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Diffstat (limited to 'trunk/src/mame/drivers/feversoc.c')
-rw-r--r--trunk/src/mame/drivers/feversoc.c302
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diff --git a/trunk/src/mame/drivers/feversoc.c b/trunk/src/mame/drivers/feversoc.c
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+/*******************************************************************************************
+
+Fever Soccer (c) 2004 Seibu Kaihatsu
+
+A down-grade of the Seibu SPI Hardware with SH-2 as main cpu.
+
+driver by Angelo Salese & Nicola Salmoria
+
+TODO:
+- Add eeprom emulation;
+- Real Time Clock emulation (uses a JRC 6355E / NJU6355E)
+
+============================================================================
+
+Fever Soccer (JAMMA based Gambling Game)
+
+Seibu Kaihatsu Inc.
+
+PCB (c) 2004 SYS_SH2B + SYS_SH2B Rom Board
+
+Very simple PCB contains:
+
+ CPU: Hatachi SH-2 (HD6417604F28)
+ Audio: OKI 6295 (rebaged as AD-65)
+GFX CHIP: RISE11 (custom graphics chip with programmable decryption)
+ EEPROM: ST93C56A
+ OSC: 28.63636MHz
+ DSW: Single 4 switch
+
+Other: Battery (CR2032)
+ Sigma XLINX 9572
+ JRC 6355E Serial Real Time Clock (connected to a 32.768KHz OSC)
+
+RAM: BSI BS62LV1024SC-70 (x2)
+ EtronTech EM51256C-15J (x4)
+
+
+PRG0.U0139 ST M27C1001 (PCB can handle up to 27C080)
+PRG1.U0140 ST M27C1001
+
+PCM.U0743 ST M27C4001
+
+On the SYS_SH2B ROM BOARD:
+OBJ1.U011 ST M27C160
+OBJ2.U012 ST M27C160
+OBJ3.U013 ST M27C160
+
+Not used / unpopulated:
+
+U0145 LH28F800SU (Alt program ROM near SH-2)
+
+U0744 LH28F800SU (Alt PCM ROM near AD-65)
+
+U0561 LH28F800SU OBJ1-1 (near ROM BOARD connector & RISE11 chip)
+U0562 LH28F800SU OBJ2-1
+U0563 LH28F800SU OBJ3-1
+U0564 LH28F800SU OBJ4-1
+
+*******************************************************************************************/
+
+#include "emu.h"
+#include "cpu/sh2/sh2.h"
+#include "machine/seibuspi.h"
+#include "sound/okim6295.h"
+
+
+class feversoc_state : public driver_device
+{
+public:
+ feversoc_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag) { }
+
+ UINT16 m_x;
+ UINT32 *m_spriteram;
+};
+
+
+#define MASTER_CLOCK XTAL_28_63636MHz
+
+static VIDEO_START( feversoc )
+{
+
+}
+
+static SCREEN_UPDATE( feversoc )
+{
+ feversoc_state *state = screen->machine().driver_data<feversoc_state>();
+ UINT32 *spriteram32 = state->m_spriteram;
+ int offs,spr_offs,colour,sx,sy,h,w,dx,dy;
+
+ bitmap_fill(bitmap, cliprect, screen->machine().pens[0]); //black pen
+
+ for(offs=(0x2000/4)-2;offs>-1;offs-=2)
+ {
+ spr_offs = (spriteram32[offs+0] & 0x3fff);
+ if(spr_offs == 0)
+ continue;
+ sy = (spriteram32[offs+1] & 0x01ff);
