diff options
Diffstat (limited to 'trunk/src/mame/drivers/funkybee.c')
-rw-r--r-- | trunk/src/mame/drivers/funkybee.c | 438 |
1 files changed, 438 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/funkybee.c b/trunk/src/mame/drivers/funkybee.c new file mode 100644 index 00000000000..1e970f7774e --- /dev/null +++ b/trunk/src/mame/drivers/funkybee.c @@ -0,0 +1,438 @@ +/*************************************************************************** + +Funky Bee/Sky Lancer memory map (preliminary) + +driver by Zsolt Vasvari + +MAIN CPU: + +0000-4fff ROM +8000-87ff RAM +a000-bfff video RAM (only 0x20 bytes of each 0x100 byte block is used) + (also contains sprite RAM) +c000-dfff color RAM (only 0x20 bytes of each 0x100 byte block is used) + (also contains sprite RAM) + +read: +f000 interrupt ACK +f800 IN0/watchdog +f801 IN1 +f802 IN2 + +write: +e000 row scroll +e800 flip screen +e802-e803 coin counter +e804 ??? +e805 gfx bank select +e806 ??? +f800 watchdog + + +I/0 ports: +write +00 8910 control +01 8910 write + +AY8910 Port A = DSW + + +Stephh's notes (based on the games Z80 code and some tests) : + +1) 'funkybee' and clones + +1a) 'funkybee' + + - Possible "Lives" settings : 3, 4, 5 or 6 (code at 0x0501) + - Bonus life routine at 0x2d03 (test on DSW bit 6) + +1b) 'funkybeeb' + + - Removal of ORCA copyright on title screen (text at 0x0e9a). + However, high scores table remains unchanged. + - Bypass ROM check (code at 0x3ee3) + - Possible "Lives" settings : 1, 2, 3 or 4 (code at 0x0501) + - Bonus life routine at 0x2d03 (test on DSW bit 6) + +2) 'skylancr' and clones + +2a) 'skylancr' + + - Possible "Lives" settings : 1, 2, 3 or 4 (code at 0x0601) + - Bonus life routine at 0x1ef6 (test on DSW bit 5 !) + I can't tell if it's an ingame bug or if this was done on purpose, + but "Bonus Life" settings depend on the starting number of lives. + DSW bit 6 has no effect because of this. + +2a) 'skylancre' + + - Possible "Lives" settings : 3, 4, 5 or 6 (code at 0x0601) + - Bonus life routine at 0x1f28 (test on DSW bit 6) + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "includes/funkybee.h" + + +static READ8_HANDLER( funkybee_input_port_0_r ) +{ + watchdog_reset_r(space, 0); + return input_port_read(space->machine(), "IN0"); +} + +static WRITE8_HANDLER( funkybee_coin_counter_w ) +{ + coin_counter_w(space->machine(), offset, data); +} + +static ADDRESS_MAP_START( funkybee_map, AS_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x4fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_RAM + AM_RANGE(0xa000, 0xbfff) AM_RAM_WRITE(funkybee_videoram_w) AM_BASE_MEMBER(funkybee_state, m_videoram) + AM_RANGE(0xc000, 0xdfff) AM_RAM_WRITE(funkybee_colorram_w) AM_BASE_MEMBER(funkybee_state, m_colorram) + AM_RANGE(0xe000, 0xe000) AM_WRITE(funkybee_scroll_w) + AM_RANGE(0xe800, 0xe800) AM_WRITE(funkybee_flipscreen_w) + AM_RANGE(0xe802, 0xe803) AM_WRITE(funkybee_coin_counter_w) + AM_RANGE(0xe805, 0xe805) AM_WRITE(funkybee_gfx_bank_w) + AM_RANGE(0xf000, 0xf000) AM_READNOP /* IRQ Ack */ + AM_RANGE(0xf800, 0xf800) AM_READWRITE(funkybee_input_port_0_r, watchdog_reset_w) + AM_RANGE(0xf801, 0xf801) AM_READ_PORT("IN1") + AM_RANGE(0xf802, 0xf802) AM_READ_PORT("IN2") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( io_map, AS_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_address_data_w) + AM_RANGE(0x02, 0x02) AM_DEVREAD("aysnd", ay8910_r) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( funkybee ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x20, 0x20, "Freeze" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7") + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5") + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,3") + PORT_DIPSETTING( 0x30, "3" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPSETTING( 0x00, "6" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x40, "20000" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( funkybeeb ) + PORT_INCLUDE(funkybee) + + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,3") + PORT_DIPSETTING( 0x30, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x00, "4" ) +INPUT_PORTS_END + +static INPUT_PORTS_START( skylancr ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x20, 0x20, "Freeze" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7") + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5") + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,3") /* Also affects bonus life */ + PORT_DIPSETTING( 0x30, "1" ) /* Bonus life at 20000 and 50000 */ + PORT_DIPSETTING( 0x20, "2" ) /* Bonus life at 20000 and 50000 */ + PORT_DIPSETTING( 0x10, "3" ) /* Bonus life at 40000 and 70000 */ + PORT_DIPSETTING( 0x00, "4" ) /* Bonus life at 40000 and 70000 */ + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:2" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( skylancre ) + PORT_INCLUDE(skylancr) + + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,3") /* Also affects bonus life */ + PORT_DIPSETTING( 0x30, "3" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPSETTING( 0x00, "6" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:2") /* Manual calls this "Excent Play" (Excellent or extended?) */ + PORT_DIPSETTING( 0x40, "20000 50000" ) /* Manual calls this "Normal Level" */ + PORT_DIPSETTING( 0x00, "40000 70000" ) /* Manual calls this "High Level" */ +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 0, 4 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 16*8 +}; + +static const gfx_layout spritelayout = +{ + 8,32, + RGN_FRAC(1,1), + 2, + { 0, 4 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, + 48*8, 49*8, 50*8, 51*8, 52*8, 53*8, 54*8, 55*8 }, + 4*16*8 +}; + +static GFXDECODE_START( funkybee ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 8 ) + GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0, 8 ) + GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 16, 4 ) + GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 16, 4 ) +GFXDECODE_END + + +static const ay8910_interface ay8910_config = +{ + AY8910_LEGACY_OUTPUT, + AY8910_DEFAULT_LOADS, + DEVCB_INPUT_PORT("DSW"), + DEVCB_NULL, + DEVCB_NULL, + DEVCB_NULL +}; + + +static MACHINE_START( funkybee ) +{ + funkybee_state *state = machine.driver_data<funkybee_state>(); + + state->save_item(NAME(state->m_gfx_bank)); +} + +static MACHINE_RESET( funkybee ) +{ + funkybee_state *state = machine.driver_data<funkybee_state>(); + + state->m_gfx_bank = 0; +} + +static MACHINE_CONFIG_START( funkybee, funkybee_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 3072000) /* 3.072 MHz */ + MCFG_CPU_PROGRAM_MAP(funkybee_map) + MCFG_CPU_IO_MAP(io_map) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + MCFG_MACHINE_START(funkybee) + MCFG_MACHINE_RESET(funkybee) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) + MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(12, 32*8-8-1, 0*8, 28*8-1) + MCFG_SCREEN_UPDATE(funkybee) + + MCFG_GFXDECODE(funkybee) + MCFG_PALETTE_LENGTH(32) + + MCFG_PALETTE_INIT(funkybee) + MCFG_VIDEO_START(funkybee) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("aysnd", AY8910, 1500000) + MCFG_SOUND_CONFIG(ay8910_config) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( funkybee ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "funkybee.1", 0x0000, 0x1000, CRC(3372cb33) SHA1(09f2673cdeaadba8211d86a19e727aebb4d8be9d) ) + ROM_LOAD( "funkybee.3", 0x1000, 0x1000, CRC(7bf7c62f) SHA1(f8e5514c17fddb8ed95e5e18aab81ad0ebcc41af) ) + ROM_LOAD( "funkybee.2", 0x2000, 0x1000, CRC(8cc0fe8e) SHA1(416d97db0a2219ea46f2caa55787253e16a5ef32) ) + ROM_LOAD( "funkybee.4", 0x3000, 0x1000, CRC(1e1aac26) SHA1(a2974e6a8da5568f91aa44adb58941b0a60b1536) ) + + ROM_REGION( 0x2000, "gfx1", 0 ) + ROM_LOAD( "funkybee.5", 0x0000, 0x2000, CRC(86126655) SHA1(d91682121d7f6a70f10a946ab81b248cc29bdf8c) ) + + ROM_REGION( 0x2000, "gfx2", 0 ) + ROM_LOAD( "funkybee.6", 0x0000, 