diff options
Diffstat (limited to 'trunk/src/mame/drivers/dunhuang.c')
-rw-r--r-- | trunk/src/mame/drivers/dunhuang.c | 878 |
1 files changed, 878 insertions, 0 deletions
diff --git a/trunk/src/mame/drivers/dunhuang.c b/trunk/src/mame/drivers/dunhuang.c new file mode 100644 index 00000000000..28deb4277c7 --- /dev/null +++ b/trunk/src/mame/drivers/dunhuang.c @@ -0,0 +1,878 @@ +/********************************************************************************************************************* + +Mahjong Dunhuang (C)1995 Spirit + +driver by Luca Elia + +PCB Layout +---------- + +|---------------------------------------| +|uPD1242H VOL UM3567 AR17961 ROM6| +| 3.579545MHz | +| DSW1(8) ROM5| +| VOL DSW2(8) | +| DSW3(8) ROM4| +| DSW4(8) | +| DSW5(8) ROM3| +|1 WF19054 | +|8 ROM2| +|W |-------| | +|A | | | +|Y | * | | +| | | | +| |-------| | +| 12MHz 6264 | +| | +| | +|1 PAL 6264 | +|0 | +|W Z80 | +|A HM86171-80 BATTERY 6264 | +|Y PAL | +| PAL PAL ROM1| +|---------------------------------------| +Notes: + Uses common 10-way/18-way Mahjong pinout + Z80 - clock 6.000MHz [12/2] + WF19054 - == AY3-8910. Clock = 1.500MHz [12/8] + UM3567 - == YM2413. Clock 3.579545MHz + HM86171 - Hualon Microelectronics HMC HM86171 VGA 256 colour RAMDAC (DIP28) + 6264 - UT6264PC-70LL 8k x8 SRAM (DIP28) + * - QFP120 IC marked 55102602-12. Logo on the chip is of two 5 1/4 inch floppy + discs standing upright and next to each other, with the corner facing up, + like 2 pyramids. The middle hole and head access slot are visible too. + Chip was manufactured 50th week of 1993 + AR17961 - == Oki M6295 (QFP44). Clock = 1.500MHz [12/8]. pin 7 = high + VSync - 60Hz + HSync - 15.28kHz + +*********************************************************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/okim6295.h" +#include "sound/2413intf.h" + +#define DUNHUANG_DEBUG 0 + + +class dunhuang_state : public driver_device +{ +public: + dunhuang_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) { } + + /* video-related */ + tilemap_t *m_tmap; + tilemap_t *m_tmap2; + int m_written; + int m_written2; + UINT8 m_pos_x; + UINT8 m_pos_y; + UINT8 m_clear_y; + UINT8 m_block_x; + UINT8 m_block_y; + UINT8 m_block_w; + UINT8 m_block_h; + UINT8 m_block_addr_hi; + UINT8 m_block_addr_lo; + UINT8 m_block_dest; + UINT8 m_block_c; + UINT8 m_layers; + int m_paloffs; + + /* input-related */ + UINT8 m_input; + UINT8 m_hopper; + + /* memory */ + UINT16 m_videoram[0x40 * 0x20]; + UINT16 m_videoram2[0x40 * 0x8]; + UINT8 m_colorram[0x40 * 0x20]; + UINT8 m_colorram2[0x40 * 0x8]; + UINT8 m_paldata[3 * 256]; + DECLARE_WRITE8_MEMBER(dunhuang_pos_x_w); + DECLARE_WRITE8_MEMBER(dunhuang_pos_y_w); + DECLARE_WRITE8_MEMBER(dunhuang_tile_w); + DECLARE_WRITE8_MEMBER(dunhuang_tile2_w); + DECLARE_WRITE8_MEMBER(dunhuang_clear_y_w); + DECLARE_WRITE8_MEMBER(dunhuang_horiz_clear_w); + DECLARE_WRITE8_MEMBER(dunhuang_vert_clear_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_dest_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_x_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_y_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_w_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_c_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