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Diffstat (limited to 'trunk/src/mame/drivers/gaelco.c')
-rw-r--r--trunk/src/mame/drivers/gaelco.c866
1 files changed, 866 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/gaelco.c b/trunk/src/mame/drivers/gaelco.c
new file mode 100644
index 00000000000..6111c9801d6
--- /dev/null
+++ b/trunk/src/mame/drivers/gaelco.c
@@ -0,0 +1,866 @@
+/***************************************************************************
+
+ Gaelco game hardware from 1991-1996
+
+ Driver by Manuel Abadia
+
+Games supported:
+
+Year Game PCB NOTES
+-------------------------------------------------------------
+1991 Big Karnak REF 901112-1 Unprotected
+1992 Squash REF 922804/1 Encrypted Video RAM
+1992 Thunder Hoop REF 922804/1 Encrypted Video RAM
+1995 Biomechanical Toy REF 922804/2 Unprotected
+1996 Maniac Square REF 922804/2 Prototype
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6809/m6809.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/okim6295.h"
+#include "sound/3812intf.h"
+#include "includes/gaelcrpt.h"
+#include "includes/gaelco.h"
+
+
+/*************************************
+ *
+ * Memory handlers
+ *
+ *************************************/
+
+WRITE16_MEMBER(gaelco_state::bigkarnk_sound_command_w)
+{
+
+ if (ACCESSING_BITS_0_7)
+ {
+ soundlatch_byte_w(space, 0, data & 0xff);
+ device_set_input_line(m_audiocpu, M6809_FIRQ_LINE, HOLD_LINE);
+ }
+}
+
+WRITE16_MEMBER(gaelco_state::bigkarnk_coin_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ switch ((offset >> 3))
+ {
+ case 0x00: /* Coin Lockouts */
+ case 0x01:
+ coin_lockout_w(machine(), (offset >> 3) & 0x01, ~data & 0x01);
+ break;
+ case 0x02: /* Coin Counters */
+ case 0x03:
+ coin_counter_w(machine(), (offset >> 3) & 0x01, data & 0x01);
+ break;
+ }
+ }
+}
+
+WRITE16_MEMBER(gaelco_state::OKIM6295_bankswitch_w)
+{
+ UINT8 *RAM = memregion("oki")->base();
+
+ if (ACCESSING_BITS_0_7)
+ {
+ memcpy(&RAM[0x30000], &RAM[0x40000 + (data & 0x0f) * 0x10000], 0x10000);
+ }
+}
+
+/*********** Squash Encryption Related Code ******************/
+
+WRITE16_MEMBER(gaelco_state::gaelco_vram_encrypted_w)
+{
+
+ // mame_printf_debug("gaelco_vram_encrypted_w!!\n");
+ data = gaelco_decrypt(&space, offset, data, 0x0f, 0x4228);
+ COMBINE_DATA(&m_videoram[offset]);
+
+ m_tilemap[offset >> 11]->mark_tile_dirty(((offset << 1) & 0x0fff) >> 2);
+}
+
+
+WRITE16_MEMBER(gaelco_state::gaelco_encrypted_w)
+{
+
+ // mame_printf_debug("gaelco_encrypted_w!!\n");
+ data = gaelco_decrypt(&space, offset, data, 0x0f, 0x4228);
+ COMBINE_DATA(&m_screen[offset]);
+}
+
+/*********** Thunder Hoop Encryption Related Code ******************/
+
+WRITE16_MEMBER(gaelco_state::thoop_vram_encrypted_w)
+{
+
+ // mame_printf_debug("gaelco_vram_encrypted_w!!\n");
+ data = gaelco_decrypt(&space, offset, data, 0x0e, 0x4228);
+ COMBINE_DATA(&m_videoram[offset]);
+
+ m_tilemap[offset >> 11]->mark_tile_dirty(((offset << 1) & 0x0fff) >> 2);
+}
+
+WRITE16_MEMBER(gaelco_state::thoop_encrypted_w)
+{
+
+ // mame_printf_debug("gaelco_encrypted_w!!\n");
+ data = gaelco_decrypt(&space, offset, data, 0x0e, 0x4228);
+ COMBINE_DATA(&m_screen[offset]);
+}
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( bigkarnk_map, AS_PROGRAM, 16, gaelco_state )
