|#| |#|#|| ||#|#| | |#|#|#|#|| ||#|#| | | | |#|#||
+ | --------------- | | --------------- | | --------------- | | --------------- | | --------------- |
+ | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 | | 1 2 3 4 5 6 7 8 |
+ |_________________| |_________________| |_________________| |_________________| |_________________|
+
+*/
+ROM_START( cmast97 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD16_WORD( "c97.f10", 0x00000, 0x10000, CRC(1416439f) SHA1(a1e44e5dc67dfb74c5651a5f9da822a9e6c7df6f) )
+
+ ROM_REGION( 0x080000, "gfx", 0 )
+ ROM_LOAD( "c97.d9", 0x000000, 0x80000, CRC(c2c14738) SHA1(dd378cb77a7214ffe5fd9ba1dcbc54f6802b0e41) )
+
+ ROM_REGION( 0x200, "proms", 0 ) // bad decoded
+ ROM_LOAD( "82s135.c8", 0x000, 0x100, CRC(4b715969) SHA1(9429dc8698f4ff9195e5e975e62546b7b7e2f856) )
+ ROM_LOAD( "82s135.c9", 0x100, 0x100, CRC(85883486) SHA1(adcee60f6fc1e8a75c529951df9e5e1ee277e131) )
+ROM_END
+
+
+/*********************************************************************************************************************/
+
+static DRIVER_INIT(goldstar)
+{
+ int A;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+ for (A = 0;A < 0x10000;A++)
+ {
+ if ((A & 0x30) == 0)
+ ROM[A] ^= 0x82;
+ else
+ ROM[A] ^= 0xcc;
+ }
+}
+
+// this block swapping is the same for chry10, chrygld and cb3
+// the underlying bitswaps / xors are different however
+static void do_blockswaps(running_machine &machine, UINT8* ROM)
+{
+ int A;
+ UINT8 *buffer;
+
+ static const UINT16 cherry_swaptables[32] = {
+ /* to align with goldstar */
+ 0x0800, 0x4000, 0x2800, 0x5800,
+ 0x1800, 0x3000, 0x6800, 0x7000,
+ 0x0000, 0x4800, 0x2000, 0x5000,
+ 0x1000, 0x7800, 0x6000, 0x3800,
+ /* bit below, I'm not sure, no exact match, but only the first ones matter,
+ as the is just garbage */
+ 0xc000, 0xc800, 0xd000, 0xd800,
+ 0xe000, 0xe800, 0xf000, 0xf800,
+ 0x8000, 0x8800, 0x9000, 0x9800,
+ 0xa000, 0xa800, 0xb000, 0xb800,
+ };
+
+ buffer = auto_alloc_array(machine, UINT8, 0x10000);
+ memcpy(buffer,ROM,0x10000);
+
+ // swap some 0x800 blocks around..
+ for (A =0;A<32; A++)
+ {
+ memcpy(ROM+A*0x800,buffer+cherry_swaptables[A],0x800);
+ }
+
+ auto_free(machine, buffer);
+}
+
+static void dump_to_file(running_machine& machine, UINT8* ROM)
+{
+ #if 0
+ {
+ FILE *fp;
+ char filename[256];
+ sprintf(filename,"decrypted_%s", machine.system().name);
+ fp=fopen(filename, "w+b");
+ if (fp)
+ {
+ fwrite(ROM, 0x10000, 1, fp);
+ fclose(fp);
+ }
+ }
+ #endif
+}
+
+static UINT8 decrypt(UINT8 cipherText, UINT16 address)
+{
+ int idx;
+ UINT8 output;
+ int rotation[8] = {1, 0, 0, 1, 0, 1, 1, 1};
+ int sbox[8] = {0x08, 0x08, 0x28, 0x00, 0x20, 0x20, 0x88, 0x88};
+
+ idx = BIT(cipherText, 1) | (BIT(address,0) << 1) | (BIT(address, 4) << 2);
+
+ if (rotation[idx] == 0)
+ output = BITSWAP8(cipherText, 5, 6, 3, 4, 7, 2, 1, 0); // rotates bit #3, #5 and #7 in one direction...
+ else
+ output = BITSWAP8(cipherText, 3, 6, 7, 4, 5, 2, 1, 0); // ... or in the other
+
+ return output ^ sbox[idx];
+}
+
+static UINT8 chry10_decrypt(UINT8 cipherText)
+{
+ return cipherText ^ (BIT(cipherText, 4) << 3) ^ (BIT(cipherText, 1) << 5) ^ (BIT(cipherText, 6) << 7);
+}
+
+static DRIVER_INIT( chry10 )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ int size = machine.root_device().memregion("maincpu")->bytes();
+ int start = 0;
+
+ int i;
+
+ for (i = start; i < size; i++)
+ {
+ ROM[i] = chry10_decrypt(ROM[i]);
+ }
+
+ do_blockswaps(machine, ROM);
+
+ /* The game has a PIC for protection.