_addr_lo_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_addr_hi_w); + DECLARE_WRITE8_MEMBER(dunhuang_block_h_w); + DECLARE_WRITE8_MEMBER(dunhuang_paloffs_w); + DECLARE_WRITE8_MEMBER(dunhuang_paldata_w); + DECLARE_WRITE8_MEMBER(dunhuang_layers_w); + DECLARE_WRITE8_MEMBER(dunhuang_input_w); + DECLARE_READ8_MEMBER(dunhuang_service_r); + DECLARE_READ8_MEMBER(dunhuang_input_r); + DECLARE_WRITE8_MEMBER(dunhuang_rombank_w); + DECLARE_WRITE8_MEMBER(dunhuang_82_w); +}; + + +/*************************************************************************** + Video Hardware +***************************************************************************/ + + +static TILE_GET_INFO( get_tile_info ) +{ + dunhuang_state *state = machine.driver_data<dunhuang_state>(); + UINT16 code = state->m_videoram[tile_index]; + UINT8 color = state->m_colorram[tile_index] & 0x0f; + SET_TILE_INFO(0, code, color, 0); +} +static TILE_GET_INFO( get_tile_info2 ) +{ + dunhuang_state *state = machine.driver_data<dunhuang_state>(); + UINT16 code = state->m_videoram2[tile_index]; + UINT8 color = state->m_colorram2[tile_index] & 0x0f; + SET_TILE_INFO(1, code, color, 0); +} + +static VIDEO_START(dunhuang) +{ + dunhuang_state *state = machine.driver_data<dunhuang_state>(); + state->m_tmap = tilemap_create(machine, get_tile_info, tilemap_scan_rows, 8,8, 0x40,0x20); + state->m_tmap2 = tilemap_create(machine, get_tile_info2, tilemap_scan_rows, 8,32, 0x40,0x8); + + state->m_tmap->set_transparent_pen(0); + state->m_tmap2->set_transparent_pen(0); + + state->save_item(NAME(state->m_videoram)); + state->save_item(NAME(state->m_colorram)); + state->save_item(NAME(state->m_videoram2)); + state->save_item(NAME(state->m_colorram2)); + state->save_item(NAME(state->m_paldata)); +} + +static SCREEN_UPDATE_IND16( dunhuang ) +{ + dunhuang_state *state = screen.machine().driver_data<dunhuang_state>(); + int layers_ctrl = -1; + +#if DUNHUANG_DEBUG +if (screen.machine().input().code_pressed(KEYCODE_Z)) +{ + int msk = 0; + if (screen.machine().input().code_pressed(KEYCODE_Q)) msk |= 1; + if (screen.machine().input().code_pressed(KEYCODE_W)) msk |= 2; + if (msk != 0) layers_ctrl &= msk; +} +#endif + + bitmap.fill(get_black_pen(screen.machine()), cliprect); + + switch (state->m_layers) + { + case 0x04: // girl select: bg over fg + if (layers_ctrl & 2) state->m_tmap2->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); + if (layers_ctrl & 1) state->m_tmap->draw(bitmap, cliprect, 0, 0); + break; + case 0x05: // dips: must hide fg + if (layers_ctrl & 1) state->m_tmap->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); + break; + case 0x07: // game,demo: fg over bg + default: + if (layers_ctrl & 1) state->m_tmap->draw(bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); + if (layers_ctrl & 2) state->m_tmap2->draw(bitmap, cliprect, 0, 0); + break; + } + + return 0; +} + +// Tilemaps access + +WRITE8_MEMBER(dunhuang_state::dunhuang_pos_x_w) +{ + m_pos_x = data & 0x3f; + m_written = 0; + m_written2 = 0; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_pos_y_w) +{ + m_pos_y = data; + m_written = 0; + m_written2 = 0; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_tile_w) +{ + int addr; + + if (m_written & (1 << offset)) + { + m_written = 0; + m_pos_x++; + if (m_pos_x == 0x40) + { + m_pos_x = 0; + m_pos_y++; + } + } + m_written |= 1 << offset; + + addr = (m_pos_x & 0x3f) + (m_pos_y & 0x1f) * 0x40; + switch (offset) + { + case 0: m_videoram[addr] = (m_videoram[addr] & 0xff00) | data; break; + case 1: m_videoram[addr] = (m_videoram[addr] & 0x00ff) | (data<<8); break; + case 2: m_colorram[addr] = data; break; + } + m_tmap->mark_tile_dirty(addr); +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_tile2_w) +{ + int addr; + + if (m_written2 & (1 << offset)) + { + m_written2 = 0; + m_pos_x++; + if (m_pos_x == 0x40) + { + m_pos_x = 0; + m_pos_y++; + } + } + m_written2 |= 1 << offset; + + addr = (m_pos_x & 0x3f) + (m_pos_y & 0x07) * 0x40; + switch (offset) + { + case 0: m_videoram2[addr] = (m_videoram2[addr] & 0xff00) | data; break; + case 1: m_videoram2[addr] = (m_videoram2[addr] & 0x00ff) | (data<<8); break; + case 2: m_colorram2[addr] = data; break; + } + m_tmap2->mark_tile_dirty(addr); +} + +// Clear a row of tiles (videoram) + +WRITE8_MEMBER(dunhuang_state::dunhuang_clear_y_w) +{ + m_clear_y = data; +} +WRITE8_MEMBER(dunhuang_state::dunhuang_horiz_clear_w) +{ + int i; +// logerror("%06x: horiz clear, y = %02x, data = %02d\n", cpu_get_pc(&space.device()), m_clear_y,data); + for (i = 0; i < 0x40; i++) + { + int addr = m_clear_y * 0x40 + i; + + m_videoram[addr] = 0; + m_colorram[addr] = 0; + m_tmap->mark_tile_dirty(addr); + } +} + +// Clear a column of tiles (videoram2) + +WRITE8_MEMBER(dunhuang_state::dunhuang_vert_clear_w) +{ + int i; +// logerror("%06x: vert clear, x = %02x, y = %02x, data = %02x\n", cpu_get_pc(&space.device()), m_pos_x,m_pos_y,data); + for (i = 0; i < 0x08; i++) + { + int addr = (m_pos_x & 0x3f) + (i & 0x07) * 0x40; + + m_videoram2[addr] = 1; + m_colorram2[addr] = 0; + m_tmap2->mark_tile_dirty(addr); + } +} + + +// Draw a block of tiles. +// +// The tiles codes are read from the graphics roms too! +// + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_dest_w) +{ + m_block_dest = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_x_w) +{ + m_block_x = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_y_w) +{ + m_block_y = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_w_w) +{ + m_block_w = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_c_w) +{ + m_block_c = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_addr_lo_w) +{ + m_block_addr_lo = data; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_addr_hi_w) +{ + m_block_addr_hi = data; +} + + +WRITE8_MEMBER(dunhuang_state::dunhuang_block_h_w) +{ + int i,j, addr; + UINT8 *tile_addr; + +// logerror("%06x: block dst %x, src %x, xy %x %x, wh %x %x, clr %x\n", cpu_get_pc(&space.device()), m_block_dest, (m_block_addr_hi << 8) + m_block_addr_lo, m_block_x,m_block_y,m_block_w+1,m_block_h+1,m_block_c); + + m_block_h = data; + + tile_addr = memregion("gfx2")->base() + ((m_block_addr_hi << 8) + m_block_addr_lo) * 4; + + switch (m_block_dest) + { + case 0x04: // write to videoram + for (j = 0; j <= m_block_h; j++) + { + for (i = 0; i <= m_block_w; i++) + { + addr = ((m_block_x + i)& 0x3f) + ((m_block_y + j) & 0x1f) * 0x40; + + m_videoram[addr] = (tile_addr[1] << 