+ AM_RANGE(0x000000, 0x07ffff) AM_ROM /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(gaelco_vram_w) AM_SHARE("videoram") /* Video RAM */
+ AM_RANGE(0x102000, 0x103fff) AM_RAM /* Screen RAM */
+ AM_RANGE(0x108000, 0x108007) AM_WRITEONLY AM_SHARE("vregs") /* Video Registers */
+// AM_RANGE(0x10800c, 0x10800d) AM_WRITE(watchdog_reset_w) /* INT 6 ACK/Watchdog timer */
+ AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_RAM AM_SHARE("spriteram") /* Sprite RAM */
+ AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW1")
+ AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSW2")
+ AM_RANGE(0x700004, 0x700005) AM_READ_PORT("P1")
+ AM_RANGE(0x700006, 0x700007) AM_READ_PORT("P2")
+ AM_RANGE(0x700008, 0x700009) AM_READ_PORT("SERVICE")
+ AM_RANGE(0x70000e, 0x70000f) AM_WRITE(bigkarnk_sound_command_w) /* Triggers a FIRQ on the sound CPU */
+ AM_RANGE(0x70000a, 0x70003b) AM_WRITE(bigkarnk_coin_w) /* Coin Counters + Coin Lockout */
+ AM_RANGE(0xff8000, 0xffffff) AM_RAM /* Work RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( bigkarnk_snd_map, AS_PROGRAM, 8, gaelco_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM /* RAM */
+ AM_RANGE(0x0800, 0x0801) AM_DEVREADWRITE("oki", okim6295_device, read, write) /* OKI6295 */
+// AM_RANGE(0x0900, 0x0900) AM_WRITENOP /* enable sound output? */
+ AM_RANGE(0x0a00, 0x0a01) AM_DEVREADWRITE_LEGACY("ymsnd", ym3812_r, ym3812_w) /* YM3812 */
+ AM_RANGE(0x0b00, 0x0b00) AM_READ(soundlatch_byte_r) /* Sound latch */
+ AM_RANGE(0x0c00, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( maniacsq_map, AS_PROGRAM, 16, gaelco_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(gaelco_vram_w) AM_SHARE("videoram") /* Video RAM */
+ AM_RANGE(0x102000, 0x103fff) AM_RAM /* Screen RAM */
+ AM_RANGE(0x108000, 0x108007) AM_WRITEONLY AM_SHARE("vregs") /* Video Registers */
+// AM_RANGE(0x10800c, 0x10800d) AM_WRITE(watchdog_reset_w) /* INT 6 ACK/Watchdog timer */
+ AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_RAM AM_SHARE("spriteram") /* Sprite RAM */
+ AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW2")
+ AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSW1")
+ AM_RANGE(0x700004, 0x700005) AM_READ_PORT("P1")
+ AM_RANGE(0x700006, 0x700007) AM_READ_PORT("P2")
+ AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */
+ AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) /* OKI6295 status register */
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM /* Work RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( squash_map, AS_PROGRAM, 16, gaelco_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(gaelco_vram_encrypted_w) AM_SHARE("videoram") /* Video RAM */
+ AM_RANGE(0x102000, 0x103fff) AM_RAM_WRITE(gaelco_encrypted_w) AM_SHARE("screen") /* Screen RAM */
+ AM_RANGE(0x108000, 0x108007) AM_WRITEONLY AM_SHARE("vregs") /* Video Registers */
+// AM_RANGE(0x10800c, 0x10800d) AM_WRITE(watchdog_reset_w) /* INT 6 ACK/Watchdog timer */
+ AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_RAM AM_SHARE("spriteram") /* Sprite RAM */
+ AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW2")
+ AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSW1")