+ If the code enter to this sub, just
+ keeps looping eternally...
+ */
+ ROM[0xA5DC] = 0xc9;
+
+ dump_to_file(machine, ROM);
+}
+
+static DRIVER_INIT( cb3 )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ int size = machine.root_device().memregion("maincpu")->bytes();
+ int start = 0;
+
+ int i;
+
+ for (i = start; i < size; i++)
+ {
+ ROM[i] = decrypt(ROM[i], i);
+ }
+
+ do_blockswaps(machine, ROM);
+ dump_to_file(machine, ROM);
+}
+
+
+static DRIVER_INIT( chrygld )
+{
+ int A;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ do_blockswaps(machine, ROM);
+
+ // a data bitswap
+ for (A = 0;A < 0x10000;A++)
+ {
+ UINT8 dat = ROM[A];
+ dat = BITSWAP8(dat,5,6,3,4,7,2,1,0);
+ ROM[A] = dat;
+ }
+
+ dump_to_file(machine, ROM);
+}
+
+static DRIVER_INIT(cm)
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+/* forcing PPI mode 0 for all, and A, B & C as input.
+ the mixed modes 2-0 are not working properly.
+*/
+ ROM[0x0021] = 0x9b;
+ ROM[0x0025] = 0x9b;
+}
+
+static DRIVER_INIT(cmv4)
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+/* forcing PPI mode 0 for all, and A, B & C as input.
+ the mixed modes 2-0 are not working properly.
+*/
+ ROM[0x0209] = 0x9b;
+ ROM[0x020d] = 0x9b;
+}
+
+static DRIVER_INIT(cmast91)
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+/* forcing PPI mode 0 for all, and A, B & C as input.
+ the mixed modes 2-0 are not working properly.
+*/
+ ROM[0x0070] = 0x9b;
+ ROM[0x0a92] = 0x9b;
+}
+
+static DRIVER_INIT(lucky8a)
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+ ROM[0x0010] = 0x21;
+}
+
+static DRIVER_INIT( nfb96sea )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+ switch(i & 7)
+ {
+ case 0: x = BITSWAP8(x^0x80, 1,6,7,4,5,2,3,0); break;
+ case 1: x = BITSWAP8(x^0xa0, 5,6,3,4,1,2,7,0); break;
+ case 2: x = BITSWAP8(x^0x02, 5,6,3,4,1,2,7,0); break;
+ case 3: x = BITSWAP8(x^0xa0, 3,6,1,4,7,2,5,0); break;
+ case 4: x = BITSWAP8(x^0x82, 3,6,1,4,7,2,5,0); break;
+ case 5: x = BITSWAP8(x^0x02, 1,6,7,4,5,2,3,0); break;
+ case 6: x = BITSWAP8(x^0x08, 3,6,1,4,7,2,5,0); break;
+ case 7: x = BITSWAP8(x^0x80, 5,6,3,4,1,2,7,0); break;
+ }
+
+ ROM[i] = x;
+ }
+}
+
+
+READ8_MEMBER(goldstar_state::fixedvalb4_r)
+{
+ return 0xb4;
+}
+READ8_MEMBER(goldstar_state::fixedvala8_r)
+{
+ return 0xa8;
+}
+static DRIVER_INIT( schery97 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+ switch(i & 0x12)
+ {
+ case 0x00: x = BITSWAP8(x^0x3e, 1,0,7,6,5,4,3,2); break;
+ case 0x02: x = BITSWAP8(x^0x4d, 0,7,6,5,4,3,2,1); break;
+ case 0x10: x = BITSWAP8(x^0x24, 2,1,0,7,6,5,4,3); break;
+ case 0x12: x = BITSWAP8(x^0xbb, 4,3,2,1,0,7,6,5); break;
+ }
+
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x1d, 0x1d, read8_delegate(FUNC(goldstar_state::fixedvala8_r),state));
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x2a, 0x2a, read8_delegate(FUNC(goldstar_state::fixedvalb4_r),state));
+ /* Oki 6295 at 0x20 */
+}
+
+READ8_MEMBER(goldstar_state::fixedval38_r)
+{
+ return 0x38;
+}
+
+static DRIVER_INIT( schery97a )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+ switch(i & 6)
+ {
+ case 0: x = BITSWAP8(x^0xb9, 4,0,6,7,3,1,5,2); break;
+ case 2: x = BITSWAP8(x^0x8f, 6,7,4,0,3,2,1,5); break;
+ case 4: x = BITSWAP8(x^0xd2, 3,4,0,2,5,6,1,7); break;