8) | tile_addr[0]; + m_colorram[addr] = m_block_c; + m_tmap->mark_tile_dirty(addr); + tile_addr += 4; + } + } + break; + + case 0x08: // write to videoram2 + for (j = 0; j <= m_block_h; j++) + { + for (i = 0; i <= m_block_w; i++) + { + addr = ((m_block_x + i)& 0x3f) + ((m_block_y + j) & 0x7) * 0x40; + + m_videoram2[addr] = (tile_addr[1] << 8) | tile_addr[0]; + m_colorram2[addr] = m_block_c; + m_tmap2->mark_tile_dirty(addr); + tile_addr += 4; + } + } + break; + + default: + popmessage("%06x: block dst=%x", cpu_get_pc(&space.device()), m_block_dest); + } +} + +// Palette: HMC HM86171 VGA 256 colour RAMDAC + +WRITE8_MEMBER(dunhuang_state::dunhuang_paloffs_w) +{ + m_paloffs = data * 3; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_paldata_w) +{ + m_paldata[m_paloffs] = data; + + palette_set_color_rgb( machine(), m_paloffs/3, + pal6bit(m_paldata[(m_paloffs/3)*3+0]), + pal6bit(m_paldata[(m_paloffs/3)*3+1]), + pal6bit(m_paldata[(m_paloffs/3)*3+2]) + ); + + m_paloffs = (m_paloffs + 1) % (3*256); +} + +// Layers control (not understood) + +WRITE8_MEMBER(dunhuang_state::dunhuang_layers_w) +{ +// popmessage("layers %02x",data); + m_layers = data; +} + +/*************************************************************************** + Memory Maps +***************************************************************************/ + +static ADDRESS_MAP_START( dunhuang_map, AS_PROGRAM, 8, dunhuang_state ) + AM_RANGE( 0x0000, 0x5fff ) AM_ROM + AM_RANGE( 0x6000, 0x7fff ) AM_RAM + AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK( "bank1" ) +ADDRESS_MAP_END + +// Inputs + +WRITE8_MEMBER(dunhuang_state::dunhuang_input_w) +{ + m_input = data; +} + +READ8_MEMBER(dunhuang_state::dunhuang_service_r) +{ + return ioport("SERVICE")->read() + | ((m_hopper && !(machine().primary_screen->frame_number() % 10)) ? 0x00 : 0x08) // bit 3: hopper sensor + | 0x80 // bit 7 low -> tiles block transferrer busy + ; +} + +static READ8_DEVICE_HANDLER( dunhuang_dsw_r ) +{ + dunhuang_state *state = device->machine().driver_data<dunhuang_state>(); + if (!(state->m_input & 0x01)) return state->ioport("DSW1")->read(); + if (!(state->m_input & 0x02)) return state->ioport("DSW2")->read(); + if (!(state->m_input & 0x04)) return state->ioport("DSW3")->read(); + if (!(state->m_input & 0x08)) return state->ioport("DSW4")->read(); + if (!(state->m_input & 0x10)) return state->ioport("DSW5")->read(); + logerror("%s: warning, unknown dsw bits read, input = %02x\n", device->machine().describe_context(), state->m_input); + return 0xff; +} +READ8_MEMBER(dunhuang_state::dunhuang_input_r) +{ + if (!(m_input & 0x01)) return ioport("IN0")->read(); + if (!(m_input & 0x02)) return ioport("IN1")->read(); + if (!(m_input & 0x04)) return ioport("IN2")->read(); + if (!(m_input & 0x08)) return ioport("IN3")->read(); + if (!