+ AM_RANGE(0x700004, 0x700005) AM_READ_PORT("P1")
+ AM_RANGE(0x700006, 0x700007) AM_READ_PORT("P2")
+ AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */
+ AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) /* OKI6295 status register */
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM /* Work RAM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( thoop_map, AS_PROGRAM, 16, gaelco_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM /* ROM */
+ AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(thoop_vram_encrypted_w) AM_SHARE("videoram") /* Video RAM */
+ AM_RANGE(0x102000, 0x103fff) AM_RAM_WRITE(thoop_encrypted_w) AM_SHARE("screen") /* Screen RAM */
+ AM_RANGE(0x108000, 0x108007) AM_WRITEONLY AM_SHARE("vregs") /* Video Registers */
+// AM_RANGE(0x10800c, 0x10800d) AM_WRITE(watchdog_reset_w) /* INT 6 ACK/Watchdog timer */
+ AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_word_w) AM_SHARE("paletteram") /* Palette */
+ AM_RANGE(0x440000, 0x440fff) AM_RAM AM_SHARE("spriteram") /* Sprite RAM */
+ AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW2")
+ AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSW1")
+ AM_RANGE(0x700004, 0x700005) AM_READ_PORT("P1")
+ AM_RANGE(0x700006, 0x700007) AM_READ_PORT("P2")
+ AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */
+ AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) /* OKI6295 status register */
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM /* Work RAM */
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Input ports
+ *
+ *************************************/
+
+/* Common Inputs used by all the games */
+static INPUT_PORTS_START( gaelco )
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6,5")
+ PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x00, "Free Play (if Coin B too)" )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,3,2,1")
+ PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x00, "Free Play (if Coin A too)" )
+
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( bigkarnk )
+ PORT_INCLUDE( gaelco )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x07, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:8,7,6")
+ PORT_DIPSETTING( 0x07, "0" )
+ PORT_DIPSETTING( 0x06, "1" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,4")
+ PORT_DIPSETTING( 0x18, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Impact" ) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:1" )
+
+ PORT_START("SERVICE")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_DIPNAME( 0x02, 0x02, "Go to test mode now" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( maniacsq )
+ PORT_INCLUDE( gaelco )
+
+ PORT_START("DSW2")
+ PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:8" )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Sound Type" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Stereo ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Mono ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,1")
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( biomtoy )
+ PORT_INCLUDE( gaelco )
+
+ PORT_START("DSW2")
+ PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:8" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") /* Not Listed/shown in test mode */