+ case 6: x = BITSWAP8(x^0xd1, 6,0,2,1,4,5,3,7); break;
+ }
+
+ ROM[i] = x;
+ }
+
+
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x16, 0x16, read8_delegate(FUNC(goldstar_state::fixedval38_r),state));
+ /* Oki 6295 at 0x20 */
+}
+
+READ8_MEMBER(goldstar_state::fixedvalea_r)
+{
+ return 0xea;
+}
+
+static DRIVER_INIT( skill98 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+ switch(i & 0x12)
+ {
+ case 0x00: x = BITSWAP8(x^0x21, 2,1,0,7,6,5,4,3); break;
+ case 0x02: x = BITSWAP8(x^0x45, 2,1,0,7,6,5,4,3); break;
+ case 0x10: x = BITSWAP8(x^0x23, 4,3,2,1,0,7,6,5); break;
+ case 0x12: x = BITSWAP8(x^0x5b, 4,3,2,1,0,7,6,5); break;
+ }
+
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x1e, 0x1e, read8_delegate(FUNC(goldstar_state::fixedvalea_r),state));
+ /* Oki 6295 at 0x20 */
+}
+
+READ8_MEMBER(goldstar_state::fixedval68_r)
+{
+ return 0x68;
+}
+
+static DRIVER_INIT( nfb96_c1 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 0x12)
+ {
+ case 0x00: x = BITSWAP8(x^0xf5, 6,4,3,7,0,1,5,2); break;
+ case 0x02: x = BITSWAP8(x^0xe6, 4,6,3,0,7,2,1,5); break;
+ case 0x10: x = BITSWAP8(x^0x34, 0,3,5,2,4,6,1,7); break;
+ case 0x12: x = BITSWAP8(x^0xc6, 2,0,4,1,6,5,3,7); break;
+ }
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x31, 0x31, read8_delegate(FUNC(goldstar_state::fixedval68_r),state));
+
+}
+
+READ8_MEMBER(goldstar_state::fixedval58_r)
+{
+ return 0x58;
+}
+
+static DRIVER_INIT( nfb96_c2 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 0x22)
+ {
+ case 0x00: x = BITSWAP8(x^0x5f, 6,4,3,7,0,5,2,1); break;
+ case 0x02: x = BITSWAP8(x^0xe7, 4,6,3,0,7,5,1,2); break;
+ case 0x20: x = BITSWAP8(x^0x18, 0,3,5,2,4,7,1,6); break;
+ case 0x22: x = BITSWAP8(x^0x74, 2,0,4,1,6,7,3,5); break;
+ }
+
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x21, 0x21, read8_delegate(FUNC(goldstar_state::fixedval58_r),state));
+}
+
+READ8_MEMBER(goldstar_state::fixedval80_r)
+{
+ return 0x80;
+}
+
+READ8_MEMBER(goldstar_state::fixedval96_r)
+{
+ return 0x96;
+}
+
+READ8_MEMBER(goldstar_state::fixedvalaa_r)
+{
+ return 0xaa;
+}
+
+static DRIVER_INIT( nfb96_d )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 5)
+ {
+ case 0: x = BITSWAP8(x^0x6a, 2,1,0,7,6,5,4,3); break;
+ case 1: x = BITSWAP8(x^0xcc, 0,7,6,5,4,3,2,1); break;
+ case 4: x = BITSWAP8(x^0x8f, 3,2,1,0,7,6,5,4); break;
+ case 5: x = BITSWAP8(x^0x93, 4,3,2,1,0,7,6,5); break;
+ }
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ // nfb96b needs both of these
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x23, 0x23, read8_delegate(FUNC(goldstar_state::fixedval80_r),state));
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x5a, 0x5a, read8_delegate(FUNC(goldstar_state::fixedvalaa_r),state));
+
+ // csel96b
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x6e, 0x6e, read8_delegate(FUNC(goldstar_state::fixedval96_r),state));
+
+}
+
+READ8_MEMBER(goldstar_state::fixedvalbe_r)
+{
+ return 0xbe;
+}
+
+
+static DRIVER_INIT( nfb96_dk )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 5)
+ {
+ case 0: x = BITSWAP8(x^0xce, 1,0,7,6,5,4,3,2); break;
+ case 1: x = BITSWAP8(x^0x9e, 3,2,1,0,7,6,5,4); break;
+ case 4: x = BITSWAP8(x^0xc3, 0,7,6,5,4,3,2,1); break;
+ case 5: x = BITSWAP8(x^0xdb, 4,3,2,1,0,7,6,5); break;
+ }