(m_input & 0x10)) return ioport("IN4")->read(); + logerror("%s: warning, unknown input bits read, input = %02x\n", machine().describe_context(), m_input); + return 0xff; +} + +WRITE8_MEMBER(dunhuang_state::dunhuang_rombank_w) +{ + + // ? data & 0x01 + // ? data & 0x02 + + membank("bank1")->set_entry(((data >> 2) & 0x7)); + + // COIN OUT: data & 0x20 + coin_counter_w(machine(), 0, data & 0x40); + m_hopper = data & 0x80; +} + + +#ifdef UNUSED_FUNCTION +WRITE8_MEMBER(dunhuang_state::dunhuang_82_w) +{ +// popmessage("82 = %02x",dunhuang_82); +} +#endif + +static ADDRESS_MAP_START( dunhuang_io_map, AS_IO, 8, dunhuang_state ) + AM_RANGE( 0x0000, 0x0000 ) AM_WRITE(dunhuang_pos_x_w ) + AM_RANGE( 0x0001, 0x0001 ) AM_WRITE(dunhuang_pos_y_w ) + AM_RANGE( 0x0002, 0x0004 ) AM_WRITE(dunhuang_tile_w ) + AM_RANGE( 0x0005, 0x0007 ) AM_WRITE(dunhuang_tile2_w ) + + AM_RANGE( 0x0008, 0x0008 ) AM_WRITE(dunhuang_vert_clear_w ) + + AM_RANGE( 0x000c, 0x000c ) AM_READ(watchdog_reset_r ) + + AM_RANGE( 0x000f, 0x000f ) AM_WRITE(dunhuang_block_addr_lo_w ) + AM_RANGE( 0x0010, 0x0010 ) AM_WRITE(dunhuang_block_addr_hi_w ) +// AM_RANGE( 0x0011, 0x0011 ) ? + AM_RANGE( 0x0012, 0x0012 ) AM_WRITE(dunhuang_block_c_w ) + AM_RANGE( 0x0015, 0x0015 ) AM_WRITE(dunhuang_block_x_w ) + AM_RANGE( 0x0016, 0x0016 ) AM_WRITE(dunhuang_block_y_w ) + AM_RANGE( 0x0017, 0x0017 ) AM_WRITE(dunhuang_block_w_w ) + AM_RANGE( 0x0018, 0x0018 ) AM_WRITE(dunhuang_block_h_w ) + + AM_RANGE( 0x0019, 0x0019 ) AM_WRITE(dunhuang_clear_y_w ) + AM_RANGE( 0x001a, 0x001a ) AM_WRITE(dunhuang_horiz_clear_w ) + + AM_RANGE( 0x001b, 0x001b ) AM_WRITE(dunhuang_block_dest_w ) + + AM_RANGE( 0x0081, 0x0081 ) AM_DEVWRITE_LEGACY("ymsnd", ym2413_register_port_w ) + AM_RANGE( 0x0089, 0x0089 ) AM_DEVWRITE_LEGACY("ymsnd", ym2413_data_port_w ) + +// AM_RANGE( 0x0082, 0x0082 ) AM_WRITE(dunhuang_82_w ) + + AM_RANGE( 0x0083, 0x0083 ) AM_WRITE(dunhuang_paloffs_w ) + AM_RANGE( 0x008b, 0x008b ) AM_WRITE(dunhuang_paldata_w ) + + AM_RANGE( 0x0084, 0x0084 ) AM_READ(dunhuang_service_r ) + AM_RANGE( 0x0085, 0x0085 ) AM_READ(dunhuang_input_r ) + + AM_RANGE( 0x0086, 0x0086 ) AM_WRITE(dunhuang_rombank_w ) + AM_RANGE( 0x0087, 0x0087 ) AM_WRITE(dunhuang_layers_w ) + + AM_RANGE( 0x0088, 0x0088 ) AM_DEVREAD_LEGACY("ay8910", ay8910_r ) + AM_RANGE( 0x0090, 0x0090 ) AM_DEVWRITE_LEGACY("ay8910", ay8910_data_w ) + AM_RANGE( 0x0098, 0x0098 ) AM_DEVWRITE_LEGACY("ay8910", ay8910_address_w ) +ADDRESS_MAP_END + + + +/*************************************************************************** + Input Ports +***************************************************************************/ + +static INPUT_PORTS_START( dunhuang ) + PORT_START("DSW1") /* IN0 - DSW1 */ + PORT_DIPNAME( 0x0f, 0x0f, "Main Game Chance (%)" ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x00, "78" ) + PORT_DIPSETTING( 0x01, "80" ) + PORT_DIPSETTING( 0x02, "81" ) + PORT_DIPSETTING( 0x03, "83" ) + PORT_DIPSETTING( 0x04, "84" ) + PORT_DIPSETTING( 0x05, "86" ) + PORT_DIPSETTING( 0x06, "87" ) + PORT_DIPSETTING( 0x07, "89" ) + PORT_DIPSETTING( 0x08, "90" ) + PORT_DIPSETTING( 0x09, "92" ) + PORT_DIPSETTING( 0x0a, "93" ) + PORT_DIPSETTING( 0x0b, "94" ) + PORT_DIPSETTING( 0x0c, "95" ) + PORT_DIPSETTING( 0x0d, "96" ) + PORT_DIPSETTING( 0x0e, "97" ) + PORT_DIPSETTING( 0x0f, "98" ) + PORT_DIPNAME( 0x30, 0x30, "Main Game Rate" ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x30, "A" ) + PORT_DIPSETTING( 0x20, "B" ) + PORT_DIPSETTING( 0x10, "C" ) + PORT_DIPSETTING( 0x00, "D" ) + PORT_DIPNAME( 0x40, 0x40, "Input Tokens" ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x40, "Keys" ) + PORT_DIPSETTING( 