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") /* Not Listed/shown in test mode */
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4,3")
+ PORT_DIPSETTING( 0x20, "0" )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,1")
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( squash )
+ PORT_INCLUDE( gaelco )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6")
+ PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4,3")
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x40, 0x40, "2 Player Continue" ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x40, "2 Credits / 5 Games" )
+ PORT_DIPSETTING( 0x00, "1 Credit / 3 Games" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:8,7")
+ PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x0c, "Number of Faults" ) PORT_DIPLOCATION("SW2:6,5")
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x0c, "5" )
+ PORT_DIPSETTING( 0x04, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") /* Not Listed/shown in test mode */
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:2") /* Listed as "Unused" in test mode */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:1" )
+
+ PORT_START("UNK")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( thoop )
+ PORT_INCLUDE( squash )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x40, 0x40, "2 Credits to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:8,7")
+ PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x04, 0x04, "Player Controls" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x04, "2 Joysticks" )
+ PORT_DIPSETTING( 0x00, "1 Joystick" )
+ PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,4")
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x18, "1" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:1" )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+#define TILELAYOUT8(NUM) static const gfx_layout tilelayout8_##NUM = \
+{ \
+ 8,8, /* 8x8 tiles */ \
+ NUM/8, /* number of tiles */ \
+ 4, /* bitplanes */ \
+ { 0*NUM*8, 1*NUM*8, 2*NUM*8, 3*NUM*8 }, /* plane offsets */ \
+ { 0,1,2,3,4,5,6,7 }, \
+ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, \
+ 8*8 \
+}
+
+#define TILELAYOUT16(NUM) static const gfx_layout tilelayout16_##NUM = \
+{ \
+ 16,16, /* 16x16 tiles */ \
+ NUM/32, /* number of tiles */ \
+ 4, /* bitplanes */ \
+ { 0*NUM*8, 1*NUM*8, 2*NUM*8, 3*NUM*8 }, /* plane offsets */ \
+ { 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, \
+ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, \
+ 32*8 \
+}
+
+#define GFXDECODEINFO(NUM,ENTRIES) \
+static GFXDECODE_START( NUM )\
+ GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout8_##NUM,0, ENTRIES ) \
+ GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout16_##NUM,0, ENTRIES ) \
+GFXDECODE_END
+
+
+TILELAYOUT8(0x100000);
+TILELAYOUT16(0x100000);
+
+GFXDECODEINFO(0x100000,64)
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+static MACHINE_START( gaelco )
+{
+ gaelco_state *state = machine.driver_data<gaelco_state>();
+
+ state->m_audiocpu = machine.device("audiocpu");
+}
+
+static MACHINE_CONFIG_START( bigkarnk, gaelco_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* MC68000P10, 10 MHz */