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x2e, 0x2e, read8_delegate(FUNC(goldstar_state::fixedvalbe_r),state));
+
+}
+
+READ8_MEMBER(goldstar_state::fixedval90_r)
+{
+ return 0x90;
+}
+
+READ8_MEMBER(goldstar_state::fixedval84_r)
+{
+ return 0x84;
+}
+
+static DRIVER_INIT( rp35 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 3)
+ {
+ case 0: x = BITSWAP8(x^0x2a, 0,7,6,5,4,3,2,1); break;
+ case 1: x = BITSWAP8(x^0x1c, 4,3,2,1,0,7,6,5); break;
+ case 2: x = BITSWAP8(x^0x4f, 3,2,1,0,7,6,5,4); break;
+ case 3: x = BITSWAP8(x^0x23, 1,0,7,6,5,4,3,2); break;
+ }
+ ROM[i] = x;
+ }
+
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x5e, 0x5e, read8_delegate(FUNC(goldstar_state::fixedval84_r),state));
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x36, 0x36, read8_delegate(FUNC(goldstar_state::fixedval90_r),state));
+}
+
+READ8_MEMBER(goldstar_state::fixedvalb2_r)
+{
+ return 0xb2;
+}
+
+static DRIVER_INIT( rp36 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 5)
+ {
+ case 0: x = BITSWAP8(x^0xee, 2,1,0,7,6,5,4,3); break;
+ case 1: x = BITSWAP8(x^0x9f, 3,2,1,0,7,6,5,4); break;
+ case 4: x = BITSWAP8(x^0xc7, 3,2,1,0,7,6,5,4); break;
+ case 5: x = BITSWAP8(x^0xc3, 3,2,1,0,7,6,5,4); break;
+ }
+
+ ROM[i] = x;
+ }
+
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x34, 0x34, read8_delegate(FUNC(goldstar_state::fixedvalb2_r),state));
+}
+
+READ8_MEMBER(goldstar_state::fixedval48_r)
+{
+ return 0x48;
+}
+
+static DRIVER_INIT( rp36c3 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 0xa)
+ {
+ case 0x0: x = BITSWAP8(x^0xfd, 6,4,0,7,3,1,5,2); break;
+ case 0x2: x = BITSWAP8(x^0xee, 4,6,7,0,3,2,1,5); break;
+ case 0x8: x = BITSWAP8(x^0x2c, 0,3,4,2,5,6,1,7); break;
+ case 0xa: x = BITSWAP8(x^0xd6, 2,0,6,1,4,5,3,7); break;
+ }
+
+ ROM[i] = x;
+ }
+
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x17, 0x17, read8_delegate(FUNC(goldstar_state::fixedval48_r),state));
+}
+
+READ8_MEMBER(goldstar_state::fixedval09_r)
+{
+ return 0x09;
+}
+
+READ8_MEMBER(goldstar_state::fixedval74_r)
+{
+ return 0x74;
+}
+
+
+static DRIVER_INIT( po33 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 0x14)
+ {
+ case 0x00: x = BITSWAP8(x^0xde, 2,1,0,7,6,5,4,3); break;
+ case 0x04: x = BITSWAP8(x^0x3c, 0,7,6,5,4,3,2,1); break;
+ case 0x10: x = BITSWAP8(x^0x2f, 3,2,1,0,7,6,5,4); break;
+ case 0x14: x = BITSWAP8(x^0x5b, 4,3,2,1,0,7,6,5); break;
+ }
+
+ ROM[i] = x;
+ }
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x32, 0x32, read8_delegate(FUNC(goldstar_state::fixedval74_r),state));
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x12, 0x12, read8_delegate(FUNC(goldstar_state::fixedval09_r),state));
+ /* oki6295 at 0x20 */
+}
+
+READ8_MEMBER(goldstar_state::fixedvale4_r)
+{
+ return 0xe4;
+}
+
+READ8_MEMBER(goldstar_state::fixedvalc7_r)
+{
+ return 0xc7;
+}
+
+static DRIVER_INIT( match133 )
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ for (i = 0;i < 0x10000;i++)
+ {
+ UINT8 x = ROM[i];
+
+ switch(i & 0x12)
+ {
+ case 0x00: x = BITSWAP8(x^0xde, 3,2,1,0,7,6,5,4); break;
+ case 0x02: x = BITSWAP8(x^0x3d, 1,0,7,6,5,4,3,2); break;
+ case 0x10: x = BITSWAP8(x^0x2f, 4,3,2,1,0,7,6,5); break;
+ case 0x12: x = BITSWAP8(x^0x5c, 4,3,2,1,0,7,6,5); break;
+ }
+
+ ROM[i] = x;
+ }
+