0x2000, CRC(5fffd323) SHA1(9de9c869bd1e2daab3b94275444ecbe904bcd6aa) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "funkybee.clr", 0x0000, 0x0020, CRC(e2cf5fe2) SHA1(50b293f48f078cbcebccb045aa779ced2fb298c8) ) +ROM_END + +/* This is a bootleg of "Funky Bee", where ORCA copyright has been removed and difficulty is harder, + there are 2 lives less then in the original game + TODO: insert correct DIPSWITCH, where lives is "1,2,3,4" instead of "3,4,5,6" */ +ROM_START( funkybeeb ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "senza_orca.fb1", 0x0000, 0x1000, CRC(7f2e7f85) SHA1(d4b63add3a97fc80aeafcd72a261302ab52d60a7) ) + ROM_LOAD( "funkybee.3", 0x1000, 0x1000, CRC(7bf7c62f) SHA1(f8e5514c17fddb8ed95e5e18aab81ad0ebcc41af) ) + ROM_LOAD( "funkybee.2", 0x2000, 0x1000, CRC(8cc0fe8e) SHA1(416d97db0a2219ea46f2caa55787253e16a5ef32) ) + ROM_LOAD( "senza_orca.fb4", 0x3000, 0x1000, CRC(53c2db3b) SHA1(0bda1eb87d7c41b67a5ff00b6675defdc8fe9274) ) + + ROM_REGION( 0x2000, "gfx1", 0 ) + ROM_LOAD( "funkybee.5", 0x0000, 0x2000, CRC(86126655) SHA1(d91682121d7f6a70f10a946ab81b248cc29bdf8c) ) + + ROM_REGION( 0x2000, "gfx2", 0 ) + ROM_LOAD( "funkybee.6", 0x0000, 0x2000, CRC(5fffd323) SHA1(9de9c869bd1e2daab3b94275444ecbe904bcd6aa) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "funkybee.clr", 0x0000, 0x0020, CRC(e2cf5fe2) SHA1(50b293f48f078cbcebccb045aa779ced2fb298c8) ) +ROM_END + + +/* +Sky Lancer PCB Layout +--------------------- + + |--------------------------------------------| + _| ROM.U33 | +| | +| ROM.U32 | +| WF19054 | +| | +|_ | + | 6264 | + | |------| 6116 | + _| DSW4(8) |ACTEL | | +| DSW3(8) |A1010B| | +| DSW2(8) | | 6264 | +| DSW1(8) |------| | +| 6264 | +| M5M82C255 | +| | +| ROM.U35 | +|3.6V_BATT | +|_ 6116 Z80 12MHz | + |--------------------------------------------| +Notes: + Z80 @ 3.0MHz [12/4] + WF19054 = AY-3-8910 @ 1.5MHz [12/8] +*/ + +ROM_START( skylancr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "1sl.5a", 0x0000, 0x2000, CRC(e80b315e) SHA1(0c02aa9f0d4bdfc3482c400d0e4e38fd3912a512) ) + ROM_LOAD( "2sl.5c", 0x2000, 0x2000, CRC(9d70567b) SHA1(05ff6f0c4b4d928e937556d9943a76f6cbc0f05f) ) + ROM_LOAD( "3sl.5d", 0x4000, 0x2000, CRC(64c39457) SHA1(b54a57a8576c2f852b765350c4504ccc3f5a431c) ) + + ROM_REGION( 0x2000, "gfx1", 0 ) + ROM_LOAD( "4sl.6a", 0x0000, 0x2000, CRC(9b4469a5) SHA1(a0964e6d4fbdd15153be258f0d78680559a962f2) ) + + ROM_REGION( 0x2000, "gfx2", 0 ) + ROM_LOAD( "5sl.6c", 0x0000, 0x2000, CRC(29afa134) SHA1(d94f483b4d234fe0b1d406322409417daec092f2) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "18s030.1a", 0x0000, 0x0020, CRC(e645bacb) SHA1(5f4c299c4cf165fd229731c0e5799a34892bf28e) ) +ROM_END + +ROM_START( skylancre ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "1.5a", 0x0000, 0x2000, CRC(82d55824) SHA1(5c457e720ac8611bea4bc7e63ba4ee1c11200471) ) + ROM_LOAD( "2.5c", 0x2000, 0x2000, CRC(dff3a682) SHA1(e3197e106c2c6d198d2769b63701222d48a196d1) ) + ROM_LOAD( "3.5d", 0x4000, 0x1000, CRC(7c006ee6) SHA1(22719d4d0ad5c4f534a1613e0d74cab73973bab7) ) + + ROM_REGION( 0x2000, "gfx1", 0 ) + ROM_LOAD( "4.6a", 0x0000, 0x2000, CRC(0f8ede07) SHA1(e04456fe12e2282191aee4823941f23ad8bda99d) ) + + ROM_REGION( 0x2000, "gfx2", 0 ) + ROM_LOAD( "5.6b", 0x0000, 0x2000, CRC(24cec070) SHA1(2b7977b07acbe1394765675cd469db13a3b495f2) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "18s030.1a", 0x0000, 0x0020, CRC(e645bacb) SHA1(5f4c299c4cf165fd229731c0e5799a34892bf28e) ) +ROM_END + +GAME( 1982, funkybee, 0, funkybee, funkybee, 0, ROT90, "Orca", "Funky Bee", GAME_SUPPORTS_SAVE ) +GAME( 1982, funkybeeb, funkybee, funkybee, funkybeeb,0, ROT90, "bootleg", "Funky Bee (bootleg, harder)", GAME_SUPPORTS_SAVE ) +GAME( 1983, skylancr, 0, funkybee, skylancr, 0, ROT90, "Orca", "Sky Lancer", GAME_SUPPORTS_SAVE ) +GAME( 1983, skylancre, skylancr, funkybee, skylancre,0, ROT90, "Orca (Esco Trading Co license)", "Sky Lancer (Esco Trading Co license)", GAME_SUPPORTS_SAVE ) |