+ MCFG_CPU_PROGRAM_MAP(bigkarnk_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", M6809, 8867000/4) /* 68B09, 2.21675 MHz? */
+ MCFG_CPU_PROGRAM_MAP(bigkarnk_snd_map)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ MCFG_MACHINE_START(gaelco)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_STATIC(bigkarnk)
+
+ MCFG_GFXDECODE(0x100000)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(bigkarnk)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM3812, 3580000)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( maniacsq, gaelco_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz */
+ MCFG_CPU_PROGRAM_MAP(maniacsq_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_MACHINE_START(gaelco)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_STATIC(maniacsq)
+
+ MCFG_GFXDECODE(0x100000)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(maniacsq)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( squash, gaelco_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000) /* MC68000P12, 12 MHz */
+ MCFG_CPU_PROGRAM_MAP(squash_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ MCFG_MACHINE_START(gaelco)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_STATIC(maniacsq)
+
+ MCFG_GFXDECODE(0x100000)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(maniacsq)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( thoop, gaelco_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000) /* MC68000P12, 12 MHz */
+ MCFG_CPU_PROGRAM_MAP(thoop_map)
+ MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ MCFG_MACHINE_START(gaelco)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
+ MCFG_SCREEN_SIZE(32*16, 32*16)
+ MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_STATIC(maniacsq)
+
+ MCFG_GFXDECODE(0x100000)
+ MCFG_PALETTE_LENGTH(1024)
+
+ MCFG_VIDEO_START(maniacsq)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/*************************************
+ *
+ * ROM definition(s)
+ *
+ *************************************/
+
+ROM_START( bigkarnk ) /* PCB silkscreened REF.901112 */
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "d16", 0x000000, 0x040000, CRC(44fb9c73) SHA1(c33852b37afea15482f4a43cb045434660e7a056) )
+ ROM_LOAD16_BYTE( "d19", 0x000001, 0x040000, CRC(ff79dfdd) SHA1(2bfa440299317967ba2018d3a148291ae0c144ae) )
+
+ ROM_REGION( 0x01e000, "audiocpu", 0 ) /* 6809 code */
+ ROM_LOAD( "d5", 0x000000, 0x010000, CRC(3b73b9c5) SHA1(1b1c5545609a695dab87d611bd53e0c3dd91e6b7) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ ROM_LOAD( "h5", 0x000000, 0x080000, CRC(20e239ff) SHA1(685059340f0f3a8e3c98702bd760dae685a58ddb) )
+ ROM_RELOAD( 0x080000, 0x080000 )
+ ROM_LOAD( "h10",0x100000, 0x080000, CRC(ab442855) SHA1(bcd69d4908ff8dc1b2215d2c2d2e54b950e0c015) )
+ ROM_RELOAD( 0x180000, 0x080000 )
+ ROM_LOAD( "h8", 0x200000, 0x080000, CRC(83dce5a3) SHA1(b4f9473e93c96f4b86c446e89d13fd3ef2b03996) )
+ ROM_RELOAD( 0x280000, 0x080000 )
+ ROM_LOAD( "h6", 0x300000, 0x080000, CRC(24e84b24) SHA1(c0ad6ce1e4b8aa7b9c9a3db8bb0165e90f4b48ed) )
+ ROM_RELOAD( 0x380000, 0x080000 )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "d1", 0x000000, 0x040000, CRC(26444ad1) SHA1(804101b9bbb6e1b6d43a1e9d91737f9c3b27802a) )
+ROM_END
+
