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Diffstat (limited to 'trunk/src/mame/drivers/flkatck.c')
-rw-r--r--trunk/src/mame/drivers/flkatck.c306
1 files changed, 306 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/flkatck.c b/trunk/src/mame/drivers/flkatck.c
new file mode 100644
index 00000000000..c0c31e65b4e
--- /dev/null
+++ b/trunk/src/mame/drivers/flkatck.c
@@ -0,0 +1,306 @@
+/***************************************************************************
+
+ Flak Attack / MX5000 (Konami GX669)
+
+ Driver by:
+ Manuel Abadia <manu@teleline.es>
+
+ TO DO:
+ -What does 0x900X do? (Z80)
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/hd6309/hd6309.h"
+#include "sound/2151intf.h"
+#include "sound/k007232.h"
+#include "video/konicdev.h"
+#include "includes/konamipt.h"
+#include "includes/flkatck.h"
+
+
+static INTERRUPT_GEN( flkatck_interrupt )
+{
+ flkatck_state *state = device->machine().driver_data<flkatck_state>();
+
+ if (state->m_irq_enabled)
+ device_set_input_line(device, HD6309_IRQ_LINE, HOLD_LINE);
+}
+
+static WRITE8_HANDLER( flkatck_bankswitch_w )
+{
+ /* bits 3-4: coin counters */
+ coin_counter_w(space->machine(), 0, data & 0x08);
+ coin_counter_w(space->machine(), 1, data & 0x10);
+
+ /* bits 0-1: bank # */
+ if ((data & 0x03) != 0x03) /* for safety */
+ memory_set_bank(space->machine(), "bank1", data & 0x03);
+}
+
+static READ8_HANDLER( flkatck_ls138_r )
+{
+ int data = 0;
+
+ switch ((offset & 0x1c) >> 2)
+ {
+ case 0x00:
+ if (offset & 0x02)
+ data = input_port_read(space->machine(), (offset & 0x01) ? "COIN" : "DSW3");
+ else
+ data = input_port_read(space->machine(), (offset & 0x01) ? "P2" : "P1");
+ break;
+ case 0x01:
+ if (offset & 0x02)
+ data = input_port_read(space->machine(), (offset & 0x01) ? "DSW1" : "DSW2");
+ break;
+ }
+
+ return data;
+}
+
+static WRITE8_HANDLER( flkatck_ls138_w )
+{
+ flkatck_state *state = space->machine().driver_data<flkatck_state>();
+
+ switch ((offset & 0x1c) >> 2)
+ {
+ case 0x04: /* bankswitch */
+ flkatck_bankswitch_w(space, 0, data);
+ break;
+ case 0x05: /* sound code number */
+ soundlatch_w(space, 0, data);
+ break;
+ case 0x06: /* Cause interrupt on audio CPU */
+ device_set_input_line(state->m_audiocpu, 0, HOLD_LINE);
+ break;
+ case 0x07: /* watchdog reset */
+ watchdog_reset_w(space, 0, data);
+ break;
+ }
+}
+
+/* Protection - an external multiplyer connected to the sound CPU */
+static READ8_HANDLER( multiply_r )
+{
+ flkatck_state *state = space->machine().driver_data<flkatck_state>();
+ return (state->m_multiply_reg[0] * state->m_multiply_reg[1]) & 0xff;
+}
+
+static WRITE8_HANDLER( multiply_w )
+{
+ flkatck_state *state = space->machine().driver_data<flkatck_state>();
+ state->m_multiply_reg[offset] = data;
+}
+
+
+static ADDRESS_MAP_START( flkatck_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x0007) AM_RAM_WRITE(flkatck_k007121_regs_w) /* 007121 registers */
+ AM_RANGE(0x0008, 0x03ff) AM_RAM /* RAM */
+ AM_RANGE(0x0400, 0x041f) AM_READWRITE(flkatck_ls138_r, flkatck_ls138_w) /* inputs, DIPS, bankswitch, counters, sound command */
+ AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_le_w) AM_BASE_GENERIC(paletteram) /* palette */
+ AM_RANGE(0x1000, 0x1fff) AM_RAM /* RAM */
+ AM_RANGE(0x2000, 0x3fff) AM_RAM_WRITE(flkatck_k007121_w) AM_BASE_MEMBER(flkatck_state, m_k007121_ram) /* Video RAM (007121) */
+ AM_RANGE(0x4000, 0x5fff) AM_ROMBANK("bank1") /* banked ROM */
+ AM_RANGE(0x6000, 0xffff) AM_ROM /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( flkatck_sound_map, AS_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM /* ROM */
+ AM_RANGE(0x8000, 0x87ff) AM_RAM /* RAM */
+ AM_RANGE(0x9000, 0x9000) AM_READWRITE(multiply_r, multiply_w) /* ??? */
+// AM_RANGE(0x9001, 0x9001) AM_RAM /* ??? */
+ AM_RANGE(0x9004, 0x9004) AM_READNOP /* ??? */
+ AM_RANGE(0x9006, 0x9006) AM_WRITENOP /* ??? */
+ AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) /* soundlatch_r */
+ AM_RANGE(0xb000, 0xb00d) AM_DEVREADWRITE("konami", k007232_r, k007232_w) /* 007232 registers */
+ AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) /* YM2151 */
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( flkatck )
+ PORT_START("DSW1")
+ KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1)
+ /* "Invalid" = both coin slots disabled */
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x03, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
+ PORT_DIPSETTING( 0x18, "30K, Every 70K" )
+ PORT_DIPSETTING( 0x10, "40K, Every 80K" )
+ PORT_DIPSETTING( 0x08, "30K Only" )