+ goldstar_state *state = machine.driver_data<goldstar_state>();
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x16, 0x16, read8_delegate(FUNC(goldstar_state::fixedvalc7_r),state));
+ machine.device("maincpu")->memory().space(AS_IO)->install_read_handler(0x1a, 0x1a, read8_delegate(FUNC(goldstar_state::fixedvale4_r),state));
+}
+
+static DRIVER_INIT(cherrys)
+{
+ int i;
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+
+ unsigned char rawData[256] = {
+ 0xCC, 0xCD, 0xCE, 0xCF, 0xC8, 0xC9, 0xCA, 0xCB, 0xC4, 0xC5, 0xC6, 0xC7,
+ 0xC0, 0xC1, 0xC2, 0xC3, 0xDC, 0xDD, 0xDE, 0xDF, 0xD8, 0xD9, 0xDA, 0xDB,
+ 0xD4, 0xD5, 0xD6, 0xD7, 0xD0, 0xD1, 0xD2, 0xD3, 0xEC, 0xED, 0xEE, 0xEF,
+ 0xE8, 0xE9, 0xEA, 0xEB, 0xE4, 0xE5, 0xE6, 0xE7, 0xE0, 0xE1, 0xE2, 0xE3,
+ 0xFC, 0xFD, 0xFE, 0xFF, 0xF8, 0xF9, 0xFA, 0xFB, 0xF4, 0xF5, 0xF6, 0xF7,
+ 0xF0, 0xF1, 0xF2, 0xF3, 0x8C, 0x8D, 0x8E, 0x8F, 0x88, 0x89, 0x8A, 0x8B,
+ 0x84, 0x85, 0x86, 0x87, 0x80, 0x81, 0x82, 0x83, 0x9C, 0x9D, 0x9E, 0x9F,
+ 0x98, 0x99, 0x9A, 0x9B, 0x94, 0x95, 0x96, 0x97, 0x90, 0x91, 0x92, 0x93,
+ 0xAC, 0xAD, 0xAE, 0xAF, 0xA8, 0xA9, 0xAA, 0xAB, 0xA4, 0xA5, 0xA6, 0xA7,
+ 0xA0, 0xA1, 0xA2, 0xA3, 0xBC, 0xBD, 0xBE, 0xBF, 0xB8, 0xB9, 0xBA, 0xBB,
+ 0xB4, 0xB5, 0xB6, 0xB7, 0xB0, 0xB1, 0xB2, 0xB3, 0x4C, 0x4D, 0x4E, 0x4F,
+ 0x48, 0x49, 0x4A, 0x4B, 0x44, 0x45, 0x46, 0x47, 0x40, 0x41, 0x42, 0x43,
+ 0x5C, 0x5D, 0x5E, 0x5F, 0x58, 0x59, 0x5A, 0x5B, 0x54, 0x55, 0x56, 0x57,
+ 0x50, 0x51, 0x52, 0x53, 0x6C, 0x6D, 0x6E, 0x6F, 0x68, 0x69, 0x6A, 0x6B,
+ 0x64, 0x65, 0x66, 0x67, 0x60, 0x61, 0x62, 0x63, 0x7C, 0x7D, 0x7E, 0x7F,
+ 0x78, 0x79, 0x7A, 0x7B, 0x74, 0x75, 0x76, 0x77, 0x70, 0x71, 0x72, 0x73,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B, 0x04, 0x05, 0x06, 0x07,
+ 0x00, 0x01, 0x02, 0x03, 0x1C, 0x1D, 0x1E, 0x1F, 0x18, 0x19, 0x1A, 0x1B,
+ 0x14, 0x15, 0x16, 0x17, 0x10, 0x11, 0x12, 0x13, 0x2C, 0x2D, 0x2E, 0x2F,
+ 0x28, 0x29, 0x2A, 0x2B, 0x24, 0x25, 0x26, 0x27, 0x20, 0x21, 0x22, 0x23,
+ 0x3C, 0x3D, 0x3E, 0x3F, 0x38, 0x39, 0x3A, 0x3B, 0x34, 0x35, 0x36, 0x37,
+ 0x30, 0x31, 0x32, 0x33
+ };
+
+ for (i = 0;i < 0x10000;i++)
+ {
+ ROM[i] = ROM[i] ^ rawData[i&0xff];
+ }
+
+}
+
+/* todo: remove these patches! */
+static DRIVER_INIT( unkch1 )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ ROM[0x9d52] = 0x00;
+ ROM[0x9d53] = 0x00;
+}
+
+static DRIVER_INIT( unkch3 )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ ROM[0x9b86] = 0x00;
+ ROM[0x9b87] = 0x00;
+}
+
+static DRIVER_INIT( unkch4 )
+{
+ UINT8 *ROM = machine.root_device().memregion("maincpu")->base();
+ ROM[0x9a6e] = 0x00;
+ ROM[0x9a6f] = 0x00;
+}
+
+static DRIVER_INIT( tonypok )
+{
+ // the ppi doesn't seem to work properly, so just install the inputs directly
+ address_space *io = machine.device("maincpu")->memory().space(AS_IO);
+ io->install_read_port(0x04, 0x04, "IN0" );
+ io->install_read_port(0x05, 0x05, "IN1" );
+ io->install_read_port(0x06, 0x06, "IN2" );
+
+}
+
+
+/*********************************************
+* Game Drivers *
+**********************************************
+
+ YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
+GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar, ROT0, "IGS", "Golden Star", 0 )
+GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 )
+GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star)", 0 )
+GAME( 199?, chrygld, 0, chrygld, chrygld, chrygld, ROT0, "bootleg", "Cherry Gold I", 0 )
+GAME( 199?, chry10, 0, chrygld, chry10, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0 )
+
+// are these really dyna, or bootlegs?
+GAME( 199?, ncb3, 0, ncb3, ncb3, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 1)", 0 )
+GAME( 199?, cb3a, ncb3, ncb3, cb3a, 0, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, set 2)", 0 )
+GAME( 199?, cb3, ncb3, ncb3, ncb3, cb3, ROT0, "Dyna", "Cherry Bonus III (ver.1.40, encrypted)", 0 )
+GAME( 199?, cb3b, ncb3, cherrys, ncb3, cherrys, ROT0, "Dyna", "Cherry Bonus III (alt)", 0 )
+GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3, ROT0, "bootleg", "Cherry Bonus III (alt, set 2)", GAME_NOT_WORKING)
+GAME( 199?, cb3d, ncb3, ncb3, ncb3, 0, ROT0, "bootleg", "Cherry Bonus III (set 3)", GAME_NOT_WORKING) // fix prom decode
+
+GAME( 1996, cmast97, ncb3, cm97, chrygld, 0, ROT0, "Dyna", "Cherry Master '97", GAME_NOT_WORKING) // fix prom decode
+
+// looks like a hack of Cherry Bonus 3
+GAME( 199?, chryangl, ncb3, cm, cmasterb, cmv4, ROT0, "<unknown>", "Cherry Angel", GAME_NOT_WORKING )
+
+
+// cherry master hardware has a rather different mem map, but is basically the same
+GAME( 198?, cmv801, 0, cm, cmv801, cm, ROT0, "Corsica", "Cherry Master (Corsica, ver.8.01)", 0 ) /* says ED-96 where the manufacturer is on some games.. */
+
+
+
+// most of these are almost certainly bootlegs, with added features, hacked payouts etc. identifying which are
+// the original, unmodified dyna versions is almost impossible due to lack of documentation from back in the day,
+// even original boards almost always run modified sets
+GAME( 1992, cmv4, 0, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 1)", 0 )
+GAME( 1992, cmv4a, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (ver.4, set 2)", GAME_NOT_WORKING ) /* stealth game? */
+GAME( 199?, cmwm, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (Watermelon bootleg / hack)", 0 )
+GAME( 1995, cmfun, cmv4, cm, cmv4, cmv4, ROT0, "Dyna", "Cherry Master (Fun USA v2.5 bootleg / hack)", 0 )
+GAME( 1991, cmaster, 0, cm, cmaster, 0, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 1)", 0 )
+GAME( 1991, cmasterb, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 2)", 0 )
+GAME( 1991, cmezspin, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (E-Z Spin bootleg / hack)", 0 )
+GAME( 1991, cmasterc, cmaster, cmasterc, cmasterc, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 3)", 0 )
+GAME( 1991, cmasterbv, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 4, with Blitz Poker ROM?)", GAME_NOT_WORKING ) // Cherry Master works, but no idea how to use the Blitz ROM
+GAME( 1991, cmasterd, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 5)", 0 )
+GAME( 1991, cmastere, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 6)", 0 )
+GAME( 1991, cmasterf, cmaster, cm, cmasterb, cmv4, ROT0, "Dyna", "Cherry Master I (ver.1.01, set 7)", 0 )
+
+
+GAME( 1991, tonypok, 0, cm, cmv801, tonypok, ROT0, "Corsica", "Poker Master (Tony-Poker V3.A, hack?)", 0 )
+GAME( 199?, jkrmast, 0, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Joker Master", GAME_NOT_WORKING ) // encrypted?