+ROM_START( maniacsp ) /* PCB - REF 922804/2 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "d18", 0x000000, 0x020000, CRC(740ecab2) SHA1(8d8583364cc6aeea58ea2b9cb9a2aab2a43a44df) )
+ ROM_LOAD16_BYTE( "d16", 0x000001, 0x020000, CRC(c6c42729) SHA1(1aac9f93d47a4eb57e06e206e9f50e349b1817da) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ ROM_LOAD( "f3", 0x000000, 0x040000, CRC(e7f6582b) SHA1(9e352edf2f71d0edecb54a11ab3fd0e3ec867d42) )
+ ROM_RELOAD( 0x080000, 0x040000 )
+ /* 0x040000-0x07ffff and 0x0c0000-0x0fffff empty */
+ ROM_LOAD( "f2", 0x100000, 0x040000, CRC(ca43a5ae) SHA1(8d2ed537be1dee60096a58b68b735fb50cab3285) )
+ ROM_RELOAD( 0x180000, 0x040000 )
+ /* 0x140000-0x17ffff and 0x1c0000-0x1fffff empty */
+ ROM_LOAD( "f1", 0x200000, 0x040000, CRC(fca112e8) SHA1(2a1412f8f1c856b18b6cc7794191d327a415266f) )
+ ROM_RELOAD( 0x280000, 0x040000 )
+ /* 0x240000-0x27ffff and 0x2c0000-0x2fffff empty */
+ ROM_LOAD( "f0", 0x300000, 0x040000, CRC(6e829ee8) SHA1(b602da8d987c1bafa41baf5d5e5d753e29ff5403) )
+ ROM_RELOAD( 0x380000, 0x040000 )
+ /* 0x340000-0x37ffff and 0x3c0000-0x3fffff empty */
+
+ ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1", 0x000000, 0x080000, CRC(2557f2d6) SHA1(3a99388f2d845281f73a427d6dc797dce87b2f82) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x080000 )
+ ROM_RELOAD( 0x0c0000, 0x080000 )
+ROM_END
+
+
+ROM_START( biomtoy ) /* PCB - REF 922804/2 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "d18", 0x000000, 0x080000, CRC(4569ce64) SHA1(96557aca55779c23f7c2c11fddc618823c04ead0) ) /* v1.0.1885 */
+ ROM_LOAD16_BYTE( "d16", 0x000001, 0x080000, CRC(739449bd) SHA1(711a8ea5081f15dea6067577516c9296239c4145) ) /* v1.0.1885 */
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ /* weird gfx ordering */
+ ROM_LOAD( "h6", 0x040000, 0x040000, CRC(9416a729) SHA1(425149b3041554579791fc23c09fda6be054e89d) )
+ ROM_CONTINUE( 0x0c0000, 0x040000 )
+ ROM_LOAD( "j6", 0x000000, 0x040000, CRC(e923728b) SHA1(113eac1de73c74ef7c9d3e2e72599a1ff775176d) )
+ ROM_CONTINUE( 0x080000, 0x040000 )
+ ROM_LOAD( "h7", 0x140000, 0x040000, CRC(9c984d7b) SHA1(98d43a9c3fa93c9ea55f41475ecab6ca25713087) )
+ ROM_CONTINUE( 0x1c0000, 0x040000 )
+ ROM_LOAD( "j7", 0x100000, 0x040000, CRC(0e18fac2) SHA1(acb0a3699395a6c68cacdeadda42a785aa4020f5) )
+ ROM_CONTINUE( 0x180000, 0x040000 )
+ ROM_LOAD( "h9", 0x240000, 0x040000, CRC(8c1f6718) SHA1(9377e838ebb1e16d24072b9b4ed278408d7a808f) )
+ ROM_CONTINUE( 0x2c0000, 0x040000 )
+ ROM_LOAD( "j9", 0x200000, 0x040000, CRC(1c93f050) SHA1(fabeffa05dae7a83a199a57022bd318d6ad02c4d) )
+ ROM_CONTINUE( 0x280000, 0x040000 )
+ ROM_LOAD( "h10", 0x340000, 0x040000, CRC(aca1702b) SHA1(6b36b230722270dbfc2f69bd7eb07b9e718db089) )
+ ROM_CONTINUE( 0x3c0000, 0x040000 )
+ ROM_LOAD( "j10", 0x300000, 0x040000, CRC(8e3e96cc) SHA1(761009f3f32b18139e98f20a22c433b6a49d9168) )
+ ROM_CONTINUE( 0x380000, 0x040000 )
+
+ ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1", 0x000000, 0x080000, CRC(0f02de7e) SHA1(a8779370cc36290616794ff11eb3eebfdea5b1a9) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x080000 )
+ ROM_LOAD( "c3", 0x0c0000, 0x080000, CRC(914e4bbc) SHA1(ca82b7481621a119f05992ed093b963da70d748a) )
+ROM_END
+
+
+ROM_START( biomtoya ) /* PCB - REF 922804/2 */