0x00, "Coins" ) + PORT_DIPNAME( 0x80, 0x80, "Output Tokens" ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x80, "Keys" ) + PORT_DIPSETTING( 0x00, "Payout" ) + + PORT_START("DSW2") /* IN1 - DSW2 */ + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) + PORT_DIPNAME( 0x06, 0x06, "Credits Per Coin" ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x00, "20" ) + PORT_DIPNAME( 0x18, 0x18, "Credits Per Key-In" ) PORT_DIPLOCATION("SW2:4,5") + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPSETTING( 0x10, "10" ) + PORT_DIPSETTING( 0x08, "50" ) + PORT_DIPSETTING( 0x00, "100" ) + PORT_DIPNAME( 0x20, 0x20, "Credits Per Key-Out" ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x20, "1" ) + PORT_DIPSETTING( 0x00, "100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Credits" ) PORT_DIPLOCATION("SW2:7,8") + PORT_DIPSETTING( 0x00, "300" ) + PORT_DIPSETTING( 0x40, "500" ) + PORT_DIPSETTING( 0x80, "1000" ) + PORT_DIPSETTING( 0xc0, "3000" ) + + PORT_START("DSW3") /* IN2 - DSW3 */ + PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPLOCATION("SW3:1,2") + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x0c, 0x0c, "Max Bet" ) PORT_DIPLOCATION("SW3:3,4") + PORT_DIPSETTING( 0x0c, "1" ) + PORT_DIPSETTING( 0x08, "5" ) + PORT_DIPSETTING( 0x04, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + PORT_DIPNAME( 0x30, 0x30, "Renso Bonus Time" ) PORT_DIPLOCATION("SW3:5,6") + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x20, "5" ) + PORT_DIPSETTING( 0x30, "6" ) + PORT_DIPNAME( 0xc0, 0xc0, "DonDen Times" ) PORT_DIPLOCATION("SW3:7,8") + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPSETTING( 0x40, "3" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0xc0, "6" ) + + PORT_START("DSW4") /* IN3 - DSW4 */ + PORT_DIPNAME( 0x07, 0x07, "Credits Limit" ) PORT_DIPLOCATION("SW4:1,2,3") + PORT_DIPSETTING( 0x07, "2k" ) + PORT_DIPSETTING( 0x06, "3k" ) + PORT_DIPSETTING( 0x05, "5k" ) + PORT_DIPSETTING( 0x04, "10k" ) + PORT_DIPSETTING( 0x03, "20k" ) + PORT_DIPSETTING( 0x02, "30k" ) + PORT_DIPSETTING( 0x01, "50k" ) + PORT_DIPSETTING( 0x00, "100k" ) + PORT_DIPNAME( 0x38, 0x38, "Service-In Limit" ) PORT_DIPLOCATION("SW4:4,5,6") + PORT_DIPSETTING( 0x00, "20k" ) + PORT_DIPSETTING( 0x08, "30k" ) + PORT_DIPSETTING( 0x10, "40k" ) + PORT_DIPSETTING( 0x18, "50k" ) + PORT_DIPSETTING( 0x20, "70k" ) + PORT_DIPSETTING( 0x28, "100k" ) + PORT_DIPSETTING( 0x30, "200k" ) + PORT_DIPSETTING( 0x38, "990k" ) + PORT_DIPNAME( 0x40, 0x40, "Hu Type" ) PORT_DIPLOCATION("SW4:7") + PORT_DIPSETTING( 0x40, "Topple" ) + PORT_DIPSETTING( 0x00, "Non-Topple" ) + PORT_DIPNAME( 0x80, 0x80, "Double Up" ) PORT_DIPLOCATION("SW4:8") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) + + PORT_START("DSW5") /* IN4 - DSW5 */ + PORT_DIPNAME( 0x03, 0x03, "Douple Up Chance (%)" ) PORT_DIPLOCATION("SW5:1,2") + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "60" ) + PORT_DIPSETTING( 0x02, "70" ) + PORT_DIPSETTING( 0x03, "80" ) + PORT_DIPNAME( 0x04, 0x04, "Chinese Word" ) PORT_DIPLOCATION("SW5:3") + PORT_DIPSETTING( 0x04, "3..6" ) + PORT_DIPSETTING( 0x00, "5..10" ) + PORT_DIPNAME( 0x08, 0x08, "Big Odds Times" ) PORT_DIPLOCATION("SW5:4") + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x08, "5" ) + PORT_DIPNAME( 