+GAME( 199?, pkrmast, jkrmast, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Poker Master (set 1)", GAME_NOT_WORKING ) // incomplete dump + encrypted?
+GAME( 199?, pkrmasta, jkrmast, pkrmast, cmasterb, cmv4, ROT0, "<unknown>", "Poker Master (set 2)", GAME_NOT_WORKING ) // incomplete dump + encrypted?
+
+
+GAME( 1991, cmast91, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '91 (ver.1.30)", 0 )
+GAME( 1992, cmast92, 0, cmast91, cmast91, cmast91, ROT0, "Dyna", "Cherry Master '92", GAME_NOT_WORKING ) // no gfx roms are dumped
+
+
+GAMEL( 1989, lucky8, 0, lucky8, lucky8, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 1, W-4)", 0, layout_lucky8 )
+GAMEL( 1989, lucky8a, lucky8, lucky8, lucky8a, lucky8a, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 2, W-4)", 0, layout_lucky8 )
+GAMEL( 1989, lucky8b, lucky8, lucky8, ns8lines, 0, ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 3, W-4, extended gfx)", 0, layout_lucky8 )
+GAMEL( 198?, ns8lines, 0, lucky8, ns8lines, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4)", 0, layout_lucky8 )
+GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 )
+GAMEL( 198?, kkotnoli, 0, kkotnoli, kkotnoli, 0, ROT0, "hack", "Kkot No Li (Kill the Bees)", GAME_IMPERFECT_COLORS, layout_lucky8 )
+GAME( 198?, ladylinr, 0, ladylinr, ladylinr, 0, ROT0, "TAB Austria", "Lady Liner", 0 )
+GAME( 198?, wcat3, 0, wcat3, lucky8, 0, ROT0, "E.A.I.", "Wild Cat 3", GAME_NOT_WORKING )
+
+GAME( 1985, luckylad, 0, lucky8, luckylad, 0, ROT0, "Wing Co., Ltd.", "Lucky Lady (Wing, encrypted)", GAME_NOT_WORKING ) // encrypted (see notes in rom_load)...
+
+GAMEL( 1993, bingowng, 0, bingowng, bingowng, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 1)", 0, layout_bingowng )
+GAMEL( 1993, bingownga, bingowng, bingownga,bingowng, 0, ROT0, "Wing Co., Ltd.", "Bingo (set 2)", 0, layout_bingowng )
+
+GAME( 1992, magodds, 0, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 1)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
+GAME( 1992, magoddsa, magodds, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 2)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
+GAME( 1992, magoddsb, magodds, magodds, magodds, 0, ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 3)", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
+GAME( 1991, magoddsc, magodds, magodds, magoddsc, magoddsc, ROT0, "Pal Company", "Magical Odds (set 4, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND)
+GAME( 1991, magoddsd, magodds, magodds, magoddsc, magoddsc, ROT0, "Pal Company", "Magical Odds (set 5, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND)
+
+
+/* --- Amcoe games --- */
+
+/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
+
+GAME( 1997, schery97, 0, amcoe1, schery97, schery97, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52)", 0 ) /* running in CB hardware */
+GAME( 1997, schery97a, schery97, amcoe1, schery97, schery97a, ROT0, "Amcoe", "Skill Cherry '97 (ver. sc3.52c4)", 0 ) /* running in C4 hardware */
+GAME( 1998, skill98, 0, amcoe1, schery97, skill98, ROT0, "Amcoe", "Skill '98 (ver. s98-1.33)", 0 )
+GAME( 1997, pokonl97, 0, amcoe1, pokonl97, po33, ROT0, "Amcoe", "Poker Only '97 (ver. 3.3)", 0 ) /* ver. 3.3 */
+GAME( 1998, match98, 0, amcoe1a, match98, match133, ROT0, "Amcoe", "Match '98 (ver. 1.33)", 0 )
+
+/* The Sub-PCB has a printed sticker denoting C1, C2, D or DK for the type of FPGA decryption chip used */
+/* There is known to be a special IOWA version running on the Texas C2 hardware with roms FB96P IA, FB96L IA & FB96H IA with a (c) 2000 Amcoe */
+GAME( 1996, nfb96, 0, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.63, C1 PCB)", 0 ) /* ver. 02-3.63 C1 Sub-PCB */