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "biomtoya.d18", 0x000000, 0x080000, CRC(39b6cdbd) SHA1(3a22eb2e304d85ecafff677d83c3c4fca3f869d5) ) /* v1.0.1884 */
+ ROM_LOAD16_BYTE( "biomtoya.d16", 0x000001, 0x080000, CRC(ab340671) SHA1(83f708a535048e927fd1c7de85a65282e460f98a) ) /* v1.0.1884 */
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ /* weird gfx ordering */
+ ROM_LOAD( "h6", 0x040000, 0x040000, CRC(9416a729) SHA1(425149b3041554579791fc23c09fda6be054e89d) )
+ ROM_CONTINUE( 0x0c0000, 0x040000 )
+ ROM_LOAD( "j6", 0x000000, 0x040000, CRC(e923728b) SHA1(113eac1de73c74ef7c9d3e2e72599a1ff775176d) )
+ ROM_CONTINUE( 0x080000, 0x040000 )
+ ROM_LOAD( "h7", 0x140000, 0x040000, CRC(9c984d7b) SHA1(98d43a9c3fa93c9ea55f41475ecab6ca25713087) )
+ ROM_CONTINUE( 0x1c0000, 0x040000 )
+ ROM_LOAD( "j7", 0x100000, 0x040000, CRC(0e18fac2) SHA1(acb0a3699395a6c68cacdeadda42a785aa4020f5) )
+ ROM_CONTINUE( 0x180000, 0x040000 )
+ ROM_LOAD( "h9", 0x240000, 0x040000, CRC(8c1f6718) SHA1(9377e838ebb1e16d24072b9b4ed278408d7a808f) )
+ ROM_CONTINUE( 0x2c0000, 0x040000 )
+ ROM_LOAD( "j9", 0x200000, 0x040000, CRC(1c93f050) SHA1(fabeffa05dae7a83a199a57022bd318d6ad02c4d) )
+ ROM_CONTINUE( 0x280000, 0x040000 )
+ ROM_LOAD( "h10", 0x340000, 0x040000, CRC(aca1702b) SHA1(6b36b230722270dbfc2f69bd7eb07b9e718db089) )
+ ROM_CONTINUE( 0x3c0000, 0x040000 )
+ ROM_LOAD( "j10", 0x300000, 0x040000, CRC(8e3e96cc) SHA1(761009f3f32b18139e98f20a22c433b6a49d9168) )
+ ROM_CONTINUE( 0x380000, 0x040000 )
+
+ ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "c1", 0x000000, 0x080000, CRC(0f02de7e) SHA1(a8779370cc36290616794ff11eb3eebfdea5b1a9) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x080000 )
+ ROM_LOAD( "c3", 0x0c0000, 0x080000, CRC(914e4bbc) SHA1(ca82b7481621a119f05992ed093b963da70d748a) )
+ROM_END
+
+
+/*
+Squash (version 1.0)
+Gaelco, 1992
+
+PCB Layout
+----------
+
+REF 922804/1
+|---------------------------------------------|
+| LM358 SOUND.1D 26MHz 6116 |
+| VOL PAL 6116 |
+| M6295 6116 |
+| 1MHz |-------| 6116 |
+| |ACTEL | |
+|J |A1020A | C12.6H |
+|A 6116 |PL84C | C11.7H |
+|M |-------| C10.8H |
+|M 6116 C09.10H |
+|A |-------| PAL |
+| |ACTEL | 6264 |
+| |A1020A | 6264 |
+| D16.E16 |PL84C | PAL |
+| SW1 62256 |-------| |
+| 68000 |
+| SW2 D18.E18 6116 |
+|20MHz 62256 6116 |
+| PAL |
+|---------------------------------------------|
+Notes:
+ 68000 CPU running at 10.000MHz
+ OKI M6295 running at 1.000MHz. Sample Rate = 1000000 / 132
+ 62256 - 32k x8 SRAM (x2, DIP28)
+ 6264 - 8k x8 SRAM (x2, DIP28)
+ 6116 - 2k x8 SRAM (x8, DIP24)
+ VSync - 58Hz
+
+ ROMs:
+ SQUASH_D16.E16 27C010 \
+ SQUASH_D18.E18 27C010 / 68K Program
+
+ SQUASH_C09.10H 27C040 \
+ SQUASH_C10.8H 27C040 |
+ SQUASH_C11.7H 27C040 | GFX
+ SQUASH_C12.6H 27C040 /
+
+ SQUASH_SOUND.1D 27C040 Sound
+*/
+
+ROM_START( squash )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "squash.d18", 0x000000, 0x20000, CRC(ce7aae96) SHA1(4fe8666ae571bffc5a08fa68346c0623282989eb) )
+ ROM_LOAD16_BYTE( "squash.d16", 0x000001, 0x20000, CRC(8ffaedd7) SHA1(f4aada17ba67dd8b6c5a395e832bcbba2764c59d) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ ROM_LOAD( "squash.c09", 0x300000, 0x80000, CRC(0bb91c69) SHA1(8be945049ab411a4d49bd64bd3937542ec9ef9fb) ) /* encrypted video ram */