+ sx = (spriteram32[offs+1] & 0x01ff0000)>>16;
+ colour = (spriteram32[offs+0] & 0x003f0000)>>16;
+ w = ((spriteram32[offs+0] & 0x07000000)>>24)+1;
+ h = ((spriteram32[offs+0] & 0x70000000)>>28)+1;
+
+ if( sy & 0x100)
+ sy-=0x200;
+
+ for(dx=0;dx<w;dx++)
+ for(dy=0;dy<h;dy++)
+ drawgfx_transpen(bitmap,cliprect,screen->machine().gfx[0],spr_offs++,colour,0,0,(sx+dx*16),(sy+dy*16),0x3f);
+ }
+
+ return 0;
+}
+
+static WRITE32_HANDLER( fs_paletteram_w )
+{
+ int r,g,b;
+ COMBINE_DATA(&space->machine().generic.paletteram.u32[offset]);
+
+ r = ((space->machine().generic.paletteram.u32[offset] & 0x001f0000)>>16) << 3;
+ g = ((space->machine().generic.paletteram.u32[offset] & 0x03e00000)>>16) >> 2;
+ b = ((space->machine().generic.paletteram.u32[offset] & 0x7c000000)>>16) >> 7;
+
+ palette_set_color(space->machine(),offset*2+0,MAKE_RGB(r,g,b));
+
+ r = (space->machine().generic.paletteram.u32[offset] & 0x001f) << 3;
+ g = (space->machine().generic.paletteram.u32[offset] & 0x03e0) >> 2;
+ b = (space->machine().generic.paletteram.u32[offset] & 0x7c00) >> 7;
+
+ palette_set_color(space->machine(),offset*2+1,MAKE_RGB(r,g,b));
+}
+
+static READ32_HANDLER( in0_r )
+{
+ feversoc_state *state = space->machine().driver_data<feversoc_state>();
+
+ state->m_x^=0x40; //vblank? eeprom read bit?
+ return (input_port_read(space->machine(), "IN0") | state->m_x) | (input_port_read(space->machine(), "IN1")<<16);
+}
+
+static WRITE32_HANDLER( output_w )
+{
+ if(ACCESSING_BITS_16_31)
+ {
+ /* probably eeprom stuff too */
+ coin_lockout_w(space->machine(), 0,~data>>16 & 0x40);
+ coin_lockout_w(space->machine(), 1,~data>>16 & 0x40);
+ coin_counter_w(space->machine(), 0,data>>16 & 1);
+ //data>>16 & 2 coin out
+ coin_counter_w(space->machine(), 1,data>>16 & 4);
+ //data>>16 & 8 coin hopper
+ okim6295_device *oki = space->machine().device<okim6295_device>("oki");
+ oki->set_bank_base(0x40000 * (((data>>16) & 0x20)>>5));
+ }
+ if(ACCESSING_BITS_0_15)
+ {
+ /* -xxx xxxx lamps*/
+ coin_counter_w(space->machine(), 2,data & 0x2000); //key in
+ //data & 0x4000 key out
+ }
+}
+
+static ADDRESS_MAP_START( feversoc_map, AS_PROGRAM, 32 )
+ AM_RANGE(0x00000000, 0x0003ffff) AM_ROM
+ AM_RANGE(0x02000000, 0x0203dfff) AM_RAM //work ram
+ AM_RANGE(0x0203e000, 0x0203ffff) AM_RAM AM_BASE_MEMBER(feversoc_state, m_spriteram)
+ AM_RANGE(0x06000000, 0x06000003) AM_WRITE(output_w)
+ AM_RANGE(0x06000004, 0x06000007) AM_WRITENOP //???
+ AM_RANGE(0x06000008, 0x0600000b) AM_READ(in0_r)
+ AM_RANGE(0x0600000c, 0x0600000f) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff0000)
+// AM_RANGE(0x06010000, 0x06017fff) AM_RAM //contains RISE11 keys and other related stuff.