+GAME( 1996, nfb96a, nfb96, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, C1 PCB)", 0 ) /* ver. 00-3.62 C1 Sub-PCB */
+GAME( 1996, nfb96b, nfb96, amcoe2, nfb96, nfb96_d, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.54, D PCB)", 0 ) /* ver. 00-3.54 D Sub-PCB*/
+GAME( 1996, nfb96c, nfb96, amcoe2, nfb96, nfb96_dk, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v3.62, DK PCB)", 0 ) /* ver. 00-3.62 DK Sub-PCB */
+GAME( 2000, nfb96txt, nfb96, amcoe2, nfb96tx, nfb96_c2, ROT0, "Amcoe", "New Fruit Bonus '96 Special Edition (v1.22 Texas XT, C2 PCB)", 0 ) /* ver. tf1.22axt C2 Sub-PCB */
+
+GAME( 1996, nc96, 0, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.63, C1 PCB)", 0 ) /* C1 Sub-PCB */
+GAME( 1996, nc96a, nc96, amcoe2, nfb96, nfb96_c1, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, C1 PCB)", 0 ) /* C1 Sub-PCB */
+GAME( 1996, nc96b, nc96, amcoe2, nfb96, nfb96_d, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.54, D PCB)", 0 ) /* D Sub-PCB */
+GAME( 1996, nc96c, nc96, amcoe2, nfb96, nfb96_dk, ROT0, "Amcoe", "New Cherry '96 Special Edition (v3.62, DK PCB)", 0 ) /* DK Sub-PCB */
+GAME( 2000, nc96txt, nc96, amcoe2, nfb96tx, nfb96_c2, ROT0, "Amcoe", "New Cherry '96 Special Edition (v1.32 Texas XT, C2 PCB)", 0 ) /* ver. tc1.32axt C2 Sub-PCB */
+
+GAME( 1996, roypok96, 0, amcoe2, roypok96, rp35, ROT0, "Amcoe", "Royal Poker '96 (set 1)", 0 ) /* ver. 97-3.5 */
+GAME( 1996, roypok96a, roypok96, amcoe2, roypok96a, rp36, ROT0, "Amcoe", "Royal Poker '96 (set 2)", 0 ) /* ver. 98-3.6 */
+GAME( 1996, roypok96b, roypok96, amcoe2, roypok96a, rp36c3, ROT0, "Amcoe", "Royal Poker '96 (set 3)", 0 ) /* ver. 98-3.6 ??? */
+
+
+/* these all appear to be graphic hacks of 'New Fruit Bonus '96', they can run with the same program rom
+ some sets are messy and appear to have mismatched graphic roms, they needed to be sorted out properly
+*/
+/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
+GAME( 1996, nfb96se, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 1)", 0 )
+GAME( 1996, nfb96sea, nfb96, amcoe2, nfb96bl, nfb96sea, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 2)", GAME_WRONG_COLORS ) // encrypted program
+GAME( 1996, nfb96seb, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "New Fruit Bonus '96 Special Edition (bootleg, set 3)", GAME_WRONG_COLORS )
+GAME( 2002, carb2002, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "Carriage Bonus 2002 (bootleg)", GAME_WRONG_COLORS )
+GAME( 2003, carb2003, nfb96, amcoe2, nfb96bl, 0, ROT0, "bootleg", "Carriage Bonus 2003 (bootleg)", GAME_WRONG_COLORS )
+
+GAME( 2003, nfm, 0, nfm, nfb96bl, 0, ROT0, "Ming-Yang Electronic", "New Fruit Machine (Ming-Yang Electronic)", GAME_NOT_WORKING )
+
+// these have 'cherry 1994' in the program roms, but also "Super Cherry / New Cherry Gold '99" probably hacks of a 1994 version of Cherry Bonus / Cherry Master (Super Cherry Master?)
+GAME( 1999, unkch1, 0, unkch, unkch, unkch1, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND )
+GAME( 1999, unkch2, unkch1, unkch, unkch, unkch1, ROT0, "bootleg", "Super Cherry Gold (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND )
+GAME( 1999, unkch3, unkch1, unkch, unkch, unkch3, ROT0, "bootleg", "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) // cards have been hacked to look like barrels, girl removed?
+GAME( 1999, unkch4, unkch1, unkch, unkch, unkch4, ROT0, "bootleg", "Grand Cherry Master (bootleg of Super Cherry Master)", GAME_NOT_WORKING|GAME_NO_SOUND ) // by 'toy system' hungary
+
+
+
+/* possible stealth sets:
+
+ - cmv4a ---> see the 1fxx zone. put a bp in 1f9f to see the loop.
+
+*/