+ ROM_RELOAD( 0x380000, 0x80000 )
+ ROM_LOAD( "squash.c10", 0x200000, 0x80000, CRC(892a035c) SHA1(d0156ceb9aa6639a1124c17fb12389be319bb51f) ) /* encrypted video ram */
+ ROM_RELOAD( 0x280000, 0x80000 )
+ ROM_LOAD( "squash.c11", 0x100000, 0x80000, CRC(9e19694d) SHA1(1df4646f3147719fef516a37aa361ae26d9b23a2) ) /* encrypted video ram */
+ ROM_RELOAD( 0x180000, 0x80000 )
+ ROM_LOAD( "squash.c12", 0x000000, 0x80000, CRC(5c440645) SHA1(4f2fc1647ffc549fa079f2dc0aaaceb447afdf44) ) /* encrypted video ram */
+ ROM_RELOAD( 0x080000, 0x80000 )
+
+ ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "squash.d01", 0x000000, 0x80000, CRC(a1b9651b) SHA1(a396ba94889f70ea06d6330e3606b0f2497ff6ce) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x080000 )
+ ROM_RELOAD( 0x0c0000, 0x080000 )
+ROM_END
+
+
+ROM_START( thoop )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "th18dea1.040", 0x000000, 0x80000, CRC(59bad625) SHA1(28e058b2290bc5f7130b801014d026432f9e7fd5) )
+ ROM_LOAD16_BYTE( "th161eb4.020", 0x000001, 0x40000, CRC(6add61ed) SHA1(0e789d9a0ac19b6143044fbc04ab2227735b2a8f) )
+
+ ROM_REGION( 0x400000, "gfx1", 0 )
+ ROM_LOAD( "c09", 0x300000, 0x040000, CRC(06f0edbf) SHA1(3cf2e5c29cd00b43d49a106084076f2ac0dbad98) ) /* encrypted video ram */
+ ROM_CONTINUE( 0x380000, 0x040000 )
+ ROM_CONTINUE( 0x340000, 0x040000 )
+ ROM_CONTINUE( 0x3c0000, 0x040000 )
+ ROM_LOAD( "c10", 0x200000, 0x040000, CRC(2d227085) SHA1(b224efd59ec83bb786fa92a23ef2d27ed36cab6c) ) /* encrypted video ram */
+ ROM_CONTINUE( 0x280000, 0x040000 )
+ ROM_CONTINUE( 0x240000, 0x040000 )
+ ROM_CONTINUE( 0x2c0000, 0x040000 )
+ ROM_LOAD( "c11", 0x100000, 0x040000, CRC(7403ef7e) SHA1(52a737816e25a07ada070ed3a5f40bbbd22ac8e0) ) /* encrypted video ram */
+ ROM_CONTINUE( 0x180000, 0x040000 )
+ ROM_CONTINUE( 0x140000, 0x040000 )
+ ROM_CONTINUE( 0x1c0000, 0x040000 )
+ ROM_LOAD( "c12", 0x000000, 0x040000, CRC(29a5ca36) SHA1(fdcfdefb3b02bfe34781fdd0295640caabe2a5fb) ) /* encrypted video ram */
+ ROM_CONTINUE( 0x080000, 0x040000 )
+ ROM_CONTINUE( 0x040000, 0x040000 )
+ ROM_CONTINUE( 0x0c0000, 0x040000 )
+
+ ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */
+ ROM_LOAD( "sound", 0x000000, 0x100000, CRC(99f80961) SHA1(de3a514a8f46dffd5f762e52aac1f4c3b08e2e18) )
+ /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */
+ ROM_RELOAD( 0x040000, 0x100000 )
+ROM_END
+
+
+
+/*************************************
+ *
+ * Game driver(s)
+ *
+ *************************************/
+
+GAME( 1991, bigkarnk, 0, bigkarnk, bigkarnk, 0, ROT0, "Gaelco", "Big Karnak", GAME_SUPPORTS_SAVE )
+GAME( 1995, biomtoy, 0, maniacsq, biomtoy, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1885)", GAME_SUPPORTS_SAVE )
+GAME( 1995, biomtoya, biomtoy, maniacsq, biomtoy, 0, ROT0, "Gaelco", "Biomechanical Toy (Ver. 1.0.1884)", GAME_SUPPORTS_SAVE )
+GAME( 1996, maniacsp, maniacsq, maniacsq, maniacsq, 0, ROT0, "Gaelco", "Maniac Square (prototype)", GAME_SUPPORTS_SAVE )
+GAME( 1992, squash, 0, squash, squash, 0, ROT0, "Gaelco", "Squash (Ver. 1.0)", GAME_SUPPORTS_SAVE )
+GAME( 1992, thoop, 0, thoop, thoop, 0, ROT0, "Gaelco", "Thunder Hoop (Ver. 1)", GAME_SUPPORTS_SAVE )