0x30, 0x30, "Hu Test Times" ) PORT_DIPLOCATION("SW5:5,6") + PORT_DIPSETTING( 0x30, DEF_STR( None ) ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPSETTING( 0x10, "6" ) + PORT_DIPSETTING( 0x20, "8" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW5:7") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Computer Strength" ) PORT_DIPLOCATION("SW5:8") + PORT_DIPSETTING( 0x80, "Strong" ) + PORT_DIPSETTING( 0x00, "Weak" ) + + PORT_START("SERVICE") /* IN5 - SERVICE */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // clear (during boot) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // book + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // test (in game: dips, during boot: service mode) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) // hopper sensor + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) // payout + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // "coin jam" otherwise + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // 0 = tiles block transferrer busy + + PORT_START("IN0") /* IN6 - P1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // gun + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") /* IN7 - P1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // tin + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN2") /* IN8 - P1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // eat + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // hu + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN3") /* IN9 - P1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN4") /* IN10 - P1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + +/*************************************************************************** + Graphics Layout +***************************************************************************/ + +static const gfx_layout layout_8x8 = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 7*4, 6*4, 1*4, 0*4, 3*4, 2*4, 5*4, 4*4 }, + { STEP8(0,32) }, + 32*8 +}; + +static const gfx_layout layout_8x32 = +{ + 8,32, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 7*4, 6*4, 1*4, 0*4, 3*4, 2*4, 5*4, 4*4 }, + { STEP16(0,32), STEP16(16*32,32) }, + 32*32 +}; + +static GFXDECODE_START( dunhuang ) + GFXDECODE_ENTRY( "gfx1", 0, layout_8x8, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0, layout_8x32, 0, 16 ) +GFXDECODE_END + + +/*************************************************************************** + Machine Drivers +***************************************************************************/ + +static const ay8910_interface dunhuang_ay8910_interface = +{ + AY8910_LEGACY_OUTPUT, + AY8910_DEFAULT_LOADS, + // A B + DEVCB_NULL, DEVCB_HANDLER(dunhuang_dsw_r), // R + DEVCB_DRIVER_MEMBER(dunhuang_state, dunhuang_input_w), DEVCB_NULL // W +}; + + + +static MACHINE_START( dunhuang ) +{ + dunhuang_state *state = machine.driver_data<dunhuang_state>(); + UINT8 *ROM = state->memregion("maincpu")->base(); + + state->membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x8000); + + state->save_item(NAME(state->m_written)); + state->save_item(NAME(state->m_written2)); + state->save_item(NAME(state->m_pos_x)); + state->save_item(NAME(state->m_pos_y)); + state->save_item(NAME(state->m_clear_y)); + state->save_item(NAME(state->m_block_x)); + state->save_item(NAME(state->m_block_y)); + state->save_item(NAME(state->m_block_w)); + state->save_item(NAME(state->m_block_h)); + state->save_item(NAME(state->m_block_addr_hi)); + state->save_item(NAME(state->m_block_addr_lo)); + state->save_item(NAME(state->m_block_dest)); + state->save_item(NAME(state->m_block_c)); + state->save_item(NAME(state->m_layers)); + state->save_item(NAME(state->m_paloffs)); + state->save_item(NAME(state->m_input)); + state->save_item(NAME(state->m_hopper)); +} + +static MACHINE_RESET( dunhuang ) +{ + dunhuang_state *state = machine.driver_data<dunhuang_state>(); + + state->m_written = 0; + state->m_written2 = 0; + state->m_pos_x = 0; + state->m_pos_y = 0; + state->m_clear_y = 0; + state->m_block_x = 0; + state->m_block_y = 0; + state->m_block_w = 0; + state->m_block_h = 0; + state->m_block_addr_hi = 0; + state->m_block_addr_lo = 0; + state->m_block_dest = 0; + state->m_block_c = 0; + state->m_layers = 0; + state->m_paloffs = 0; + state->m_input = 0; + state->m_hopper = 0; +} + + +static MACHINE_CONFIG_START( dunhuang, dunhuang_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80,12000000/2) + MCFG_CPU_PROGRAM_MAP(dunhuang_map) + MCFG_CPU_IO_MAP(dunhuang_io_map) + MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) + + MCFG_MACHINE_START(dunhuang) + MCFG_MACHINE_RESET(dunhuang) + + MCFG_WATCHDOG_TIME_INIT(attotime::from_seconds(5)) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(512, 256) + MCFG_SCREEN_VISIBLE_AREA(0+8, 512-8-1, 0+16, 256-16-1) + MCFG_SCREEN_UPDATE_STATIC(dunhuang) + + MCFG_GFXDECODE(dunhuang) + MCFG_PALETTE_LENGTH(0x100) + + MCFG_VIDEO_START(dunhuang) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM2413, 3579545) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MCFG_SOUND_ADD("ay8910", AY8910, 12000000/8) + MCFG_SOUND_CONFIG(dunhuang_ay8910_interface) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MCFG_OKIM6295_ADD("oki", 12000000/8, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_CONFIG_END + + +/*************************************************************************** + ROMs Loading +***************************************************************************/ + +ROM_START( dunhuang ) + ROM_REGION( 0x50000, "maincpu", 0 ) + ROM_LOAD( "rom1.u9", 0x00000, 0x40000, CRC(843a0117) SHA1(26a838cb3552ea6a9ec55940fcbf83b06c068743) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0xc0000, "gfx1", 0 ) + ROM_LOAD( "rom3.u4", 0x00000, 0x80000, CRC(1ff5d35e) SHA1(b808eb4f81be8fc77a58dadd661a9cc2b376a509) ) + ROM_LOAD( "rom2.u5", 0x80000, 0x40000, CRC(384fa1d3) SHA1(f329db17aacacf1768ebd6ca2cc612503db93fac) ) + + ROM_REGION( 0xc0000, "gfx2", 0 ) // do not dispose + ROM_LOAD( "rom4.u3", 0x00000, 0x40000, CRC(7db45227) SHA1(2a12a2b8a1e58946ce3e7c770b3ca4803c3c3ccd) ) + ROM_LOAD( "rom5.u2", 0x40000, 0x80000, CRC(d609880e) SHA1(3d69800e959e8f24ef950fea4312610c4407f6ba) ) + + ROM_REGION( 0x40000, "oki", 0 ) + ROM_LOAD( "rom6.u1", 0x00000, 0x20000, CRC(31cfdc29) SHA1(725249eae9227eadf05418b799e0da0254bb2f51) ) +ROM_END + +GAME( 1995, dunhuang, 0, dunhuang, dunhuang, 0, ROT0, "Spirit", "Mahjong Dunhuang", GAME_SUPPORTS_SAVE ) |