+ PORT_DIPSETTING( 0x00, "40K Only" )
+ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("SW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
+ PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Listed as "Unused" */
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("COIN")
+ KONAMI8_SYSTEM_UNK
+
+ PORT_START("P1")
+ KONAMI8_B12_UNK(1)
+
+ PORT_START("P2")
+ KONAMI8_B12_UNK(2)
+INPUT_PORTS_END
+
+static const gfx_layout gfxlayout =
+{
+ 8,8,
+ 0x80000/32,
+ 4,
+ { 0, 1, 2, 3 },
+ { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8
+};
+
+static GFXDECODE_START( flkatck )
+ GFXDECODE_ENTRY( "gfx1", 0, gfxlayout, 0, 32 )
+GFXDECODE_END
+
+static void volume_callback0(device_t *device, int v)
+{
+ k007232_set_volume(device, 0, (v >> 4) * 0x11, 0);
+ k007232_set_volume(device, 1, 0, (v & 0x0f) * 0x11);
+}
+
+static const k007232_interface k007232_config =
+{
+ volume_callback0 /* external port callback */
+};
+
+
+static MACHINE_START( flkatck )
+{
+ flkatck_state *state = machine.driver_data<flkatck_state>();
+ UINT8 *ROM = machine.region("maincpu")->base();
+
+ memory_configure_bank(machine, "bank1", 0, 3, &ROM[0x10000], 0x2000);
+
+ state->m_audiocpu = machine.device("audiocpu");
+ state->m_k007121 = machine.device("k007121");
+
+ state->save_item(NAME(state->m_irq_enabled));
+ state->save_item(NAME(state->m_multiply_reg));
+ state->save_item(NAME(state->m_flipscreen));
+}
+
+static MACHINE_RESET( flkatck )
+{
+ flkatck_state *state = machine.driver_data<flkatck_state>();
+
+ k007232_set_bank(machine.device("konami"), 0, 1);
+
+ state->m_irq_enabled = 0;
+ state->m_multiply_reg[0] = 0;
+ state->m_multiply_reg[1] = 0;
+ state->m_flipscreen = 0;
+}
+
+static MACHINE_CONFIG_START( flkatck, flkatck_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", HD6309,3000000*4) /* HD63C09EP, 24/8 MHz */
+ MCFG_CPU_PROGRAM_MAP(flkatck_map)
+ MCFG_CPU_VBLANK_INT("screen", flkatck_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80,3579545) /* NEC D780C-1, 3.579545 MHz */
+ MCFG_CPU_PROGRAM_MAP(flkatck_sound_map)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(600))
+
+ MCFG_MACHINE_START(flkatck)
+ MCFG_MACHINE_RESET(flkatck)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(37*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 35*8-1, 2*8, 30*8-1)
+ MCFG_SCREEN_UPDATE(flkatck)
+
+ MCFG_GFXDECODE(flkatck)
+ MCFG_PALETTE_LENGTH(512)
+
+ MCFG_VIDEO_START(flkatck)
+
+ MCFG_K007121_ADD("k007121")
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2151, 3579545)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+
+ MCFG_SOUND_ADD("konami", K007232, 3579545)
+ MCFG_SOUND_CONFIG(k007232_config)
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(0, "rspeaker", 0.50)
+ MCFG_SOUND_ROUTE(1, "lspeaker", 0.50)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
+MACHINE_CONFIG_END
+
+
+
+ROM_START( mx5000 )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* 6309 code */
+ ROM_LOAD( "669_r01.16c", 0x010000, 0x006000, CRC(79b226fc) SHA1(3bc4d93717230fecd54bd08a0c3eeedc1c8f571d) ) /* banked ROM */
+ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */
+ ROM_LOAD( "669_m02.16b", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) )
+
+ ROM_REGION( 0x080000, "gfx1", 0 )
+ ROM_LOAD( "mask4m.5e", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) ) /* tiles + sprites */
+
+ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */
+ ROM_LOAD( "mask2m.11a", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) )
+ROM_END
+
+ROM_START( flkatck )
+ ROM_REGION( 0x18000, "maincpu", 0 ) /* 6309 code */
+ ROM_LOAD( "669_p01.16c", 0x010000, 0x006000, CRC(c5cd2807) SHA1(22ddd911a23954ff2d52552e07323f5f0ddaeead) ) /* banked ROM */
+ ROM_CONTINUE( 0x006000, 0x00a000 ) /* fixed ROM */
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the SOUND CPU */
+ ROM_LOAD( "669_m02.16b", 0x000000, 0x008000, CRC(7e11e6b9) SHA1(7a7d65a458b15842a6345388007c8f682aec20a7) )
+
+ ROM_REGION( 0x080000, "gfx1", 0 )
+ ROM_LOAD( "mask4m.5e", 0x000000, 0x080000, CRC(ff1d718b) SHA1(d44fe3ed5a3ba1b3036264e37f9cd3500b706635) ) /* tiles + sprites */
+
+ ROM_REGION( 0x040000, "konami", 0 ) /* 007232 data (chip 1) */
+ ROM_LOAD( "mask2m.11a", 0x000000, 0x040000, CRC(6d1ea61c) SHA1(9e6eb9ac61838df6e1f74e74bb72f3edf1274aed) )
+ROM_END
+
+
+
+GAME( 1987, mx5000, 0, flkatck, flkatck, 0, ROT90, "Konami", "MX5000", GAME_SUPPORTS_SAVE )
+GAME( 1987, flkatck, mx5000, flkatck, flkatck, 0, ROT90, "Konami", "Flak Attack (Japan)", GAME_SUPPORTS_SAVE )