+ AM_RANGE(0x06018000, 0x06019fff) AM_RAM_WRITE(fs_paletteram_w) AM_BASE_GENERIC(paletteram)
+ADDRESS_MAP_END
+
+static const gfx_layout spi_spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,3),
+ 6,
+ { RGN_FRAC(0,3)+0,RGN_FRAC(0,3)+8,RGN_FRAC(1,3)+0,RGN_FRAC(1,3)+8,RGN_FRAC(2,3)+0,RGN_FRAC(2,3)+8 },
+ {
+ 7,6,5,4,3,2,1,0,23,22,21,20,19,18,17,16
+ },
+ {
+ 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32,8*32,9*32,10*32,11*32,12*32,13*32,14*32,15*32
+ },
+ 16*32
+};
+
+
+static GFXDECODE_START( feversoc )
+ GFXDECODE_ENTRY( "gfx1", 0, spi_spritelayout, 0, 0x40 )
+GFXDECODE_END
+
+static INPUT_PORTS_START( feversoc )
+ PORT_START("IN0")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //hopper i/o
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+// PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //vblank/eeprom read bit?
+// PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) //PORT_NAME("Slottle") PORT_CODE(KEYCODE_Z)
+ PORT_DIPNAME( 0x0100, 0x0100, "DIP 1-1" )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, "DIP 1-2" )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "DIP 1-3" )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, "DIP 1-4" )
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "DIP 1-5" )
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, "DIP 1-6" )
+ PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, "DIP 1-7" )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "DIP 1-8" )
+ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SLOT_STOP1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SLOT_STOP2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SLOT_STOP3 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) // ?
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) // ?
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_N) // ?
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Reset")
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static INTERRUPT_GEN( feversoc_irq )
+{
+ cputag_set_input_line(device->machine(), "maincpu", 8, HOLD_LINE );
+}
+
+static MACHINE_CONFIG_START( feversoc, feversoc_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",SH2,MASTER_CLOCK)
+ MCFG_CPU_PROGRAM_MAP(feversoc_map)
+ MCFG_CPU_VBLANK_INT("screen",feversoc_irq)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) //dynamic resolution?
+ MCFG_SCREEN_UPDATE(feversoc)
+
+ MCFG_GFXDECODE(feversoc)
+ MCFG_PALETTE_LENGTH(0x1000)
+
+ MCFG_VIDEO_START(feversoc)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_OKIM6295_ADD("oki", MASTER_CLOCK/16, OKIM6295_PIN7_LOW) //pin 7 & frequency not verified (clock should be 28,6363 / n)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.6)
+MACHINE_CONFIG_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( feversoc )
+ ROM_REGION32_BE( 0x40000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "prog0.u0139", 0x00001, 0x20000, CRC(fa699503) SHA1(96a834d4f7d5b764aa51db745afc2cd9a7c9783d) )
+ ROM_LOAD16_BYTE( "prog1.u0140", 0x00000, 0x20000, CRC(fd4d7943) SHA1(d7d782f878656bc79d70589f9df2cbcfff0adb5e) )
+
+ ROM_REGION( 0x600000, "gfx1", 0) /* text */
+ ROM_LOAD("obj1.u011", 0x000000, 0x200000, CRC(d8c8dde7) SHA1(3ef815fb1e21a0bd907ee835bc7a32d80f6a9d28) )
+ ROM_LOAD("obj2.u012", 0x200000, 0x200000, CRC(8e93bfda) SHA1(3b4740cefb164efc320fb69f58e8800d2646fea6) )
+ ROM_LOAD("obj3.u013", 0x400000, 0x200000, CRC(8c8c6e8b) SHA1(bed4990d6eebb7aefa200ad2bed9b7e71e6bd064) )
+
+ ROM_REGION( 0x80000, "oki", 0 )
+ ROM_LOAD( "pcm.u0743", 0x00000, 0x80000, CRC(20b0c0e3) SHA1(dcf2f620a8fe695688057dbaf5c431a32a832440) )
+ROM_END
+
+static DRIVER_INIT( feversoc )
+{
+ seibuspi_rise11_sprite_decrypt_feversoc(machine.region("gfx1")->base(), 0x200000);
+}
+
+GAME( 2004, feversoc, 0, feversoc, feversoc, feversoc, ROT0, "Seibu Kaihatsu", "Fever Soccer", 0 )